Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.31 @ 01:39:46 Player: Teucer Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (91) 455 Value Destroyed (3247) 3247 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (399) 399 TOTAL SCORE: 8621 Bonus ------- Follower Combat Kills 99 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 117/300 Energy 92/100 System Corruption 4% Temperature Cool (15) Movement Treading (200) Ox2 Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (8) ------ Large Storage Unit Large Storage Unit Large Storage Unit Improved Terrain Scan Processor Advanced Targeting Computer Improved Armor Integrity Analyzer > --- WEAPON (2) ------- Longsword +1 > --- INVENTORY (22) --- Light Nuclear Core Advanced Heat Sink Long-range Sensor Array Long-range Terrain Scanner Heavy Laser Gauss Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Improved Terrain Scan Processor Advanced Targeting Computer Improved Armor Integrity Analyzer Improved Armor Integrity Analyzer Improved Light Armor Plating > --- WEAPON ----------- Coil Gun Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Light Treads Flexi-carbon Leg Advanced Heat Sink Large Storage Unit Long-range Sensor Array Long-range Terrain Scanner Improved Light Armor Plating Heavy Laser Heavy Beamcaster Gauss Rifle Gauss Rifle Heavy Missile Launcher Longsword +1 [Rating: 63] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Slots Evolved 8 | . . . 2 . . . 2 2 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 . . Utility 6 | . . . 2 . . . 1 1 2 . Weapon . | . . . . . . . . . . . Parts Attached 126 | 6 7 6 12 1 4 7 19 10 30 24 Power 9 | 1 . 1 2 . . . 1 . 1 3 Engine 7 | 1 . 1 2 . . . . . . 3 Core 2 | . . . . . . . 1 . 1 . Reactor . | . . . . . . . . . . . Propulsion 36 | 2 . 3 4 . 2 3 3 3 9 7 Treads 10 | . . . . . 2 . 2 3 1 2 Leg 22 | 2 . 3 4 . . . . . 8 5 Wheel 4 | . . . . . . 3 1 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 33 | 1 2 . 4 . 1 1 6 3 9 6 Device 9 | . . . 1 . . 1 2 2 2 1 Storage 7 | 1 2 . . . 1 . . . 2 1 Processor 5 | . . . . . . . 2 . 3 . Hackware . | . . . . . . . . . . . Protection 12 | . . . 3 . . . 2 1 2 4 Artifact . | . . . . . . . . . . . Weapon 48 | 2 5 2 2 1 1 3 9 4 11 8 Energy Gun 15 | 2 2 1 . . . . . 3 6 1 Energy Cannon 1 | . 1 . . . . . . . . . Ballistic Gun 14 | . 2 1 1 . 1 1 3 . 2 3 Ballistic Cannon 8 | . . . 1 . . . 4 1 1 1 Launcher 5 | . . . . 1 . 2 . . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 2 . 2 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . 1 . Parts Lost 63 | . 2 4 1 . . 1 11 4 17 23 Power 7 | . . 1 . . . . 1 . 1 4 Propulsion 19 | . . 1 . . . . 2 1 7 8 Utility 12 | . . . . . . 1 2 . 4 5 Weapon 25 | . 2 2 1 . . . 6 3 5 6 Highest Loss Streak 18 | . 2 4 1 . . 1 5 2 6 18 Average Slot Usage (%) 93 | . 97 98 97 100 93 88 88 91 94 97 Engine 6 | . 14 14 11 11 11 11 4 . . 4 Core 2 | . . . . . . . 4 7 6 . Treads 6 | . . . . . 11 5 8 26 5 . Leg 14 | . 28 27 21 22 10 . . . 20 24 Wheel 3 | . . . . . . 16 17 3 . . Device 8 | . . . 11 11 11 13 11 6 6 5 Storage 14 | . 25 28 22 22 15 11 9 7 9 13 Processor 10 | . . . . . . . 9 15 24 25 Protection 6 | . . . 9 11 11 8 5 7 6 5 Energy Gun 3 | . 13 . . . . . . 3 7 2 Ballistic Gun 6 | . 13 28 12 3 7 4 5 . 1 4 Ballistic Cannon 6 | . . . 8 11 11 11 9 10 2 2 Launcher 1 | . . . . 7 3 6 . . . 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 104 | 11 39 37 49 49 97 97 99 103 104 65 Greatest Support 80 | 20 20 20 23 23 40 40 40 80 80 78 Greatest Overweight (x) 19 | 1 1 3 4 2 4 4 9 10 4 19 Average Overweight (x) 1 | . . 1 1 2 1 3 5 2 . . Largest Inventory Capacity 24 | 6 16 16 16 16 24 24 24 24 24 22 Average Capacity 19 | 5 14 16 16 16 20 24 24 24 19 16 Most Carried 24 | 6 16 16 16 16 18 24 24 24 23 16 Average Carried 17 | 3 12 15 15 16 16 22 21 23 17 15 Final Capacity 24 | 6 16 16 16 16 24 24 24 24 16 22 Final Carried 24 | 6 16 16 16 16 18 24 24 23 16 6 Class Distribution -------------------- 33% | Scavenger-Mutant 25% | Mutant 20% | Hauler-Skirmisher 16% | Hauler-Mutant 3% | Hauler-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Matter Collected 2633 | 212 233 145 243 . 70 171 326 357 376 500 Remotely . | . . . . . . . . . . . Salvage Created 3214 | . 363 96 479 . . 40 426 452 567 791 Parts 180 | . 22 7 26 . . 12 34 22 30 27 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed 4 | . . . . . . . 1 1 1 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Combat Hostiles Destroyed 77 | . 8 2 12 . . 6 16 6 11 16 Melee 2 | . . . . . . . . . . 2 Guns 33 | . 8 2 2 . . . 5 2 8 6 Cannons 30 | . . . 10 . . 1 11 4 2 2 AOE 11 | . . . . . . 5 . . . 6 Classes Destroyed 13 | . 3 . 2 . . 1 1 3 1 2 Worker 4 | . . . . . . 2 . . 1 1 Builder 3 | . . . . . . . . . . 3 Hauler 1 | . 1 . . . . . . . . . Recycler 4 | . . . . . . . 1 2 . 1 Watcher 2 | . . . . . . . . 1 . 1 Swarmer 19 | . 3 . . . . 6 7 . . 3 Grunt 34 | . 5 2 8 . . . 7 2 2 8 Brawler 2 | . . . 1 . . . . . 1 . Duelist 1 | . . . . . . . . 1 . . Sentry 11 | . . . 3 . . . 2 2 2 2 Hunter 5 | . . . . . . . . 1 3 1 Programmer 3 | . . . . . . . . . 3 . Behemoth 2 | . . . . . . . . . . 2 Best Kill Streak 5 | . 3 2 3 . . 5 5 3 3 4 Combat Bots Only 5 | . 3 2 3 . . 3 5 3 3 3 Max Kills in Single Turn 3 | . 1 1 1 . . 3 1 1 2 3 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . 2 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Damage Taken 8375 | . 440 252 458 . . 34 1267 690 1827 3407 Core 1341 | . 118 54 75 . . . 171 72 106 745 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 73 | 100 . 31 . . . 81 68 89 . . Volleys Fired 277 | . 32 10 28 . . 7 74 27 36 63 Largest 2 | . 2 2 2 . . 2 2 2 2 2 Hottest 160 | . 100 60 59 . . 59 70 119 160 129 Shots Fired 503 | . 64 20 56 . . 10 129 50 70 104 Gun 314 | . 61 20 32 . . 3 49 21 63 65 Cannon 167 | . 3 . 24 . . 3 80 29 7 21 Launcher 22 | . . . . . . 4 . . . 18 Special . | . . . . . . . . . . . Kinetic 352 | . 34 19 56 . . 6 129 29 22 57 Thermal 110 | . 12 . . . . . . 21 48 29 Explosive 22 | . . . . . . 4 . . . 18 Electromagnetic 19 | . 18 1 . . . . . . . . Robot Hit Streak 35 | . 16 10 10 . . 6 10 27 35 17 Robot Miss Streak 6 | . 2 1 2 . . 1 4 6 2 5 Penetration Max 1 | . . . . . . . . . 1 1 Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 392 | . 49 17 44 . . 6 89 42 64 81 Core Hits 194 | . 19 6 21 . . 13 34 19 32 50 Critical Hits 5 | . . . 1 . . . 1 . 1 2 Critical Kills 2 | . . . . . . . . . 1 1 Critical Parts Destroyed 3 | . . . 1 . . . 1 . . 1 Melee Attacks 25 | . . . . . . . 9 . 9 7 Impact . | . . . . . . . . . . . Slashing 25 | . . . . . . . 9 . 9 7 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9018 | . 475 135 618 . . 481 1436 735 1687 3451 Guns 4150 | . 440 135 218 . . 6 287 327 1567 1170 Cannons 2481 | . 35 . 400 . . 59 1019 408 103 457 Explosions 1905 | . . . . . . 416 . . . 1489 Melee 455 | . . . . . . . 130 . . 325 Ramming 27 | . . . . . . . . . 17 10 Kinetic 4371 | . 234 123 618 . . 65 1306 408 583 1034 Thermal 2066 | . 59 . . . . . . 327 1087 593 Explosive 1905 | . . . . . . 416 . . . 1489 Electromagnetic 194 | . 182 12 . . . . . . . . Impact . | . . . . . . . . . . . Slashing 455 | . . . . . . . 130 . . 325 Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 1 4 4 Average Corruption 2 | . . . . . . . . 1 1 4 Corruption Purged . | . . . . . . . . . . . Effects 40 | . . . . . . . . 1 10 29 Message Errors 8 | . . . . . . . . . 2 6 Matter Fused 6 | . . . . . . . . . 2 4 Heat Flow Errors 5 | . . . . . . . . . . 5 Energy Discharges 4 | . . . . . . . . 1 . 3 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . 3 1 Targeting Errors 10 | . . . . . . . . . 3 7 Weapon Failures 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 169 | . . . . . . 22 6 . . 141 Projectiles 13 | . . . . . . . . . . 13 Explosions 111 | . . . . . . 22 . . . 89 Melee 45 | . . . . . . . 6 . . 39 Knockbacks 19 | . . . 4 . . 1 7 5 1 1 Impact . | . . . . . . . . . . . Kinetic 18 | . . . 4 . . 1 7 4 1 1 Secondary 1 | . . . . . . . . 1 . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 5 | 1 . . . . . . . . 3 1 Kicked 5 | 1 . . . . . . . . 3 1 Crushed . | . . . . . . . . . . . Highest Temperature 347 | . 247 35 126 . . 14 37 347 132 248 Average Temperature 51 | . 65 16 40 . . 10 11 98 36 65 Received Heat Transfer 2307 | . 210 138 228 . . . 522 204 306 699 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Melted 13 | . 2 . . . . . . 1 5 5 Heat Transferred 4112 | . 148 . . . . . . 754 1988 1222 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Peak Influence 277 | . 187 50 208 14 . 107 221 180 125 277 Average Influence 68 | . 70 45 110 14 . 52 103 49 44 79 Maximum Alert Level 1 | . . . 1 . . . 1 . . 1 Low Security (%) 95 | 100 100 100 93 100 . 100 91 100 100 82 Level 1 4 | . . . 6 . . . 8 . . 17 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . 1 1 . . . . 1 1 3 2 Investigation 2 | . . 1 . . . . 1 . . . Extermination 3 | . . . . . . . . . 3 . Reinforcement 4 | . 1 . . . . . . 1 . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Distress Signals 6 | . . . 3 . . . 1 . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 115 | . 10 2 22 . . 6 21 9 18 27 Peak Tracking Total 7 | . 3 2 5 . . 3 4 3 5 7 Tactical Retreats 13 | . 1 . 4 . . . 2 . 5 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Traps Triggered 2 | . . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Machines Disabled 7 | . 1 . . . . 1 . 5 . . Max in Single Turn 5 | . 1 . . . . 1 . 5 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Machines Accessed 26 | . 1 1 6 . 3 . 5 1 4 5 Terminals 15 | . . . 4 . . . 4 . 2 5 Fabricators 1 | . . . . . . . . . 1 . Repair Stations 2 | . . . 1 . . . 1 . . . Recycling Units 4 | . 1 . 1 . . . . 1 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 86 | . 2 1 15 . 32 . 14 1 9 12 Successful 65 | . 2 1 10 . 32 . 8 . 6 6 Failed 21 | . . . 5 . . . 6 1 3 6 Catastrophic 4 | . . . 3 . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 28 | . . . 6 . 1 . 10 . 3 8 Terminals 36 | . . . 9 . . . 12 . 3 12 Fabricators 1 | . . . . . . . . . 1 . Repair Stations 6 | . . . 4 . . . 2 . . . Recycling Units 10 | . 2 . 2 . . . . 1 5 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 48 | . . 1 3 . 32 . 5 . 2 5 Record 34 | . . . 1 . 31 . . . 2 . Robot Analysis 2 | . . . . . . . 2 . . . Prototype ID Bank 1 | . . . . . . . 1 . . . Open Door 2 | . . 1 . . . . . . . 1 Alert Level 3 | . . . 1 . . . 1 . . 1 Unreport Threat 2 | . . . . . . . 1 . . 1 Locate Traps 2 | . . . 1 . . . . . . 1 Zone Layout 1 | . . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 6 | . . . 4 . . . 2 . . . Scan Component 3 | . . . 2 . . . 1 . . . Repair 3 | . . . 2 . . . 1 . . . Recycling Unit Hacks 6 | . 2 . 2 . . . . . 2 . Report Inventory 4 | . 1 . 2 . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . 1 . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 4 | . . . 1 . . . 1 . 1 1 Terminals 3 | . . . 1 . . . 1 . . 1 Botnet 3 | . . . 1 . . . 1 . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . Recyclers 1 | . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . 1 . 6 . . . 5 1 3 4 Full Trace Events 1 | . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 2 | . . . . . . . . . 2 . Matter 285 | . . . . . . . . . 285 . Time 76 | . . . . . . . . . 76 . Total Robot Build Rating 10 | . . . . . . . . . 10 . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . 2 . . . 1 . . . Time 71 | . . . 52 . . . 19 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Total Allies 5 | . . 1 . . . . . . 2 2 Largest Group 2 | . . 1 1 . . . . . 2 2 Highest-Rated Group 50 | . . 31 31 . . . . . 28 50 Highest-Rated Ally 31 | . . 31 31 . . . . . 14 25 Total Orders . | . . . . . . . . . . . Ally Attacks 15 | . . . 7 . . . . . 2 6 Total Damage 255 | . . . 83 . . . . . . 172 Kills 3 | . . . 2 . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Robot Analysis Total 2 | . . . . . . . 2 . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Turns Passed 7965 | 99 570 281 926 173 1151 792 878 698 1447 950 Spaces Moved 4012 | 71 286 152 393 96 596 497 372 308 718 523 Core 5 | 4 . . . . . . . . . 1 Treads 738 | . . . . . 299 89 2 252 94 2 Legs 2435 | 67 286 152 393 96 297 . . . 624 520 Wheels 834 | . . . . . . 408 370 56 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 150 150 180 120 120 103 180 120 120 Average Speed 151 | 117 143 150 174 180 189 136 138 180 138 122 Slowest Speed 1000 | 120 150 210 240 180 240 200 200 180 240 1000 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 6 35 29 42 32 92 89 32 7 19 47 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . . . 1 . . . . Spaces Dug 21 | . . . . . . 6 6 . 9 . Terrain Destroyed 159 | . . . . . . 32 10 13 10 94 Melee 15 | . . . . . . . 6 . 9 . Projectile 15 | . . . . . . . 4 . 1 10 AOE 129 | . . . . . . 32 . 13 . 84 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Total 5378 | 84 393 191 590 96 619 600 603 405 1085 712 Wait 756 | . 40 13 133 . . 84 116 37 253 80 Move 4003 | 71 285 151 392 95 595 496 371 307 717 523 Hop . | . . . . . . . . . . . Pick Up 129 | 7 20 6 11 . 16 6 12 13 30 8 Fast Attach 25 | 5 1 1 5 . 1 . 2 1 7 2 Attach 58 | 1 2 3 3 . . 1 13 6 14 15 Detach 4 | . . . 1 . . . 1 1 1 . Swap 43 | . 4 2 4 1 3 6 4 3 9 7 Drop 54 | . 9 5 13 . 4 . 1 10 6 6 Fire 277 | . 32 10 28 . . 7 74 27 36 63 Melee 25 | . . . . . . . 9 . 9 7 Ram . | . . . . . . . . . . . Kick 4 | . . . . . . . . . 3 1 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 6) 308 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 8) 670 | -10/Materials | Entered Mines 673 | -10/Mines | Core integrity fell below 50% 719 | -10/Mines | Lost 4 parts (1p1n2w) 783 | -10/Mines | Discovered new exit (range 6) 786 | -10/Mines | Received a Mining Laser from a helpful Derelict 864 | -10/Mines | Met a Derelict shopkeep closing up shop 951 | -10/Mines | Entered Materials 951 | -9/Materials | Accompanied by 1 ally 951 | -9/Materials | Evolved 2 slots: Utility x2 1198 | -9/Materials | Repaired Lgt. Armor Plating 1221 | -9/Materials | Build established: Scavenger-Mutant 1256 | -9/Materials | Repaired Aluminum Leg 1536 | -9/Materials | Discovered new exit (range 4) 1849 | -9/Materials | Build established: Mutant 1868 | -9/Materials | Discovered new exit (range 6) 1877 | -9/Materials | Entered Mines 1920 | -9/Mines | Assembled infested the area 1925 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2041 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2043 | -9/Mines | Discovered new exit (range 5) 2050 | -9/Mines | Entered Exiles 2074 | -9/Exiles | Discovered new exit (range 15) 2099 | -9/Exiles | Met 8R-AWN 2130 | -9/Exiles | Met EX-HEX 2196 | -9/Exiles | Met EX-DEC 2216 | -9/Exiles | Learned location of Zion (-6) 2263 | -9/Exiles | Met EX-BIN 2290 | -9/Exiles | Aligned with FarCom system 2292 | -9/Exiles | Given EX-Vault access code 2353 | -9/Exiles | Opened EX-Vault 2368 | -9/Exiles | Found Longsword +1 2406 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2661 | -9/Exiles | Discovered new exit (range 12) 2788 | -9/Exiles | Visited The Gauntlet 2878 | -9/Exiles | Build established: Hauler-Mutant 3201 | -9/Exiles | Left Exiles lab with Longsword +1 3201 | -9/Exiles | Entered Mines 3517 | -8/Mines | Build established: Hauler-Skirmisher 3853 | -8/Mines | Build established: Hauler-Mutant 3979 | -8/Mines | Discovered new exit (range 13) 3993 | -8/Mines | Entered Materials 3993 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4463 | -8/Materials | Lost 5 parts (1p2n2w) 4524 | -8/Materials | Repaired Adv. Terrain Scanner 4769 | -8/Materials | Discovered new exit (range 16) 4871 | -8/Materials | Entered Factory 4871 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5162 | -7/Factory | Build established: Hauler-Skirmisher 5554 | -7/Factory | Discovered new exit (range 5) 5569 | -7/Factory | Entered another Factory area 5569 | -6/Factory | Evolved 2 slots: Utility x2 5800 | -6/Factory | Lost 6 parts (4n2u) 6055 | -6/Factory | Build established: Scavenger-Mutant 6115 | -6/Factory | Fabricated E-15 Imp (x2) 6295 | -6/Factory | Lost 3 parts (1p1u1w) 6839 | -6/Factory | Lost 6 parts (2n1u3w) 6996 | -6/Factory | Discovered new exit (range 15) 7016 | -6/Factory | Entered Extension 7336 | -6/Extension | Rescued a captive Derelict 7337 | -6/Extension | Rescued a captive Derelict 7457 | -6/Extension | Spotted B-75 Beast 7519 | -6/Extension | Lost 3 parts (1p1n1w) 7878 | -6/Extension | Spotted B-75 Beast 7885 | -6/Extension | Destroyed B-75 Beast 7888 | -6/Extension | Core integrity fell below 50% 7916 | -6/Extension | Disrupted transfer network 7919 | -6/Extension | Destroyed B-75 Beast 7953 | -6/Extension | Core integrity fell below 20% 7966 | -6/Extension | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 07946_ R-10 Processor destroyed. 07946_ Acquired Lgt. Treads. 07947_ U-05 Engineer lays Concrete. 07947_ Acquired 56 matter. 07948_ U-05 Engineer lays Concrete. 07953_ System corrupted: Heat flow error (+173). 07953_ U-05 Engineer lays Concrete. 07954_ Destroyed Lgt. Angular Momentum Engine. 07954_ U-05 Engineer lays Concrete. 07955_ Gauss Rifle destroyed. 07955_ Imp. Deuterium Engine destroyed. 07955_ Flexi-carbon Leg destroyed. 07955_ U-05 Engineer lays Concrete. 07956_ G-50 Soldier destroyed. 07957_ U-05 Engineer lays Concrete. 07959_ Acquired 50 matter. 07959_ U-05 Engineer lays Concrete. 07964_ System corrupted: Longsword +1 targeting data glitched. 07965_ U-05 Engineer lays Concrete. 07966_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ????????????????### #?????????????? | | ??????????????### # ! %% #?????????????? | | ??????????????# % #?????????????? | | ??????????????# ####"" ""#######%#?????????????? | | ??????????????###T#??#""R""#?????# #?????????????? | | ????????????????###??# """"#?????# #?????????????? | | ?????????????????????#######?????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????#!#?????????????? | | ?????????????????????????????????#%#?????????????? | | ?????????????????????????????????#!#?????????????? | | ?????????????????????????????????"%!?????????????? | | ?????????????????????????????????"=* ????????????? | | ????????????????????????????????? ??????????? | | ?????????????#????????????##????? ?????????? | | ##############;###########;##### ????????? | | g Y % ????????? | | @ *% ????????? | | =g ????????? | | g u ????????? | | *%! u ????????? | | ############################## ?????????? | | ???????????????????????????????# ?????????? | | ????????????????????????????????? ??????????? | | ?????????????????????????????????? ??????????? | | ???????????????????????????????????? ??????????? | | ?????????????????????????????????????T???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 110 Armor Coverage 225 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Armor Integrity Analysis 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ E-15 Imp | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Omniscient Cartographer Challenges ------------ None Game ------ Seed DerelictProcessingDevice Manual? 0 Play Time 01:35:55 Cumulative 36.5 hours Start 2020.08.31 @ 00:07:07 End 2020.08.31 @ 01:39:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 41 Gallery% 35 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23426792-4f50-4d07-819d-ceb52c3ba47c