Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 22:45:33 Player: double j Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (1120) 1120 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (481) 481 TOTAL SCORE: 4111 Bonus ------- Pacifist 470 High Alert Combat Kills 11 Cogmind --------- Core Integrity 519/700 Matter 216/300 Energy 280/280 System Corruption 3% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- Heavy Ion Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (5) ------ Improved Signal Interpreter Seismic Detector > --- WEAPON (2) ------- Improved EM Pulse Cannon Minigun > --- INVENTORY (5) ---- Light Nuclear Core Improved Heat Sink Improved Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Gravmag System Gravmag System > --- UTILITY ---------- Improved Signal Interpreter Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Improved EM Pulse Cannon Minigun Improved Datajack [Rating: 27] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Hover Unit Airjet Utility Improved Signal Interpreter Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Heavy Assault Cannon Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . . 1 1 Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 36 | 5 . 3 24 4 Power 5 | 1 . . 4 . Engine 5 | 1 . . 4 . Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 . . 10 2 Treads 2 | . . . 2 . Leg 8 | 2 . . 6 . Wheel . | . . . . . Hover 4 | . . . 2 2 Flight . | . . . . . Utility 7 | 1 . 1 5 . Device 5 | . . 1 4 . Storage 1 | 1 . . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 1 . 2 5 2 Energy Gun 4 | 1 . 1 2 . Energy Cannon 1 | . . . . 1 Ballistic Gun 1 | . . . . 1 Ballistic Cannon 2 | . . . 2 . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 20 | . . 1 13 6 Power 3 | . . . 3 . Propulsion 8 | . . 1 3 4 Utility 4 | . . . 3 1 Weapon 5 | . . . 4 1 Highest Loss Streak 6 | . . 1 6 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 60 | . 71 75 57 61 Engine 9 | . 14 11 9 7 Treads 1 | . . . 1 . Leg 17 | . 28 22 14 19 Hover 4 | . . . 5 4 Device 9 | . . 11 9 13 Storage 2 | . 14 11 2 . Processor 5 | . . . 5 7 Energy Gun 1 | . 14 10 . . Ballistic Cannon 6 | . . . 7 5 Special Melee Weapon 1 | . . 10 1 . Naked Turns 2 | . . . 2 . Heaviest Build 25 | 12 12 15 25 22 Greatest Support 46 | 20 20 20 46 30 Greatest Overweight (x) 6 | 1 . 1 6 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 5 | 7 8 8 5 5 Most Carried 7 | 7 4 5 5 5 Average Carried 3 | 3 3 3 3 4 Final Capacity 8 | 8 8 8 5 5 Final Carried 5 | 3 4 4 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1034 | 193 . . 704 137 Remotely 169 | . . . 169 . Salvage Created 742 | . . . 584 158 Parts 43 | . . . 27 16 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 26 | . . . 20 6 Guns 1 | . . . . 1 Cannons 19 | . . . 14 5 AOE 6 | . . . 6 . Classes Destroyed 8 | . . . 7 1 Worker 2 | . . . 1 1 Builder 1 | . . . 1 . Watcher 1 | . . . 1 . Swarmer 7 | . . . 3 4 Grunt 11 | . . . 11 . Sentry 4 | . . . 4 . Hunter 2 | . . . 2 . Programmer 2 | . . . . 2 Best Kill Streak 6 | . . . 6 5 Combat Bots Only 6 | . . . 6 5 Max Kills in Single Turn 2 | . . . 2 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 310 | . 15 36 187 72 Missed 94 | . 11 9 53 21 Damage Taken 2830 | . 56 228 1792 754 Core 609 | . 28 29 371 181 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 68 | . . . 68 . Core Remaining (%) 78 | 100 88 92 32 . Volleys Fired 109 | . . 1 68 40 Largest 1 | . . 1 1 1 Hottest 69 | . . 56 60 69 Shots Fired 109 | . . 1 68 40 Gun 30 | . . 1 9 20 Cannon 66 | . . . 46 20 Launcher 13 | . . . 13 . Special . | . . . . . Kinetic 79 | . . . 46 33 Thermal 10 | . . 1 9 . Explosive 13 | . . . 13 . Electromagnetic 7 | . . . . 7 Robot Hit Streak 8 | . . . 6 8 Robot Miss Streak 5 | . . 1 5 2 Penetration Max 1 | . . . 1 . Secondary Targets . | . . . . . Shots Hit Robots 75 | . . 3 44 28 Core Hits 38 | . . 2 29 7 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . . . 7 1 Blast 8 | . . . 7 1 Melee Attacks 5 | . . 3 2 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . 1 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3295 | . . 17 2471 807 Guns 324 | . . . 43 281 Cannons 2175 | . . . 1650 525 Explosions 775 | . . . 775 . Melee . | . . . . . Ramming 21 | . . 17 3 1 Kinetic 2423 | . . . 1650 773 Thermal 43 | . . . 43 . Explosive 775 | . . . 775 . Electromagnetic 33 | . . . . 33 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 236 | . . . 176 60 Projectiles 219 | . . . 159 60 Explosions 17 | . . . 17 . Melee . | . . . . . Knockbacks 14 | . . . 9 5 Impact . | . . . . . Kinetic 13 | . . . 9 4 Secondary 1 | . . . . 1 Self-Inflicted Damage 15 | . . . 15 . Shots 1 | . . . 1 . Rammed 2 | . . . 1 1 Targets Rammed 7 | . . 5 1 1 Kicked 5 | . . 5 . . Crushed . | . . . . . Highest Temperature 419 | . . 10 419 96 Average Temperature 49 | . . 7 57 22 Received Heat Transfer 813 | . 33 6 774 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 111 | . . . 111 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 391 | . 10 68 391 148 Initial 35 | . . 3 28 35 Average 152 | . 4 24 241 30 Maximum Alert Level 2 | . . . 2 . Low Security (%) 57 | 100 100 100 27 100 Level 1 42 | . . . 72 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . . . 3 5 Investigation 4 | . . . 1 3 Extermination 2 | . . . . 2 Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 2 9 34 8 Peak Tracking Total 8 | . 2 7 8 4 Tactical Retreats 6 | . . 4 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 1 | . . 1 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 16 | . 2 1 10 3 Terminals 12 | . 2 1 7 2 Fabricators 1 | . . . . 1 Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 48 | . 6 3 33 6 Successful 27 | . 4 3 19 1 Failed 21 | . 2 . 14 5 Catastrophic 3 | . . . 1 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 41 | . 6 3 28 4 Fabricators 2 | . . . . 2 Repair Stations 2 | . . . 2 . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 21 | . 4 3 14 . Robot Analysis 2 | . 1 . 1 . Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . . . 1 . Alert Level 4 | . . 1 3 . Unreport Threat 1 | . . . 1 . Locate Traps 3 | . . 1 2 . Disarm Traps 1 | . . 1 . . Dispatch Records 1 | . . . 1 . Investigation Status 3 | . . . 3 . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . . . 1 . Zone Layout 2 | . 1 . 1 . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 2 | . . . 2 . Report Inventory 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 2 1 9 3 Full Trace Events 4 | . . 1 1 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . . 10 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 4 | . . 2 2 . Non-combat 2 | . . 1 1 . Combat 2 | . . 1 1 . Robot Hacks Applied 4 | . . 2 2 . parse_system 3 | . . 2 1 . no_distress 1 | . . . 1 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2174 | 49 101 148 1283 593 Spaces Moved 1092 | 38 84 106 618 246 Core 32 | 18 . . 14 . Treads 69 | . . . 69 . Legs 898 | 20 84 106 535 153 Wheels . | . . . . . Hover 93 | . . . . 93 Flight . | . . . . . Fastest Speed 50 | 50 120 120 50 120 Average Speed 146 | 97 120 121 163 129 Slowest Speed 350 | 120 120 190 350 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 3 20 15 47 10 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 1 | . . . 1 . Terrain Destroyed 63 | . . . 58 5 Melee . | . . . . . Projectile 27 | . . . 22 5 AOE 36 | . . . 36 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1538 | 49 84 125 803 477 Wait 244 | . . . 58 186 Move 1088 | 37 83 105 617 246 Hop . | . . . . . Pick Up 36 | 7 1 5 23 . Fast Attach 3 | 1 . . . 2 Attach 33 | 4 . 3 24 2 Detach 4 | . . . 4 . Swap . | . . . . . Drop 9 | . . 3 6 . Fire 109 | . . 1 68 40 Melee 5 | . . 3 2 . Ram 1 | . . . . 1 Kick 5 | . . 5 . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 20) 151 | -10/Materials | Entered another Materials area 151 | -9/Materials | Evolved 2 slots: Utility x2 282 | -9/Materials | Discovered new exit (range 14) 299 | -9/Materials | Entered another Materials area 299 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 323 | -8/Materials | Build established: Mutant 497 | -8/Materials | Lost 6 parts (1p2n1u2w) 596 | -8/Materials | Core integrity fell below 50% 625 | -8/Materials | Lost 5 parts (1p1n1u2w) 771 | -8/Materials | Repaired Aluminum Leg 1535 | -8/Materials | Identified exit to Garrison 1551 | -8/Materials | Discovered new exit (range 10) 1580 | -8/Materials | Identified exit to Factory 1582 | -8/Materials | Entered Factory 1582 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2175 | -7/Factory | Self-destructed Last Messages --------------- ALERT: Rogue bot located, Programmers report to Factory Zone 4V. P-60 Hacker heat damages Imp. Heat Sink, Remote Datajack, Broken Gravmag System. K-01 Serf collects debris. Mic. Nuclear Core melted. Imp. Heat Sink melted. P-60 Hacker destroyed. R-06 Scavenger collects Target Analyzer. K-01 Serf collects debris. Acquired 41 matter. K-01 Serf collects debris. Aluminum Leg destroyed. Door malfunctions. Slammed into U-05 Engineer. Gravmag System destroyed. U-05 Engineer repairs door. Gravmag System destroyed. Destroyed Shock Rifle. Manufacturing Mainframe disabled. 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