Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.20 @ 12:56:43 Player: cptwinky Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (114) 570 Value Destroyed (4415) 4415 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (2443) 2443 TOTAL SCORE: 11088 Bonus ------- High Alert Combat Kills 1889 Follower Combat Kills 254 Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 8% Temperature Cool (9) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Scrap Suit Advanced Heat Sink Weapon Cycler Hardlight Generator Improved Hacking Suite > --- WEAPON (3) ------- Mini Assault Cannon Improved Datajack Makeshift Hammer > --- INVENTORY (5) ---- Light Angular Momentum Engine Experimental Sensor Array Hardlight Generator Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Armored Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Medium Reflective Plating > --- WEAPON ----------- Heavy Wave Gun Helical Railgun Helical Railgun > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Scrap Suit Advanced Energy Well Experimental Sensor Array Makeshift Salvage Targeting Computer Weapon Cycler Hardlight Generator Long-range Tractor Beam Improved Field Recycling Unit Heavy Laser Heavy Wave Gun Subdweller Beam Cannon Subdweller Beam Cannon Heavy Machine Gun Subdweller Shrapnel Launcher Long-range Missile Launcher Improved Datajack Multitool Makeshift Hammer DRS Beacon [Rating: 81] Favorites ----------- Power Nuclear Core Engine Subdweller Power Source Power Core Nuclear Core Propulsion Spiked Treads Treads Spiked Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Subdweller Machine Gun Energy Gun Heavy Wave Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Mini Assault Cannon Launcher Long-range Missile Launcher Special Weapon Multitool Impact Weapon Makeshift Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 8 | . . . . . . 8 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 4 | . . . . . . 4 Weapon 1 | . . . . . . 1 Parts Attached 170 | 6 1 1 17 15 12 118 Power 21 | 1 . . 2 3 2 13 Engine 19 | 1 . . 2 3 1 12 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 34 | 2 . . 3 2 2 25 Treads 13 | 2 . . . 1 1 9 Leg 3 | . . . 1 . . 2 Wheel 18 | . . . 2 1 1 14 Hover . | . . . . . . . Flight . | . . . . . . . Utility 52 | 1 . 1 2 4 5 39 Device 30 | . . . 1 1 2 26 Storage 5 | 1 . . 1 1 1 1 Processor 6 | . . . . . . 6 Hackware 3 | . . . . . . 3 Protection 8 | . . 1 . 2 2 3 Artifact . | . . . . . . . Weapon 63 | 2 1 . 10 6 3 41 Energy Gun 10 | . 1 . 2 . . 7 Energy Cannon 8 | . . . 1 . . 7 Ballistic Gun 26 | 2 . . 4 3 2 15 Ballistic Cannon 1 | . . . . . . 1 Launcher 6 | . . . . 1 1 4 Special Weapon 3 | . . . . . . 3 Impact Weapon 7 | . . . 3 2 . 2 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . . . 2 Unidentified Prototypes 2 | . . . . . 1 1 Parts Lost 50 | . . . 2 . . 48 Power 8 | . . . . . . 8 Propulsion 18 | . . . 2 . . 16 Utility 14 | . . . . . . 14 Weapon 10 | . . . . . . 10 Highest Loss Streak 10 | . . . 1 . . 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 85 97 99 83 99 85 Engine 9 | . 14 14 14 14 7 4 Core 3 | . . . . . 6 5 Treads 13 | . 28 28 15 8 14 11 Leg 1 | . . . 7 . . 1 Wheel 11 | . . . 4 19 13 8 Device 6 | . . . 10 10 . 9 Storage 9 | . 14 14 14 5 13 5 Processor 4 | . . . . . . 11 Protection 6 | . . 11 3 3 13 4 Energy Gun 4 | . 4 14 9 . . 5 Ballistic Gun 12 | . 23 14 14 13 11 10 Impact Weapon 4 | . . . . 7 13 . Naked Turns . | . . . . . . . Heaviest Build 144 | 11 12 13 99 99 101 144 Greatest Support 98 | 40 40 40 40 36 40 98 Greatest Overweight (x) 33 | . . . 6 5 6 33 Average Overweight (x) 3 | . . . 1 1 5 4 Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 Average Capacity 18 | 6 8 8 10 12 24 24 Most Carried 25 | 6 8 8 14 24 25 25 Average Carried 16 | 3 7 7 8 9 22 21 Final Capacity 25 | 8 8 8 25 25 25 5 Final Carried 25 | 6 8 8 14 24 25 3 Class Distribution -------------------- 46% | Commander-Mutant 23% | Mutant 7% | Gunner 6% | Cobbler-Skirmisher 4% | Scavenger-Gunner 3% | Cobbler-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Gunner | -6/Factory Resources | -11 -10 -10 -10 -8 -8 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 4454 | 203 102 16 273 1752 40 2068 Remotely 561 | . . . . . . 561 Salvage Created 5972 | . 174 27 359 1680 . 3732 Parts 232 | . 4 2 16 42 . 168 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 6 | . . . . . . 6 Parts Field Recycled 19 | . . . . . . 19 Retrieved Matter 134 | . . . . . . 134 Parts Self-Destructed 9 | . . . 9 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 88 | . 4 2 8 5 . 69 Melee 1 | . . . . . . 1 Guns 57 | . 4 2 6 5 . 40 Cannons 6 | . . . 1 . . 5 AOE 18 | . . . . . . 18 Classes Destroyed 17 | . 1 1 1 3 . 11 Worker 3 | . . . . . . 3 Builder 9 | . . . . 1 . 8 Hauler 1 | . . . . . . 1 Recycler 16 | . . . . 15 . 1 Mechanic 3 | . . . . . . 3 Watcher 3 | . . . . . . 3 Swarmer 9 | . . 2 1 2 . 4 Grunt 39 | . 4 . . . . 35 Brawler 4 | . . . . . . 4 Duelist 5 | . . . . . . 5 Protector 1 | . . . . . . 1 Sentry 6 | . . . . 3 . 3 Specialist 4 | . . . . . . 4 Hunter 6 | . . . . . . 6 Programmer 6 | . . . . . . 6 Behemoth 1 | . . . . . . 1 Subdweller 7 | . . . 7 . . . Best Kill Streak 12 | . 2 2 1 4 . 12 Combat Bots Only 9 | . 2 2 1 1 . 9 Max Kills in Single Turn 4 | . 1 1 1 1 . 4 Gunslinging 1 | . . . . . . 1 Exploded 3 | . . . . . . 3 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 573 | . 17 17 45 14 . 480 Missed 168 | . 3 6 9 2 . 148 Damage Taken 7547 | . 181 89 739 125 . 6413 Core 1052 | . 24 20 147 10 . 851 Absorbed by Shields 148 | . . . . . . 148 Redirected to Shielding 22 | . . 1 21 . . . Ignored by Resistances 61 | . . . . . . 61 Regen/Repaired (Parts) 373 | . . . . . 339 34 Core Remaining (%) 59 | 100 . . . . 19 . Volleys Fired 294 | . 13 7 46 31 . 197 Largest 3 | . 2 2 2 2 . 3 Hottest 245 | . 70 70 110 60 . 245 Shots Fired 628 | . 26 14 80 62 . 446 Gun 555 | . 26 14 71 62 . 382 Cannon 57 | . . . 9 . . 48 Launcher 16 | . . . . . . 16 Special . | . . . . . . . Kinetic 371 | . 21 7 42 62 . 239 Thermal 246 | . 5 7 38 . . 196 Explosive 3 | . . . . . . 3 Electromagnetic 8 | . . . . . . 8 Robot Hit Streak 16 | . 11 2 16 9 . 16 Robot Miss Streak 4 | . 1 3 2 3 . 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 7 | . . . . . . 7 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 435 | . 19 7 55 64 . 290 Core Hits 196 | . 8 2 15 17 . 154 Critical Kills 5 | . . . 2 . . 3 Critical Parts Destroyed 9 | . 1 . . 2 . 6 Critical Strikes 21 | . 1 . 4 2 . 14 Burn 5 | . . . 2 . . 3 Meltdown 1 | . . . 1 . . . Destroy 10 | . 1 . 1 . . 8 Blast 2 | . . . . . . 2 Smash 3 | . . . . 2 . 1 Melee Attacks 48 | . . . 4 34 . 10 Impact 48 | . . . 4 34 . 10 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 15 | . . . . 15 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 14985 | . 240 99 825 2150 . 11671 Guns 8608 | . 229 92 685 802 . 6800 Cannons 948 | . . . 140 . . 808 Explosions 3806 | . . . . . . 3806 Melee 1605 | . . . . 1348 . 257 Ramming 18 | . 11 7 . . . . Kinetic 7767 | . 175 52 396 802 . 6342 Thermal 4895 | . 54 40 429 . . 4372 Explosive 495 | . . . . . . 495 Electromagnetic 205 | . . . . . . 205 Impact 1605 | . . . . 1348 . 257 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . . . . 8 Average Corruption 1 | . . . . . . 1 Corruption Purged 1 | . . . . . . 1 Corruption Blocked . | . . . . . . . Effects 6 | . . . . . . 6 Message Errors 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Misfires 2 | . . . . . . 2 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 843 | . . . . 535 . 308 Projectiles . | . . . . . . . Explosions 247 | . . . . . . 247 Melee 596 | . . . . 535 . 61 Knockbacks 7 | . . . . 6 . 1 Impact 6 | . . . . 6 . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 331 | . . . . . . 331 Shots 8 | . . . . . . 8 Rammed 6 | . 3 3 . . . . Targets Rammed 6 | . 3 3 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 363 | . 39 63 332 240 . 363 Average Temperature 91 | . 15 32 90 62 . 104 Received Heat Transfer 2241 | . 117 . 441 18 . 1665 Effects 3 | . . . . . . 3 Interference 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted 10 | . . . . 8 . 2 Combat Hostiles 2 | . . . . . . 2 Parts Fried 21 | . . . . 17 . 4 Impact Corruptions 23 | . . . . 21 . 2 Robots Melted 4 | . . . 1 . . 3 Combat Hostiles 4 | . . . 1 . . 3 Parts Melted 22 | . . 1 1 . . 20 Heat Transferred 7211 | . 148 111 1184 . . 5768 Parts Sabotaged 2 | . . . . . . 2 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Peak Influence 1981 | . 163 128 . 107 . 1981 Initial 63 | . . 63 . 21 . . Average 359 | . 84 46 . 16 . 685 Maximum Alert Level 5 | . . . . . . 5 Low Security (%) 69 | 100 100 100 . 100 . 38 Level 1 5 | . . . . . . 10 Level 2 5 | . . . . . . 11 Level 3 7 | . . . . . . 14 Level 4 2 | . . . . . . 4 Level 5 9 | . . . . . . 19 High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 37 | . 1 . . . . 36 Investigation 10 | . . . . . . 10 Extermination 6 | . . . . . . 6 Reinforcement 9 | . 1 . . . . 8 Assault 8 | . . . . . . 8 Garrison 4 | . . . . . . 4 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 5 | . . . . . . 5 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 143 | . 10 4 12 4 . 113 Peak Tracking Total 9 | . 4 3 1 1 . 9 Tactical Retreats 14 | . . 1 3 . . 10 Traps | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts 119 | . . . . . . 119 Triggered 1 | . . . . . . 1 Disarmed . | . . . . . . . Reprogrammed 4 | . . . . . . 4 Reused 4 | . . . . . . 4 Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 5 | . . . . . . 5 Machines | -11 -10 -10 -10 -8 -8 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 14 | . . . . 1 . 13 Max in Single Turn 3 | . . . . 1 . 3 Garrison Access 2 | . . . . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 38 | . 5 . . 11 2 20 Terminals 21 | . 5 . . 6 . 10 Fabricators 4 | . . . . . . 4 Repair Stations 1 | . . . . . . 1 Recycling Units 7 | . . . . 5 . 2 Scanalyzers 1 | . . . . . . 1 Garrison Access 2 | . . . . . . 2 Total Hacks 92 | . 16 . . 28 7 41 Successful 40 | . 9 . . 15 7 9 Failed 52 | . 7 . . 13 . 32 Catastrophic 14 | . 1 . . 1 . 12 Database Lockouts . | . . . . . . . Manual 48 | . 8 . . 15 . 25 Terminals 51 | . 16 . . 16 . 19 Fabricators 8 | . . . . . . 8 Repair Stations 2 | . . . . . . 2 Recycling Units 16 | . . . . 12 . 4 Scanalyzers 2 | . . . . . . 2 Garrison Access 6 | . . . . . . 6 Terminal Hacks 25 | . 9 . . 7 7 2 Part Schematic 1 | . 1 . . . . . Robot Analysis 13 | . 3 . . 4 6 . Prototype ID Bank 3 | . 1 . . 2 . . Alert Level 1 | . . . . 1 . . Locate Traps 4 | . 2 . . . . 2 Zone Layout 2 | . 2 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks 6 | . . . . 6 . . Process 4 | . . . . 4 . . Retrieve Matter 2 | . . . . 2 . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 5 | . . . . 2 . 3 Terminals 1 | . . . . 1 . . Botnet 1 | . . . . 1 . . Fabricators 1 | . . . . . . 1 Overload 1 | . . . . . . 1 Repair Stations 2 | . . . . . . 2 Recycling Units 1 | . . . . 1 . . Mask 1 | . . . . 1 . . Fedlink 1 | . . . . . . 1 Scrapoids 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 27 | . 4 . . 9 . 14 Full Trace Events 8 | . . . . 1 . 7 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 32 | . . . . . . 32 Parts Recycled . | . . . . . . . Recycled Matter 183 | . . . . 183 . . Retrieved Matter 84 | . . . . 84 . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 9 | . . . . 9 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies 14 | . . . . 9 . 5 Largest Group 9 | . . . . 9 9 9 Highest-Rated Group 146 | . . . . 145 145 146 Highest-Rated Ally 34 | . . . . 34 34 34 Total Orders 6 | . . . . 2 . 4 STAY 3 | . . . . 1 . 2 FOLLOW 3 | . . . . 1 . 2 Ally Attacks 93 | . . . . . . 93 Total Damage 1798 | . . . . . . 1798 Kills 14 | . . . . . . 14 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Robot Analysis Total 12 | . 3 . . 3 6 . Derelict Logs Recovered 6 | . . 1 . . 5 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 12526 | 88 319 877 1193 2983 2729 4337 Spaces Moved 5981 | 52 158 272 640 1526 1490 1843 Core 20 | 8 . . . . . 12 Treads 1043 | 44 158 272 419 . 38 112 Legs . | . . . . . . . Wheels 4918 | . . . 221 1526 1452 1719 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 100 100 115 110 Average Speed 159 | 143 160 160 154 122 179 175 Slowest Speed 1700 | 160 160 160 190 175 360 1700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 54 | 5 39 65 29 99 93 53 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . 1 . . 3 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 10 | . . 1 2 . 7 . Spaces Dug 16 | . . . 3 . . 13 Terrain Destroyed 236 | . . . 4 8 . 224 Melee 2 | . . . 1 . . 1 Projectile 82 | . . . 3 8 . 71 AOE 152 | . . . . . . 152 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 8368 | 63 199 698 754 2524 1549 2581 Wait 1442 | . 20 414 25 759 7 217 Move 5975 | 51 157 271 639 1525 1489 1843 Hop . | . . . . . . . Pick Up 110 | 6 3 1 12 26 27 35 Fast Attach 58 | 6 1 1 3 8 4 35 Attach 36 | . . . 2 1 1 32 Detach 14 | . . . 1 1 3 9 Swap 76 | . . . 12 6 7 51 Drop 74 | . 2 1 10 20 11 30 Fire 294 | . 13 7 46 31 . 197 Melee 48 | . . . 4 34 . 10 Ram . | . . . . . . . Kick . | . . . . . . . Crush 6 | . 3 3 . . . . Escape Stasis . | . . . . . . . Rewire 113 | . . . . 113 . . Trap 119 | . . . . . . 119 Miscellaneous 3 | . . . . . . 3 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 13) 408 | -10/Materials | Entered Mines 467 | -10/Mines | Assembled infested the area 546 | -10/Mines | Discovered new exit (range 7) 637 | -10/Mines | Learned location of Zion (-6) 757 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 761 | -10/Mines | Found Prototype Device 1280 | -10/Mines | Discovered new exit (range 4) 1285 | -10/Mines | Entered Subcaves 1914 | -10/Subcaves | Discovered new exit (range 3) 2120 | -10/Subcaves | Core integrity fell below 50% 2478 | -10/Subcaves | Entered Recycling 2559 | -8/Recycling | Core integrity fell below 20% 2912 | -8/Recycling | Discovered new exit (range 15) 2919 | -8/Recycling | Build established: Commander-Mutant 5392 | -8/Recycling | Scanned before Scraplab entrance 5431 | -8/Recycling | Entered Scraplab 5449 | -8/Recycling | Discovered new exit (range 4) 5461 | -8/Recycling | Entered Scraptown 5461 | -8/Scraptown | Accompanied by 9 allies 5770 | -8/Scraptown | Discovered new exit (range 11) 5832 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 5835 | -8/Scraptown | Learned location of 1 exit from Research 5836 | -8/Scraptown | Learned Factory stockpile data 5838 | -8/Scraptown | Learned location of Armory (-3) 5844 | -8/Scraptown | Learned location of Warlord (-4) 5947 | -8/Scraptown | Visited Shadow of the Wyrm 5993 | -8/Scraptown | Visited SPCMW 6031 | -8/Scraptown | Visited Awakened 6043 | -8/Scraptown | Visited Bundlers 6162 | -8/Scraptown | Visited Spacefarers 6214 | -8/Scraptown | Visited IN-MT5's Study 6637 | -8/Scraptown | Visited CR-KLE's Repair Center 6672 | -8/Scraptown | Visited UFD Registry 6672 | -8/Scraptown | Registered with UFD as "Quantumparser" 6748 | -8/Scraptown | Visited Research Penetration Think Tank 6795 | -8/Scraptown | Visited Science Guys 6867 | -8/Scraptown | Visited Science Testing Area 6962 | -8/Scraptown | Visited DA-N13 Charitable Foundation 6970 | -8/Scraptown | Found DCF Scrap (30 items) 7047 | -8/Scraptown | Visited Chapter 10 7109 | -8/Scraptown | Visited Derelict Rescue Squad 7158 | -8/Scraptown | Visited Analyses Database 7200 | -8/Scraptown | Visited A0-MCA Data Center 7211 | -8/Scraptown | Given a B+ rating by A0-MCA 7221 | -8/Scraptown | Found A0-MCA's Component Scanner 7332 | -8/Scraptown | Delivered Scrap Shield to a Scientist 7751 | -8/Scraptown | Identified Exp. Sensor Array 7795 | -8/Scraptown | CR-KLE repaired 3 parts 8091 | -8/Scraptown | Found Scrap Suit 8170 | -8/Scraptown | Discovered new exit (range 5) 8190 | -8/Scraptown | Entered Factory 8190 | -6/Factory | Accompanied by 9 allies 8190 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 8641 | -6/Factory | Lost 7 allies 9131 | -6/Factory | Build established: Cobbler-Skirmisher 9264 | -6/Factory | Repaired Cooling System 9539 | -6/Factory | Cargo convoy interrupted 9591 | -6/Factory | Lost 8 allies 9693 | -6/Factory | Garrison activated, responded to threat 10195 | -6/Factory | Scrapoid reinforcements arrived 10258 | -6/Factory | Spotted B-75 Beast 10267 | -6/Factory | Destroyed B-75 Beast 10330 | -6/Factory | Garrison activated, responded to threat 10450 | -6/Factory | Discovered new exit (range 13) 10480 | -6/Factory | Identified exit to Factory 10760 | -6/Factory | Discovered exit to Factory (range 9) 10869 | -6/Factory | Discovered exit to Factory (range 10) 10894 | -6/Factory | Build established: Gunner 11340 | -6/Factory | First assault squad dispatched 11522 | -6/Factory | Lost 4 parts (1p2n1u) 11532 | -6/Factory | Destroyed 9 combat bots 11627 | -6/Factory | Lost 8 parts (1p3n2u2w) 11649 | -6/Factory | Core integrity fell below 50% 11829 | -6/Factory | Lost 3 parts (1u2w) 11971 | -6/Factory | Lost 10 parts (2p4n2u2w) 12283 | -6/Factory | Core integrity fell below 20% 12326 | -6/Factory | Lost 3 parts (1p1u1w) 12527 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 12509_ Proton Cannon destroyed. 12511_ Destroyed Adv. Heat Sink. 12511_ G-50 Soldier system corrupted by crushing effect. 12512_ G-50 Soldier system terminally corrupted. 12512_ Hvy. Laser fried. 12514_ Acquired 10 matter. 12516_ Dropped Huge Storage Unit. 12516_ Dropped Coolant Injector. 12518_ Acquired 7 matter. 12519_ Dropped Imp. Deuterium Engine. 12520_ Scrap Suit cannibalized Imp. Deuterium Engine to repair Lgt. Angular Momentum Engine. 12522_ K-01 Serf collects debris. 12522_ C-30 ARC bursts open, deploying its payload. 12522_ G-67 Veteran unfolds itself. 12522_ G-50 Soldier unfolds itself. 12525_ K-01 Serf collects debris. 12525_ R-10 Processor collects Corrupted Mace. 12526_ G-50 Soldier destroyed. 12527_ Acquired 13 matter. 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