Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.24 @ 20:14:51 Player: sewer jenny Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (77) 385 Value Destroyed (2235) 2235 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (458) 458 TOTAL SCORE: 6618 Bonus ------- Follower Combat Kills 204 Met Data Miner 300 Friendly Fire -46 Cogmind --------- Core Integrity 0/700 Matter 268/300 Energy 72/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Improved Melee Analysis Suite Microactuators Microactuators > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Microactuators Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Melee Analysis Suite Microactuators Microactuators > --- WEAPON ----------- Tesla Rifle Gauss Rifle Katana > --- INVENTORY -------- Light Nuclear Core Antigrav System Microactuators Improved Light Armor Plating [Rating: 47] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Microactuators Device Microactuators Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Slots Evolved 6 | . . . 2 . 2 2 . . . Power 1 | . . . . . 1 . . . . Propulsion 3 | . . . 2 . . 1 . . . Utility 1 | . . . . . . 1 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 96 | 6 2 7 20 2 30 25 2 . 2 Power 15 | 1 . . 2 . 7 5 . . . Engine 12 | 1 . . 2 . 7 2 . . . Core 3 | . . . . . . 3 . . . Reactor . | . . . . . . . . . . Propulsion 42 | 2 2 4 7 1 17 7 1 . 1 Treads 2 | . . . 1 . . 1 . . . Leg 18 | 2 . . 6 1 7 1 1 . . Wheel 6 | . . 1 . . . 5 . . . Hover 10 | . . . . . 9 . . . 1 Flight 6 | . 2 3 . . 1 . . . . Utility 15 | 1 . . 5 . 3 6 . . . Device 9 | . . . 2 . 3 4 . . . Storage 1 | 1 . . . . . . . . . Processor 1 | . . . . . . 1 . . . Hackware 1 | . . . 1 . . . . . . Protection 3 | . . . 2 . . 1 . . . Artifact . | . . . . . . . . . . Weapon 24 | 2 . 3 6 1 3 7 1 . 1 Energy Gun 5 | . . . 1 . 3 1 . . . Energy Cannon 1 | . . . 1 . . . . . . Ballistic Gun 14 | 2 . 3 3 . . 4 1 . 1 Ballistic Cannon 2 | . . . 1 . . 1 . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon 1 | . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . Parts Lost 32 | . . . 4 1 10 4 7 . 6 Power 4 | . . . . . 1 . 1 . 2 Propulsion 19 | . . . 4 1 7 2 3 . 2 Utility 1 | . . . . . . 1 . . . Weapon 8 | . . . . . 2 1 3 . 2 Highest Loss Streak 7 | . . . 1 1 7 4 3 . 4 To Critical Strikes . | . . . . . . . . . . Average Backups 3 | 1 3 1 3 4 3 3 3 3 2 Power . | . 1 . 1 1 1 . . . . Propulsion . | . 1 1 . . . 1 1 1 . Utility . | . . . . . . . 2 2 2 Weapon 1 | . . . 2 2 1 . . . . Tool/Special . | . . . . . . . . . . Unused Backups 5 | . . 2 1 . 1 . . . 1 Power 3 | . . 1 1 . 1 . . . . Propulsion . | . . . . . . . . . . Utility 1 | . . . . . . . . . 1 Weapon 1 | . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 81 | . 72 68 76 95 94 84 75 53 46 Engine 11 | . 14 14 11 11 17 11 3 . . Core 2 | . . . . . . 3 11 15 6 Treads 1 | . . . . 11 . . . . . Leg 17 | . 15 . 27 29 23 12 3 7 . Wheel 3 | . . . . . . 13 12 . . Hover 1 | . . . . . 8 . . . 5 Flight 1 | . . 22 1 . . . . . . Device 11 | . . . 10 11 16 14 15 15 15 Storage 1 | . 14 2 . . . . . . . Processor 1 | . . . . . . 1 7 7 7 Hackware 2 | . . . 3 11 1 . . . . Protection 1 | . . . 4 . . 2 . . . Energy Gun 4 | . . . . . 13 6 2 . . Ballistic Gun 10 | . 28 28 13 1 . 9 10 7 10 Ballistic Cannon 2 | . . . . 11 2 1 . . . Slashing Weapon 1 | . . . . . . 2 6 . . Piercing Weapon 3 | . . . . 9 9 . . . . Peak Build Rating 47 | 6 6 6 15 17 38 47 47 29 29 Average Rating 21 | 3 5 4 9 16 31 35 39 29 24 On Entrance 18 | . 6 4 5 14 16 34 47 29 29 Avg Prop Armor Cover (%) 9 | . . . 8 9 12 6 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 63 | 13 13 13 17 15 41 63 30 18 18 Greatest Support 76 | 20 20 10 40 30 45 76 76 15 15 Greatest Overweight (x) 11 | 4 4 4 1 . 11 5 1 1 5 Average Overweight (x) . | 1 1 . . . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 5 5 5 5 5 5 5 5 Most Carried 6 | 4 6 5 5 5 5 5 5 3 3 Average Carried 3 | 1 3 4 3 4 3 3 3 3 2 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 4 5 4 4 3 3 2 Class Distribution -------------------- 50% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Matter Collected 2125 | 240 44 213 492 69 489 506 40 . 32 Remotely . | . . . . . . . . . . Salvage Created 2381 | . 60 132 664 18 909 433 165 . . Parts 155 | . 9 16 46 5 46 25 8 . . Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 6 . 8 Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Combat Hostiles Destroyed 67 | . 3 9 16 3 23 8 5 . . Melee 8 | . . . . . 1 2 5 . . Guns 50 | . 3 9 13 . 20 5 . . . Cannons 9 | . . . 3 3 2 1 . . . Classes Destroyed 10 | . 2 . 6 . . 2 . . . Worker 1 | . 1 . . . . . . . . Hauler 1 | . . . 1 . . . . . . Recycler 1 | . . . 1 . . . . . . Operator 1 | . . . 1 . . . . . . Watcher 6 | . . . 2 . 2 2 . . . Swarmer 33 | . 3 9 7 3 7 . 4 . . Grunt 21 | . . . 5 . 13 3 . . . Sentry 8 | . . . 4 . 3 1 . . . Hunter 2 | . . . . . . 1 1 . . Programmer 3 | . . . . . . 3 . . . Best Kill Streak 4 | . 3 3 4 3 4 2 4 . . Combat Bots Only 4 | . 3 3 3 3 4 2 4 . . Max Kills in Single Turn 2 | . 2 2 2 1 1 1 1 . . Gunslinging 1 | . 1 1 . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Hostile Shots Fired 581 | . 13 37 131 20 141 84 86 . 69 Missed 173 | . 5 10 51 2 43 22 14 . 26 Hits 408 | . 8 27 80 18 98 62 72 . 43 Projectile 408 | . 8 27 80 18 98 62 72 . 43 Critical Strikes 12 | . . . 1 . 5 5 . . 1 Part Disruptions 1 | . . . . . . 1 . . . Damage Taken 5602 | . 64 217 935 187 1475 1206 902 . 616 Core 1301 | . 8 40 217 57 274 383 135 . 187 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 34 | . . . 34 . . . . . . Core Remaining (%) 65 | 100 . 80 . 31 50 . . . . Volleys Fired 254 | . 15 21 80 11 80 28 6 . 13 Largest 3 | . 2 2 2 1 2 3 2 . 2 Hottest 159 | . 40 40 91 30 122 159 93 . 51 Shots Fired 463 | . 30 41 150 11 141 66 8 . 16 Gun 399 | . 30 41 132 . 118 54 8 . 16 Cannon 64 | . . . 18 11 23 12 . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 300 | . 30 41 121 11 32 43 6 . 16 Thermal 161 | . . . 29 . 109 23 . . . Explosive . | . . . . . . . . . . Electromagnetic 2 | . . . . . . . 2 . . Robot Hit Streak 8 | . 7 4 8 3 7 8 3 . 4 Robot Miss Streak 7 | . 6 6 7 1 5 7 2 . 6 Penetration Max . | . . . . . . . . . . Secondary Targets 10 | . 1 3 3 . 3 . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . Shots Hit Robots 263 | . 11 18 80 8 81 46 12 . 7 Core Hits 125 | . 5 13 33 3 44 20 6 . 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 13 | . . . 1 1 6 5 . . . Burn 9 | . . . 1 . 5 3 . . . Blast 2 | . . . . 1 1 . . . . Sever 2 | . . . . . . 2 . . . Melee Attacks 24 | . . . . 1 4 10 9 . . Impact . | . . . . . . . . . . Slashing 19 | . . . . . . 10 9 . . Piercing 5 | . . . . 1 4 . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4597 | . 127 146 1066 145 1534 1152 290 . 137 Guns 3202 | . 127 146 880 . 1156 696 60 . 137 Cannons 817 | . . . 186 145 317 169 . . . Explosions . | . . . . . . . . . . Melee 578 | . . . . . 61 287 230 . . Ramming . | . . . . . . . . . . Kinetic 2416 | . 127 146 787 145 369 645 60 . 137 Thermal 1603 | . . . 279 . 1104 220 . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 517 | . . . . . . 287 230 . . Piercing 61 | . . . . . 61 . . . . Highest Corruption 1 | . . . . . . 1 1 1 1 Average Corruption 1 | . . . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 11 | . . . . . . 6 2 2 1 Message Errors 3 | . . . . . . 1 1 . 1 Matter Fused 2 | . . . . . . 1 1 . . Heat Flow Errors 1 | . . . . . . . . 1 . Energy Discharges 2 | . . . . . . 2 . . . Data Loss (minor) 1 | . . . . . . 1 . . . Data Loss (major) 2 | . . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 11 | . . . . . 11 . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 11 | . . . . . 11 . . . . Knockbacks 15 | . . . . 4 6 5 . . . Impact . | . . . . . . . . . . Kinetic 14 | . . . . 4 5 5 . . . Secondary 1 | . . . . . 1 . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 878 | . . 8 126 . 613 878 72 167 . Average Temperature 192 | . . 4 44 . 143 337 44 83 . Received Heat Transfer 1548 | . . . 312 . 711 399 24 . 102 Effects 60 | . . . . . 12 48 . . . Shutdowns 18 | . . . . . 2 16 . . . Energy Bleed 11 | . . . . . 1 10 . . . Interference 5 | . . . . . . 5 . . . Matter Decay 5 | . . . . . 3 2 . . . Short Circuit 5 | . . . . . 1 4 . . . Damage (minor) 5 | . . . . . 3 2 . . . Damage (major) 8 | . . . . . 1 7 . . . Damage (core) 3 | . . . . . 1 2 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 7 | . . . . . 6 1 . . . Heat Transferred 3811 | . . . 629 . 2553 629 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Maximum Alert Level 1 | . . . 1 . . . . . . Low Security (%) 96 | 100 100 100 81 100 100 100 . . . Level 1 3 | . . . 18 . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 226 | . 60 115 226 97 142 64 . . . Initial 71 | . . . 29 71 . 64 . . . Average 43 | . 8 51 105 24 47 14 . . . Influence Increases 2290 | . 90 225 665 115 660 235 135 . 165 Destroy 0b10 Robot/C 1540 | . 60 180 420 60 460 160 100 . 100 Destroy 0b10 Robot/NC 55 | . 5 . 30 . 10 10 . . . Destroy Leader 314 | . 10 30 96 10 84 64 20 . . Allied During Kill 37 | . . . 17 . . . . . 20 Trap Triggered on 0b10 10 | . . . 10 . . . . . . Successful Hack 2 | . . . 2 . . . . . . Disable Machine 120 | . 15 . 30 45 30 . . . . Destroy Structure 2 | . . . . . 1 1 . . . Partial Spotted 15 | . . . 15 . . . . . . Lose Combat Pursuer 195 | . . 15 45 . 75 . 15 . 45 Influence Decreases 2225 | . 90 150 556 299 518 359 153 . 100 Entered New Map 245 | . . . 46 113 . 78 8 . . Time Decay 1660 | . 90 150 410 176 418 241 115 . 60 Lost Part 260 | . . . 40 10 100 40 30 . 40 Lost Ally 60 | . . . 60 . . . . . . Squads Dispatched 7 | . 1 . 1 . 1 3 . . 1 Investigation . | . . . . . . . . . . Extermination 2 | . . . . . . 2 . . . Reinforcement 4 | . 1 . 1 . 1 1 . . . Assault 1 | . . . . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Distress Signals 7 | . . . 4 . 3 . . . . Communications Jammed 16 | . . . . . 16 . . . . Distress Signals 16 | . . . . . 16 . . . . Times Spotted 127 | . 8 8 36 3 42 10 7 . 13 Peak Tracking Total 7 | . 3 3 6 3 5 3 4 . 7 Tactical Retreats 11 | . . 1 4 . 3 . 1 . 2 ECM-based Alert Blocks 3 | . . . 3 . . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Traps Triggered 2 | . . . 1 . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 1 | . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . Installed 4 | . . . 4 . . . . . . Triggered 1 | . . . 1 . . . . . . Most Traps Carried 4 | . . 4 4 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Machines Disabled 8 | . 1 . 2 3 2 . . . . Max in Single Turn 1 | . 1 . 1 1 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Machines Accessed 15 | . 1 . 4 1 4 1 . 4 . Terminals 9 | . 1 . 3 . 4 1 . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 38 | . 1 . 7 1 4 1 . 24 . Successful 36 | . 1 . 7 1 3 . . 24 . Failed 2 | . . . . . 1 1 . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 10 | . 1 . 4 . 4 1 . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . 3 . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 33 | . 1 . 4 1 3 . . 24 . Record 12 | . 1 . 2 . . . . 9 . Part Schematic 9 | . . . . . . . . 9 . Robot Schematic 3 | . . . . . . . . 3 . Prototype ID Bank 3 | . . . . . . . . 3 . Open Door 1 | . . . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . Alert Level 3 | . . . 1 . 2 . . . . Zone Layout 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . . . 3 . . . . . . Scan Component 2 | . . . 2 . . . . . . Repair 1 | . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . . . 1 . 2 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 9 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . Time 26 | . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . Programmers 3 | . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Total Allies 4 | . . 3 . . . . . . 1 Largest Group 3 | . . 3 3 . . . . . 1 Highest-Rated Group 96 | . . 40 40 . . . . . 96 Highest-Rated Ally 96 | . . 16 16 . . . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 38 | . . . 23 . . . . . 15 Total Damage 723 | . . . 261 . . . . . 462 Kills 11 | . . . 6 . . . . . 5 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Active Infowar (turns) 1093 | . . . 101 . 643 349 . . . Terrain 828 | . . . . . 479 349 . . . Jamming 164 | . . . . . 164 . . . . ECM 101 | . . . 101 . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 2 . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Turns Passed 5769 | 97 651 323 984 788 1146 911 564 178 127 Spaces Moved 3794 | 53 338 489 510 582 672 589 396 92 73 Core 182 | 32 109 18 17 . 3 . . . 3 Treads 10 | . . . . . . 10 . . . Legs 2259 | 21 229 . 429 582 505 248 150 92 3 Wheels 582 | . . 5 . . . 331 246 . . Hover 231 | . . . . . 164 . . . 67 Flight 530 | . . 466 64 . . . . . . Fastest Speed 37 | 50 120 37 37 120 48 100 100 190 60 Average Speed 116 | 149 161 45 108 120 121 123 134 190 120 Slowest Speed 600 | 250 250 250 120 120 600 470 190 190 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 6 | . . 6 . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 47 | 4 45 84 42 99 55 14 41 75 19 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . 1 1 . Known Exits Taken 2 | . . . 1 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . . 1 1 1 1 . Scrap Searched 4 | . . 1 . 3 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Total 4724 | 71 419 553 812 660 865 733 417 96 98 Wait 334 | 5 56 20 148 57 24 9 1 5 9 Move 3773 | 52 337 476 509 581 671 588 395 91 73 Hop 6 | . . 6 . . . . . . . Pick Up 90 | 8 3 7 20 3 18 28 2 . 1 Fast Attach 24 | . . 4 3 1 14 2 . . . Attach 86 | 6 2 6 22 2 17 26 3 . 2 Detach 45 | . 4 2 9 1 12 17 . . . Swap 8 | . . 1 2 . 5 . . . . Drop 76 | . 2 10 15 3 20 25 1 . . Fire 254 | . 15 21 80 11 80 28 6 . 13 Melee 24 | . . . . 1 4 10 9 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 4 | . . . 4 . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: Mat / *Min / Sto x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 13) 646 | -10/Materials | Discovered new exit (range 13) 749 | -10/Materials | Entered Mines 842 | -10/Mines | Found a hidden stash of uninstalled traps 862 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 862 | -10/Mines | Discovered new exit (range 5) 888 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 910 | -10/Mines | Discovered new exit (range 6) 931 | -10/Mines | Learned 4 Materials zone layouts 1028 | -10/Mines | Discovered new exit (range 7) 1052 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1072 | -10/Mines | Entered Materials 1072 | -9/Materials | Accompanied by 3 allies 1072 | -9/Materials | Evolved 2 slots: Propulsion x2 1073 | -9/Materials | Identified exit to Storage 1073 | -9/Materials | Identified exit to Materials 1417 | -9/Materials | Repaired Aluminum Leg 1537 | -9/Materials | Build established: Scavenger-Mutant 1824 | -9/Materials | Core integrity fell below 50% 1897 | -9/Materials | Identified exit to Mines 2056 | -9/Materials | Entered Mines 2084 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2346 | -9/Mines | Discovered exit to Materials (range 15) 2844 | -9/Mines | Entered Materials 2844 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3209 | -8/Materials | Build established: Mutant 3237 | -8/Materials | Lost 7 parts (5n2w) 3505 | -8/Materials | Discovered new exit (range 10) 3605 | -8/Materials | Build established: Scavenger-Mutant 3968 | -8/Materials | Discovered new exit (range 10) 3990 | -8/Materials | Entered Factory 3990 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4388 | -7/Factory | Lost 4 parts (2n1u1w) 4410 | -7/Factory | Core integrity fell below 50% 4887 | -7/Factory | Discovered new exit (range 6) 4890 | -7/Factory | Build established: Mutant 4901 | -7/Factory | Entered Lower Caves 5005 | -7/Lower Caves | Learned location of Zion (-6) 5020 | -7/Lower Caves | Spotted B-75 Beast 5115 | -7/Lower Caves | Lost 3 parts (2n1w) 5448 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5465 | -7/Lower Caves | Entered Data Miner 5465 | -7/Data Miner | Discovered new exit (range 6) 5502 | -7/Data Miner | Met Data Miner 5562 | -7/Data Miner | Learned location of Section 7 (-3) 5562 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5598 | -7/Data Miner | Received God Mode back door access code from Data Miner 5643 | -7/Data Miner | Entered Proximity Caves 5645 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5648 | -6/Proximity Caves | Core integrity fell below 20% 5670 | -6/Proximity Caves | Escorted by Enhanced Grunt 5740 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5770 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Lgt. Nuclear Core fries itself beyond repair. Imp. Heat Sink fries itself beyond repair. Lgt. Treads fries itself beyond repair. Acquired Autogun. Lgt. Treads fries itself beyond repair. Acquired 10 matter. Acquired 8 matter. 4ETDLTEXUMJ6BXA| LHBX1DEO78KFBNWND Slug penetrates Wall. Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." Y-64 Sentinel: "REQUESTING BACKUP." Slug penetrates Y-64 Sentinel. Penetrated by Slug. Gauss Rifle destroyed. Penetrated by Slug. Lgt. Nuclear Core destroyed. Slug penetrates Wall. Antigrav System destroyed. Critical hit (Burn: +37). Autogun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###############??????????????? | | ????????????????????# @ #??????????????? | | ????????????????????# s #??????????????? | | ????????????????????#g ######### #??????????????? | | ??????????????????## #?????????????????????????? | | ?????????????????## #?????????????????????????? | | ????????#?????????# ###???????????????????????? | | ??????? ???????## #???????????????????????? | | ??????? ####### #???????????????????????? | | ??????? ##???????????????????????? | | ??????? "#????????????????????????? | | ????????##### [ ##????????????????????????? | | ????????????# #?????????????????????????? | | ????????#" / # #?????????????????????????? | | ?####????" #### #######????????????????????? | | ## #????" ????# #????????????????????? | | ##?????????# ?????????????? | | ##????????# ###### ##????????????????? | | # ######## ##??????? #?????????????????? | | ## #?????????? #????????????????? | | ##### ### #???????????? #???????????????? | | # ## ???????????????????????????? | | # # ????????????????????????? | | ## ###### # ####### ??????????????????????? | | ?####????#######???????#####?????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 225 Resistance: KI 30 Melee Speed Boost 50 Evasion (%) 62 Melee Accuracy 6 Recoil Reduction 1 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Adv. Thermal Shield | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 62% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Botjacking Bumper Bots Librarian No Signal Novice Programmer The Oracle There's More Where That Came From Total Silence Well Done You Again Challenges ------------ None Game ------ Seed ZipFlightVibroblade Manual? 0 Play Time 01:38:02 Cumulative 9.6 hours Start 2026.06.23 @ 19:16:41 End 2026.06.24 @ 20:14:51 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 21 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 14 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 84% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3288da02-2401-45a4-9673-87d4f869a632