Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.16 @ 17:24:22 Player: Welles Greysong Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (35) 175 Value Destroyed (1021) 1021 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5156 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 723/850 Matter 300/300 Energy 380/380 System Corruption 0% Temperature Cool (0) Movement Hovering (132) Ox1 Location -6/DSF Parts ------- > --- POWER (2) -------- Nuclear Core Nuclear Core > --- PROPULSION (4) --- Airjet Combat Airjet Combat Airjet Combat Airjet > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Visual Processing Unit Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Improved Melee Analysis Suite Trap Extractor (0/4) > --- WEAPON (2) ------- Flail > --- INVENTORY (20) --- Ion Engine Airjet Airjet Airjet Airjet Huge Storage Unit Large Matter Pod (150) Launcher Guidance Computer Hardened Medium Armor Plating Improved Light Armor Plating Trap Extractor (0/4) Shock Rifle Minigun Shock Bomb Launcher Grenade Launcher Improved Datajack Maul Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Airjet Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Improved Melee Analysis Suite Trap Extractor > --- WEAPON ----------- Advanced EMP Blaster Flail > --- INVENTORY -------- Ion Engine Airjet Airjet Airjet Airjet Huge Storage Unit Large Matter Pod Launcher Guidance Computer Hardened Medium Armor Plating Improved Light Armor Plating Trap Extractor Shock Rifle Minigun Shock Bomb Launcher Grenade Launcher Improved Datajack Maul [Rating: 51] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Combat Airjet Wheel Wheel Hover Unit Combat Airjet Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Weapon Flail Energy Gun Beamcaster Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Slots Evolved 8 | . . . . 4 2 2 . Power 1 | . . . . 1 . . . Propulsion 2 | . . . . 1 1 . . Utility 5 | . . . . 2 1 2 . Weapon . | . . . . . . . . Parts Attached 39 | 7 11 6 . 11 2 2 . Power 8 | 1 1 2 . 4 . . . Engine 2 | 1 1 . . . . . . Core 6 | . . 2 . 4 . . . Reactor . | . . . . . . . . Propulsion 11 | 2 3 2 . 3 1 . . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 7 | 2 3 2 . . . . . Hover 4 | . . . . 3 1 . . Flight . | . . . . . . . . Utility 9 | 2 2 . . 2 1 2 . Device 3 | 1 1 . . . 1 . . Storage 2 | 1 1 . . . . . . Processor 4 | . . . . 2 . 2 . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 11 | 2 5 2 . 2 . . . Energy Gun 2 | . 1 1 . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 2 1 1 . . . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . 2 . . . Special Weapon 1 | . 1 . . . . . . Impact Weapon 1 | . 1 . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 12 | . 6 1 2 2 . . 1 Power 2 | . 1 . . 1 . . . Propulsion 5 | . 3 1 1 . . . . Utility 1 | . . . . 1 . . . Weapon 4 | . 2 . 1 . . . 1 Highest Loss Streak 4 | . 4 1 2 2 . . 1 To Critical Strikes . | . . . . . . . . Average Backups 16 | 2 9 18 18 19 18 17 17 Power 1 | . . 1 1 1 1 1 1 Propulsion 2 | . 1 3 3 2 4 4 4 Utility 7 | . 3 8 9 8 7 6 6 Weapon 4 | 1 2 4 4 5 5 5 5 Tool/Special . | . . . . . . . . Unused Backups 26 | . 1 3 . 7 . . 15 Power 1 | . . 1 . . . . . Propulsion 7 | . . . . 3 . . 4 Utility 10 | . . 1 . 3 . . 6 Weapon 6 | . 1 . . 1 . . 4 Tool/Special 2 | . . 1 . . . . 1 Average Slot Usage (%) 97 | . 92 98 93 99 99 96 100 Engine 3 | . 13 6 . . . . . Core 11 | . . 7 14 17 15 13 13 Wheel 10 | . 25 26 26 . . . . Hover 16 | . . . . 26 30 26 26 Device 12 | . 14 14 14 9 14 13 13 Storage 10 | . 14 14 14 9 7 6 6 Processor 10 | . . . . 17 15 23 26 Energy Gun 1 | . 1 4 14 . . . . Ballistic Gun 5 | . 16 11 2 . . . . Launcher 4 | . . . . 8 7 6 6 Impact Weapon 7 | . 2 12 6 8 7 6 6 Peak Build Rating 51 | 9 10 18 18 40 44 51 51 Average Rating 28 | 6 9 13 16 38 43 50 50 On Entrance 23 | . 9 10 18 16 40 44 51 Naked Turns . | . . . . . . . . Heaviest Build 65 | 15 49 53 53 63 65 65 65 Greatest Support 44 | 26 26 26 32 36 44 44 44 Greatest Overweight (x) 4 | . 4 4 3 1 1 1 1 Average Overweight (x) 1 | . . 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 18 | 7 15 20 20 20 20 20 20 Most Carried 20 | 5 17 20 19 20 19 18 17 Average Carried 16 | 2 9 18 18 19 18 17 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 5 17 19 18 20 19 17 17 Class Distribution -------------------- 69% | Mutant 25% | Scavenger-Mutant 5% | Assassin Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Assassin | -6/DSF Resources | -11 -10 -10 -10 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Matter Collected 1016 | 318 154 277 6 216 25 . 20 Remotely . | . . . . . . . . Salvage Created 1355 | 92 148 222 . 696 65 . 132 Parts 48 | 5 9 2 . 17 10 . 5 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Combat Hostiles Destroyed 22 | . 6 2 . 11 1 . 2 Melee 3 | . . . . 3 . . . Guns 7 | . 5 2 . . . . . Cannons 1 | . 1 . . . . . . AOE 4 | . . . . 3 1 . . Classes Destroyed 11 | 2 2 1 . 4 1 . 1 Worker 2 | . . 1 . 1 . . . Builder 2 | . . . . 1 1 . . Tunneler 3 | 1 . . . 1 1 . . Recycler 5 | 1 . 2 . 2 . . . Watcher 1 | . . . . 1 . . . Swarmer 3 | . 3 . . . . . . Grunt 13 | . 3 2 . 8 . . . Duelist 1 | . . . . 1 . . . Sentry 3 | . . . . 2 . . 1 Specialist 1 | . . . . . . . 1 Hunter 1 | . . . . . 1 . . Best Kill Streak 4 | 2 4 2 . 4 2 . 1 Combat Bots Only 4 | . 4 2 . 3 1 . 1 Max Kills in Single Turn 2 | 1 1 1 . 2 2 . 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 1 . . Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Hostile Shots Fired 168 | . 51 19 22 31 2 . 43 Missed 52 | . 11 3 7 11 1 . 19 Hits 116 | . 40 16 15 20 1 . 24 Projectile 116 | . 40 16 15 20 1 . 24 Critical Strikes 2 | . 1 . . . . . 1 Damage Taken 1872 | . 550 224 329 440 13 . 316 Core 405 | . 35 51 109 83 . . 127 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 76 | 100 . . 22 84 100 . . Volleys Fired 51 | 8 23 11 3 5 1 . . Largest 2 | 2 2 2 2 1 1 . . Hottest 120 | 40 120 40 95 75 36 . . Shots Fired 92 | 16 43 22 5 5 1 . . Gun 85 | 16 41 22 5 1 . . . Cannon . | . . . . . . . . Launcher 5 | . . . . 4 1 . . Special 2 | . 2 . . . . . . Kinetic 78 | 16 38 22 2 . . . . Thermal 6 | . 2 . 3 1 . . . Explosive 4 | . . . . 4 . . . Electromagnetic 4 | . 3 . . . 1 . . Robot Hit Streak 12 | 4 6 4 7 11 12 . . Robot Miss Streak 3 | 3 3 1 . . . . . Penetration Max . | . . . . . . . . Secondary Targets 4 | . 3 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 100 | 9 31 19 7 28 2 . 4 Core Hits 33 | 3 9 6 1 12 2 . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 10 | . . . . 8 . . 2 Critical Strikes 11 | . . . 1 8 . . 2 Burn 1 | . . . 1 . . . . Smash 10 | . . . . 8 . . 2 Melee Attacks 92 | . 14 5 2 52 12 . 7 Impact 83 | . 5 5 2 52 12 . 7 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 17 | . 5 4 . 6 1 . 1 Combat Hostiles 1 | . . . . . . . 1 Follow-up Attacks . | . . . . . . . . Damage Inflicted 2655 | 122 358 365 151 1291 173 . 195 Guns 635 | 122 310 126 77 . . . . Cannons . | . . . . . . . . Explosions 368 | . . . . 305 63 . . Melee 1604 | . . 239 74 986 110 . 195 Ramming . | . . . . . . . . Kinetic 544 | 122 282 126 14 . . . . Thermal 111 | . 48 . 63 . . . . Explosive 305 | . . . . 305 . . . Electromagnetic 91 | . 28 . . . 63 . . Impact 1604 | . . 239 74 986 110 . 195 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 785 | . . 121 . 485 88 . 91 Projectiles . | . . . . . . . . Explosions 13 | . . . . 13 . . . Melee 772 | . . 121 . 472 88 . 91 Knockbacks 6 | . . 2 . 4 . . . Impact 6 | . . 2 . 4 . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 137 | . . . . 137 . . . Shots 4 | . . . . 4 . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 92 | . 92 58 18 40 . . . Average Temperature 26 | . 23 33 13 17 . . . Received Heat Transfer 549 | . 210 132 . 162 . . 45 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 12 | . . 2 . 8 . . 2 Combat Hostiles 7 | . . . . 5 . . 2 Parts Fried 22 | . . 2 . 16 . . 4 Impact Corruptions 26 | . . 5 . 16 1 . 4 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 285 | . 100 . 185 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 116 | 10 70 40 . 116 35 5 58 Initial 28 | . . . . . 28 . 3 Average 23 | . 10 3 . 48 4 . 33 Influence Increases 822 | 10 185 65 . 455 47 5 55 Destroy 0b10 Robot/C 440 | . 120 40 . 220 20 . 40 Destroy 0b10 Robot/NC 65 | 10 . 15 . 30 10 . . Destroy Leader 102 | . 30 10 . 52 10 . . Successful Hack 49 | . 31 . . 13 . 5 . Disable Machine 30 | . . . . 30 . . . Destroy Structure 61 | . 4 . . 50 7 . . Lose Combat Pursuer 75 | . . . . 60 . . 15 Influence Decreases 774 | 10 185 65 . 391 111 . 12 Entered New Map 38 | . . . . . 36 . 2 Time Decay 641 | 10 125 55 . 376 75 . . Lost Part 95 | . 60 10 . 15 . . 10 Squads Dispatched 7 | . 3 1 . 1 1 . 1 Investigation 3 | . 1 1 . 1 . . . Extermination 1 | . . . . . 1 . . Reinforcement 3 | . 2 . . . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Distress Signals 1 | . 1 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 47 | . 15 2 2 21 1 . 6 Peak Tracking Total 5 | . 5 2 2 3 1 . 3 Tactical Retreats 3 | . . . . 2 . . 1 Traps | -11 -10 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Traps Triggered 4 | . 2 . . 1 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Machines Disabled 2 | . . . . 2 . . . Max in Single Turn 2 | . . . . 2 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Machines Accessed 12 | . 7 1 . 2 1 1 . Terminals 7 | . 4 . . 2 . 1 . Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . 1 . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 35 | . 25 1 . 6 1 2 . Successful 24 | . 18 1 . 4 . 1 . Failed 11 | . 7 . . 2 1 1 . Catastrophic 2 | . 1 . . . 1 . . Database Lockouts . | . . . . . . . . Manual 18 | . 14 . . 3 1 . . Terminals 23 | . 15 . . 6 . 2 . Fabricators 1 | . . . . . 1 . . Repair Stations 2 | . 2 . . . . . . Recycling Units 8 | . 8 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 11 | . 7 1 . 2 . 1 . Record 3 | . 3 . . . . . . Robot Analysis 1 | . . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . 1 . . . . . Open DSF 1 | . . . . . . 1 . Emergency Access Points 1 | . . . . 1 . . . Recall Investigation 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . Scan Component 1 | . 1 . . . . . . Recycling Unit Hacks 4 | . 4 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Matter 1 | . 1 . . . . . . Retrieve Components 2 | . 2 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 8 | . 6 . . 2 . . . Terminals 6 | . 4 . . 2 . . . Botnet 6 | . 4 . . 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Reject 1 | . 1 . . . . . . Mask 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 7 . . 2 1 . . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 12 | . 12 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked 4 | . 4 . . . . . . Non-combat 4 | . 4 . . . . . . Combat . | . . . . . . . . Robot Hacks Applied 5 | . 5 . . . . . . parse_system 3 | . 3 . . . . . . no_distress 1 | . 1 . . . . . . find_station 1 | . 1 . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Active Infowar (turns) 3067 | 36 586 495 113 1147 526 14 150 Optics 164 | . . . . . . 14 150 Sensors 2586 | . 141 495 113 1147 526 14 150 Terrain 544 | 36 445 . . 63 . . . Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered 3 | . . 2 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Turns Passed 3137 | 106 586 495 113 1147 526 14 150 Spaces Moved 1962 | 73 436 371 82 613 287 10 90 Core 8 | 2 6 . . . . . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 954 | 71 430 371 82 . . . . Hover 1000 | . . . . 613 287 10 90 Flight . | . . . . . . . . Fastest Speed 50 | 50 80 105 105 144 132 132 132 Average Speed 123 | 88 101 112 116 144 132 132 132 Slowest Speed 250 | 90 250 140 145 144 132 132 132 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 4 68 83 11 45 5 . 45 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 30 | . 4 . . 19 7 . . Terrain Destroyed 66 | . 4 . . 55 7 . . Melee 30 | . 4 . . 19 7 . . Projectile . | . . . . . . . . AOE 36 | . . . . 36 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Total 2468 | 95 520 428 90 799 415 11 110 Wait 224 | 2 10 17 . 82 100 . 13 Move 1955 | 72 435 370 81 612 286 9 90 Hop . | . . . . . . . . Pick Up 53 | 6 19 9 . 18 1 . . Fast Attach 10 | 6 3 1 . . . . . Attach 20 | 1 6 1 1 7 2 2 . Detach 2 | . 2 . . . . . . Swap 20 | . 3 5 3 9 . . . Drop 28 | . 5 9 . 14 . . . Fire 51 | 8 23 11 3 5 1 . . Melee 92 | . 14 5 2 52 12 . 7 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 13 | . . . . . 13 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -6/Factory -6/DSF History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Lost 4 parts (1p2n1w) 592 | -10/Materials | Build established: Scavenger-Mutant 636 | -10/Materials | Discovered new exit (range 16) 680 | -10/Materials | Discovered new exit (range 12) 693 | -10/Materials | Entered Mines 694 | -10/Mines | Assembled infested the area 719 | -10/Mines | Met a Derelict bent on vengeance 891 | -10/Mines | Discovered new exit (range 14) 915 | -10/Mines | Met a Derelict shopkeep closing up shop 1092 | -10/Mines | Discovered new exit (range 3) 1188 | -10/Mines | Entered Subcaves 1189 | -10/Subcaves | Approached by a straggling Scientist 1191 | -10/Subcaves | Learned location of Recycling (-9) 1213 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1216 | -10/Subcaves | Build established: Mutant 1243 | -10/Subcaves | Core integrity fell below 50% 1293 | -10/Subcaves | Discovered new exit (range 7) 1301 | -10/Subcaves | Entered Materials 1301 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2444 | -8/Materials | Discovered new exit (range 4) 2447 | -8/Materials | Identified exit to Factory 2448 | -8/Materials | Entered Factory 2448 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2954 | -7/Factory | Discovered new exit (range 16) 2973 | -7/Factory | Identified exit to Factory 2974 | -7/Factory | Entered another Factory area 2974 | -6/Factory | Evolved 2 slots: Utility x2 2987 | -6/Factory | Identified exit to DSF 2988 | -6/Factory | Entered DSF 3071 | -6/DSF | Additional patrols routed to DSF 3138 | -6/DSF | Self-destructed Last Messages --------------- additional patrols. 03084_ Y-54 Guardian suffers critical hit (Smash). 03084_ Destroyed Lgt. Treads. 03084_ Y-54 Guardian system corrupted by crushing effect. 03088_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 03096_ Y-54 Guardian suffers critical hit (Smash). 03096_ Destroyed Flak Gun. 03096_ Y-54 Guardian system corrupted by crushing effect. 03097_ Y-54 Guardian system terminally corrupted. 03097_ Imp. Heat Sink fried. 03135_ Slug penetrates Wall. 03136_ Penetrated by Slug. 03137_ Adv. EMP Blaster destroyed. 03137_ Knocked back. Map ----- +----------------------------------------------------+ | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????###??????????????????????? | | ?????????""#??????????????????????? | | ?????????#"#??????????###?????????? | | ??????####"##???????###"#####?????? | | ??????#"""""######### !!!!!#?????? | | ??????#""%""##!!#!!!#% !!!!!#?????? | | ???#"##"" !%= #?????? | | ???#""""" [ ! #?????? | | ???####"%%=%##!!#!!!###^^^###?????? | | ??????###% ###!!#!!!#?#^ #???????? | | ???????## ##########? ??????? | | ???????#! #???????? #?????? | | ???????#! #???????? #?????? | | ???????## ###????????# ###?????? | | ???????# !!#????????! !???????? | | ???????# !!#????????! !!??????? | | ???????# !!#????????! !!??????? | | ??????### ######?????# ###?????? | | ??????# #? #???#?? #???????? | | ??????# ## #!!!##x A#??????? | | ?????##!! % xA ???? | | ????# ;!! @ H ???? | | ????# #!! ???? | | ??????# ##]]]#!!!## A#??????? | | ??????# #?]]]#?!!#??????#??????? | | ??????######??###???#?????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 Evasion (%) 44 Melee Accuracy 6 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BorePointyStatue Manual? 0 Play Time 00:37:44 Cumulative 13.7 hours Start 2025.07.16 @ 16:47:41 End 2025.07.16 @ 17:24:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 29 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9aad8a2b-6b23-4587-83ab-bf532688ac24