Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.19 @ 15:33:15 // Winter2022/Polymind Player: Xcalibur Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (948) 948 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1591) 1591 TOTAL SCORE: 3829 Bonus ------- Polymind Skill 1567 High Alert Combat Kills 24 Cogmind --------- Core Integrity 0/550 Matter 0/0 Energy 110/110 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (1) ------ (None) > --- WEAPON (1) ------- Particle Gun > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Targeting Computer > --- WEAPON ----------- Assault Rifle Gauss Rifle > --- INVENTORY -------- (None) [Rating: 15] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Targeting Computer Device Improved Terrain Scanner Storage Medium Matter Pod Processor Targeting Computer Weapon Gauss Rifle Energy Gun Backup Laser I Ballistic Gun Gauss Rifle Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached . | . . . . Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion . | . . . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility . | . . . . Device . | . . . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon . | . . . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . 3 . 14 Power 4 | . 1 . 3 Propulsion 9 | . 2 . 7 Utility 2 | . . . 2 Weapon 2 | . . . 2 Highest Loss Streak 6 | . 3 . 6 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 98 100 88 Engine 7 | . 21 25 2 Core 10 | . . . 13 Leg 6 | . . . 9 Wheel 7 | . 36 . . Hover 10 | . . . 14 Flight 6 | . 5 50 3 Device 2 | . 11 . . Storage 2 | . 13 . . Processor 9 | . . . 12 Energy Gun 5 | . . . 7 Ballistic Gun 17 | . 2 25 21 Special Weapon 1 | . 5 . . Naked Turns 3 | . 1 . 2 Heaviest Build 11 | 6 6 4 11 Greatest Support 30 | 20 20 8 30 Greatest Overweight (x) 2 | . 1 . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 1 | . 1 . 1 Average Capacity . | . . . . Most Carried . | . . . . Average Carried . | . . . . Final Capacity 1 | . . . 1 Final Carried . | . . . . Class Distribution -------------------- 60% | Hunter 18% | Swarmer 10% | Worker 8% | Tunneler Dominant Class ---------------- Worker | -10/Materials Swarmer | -9/Materials Hunter | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 295 | . . . 295 Remotely . | . . . . Salvage Created 1113 | . 52 . 1061 Parts 53 | . 3 . 50 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 21 | . 2 . 19 Guns 21 | . 2 . 19 Classes Destroyed 8 | . 2 . 6 Worker 3 | . 1 . 2 Hauler 1 | . . . 1 Watcher 1 | . . . 1 Swarmer 3 | . 2 . 1 Grunt 13 | . . . 13 Brawler 2 | . . . 2 Sentry 2 | . . . 2 Hunter 1 | . . . 1 Best Kill Streak 5 | . 3 . 5 Combat Bots Only 5 | . 2 . 5 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1805 | . 338 . 1467 Core 689 | . 129 . 560 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 48 100 . Volleys Fired 101 | 1 6 . 94 Largest 2 | 1 1 . 2 Hottest 100 | 100 20 . 65 Shots Fired 143 | 1 6 . 136 Gun 142 | . 6 . 136 Cannon . | . . . . Launcher . | . . . . Special 1 | 1 . . . Kinetic 112 | . 6 . 106 Thermal 31 | 1 . . 30 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 16 | . 4 . 16 Robot Miss Streak 3 | . 1 . 3 Penetration Max 1 | . . . 1 Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 112 | . 5 . 107 Core Hits 56 | . 4 . 52 Critical Kills 2 | . . . 2 Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Destroy 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1660 | . 76 . 1584 Guns 1631 | . 47 . 1584 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 29 | . 29 . . Kinetic 1386 | . 47 . 1339 Thermal 245 | . . . 245 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 14 | . 14 . . Shots . | . . . . Rammed 3 | . 3 . . Targets Rammed 3 | . 3 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 80 | 80 32 . 63 Average Temperature 23 | 42 11 . 22 Received Heat Transfer 759 | . 93 . 666 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 888 | . . . 888 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 548 | . 216 141 548 Initial 91 | . . 91 59 Average 185 | . 83 99 277 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 58 | 100 93 100 33 Level 1 32 | . 6 . 51 Level 2 8 | . . . 14 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 . 4 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 9 | . 2 . 7 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 21 1 31 Peak Tracking Total 10 | . 10 1 6 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged 1 | . 1 . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 11 | . 3 1 7 Terminals 10 | . 3 1 6 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 37 | . 12 3 22 Successful 22 | . 7 2 13 Failed 15 | . 5 1 9 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 19 | . 8 1 10 Terminals 33 | . 12 3 18 Fabricators . | . . . . Repair Stations 4 | . . . 4 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 4 1 7 Terminal Index 1 | . 1 . . Unreport Threat 1 | . . . 1 Locate Traps 3 | . 1 . 2 Recall Reinforcements 2 | . . . 2 Zone Layout 5 | . 2 1 2 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Refit 2 | . . . 2 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 3 1 4 Terminals 8 | . 3 1 4 Botnet 7 | . 2 1 4 Sabotage 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 3 1 7 Full Trace Events 3 | . . 1 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 3 | . 1 . 2 Non-combat . | . . . . Combat 3 | . 1 . 2 Robot Hacks Applied 5 | . 1 . 4 find_shortcuts 3 | . 1 . 2 find_garrison 2 | . . . 2 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 5 | 1 2 . 2 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1011 | 191 177 33 610 Spaces Moved 834 | 128 220 88 398 Core 54 | 14 6 . 34 Treads . | . . . . Legs 92 | . . . 92 Wheels 298 | 114 184 . . Hover 193 | . . . 193 Flight 197 | . 30 88 79 Fastest Speed 37 | 50 37 37 37 Average Speed 75 | 76 74 37 83 Slowest Speed 150 | 80 100 37 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 6 | . 6 . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 9 43 23 44 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | 1 . . . Terrain Destroyed 1 | 1 . . . Melee . | . . . . Projectile 1 | 1 . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1071 | 217 222 87 545 Wait 53 | . . . 53 Move 822 | 127 210 87 398 Hop 3 | . 3 . . Pick Up . | . . . . Fast Attach . | . . . . Attach . | . . . . Detach . | . . . . Swap . | . . . . Drop . | . . . . Fire 101 | 1 6 . 94 Melee . | . . . . Ram 3 | . 3 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 89 | 89 . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 192 | -11/Scrapyard | Entered Materials 363 | -10/Materials | Core integrity fell below 50% 364 | -10/Materials | Discovered new exit (range 14) 369 | -10/Materials | Entered another Materials area 376 | -9/Materials | Lost 3 parts (1p2n) 401 | -9/Materials | Discovered new exit (range 4) 402 | -9/Materials | Entered another Materials area 522 | -8/Materials | Lost 5 parts (2p3n) 609 | -8/Materials | Core integrity fell below 50% 695 | -8/Materials | Lost 3 parts (2n1w) 976 | -8/Materials | Core integrity fell below 20% 1007 | -8/Materials | Discovered new exit (range 16) 1012 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 00973_ U-05 Engineer builds a Door. 00974_ Slug penetrates Door. 00977_ U-05 Engineer builds a Door. 00979_ Slug penetrates Y-45 Defender. 00979_ Y-45 Defender destroyed. 00982_ Slug penetrates G-47 Trooper. 00982_ G-47 Trooper destroyed. 00983_ Acquired 24 Protomatter. 00984_ Targeting Computer destroyed. 00990_ Lgt. Nuclear Core destroyed. 00992_ Gauss Rifle destroyed. 00994_ G-47 Trooper destroyed. 00995_ Acquired 15 matter. 00996_ Released control of H-55 Commando. 00997_ Took control of G-47 Trooper. 00997_ Extracted analysis data for G-47 Trooper. 01003_ H-55 Commando destroyed. 01007_ EXIT=FOUND 01012_ Imp. Heat Sink destroyed. 01012_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????????????????????####?????? | | ?????????????????????????? #?????? | | ?????????????????????????? < #?????? | | ??????????????????? ???# H #?????? | | ????????????????? # #??# + # | | ????????????????? # #??# # # | | ????????????????? # #??# # # | | ????????????????? # #??# # # | | ????????????????? + #??# ####### | | ????????????????? # #??# # # | | ????????????????? # #??# # # | | ?????????????###### #### + # | | ?????????????? # # | | ?????????????????## # # | | ??????????????????# g # # | | ???# """ ?????????# #### # # | | ???# """ ?????????#!! #??#%% ####### | | ???# """ ?????????#== #??# !#%% # | | ???# ?????????#%=*#??# [%+[! # | | ???# ????????##=[=#??# [#*"T" # | | #########???????? #=! #??# %# """ # | | #???????????? # #??# ####### | | #???????# ??? # ######+###???? | | #???????# ""? # # #???? | | #####???????# # # """ #???? | | ?????######## """ + + """ #???? | | ?????# # """ # # """ !#???? | | ?????# """ # ""? # # #???? | | ?????# """ [# ??? # # """ #???? | | ###### """ #???? # # """ #???? | | + =#???? # # """ #???? | | ###### ^ #???? # # #???? | | ! ###+########## ##########???? | | #????????????? | | #????????????? | | % #????????????? | | = ##########+#######????????????? | | #% ########### ??????????????????? | | # #= # ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 110 Matter Stores 200 Matter Capacity 200 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 25 Evasion (%) 62 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Hosts 5 | 1 2 . 2 Combat Hostiles 3 | . 1 . 2 Allies . | . . . . Unique Host Classes 5 | 1 2 . 2 Average Host Suspicion 73 | 1 72 45 96 Unsuspicious Activity 493 | 447 29 . 17 Returns to Shadow . | . . . . Fuzzy Dispatches . | . . . . Protomatter Created 132 | . 3 . 129 Used 80 | 5 11 . 64 Decayed 25 | . . . 25 Highest Spend 34 | 5 6 . 34 Top 5 Hosts by Kills: H-55 Commando (-8/Materials: 15) S-10 Pest (-10/Materials: 5) G-47 Trooper (-8/Materials: 1) Game ------ Seed GravitySpectralSuite Manual? 0 Play Time 00:17:14 Cumulative 70.3 hours Start 2023.02.19 @ 15:15:25 End 2023.02.19 @ 15:33:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 40 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d94e5685-9e1c-4150-9e13-d8b9a4701d6c