Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.20 @ 09:29:52 Player: H3-MLN Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (648) 3240 Value Destroyed (33587) 33587 Prototype IDs (365) 7300 Alien Tech Used (2) 400 Bonus (51704) 51704 TOTAL SCORE: 105331 Bonus ------- Triggered High Security 3000 High Alert Combat Kills 22371 Follower Combat Kills 2958 Destroyed Unchained 1000 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Win 3000 Friendly Fire -225 Cogmind --------- Core Integrity 1436/1600 Matter 220/300 Energy 644/1300 System Corruption 0% Temperature Cool (12) Movement Treading (135) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY (13) ----- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Experimental Energy Well Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Advanced Weapon Cycler Experimental Phase Shifter Graphene Brace Experimental Focal Shield Experimental Force Field > --- WEAPON (4) ------- Improved Potential Cannon Omega Cannon > --- INVENTORY (25) --- Zero-point Reactor Advanced Medium Treads Experimental Biometal Medium Treads Experimental Biometal Leg Experimental Energy Well (600) Advanced Matter Compressor (400) Advanced Matter Compressor (400) Experimental Matter Compressor (500) Improved Weapon Cycler Layered Heavy Armor Plating Experimental Force Field High-powered Tractor Beam Assault Drone Bay (2/2) Quantum Rifle Heavy Quantum Rifle HERF Cannon Heavy Neutron Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Graviton Cannon Graviton Cannon Gamma Bomb Array Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Experimental Energy Well Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Advanced Weapon Cycler Experimental Phase Shifter Graphene Brace Experimental Focal Shield Experimental Force Field > --- WEAPON ----------- Improved Potential Cannon Omega Cannon > --- INVENTORY -------- Zero-point Reactor Advanced Medium Treads Experimental Biometal Medium Treads Experimental Biometal Leg Experimental Energy Well Advanced Matter Compressor Advanced Matter Compressor Experimental Matter Compressor Improved Weapon Cycler Layered Heavy Armor Plating Experimental Force Field High-powered Tractor Beam Assault Drone Bay Quantum Rifle Quantum Rifle HERF Cannon Heavy Neutron Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Graviton Cannon Graviton Cannon Gamma Bomb Array [Rating: 248] Favorites ----------- Power Vortex Chain Reactor Engine Heavy Deuterium Engine Power Core Reinforced Fission Core Reactor Vortex Chain Reactor Propulsion Experimental Biometal Heavy Treads Treads Experimental Biometal Heavy Treads Leg Enhanced Biometal Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Flight Unit Utility Experimental Targeting Computer Device Advanced Heat Sink Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Authchip [Device] Protection Light Regenerative Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Autogun Ballistic Cannon Omega Cannon Launcher Advanced EMP Blaster Special Weapon Improved Remote Datajack Impact Weapon Impact Mace Slashing Weapon Chainsword Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Res DSF Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . . 4 . . . . 2 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . . . 2 . . . . . . . . . . . . . 2 . . . Utility 11 | . . . 2 . . . . . . . . 3 . . . . 2 2 . . . 2 . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Attached 396 | . 9 2 6 6 35 15 4 7 50 7 13 28 7 8 8 9 44 29 57 1 20 9 22 Power 48 | . . . . 2 3 1 . . 7 . 2 2 . 1 1 2 6 6 7 . 2 3 3 Engine 14 | . . . . 2 3 1 . . 4 . 2 1 . 1 . . . . . . . . . Core 6 | . . . . . . . . . 3 . . 1 . . . 1 1 . . . . . . Reactor 28 | . . . . . . . . . . . . . . . 1 1 5 6 7 . 2 3 3 Propulsion 83 | . 2 . 1 2 11 4 1 4 10 3 5 5 . 1 1 2 9 3 8 1 3 . 7 Treads 27 | . . . . . 2 . . . 6 2 . 2 . . . . 1 2 2 . 3 . 7 Leg 8 | . . . . . . . . . . . . . . . . 1 1 . 5 1 . . . Wheel 27 | . . . . . 5 . . . 4 1 5 2 . 1 . 1 6 1 1 . . . . Hover 11 | . . . . . . 4 1 4 . . . 1 . . . . 1 . . . . . . Flight 10 | . 2 . 1 2 4 . . . . . . . . . 1 . . . . . . . . Utility 148 | . 4 1 4 2 13 4 . 2 10 2 4 16 4 3 2 4 14 13 24 . 9 4 9 Device 77 | . 3 . 1 1 6 . . . 5 1 . 10 3 2 . 3 6 8 13 . 8 . 7 Storage 11 | . . . . . 1 1 . . 2 1 . . . . 1 . 1 1 2 . 1 . . Processor 18 | . . . . 1 1 . . 2 . . 2 1 . . . . 5 1 3 . . . 2 Hackware 8 | . . . 1 . 1 . . . . . 1 . . 1 . . 2 . 1 . . 1 . Protection 34 | . 1 1 2 . 4 3 . . 3 . 1 5 1 . 1 1 . 3 5 . . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 117 | . 3 1 1 . 8 6 3 1 23 2 2 5 3 3 4 1 15 7 18 . 6 2 3 Energy Gun 29 | . . . . . 1 . . . 11 1 1 2 . 1 . . 1 5 5 . 1 . . Energy Cannon 26 | . . . . . 3 . 1 . 1 . . 1 3 1 . . 4 1 4 . 3 1 3 Ballistic Gun 19 | . 2 . 1 . 1 . 1 . 4 . 1 . . 1 1 1 1 1 2 . 2 . . Ballistic Cannon 15 | . . . . . . . . . 1 . . 1 . . . . 9 . 4 . . . . Launcher 13 | . 1 1 . . 2 1 . 1 5 . . . . . . . . . 1 . . 1 . Special Weapon 3 | . . . . . . . . . . . . 1 . . 1 . . . 1 . . . . Impact Weapon 4 | . . . . . . 1 . . 1 1 . . . . 1 . . . . . . . . Slashing Weapon 4 | . . . . . . 3 1 . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon 3 | . . . . . 1 1 . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 59 | . . . 1 . 1 2 3 1 14 . . 4 . . 5 . 8 1 15 . 2 1 1 Corrupted Parts 4 | . . . . . . . . . . . 1 . . . . . . . 2 . 1 . . System Corruption 13 | . . . . . . . . . . . 4 . . . . . . . 6 . 3 . . Parts Lost 131 | . . . 1 9 22 . . 1 2 . . 15 5 4 . 1 25 13 23 . 1 . 9 Power 19 | . . . . 2 1 . . . 1 . . . . 1 . 1 6 3 3 . . . 1 Propulsion 25 | . . . 1 4 7 . . . . . . 2 1 . . . 3 1 3 . . . 3 Utility 46 | . . . . 3 7 . . . . . . 6 2 1 . . 6 6 11 . 1 . 3 Weapon 41 | . . . . . 7 . . 1 1 . . 7 2 2 . . 10 3 6 . . . 2 Highest Loss Streak 16 | . . . 1 5 16 . . 1 1 . . 11 5 3 . 1 16 3 6 . 1 . 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 19 | . 4 5 4 4 10 6 10 9 19 26 23 20 15 19 20 22 17 20 12 11 16 19 19 Power 1 | . . . . . 1 . 1 1 1 1 . . 1 . . 1 . 1 . . . 1 1 Propulsion 2 | . . . . . 4 . . 1 2 1 . 1 1 3 3 2 2 5 2 . 1 2 1 Utility 7 | . 1 2 2 2 2 2 4 3 8 12 11 10 7 8 8 10 6 8 5 7 6 6 7 Weapon 7 | . 3 2 2 2 1 2 4 3 7 12 9 8 3 4 5 5 5 3 3 3 7 9 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 69 | . 1 1 1 . 6 1 1 3 4 5 2 4 . . 2 1 7 2 4 . 2 3 19 Power 9 | . . . . . 1 . . . . . . . . . . . . . 1 . . 3 4 Propulsion 17 | . . . . . 2 1 . 1 3 1 . . . . 1 1 2 . 1 . 1 . 3 Utility 25 | . . . 1 . 2 . 1 2 1 3 2 2 . . . . 3 1 2 . . . 5 Weapon 18 | . 1 1 . . 1 . . . . 1 . 2 . . 1 . 2 1 . . 1 . 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 89 100 98 64 68 86 99 98 97 89 82 88 73 81 82 86 78 81 91 60 79 77 76 Engine 3 | . 12 14 11 5 6 5 7 7 6 7 6 7 10 10 7 3 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 2 5 7 8 7 2 7 8 4 Treads 10 | . . . . . 4 . . . 22 15 11 5 2 . . . . 7 1 . 10 12 11 Wheel 3 | . . . . . 5 . . . 3 14 9 10 5 6 11 10 9 1 1 . . . . Hover 1 | . . . . . . 15 30 30 4 . . . . . . . 1 . . . . . . Device 14 | . 12 14 11 5 7 12 7 7 1 1 . 15 14 16 19 17 17 12 20 15 20 19 23 Storage 6 | . . . . . 5 2 7 7 7 8 12 5 5 5 5 5 5 4 5 5 6 4 7 Processor 12 | . . . . 7 6 . . 5 7 7 9 6 5 5 5 5 7 22 16 17 13 12 19 Protection 4 | . 12 14 20 2 6 7 7 7 10 3 . 5 7 10 8 8 3 2 3 . . 6 . Energy Gun 5 | . 1 . . . 1 . . . 10 14 6 11 . . . 5 1 13 4 . 1 . . Energy Cannon 3 | . . . . . 6 . . . 2 . . . 17 16 . . 2 1 4 5 6 3 4 Ballistic Gun 3 | . 24 16 17 11 7 . . . 5 6 6 1 . 4 . 16 3 3 3 . 4 8 . Ballistic Cannon 3 | . . . . . . . . . 2 6 6 4 . . . . 7 . 3 4 2 4 3 Peak Build Rating 248 | . 11 11 22 16 27 47 56 53 58 60 61 104 92 91 98 93 143 180 192 148 192 206 248 Average Rating 132 | . 9 10 16 11 19 38 50 50 51 51 55 83 81 87 85 90 107 171 169 130 174 199 222 On Entrance 69 | . . 11 11 16 7 17 46 52 50 52 56 59 81 85 88 93 88 101 133 112 124 185 206 Avg Prop Armor Cover (%) 11 | . . . . . 8 1 . . 9 13 14 9 8 3 6 4 6 7 6 . . . 25 Naked Turns 23 | . 23 . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 207 | . 8 8 15 15 110 34 41 34 171 175 167 161 149 149 128 132 162 158 125 66 164 204 207 Greatest Support 255 | 3 14 14 15 15 26 35 38 38 92 28 56 44 20 36 36 46 72 130 124 92 210 210 255 Greatest Overweight (x) 60 | . . . . . 10 1 1 1 10 8 5 13 48 49 7 7 15 7 12 . . . 60 Average Overweight (x) 3 | . . . . . 1 . . . 1 7 3 4 6 8 6 4 3 2 . . . . 9 Largest Inventory Capacity 30 | 5 5 5 5 5 25 10 10 10 30 30 30 25 25 25 25 25 25 25 25 15 25 25 25 Average Capacity 23 | 5 5 5 5 5 17 6 10 10 23 30 27 25 25 25 25 25 22 25 15 15 23 25 25 Most Carried 30 | . 5 5 5 5 19 10 10 10 27 30 30 25 25 25 25 25 25 25 18 15 25 25 25 Average Carried 21 | . 4 5 4 4 10 6 9 9 21 29 26 23 21 23 23 24 19 24 14 12 21 23 22 Final Capacity 30 | 5 5 5 5 5 5 10 10 10 30 30 25 25 25 25 25 25 25 25 15 15 25 25 25 Final Carried 30 | . 5 5 4 5 5 10 10 10 26 30 24 16 25 24 25 25 20 20 15 12 25 25 25 Scrap Suit Usage (%) 1 | . . . . . . . . . . . . 3 36 . . . 1 . . . . . . Class Distribution -------------------- 55% | Scavenger-Gunner 10% | Hauler-Gunner 10% | Gunner 8% | Mutant 6% | Scavenger-Tank 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Gunner | -7/Storage Hauler-Gunner | -7/Recycling Hauler-Gunner | -7/Scraptown Commander-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Testing Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/DSF Scavenger-Tank | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Res DSF Acc Com Matter Collected 17242 | 200 282 108 84 169 647 472 40 76 2364 260 250 1266 366 220 267 298 2135 2076 2361 . 591 804 1906 Remotely 1104 | . . . . . . . . . . . . . 106 106 . . . . . . 275 201 416 Salvage Created 38665 | . 366 14 103 70 1085 725 . 212 5284 629 . 3469 832 1422 320 265 3143 8698 4442 11 955 2715 3905 Parts 1284 | . 27 2 10 12 77 21 . 8 218 23 . 124 27 18 . 15 133 126 182 2 20 103 136 Haulers Intercepted 15 | . 1 . . . 2 1 . 1 6 . . 1 . . . . 3 . . . . . . Recyclers Shooed 15 | . . . . . 1 1 . . 2 3 . . . . . . 4 1 1 . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . . . . 7 12 . 10 . . . . . . . Prevented 18 | . . . . . . . . . . . . . 16 2 . . . . . . . . . Parts Restored 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Broken 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Res DSF Acc Com Combat Hostiles Destroyed 494 | . 10 3 2 4 24 6 . . 80 4 . 59 11 10 . 7 41 118 55 . 10 23 27 Melee 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . Guns 214 | . 7 . 2 . 5 . . . 24 . . 14 . 5 . 7 2 107 16 . 7 11 7 Cannons 113 | . . . . . 8 . . . 6 4 . 9 3 2 . . 38 8 22 . 1 6 6 AOE 95 | . 3 3 . 4 9 4 . . 30 . . 27 3 1 . . 1 . 5 . . 3 2 Classes Destroyed 29 | . 6 . 2 2 2 . . . 4 . . 4 2 . . . 2 3 1 . . 1 . Worker 28 | . . . . 1 6 3 . . 6 . . . . . . . 6 1 2 . . 2 1 Builder 33 | . . . . . 4 4 . 1 6 . . 4 . . . . 4 5 1 . . 4 . Tunneler 3 | . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . Hauler 15 | . 1 . . . 2 1 . 1 6 . . 1 . . . . 3 . . . . . . Recycler 36 | . 1 . . . 1 3 . 1 12 6 . . . . . . 4 1 4 . . 3 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 10 | . . . . . . . . . 5 . . 2 . . . . . 3 . . . . . Operator 8 | . 2 . . . 1 1 . 1 1 . . . . . . . . . 1 1 . . . Watcher 13 | . 2 . . . . 2 . 1 2 . . 1 . . . . . 1 2 . . 1 1 Swarmer 56 | . 6 3 . 4 11 . . . . . . 2 2 7 . 5 3 7 . . . 1 5 Saboteur 10 | . . . . . . . . . . . . 3 . . . . 1 5 1 . . . . Grunt 206 | . 4 . . . 10 4 . . 43 . . 23 6 2 . 2 14 50 25 . 4 8 11 Brawler 25 | . . . . . . . . . 6 . . 4 1 . . . . 8 6 . . . . Duelist 25 | . . . 1 . . . . . 3 . . 5 . . . . 3 12 1 . . . . Protector 8 | . . . . . . . . . 2 . . 2 . . . . . 3 1 . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 34 | . . . 1 . 2 2 . . 11 4 . 2 2 1 . . . 4 3 . . 2 . Demolisher 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . Specialist 6 | . . . . . . . . . . . . . . . . . 3 . 2 . 1 . . Hunter 39 | . . . . . 1 . . . 6 . . 5 . . . . 9 6 . . 4 6 2 Programmer 59 | . . . . . . . . . 9 . . 9 . . . . 6 17 11 . . 3 4 Heavy 3 | . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Striker 6 | . . . . . . . . . . . . . . . . . . 2 2 . . 2 . Executioner 5 | . . . . . . . . . . . . . . . . . 1 3 . . . 1 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Protovariant Y 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Protovariant P 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Scrapoid 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 32 | . 7 3 2 4 15 6 . 2 15 4 . 17 6 4 . 5 17 32 15 1 4 9 14 Combat Bots Only 31 | . 5 3 2 4 8 4 . . 12 1 . 17 6 4 . 5 13 31 11 . 4 7 13 Max Kills in Single Turn 6 | . 2 2 1 2 6 2 . 1 6 1 . 5 2 1 . 2 3 3 2 1 1 3 2 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . Exploded 6 | . 1 2 . 2 4 2 . . 6 . . 4 1 1 . . 1 . 2 . . 2 1 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 CL-0N3 (-5/Factory) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Res DSF Acc Com Hostile Shots Fired 2970 | . 17 2 44 32 223 50 . 3 290 36 . 341 50 49 . 22 694 340 432 3 81 111 150 Missed 976 | . 5 1 20 18 61 19 . . 99 17 . 111 20 15 . 5 249 101 139 3 16 39 38 Intercepted 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Hits 1994 | . 12 1 24 14 162 31 . 3 191 19 . 230 30 34 . 17 445 239 293 . 65 72 112 Melee 48 | . . . . 2 . . . . 4 . . 12 . . . . 6 10 14 . . . . Projectile 1946 | . 12 1 24 12 162 31 . 3 187 19 . 218 30 34 . 17 439 229 279 . 65 72 112 AOE 21 | . . . . 5 . . . . 1 . . 4 . . . . . 2 . . . . 9 Critical Strikes 97 | . . . . . 8 . . . 7 . . 14 . 1 . . 21 16 16 . 2 2 10 Actively Blocked 69 | . . . . . . . . . . . . 1 . 1 . . 21 16 16 . 2 2 10 Part Disruptions 5 | . . . . . . . . . 1 . . 1 . . . . . . . . . . 3 Damage Taken 35512 | . 137 8 316 388 2541 258 . 47 2832 142 . 4689 677 603 . 290 6810 4380 5945 . 1232 1063 3154 Core 3759 | . 26 8 24 92 517 18 . . 363 . . 545 79 78 . 44 794 385 541 . 81 37 127 Absorbed by Shields 4062 | . . . . . . 15 . . 60 . . 306 . . . 9 212 973 379 . 331 743 1034 Reduced by Siege Mode 857 | . . . . . . . . . . . . . . . . . . 281 16 . 155 . 405 Redirected to Shielding 91 | . . . . . . . . . . . . 77 . . . . . . 14 . . . . Ignored by Resistances 504 | . . . . . . . . . . . . . . . . . 448 56 . . . . . Regen/Repaired (Parts) 861 | . . . . . . . . . 423 . . 27 233 91 5 53 29 . . . . . . Core Remaining (%) 57 | 100 . 86 . 71 6 . . . . . 45 . . . . 25 30 . 26 . 94 . 89 Volleys Fired 1265 | . 29 2 11 13 82 4 . . 120 17 . 122 28 62 19 11 108 214 151 6 26 67 173 Largest 4 | . 2 1 2 1 3 1 . . 4 4 . 4 3 3 1 4 4 4 4 2 4 4 4 Hottest 376 | . 46 30 46 30 150 36 . . 268 168 . 280 280 235 23 166 258 376 325 213 320 251 340 Shots Fired 2861 | . 54 2 22 15 142 4 . . 308 51 . 223 42 80 19 41 234 691 385 7 92 152 297 Gun 1649 | . 50 . 22 13 58 . . . 212 41 . 124 . 17 15 41 39 654 198 . 33 64 68 Cannon 1067 | . . . . . 67 . . . 64 10 . 59 30 59 . . 193 37 180 7 59 81 221 Launcher 137 | . 4 2 . 2 17 4 . . 32 . . 39 12 4 . . . . 6 . . 7 8 Special 8 | . . . . . . . . . . . . 1 . . 4 . 2 . 1 . . . . Kinetic 1143 | . 50 . 22 13 46 . . . 93 21 . 41 . 12 15 31 182 223 167 1 43 95 88 Thermal 1333 | . . . . . 64 . . . 158 30 . 142 30 42 . 10 39 468 94 6 49 40 161 Explosive 55 | . 4 2 . 2 17 4 . . 13 . . 7 . . . . . . 6 . . . . Electromagnetic 322 | . . . . . 15 . . . 44 . . 32 12 26 . . 11 . 117 . . 17 48 Robot Hit Streak 127 | . 8 2 8 2 9 5 . . 20 10 . 10 8 12 13 9 16 44 38 1 43 23 127 Robot Miss Streak 7 | . 4 . 2 4 4 . . . 5 3 . 5 2 2 1 3 7 4 3 1 3 1 2 Penetration Max 2 | . . . . . . . . . . . . 1 . . . . 2 2 1 . 1 2 1 Secondary Targets 32 | . . . . . . . . . . . . 1 . 1 . 1 . 28 1 . . . . Max Gunslinging Chain 2 | . . . . . . . . . . . . 1 . 1 . 1 . 2 1 . . . . Shots Hit Robots 2094 | . 27 1 17 4 80 34 . 13 259 40 . 157 18 48 20 30 150 511 278 1 70 85 251 Core Hits 1538 | . 23 3 5 6 51 16 . 3 276 25 . 239 17 20 4 17 123 341 144 1 26 74 124 Critical Kills 68 | . 1 . . . 2 1 . . 3 . . . 1 . . . 15 8 8 . 7 15 7 Critical Parts Destroyed 81 | . . . . . . 8 . . 8 . . 1 . 1 . . 16 12 3 . 8 12 12 Critical Strikes 211 | . 1 . . . 3 9 . 3 20 . . 2 1 1 . . 38 22 22 1 18 39 31 Burn 5 | . . . . . 1 . . . 3 . . . . . . . . 1 . . . . . Meltdown 11 | . . . . . 2 . . . 1 . . . 1 . . . 1 2 1 . 2 1 . Destroy 137 | . 1 . . . . . . . 1 . . . . 1 . . 31 19 13 . 13 32 26 Blast 17 | . . . . . . . . . . . . 1 . . . . 5 . 3 1 3 4 . Corrupt 13 | . . . . . . . . . . . . . . . . . 1 . 5 . . 2 5 Smash 19 | . . . . . . 9 . . 9 . . 1 . . . . . . . . . . . Sever 9 | . . . . . . . . 3 6 . . . . . . . . . . . . . . Melee Attacks 188 | . . . . . . 59 . 20 101 . . 4 . . 3 1 . . . . . . . Impact 76 | . . . . . . 33 . . 35 . . 4 . . 3 1 . . . . . . . Slashing 111 | . . . . . . 25 . 20 66 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 40 | . . . . . . 16 . 6 16 . . 2 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Follow-up Attacks 27 | . . . . . . 7 . 5 15 . . . . . . . . . . . . . . Damage Inflicted 90023 | . 819 214 257 340 3063 2508 . 772 12366 827 . 10367 1497 1658 518 569 6596 20226 11972 120 2118 3406 9810 Guns 34858 | . 410 . 251 62 549 . . . 3182 607 . 2424 . 410 204 569 867 18849 5038 . 376 519 541 Cannons 28775 | . . . . . 1080 . . . 1097 220 . 1357 626 1032 . . 4901 1377 5112 101 1742 2092 8038 Explosions 20094 | . 409 214 . 228 1434 455 . . 5265 . . 6403 871 216 . . 809 . 1811 . . 748 1231 Melee 6144 | . . . . . . 2053 . 772 2822 . . 183 . . 314 . . . . . . . . Ramming 152 | . . . 6 50 . . . . . . . . . . . . 19 . 11 19 . 47 . Kinetic 25105 | . 410 . 251 62 433 . . . 1377 385 . 1075 . 330 204 318 4502 8383 3646 101 616 1320 1692 Thermal 34783 | . 4 . . . 945 . . . 2926 442 . 3729 626 862 . 251 1874 11843 3014 . 1502 1009 5756 Explosive 9694 | . 405 214 . 228 1434 455 . . 2829 . . 2158 . . . . . . 1673 . . . 298 Electromagnetic 14145 | . . . . . 251 . . . 2412 . . 3222 871 466 . . 201 . 3628 . . 1030 2064 Impact 2935 | . . . . . . 1325 . . 1113 . . 183 . . 314 . . . . . . . . Slashing 3209 | . . . . . . 728 . 772 1709 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 31 | . . . . 3 1 . . . 9 9 4 12 12 5 5 5 10 6 31 . 4 3 18 Average Corruption 6 | . . . . 2 1 . . . 4 9 4 2 11 4 5 5 5 6 15 . 1 2 12 Corruption Purged 29 | . . . . . . . . . 3 . . . 7 1 . . . . . . . . 18 Corruption Blocked 9 | . . . . . . . . . . . . . . . . . . 9 . . . . . Effects 431 | . . . . 4 4 . . . 117 56 . 14 28 39 7 11 24 . 71 . 1 8 47 Message Errors 87 | . . . . . . . . . 22 12 . . 8 9 3 3 8 . 12 . . 2 8 Matter Fused 89 | . . . . 1 1 . . . 25 8 . 3 11 6 . 2 2 . 18 . . 1 11 Heat Flow Errors 46 | . . . . . 1 . . . 15 4 . 1 3 9 2 1 1 . 5 . . . 4 Energy Discharges 51 | . . . . . . . . . 14 9 . 1 1 5 1 . 5 . 7 . . 1 7 Parts Rejected 6 | . . . . . . . . . 2 . . 1 1 . . . 1 . 1 . . . . Parts Fused 9 | . . . . . . . . . 1 3 . 1 1 . . . . . 3 . . . . Data Loss (minor) 51 | . . . . . . . . . 15 9 . 3 1 4 1 . 2 . 5 . 1 2 8 Data Loss (major) 17 | . . . . 1 . . . . 5 3 . . . . . 2 . . 4 . . 1 1 Misfires 28 | . . . . 2 . . . . 7 4 . 1 1 4 . 2 1 . 4 . . . 2 Alerts 12 | . . . . . . . . . 2 3 . 1 . . . 1 . . 1 . . 1 3 Misdirections 3 | . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . Weapon Failures 32 | . . . . . 2 . . . 9 1 . 1 1 2 . . 3 . 10 . . . 3 Overload Shots 4 | . . . . . . . . . . . . . . . . . . . 1 3 . . . Overflow Damage 3553 | . 14 . . . 110 917 . 189 852 . . 314 43 220 173 . 93 41 273 . 50 102 162 Projectiles 1026 | . . . . . 36 . . . 44 . . 81 19 220 . . 61 41 233 . 50 102 139 Explosions 323 | . 14 . . . 74 23 . . 23 . . 70 24 . . . 32 . 40 . . . 23 Melee 2204 | . . . . . . 894 . 189 785 . . 163 . . 173 . . . . . . . . Knockbacks 74 | . . . 1 . . 6 . . 4 . . 4 . . . . 31 . 9 1 3 8 7 Impact 11 | . . . 1 . . 6 . . 2 . . 1 . . . . . . . 1 . . . Kinetic 60 | . . . . . . . . . 2 . . 3 . . . . 30 . 9 . 2 8 6 Secondary 3 | . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 Self-Inflicted Damage 1141 | . 24 . 3 45 125 . . . 439 . . 166 70 60 . . 5 . 29 . . 125 50 Shots 57 | . 1 . . 1 6 . . . 16 . . 7 9 5 . . . . 2 . . 5 5 Rammed 14 | . . . 1 7 . . . . . . . . . . . . 2 . . . . 4 . Targets Rammed 17 | . . . 1 7 . . . . . . . . . . . . 2 . 2 1 . 4 . Kicked 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 686 | . 24 . 56 9 686 1 . . 425 302 . 407 371 411 241 325 373 330 572 82 368 78 392 Average Temperature 119 | . 8 . 22 8 203 1 . . 108 97 . 112 122 142 105 127 106 134 101 36 120 42 126 Received Heat Transfer 5261 | . 18 . 87 55 1188 72 . 27 619 42 . 658 171 81 . 60 751 353 846 . 76 28 129 Effects 34 | . . . . . 12 . . . 4 2 . 3 2 3 . 1 1 . 4 . 1 . 1 Shutdowns 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . Energy Bleed 6 | . . . . . 4 . . . . . . . . . . 1 . . . . . . 1 Interference 12 | . . . . . 2 . . . 2 2 . . 2 2 . . 1 . 1 . . . . Matter Decay 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Short Circuit 4 | . . . . . 1 . . . 1 . . 2 . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . Damage (major) 5 | . . . . . 2 . . . . . . . . . . . . . 3 . . . . Damage (core) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations 19 | . . . . . . . . . . . . . . . . . . 13 1 . 2 . 3 Total Turns 2233 | . . . . . . . . . . . . . . . . . . 2148 10 . 18 . 57 Longest Duration 529 | . . . . . . . . . . . . . . . . . . 529 10 . 16 . 26 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 64 | . . . . . 1 7 . . 13 . . 9 5 2 . . . . 13 . . 2 12 Combat Hostiles 54 | . . . . . . 2 . . 12 . . 7 5 2 . . . . 12 . . 2 12 Parts Fried 138 | . . . . . 3 8 . . 18 . . 21 4 3 . . 1 . 43 . . 15 22 Impact Corruptions 53 | . . . . . . 24 . . 22 . . 4 . . 3 . . . . . . . . Robots Melted 15 | . . . . . 2 . . . 2 . . 2 1 . . . 1 3 1 . 2 1 . Combat Hostiles 11 | . . . . . 2 . . . 1 . . 2 . . . . . 3 . . 2 1 . Parts Melted 102 | . . . . . 6 . . . 17 2 . 14 2 . . 2 12 34 4 . 7 2 . Heat Transferred 37871 | . 50 . . . 1554 . . . 5306 984 . 6203 629 1002 . 525 1672 13080 2410 . 1369 803 2284 Parts Sabotaged 11 | . . . . . . . . . . . . . . . . . . 2 9 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 31 | . . . . . . . . . 8 . . 12 . 2 . . 2 . 1 . . 3 3 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Res DSF Acc Com Maximum Alert Level 5 | . 1 . . . 2 1 . . 5 3 . 5 . . . . 5 5 5 5 4 5 5 Low Security (%) 48 | 100 75 100 100 100 61 11 100 100 15 . . 47 . . . . 31 . . . . . 94 Level 1 8 | . 24 . . . 29 88 . . 39 . . . . . . . 2 . . . . . . Level 2 6 | . . . . . 8 . . . 2 95 . 8 . . . . 16 . . . . . . Level 3 4 | . . . . . . . . . 5 4 . 2 . . . . 14 15 . . . 32 . Level 4 15 | . . . . . . . . . 29 . . 4 . . . . 22 61 . 55 100 19 . Level 5 7 | . . . . . . . . . 8 . . 11 . . . . 4 . 71 44 . 4 3 High Security 8 | . . . . . . . . . . . . 26 . . . . 7 22 28 . . 43 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . Peak Influence 3243 | . 221 146 174 125 500 360 117 46 1875 730 . 3243 . . . . 1857 3193 2856 1614 1461 2065 2093 Initial 1784 | . . 79 17 60 13 224 117 46 5 730 . . . . . . 46 1100 1784 1578 1210 876 1321 Average 1006 | . 95 94 87 58 145 256 94 29 720 569 . 1111 . . . . 754 1529 2137 1596 1354 1435 1828 Influence Increases 20130 | . 403 87 214 175 1021 319 . 96 2887 281 . 4054 265 270 5 150 2493 2898 1650 46 261 1463 1092 Destroy 0b10 Robot/C 10960 | . 200 60 40 80 480 120 . . 1580 80 . 1780 220 200 . 140 1220 2340 1100 . 200 580 540 Destroy 0b10 Robot/NC 870 | . 30 . . 10 70 70 . 25 205 30 . 90 5 . 5 . 115 70 55 5 10 55 20 Destroy Leader 1772 | . 36 10 20 10 84 36 . 4 406 . . 274 10 10 . 10 200 332 104 . 30 124 72 Allied During Kill 1183 | . . . . . . . . . 11 . . 761 . . . . 236 . . . . 173 2 Successful Hack 199 | . 27 . 19 . 35 39 . 20 40 19 . . . . . . . . . . . . . Select Force Hacks 200 | . . . . . . . . . . 150 . . . . . . 50 . . . . . . Disable Machine 1230 | . 15 . . . 75 30 . . 150 . . 555 . . . . 165 15 180 . . 15 30 Anti-Garrison Action 450 | . . . . . . . . . 150 . . 300 . . . . . . . . . . . Destroy Structure 1596 | . 50 17 . 15 97 24 . 2 255 2 . 294 . . . . 402 36 166 26 21 126 63 Partial Spotted 255 | . 30 . 45 30 60 . . 15 45 . . . . . . . 15 . . 15 . . . Lose Combat Pursuer 915 | . 15 . 90 30 120 . . 30 45 . . . 30 60 . . 90 105 45 . . 90 165 Active Sensor Use 500 | . . . . . . . . . . . . . . . . . . . . . . 300 200 Influence Decreases 18182 | . 198 246 106 294 562 476 270 151 1024 1701 455 811 1568 911 1304 76 747 1690 2017 1238 414 859 1064 Entered New Map 10500 | . . 126 29 94 22 270 220 21 7 1145 455 . 1200 369 1299 . 28 865 1389 1228 404 585 744 Time Decay 5820 | . 198 120 67 110 320 206 50 120 765 556 . 541 318 502 5 66 289 695 398 10 . 254 230 Lost Part 1310 | . . . 10 90 220 . . 10 20 . . 150 50 40 . 10 250 130 230 . 10 . 90 Lost Ally 510 | . . . . . . . . . 190 . . 120 . . . . 180 . . . . 20 . Purge Threat 42 | . . . . . . . . . 42 . . . . . . . . . . . . . . Squads Dispatched 197 | . 2 . . . 6 4 . 3 29 . . 40 . . . . 12 47 21 . 1 26 6 Investigation 19 | . . . . . 1 1 . 1 2 . . 3 . . . . 3 1 . . . 4 3 Extermination 23 | . . . . . . 1 . 1 9 . . 2 . . . . 2 4 2 . . 1 1 Reinforcement 32 | . 2 . . . 4 2 . 1 7 . . 7 . . . . 4 . 1 . 1 2 1 Assault 117 | . . . . . 1 . . . 9 . . 27 . . . . 3 42 18 . . 16 1 Garrison 6 | . . . . . . . . . 2 . . 1 . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Construction Impeded 6 | . . . . . . 1 . . 1 . . 1 . . . . 1 . . . . 2 . Haulers Reinforced 7 | . . . . . . . . . 4 . . 2 . . . . 1 . . . . . . Active Scanning Responses 5 | . . . . . . . . . . . . . . . . . . . . . . 3 2 Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Res DSF Acc Com Distress Signals 21 | . 1 . 3 . 7 1 . . 2 1 . . . . . . 3 . 2 . . 1 . Communications Jammed 54 | . . . . . . . . . . . . . . . . . . 18 36 . . . . Distress Signals 54 | . . . . . . . . . . . . . . . . . . 18 36 . . . . Times Spotted 889 | . 18 3 25 31 43 10 . 5 105 4 . 128 14 14 . 9 94 166 137 1 10 38 34 Peak Tracking Total 33 | . 4 3 11 20 8 4 . 3 9 1 . 11 7 5 . 6 14 11 33 2 4 5 6 Tactical Retreats 38 | . 1 . 3 3 4 . . 2 3 . . . 1 3 . . 1 7 3 . . 4 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Res DSF Acc Com Traps Triggered 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . 2 . 1 . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Most Traps Carried 4 | . . . . . . . . . . . . . 4 3 1 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Res DSF Acc Com Machines Disabled 95 | . 1 . . . 5 2 . . 11 . . 39 5 . . . 11 1 14 . . 1 5 Max in Single Turn 11 | . 1 . . . 2 1 . . 1 . . 11 2 . . . 1 1 2 . . 1 2 Garrison Access 6 | . . . . . . . . 1 1 . . 2 . . . . . 1 . . . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Res DSF Acc Com Machines Accessed 80 | . 5 1 6 . 7 7 . 4 13 10 3 4 . . 4 . 4 3 3 1 . 3 2 Terminals 41 | . 4 1 5 . 6 4 . 1 9 5 . 1 . . . . . 2 . 1 . . 2 Fabricators 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . Repair Stations 7 | . 1 . . . . 2 . 1 2 . . . . . . . . . 1 . . . . Recycling Units 13 | . . . . . . 1 . . 1 5 . 3 . . . . 2 . . . . 1 . Scanalyzers 6 | . . . 1 . 1 . . 1 . . . . . . . . . 1 2 . . . . Garrison Access 3 | . . . . . . . . 1 1 . . . . . . . . . . . . 1 . Total Hacks 246 | . 11 2 25 . 22 27 . 11 34 28 23 10 . . 14 . 10 11 6 2 . 7 3 Successful 126 | . 6 . 10 . 7 11 . 3 16 16 23 6 . . 14 . 5 3 1 1 . 3 1 Failed 119 | . 5 2 14 . 15 16 . 8 18 12 . 4 . . . . 5 8 5 1 . 4 2 Catastrophic 25 | . 1 1 1 . 4 8 . 2 2 2 . . . . . . . 1 . . . 2 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 105 | . 7 2 6 . 12 9 . 1 21 21 . 9 . . . . 7 . 4 . . 4 2 Terminals 106 | . 9 2 16 . 19 14 . 2 18 15 . 2 . . . . . 4 . 2 . . 3 Fabricators 9 | . . . . . . . . . . . . . . . . . 6 . . . . 3 . Repair Stations 18 | . 2 . . . . 6 . 3 5 . . . . . . . . . 2 . . . . Recycling Units 44 | . . . . . . 7 . . 9 13 . 8 . . . . 4 . . . . 3 . Scanalyzers 26 | . . . 9 . 3 . . 3 . . . . . . . . . 7 4 . . . . Garrison Access 6 | . . . . . . . . 3 2 . . . . . . . . . . . . 1 . Terminal Hacks 63 | . 5 . 4 . 4 4 . 1 4 2 23 . . . 14 . . . . 1 . . 1 Record 28 | . . . . . . . . . . . 23 . . . 5 . . . . . . . . Part Schematic 8 | . 1 . . . . 2 . . . 1 . . . . 4 . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . Prototype ID Bank 5 | . . . 1 . . . . . . . . . . . 4 . . . . . . . . Open Door 4 | . . . . . . . . . 3 . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 1 . 1 . 3 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Build 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . Repair Station Hacks 3 | . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Refit 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . . . 1 . . 1 4 . 1 . . . . . . . . . . . Report Inventory 7 | . . . . . . 1 . . 1 4 . 1 . . . . . . . . . . . Scanalyzer 13 | . . . 6 . 3 . . . . . . . . . . . . 3 1 . . . . Insert Component 4 | . . . 2 . 1 . . . . . . . . . . . . 1 . . . . . Analyze 4 | . . . 3 . 1 . . . . . . . . . . . . . . . . . . Retrieve Study 5 | . . . 1 . 1 . . . . . . . . . . . . 2 1 . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . Seal Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . Unauthorized Hacks 34 | . . . . . . 5 . . 11 10 . 5 . . . . 3 . . . . . . Terminals 12 | . . . . . . 1 . . 5 5 . 1 . . . . . . . . . . . Track 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 4 | . . . . . . . . . 2 2 . . . . . . . . . . . . . Skim 6 | . . . . . . . . . 2 3 . 1 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Patch 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Recycling Units 19 | . . . . . . 4 . . 4 5 . 4 . . . . 2 . . . . . . Monitor 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . Reject 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . Recyclers 3 | . . . . . . 1 . . 1 . . 1 . . . . . . . . . . . Mask 3 | . . . . . . 1 . . 1 . . 1 . . . . . . . . . . . Tunnel 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . Scrapoids 4 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 4 1 6 . 7 7 . 3 10 7 . 3 . . . . 2 3 3 . . 2 1 Full Trace Events 10 | . . . . . 2 1 . 1 1 2 . . . . . . . 1 . . . 1 1 Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 54 | . 1 . . . . . . . . . . 53 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . 1 . 2 . 1 2 . . . 1 . . . . 4 . . . 2 . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Time 232 | . . . . . . . . . . . . . . . . . 139 . . . . 93 . Total Part Build Rating 25 | . . . . . . . . . . . . . . . . . 18 . . . . 7 . Part Studies Acquired 4 | . . . 1 . . . . . . . . . . . . . . 2 1 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . 1 . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Res DSF Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . 1 . . . . . . . . 3 . 1 . . . . . . Non-combat 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . Combat 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Robot Hacks Applied 5 | . . . . . . 1 . . . . . . . . 3 . 1 . . . . . . parse_system 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 9 | . . . . . . . . . 3 . . 1 . . . . 3 2 . . . . . Machine Destruction 6 | . . . . . . . . . 3 . . 1 . . . . . 2 . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Res DSF Acc Com Total Allies 28 | . . . . . . 1 . . 2 . . 10 . . . . 10 . . . . 3 2 Largest Group 9 | . . . . . . 1 . . 2 . . 9 . . . . 5 . . . . 3 2 Highest-Rated Group 417 | . . . . . . 7 . . 62 . . 417 . . . . 241 . . . . 379 263 Highest-Rated Ally 135 | . . . . . . 7 . . 31 . . 50 . . . . 50 . . . . 135 132 Total Orders 16 | . . . . . . . . . 5 . . 6 . . . 4 . . . . . . 1 STAY 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . EXPLORE 8 | . . . . . . . . . 5 . . . . . . 3 . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 Ally Attacks 535 | . . . . . . . . . 14 . . 290 . . . . 159 . . . . 41 31 Total Damage 12560 | . . . . . . . . . 234 . . 5827 . . . . 4347 . . . . 1494 658 Kills 78 | . . . . . . . . . 1 . . 44 . . . . 27 . . . . 6 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . 1 . . . 2 . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Res DSF Acc Com Active Infowar (turns) 20391 | . . . . 112 98 400 106 252 448 . 802 459 . 948 373 537 475 3742 670 22 336 980 9631 Optics 4800 | . . . . . . . . 73 . . . 389 . . . . 95 3742 501 . . . . Sensors 2526 | . . . . . . . . . . . . . . 948 373 537 380 . 68 22 198 . . A.S.S. 1323 | . . . . . . . . . . . . . . . . . . . . . 138 980 205 Terrain 9426 | . . . . . . . . . . . . . . . . . . . . . . . 9426 Structural 332 | . . . . . 83 248 . . . . . . . . . . 1 . . . . . . Seismic 1361 | . . . . 112 45 400 106 252 446 . . . . . . . . . . . . . . Machine Analysis 872 | . . . . . . . . . . . 802 70 . . . . . . . . . . . Jamming 1257 | . . . . . . . . . 2 . . . . . . 28 . 916 311 . . . . Robot Analysis Total 102 | . 1 . . . . . . . . . . 100 . . 1 . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 . . . . . . . . . 1 . 2 . . . . . . . Drone Launches 26 | . . . . . . . . . 22 . . . . . . 2 . . . . . . 2 Drone Recoveries 8 | . . . . . . . . . 6 . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Res DSF Acc Com Turns Passed 35657 | 20 475 247 158 230 804 438 106 252 4862 1630 2630 2296 716 1342 388 537 924 3742 1320 29 342 980 11189 Spaces Moved 13590 | 40 712 428 288 470 596 597 235 435 1929 780 1654 676 429 391 171 278 440 523 584 10 118 368 1438 Core 432 | 40 42 . . 44 23 . . . . . . . 1 18 . . 2 . . . . . 262 Treads 2731 | . . . . . 9 . . . 665 . . . . . . . . 371 42 . 100 368 1176 Legs 486 | . . . . . . . . . . . . . . . . . . . 458 10 18 . . Wheels 5518 | . . . . . 119 . . . 477 780 1654 676 428 373 171 278 326 152 84 . . . . Hover 1882 | . . . . . . 313 235 435 787 . . . . . . . 112 . . . . . . Flight 2541 | . 670 428 288 426 445 284 . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 37 37 34 34 37 32 38 38 30 175 100 102 120 121 121 109 40 115 106 106 106 180 135 Average Speed 174 | 50 38 37 34 35 76 38 38 41 138 196 152 146 139 247 187 138 114 207 124 106 168 180 614 Slowest Speed 3050 | 50 50 37 37 50 300 110 95 98 240 200 175 275 2450 2500 205 205 305 330 400 106 180 180 3050 Overloaded Moves 13 | . . . . . . . . . 13 . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 40 | . 4 4 8 13 10 1 . . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 50 | 3 72 74 43 80 70 17 95 18 95 93 86 12 65 50 60 55 16 10 64 1 75 12 51 Regions Visited 23 Branch Regions 11 Pre-discovered Areas 14 | . . . . 1 . . . . . 5 5 . . . 3 . . . . . . . . Known Exits Taken 10 | . . . 1 . . . . 1 . . 1 1 1 . 1 1 . . 1 1 . 1 . Unknown Exits Taken 10 | 1 1 1 . 1 1 . . . 1 1 . . . 1 . . 1 1 . . . . . Scrap Searched 20 | . . 2 . 2 . . . . . . 9 . 3 2 . 2 . . . . . . . Spaces Dug 192 | . 12 14 . 19 11 3 . 2 48 . . 9 1 6 . 1 4 . 12 4 . 13 33 Terrain Destroyed 1025 | . 59 27 . 19 107 34 . 2 266 1 . 119 12 32 . 1 62 17 90 6 8 39 124 Melee 12 | . . . . . . 3 . 2 4 . . 2 . . . 1 . . . . . . . Projectile 254 | . . . . . 11 . . . 17 1 . 15 12 30 . . 50 16 51 6 8 20 17 AOE 756 | . 59 27 . 19 96 31 . . 245 . . 102 . 2 . . 12 . 39 . . 19 105 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Res DSF Acc Com Total 23305 | 39 866 512 321 507 802 712 250 493 3731 844 1759 1776 506 720 228 413 705 2714 966 25 221 572 3623 Wait 6830 | . 102 78 17 19 56 7 . 20 1420 2 . 852 18 232 1 91 21 1839 37 3 14 85 1916 Move 13501 | 39 703 420 275 448 577 595 234 434 1928 779 1653 675 428 390 170 277 440 522 583 10 117 367 1437 Hop 30 | . 4 3 5 9 8 1 . . . . . . . . . . . . . . . . . Pick Up 357 | . 9 2 2 1 22 11 4 8 35 15 57 23 13 10 4 6 27 28 28 . 17 12 23 Fast Attach 251 | . 4 1 1 4 17 9 3 2 30 3 16 15 6 3 9 8 30 18 48 . 10 2 12 Attach 198 | . . . 3 2 18 6 . 3 11 5 5 26 6 9 4 1 18 28 21 5 7 3 17 Detach 69 | . . . 1 2 4 4 . . 7 1 . 5 3 2 4 1 10 6 7 1 5 . 6 Swap 239 | . 6 2 3 1 7 12 2 2 52 4 1 22 1 2 3 4 16 21 37 . 10 21 10 Drop 386 | . 9 4 3 2 11 9 7 11 55 18 27 32 3 7 11 12 34 29 51 . 15 11 25 Fire 1265 | . 29 2 11 13 82 4 . . 120 17 . 122 28 62 19 11 108 214 151 6 26 67 173 Melee 130 | . . . . . . 43 . 13 66 . . 4 . . 3 1 . . . . . . . Ram 8 | . . . . 6 . . . . . . . . . . . . 1 . 1 . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Crush 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Escape Stasis 20 | . . . . . . 11 . . . . . . . . . . . 9 . . . . . Rewire 5 | . . . . . . . . . . . . . . 1 . . . . . . . . 4 Trap 3 | . . . . . . . . . . . . . . 2 . 1 . . . . . . . Miscellaneous 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 3 exits: Res x2 / *Tes) -3/Testing -2/Research -2/DSF -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 21 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 14) 308 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 13) 494 | -10/Materials | Discovered new exit (range 7) 496 | -10/Materials | Entered Mines 544 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 545 | -10/Mines | Found Prototype Device 590 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 616 | -10/Mines | Discovered new exit (range 11) 644 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 670 | -10/Mines | Discovered new exit (range 10) 677 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 677 | -10/Mines | Discovered new exit (range 5) 723 | -10/Mines | Discovered new exit (range 7) 743 | -10/Mines | Entered Materials 743 | -9/Materials | Evolved 2 slots: Utility x2 744 | -9/Materials | Identified Exp. Sensor Array 793 | -9/Materials | Central database locked down 850 | -9/Materials | Identified exit to Mines 901 | -9/Materials | Entered Mines 903 | -9/Mines | Assembled infested the area 917 | -9/Mines | Learned Materials security intel 943 | -9/Mines | Discovered new exit (range 7) 970 | -9/Mines | Lost 5 parts (1p2n2u) 981 | -9/Mines | Learned location of Storage (-7) 1131 | -9/Mines | Entered Materials 1131 | -8/Materials | Evolved 2 slots: Weapon x2 1134 | -8/Materials | Lost 5 parts (1p3n1u) 1585 | -8/Materials | Core integrity fell below 50% 1611 | -8/Materials | Lost 16 parts (1p4n5u6w) 1699 | -8/Materials | Destroyed 8 combat bots 1701 | -8/Materials | Core integrity fell below 20% 1747 | -8/Materials | Lost 3 parts (2n1u) 1930 | -8/Materials | Discovered new exit (range 15) 1931 | -8/Materials | First assault squad dispatched 1935 | -8/Materials | Entered Factory 1935 | -7/Factory | Evolved 2 slots: Propulsion x2 1962 | -7/Factory | Found Prototype Launcher 1963 | -7/Factory | Identified Rocket Array 2373 | -7/Factory | Sucked down chute 2373 | -7/Factory | Entered Waste 2373 | -7/Waste | The area was eerily silent 2466 | -7/Waste | Discovered new exit (range 13) 2479 | -7/Waste | Entered Factory 2526 | -7/Factory | Identified exit to Storage 2526 | -7/Factory | Identified exit to Lower Caves 2731 | -7/Factory | Entered Storage 3032 | -7/Storage | Found Prototype Protection 3032 | -7/Storage | Identified Lgt. Regenerative Plating 3710 | -7/Storage | Build established: Scavenger-Gunner 3940 | -7/Storage | Lost 11 allies 4212 | -7/Storage | Used back door to open Recycling access 4212 | -7/Storage | Discovered new exit (range 5) 4310 | -7/Storage | Build established: Gunner 5316 | -7/Storage | Garrison activated, responded to threat 5561 | -7/Storage | Destroyed 7 combat bots 5606 | -7/Storage | Discovered new exit (range 16) 5671 | -7/Storage | Met a pair of Derelict thieves 5808 | -7/Storage | Destroyed 12 combat bots 5928 | -7/Storage | Build established: Scavenger-Gunner 6288 | -7/Storage | Build established: Gunner 6331 | -7/Storage | First assault squad dispatched 6875 | -7/Storage | Core integrity fell below 50% 6897 | -7/Storage | Destroyed 9 combat bots 7281 | -7/Storage | Sterilization system engaged 7281 | -7/Storage | Non-combat units ordered to evacuate 7294 | -7/Storage | Destroyed 9 combat bots 7381 | -7/Storage | Combat units ordered to evacuate 7581 | -7/Storage | Ambient heat levels rising (+10) 7590 | -7/Storage | Build established: Hauler-Gunner 7593 | -7/Storage | Entered Recycling 7594 | -7/Recycling | Met a Zionite searching for Scraptown 8132 | -7/Recycling | Discovered new exit (range 15) 9176 | -7/Recycling | Scanned before Scraplab entrance 9205 | -7/Recycling | Entered Scraplab 9219 | -7/Recycling | Discovered new exit (range 3) 9223 | -7/Recycling | Entered Scraptown 9223 | -7/Scraptown | System corruption cleaned by C-Scrubber 9447 | -7/Scraptown | Visited Cyclists 9497 | -7/Scraptown | Visited Fellowship of the Rings 9513 | -7/Scraptown | Visited Bundlers 9604 | -7/Scraptown | Visited Shadow of the Wyrm 9615 | -7/Scraptown | Visited SPCMW 9637 | -7/Scraptown | Visited Assassins FH 9674 | -7/Scraptown | Visited Awakened 9704 | -7/Scraptown | Visited UFD Registry 9704 | -7/Scraptown | Registered with UFD as "Kinetigrid" 9783 | -7/Scraptown | Visited Science Testing Area 9812 | -7/Scraptown | Visited Scrap Suit Storage 9840 | -7/Scraptown | Visited Modified Component R&D 9902 | -7/Scraptown | Visited Junk Repository 9941 | -7/Scraptown | Visited DA-N13 Charitable Foundation 9948 | -7/Scraptown | Found DCF Scrap (29 items) 9986 | -7/Scraptown | Visited Scrapoid Research Area 10007 | -7/Scraptown | Visited Curators Association 10081 | -7/Scraptown | Visited Chapter 10 10442 | -7/Scraptown | Visited Cartography Club 10489 | -7/Scraptown | Learned location of Recycling (-7) 10489 | -7/Scraptown | Learned location of Zion (-6) 10489 | -7/Scraptown | Learned 8 Materials zone layouts 10489 | -7/Scraptown | Learned 12 Materials zone layouts 10489 | -7/Scraptown | Learned 16 Materials zone layouts 10489 | -7/Scraptown | Learned 12 Factory zone layouts 10489 | -7/Scraptown | Learned 24 Factory zone layouts 10489 | -7/Scraptown | Learned 16 Factory zone layouts 10489 | -7/Scraptown | Learned 12 Upper Caves zone layouts 10489 | -7/Scraptown | Learned 12 Lower Caves zone layouts 10489 | -7/Scraptown | Learned 12 Proximity Caves zone layouts 10489 | -7/Scraptown | Learned Factory emergency access door positions 10489 | -7/Scraptown | Learned location of 2 exits from Research 10489 | -7/Scraptown | Learned location of 1 exit from Upper Caves 10489 | -7/Scraptown | Learned location of 1 exit from Proximity Caves 10489 | -7/Scraptown | Identified exit to Factory 10522 | -7/Scraptown | Found Deep Structural Scanner 10748 | -7/Scraptown | Entered Cyclist Reading Room 11617 | -7/Scraptown | Build established: Gunner 11791 | -7/Scraptown | Met Optimus 11791 | -7/Scraptown | Accepted into 0bPrime 11852 | -7/Scraptown | System corruption cleaned by C-Scrubber 11853 | -7/Scraptown | Entered Factory 11853 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 11854 | -5/Factory | Identified exit to Factory 11854 | -5/Factory | Identified exit to Upper Caves 11923 | -5/Factory | Unchained authorized (CL-0N3) 12049 | -5/Factory | Scrapoids reinforcements arrived? 12286 | -5/Factory | D-83 Annihilator reconstituted as CL-0N3 12348 | -5/Factory | Build established: Commander-Tank 12540 | -5/Factory | R-10 Processor reconstituted as Armor Guard 12540 | -5/Factory | Spotted Armor Guard 12543 | -5/Factory | Allies destroyed Armor Guard 12543 | -5/Factory | Armor Guard reconstituted as CL-0N3 12848 | -5/Factory | U-05 Engineer reconstituted as Executioner 12849 | -5/Factory | Spotted Executioner 12850 | -5/Factory | Allies destroyed Executioner 12850 | -5/Factory | Executioner reconstituted as CL-0N3 12852 | -5/Factory | Allies destroyed CL-0N3 12866 | -5/Factory | Found Prototype Hover Unit 12867 | -5/Factory | Extracted schematics, analyses from CL-0N3's data core 12877 | -5/Factory | Identified CL-0N3's Metamass Displacer 12918 | -5/Factory | Attached CPS modules to H-71 Marshal. 12935 | -5/Factory | Garrison activated, responded to threat 13064 | -5/Factory | Found Launcher Loader 13180 | -5/Factory | Scrapoids reinforcements arrived? 13353 | -5/Factory | First assault squad dispatched 13534 | -5/Factory | High security lockdown imminent 13614 | -5/Factory | High security lockdown engaged 13831 | -5/Factory | Build established: Scavenger-Gunner 13860 | -5/Factory | Lost 4 allies 13876 | -5/Factory | Destroyed 17 combat bots 13969 | -5/Factory | Destroyed 8 combat bots 13976 | -5/Factory | Found Scrap Suit 14007 | -5/Factory | System corruption reached 10% 14071 | -5/Factory | Destroyed 13 combat bots 14081 | -5/Factory | Core integrity fell below 50% 14088 | -5/Factory | Lost 11 parts (2n4u5w) 14149 | -5/Factory | Entered Upper Caves 14150 | -5/Upper Caves | Identified exit to Upper Caves 14151 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14237 | -5/Upper Caves | Encountered a Warlord checkpoint 14337 | -5/Upper Caves | Build established: Scavenger-Mutant 14492 | -5/Upper Caves | Attracted the attention of an 0b10 base 14558 | -5/Upper Caves | Lost 5 parts (1n2u2w) 14865 | -5/Upper Caves | Entered another Upper Caves area 14866 | -5/Upper Caves | Build established: Scavenger-Tank 14871 | -5/Upper Caves | Learned Factory trap positions 15141 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15206 | -5/Upper Caves | Lost 3 parts (1p2w) 15424 | -5/Upper Caves | Discovered exit to Factory (range 8) 15463 | -5/Upper Caves | Build established: Scavenger-Gunner 16188 | -5/Upper Caves | Discovered new exit (range 8) 16207 | -5/Upper Caves | Entered Zhirov 16208 | -5/Zhirov | Identified exit to Proximity Caves 16253 | -5/Zhirov | Met Zhirov 16291 | -5/Zhirov | Learned location of Quarantine (-2) 16291 | -5/Zhirov | Learned location of Testing (-3) 16306 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16326 | -5/Zhirov | Found Alien Artifact 16326 | -5/Zhirov | Identified Integrated Dissipator 16326 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16488 | -5/Zhirov | Found Alien Artifact 16509 | -5/Zhirov | Build established: Scavenger-Mutant 16595 | -5/Zhirov | Entered Proximity Caves 16840 | -4/Proximity Caves | Learned Research emergency access door positions 16877 | -4/Proximity Caves | Build established: Scavenger-Gunner 17132 | -4/Proximity Caves | Entered Factory 17132 | -4/Factory | Evolved 2 slots: Utility x2 17133 | -4/Factory | Loaded intel: 71 trap records 17330 | -4/Factory | Fabricated Lgt. Quantum Reactor? 17371 | -4/Factory | Scrapoid reinforcements arrived 17491 | -4/Factory | Found Scrap Suit 17632 | -4/Factory | First assault squad dispatched 17655 | -4/Factory | Cargo convoy interrupted 17668 | -4/Factory | Spotted Executioner 17675 | -4/Factory | Attached CPS modules to Executioner. 17688 | -4/Factory | Destroyed Executioner 17776 | -4/Factory | Destroyed 13 combat bots 17786 | -4/Factory | Lost 16 parts (3p2n5u6w) 17787 | -4/Factory | Core integrity fell below 50% 17801 | -4/Factory | Scrapoid reinforcements arrived 17851 | -4/Factory | Found Scrap Suit 17869 | -4/Factory | Lost 3 allies 17921 | -4/Factory | Found Prototype Processor 17921 | -4/Factory | Identified Exp. Core Analyzer 17933 | -4/Factory | Found Prototype Processor 17933 | -4/Factory | Identified Exp. Targeting Computer 17942 | -4/Factory | Found Exp. Core Analyzer 17989 | -4/Factory | High security lockdown imminent 18002 | -4/Factory | System corruption reached 10% 18041 | -4/Factory | Destroyed 11 combat bots 18051 | -4/Factory | Discovered new exit (range 4) 18056 | -4/Factory | Entered Research 18056 | -3/Research | Evolved 2 slots: Utility x2 18057 | -3/Research | Identified exit to Research 18065 | -3/Research | Lost 7 parts (3p1u3w) 18306 | -3/Research | First assault squad dispatched 18324 | -3/Research | Spotted B-86 Titan 18346 | -3/Research | Destroyed B-86 Titan 18401 | -3/Research | Found Hvy. Reflective Plating 18768 | -3/Research | Discovered new exit (range 22) 20947 | -3/Research | High security lockdown imminent 20982 | -3/Research | Destroyed 10 combat bots 21027 | -3/Research | High security lockdown engaged 21473 | -3/Research | Destroyed Striker 21476 | -3/Research | Destroyed Striker 21493 | -3/Research | Spotted Executioner 21505 | -3/Research | Destroyed Executioner 21517 | -3/Research | Spotted Executioner 21518 | -3/Research | Destroyed Executioner 21620 | -3/Research | Scanned by Researcher 21623 | -3/Research | Destroyed 31 combat bots 21632 | -3/Research | Destroyed Investigator 21695 | -3/Research | Spotted Executioner 21695 | -3/Research | Spotted Investigator 21702 | -3/Research | Destroyed Investigator 21706 | -3/Research | Destroyed Executioner 21745 | -3/Research | Destroyed 7 combat bots 21798 | -3/Research | Entered Testing 21814 | -3/Testing | Spotted PP-49NC37Z8B8 21821 | -3/Testing | Attached CPS modules to PP-49NC37Z8B8. 21841 | -3/Testing | Destroyed PP-49NC37Z8B8 21852 | -3/Testing | Lost 4 parts (1p2u1w) 21852 | -3/Testing | Found Prototype Energy Gun 21852 | -3/Testing | Identified Enh. Gamma Rifle 21868 | -3/Testing | Found Enh. Gamma Rifle 21911 | -3/Testing | System corruption reached 10% 22048 | -3/Testing | First assault squad dispatched 22063 | -3/Testing | Spotted Striker 22075 | -3/Testing | Spotted Striker 22133 | -3/Testing | Destroyed Striker 22145 | -3/Testing | Destroyed Striker 22200 | -3/Testing | Spotted Alpha 7 22235 | -3/Testing | Destroyed Alpha 7 22248 | -3/Testing | Found Prototype Processor 22248 | -3/Testing | Identified Exp. Target Analyzer 22254 | -3/Testing | Found Exp. Targeting Computer 22259 | -3/Testing | Lost 6 parts (1p1n2u2w) 22263 | -3/Testing | Stole the SGEMP Prototype 22394 | -3/Testing | Core integrity fell below 50% 22436 | -3/Testing | Lost 3 parts (2u1w) 22446 | -3/Testing | Destroyed 11 combat bots 22500 | -3/Testing | Spotted PY-23MOWH7GTM 22510 | -3/Testing | Destroyed PY-23MOWH7GTM 22563 | -3/Testing | Found Prototype Device 22563 | -3/Testing | Identified AEGIS Remote Shield 22589 | -3/Testing | Found Prototype Hackware 22589 | -3/Testing | Identified System Mapper 22645 | -3/Testing | Found Prototype Ballistic Cannon 22645 | -3/Testing | Identified Omega Cannon 22699 | -3/Testing | Found Prototype Device 22699 | -3/Testing | Identified Exp. EM Disruption Field 22738 | -3/Testing | High security lockdown imminent 22770 | -3/Testing | Destroyed 7 combat bots 22818 | -3/Testing | High security lockdown engaged 22864 | -3/Testing | Lost 4 parts (2p1u1w) 22873 | -3/Testing | Destroyed 11 combat bots 22946 | -3/Testing | System corruption reached 30% 22978 | -3/Testing | Spotted Striker 22982 | -3/Testing | Identified Transdimensional Reconstructor 22982 | -3/Testing | Warped through subspace 22991 | -3/Testing | Lost 4 parts (3u1w) 23030 | -3/Testing | Found Gamma Bomb Array 23090 | -3/Testing | Discovered exit to Research (range 16) 23118 | -3/Testing | Entered Research 23118 | -2/Research | Evolved 2 slots: Propulsion x2 23145 | -2/Research | Lost 5 parts (2n2u1w) 23146 | -2/Research | Identified exit to DSF 23147 | -2/Research | Entered DSF 23170 | -2/DSF | Additional patrols routed to DSF 23351 | -2/DSF | Found Prototype Device 23351 | -2/DSF | Identified Active Sensor Suite 23356 | -2/DSF | Sterilization system engaged 23376 | -2/DSF | Ambient heat levels rising (+10) 23391 | -2/DSF | Ambient heat levels rising (+10) 23406 | -2/DSF | Ambient heat levels rising (+10) 23414 | -2/DSF | Discovered new exit (range 16) 23421 | -2/DSF | Ambient heat levels rising (+10) 23436 | -2/DSF | Ambient heat levels rising (+10) 23451 | -2/DSF | Ambient heat levels rising (+10) 23466 | -2/DSF | Ambient heat levels rising (+10) 23481 | -2/DSF | Ambient heat levels rising (+10) 23487 | -2/DSF | Identified exit to Access 23489 | -2/DSF | Entered Access 23489 | -1/Access | Evolved 2 slots: Utility x2 23490 | -1/Access | Delivered the SGEMP Prototype to Zhirov 23490 | -1/Access | Zhirov transferred Access data 23491 | -1/Access | Loaded intel: 117 machine locations 23491 | -1/Access | Loaded intel: 58 trap records 23491 | -1/Access | Identified exit to Surface 23491 | -1/Access | Discovered exit to Surface (range 211) 23491 | -1/Access | Identified exit to Command 23491 | -1/Access | Discovered exit to Command (range 142) 23739 | -1/Access | First assault squad dispatched 23801 | -1/Access | Found Adv. Powered Armor 23812 | -1/Access | Fabricated Assault Drone Bay (x1) 23969 | -1/Access | Found Adv. Powered Armor 23980 | -1/Access | Destroyed 7 combat bots 24028 | -1/Access | Garrison activated, responded to threat 24033 | -1/Access | Zhirov warped through subspace 24047 | -1/Access | High security lockdown imminent 24098 | -1/Access | Build established: Scavenger-Tank 24127 | -1/Access | High security lockdown engaged 24247 | -1/Access | Energy Cycler disabled 24292 | -1/Access | Spotted Striker 24292 | -1/Access | Spotted Executioner 24292 | -1/Access | Spotted Striker 24294 | -1/Access | Destroyed Striker 24297 | -1/Access | Destroyed Striker 24319 | -1/Access | Destroyed Executioner 24328 | -1/Access | Found Exp. Core Analyzer 24338 | -1/Access | Found Exp. Core Analyzer 24469 | -1/Access | Entered Command 24697 | -1/Command | Spotted M Guard 24699 | -1/Command | Spotted Combat Programmer 24701 | -1/Command | Spotted Combat Programmer 24715 | -1/Command | System corruption reached 10% 24719 | -1/Command | First assault squad dispatched 24720 | -1/Command | Destroyed Combat Programmer 24723 | -1/Command | Destroyed Combat Programmer 24726 | -1/Command | Spotted M Guard 24745 | -1/Command | Destroyed M Guard 24754 | -1/Command | Destroyed M Guard 24754 | -1/Command | All MAIN.C guards destroyed 24775 | -1/Command | Lost 6 parts (3n2u1w) 24829 | -1/Command | Destroyed 13 combat bots 24967 | -1/Command | High security lockdown imminent 24999 | -1/Command | Build established: Scavenger-Gunner 25046 | -1/Command | Met MAIN.C 25047 | -1/Command | High security lockdown engaged 25058 | -1/Command | 0b10 Conduit disabled 25070 | -1/Command | Destroyed MAIN.C Shell 25071 | -1/Command | MAIN.C activated Command garrisons 25079 | -1/Command | Zhirov arrived to use SGEMP to disable MAIN.C 25101 | -1/Command | Lost 3 parts (1p1u1w) 25291 | -1/Command | Discovered exit to Surface (range 36) 25291 | -1/Command | Discovered exit to Surface (range 106) 25291 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 25494 | -1/Command | Found Exp. System Purifier 25662 | -1/Command | Found Vortex Chain Reactor 26159 | -1/Command | Phase Generator disabled 35246 | -1/Command | Found Imp. Potential Cannon 35422 | -1/Command | Found Exp. Force Field 35454 | -1/Command | Found Exp. Focal Shield 35486 | -1/Command | Found Exp. Phase Shifter 35518 | -1/Command | Found Exp. Force Field 35549 | -1/Command | Found Zero-point Reactor 35658 | *** | Escaped! Last Messages --------------- 30621_ S-43 Plague destroyed. 35246_ Dropped Enh. Nova Cannon. 35246_ Acquired Imp. Potential Cannon. 35305_ Dropped Hyp. Railgun. 35305_ Acquired Graviton Cannon. 35421_ Discarded Exp. System Purifier. 35422_ Acquired Exp. Force Field. 35453_ Dropped Lrn. Terrain Scanner. 35454_ Acquired Exp. Focal Shield. 35485_ Discarded Exp. Target Analyzer. 35486_ Acquired Exp. Phase Shifter. 35518_ Acquired Exp. Force Field. 35549_ Dropped Com. Particle Reactor. 35549_ Acquired Zero-point Reactor. 35553_ Dropped Hvy. Treads. 35556_ Acquired Exp. Biometal Medium Treads. 35559_ Acquired Exp. Biometal Leg. 35569_ Dropped Quantum Rifle+. 35569_ Acquired Hvy. Quantum Rifle. [Achievement: 100k Club] Map ----- +----------------------------------------------------+ | #######?######## # # ###?###???? | | ####?########?## # ## ##?##??????? | | ?############### #"############ ####?#?###?? | | #### #### # # = + ##?#####???? | | #### + + + " # # #??###?#?#?? | | #### "" # # # # # ####??#????? | | ?###^ """ # # # # # ##?#???????? | | #### T" + # ## ########## #####?#????? | | ####^^ """ # + !!=## ########## ###?#???#### | | #### "" # # !!=## # # #?##?#??#??? | | #### ^ # # !==## # !! #^^^#######?#?## | | #### ! # ######## # !! #^^^# #?#?#" | | ############# # + # #?###" | | #?## # # # #?#?#" | | #### + # # ! #?#?#" | | #### R ########## # #?#?#" | | #### # #?#?#" | | #### k + #?#?#" | | ###+######### # #?#?# | | ## ""Y"" ####### #= #?#?# | | ## """"" ####?## # #?#?# | | # ###+############### ###?### # #?#?#" | | # # #### #####?# # #?#?#" | | # # #### #####?# #######?#?# | | + # #### ##?## #???????#?# | | # # #### @ ###?# ########### | | # # #?## ##### | | # # #?##### # ##### | | # ##+################" ## ## | | + ########+###### | | # ## #?#?# | | # #######+#" "## #?#?# | | # ## " ""## "" #?#?## | | ## ######## ## # ""## """" #?#??? | | ## #""""""# ##=] # ""## """" #?#### | | ## + """# ##= # !! ""## "" #??#?? | | ## + """# ## # !! T"## ! ##???? | | ## + """# ## * + !! ""## #?#?#? | | ## #""""""# ###+###+#### ""## #?#### | | ############ ^ ##?# ""#####+########## | | ##### ^ #?## [ ""##?## ###?#?#?## | | ############ #?## "#####+######?### | | ########### #### ### #####? | | = # #### # + #??##? | | # #### # # ##?#?# | | "" # ######## ########+#### # ##?### | | """ # ######### ######## # #?##?# | | ####+### # # ###?#### + #####? | | ###^ ^ # # ######## ###### #?#??# | | ###^ ^ # # ######## ###### = ##?#?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 187 Energy Generation 72 Energy Capacity 1300 Matter Stores 450 Matter Capacity 450 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Power Amplification 40 Additional Mass Support 25 Corruption Block 20 Armor Coverage 1600 Resistance: KI 30 Resistance: TH 25 Core Shielding 40 Power Shielding 33 Propulsion Shielding 33 Weapon Shielding 66 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 63 Targeting Accuracy 24 Target Analysis 10 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 50 Particle Charging 15 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Adv. Sensor Array | -7/Factory | Hacked Hvy. Machine Gun | -7/Factory | Hacked Hvy. Assault Cannon | -7/Recycling | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Lgt. Neutrino Core | -3/Testing | Archive Adv. Kinecellerator | -3/Testing | Archive Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked K-01 Serf | -5/Factory | Archive T-07 Excavator | -5/Factory | Archive A-02 Transporter | -5/Factory | Archive A-15 Conveyor | -5/Factory | Archive R-06 Scavenger | -5/Factory | Archive R-10 Processor | -5/Factory | Archive M-14 Sweeper | -5/Factory | Archive M-22 Extractor | -5/Factory | Archive M-30 Cleanser | -5/Factory | Archive M-28 Smith | -5/Factory | Archive M-36 Artificer | -5/Factory | Archive O-16 Technician | -5/Factory | Archive O-24 Administrator | -5/Factory | Archive O-32 Director | -5/Factory | Archive W-16 Scout | -5/Factory | Archive W-25 Informer | -5/Factory | Archive W-44 Eye | -5/Factory | Archive S-10 Pest | -5/Factory | Archive S-27 Virus | -5/Factory | Archive S-43 Plague | -5/Factory | Archive G-34 Mercenary | -5/Factory | Archive G-47 Trooper | -5/Factory | Archive G-50 Soldier | -5/Factory | Archive G-67 Veteran | -5/Factory | Archive G-73 Enforcer | -5/Factory | Archive B-36 Bruiser | -5/Factory | Archive B-48 Gladiator | -5/Factory | Archive B-60 Warrior | -5/Factory | Archive B-74 Champion | -5/Factory | Archive L-31 Rogue | -5/Factory | Archive L-41 Fighter | -5/Factory | Archive L-61 Swordsman | -5/Factory | Archive Y-45 Defender | -5/Factory | Archive Y-54 Guardian | -5/Factory | Archive Y-64 Sentinel | -5/Factory | Archive Y-72 Warden | -5/Factory | Archive D-53 Grenadier | -5/Factory | Archive D-63 Destroyer | -5/Factory | Archive D-83 Annihilator | -5/Factory | Archive X-57 Shotgunner | -5/Factory | Archive X-62 Marksman | -5/Factory | Archive X-67 Chaingunner | -5/Factory | Archive X-72 Disruptor | -5/Factory | Archive X-77 Beamer | -5/Factory | Archive X-82 Rainmaker | -5/Factory | Archive X-87 Electro | -5/Factory | Archive H-55 Commando | -5/Factory | Archive H-66 Slayer | -5/Factory | Archive H-77 Assassin | -5/Factory | Archive H-88 Terminator | -5/Factory | Archive P-60 Hacker | -5/Factory | Archive P-70 Sage | -5/Factory | Archive P-80 Master | -5/Factory | Archive Fabricated ------------ Lgt. Quantum Reactor | x2 | -4/Factory | Preloaded Assault Drone Bay | x1 | -1/Access | Authchip Repaired ---------- Nothing Studied --------- VTOL Module | -9/Materials | Hacked Quantum Rifle | -3/Research | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Com. HERF Cannon | -3/Testing | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- 100k Club Hot Stuff Challenges ------------ None Game ------ Seed MetamassBoreRocket Manual? 0 Play Time 08:07:30 Cumulative 969.6 hours Start 2025.10.19 @ 14:18:38 End 2025.10.20 @ 09:29:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 354 Rogue 349 Adventurer 4 Explorer 1 Win Type 0 Total 19 Types 13/1/1/1/0/1/0/0/1/1 Lore% 96 Gallery% 92 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6313c35-ba8f-431e-92d3-1e3943ea0aca