Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.17 @ 16:11:22 Player: Minty Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (115) 575 Value Destroyed (3047) 3047 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (308) 308 TOTAL SCORE: 5890 Bonus ------- High Alert Combat Kills 308 Cogmind --------- Core Integrity 0/550 Matter 298/300 Energy 69/265 System Corruption 18% Temperature Cool (0) Movement Hovering (72) Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (5) --- Backup Propulsion I Backup Propulsion I Backup Propulsion I > --- UTILITY (3) ------ Advanced Weight Redist. System Improved Propulsion Shielding > --- WEAPON (2) ------- Improved EM Shotgun Improved Assault Rifle > --- INVENTORY (5) ---- Improved Sensor Array Drone Bay (2/2) Drone Bay (2/2) Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Compact Wheel Aerolev Unit Aerolev Unit > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Machine Analyzer Improved Terrain Scanner Improved Terrain Scan Processor Hardened Medium Armor Plating Rocket Launcher [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 3 | . . 2 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 141 | . 16 27 43 55 Power 15 | . 2 3 3 7 Engine 9 | . 1 1 1 6 Core 6 | . 1 2 2 1 Reactor . | . . . . . Propulsion 30 | . 2 7 12 9 Treads 4 | . 2 2 . . Leg 10 | . . . 9 1 Wheel 6 | . . 2 1 3 Hover 9 | . . 2 2 5 Flight 1 | . . 1 . . Utility 33 | . 4 2 9 18 Device 16 | . 1 2 6 7 Storage 2 | . 2 . . . Processor 5 | . 1 . 2 2 Hackware 1 | . . . 1 . Protection 9 | . . . . 9 Artifact . | . . . . . Weapon 63 | . 8 15 19 21 Energy Gun 20 | . 3 3 4 10 Energy Cannon 1 | . . 1 . . Ballistic Gun 18 | . 2 6 8 2 Ballistic Cannon 1 | . 1 . . . Launcher 20 | . 2 4 7 7 Special Weapon . | . . . . . Impact Weapon 2 | . . . . 2 Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . . 1 5 Corrupted Parts 3 | . . . . 3 System Corruption 10 | . . . . 10 Parts Lost 43 | . 2 12 17 12 Power 7 | . . 3 1 3 Propulsion 21 | . 1 4 12 4 Utility 9 | . 1 2 2 4 Weapon 6 | . . 3 2 1 Highest Loss Streak 5 | . 2 4 5 3 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 78 | . 97 67 77 69 Engine 7 | . 13 1 4 8 Core 2 | . . 8 4 . Treads 5 | . 16 6 . . Leg 7 | . 9 . 15 2 Wheel 2 | . . . 5 2 Hover 5 | . . 7 4 10 Device 10 | . 11 7 12 8 Storage 5 | . 14 11 1 . Processor 6 | . 2 2 7 11 Hackware 1 | . . . 3 . Protection 1 | . . . . 5 Energy Gun 4 | . 2 8 2 7 Ballistic Gun 9 | . 16 5 10 3 Launcher 5 | . 9 2 3 5 Naked Turns . | . . . . . Heaviest Build 49 | 11 49 19 20 28 Greatest Support 45 | 20 40 20 45 29 Greatest Overweight (x) 5 | . 3 5 1 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | . 20 8 8 5 Average Capacity 7 | . 14 8 5 5 Most Carried 10 | . 10 8 8 5 Average Carried 6 | . 7 7 5 4 Final Capacity 8 | 8 8 8 5 5 Final Carried 8 | 6 8 8 5 4 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Jun Mat Mat Mat Sto Matter Collected 2781 | 200 373 271 862 1075 Remotely . | . . . . . Salvage Created 3746 | . 354 565 1128 1699 Parts 226 | . 38 33 75 80 Haulers Intercepted 5 | . 1 . 1 3 Recyclers Shooed 7 | . . . 1 6 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Combat Hostiles Destroyed 71 | . 11 14 26 20 Guns 33 | . 5 5 14 9 Cannons 2 | . . 2 . . AOE 34 | . 6 5 12 11 Classes Destroyed 13 | . 8 2 2 1 Worker 13 | . 3 2 2 6 Builder 6 | . 1 . 2 3 Tunneler 1 | . 1 . . . Hauler 5 | . 1 . 1 3 Recycler 8 | . . . 1 7 Mechanic 1 | . . . . 1 Operator 4 | . 1 1 . 2 Watcher 6 | . 2 1 2 1 Swarmer 17 | . 3 4 7 3 Grunt 35 | . 8 6 11 10 Duelist 1 | . . 1 . . Sentry 16 | . . 3 6 7 Hunter 2 | . . . 2 . Best Kill Streak 7 | . 5 4 5 7 Combat Bots Only 5 | . 4 4 5 4 Max Kills in Single Turn 3 | . 3 3 3 3 Gunslinging . | . . . . . Exploded 3 | . 2 3 3 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Sto Damage Taken 4730 | . 574 1272 1541 1343 Core 1042 | . 83 399 158 402 Absorbed by Shields 20 | . . . . 20 Redirected to Shielding 30 | . . . . 30 Regen/Repaired (Parts) 243 | . 8 . . 235 Core Remaining (%) 55 | 100 66 . . . Volleys Fired 254 | . 38 46 91 79 Largest 2 | . 2 2 2 2 Hottest 126 | . 80 105 126 110 Shots Fired 445 | . 74 67 176 128 Gun 374 | . 63 47 160 104 Cannon 18 | . . 18 . . Launcher 53 | . 11 2 16 24 Special . | . . . . . Kinetic 223 | . 55 10 132 26 Thermal 115 | . 8 37 28 42 Explosive 44 | . 11 2 16 15 Electromagnetic 63 | . . 18 . 45 Robot Hit Streak 19 | . 14 19 11 13 Robot Miss Streak 4 | . 3 4 3 4 Penetration Max 1 | . . . 1 . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 320 | . 47 51 126 96 Core Hits 181 | . 32 22 59 68 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 5 | . . . 3 2 Burn 2 | . . . . 2 Destroy 3 | . . . 3 . Melee Attacks 13 | . . 8 . 5 Impact 5 | . . . . 5 Slashing 8 | . . 8 . . Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9730 | . 1392 1357 3412 3569 Guns 4237 | . 430 471 1974 1362 Cannons 308 | . . 298 10 . Explosions 4805 | . 962 506 1423 1914 Melee 367 | . . 82 . 285 Ramming 13 | . . . 5 8 Kinetic 2384 | . 340 65 1688 291 Thermal 1673 | . 90 431 320 832 Explosive 4203 | . 962 481 1389 1371 Electromagnetic 1080 | . . 298 . 782 Impact 295 | . . . 10 285 Slashing 82 | . . 82 . . Piercing . | . . . . . Highest Corruption 18 | . . . . 18 Average Corruption 10 | . . . . 10 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 43 | . . . . 43 Message Errors 7 | . . . . 7 Matter Fused 13 | . . . . 13 Heat Flow Errors 4 | . . . . 4 Energy Discharges 4 | . . . . 4 Data Loss (minor) 8 | . . . . 8 Data Loss (major) 2 | . . . . 2 Misfires 2 | . . . . 2 Misdirections 1 | . . . . 1 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 270 | . 3 93 24 150 Projectiles 17 | . . 17 . . Explosions 158 | . 3 76 24 55 Melee 95 | . . . . 95 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 642 | . 78 149 154 261 Shots 25 | . 4 3 7 11 Rammed 4 | . . . . 4 Targets Rammed 6 | . . . 2 4 Kicked 2 | . . . 2 . Crushed . | . . . . . Highest Temperature 450 | . 99 333 162 450 Average Temperature 82 | . 30 85 28 109 Received Heat Transfer 1626 | . 231 384 531 480 Effects 8 | . . 1 . 7 Shutdowns 2 | . . . . 2 Energy Bleed 1 | . . 1 . . Interference 4 | . . . . 4 Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 7 | . . 1 . 6 Impact Corruptions 5 | . . . . 5 Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 7 | . 2 2 . 3 Heat Transferred 3353 | . 200 929 679 1545 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . 1 . 4 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Peak Influence 897 | . 241 351 545 897 Initial 228 | . . 101 148 228 Average 339 | . 122 207 292 648 Maximum Alert Level 3 | . 1 1 2 3 Low Security (%) 41 | . 91 46 36 . Level 1 20 | . 8 53 21 9 Level 2 21 | . . . 41 32 Level 3 16 | . . . . 57 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 18 | . 3 3 6 6 Investigation 6 | . 2 1 1 2 Extermination . | . . . . . Reinforcement 10 | . 1 2 4 3 Assault 1 | . . . . 1 Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Distress Signals 10 | . . . 5 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 107 | . 20 16 36 35 Peak Tracking Total 6 | . 5 4 5 6 Tactical Retreats 7 | . 1 1 . 5 Traps | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Traps Triggered 6 | . 2 1 1 2 Indirectly 1 | . . . . 1 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 12 | . 12 . . . Reprogrammed 8 | . . 8 . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Jun Mat Mat Mat Sto Machines Disabled 19 | . 5 3 6 5 Max in Single Turn 3 | . 1 3 3 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Machines Accessed 20 | . 5 5 5 5 Terminals 14 | . 4 5 2 3 Fabricators . | . . . . . Repair Stations 3 | . 1 . . 2 Recycling Units 1 | . . . 1 . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . 1 . Total Hacks 71 | . 15 15 21 20 Successful 47 | . 11 10 16 10 Failed 24 | . 4 5 5 10 Catastrophic 3 | . 2 . . 1 Database Lockouts . | . . . . . Manual 19 | . 5 8 6 . Terminals 42 | . 13 15 9 5 Fabricators . | . . . . . Repair Stations 17 | . 2 . . 15 Recycling Units 1 | . . . 1 . Scanalyzers 10 | . . . 10 . Garrison Access 1 | . . . 1 . Terminal Hacks 18 | . 6 6 3 3 Prototype ID Bank 1 | . 1 . . . Open Door 3 | . . . . 3 Branch Access Points 1 | . 1 . . . Alert Level 4 | . 1 2 1 . Unreport Threat 1 | . . . 1 . Locate Traps 2 | . . 2 . . Disarm Traps 2 | . 2 . . . Reprogram Traps 2 | . . 2 . . Investigation Status 1 | . . . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 9 | . 2 . . 7 Scan Component 3 | . 1 . . 2 Repair 3 | . 1 . . 2 Refit 3 | . . . . 3 Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer 9 | . . . 9 . Insert Component 4 | . . . 4 . Analyze 5 | . . . 5 . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 9 | . 3 4 2 . Terminals 9 | . 3 4 2 . Botnet 9 | . 3 4 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 15 | . 5 4 2 4 Full Trace Events 6 | . 2 2 . 2 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . . 4 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 1 . . 2 Time 127 | . 38 . . 89 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . . 4 . Part Schematics Acquired 4 | . . . 4 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Jun Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Jun Mat Mat Mat Sto Turns Passed 4204 | . 1055 732 1185 1232 Spaces Moved 2284 | 1 473 340 693 777 Core 29 | . 1 27 . 1 Treads 529 | . 302 227 . . Legs 741 | 1 170 . 476 94 Wheels 441 | . . 22 217 202 Hover 529 | . . 49 . 480 Flight 15 | . . 15 . . Fastest Speed 46 | 120 120 56 80 46 Average Speed 135 | 120 191 158 122 104 Slowest Speed 320 | 120 320 300 190 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 45 | 2 82 31 47 67 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 439 | . 73 58 158 150 Melee . | . . . . . Projectile . | . . . . . AOE 439 | . 73 58 158 150 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Total 2937 | . 558 454 868 1057 Wait 109 | . 2 10 7 90 Move 2280 | . 472 339 692 777 Hop . | . . . . . Pick Up 43 | . 10 11 12 10 Fast Attach 75 | . 6 11 23 35 Attach 18 | . 1 6 4 7 Detach 15 | . 5 2 1 7 Swap 48 | . 9 10 16 13 Drop 76 | . 15 11 20 30 Fire 254 | . 38 46 91 79 Melee 13 | . . 8 . 5 Ram 4 | . . . . 4 Kick 2 | . . . 2 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -8/Materials (discovered 2 exits: *Sto / Gar) -8/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 61 | -10/Materials | Discovered new exit (range 9) 250 | -10/Materials | Discovered new exit (range 8) 264 | -10/Materials | Repaired Imp. Terrain Scanner 301 | -10/Materials | Build established: Mutant 503 | -10/Materials | Identified exit to Mines 590 | -10/Materials | Discovered new exit (range 15) 1047 | -10/Materials | Discovered new exit (range 5) 1056 | -10/Materials | Entered another Materials area 1056 | -9/Materials | Evolved 2 slots: Propulsion x2 1194 | -9/Materials | Lost 3 parts (1p2w) 1249 | -9/Materials | Core integrity fell below 50% 1735 | -9/Materials | Core integrity fell below 20% 1775 | -9/Materials | Crushed by falling debris 1778 | -9/Materials | Lost 4 parts (2n1u1w) 1787 | -9/Materials | Discovered new exit (range 3) 1788 | -9/Materials | Entered another Materials area 1788 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1855 | -8/Materials | Identified exit to Garrison 2184 | -8/Materials | Garrison activated, responded to threat 2258 | -8/Materials | Build established: Scavenger-Mutant 2348 | -8/Materials | Lost 4 parts (1p2n1u) 2370 | -8/Materials | Discovered new exit (range 16) 2837 | -8/Materials | Lost 5 parts (3n2w) 2971 | -8/Materials | Identified exit to Storage 2973 | -8/Materials | Entered Storage 3313 | -8/Storage | Discovered new exit (range 16) 3389 | -8/Storage | Core integrity fell below 50% 3421 | -8/Storage | Lost 3 parts (2n1w) 3482 | -8/Storage | Build established: Mutant 3598 | -8/Storage | System corruption reached 10% 3713 | -8/Storage | Lost 3 parts (1p1n1u) 3783 | -8/Storage | Repaired Hrd. Medium Armor Plating 4009 | -8/Storage | Repaired Imp. EM Shotgun 4123 | -8/Storage | Core integrity fell below 20% 4173 | -8/Storage | First assault squad dispatched 4205 | -8/Storage | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- 04149_ Acquired Imp. Heat Sink. 04168_ System corrupted: Component data lost. 04171_ Acquired 10 matter. 04172_ U-05 Engineer builds a Door. 04173_ ALERT: Significant disruption in Zone 1Y, assault force dispatched. 04173_ Slammed into U-05 Engineer. 04174_ Critical hit (Burn: +37). 04176_ K-01 Serf collects debris. 04178_ U-05 Engineer destroyed. 04188_ K-01 Serf collects debris. 04195_ System corrupted: Matter fused (-9). 04196_ C-30 ARC bursts open, deploying its payload. 04196_ G-50 Soldier unfolds itself. 04196_ B-36 Bruiser unfolds itself. 04196_ G-47 Trooper unfolds itself. 04196_ M-28 Smith unfolds itself. 04197_ Acquired 9 matter. 04198_ Imp. Heat Sink destroyed. 04203_ Lgt. Armor Plating destroyed. 04205_ Slammed into M-28 Smith. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?###???###?#####?#??##?##?#?###?#??###??##??????#? | | ####?############?##?#####?######### ###??#??????? | | #??#?###### #?#??#######?## [%! #????#?????#? | | #?#### # #####???#?##### =! #??##?#????#? | | ##### ###################### ###?##????#?? | | # !!! ""#?##??#???? | | = + !! T"#?#?????#?? | | !% % * # !! 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"""""??### # """### """]!" ### | | ???????????? ?????? ?### # """### ?"!!" + | | ??????????#????????##### # """### ?"""" ### | | ?????????????? ??? ???## + #?# ??? #?# | | ???????????? ??? ?? ?## # """#?###????###?? | | ?????????????????? ? ??# # """########T###?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 375 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Machine Analyzer | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Imp. Terrain Scan Processor | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsRiotProjector Manual? 0 Play Time 00:30:36 Cumulative 468.9 hours Start 2023.07.17 @ 15:44:46 End 2023.07.17 @ 16:11:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 369 Rogue 150 Adventurer 76 Explorer 143 Win Type - Total 22 Types 19/0/2/0/0/0/0/1/0 Lore% 67 Gallery% 87 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3bdede00-357c-4275-b82d-30ddaa6cfeca