Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.07 @ 22:01:40 Player: kaj Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (63) 315 Value Destroyed (1967) 1967 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6862 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 123/300 Energy 88/100 System Corruption 0% Temperature Cool (36) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Signal Interpreter Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core High-capacity Matter Pod (200) Minigun Field Lobotomy Kit (5) Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Targeting Computer Armor Integrity Analyzer Improved Weapon Shielding Reactive Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Improved Heat Sink High-capacity Matter Pod High-capacity Matter Pod Signal Interpreter Light Assault Rifle Light Assault Rifle Light Assault Rifle Minigun High-powered Shotgun Gauss Rifle Mini Grenade Launcher Mini Grenade Launcher Field Lobotomy Kit Mining Claw Katana [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 4 | . . . . . . . 2 2 . Weapon . | . . . . . . . . . . Parts Attached 61 | 2 5 6 6 6 1 4 12 4 15 Power 9 | . 1 1 1 1 . 1 2 . 2 Engine 7 | . 1 1 1 1 . . 1 . 2 Core 2 | . . . . . . 1 1 . . Reactor . | . . . . . . . . . . Propulsion 14 | 2 . 2 4 . 1 1 2 . 2 Treads 10 | 1 . 1 4 . 1 1 2 . . Leg 2 | . . . . . . . . . 2 Wheel 2 | 1 . 1 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 16 | . 3 . . . . . 7 2 4 Device 4 | . 1 . . . . . 1 1 1 Storage 1 | . 1 . . . . . . . . Processor 6 | . 1 . . . . . 3 . 2 Hackware . | . . . . . . . . . . Protection 5 | . . . . . . . 3 1 1 Artifact . | . . . . . . . . . . Weapon 22 | . 1 3 1 5 . 2 1 2 7 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 17 | . 1 3 1 3 . 2 1 2 4 Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . . . 2 . . . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . Parts Lost 31 | . 1 5 . . . 3 7 . 15 Power 4 | . 1 1 . . . . 1 . 1 Propulsion 10 | . . 1 . . . 1 3 . 5 Utility 6 | . . . . . . . 2 . 4 Weapon 11 | . . 3 . . . 2 1 . 5 Highest Loss Streak 6 | . 1 3 . . . 2 6 . 6 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 95 | . 97 99 100 100 100 99 92 90 59 Engine 8 | . 13 14 11 11 11 1 6 . 1 Core 2 | . . . . . . 9 2 7 2 Treads 25 | . 14 16 33 33 33 39 28 23 7 Wheel 7 | . 14 11 11 11 11 4 . . . Storage 11 | . 17 14 11 11 11 11 9 7 7 Processor 12 | . 3 14 11 11 11 11 18 15 16 Protection 2 | . . . . . . . 9 15 6 Ballistic Gun 20 | . 26 27 22 6 22 21 18 15 12 Launcher 2 | . . . . 15 . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 69 | 10 53 48 48 48 48 50 62 69 69 Greatest Support 80 | 16 16 40 16 16 16 80 80 60 60 Greatest Overweight (x) 18 | . 3 2 2 2 2 3 1 1 18 Average Overweight (x) 1 | . 1 1 2 2 2 . . 1 3 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 18 20 20 20 20 20 20 20 19 Most Carried 20 | 6 20 20 20 20 20 20 20 19 18 Average Carried 18 | 6 12 19 18 19 20 19 17 15 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 20 20 20 20 20 20 20 15 5 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Matter Collected 1680 | 200 250 241 120 156 . 235 287 . 191 Remotely . | . . . . . . . . . . Salvage Created 2086 | . 301 251 188 187 . 281 518 . 360 Parts 128 | . 20 18 17 9 . 15 34 . 15 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 61 | . 6 10 6 9 . 8 16 . 6 Guns 53 | . 6 10 6 1 . 8 16 . 6 AOE 8 | . . . . 8 . . . . . Classes Destroyed 8 | . 2 1 1 1 . 1 1 . 1 Operator 1 | . . . . . . . 1 . . Watcher 1 | . 1 . . . . . . . . Swarmer 24 | . . 6 3 3 . 4 8 . . Grunt 26 | . 6 4 1 5 . 3 5 . 2 Duelist 2 | . . . . 1 . . . . 1 Sentry 4 | . . . 2 . . . 2 . . Specialist 3 | . . . . . . . . . 3 Hunter 2 | . . . . . . 1 1 . . Best Kill Streak 5 | . 3 3 5 3 . 5 5 . 3 Combat Bots Only 5 | . 3 3 5 3 . 5 5 . 3 Max Kills in Single Turn 3 | . 1 1 2 3 . 1 2 . 1 Gunslinging 1 | . . . 1 . . . . . . Exploded 3 | . . . . 3 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Hostile Shots Fired 469 | . 40 69 30 15 . 68 113 . 134 Missed 114 | . 8 19 6 5 . 20 28 . 28 Damage Taken 5329 | . 428 483 255 182 . 660 1073 . 2248 Core 1341 | . 98 97 46 55 . 169 170 . 706 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 106 | . . . . . . . . . 106 Ignored by Resistances 154 | . . . . . . . . . 154 Core Remaining (%) 55 | 100 . 22 . . . 32 69 . . Volleys Fired 203 | . 25 31 15 8 . 38 53 . 33 Largest 2 | . 2 2 2 2 . 2 2 . 2 Hottest 60 | . 40 40 40 60 . 43 43 . 60 Shots Fired 389 | . 50 50 30 16 . 74 106 . 63 Gun 376 | . 50 50 30 8 . 74 106 . 58 Cannon . | . . . . . . . . . . Launcher 13 | . . . . 8 . . . . 5 Special . | . . . . . . . . . . Kinetic 376 | . 50 50 30 8 . 74 106 . 58 Thermal . | . . . . . . . . . . Explosive 13 | . . . . 8 . . . . 5 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 21 | . 18 7 10 4 . 6 19 . 21 Robot Miss Streak 4 | . 2 3 2 2 . 4 4 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . 1 2 3 . . . . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . . . . 1 Shots Hit Robots 260 | . 36 32 23 6 . 38 74 . 51 Core Hits 126 | . 16 18 10 12 . 18 33 . 19 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . Critical Strikes 1 | . . . . . . 1 . . . Destroy 1 | . . . . . . 1 . . . Melee Attacks 8 | . . . . . . . . . 8 Impact . | . . . . . . . . . . Slashing 8 | . . . . . . . . . 8 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3946 | . 376 368 240 557 . 475 846 . 1084 Guns 3153 | . 376 368 240 43 . 475 846 . 805 Cannons . | . . . . . . . . . . Explosions 721 | . . . . 514 . . . . 207 Melee 72 | . . . . . . . . . 72 Ramming . | . . . . . . . . . . Kinetic 3153 | . 376 368 240 43 . 475 846 . 805 Thermal 87 | . . . . 87 . . . . . Explosive 634 | . . . . 427 . . . . 207 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 72 | . . . . . . . . . 72 Piercing . | . . . . . . . . . . Highest Corruption 1 | . 1 1 . . . . . . . Average Corruption 1 | . 1 1 . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 6 | . . 6 . . . . . . . Message Errors 1 | . . 1 . . . . . . . Matter Fused 2 | . . 2 . . . . . . . Heat Flow Errors 2 | . . 2 . . . . . . . Energy Discharges 1 | . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 34 | . . . . 27 . . . . 7 Projectiles . | . . . . . . . . . . Explosions 27 | . . . . 27 . . . . . Melee 7 | . . . . . . . . . 7 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 154 | . . . . 72 . . . . 82 Shots 4 | . . . . 2 . . . . 2 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 230 | . 30 230 6 6 . 18 76 . 12 Average Temperature 20 | . 11 62 3 3 . 7 15 . 8 Received Heat Transfer 1893 | . 240 153 81 60 . 270 495 . 594 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 100 | . . . . 100 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Peak Influence 380 | . 187 212 165 380 . 170 358 98 140 Initial 98 | . . 72 . 64 . . . 98 68 Average 117 | . 101 71 106 226 . 60 175 98 106 Maximum Alert Level 1 | . . 1 . 1 . . 1 . . Low Security (%) 86 | 100 100 91 100 53 . 100 75 100 100 Level 1 13 | . . 8 . 46 . . 25 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . 2 . . . . . 3 . 1 Investigation 4 | . 2 . . . . . 2 . . Extermination . | . . . . . . . . . . Reinforcement 2 | . . . . . . . 1 . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Distress Signals 1 | . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 71 | . 9 11 7 7 . 8 18 . 11 Peak Tracking Total 5 | . 3 3 5 3 . 3 5 . 5 Tactical Retreats 1 | . . . . . . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Traps Triggered 2 | . 1 . . . . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Machines Disabled 3 | . . . . 3 . . . . . Max in Single Turn 3 | . . . . 3 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Machines Accessed 10 | . 4 . 2 . 1 . 2 1 . Terminals 9 | . 4 . 2 . . . 2 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 25 | . 13 . 3 . 1 . 6 2 . Successful 14 | . 6 . 2 . 1 . 4 1 . Failed 11 | . 7 . 1 . . . 2 1 . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 20 | . 10 . 3 . 1 . 6 . . Terminals 24 | . 13 . 3 . . . 6 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 7 | . 2 . . . 1 . 3 1 . Robot Analysis 3 | . . . . . . . 3 . . Open DSF 1 | . . . . . . . . 1 . Terminal Index 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 7 | . 4 . 2 . . . 1 . . Terminals 7 | . 4 . 2 . . . 1 . . Botnet 7 | . 4 . 2 . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 8 | . 4 . 2 . . . 2 . . Full Trace Events 2 | . 1 . . . . . 1 . . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Robot Analysis Total 3 | . . . . . . . 3 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Turns Passed 4093 | 6 371 1002 282 530 280 641 652 73 256 Spaces Moved 2231 | 4 208 608 163 371 214 338 266 29 30 Core 6 | . . . . . . . . . 6 Treads 613 | . . 71 . . . 235 266 29 12 Legs 12 | . . . . . . . . . 12 Wheels 1600 | 4 208 537 163 371 214 103 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 100 100 130 130 130 130 130 160 240 50 Average Speed 146 | 100 129 142 130 130 130 154 170 240 336 Slowest Speed 950 | 100 145 240 130 130 130 160 240 240 950 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 2 46 94 16 67 60 76 31 1 30 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 2 | . . 1 . . . 1 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 102 | . . . . 75 . . . . 27 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 102 | . . . . 75 . . . . 27 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Total 2699 | 5 267 695 211 402 216 384 369 35 115 Wait 106 | . 4 44 7 12 . 1 27 . 11 Move 2222 | 3 207 607 162 370 213 337 265 28 30 Hop . | . . . . . . . . . . Pick Up 55 | . 20 5 10 3 1 3 9 . 4 Fast Attach 13 | . 2 2 . . . 1 2 . 6 Attach 31 | . 3 3 2 . . 3 9 4 7 Detach 2 | . . . . . . . . . 2 Swap 17 | 2 . 1 4 6 1 . 1 . 2 Drop 42 | . 6 2 11 3 1 1 3 3 12 Fire 203 | . 25 31 15 8 . 38 53 . 33 Melee 8 | . . . . . . . . . 8 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 1) 7 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 3) 277 | -10/Materials | Identified exit to Materials 310 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 13) 365 | -10/Materials | Identified exit to Mines 378 | -10/Materials | Entered Mines 422 | -10/Mines | Learned location of Storage (-7) 466 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 481 | -10/Mines | Core integrity fell below 50% 523 | -10/Mines | Lost 3 parts (1p1n1w) 646 | -10/Mines | Discovered exit to Materials (range 8) 707 | -10/Mines | Discovered exit to Materials (range 10) 1380 | -10/Mines | Entered Materials 1380 | -9/Materials | Evolved 2 slots: Propulsion x2 1654 | -9/Materials | Discovered new exit (range 7) 1660 | -9/Materials | Identified exit to Mines 1662 | -9/Materials | Entered Mines 1812 | -9/Mines | Discovered new exit (range 12) 1828 | -9/Mines | Identified exit to Materials 2148 | -9/Mines | Learned Materials stockpile data 2156 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2159 | -9/Mines | Found Prototype Device 2186 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2187 | -9/Mines | Discovered new exit (range 5) 2191 | -9/Mines | Identified exit to Exiles 2192 | -9/Mines | Entered Exiles 2225 | -9/Exiles | Met 8R-AWN 2246 | -9/Exiles | Met EX-HEX 2282 | -9/Exiles | Met EX-BIN 2298 | -9/Exiles | Aligned with FarCom system 2299 | -9/Exiles | Given EX-Vault access code 2331 | -9/Exiles | Build established: Scavenger-Mutant 2342 | -9/Exiles | Opened EX-Vault 2353 | -9/Exiles | Found Field Lobotomy Kit 2380 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2415 | -9/Exiles | Met EX-DEC 2462 | -9/Exiles | Discovered new exit (range 10) 2471 | -9/Exiles | Identified exit to Mines 2472 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2472 | -9/Exiles | Entered Mines 2545 | -8/Mines | Core integrity fell below 50% 3087 | -8/Mines | Discovered exit to Materials (range 4) 3113 | -8/Mines | Entered Materials 3113 | -8/Materials | Evolved 2 slots: Utility x2 3305 | -8/Materials | Lost 6 parts (1p3n1u1w) 3435 | -8/Materials | Discovered new exit (range 8) 3445 | -8/Materials | Identified exit to Factory 3630 | -8/Materials | Identified Exp. Sensor Array 3765 | -8/Materials | Entered Factory 3765 | -7/Factory | Evolved 2 slots: Utility x2 3797 | -7/Factory | Identified exit to DSF 3838 | -7/Factory | Entered DSF 3885 | -7/DSF | Additional patrols routed to DSF 3954 | -7/DSF | Lost 5 parts (1p3n1u) 3992 | -7/DSF | Core integrity fell below 50% 4031 | -7/DSF | Lost 4 parts (2u2w) 4089 | -7/DSF | Core integrity fell below 20% 4094 | -7/DSF | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04077_ Acquired Axe. 04082_ Knocked back. 04083_ Acquired 4 matter. 04084_ Flexi-carbon Leg destroyed. 04084_ Critical hit (Burn: +37). 04086_ Mni. Grenade Launcher destroyed. 04086_ Kinecellerator destroyed. 04088_ Mni. Grenade Launcher destroyed. 04088_ Dropped Angular Momentum Engine. 04089_ Dropped Imp. Heat Sink. 04089_ Dropped Hcp. Matter Pod. 04090_ Aluminum Leg destroyed. 04091_ Dropped Mining Claw. 04091_ Dropped Katana. 04092_ Dropped Gauss Rifle. 04092_ Slug penetrates G-47 Trooper. 04092_ G-47 Trooper knocked back. 04092_ Dropped Hpw. Shotgun. 04093_ The unstable cave ceiling collapses. 04093_ Dropped Hcp. Storage Unit. Map ----- +----------------------------------------------------+ | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????????? ?????????????????????? | | ?????????? ????????????????????? | | ????????? ????????????????????? | | ????????? #????????????????????? | | ????????? #????????????????????? | | ????????? !????????????????????? | | ?????????% !????????????????????? | | ????????# ###??????????????????? | | ???????? !!?????#?????????????? | | ???????? !!???? ##????????????? | | ???????? !???# #????????????? | | ??????### #?? ####??????????? | | ??????# #?/ #??????????? | | ??????# ## / g## ????????? | | ??????# % g% ????????? | | ??????# @ g H ????????? | | ??????#%![* g ????????? | | ??????#/*![ #!!! #??????????? | | ??????#/![ #???????????????? | | ??????##!! ####???????????????? | | ???????#!![!!#??????????????????? | | ???????#!% !!#??????????????????? | | ???????#![ !!#??????????????????? | | ???????## ###??????????????????? | | ???????#! !!#??????????????????? | | ???????#! !#??????????????????? | | ???????## !###??????????????????? | | ??????### =##???#???????????????? | | ????###"" ! ## #!!!##??????????? | | ????""""" ?????? | | ????"##"" ?????? | | ??????#"""""## # #==!!! ?????? | | ??????#"""""#?###???#???????????? | | ??????####"##???????????????????? | | ?????????#"#????????????????????? | | ?????????""#????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 375 Resistance: KI 20 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonPhysicsMaul Manual? 0 Play Time 00:30:57 Cumulative 161.8 hours Start 2024.06.07 @ 21:31:41 End 2024.06.07 @ 22:01:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 250 Rogue 250 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 58 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters SATURATION(75) Filters LOW_CONTRAST(23,23,23) Steam 1 RUN: bf70a9d3-a093-4e98-acc9-253cdfeb88e7