Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 22:26:43 Player: emory Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (837) 837 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (268) 268 TOTAL SCORE: 3585 Bonus ------- Pacifist 200 High Alert Combat Kills 68 Cogmind --------- Core Integrity 0/700 Matter 45/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter Hacking Suite > --- WEAPON (3) ------- Heavy Particle Gun > --- INVENTORY (5) ---- Heavy Particle Gun Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Cesium-ion Thruster > --- UTILITY ---------- Improved Sensor Array Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Small Storage Unit Rocket Launcher [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Cesium-ion Thruster Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Precision Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Precision Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon 1 | . . . . 1 Parts Attached 34 | 3 . . 10 21 Power 3 | . . . 2 1 Engine 2 | . . . 2 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 3 | . . . 1 2 Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 3 | . . . 1 2 Utility 8 | . . . 5 3 Device 2 | . . . 2 . Storage 1 | . . . 1 . Processor 1 | . . . . 1 Hackware 4 | . . . 2 2 Protection . | . . . . . Artifact . | . . . . . Weapon 20 | 3 . . 2 15 Energy Gun 12 | 1 . . 1 10 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . . . 2 Ballistic Cannon . | . . . . . Launcher 4 | . . . 1 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 15 | . . . 4 11 Power 3 | . . . 1 2 Propulsion 3 | . . . . 3 Utility 4 | . . . . 4 Weapon 5 | . . . 3 2 Highest Loss Streak 6 | . . . 4 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 30 | . 28 22 18 35 Engine 1 | . . . 4 1 Flight 1 | . . . 3 1 Device 4 | . . . 2 6 Processor 4 | . . . . 6 Hackware 8 | . . . . 13 Ballistic Gun 6 | . 28 22 2 3 Naked Turns . | . . . . . Heaviest Build 12 | 4 3 3 12 9 Greatest Support 8 | 3 3 3 5 8 Greatest Overweight (x) 3 | 1 . . 3 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 5 5 8 5 Average Capacity 5 | 5 5 5 6 5 Most Carried 5 | 4 5 5 5 5 Average Carried 4 | 2 4 5 2 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 4 5 5 5 2 Class Distribution -------------------- 52% | Hacker-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 545 | 177 . 147 38 183 Remotely . | . . . . . Salvage Created 682 | . . 275 82 325 Parts 39 | . . 13 4 22 Haulers Intercepted 2 | . . 1 1 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 13 | . . 4 1 8 Guns 12 | . . 4 1 7 AOE 1 | . . . . 1 Classes Destroyed 8 | . . 4 1 3 Builder 1 | . . 1 . . Hauler 2 | . . 1 1 . Operator 4 | . . . 1 3 Swarmer 3 | . . . . 3 Grunt 5 | . . 2 1 2 Sentry 2 | . . 2 . . Hunter 2 | . . . . 2 Programmer 1 | . . . . 1 Best Kill Streak 3 | . . 3 2 2 Combat Bots Only 2 | . . 2 1 2 Max Kills in Single Turn 2 | . . 1 2 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 203 | . 2 16 80 105 Missed 63 | . . 6 24 33 Damage Taken 2398 | . 20 141 897 1340 Core 1283 | . 10 44 526 703 Absorbed by Shields . | . . . . . Core Remaining (%) 72 | 100 96 89 4 . Volleys Fired 101 | . 3 23 14 61 Largest 3 | . 2 2 2 3 Hottest 165 | . 40 40 70 165 Shots Fired 144 | . 6 46 23 69 Gun 134 | . 6 46 20 62 Cannon . | . . . . . Launcher 10 | . . . 3 7 Special . | . . . . . Kinetic 99 | . 6 46 16 31 Thermal 35 | . . . 4 31 Explosive 10 | . . . 3 7 Electromagnetic . | . . . . . Robot Hit Streak 14 | . 2 6 14 8 Robot Miss Streak 3 | . 3 3 2 3 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 96 | . 2 30 17 47 Core Hits 44 | . . 13 9 22 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . 1 3 Burn 4 | . . . 1 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1829 | . 22 315 302 1190 Guns 1361 | . 21 310 161 869 Cannons . | . . . . . Explosions 430 | . . . 136 294 Melee . | . . . . . Ramming 38 | . 1 5 5 27 Kinetic 846 | . 21 310 113 402 Thermal 573 | . . . 48 525 Explosive 372 | . . . 136 236 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . . 4 Message Errors 2 | . . . . 2 Matter Fused 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 30 | . . . 20 10 Projectiles . | . . . . . Explosions 30 | . . . 20 10 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 144 | . . 2 19 123 Shots 4 | . . . 1 3 Rammed 15 | . 2 1 5 7 Targets Rammed 15 | . 2 1 5 7 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 128 | . . 19 128 81 Average Temperature 32 | . . 5 67 19 Received Heat Transfer 618 | . 12 75 459 72 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 1382 | . . . 222 1160 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 582 | . 54 171 419 582 Initial 190 | . . 22 72 190 Average 313 | . 21 109 209 407 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 44 | 100 100 100 50 26 Level 1 16 | . . . 45 12 Level 2 39 | . . . 4 60 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 1 . 1 11 Investigation 3 | . 1 . . 2 Extermination 2 | . . . . 2 Reinforcement 4 | . . . . 4 Assault . | . . . . . Garrison 4 | . . . 1 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 52 | . 3 5 18 26 Peak Tracking Total 9 | . 4 4 9 6 Tactical Retreats 10 | . . . 6 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 5 | . . . . 5 Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 19 | . 1 . 1 17 Max in Single Turn 12 | . 1 . 1 12 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 10 | . . 2 . 8 Terminals 7 | . . 2 . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . . 2 Garrison Access 1 | . . . . 1 Total Hacks 27 | . . 3 . 24 Successful 16 | . . 1 . 15 Failed 11 | . . 2 . 9 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 15 | . . 3 . 12 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 10 | . . . . 10 Garrison Access 2 | . . . . 2 Terminal Hacks 10 | . . 1 . 9 Prototype ID Bank 1 | . . . . 1 Emergency Access Points 2 | . . . . 2 Alert Level 1 | . . . . 1 Locate Traps 2 | . . . . 2 Disarm Traps 1 | . . . . 1 Hauler Manifests 1 | . . . . 1 Registered Components 1 | . . 1 . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . . . 6 Insert Component 3 | . . . . 3 Analyze 3 | . . . . 3 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . . 1 . 7 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . . 3 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1408 | 32 48 171 257 900 Spaces Moved 1783 | 35 74 211 314 1149 Core 1179 | 35 74 211 132 727 Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 604 | . . . 182 422 Fastest Speed 32 | 50 50 50 35 32 Average Speed 59 | 64 50 50 58 62 Slowest Speed 200 | 100 50 50 200 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 4 | . . . 1 3 Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 3 25 20 47 38 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 143 | . 8 . 24 111 Melee . | . . . . . Projectile . | . . . . . AOE 143 | . 8 . 24 111 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1992 | 43 79 234 364 1272 Wait 27 | . . . 12 15 Move 1772 | 34 74 210 311 1143 Hop 4 | . . . 1 3 Pick Up 23 | 6 1 . 8 8 Fast Attach . | . . . . . Attach 32 | 2 . . 9 21 Detach 14 | . . . 2 12 Swap 2 | 1 . . 1 . Drop 3 | . . . 1 2 Fire 101 | . 3 23 14 61 Melee . | . . . . . Ram 14 | . 1 1 5 7 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 33 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 14) 81 | -10/Materials | Entered another Materials area 81 | -9/Materials | Evolved 2 slots: Propulsion x2 235 | -9/Materials | Discovered new exit (range 3) 252 | -9/Materials | Entered another Materials area 252 | -8/Materials | Evolved 2 slots: Utility x2 314 | -8/Materials | Build established: Mutant 327 | -8/Materials | Core integrity fell below 50% 357 | -8/Materials | Lost 4 parts (1p3w) 372 | -8/Materials | Core integrity fell below 20% 491 | -8/Materials | Discovered new exit (range 4) 496 | -8/Materials | Garrison activated, responded to threat 509 | -8/Materials | Entered Factory 509 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 712 | -7/Factory | Lost 3 parts (1p1n1u) 791 | -7/Factory | Garrison activated, responded to threat 1059 | -7/Factory | Build established: Hacker-Mutant 1122 | -7/Factory | Core integrity fell below 50% 1353 | -7/Factory | Core integrity fell below 20% 1409 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01388_ Destroyed VTOL Module. 01388_ S-27 Virus overheating. 01391_ S-27 Virus heat spikes uncontrollably. 01391_ S-27 Virus overheating. 01392_ S-27 Virus heat damages Lgt. Nuclear Core. 01392_ Melted Autogun. 01392_ S-27 Virus overheating. 01393_ Mic. Nuclear Core destroyed. 01393_ S-27 Virus overheating. 01394_ Destroyed VTOL Module. 01394_ S-27 Virus overheating. 01396_ S-27 Virus heat short circuits Lgt. Nuclear Core. 01396_ Destroyed Broken Lgt. Nuclear Core. 01396_ S-27 Virus overheating. 01397_ S-27 Virus heat spikes uncontrollably. 01397_ S-27 Virus overheating. 01398_ S-27 Virus suffers critical hit (Burn). 01398_ S-27 Virus destroyed. 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