Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.05 @ 10:45:19 Player: golanco Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (132) 660 Value Destroyed (3934) 3934 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (175) 175 TOTAL SCORE: 7589 Bonus ------- High Alert Combat Kills 175 Cogmind --------- Core Integrity 0/700 Matter 281/300 Energy 214/310 System Corruption 5% Temperature Hot (230) Movement Treading (246) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (3) --- Armored Treads Armored Treads Medium Treads > --- UTILITY (5) ------ Improved Cooling System Huge Storage Unit Target Analyzer Layered Light Armor Plating Improved Shield Generator > --- WEAPON (4) ------- Precision Beam Rifle Precision Beam Rifle Plasma Cannon Gauss Rifle > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Micro Nuclear Core Micro Nuclear Core Armored Treads Advanced Treads Huge Storage Unit Advanced Targeting Computer Target Analyzer Recoil Stabilizer Kinecellerator Kinecellerator Transmission Jammer Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Hacking Suite Makeshift Hacking Suite High-powered Shotgun Flak Gun Advanced Assault Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Targeting Computer Weapon Cycler Layered Light Armor Plating > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Plasma Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Micro Nuclear Core Micro Nuclear Core Armored Treads Huge Storage Unit Advanced Targeting Computer Target Analyzer Target Analyzer Recoil Stabilizer Kinecellerator Kinecellerator Transmission Jammer Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Makeshift Hacking Suite Precision Beam Rifle High-powered Shotgun Gauss Rifle Flak Gun Advanced Assault Cannon Improved Grenade Launcher [Rating: 55] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 3 | . . . 1 2 . . Weapon 2 | . . 2 . . . . Parts Attached 98 | 6 7 24 24 25 9 3 Power 9 | 2 . 2 2 3 . . Engine 8 | 2 . 2 1 3 . . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 23 | 2 2 4 10 3 . 2 Treads 23 | 2 2 4 10 3 . 2 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 27 | 1 3 2 6 11 4 . Device 11 | . . . 1 8 2 . Storage 4 | 1 2 . . 1 . . Processor 4 | . . . 2 1 1 . Hackware . | . . . . . . . Protection 8 | . 1 2 3 1 1 . Artifact . | . . . . . . . Weapon 39 | 1 2 16 6 8 5 1 Energy Gun 13 | . . 1 5 3 4 . Energy Cannon 5 | . 2 2 . . 1 . Ballistic Gun 19 | 1 . 13 1 3 . 1 Ballistic Cannon 1 | . . . . 1 . . Launcher . | . . . . . . . Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 2 2 2 . . Corrupted Parts 2 | . 1 1 . . . . System Corruption 6 | . 3 3 . . . . Parts Lost 13 | . . 6 . 5 1 1 Power 1 | . . . . 1 . . Propulsion 2 | . . 1 . 1 . . Utility 4 | . . 2 . 1 1 . Weapon 6 | . . 3 . 2 . 1 Highest Loss Streak 5 | . . 5 . 2 1 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 96 96 99 96 98 100 Engine 8 | . 14 11 6 6 7 7 Treads 23 | . 28 21 27 22 23 23 Device 8 | . . . 7 13 15 15 Storage 8 | . 14 11 9 7 7 7 Processor 3 | . . . 1 7 5 7 Protection 8 | . 12 10 8 6 7 7 Energy Gun 13 | . . 1 17 16 22 23 Energy Cannon 5 | . 24 6 . . 7 7 Ballistic Gun 14 | . 1 34 18 12 . . Peak Build Rating 55 | 5 12 21 40 54 55 54 Average Rating 36 | 4 10 17 31 50 54 53 On Entrance 26 | . 5 12 21 40 54 54 Naked Turns . | . . . . . . . Heaviest Build 116 | 11 40 48 51 116 114 114 Greatest Support 84 | 40 40 40 84 84 70 70 Greatest Overweight (x) 3 | 2 . 1 1 3 1 1 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 Average Capacity 18 | 7 9 15 15 23 25 25 Most Carried 25 | 5 14 15 15 24 25 24 Average Carried 17 | 3 8 14 14 19 24 23 Final Capacity 25 | 8 15 15 15 25 25 25 Final Carried 24 | 5 14 15 15 24 23 23 Class Distribution -------------------- 44% | Tank 40% | Gunner 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Tank | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 3441 | 229 123 709 1283 613 464 20 Remotely . | . . . . . . . Salvage Created 5053 | . 255 1030 1980 1036 509 243 Parts 258 | . 13 68 111 41 13 12 Haulers Intercepted 12 | . 1 5 5 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 19 | . . . . . 11 8 Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 87 | . 5 16 34 19 7 6 Guns 70 | . . 11 34 16 5 4 Cannons 12 | . 5 4 . 1 1 1 Classes Destroyed 15 | . 5 5 3 1 1 . Worker 3 | . . 1 2 . . . Builder 7 | . . 1 6 . . . Tunneler 2 | . . 1 1 . . . Hauler 12 | . 1 5 5 1 . . Recycler 6 | . . 1 4 1 . . Operator 6 | . 1 3 2 . . . Watcher 9 | . 2 4 3 . . . Swarmer 19 | . 3 4 9 . . 3 Grunt 43 | . 2 11 13 11 4 2 Brawler 3 | . . . 3 . . . Duelist 3 | . . . 2 . 1 . Sentry 11 | . . 1 6 2 1 1 Hunter 3 | . . . 1 2 . . Programmer 4 | . . . . 4 . . Behemoth 1 | . . . . . 1 . Best Kill Streak 15 | . 4 5 15 3 3 6 Combat Bots Only 11 | . 3 4 11 3 3 6 Max Kills in Single Turn 4 | . 1 2 4 2 1 2 Gunslinging 1 | . . 1 1 . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 485 | . 26 119 127 122 61 30 Missed 144 | . 9 32 35 39 18 11 Damage Taken 5036 | . 136 1197 1255 1489 737 222 Core 1084 | . 30 178 172 514 157 33 Absorbed by Shields 86 | . . . . . . 86 Regen/Repaired (Parts) 61 | . . 61 . . . . Core Remaining (%) 77 | 100 88 55 68 . . . Volleys Fired 227 | . 14 53 79 56 18 7 Largest 4 | . 2 4 4 4 4 4 Hottest 263 | . 112 224 196 199 263 263 Shots Fired 831 | . 28 189 304 211 76 23 Gun 738 | . . 160 304 202 55 17 Cannon 85 | . 28 29 . 1 21 6 Launcher . | . . . . . . . Special 8 | . . . . 8 . . Kinetic 436 | . . 150 199 87 . . Thermal 338 | . . 10 105 124 76 23 Explosive . | . . . . . . . Electromagnetic 57 | . 28 29 . . . . Robot Hit Streak 33 | . 5 9 6 8 33 9 Robot Miss Streak 12 | . 2 5 12 4 2 1 Penetration Max . | . . . . . . . Secondary Targets 14 | . . 2 9 3 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Shots Hit Robots 452 | . 15 100 153 119 51 14 Core Hits 248 | . 8 44 95 73 21 7 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 3 | . . 1 2 . . . Critical Strikes 21 | . 1 1 7 3 3 6 Burn 16 | . . . 4 3 3 6 Destroy 4 | . . 1 3 . . . Corrupt 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9005 | . 379 1906 3216 2228 1008 268 Guns 7483 | . . 1278 3078 2167 741 219 Cannons 1167 | . 379 435 . 37 267 49 Explosions 331 | . . 193 138 . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 4302 | . . 1190 2126 986 . . Thermal 3889 | . . 281 1090 1242 1008 268 Explosive . | . . . . . . . Electromagnetic 814 | . 379 435 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . 3 5 . 5 5 5 Average Corruption 3 | . 3 4 . 2 5 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 105 | . 3 38 . 17 39 8 Message Errors 24 | . . 9 . 4 9 2 Matter Fused 36 | . 3 14 . 5 12 2 Heat Flow Errors 8 | . . 2 . 1 5 . Energy Discharges 14 | . . 7 . 2 3 2 Parts Rejected 1 | . . . . 1 . . Parts Fused 2 | . . 2 . . . . Data Loss (minor) 3 | . . 1 . 1 1 . Data Loss (major) 7 | . . 2 . . 3 2 Misfires 7 | . . 1 . 2 4 . Alerts 3 | . . . . 1 2 . Overload Shots . | . . . . . . . Overflow Damage 25 | . 25 . . . . . Projectiles 25 | . 25 . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 43 | . . . 43 . . . Shots 1 | . . . 1 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 896 | . 240 326 493 896 802 305 Average Temperature 148 | . 82 92 121 210 265 175 Received Heat Transfer 1692 | . 6 588 378 468 192 60 Effects 65 | . . 1 9 29 23 3 Shutdowns 10 | . . . 2 6 2 . Energy Bleed 6 | . . 1 2 2 1 . Interference 10 | . . . 3 4 . 3 Matter Decay 5 | . . . . 2 3 . Short Circuit 7 | . . . 1 4 2 . Damage (minor) 5 | . . . 1 . 4 . Damage (major) 17 | . . . . 7 10 . Damage (core) 5 | . . . . 4 1 . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Fried 7 | . 5 2 . . . . Impact Corruptions . | . . . . . . . Robots Melted 4 | . . . . 2 1 1 Combat Hostiles 4 | . . . . 2 1 1 Parts Melted 19 | . . . 2 4 8 5 Heat Transferred 8598 | . . 350 2283 2664 2276 1025 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 2 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Peak Influence 888 | . 89 244 888 313 . . Initial 220 | . . 9 . 220 . . Average 181 | . 18 83 413 165 . . Maximum Alert Level 3 | . . 1 3 1 . . Low Security (%) 63 | 100 100 84 18 61 . . Level 1 22 | . . 15 22 38 . . Level 2 11 | . . . 46 . . . Level 3 2 | . . . 11 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 1 2 7 6 . . Investigation 4 | . . . 2 2 . . Extermination 4 | . . . . 4 . . Reinforcement 4 | . 1 2 1 . . . Assault 1 | . . . 1 . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 10 | . 3 3 3 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 136 | . 12 34 49 26 7 8 Peak Tracking Total 9 | . 5 6 9 4 3 7 Tactical Retreats 5 | . 1 2 2 . . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 4 | . . . . 4 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 6 | . . 1 5 . . . Max in Single Turn 2 | . . 1 2 . . . Garrison Access 2 | . . . 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 21 | . 5 4 5 7 . . Terminals 15 | . 4 3 5 3 . . Fabricators 1 | . . . . 1 . . Repair Stations 1 | . . 1 . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 2 | . . . . 2 . . Garrison Access 1 | . . . . 1 . . Total Hacks 59 | . 10 12 20 17 . . Successful 27 | . 7 7 7 6 . . Failed 32 | . 3 5 13 11 . . Catastrophic 4 | . . . 3 1 . . Database Lockouts . | . . . . . . . Manual 32 | . 5 8 13 6 . . Terminals 49 | . 9 10 20 10 . . Fabricators 1 | . . . . 1 . . Repair Stations 2 | . . 2 . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 4 | . . . . 4 . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 12 | . 2 2 5 3 . . Open DSF 1 | . . . . 1 . . Alert Level 4 | . 1 1 1 1 . . Unreport Threat 6 | . 1 1 3 1 . . Hauler Manifests 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . 1 . . Network Status 1 | . . . . 1 . . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 1 | . . . . 1 . . Insert Component 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 4 3 2 1 . . Terminals 9 | . 4 3 2 . . . Botnet 9 | . 4 3 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Jam 1 | . . . . 1 . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 16 | . 1 4 5 6 . . Full Trace Events 5 | . . 1 3 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 26 | . . 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . 1 . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired . | . . . . . . . Parts Damaged 1 | . . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 8447 | 112 783 1840 1550 2198 1616 348 Spaces Moved 3530 | 64 426 677 719 867 646 131 Core 5 | 5 . . . . . . Treads 3525 | 59 426 677 719 867 646 131 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 155 160 238 238 Average Speed 205 | 156 160 226 159 224 238 245 Slowest Speed 400 | 160 160 240 240 400 238 246 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 6 53 42 72 19 92 25 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . 4 1 Spaces Dug . | . . . . . . . Terrain Destroyed 20 | . . 4 16 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 20 | . . 4 16 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 4221 | 73 507 871 945 995 689 141 Wait 193 | . 32 74 70 8 9 . Move 3524 | 63 425 676 718 866 645 131 Hop . | . . . . . . . Pick Up 90 | 4 17 21 21 23 4 . Fast Attach 26 | 5 2 6 5 8 . . Attach 20 | . . 6 2 8 3 1 Detach . | . . . . . . . Swap 52 | 1 5 12 17 9 6 2 Drop 89 | . 12 23 33 17 4 . Fire 227 | . 14 53 79 56 18 7 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 519 | -10/Materials | Discovered new exit (range 12) 629 | -10/Materials | Discovered new exit (range 9) 896 | -10/Materials | Entered another Materials area 896 | -9/Materials | Evolved 2 slots: Weapon x2 973 | -9/Materials | Discovered new exit (range 16) 1152 | -9/Materials | Lost 5 parts (1n1u3w) 1368 | -9/Materials | Discovered new exit (range 16) 1522 | -9/Materials | Build established: Tank 2342 | -9/Materials | Repaired Lgt. Treads 2712 | -9/Materials | Discovered new exit (range 10) 2736 | -9/Materials | Entered another Materials area 2736 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3240 | -8/Materials | Garrison activated, responded to threat 3441 | -8/Materials | Destroyed 11 combat bots 3738 | -8/Materials | Discovered new exit (range 10) 4252 | -8/Materials | Discovered new exit (range 10) 4286 | -8/Materials | Entered Factory 4286 | -7/Factory | Evolved 2 slots: Utility x2 4922 | -7/Factory | Build established: Gunner 5505 | -7/Factory | Core integrity fell below 50% 6468 | -7/Factory | Discovered new exit (range 7) 6484 | -7/Factory | Entered Lower Caves 6515 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6750 | -7/Lower Caves | Encountered a Warlord checkpoint 7159 | -7/Lower Caves | Learned 4 Factory zone layouts 7623 | -7/Lower Caves | Spotted B-75 Beast 7638 | -7/Lower Caves | Core integrity fell below 20% 7650 | -7/Lower Caves | Destroyed B-75 Beast 7955 | -7/Lower Caves | Build established: Tank 8059 | -7/Lower Caves | Discovered new exit (range 15) 8100 | -7/Lower Caves | Entered another Lower Caves area 8348 | -7/Lower Caves | Learned Factory trap positions 8448 | -7/Lower Caves | Destroyed by B-48 Gladiator with Mace Last Messages --------------- lost. S-27 Virus suffers critical hit (Burn). VTOL Module melted. Lgt. Nuclear Core melted. S-27 Virus destroyed. S-27 Virus suffers critical hit (Burn). Unknown Ballistic Gun melted. S-27 Virus destroyed. Overheating: System interference. Prc. Beam Rifle temporarily disabled. G-47 Trooper suffers critical hit (Burn). G-47 Trooper destroyed. S-27 Virus destroyed. VTOL Module fries itself beyond repair. Prc. Beam Rifle destroyed. Overheating: System interference. Plasma Cannon temporarily disabled. Prc. Beam Rifle temporarily disabled. B-48 Gladiator suffers critical hit (Burn). VTOL Module fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ??????????????????????#### #????????????????????? | | ???????????????????????"#! #????????????????????? | | ??????????????????????? #% #?????? #????????????? | | ???????????????????????? = #?????? #????????????? | | ???????????????????????? % #????? #????????????? | | ?????????????????????????%=%#???? #????????????? | | ????????????????# ??????? 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