Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.29 @ 20:10:11 Player: skkpq Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (39) 195 Value Destroyed (1349) 1349 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1980) 1980 TOTAL SCORE: 8584 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 1416 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -342 Cogmind --------- Core Integrity 0/1000 Matter 211/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink Armor Integrity Analyzer Advanced Hacking Suite Component Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Advanced Targeting Computer Focal Shield Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Wheel Improved Hover Unit Linear Gravjet > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit Armor Integrity Analyzer Hardened Light Armor Plating Heart of Steel > --- WEAPON ----------- Zionite Laser-S Heavy Flak Cannon CR-A16's Pointy Stick > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Advanced Heat Sink Experimental Heat Sink Advanced Targeting Computer ECM Suite Focal Shield Focal Shield Advanced Hacking Suite Component Analysis Suite Improved Field Recycling Unit Drone Bay Powered Hammer [Rating: 78] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Zionite Light DM Reactor Propulsion Armored Wheel Treads Improved Medium Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon CR-A16's Pointy Stick Energy Gun Zionite Laser-S Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 . . . 6 . . . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 2 | . . . . . . 1 . . . . 1 Utility 5 | . . 1 . . . 3 . . . . 1 Weapon 2 | . . 1 . . . 1 . . . . . Parts Attached 84 | 6 6 7 . 4 7 16 1 6 . 8 23 Power 15 | 1 1 2 . . 1 3 . 1 . 1 5 Engine 13 | 1 1 2 . . 1 2 . . . 1 5 Core 1 | . . . . . . 1 . . . . . Reactor 1 | . . . . . . . . 1 . . . Propulsion 16 | 2 2 . . 1 1 2 . . . 1 7 Treads 2 | . . . . . . . . . . 1 1 Leg 2 | 2 . . . . . . . . . . . Wheel 10 | . 2 . . 1 1 2 . . . . 4 Hover 2 | . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . Utility 29 | 1 3 2 . 2 3 6 . 2 . 3 7 Device 14 | . . . . . 1 5 . 1 . 2 5 Storage 3 | 1 1 . . 1 . . . . . . . Processor 2 | . . 1 . . . . . . . 1 . Hackware 1 | . . . . . . . . . . . 1 Protection 9 | . 2 1 . 1 2 1 . 1 . . 1 Artifact . | . . . . . . . . . . . . Weapon 24 | 2 . 3 . 1 2 5 1 3 . 3 4 Energy Gun 9 | 1 . 1 . . . 1 1 2 . 1 2 Energy Cannon 2 | . . . . . 1 . . . . . 1 Ballistic Gun 6 | 1 . 1 . . 1 2 . 1 . . . Ballistic Cannon 1 | . . . . . . . . . . 1 . Launcher 4 | . . 1 . 1 . 1 . . . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 1 . 2 . 3 . 1 1 Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . . 4 Parts Lost 42 | . . . . 1 1 4 . 1 . 15 20 Power 8 | . . . . . 1 1 . . . 3 3 Propulsion 8 | . . . . . . . . . . 3 5 Utility 10 | . . . . . . . . . . 4 6 Weapon 16 | . . . . 1 . 3 . 1 . 5 6 Highest Loss Streak 15 | . . . . 1 1 4 . 1 . 7 15 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 83 | . 98 100 100 99 99 94 100 99 100 57 62 Engine 6 | . 14 11 11 11 10 8 6 5 . . 7 Core 1 | . . . . . . 3 6 6 6 . . Treads 1 | . . . . . . . . . . 3 3 Leg 1 | . 16 . . . . . . . . . . Wheel 13 | . 11 22 22 22 22 20 20 20 20 1 2 Device 10 | . . . . . 2 22 26 25 20 12 12 Storage 7 | . 14 11 11 11 11 6 6 6 6 6 4 Processor 4 | . . 11 11 11 11 2 . . . 1 5 Protection 6 | . 12 11 11 11 8 3 6 6 13 1 4 Energy Gun 7 | . 14 11 11 11 4 3 6 5 6 5 4 Ballistic Gun 6 | . 14 20 11 11 11 5 6 6 6 1 . Ballistic Cannon 1 | . . . . . . . . . . 4 3 Launcher 5 | . . 1 11 10 11 5 6 6 6 5 . Piercing Weapon 3 | . . . . . . 5 6 6 6 6 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 88 | 12 38 41 40 43 44 88 64 64 63 71 74 Greatest Support 40 | 20 24 24 24 24 24 36 36 36 36 36 40 Greatest Overweight (x) 21 | 1 1 1 1 1 1 2 1 1 1 17 21 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 2 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 10 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | 3 9 14 15 14 14 13 14 14 15 9 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 15 15 15 15 15 15 15 15 11 4 Class Distribution -------------------- 50% | Gunner 24% | Mutant 13% | Tank 3% | Messiah-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Messiah-Tank | -6/Data Miner Gunner | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Matter Collected 2374 | 260 111 155 . 16 342 356 172 86 . 678 198 Remotely . | . . . . . . . . . . . . Salvage Created 1591 | . 169 282 . . 198 27 60 133 . 435 287 Parts 85 | . 15 22 . . 9 4 1 5 . 16 13 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 64 | . . . . . 11 . 18 21 . 14 . Prevented 5 | . . . . . 2 . 2 . . 1 . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 32 | . 7 5 . . 5 1 . 3 . 7 4 Melee 4 | . . . . . . . . 1 . 2 1 Guns 10 | . 5 4 . . . . . . . 1 . Cannons 1 | . . . . . 1 . . . . . . AOE 14 | . 2 1 . . 4 1 . 2 . 4 . Classes Destroyed 11 | . 3 3 . . 1 . . . . 1 3 Worker 2 | . . 1 . . . 1 . . . . . Builder 1 | . . . . . . . . . . . 1 Watcher 3 | . 1 1 . . . . . . . . 1 Swarmer 13 | . 5 . . . 1 1 . 1 . 5 . Grunt 10 | . 2 1 . . 3 . . 2 . . 2 Brawler 1 | . . . . . . . . . . . 1 Duelist 1 | . . 1 . . . . . . . . . Sentry 3 | . . 3 . . . . . . . . . Specialist 1 | . . . . . . . . . . . 1 Hunter 3 | . . . . . 1 . . . . 2 . Z-Light 1 | . . . . . . . . . . 1 . Best Kill Streak 4 | . 3 3 . . 2 1 . 2 . 3 4 Combat Bots Only 4 | . 3 2 . . 2 1 . 2 . 3 4 Max Kills in Single Turn 2 | . 2 2 . . 1 1 . 2 . 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 2 1 . . 1 1 . 2 . 2 . Melee 1 | . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Hostile Shots Fired 656 | . 37 16 . . 80 100 6 18 . 156 243 Missed 189 | . 10 3 . . 30 34 3 4 . 51 54 Damage Taken 6540 | . 255 208 . . 800 778 56 185 . 1549 2709 Core 1570 | . 55 . . . 74 138 . 59 . 234 1010 Absorbed by Shields 59 | . . . . . . . 5 54 . . . Ignored by Resistances 150 | . . . . . . . . . . . 150 Core Remaining (%) 77 | 100 78 . . . 81 . . . . 49 . Volleys Fired 87 | . 18 13 . . 18 10 4 4 . 17 3 Largest 3 | . 2 3 . . 3 3 2 3 . 3 2 Hottest 179 | . 60 106 . . 116 122 97 118 . 118 179 Shots Fired 220 | . 36 39 . . 53 30 8 7 . 41 6 Gun 161 | . 36 38 . . 27 12 8 6 . 31 3 Cannon 20 | . . . . . 9 8 . . . . 3 Launcher 39 | . . 1 . . 17 10 . 1 . 10 . Special . | . . . . . . . . . . . . Kinetic 96 | . 18 25 . . 18 10 4 4 . 15 2 Thermal 44 | . . 1 . . 18 10 2 2 . 7 4 Explosive 39 | . . 1 . . 17 10 . 1 . 10 . Electromagnetic 41 | . 18 12 . . . . 2 . . 9 . Robot Hit Streak 12 | . 8 6 . . 12 2 1 8 . 9 4 Robot Miss Streak 9 | . 3 3 . . 6 9 3 . . 7 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . Shots Hit Robots 148 | . 23 25 . . 35 14 3 9 . 27 12 Core Hits 110 | . 11 13 . . 29 14 2 6 . 30 5 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 4 | . . 1 . . . . . . . . 3 Critical Strikes 6 | . . 1 . . 1 1 . . . . 3 Burn 1 | . . . . . 1 . . . . . . Destroy 1 | . . 1 . . . . . . . . . Smash 3 | . . . . . . . . . . . 3 Impale 1 | . . . . . . 1 . . . . . Melee Attacks 28 | . . . . . . 10 . 4 . 5 9 Impact 7 | . . . . . . . . . . . 7 Slashing . | . . . . . . . . . . . . Piercing 21 | . . . . . . 10 . 4 . 5 2 Sneak Attacks 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 Damage Inflicted 5047 | . 447 376 . . 1201 853 95 328 . 1273 474 Guns 1574 | . 291 299 . . 276 29 95 144 . 388 52 Cannons 188 | . . . . . 105 34 . . . . 49 Explosions 2498 | . 150 72 . . 820 585 . 120 . 751 . Melee 775 | . . . . . . 205 . 64 . 134 372 Ramming 12 | . 6 5 . . . . . . . . 1 Kinetic 870 | . 146 196 . . 185 29 64 72 . 162 16 Thermal 639 | . 150 15 . . 196 34 . 72 . 87 85 Explosive 2348 | . . 72 . . 820 585 . 120 . 751 . Electromagnetic 403 | . 145 88 . . . . 31 . . 139 . Impact 269 | . . . . . . . . . . . 269 Slashing . | . . . . . . . . . . . . Piercing 506 | . . . . . . 205 . 64 . 134 103 Highest Corruption 5 | . . . . . 1 . . . . . 5 Average Corruption 4 | . . . . . 1 . . . . . 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 5 | . . . . . . . . . . . 5 Message Errors 1 | . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 257 | . . . . . 20 27 . 6 . 91 113 Projectiles . | . . . . . . . . . . . . Explosions 112 | . . . . . 20 1 . . . 91 . Melee 145 | . . . . . . 26 . 6 . . 113 Knockbacks 2 | . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 204 | . 9 2 . . 50 17 . . . 126 . Shots 10 | . 1 . . . 3 2 . . . 4 . Rammed 2 | . . 1 . . . . . . . . 1 Targets Rammed 4 | . 2 1 . . . . . . . . 1 Kicked 2 | . 2 . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 383 | . 87 129 . . 383 63 77 28 . 196 185 Average Temperature 65 | . 23 50 . . 120 26 34 14 . 70 49 Received Heat Transfer 923 | . 48 84 . . 214 186 9 61 . 36 285 Effects 1 | . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . 2 Impact Corruptions 4 | . . . . . . . . . . . 4 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 1138 | . 200 37 . . 518 74 . 74 . 111 124 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Peak Influence 538 | . 142 304 118 . . 538 . . . . 147 Initial 199 | . . 59 118 . . 199 . . . . 9 Average 161 | . 63 175 118 . . 410 . . . . 20 Maximum Alert Level 2 | . . 1 . . . 2 . . . . . Low Security (%) 70 | 100 100 71 100 . . 9 . . . . 100 Level 1 13 | . . 28 . . . 35 . . . . . Level 2 15 | . . . . . . 54 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 7 | . . . . . . 3 . 1 . . 3 Investigation 2 | . . . . . . . . 1 . . 1 Extermination 2 | . . . . . . 1 . . . . 1 Reinforcement 1 | . . . . . . . . . . . 1 Assault 2 | . . . . . . 2 . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Distress Signals 2 | . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 97 | . 12 7 . . 11 15 8 10 . 15 19 Peak Tracking Total 10 | . 3 3 . . 4 4 4 7 . 5 10 Tactical Retreats 5 | . . 1 . . . . . . . 2 2 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 1 | . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 6 | . . 6 . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 3 | . . . . . . 3 . . . . . Triggered 2 | . 1 . . . 1 . . . . . . Fabricated Traps 4 | . . . . . . 4 . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 3 | . . 1 . . . 1 . 1 . . . Max in Single Turn 1 | . . 1 . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 16 | . 3 4 . 1 . . 1 2 4 . 1 Terminals 8 | . 3 3 . . . . . 1 . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 64 | . 8 18 . 2 . . 1 5 29 . 1 Successful 54 | . 3 13 . 2 . . 1 5 29 . 1 Failed 10 | . 5 5 . . . . . . . . . Catastrophic 4 | . 2 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 29 | . 4 5 . 2 . 12 1 . . . 5 Terminals 20 | . 8 7 . . . . . 4 . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 11 | . . 11 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 44 | . 3 3 . 2 . . 1 5 29 . 1 Record 16 | . . . . . . . 1 4 11 . . Part Schematic 13 | . . . . 2 . . . . 11 . . Robot Schematic 4 | . . . . . . . . . 4 . . Prototype ID Bank 3 | . . . . . . . . . 3 . . Open Door 1 | . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . 1 Alert Level 1 | . 1 . . . . . . . . . . Locate Traps 4 | . 2 2 . . . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 10 | . . 10 . . . . . . . . . Insert Component 5 | . . 5 . . . . . . . . . Analyze 5 | . . 5 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 7 | . 3 3 . . . . . 1 . . . Full Trace Events 1 | . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . 3 . . . . 4 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 31 | . . 4 . 16 . . . . 11 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 5 | . . 5 . . . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Total Allies 21 | . . . . 6 . 9 . . . 1 5 Largest Group 10 | . . . . 6 6 10 8 5 1 1 5 Highest-Rated Group 719 | . . . . 342 342 719 560 350 70 96 323 Highest-Rated Ally 96 | . . . . 96 96 96 70 70 70 96 85 Zionite Dispatches 5 | . . . . . . 3 . . . . 2 Heavy 1 | . . . . . . . . . . . 1 Light 3 | . . . . . . 3 . . . . . Hacker 1 | . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . Ally Attacks 189 | . . . . . 40 40 51 35 . 17 6 Total Damage 4858 | . . . . . 1001 1258 976 735 . 518 370 Kills 48 | . . . . . 8 14 10 7 . 6 3 Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 2 1 . 2 . . 1 . Drone Launches 2 | . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . 1 . . . . . Active Garrisons 1 | . . . . . . 1 . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Turns Passed 7261 | 65 527 279 77 1219 570 742 547 388 88 1889 870 Spaces Moved 4860 | 46 352 197 73 1105 457 558 502 329 84 725 432 Core 214 | 14 . . . . . . . . . 38 162 Treads 666 | . . . . . . . . . . 483 183 Legs 212 | 32 180 . . . . . . . . . . Wheels 3768 | . 172 197 73 1105 457 558 502 329 84 204 87 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 105 105 105 105 105 105 105 105 105 105 50 Average Speed 133 | 108 120 105 105 105 105 112 105 105 105 243 173 Slowest Speed 1100 | 120 190 105 105 105 105 120 105 105 105 900 1100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 47 | 4 68 21 32 87 66 15 67 49 71 74 10 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 4 | . . . . 1 . . 1 1 1 . . Known Exits Taken 1 | . . . . . . . . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 19 | . . . 1 1 1 . 8 6 . 2 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 208 | . 4 11 . . 85 28 . 4 . 75 1 Melee . | . . . . . . . . . . . . Projectile 3 | . . . . . . . . . . 2 1 AOE 205 | . 4 11 . . 85 28 . 4 . 73 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Total 5389 | 58 422 241 73 1165 511 637 515 359 83 801 524 Wait 174 | 1 12 10 1 41 16 9 2 2 . 42 38 Move 4847 | 45 351 196 72 1104 456 557 501 326 83 724 432 Hop 1 | . . . . . . . . 1 . . . Pick Up 86 | 6 20 6 . 7 6 19 3 6 . 4 9 Fast Attach 34 | 6 3 4 . 1 2 3 . 3 . 2 10 Attach 44 | . . 3 . 1 5 13 1 2 . 6 13 Detach . | . . . . . . . . . . . . Swap 7 | . 3 . . 3 . . . 1 . . . Drop 72 | . 13 8 . 8 7 13 3 10 . 1 9 Fire 87 | . 18 13 . . 18 10 4 4 . 17 3 Melee 27 | . . . . . . 10 . 4 . 5 8 Ram 2 | . . 1 . . . . . . . . 1 Kick 2 | . 2 . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 3 | . . . . . 1 . 1 . . . 1 Trap 3 | . . . . . . 3 . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low / Ext) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 12) 322 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 10) 556 | -10/Materials | Discovered new exit (range 16) 593 | -10/Materials | Entered another Materials area 593 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 780 | -9/Materials | Discovered new exit (range 14) 872 | -9/Materials | Entered Mines 887 | -9/Mines | Build established: Gunner 942 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 949 | -9/Mines | Entered Zion 975 | -7/Zion | Found CR-A16's Pointy Stick 1121 | -7/Zion | Found Prototype Device 1183 | -7/Zion | Found Prototype Launcher 1265 | -7/Zion | Learned Factory terminal intel 1296 | -7/Zion | Given the Hacking Drone Bay 1296 | -7/Zion | Identified Rocket Array 1298 | -7/Zion | Found Prototype Device 1532 | -7/Zion | Imprinted 1534 | -7/Zion | Declared Zion's savior 1717 | -7/Zion | Given A8's code to call for help 1916 | -7/Zion | Enhanced Grunt warped into view, answering call for help 1918 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2041 | -7/Zion | Discovered new exit (range 14) 2168 | -7/Zion | Entered Proximity Caves 2168 | -6/Proximity Caves | Accompanied by 6 allies 2183 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2376 | -6/Proximity Caves | Learned location of 1 exit from Factory 2386 | -6/Proximity Caves | Spotted B-75 Beast 2396 | -6/Proximity Caves | Allies destroyed B-75 Beast 2594 | -6/Proximity Caves | Discovered new exit (range 9) 2738 | -6/Proximity Caves | Entered Factory 2738 | -6/Factory | Accompanied by 5 allies 2738 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 2739 | -6/Factory | Identified exit to Extension 2740 | -6/Factory | Identified exit to Factory 2740 | -6/Factory | Identified Bomb Factory No. 2 2741 | -6/Factory | Loaded intel: 28 terminal locations 3007 | -6/Factory | Lost 4 parts (1p3w) 3035 | -6/Factory | Zion Light squad teleported in 3146 | -6/Factory | Identified Hacking Drone Bay 3248 | -6/Factory | Retrieved Zion intel report: Active Garrisons 3249 | -6/Factory | Zion Light squad teleported in 3263 | -6/Factory | Zion Light squad teleported in 3289 | -6/Factory | Discovered new exit (range 10) 3438 | -6/Factory | First assault squad dispatched 3480 | -6/Factory | Entered Lower Caves 3480 | -6/Lower Caves | Accompanied by 8 allies 3680 | -6/Lower Caves | Learned Factory emergency access door positions 3697 | -6/Lower Caves | Build established: Tank 4019 | -6/Lower Caves | Discovered new exit (range 8) 4027 | -6/Lower Caves | Entered another Lower Caves area 4027 | -6/Lower Caves | Accompanied by 5 allies 4040 | -6/Lower Caves | Found Prototype Device 4331 | -6/Lower Caves | Attracted the attention of an 0b10 base 4373 | -6/Lower Caves | Lost 4 allies 4382 | -6/Lower Caves | Discovered new exit (range 13) 4415 | -6/Lower Caves | Entered Data Miner 4415 | -6/Data Miner | Accompanied by 1 ally 4415 | -6/Data Miner | Discovered new exit (range 6) 4435 | -6/Data Miner | Met Data Miner 4460 | -6/Data Miner | Learned location of Section 7 (-2) 4460 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4477 | -6/Data Miner | Received God Mode back door access code from Data Miner 4503 | -6/Data Miner | Entered Proximity Caves 4503 | -5/Proximity Caves | Accompanied by 1 ally 4632 | -5/Proximity Caves | Identified Heart of Steel 4651 | -5/Proximity Caves | Lost 6 parts (1p2n2u1w) 4842 | -5/Proximity Caves | Escorted by Enhanced Grunt 4907 | -5/Proximity Caves | Lost 7 parts (2p1n2u2w) 5280 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5294 | -5/Proximity Caves | Build established: Gunner 5617 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5687 | -5/Proximity Caves | Spotted B-75 Beast 6324 | -5/Proximity Caves | Core integrity fell below 50% 6392 | -5/Proximity Caves | Entered Factory 6392 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6555 | -5/Factory | Build established: Mutant 6718 | -5/Factory | Zion Heavy squad teleported in 7010 | -5/Factory | Zion Hacker squad teleported in 7060 | -5/Factory | Lost 5 allies 7076 | -5/Factory | Lost 3 parts (1n2w) 7177 | -5/Factory | Lost 15 parts (3p4n4u4w) 7242 | -5/Factory | Core integrity fell below 50% 7258 | -5/Factory | Core integrity fell below 20% 7262 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- ALERT: Rogue bot located, Programmers report to Factory Zone 5U. System corrupted: Component data lost. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Wall collapses. System corrupted: Heat flow error (+225). Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Focal Shield destroyed. Exp. Heat Sink destroyed. Penetrated by Slug. Slug penetrates Wall. Wall collapses. Penetrated by Slug. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????##############??????????? | | ??????????????????# #??????????? | | ??????????????????# #??????????? | | ??????????????????# #??????????? | | ??????????????????# #??????????? | | ??????????????????# #??????????? | | ??????????????????# #??????????? | | ??????????????????# #??????????? | | ??????????????????# #??????????? | | ??????????????????# #??????????? | | ??????????????????# #??????????? | | ??????????????????# #######????? | | ??????????????????# h h # #????? | | ??????????????????#######;;;/### #????? | | ????????????????????????# h #????? | | ??????????????########### h #????? | | ??????????????# # #????? | | ??????????????# #@ #????? | | ??????????????# # #????? | | ??????????????# # #????? | | ??????????????# # #????? | | ######????????# # #????? | | #????????# + #????? | | #????????# # #????? | | #????????######+#### #????? | | #?????????????# #??# #????? | | #????????????## #??# #### ###????? | | #????????????# #??# #??# #??????? | | #????????????#T #### #??# #??????? | | #???########### #??# #??????? | | #???# #?# #??# #??????? | | * #???# #?# #??# #??????? | | #???# #?# #??# #??????? | | #???# #?# #??# #??????? | | ########## ### #??# #??????? | | # # #??# #??????? | | # # ####+######## | | "" """ # ! # """ # # | | "" """ # + """ # """ # | | "" """ # # """ # """ # | | # ! #! # """ # | | ######### # "" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 40 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 550 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 1 Particle Charging 20 Offensive Hacking 14 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Disposable Heat Sink | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Hvy. Plasma Cannon | -7/Zion | Archive Recalibrator | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Railgun | -6/Data Miner | Free Mass Driver | -6/Data Miner | Free Antimatter Reactor | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive S-27 Virus | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Help From High Places Just Browsing Leap Before You Look The More The Merrier Challenges ------------ None Game ------ Seed SmartbombWeaponsPlatform Manual? 0 Play Time 01:44:19 Cumulative 21.1 hours Start 2024.05.29 @ 18:14:26 End 2024.05.29 @ 20:10:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c7d947fc-8150-483d-aff1-66fa79560f53