Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.16 @ 23:15:05 Player: Richard Blunt Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (194) 970 Value Destroyed (5367) 5367 Prototype IDs (40) 800 Alien Tech Used (1) 200 Bonus (1435) 1435 TOTAL SCORE: 12672 Bonus ------- High Alert Combat Kills 75 Aligned with FarCom 300 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -240 Cogmind --------- Core Integrity 0/700 Matter 91/300 Energy 100/100 System Corruption 9% Temperature Critical (1077) Movement Treading (246) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Light Treads Improved Treads Armored Treads Armored Treads > --- UTILITY (6) ------ Huge Storage Unit Advanced Targeting Computer Advanced Weapon Cycler Power Shielding Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (25) --- Zionite Light DM Reactor Light Treads Light Treads Improved Treads Spiked Treads Armored Treads High-capacity Storage Unit Experimental Sensor Array Hardened Light Armor Plating Mobile Refinery Mk. CCLXVII Zionite Phaser-S Heavy Machine Gun Flak Cannon Proton Missile Launcher Proton Missile Launcher Missile Launcher Heavy Missile Launcher Chainsword Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Zionite Composite Leg I > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Advanced Weapon Cycler Zionite Weapon Casing Zionite Heavy Carapace > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Zionite Light DM Reactor Light Treads Light Treads Light Treads Light Treads Improved Treads Improved Treads Spiked Treads Armored Treads High-capacity Storage Unit High-capacity Matter Pod Experimental Sensor Array Power Shielding Zionite Light Carapace Zionite Light Carapace Hardened Light Armor Plating Mobile Refinery Mk. CCLXVII Minigun Heavy Machine Gun Flak Cannon Proton Missile Launcher Proton Missile Launcher Missile Launcher Heavy Missile Launcher Chainsword [Rating: 70] Favorites ----------- Power Light Nuclear Core Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Hardlight Generator Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Particle Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . Utility 4 | . . . 1 . . . 1 2 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 217 | 7 16 1 23 1 27 4 37 10 15 . 37 39 Power 17 | 1 2 . 3 . 3 . 2 1 . . 3 2 Engine 6 | 1 1 . 1 . . . 1 . . . 2 . Core 9 | . 1 . 2 . 3 . 1 1 . . 1 . Reactor 2 | . . . . . . . . . . . . 2 Propulsion 60 | 2 6 . 10 . 9 3 9 . . . 15 6 Treads 50 | . 6 . 10 . 9 1 4 . . . 15 5 Leg 5 | 2 . . . . . 1 1 . . . . 1 Wheel 5 | . . . . . . 1 4 . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 70 | 2 5 . 3 . 7 . 7 6 7 . 14 19 Device 24 | 1 1 . 1 . 1 . 1 3 5 . 4 7 Storage 5 | 1 3 . 1 . . . . . . . . . Processor 5 | . . . . . . . 3 1 . . 1 . Hackware 1 | . . . . . . . . 1 . . . . Protection 35 | . 1 . 1 . 6 . 3 1 2 . 9 12 Artifact . | . . . . . . . . . . . . . Weapon 70 | 2 3 1 7 1 8 1 19 3 8 . 5 12 Energy Gun 5 | 2 2 . . . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 39 | . 1 1 5 1 4 . 12 2 5 . 3 5 Ballistic Cannon 6 | . . . . . 1 1 4 . . . . . Launcher 17 | . . . 2 . 3 . 1 1 2 . 1 7 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . 1 . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 2 . . . 2 . 1 . 2 5 Parts Lost 56 | . 3 . 2 . 19 3 6 2 1 1 12 7 Power 5 | . 1 . . . 1 . . 1 . . 2 . Propulsion 19 | . 1 . . . 7 3 2 . . . 5 1 Utility 21 | . . . 1 . 6 . 2 1 1 . 4 6 Weapon 11 | . 1 . 1 . 5 . 2 . . 1 1 . Highest Loss Streak 6 | . 3 . 1 . 6 3 2 1 1 1 6 5 To Critical Strikes 9 | . . . . . 7 . . . . . 2 . Average Slot Usage (%) 93 | . 99 100 99 100 96 86 92 83 83 79 84 95 Engine 1 | . 8 . . . . . 1 . . . 1 2 Core 7 | . 5 14 10 11 10 11 7 6 7 7 5 . Treads 22 | . 24 28 33 33 32 15 18 . . . 11 29 Wheel 4 | . . . . . . 2 9 15 15 15 9 . Device 8 | . 8 . 11 11 8 11 4 7 7 7 6 7 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 Processor 6 | . . . . . . . 10 9 15 15 15 9 Protection 12 | . 5 14 11 11 13 11 11 14 14 15 14 16 Energy Gun 1 | . 17 2 . . . . . . . . . . Ballistic Gun 14 | . 9 25 21 15 18 . 13 13 10 10 9 11 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 122 | 15 36 36 106 106 115 119 122 118 102 100 106 114 Greatest Support 96 | 20 46 40 63 60 66 63 80 56 56 56 96 88 Greatest Overweight (x) 7 | 3 . . 1 1 2 7 4 2 1 1 1 1 Average Overweight (x) 1 | . . . . 1 1 5 1 1 1 1 . 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 10 15 24 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 15 15 25 25 25 11 25 25 25 25 25 25 Average Carried 21 | 6 9 14 23 25 21 8 20 24 24 25 24 23 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 15 15 25 25 9 10 25 25 25 25 24 18 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 7393 | 270 409 66 943 72 447 410 1152 703 332 62 1535 992 Remotely . | . . . . . . . . . . . . . Salvage Created 7881 | 81 857 96 1529 128 115 316 1458 801 246 . 1682 572 Parts 479 | 2 52 4 91 2 2 10 97 49 21 . 132 17 Haulers Intercepted 13 | . 2 . 5 . . . 5 1 . . . . Recyclers Shooed 7 | . 2 . 3 . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . 15 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 172 | . 16 1 30 3 4 3 28 14 11 . 11 51 Guns 95 | . 15 1 30 3 1 . 15 14 3 . 8 5 Cannons 16 | . . . . . . 3 13 . . . . . AOE 60 | . 1 . . . 3 . . . 8 . 3 45 Classes Destroyed 22 | 2 4 . 5 . 1 . . 2 1 . 4 3 Worker 5 | . . . 2 . . . 2 1 . . . . Builder 4 | . . . 1 . . . 3 . . . . . Tunneler 2 | 1 . . . . . . 1 . . . . . Hauler 13 | . 2 . 5 . . . 5 1 . . . . Recycler 12 | 1 2 1 2 . . 3 3 . . . . . Operator 2 | . . . 1 . . . 1 . . . . . Watcher 10 | . 3 . 4 . . . 2 1 . . . . Swarmer 29 | . 3 . 7 . . . 15 . 4 . . . Grunt 54 | . 13 1 13 3 . 3 8 7 6 . . . Brawler 1 | . . . 1 . . . . . . . . . Duelist 1 | . . . . . . . . . 1 . . . Sentry 16 | . . . 9 . . . 5 2 . . . . Hunter 3 | . . . . . . . . 3 . . . . Programmer 2 | . . . . . . . . 2 . . . . Zionite 35 | . . . . . . . . . . . 35 . Z-Technician 1 | . . . . . . . . . . . . 1 Z-Light 6 | . . . . . . . . . . . . 6 Tinkerer 4 | . . . . . . . . . . . 4 . Assembler 1 | . . . . . . . . . . . . 1 Assembled 46 | . . . . . 3 . . . . . . 43 Golem 2 | . . . . . . . . . . . . 2 Savage 2 | . . . . . . . . . . . 2 . Butcher 1 | . . . . . . . . . . . 1 . Fireman 1 | . . . . . . . . . . . 1 . Mutant 6 | . . . . . . . . . . . 6 . Best Kill Streak 39 | 1 6 1 4 3 3 2 9 6 7 . 12 39 Combat Bots Only 38 | . 5 1 4 3 3 2 4 5 7 . 4 38 Max Kills in Single Turn 12 | 1 2 1 2 1 1 1 2 2 2 . 2 12 Gunslinging 1 | . . . 1 . . . . . . . 1 . Exploded 12 | . 1 . . . 1 . . . 2 . 2 12 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . 1 . . . . . 1 . 8R-AWN (-9/Exiles) Imprinter (-7/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 11392 | . 883 10 881 116 2486 301 1445 946 302 74 2123 1825 Core 1423 | . 146 . 124 12 118 39 244 169 63 5 243 260 Absorbed by Shields 592 | . . . 376 12 12 88 104 . . . . . Redirected to Shielding 347 | . . . . . . . . . . . 4 343 Regen/Repaired (Parts) 11 | . . . 11 . . . . . . . . . Core Remaining (%) 55 | 100 . 41 . . . 26 55 . . . . . Volleys Fired 696 | 26 75 3 114 9 75 30 121 57 17 . 121 48 Largest 2 | 2 2 2 2 2 2 2 2 2 2 . 2 2 Hottest 105 | 90 105 45 48 46 46 78 78 50 61 . 50 75 Shots Fired 1256 | 28 141 6 220 18 125 36 226 114 29 . 238 75 Gun 1117 | 28 141 6 218 18 116 . 177 114 21 . 235 43 Cannon 84 | . . . . . . 36 48 . . . . . Launcher 55 | . . . 2 . 9 . 1 . 8 . 3 32 Special . | . . . . . . . . . . . . . Kinetic 1074 | . 42 6 218 18 116 36 225 114 21 . 235 43 Thermal 112 | 26 86 . . . . . . . . . . . Explosive 46 | . . . 2 . 9 . 1 . 8 . 3 23 Electromagnetic 24 | 2 13 . . . . . . . . . . 9 Robot Hit Streak 20 | 5 11 6 11 7 15 7 20 15 5 . 17 9 Robot Miss Streak 9 | 2 2 1 9 1 3 2 9 5 4 . 3 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 11 | . . . 1 . . . . 2 . . 7 1 Max Gunslinging Chain 1 | . . . 1 . . . . 1 . . 1 1 Shots Hit Robots 852 | 18 91 6 146 13 94 27 146 92 12 . 180 27 Core Hits 479 | 3 41 4 64 5 20 10 73 38 19 . 75 127 Critical Kills 2 | . 1 . . . . . . . . . 1 . Critical Parts Destroyed 4 | . . . . . . . 1 1 . . 2 . Critical Strikes 13 | 2 4 . . . . 1 2 1 . . 3 . Burn 5 | 2 3 . . . . . . . . . . . Destroy 5 | . 1 . . . . . . 1 . . 3 . Blast 2 | . . . . . . 1 1 . . . . . Smash 1 | . . . . . . . 1 . . . . . Melee Attacks 18 | . . . . . . . 5 . 1 . 12 . Impact 6 | . . . . . . . 5 . 1 . . . Slashing 12 | . . . . . . . . . . . 12 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 19679 | 225 1200 72 2514 245 1564 578 2811 1569 1022 . 3643 4236 Guns 12501 | 225 1102 72 2425 198 1403 . 1953 1549 158 . 2964 452 Cannons 1114 | . . . . . . 578 536 . . . . . Explosions 5556 | . 72 . . . 157 . . . 864 . 679 3784 Melee 283 | . . . . . . . 283 . . . . . Ramming 225 | . 26 . 89 47 4 . 39 20 . . . . Kinetic 12518 | . 230 72 2425 198 1403 578 2489 1549 158 . 2964 452 Thermal 1027 | 201 826 . . . . . . . . . . . Explosive 5352 | . . . . . 157 . . . 864 . 679 3652 Electromagnetic 274 | 24 118 . . . . . . . . . . 132 Impact 283 | . . . . . . . 283 . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . 8 8 . . . . 5 . . . 9 9 Average Corruption 7 | . 7 8 . . . . 5 . . . 6 9 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 130 | . 18 7 . . . . 10 . . . 32 63 Message Errors 27 | . 3 2 . . . . 2 . . . 5 15 Matter Fused 26 | . 3 3 . . . . 2 . . . 9 9 Heat Flow Errors 17 | . 1 1 . . . . 1 . . . 3 11 Energy Discharges 16 | . 4 . . . . . 2 . . . 4 6 Parts Rejected 2 | . . . . . . . . . . . 2 . Data Loss (minor) 15 | . 2 1 . . . . . . . . 1 11 Data Loss (major) 7 | . 1 . . . . . 1 . . . 3 2 Misfires 10 | . 1 . . . . . 1 . . . 1 7 Alerts 5 | . 1 . . . . . . . . . 3 1 Weapon Failures 5 | . 2 . . . . . 1 . . . 1 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 350 | . . . 8 8 . 7 236 5 . . . 86 Projectiles 22 | . . . . . . 7 15 . . . . . Explosions 86 | . . . . . . . . . . . . 86 Melee 242 | . . . 8 8 . . 221 5 . . . . Knockbacks 21 | . 1 . 2 . . 2 16 . . . . . Impact 4 | . 1 . 2 . . . 1 . . . . . Kinetic 15 | . . . . . . 2 13 . . . . . Secondary 2 | . . . . . . . 2 . . . . . Self-Inflicted Damage 184 | . 38 . . . . . 15 10 87 . . 34 Shots 6 | . 1 . . . . . . . 3 . . 2 Rammed 22 | . 6 . 6 4 2 . 3 1 . . . . Targets Rammed 25 | . 6 . 9 4 2 . 3 1 . . . . Kicked . | . . . . . . . . . . . . . Crushed 3 | . . . 3 . . . . . . . . . Highest Temperature 1094 | 110 440 204 50 29 86 320 350 312 157 . 374 1094 Average Temperature 110 | 41 149 73 17 18 30 210 89 88 58 . 97 188 Received Heat Transfer 2686 | . 444 6 321 63 . 163 489 378 72 24 303 423 Effects 25 | . 6 . . . . . 3 . . . 2 14 Shutdowns 2 | . 1 . . . . . . . . . 1 . Energy Bleed 8 | . 4 . . . . . . . . . 1 3 Interference 5 | . . . . . . . 3 . . . . 2 Matter Decay 4 | . 1 . . . . . . . . . . 3 Short Circuit 2 | . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 5 | 1 . . 1 . . . 3 . . . . . Impact Corruptions 11 | . . . 1 1 . . 8 1 . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 2878 | 740 2138 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 591 | 10 298 97 591 199 . 65 468 248 . . . . Initial 212 | . 6 72 37 199 . . 25 212 . . . . Average 181 | 3 155 78 288 108 . 41 125 105 . . . . Maximum Alert Level 2 | . 1 . 2 . . . 2 1 . . . . Low Security (%) 67 | 100 72 100 37 100 . 100 80 85 . . . . Level 1 15 | . 27 . 20 . . . 9 14 . . . . Level 2 17 | . . . 41 . . . 10 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 18 | . 6 1 5 . . . 2 4 . . . . Investigation 7 | . 4 1 1 . . . . 1 . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 10 | . 2 . 4 . . . 2 2 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 8 | . 1 . 4 . . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 274 | . 26 1 49 3 23 3 49 18 12 1 55 34 Peak Tracking Total 28 | . 4 1 4 3 9 3 5 4 7 1 7 28 Tactical Retreats 25 | . 2 . 2 . 8 . 1 . . 1 10 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 7 | . 6 . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . . . . . 1 . . . Triggered 1 | . . . . . . . . . 1 . . . Exploded 3 | . . . . . 3 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 9 | . 1 . . . 4 . . . 1 . . 3 Max in Single Turn 1 | . 1 . . . 1 . . . 1 . . 1 Garrison Access 3 | . . . . . . . 1 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 45 | . 7 1 10 . 2 . 11 12 2 . . . Terminals 26 | . 5 . 6 . . . 7 8 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 6 | . . . 2 . . . 2 2 . . . . Recycling Units 2 | . 2 . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . 1 . . . . . Garrison Access 3 | . . . . . . . 1 2 . . . . Total Hacks 104 | . 14 1 31 . 2 . 31 23 2 . . . Successful 60 | . 9 1 17 . 2 . 18 11 2 . . . Failed 44 | . 5 . 14 . . . 13 12 . . . . Catastrophic 9 | . 1 . 2 . . . 4 2 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 42 | . 9 . 12 . 1 . 10 6 . . 4 . Terminals 68 | . 11 . 21 . . . 19 17 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 14 | . . . 4 . . . 6 4 . . . . Recycling Units 3 | . 3 . . . . . . . . . . . Scanalyzers 10 | . . . 6 . . . 4 . . . . . Garrison Access 4 | . . . . . . . 2 2 . . . . Terminal Hacks 37 | . 7 1 9 . 2 . 10 6 2 . . . Record 2 | . . . . . 1 . . . 1 . . . Robot Analysis 6 | . 5 . 1 . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . 1 . . . . . Open Door 2 | . . 1 . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . Terminal Index 2 | . . . . . . . 1 1 . . . . Alert Level 1 | . . . 1 . . . . . . . . . Unreport Threat 4 | . . . 1 . . . 2 1 . . . . Locate Traps 9 | . 1 . 3 . . . 3 2 . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . Registered Components 1 | . . . 1 . . . . . . . . . Zone Layout 3 | . . . . . . . 2 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 10 | . . . 4 . . . 3 3 . . . . Scan Component 7 | . . . 2 . . . 3 2 . . . . Repair 3 | . . . 2 . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 8 | . . . 4 . . . 4 . . . . . Insert Component 5 | . . . 3 . . . 2 . . . . . Analyze 3 | . . . 1 . . . 2 . . . . . Garrison Access Hacks 3 | . . . . . . . 1 2 . . . . Seal Access 3 | . . . . . . . 1 2 . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . . . . Used 1 | . . . 1 . . . . . . . . . Hacking Detections 33 | . 5 . 9 . . . 9 10 . . . . Full Trace Events 2 | . . . 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 2 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . . . 2 . . . . 1 . . . . Time 408 | . . . 272 . . . . 136 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . 1 . . . . . Part Schematics Acquired 3 | . . . 1 . . . 2 . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 3 | . . . . . . . . . . . 3 . Largest Group 3 | . . . . . . . . . . . 3 . Highest-Rated Group 73 | . . . . . . . . . . . 73 . Highest-Rated Ally 28 | . . . . . . . . . . . 28 . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 6 | . 5 . 1 . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 2 1 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 17488 | 127 1211 194 3372 876 2531 269 1935 1061 858 444 2657 1953 Spaces Moved 8343 | 57 583 108 1174 349 933 54 889 737 689 381 1675 714 Core 23 | 23 . . . . . . . . . . . . Treads 4480 | . 505 108 1174 349 933 31 309 . . . 357 714 Legs 112 | 34 78 . . . . . . . . . . . Wheels 3728 | . . . . . . 23 580 737 689 381 1318 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 240 240 205 115 115 115 115 115 242 Average Speed 178 | 97 154 160 236 240 241 349 169 120 115 115 138 244 Slowest Speed 560 | 200 160 160 240 240 320 560 320 130 115 115 243 246 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 57 | 5 94 32 90 69 71 5 72 22 71 58 89 75 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 8 | . 2 . . . 1 . . . 1 . 4 . Known Exits Taken 3 | . . . . . . . . 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . . 1 . Scrap Searched 7 | . . 1 . 1 . 1 . . 1 1 2 . Spaces Dug 11 | . . . . . . . 2 . 9 . . . Terrain Destroyed 183 | . 2 . 20 . 15 . 18 . 64 . . 64 Melee 2 | . . . . . . . 2 . . . . . Projectile 1 | . . . . . . . 1 . . . . . AOE 180 | . 2 . 20 . 15 . 15 . 64 . . 64 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 10007 | 97 757 125 1548 364 1092 98 1132 874 737 387 1913 883 Wait 465 | . 52 6 188 2 33 6 23 43 4 5 46 57 Move 8331 | 56 582 107 1173 348 932 53 888 736 688 380 1674 714 Hop . | . . . . . . . . . . . . . Pick Up 138 | 8 15 4 23 . 11 4 33 15 4 1 11 9 Fast Attach 43 | 5 2 . 4 . 3 2 4 2 4 . 12 5 Attach 74 | 2 3 . 4 . 19 2 12 4 1 . 16 11 Detach 20 | . . . 1 . 2 . 7 1 . . 4 5 Swap 101 | . 11 1 15 1 5 . 21 4 11 . 9 23 Drop 95 | . 11 4 17 . 10 1 15 11 6 1 8 11 Fire 696 | 26 75 3 114 9 75 30 121 57 17 . 121 48 Melee 18 | . . . . . . . 5 . 1 . 12 . Ram 3 | . . . . . . . 2 1 . . . . Kick . | . . . . . . . . . . . . . Crush 22 | . 6 . 9 4 2 . 1 . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 1 | . . . . . . . . . 1 . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 315 | -10/Materials | Lost 3 parts (1p1n1w) 350 | -10/Materials | Discovered new exit (range 7) 504 | -10/Materials | Discovered new exit (range 16) 785 | -10/Materials | Discovered new exit (range 16) 984 | -10/Materials | Discovered new exit (range 15) 1031 | -10/Materials | Core integrity fell below 50% 1290 | -10/Materials | Discovered new exit (range 8) 1339 | -10/Materials | Entered Mines 1356 | -10/Mines | Met a Derelict shopkeep closing up shop 1459 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1469 | -10/Mines | Found Prototype Device 1518 | -10/Mines | Discovered new exit (range 8) 1533 | -10/Mines | Entered Materials 1533 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1626 | -9/Materials | Identified Exp. Sensor Array 2419 | -9/Materials | Discovered new exit (range 16) 2559 | -9/Materials | Discovered new exit (range 16) 2643 | -9/Materials | Discovered new exit (range 13) 2930 | -9/Materials | Discovered new exit (range 14) 2952 | -9/Materials | Repaired Broken Exp. Sensor Array? 3313 | -9/Materials | Discovered new exit (range 16) 4113 | -9/Materials | Discovered new exit (range 16) 4609 | -9/Materials | Repaired Broken Exp. Sensor Array 4905 | -9/Materials | Entered Mines 4906 | -9/Mines | Met a Derelict bent on vengeance 5186 | -9/Mines | Discovered new exit (range 5) 5357 | -9/Mines | Discovered new exit (range 10) 5769 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5771 | -9/Mines | Discovered new exit (range 5) 5781 | -9/Mines | Entered Exiles 5846 | -9/Exiles | Met 8R-AWN 5880 | -9/Exiles | Met EX-HEX 5969 | -9/Exiles | Met EX-DEC 6101 | -9/Exiles | Learned location of Zion (-7) 6216 | -9/Exiles | Discovered new exit (range 12) 6409 | -9/Exiles | Met EX-BIN 6440 | -9/Exiles | Aligned with FarCom system 6442 | -9/Exiles | Given EX-Vault access code 6500 | -9/Exiles | Opened EX-Vault 6555 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7549 | -9/Exiles | Attacked by the Exiles 7734 | -9/Exiles | Lost 4 parts (2n2u) 7746 | -9/Exiles | Core integrity fell below 50% 7868 | -9/Exiles | Lost 6 parts (1p2n2u1w) 7899 | -9/Exiles | Destroyed 8R-AWN 7925 | -9/Exiles | Lost 3 parts (1n2w) 8257 | -9/Exiles | Lost 4 parts (1n2u1w) 8312 | -9/Exiles | Entered Mines 8332 | -8/Mines | Discovered new exit (range 9) 8404 | -8/Mines | Lost 3 parts (3n) 8581 | -8/Mines | Entered Materials 8581 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9041 | -8/Materials | Build established: Scavenger-Mutant 9064 | -8/Materials | Discovered new exit (range 15) 9985 | -8/Materials | Discovered new exit (range 14) 10086 | -8/Materials | Build established: Mutant 10468 | -8/Materials | Discovered new exit (range 6) 10516 | -8/Materials | Entered Factory 10516 | -7/Factory | Evolved 2 slots: Utility x2 10629 | -7/Factory | Identified exit to Lower Caves 10894 | -7/Factory | Discovered new exit (range 6) 11239 | -7/Factory | Repaired Broken Exp. Sensor Array 11574 | -7/Factory | Discovered new exit (range 9) 11577 | -7/Factory | Entered Lower Caves 11727 | -7/Lower Caves | Found Alien Artifact 11727 | -7/Lower Caves | Identified Dimensional Node Initializer 11727 | -7/Lower Caves | Initialized slip node 12198 | -7/Lower Caves | Discovered new exit (range 11) 12199 | -7/Lower Caves | Destroyed 7 combat bots 12208 | -7/Lower Caves | Identified exit to Lower Caves 12324 | -7/Lower Caves | Learned Factory trap positions 12334 | -7/Lower Caves | Encountered a Warlord checkpoint 12435 | -7/Lower Caves | Entered another Lower Caves area 12437 | -7/Lower Caves | Discovered new exit (range 9) 12452 | -7/Lower Caves | Identified exit to Factory 12618 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12747 | -7/Lower Caves | Encountered a Warlord checkpoint 12851 | -7/Lower Caves | Discovered new exit (range 13) 12864 | -7/Lower Caves | Identified exit to Zion 12879 | -7/Lower Caves | Entered Zion 12993 | -7/Zion | Discovered new exit (range 12) 13095 | -7/Zion | Learned Factory emergency access door positions 13112 | -7/Zion | Learned location of Armory (-3) 13129 | -7/Zion | Learned location of 2 exits from Factory 13165 | -7/Zion | Learned location of Warlord (-5) 13454 | -7/Zion | Gained Derelict followers 13560 | -7/Zion | Received a hallucinogenic algorithm 13742 | -7/Zion | Found Prototype Device 13742 | -7/Zion | Identified Bomb Factory No. 2 14020 | -7/Zion | Found Prototype Device 14020 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 14493 | -7/Zion | Attacked by Zionites 14514 | -7/Zion | Core integrity fell below 50% 14550 | -7/Zion | Lost 4 parts (1p1n1u1w) 14766 | -7/Zion | Build established: Scavenger-Mutant 15144 | -7/Zion | Lost 6 parts (4n2u) 15364 | -7/Zion | Destroyed Imprinter 15373 | -7/Zion | Extracted access codes from Imprinter's data core 15485 | -7/Zion | Opened final containment barrier to the Deep Caves 15522 | -7/Zion | Discovered new exit (range 5) 15526 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 15536 | -7/Zion | Entered Deep Caves 15713 | -7/Deep Caves | Z-Facility disabled 16032 | -7/Deep Caves | Found Prototype Protection 16032 | -7/Deep Caves | Identified Zio. Weapon Casing 16108 | -7/Deep Caves | Found Prototype Protection 16108 | -7/Deep Caves | Identified Zio. Heavy Carapace 16252 | -7/Deep Caves | Found Zio. Weapon Casing 16324 | -7/Deep Caves | Found Zio. Heavy Carapace 16728 | -7/Deep Caves | Discovered new exit (range 11) 17156 | -7/Deep Caves | Spotted as-13808 17174 | -7/Deep Caves | Core integrity fell below 20% 17189 | -7/Deep Caves | Destroyed as-13808 17214 | -7/Deep Caves | Lost 5 parts (5u) 17412 | -7/Deep Caves | Exposed GOLEM chamber 17425 | -7/Deep Caves | Triggered Deep Caves wall 17450 | -7/Deep Caves | Spotted AS-54430 17458 | -7/Deep Caves | Destroyed AS-54430 17490 | -7/Deep Caves | Core destroyed Last Messages --------------- 17467_ Extracted 200 matter. 17467_ Destroyed Unknown Hover Unit. 17468_ GOLEM Unit springs to life. 17469_ as-61100 GOLEM Unit beginning Prototype Leg integration. 17469_ Arm. Treads severed. 17470_ as-93750 destroyed. 17470_ Switching to secondary target: as-32177. 17472_ Overheating: Energy bleed (-23). 17477_ Overheating: Matter decay (-14). 17478_ Overheating: Energy bleed (-24). 17483_ Overheating: Arm. Treads damaged (-42). 17483_ as-32177 destroyed. 17484_ Overheating: Matter decay (-12). 17485_ Overheating: Hrd. Light Armor Plating damaged (-29). 17485_ Overheating: Zio. Light DM Reactor damaged (-33). 17486_ Overheating: Energy bleed (-22). 17487_ Imp. Treads broken. 17487_ Overheating: Short circuit. 17487_ Acquired Arm. Treads. 17490_ Overheating: Core damaged (-133). Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ????????????????????????????????#### | | ???????????????????????????????## # | | ??????????????????????????????## # | | ??????????????????????????????# # | | ??????????????????????????????# ## | | ??????????????????????????????# ## | | ??????????????????????????????# ## | | ??????????????????????????????# | | ??????????????????????????????# | | ?????????? ???????????????## | | ????????"" = ?????????#### | | ??????### == ### #???????## | | ??""""" ! = # ????????# | | ??"! = M ##???????? | | ??" *! ##??????? | | ??" ???????# | | ??? ] * #???????# | | ???? ##??????# | | ????? #????### | | ?????? a g] ** #???## | | ??????? * ! #???# | | ??????### #???# | | ??????#GG #???# | | ??????#GG * #????# | | ???????"GG @ #????# | | ???????""G ###??# | | ????????"G "#?## | | ????????# ##?# | | ????????" ] #?## | | ????????" * ] ### | | ????????" ] | | ????????""" | | ????????" s ] | | ????????"" "###### | | ????????" "#????? | | ????????"" ###????? | | ????????" # # #??????? | | ????????" #### ## ## ##??????? | | ????????""" ###??# ## ####???????? | | ?????????? ????#### #??????????? | | ?????????######????????#???????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 27 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 10 Power Shielding 33 Weapon Shielding 100 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Monster Challenges ------------ None Game ------ Seed DataMolecularReplicator Manual? 0 Play Time 02:43:21 Cumulative 154.7 hours Start 2023.01.16 @ 15:02:49 End 2023.01.16 @ 23:15:05 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 60 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47dd8a79-42b9-4030-ac3e-32d259d17e15