Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.18 @ 08:09:42 Player: star Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (106) 530 Value Destroyed (2880) 2880 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (860) 860 TOTAL SCORE: 7070 Bonus ------- High Alert Combat Kills 860 Cogmind --------- Core Integrity 0/550 Matter 185/300 Energy 160/160 System Corruption 2% Temperature Hot (287) Movement Treading (162) Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY (4) ------ Medium Storage Unit Machine Analyzer Hardened Medium Armor Plating Medium Reactive Plating > --- WEAPON (2) ------- Ion Burst Cannon Improved Assault Rifle > --- INVENTORY (10) --- Large Matter Pod (0) Transport Network Coupler Light Armor Plating Heavy Assault Rifle Autogun Shotgun Improved Assault Rifle Advanced Assault Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Aerolev Unit Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Improved EM Shotgun Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Medium Battery Medium Matter Pod Transport Network Coupler Hardened Heavy Armor Plating Advanced Assault Cannon Rocket Launcher Improved Grenade Launcher Makeshift Hammer [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Combat Airjet Treads Light Treads Wheel Wheel Hover Unit Combat Airjet Utility Medium Storage Unit Device Shock Absorption System Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Heavy Armor Plating Weapon Advanced Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 2 | . . . . . . . 2 . Weapon . | . . . . . . . . . Parts Attached 102 | 5 4 . 16 12 . 2 45 18 Power 11 | 1 1 . 2 1 . 1 4 1 Engine 8 | 1 1 . 2 1 . 1 2 . Core 3 | . . . . . . . 2 1 Reactor . | . . . . . . . . . Propulsion 18 | 2 . . 4 3 . . 4 5 Treads 5 | . . . . . . . . 5 Leg . | . . . . . . . . . Wheel 6 | 2 . . 4 . . . . . Hover 7 | . . . . 3 . . 4 . Flight . | . . . . . . . . . Utility 19 | . 1 . 1 3 . 1 8 5 Device 3 | . . . . 1 . . 1 1 Storage 3 | . 1 . . 1 . . . 1 Processor 3 | . . . . . . . 3 . Hackware . | . . . . . . . . . Protection 10 | . . . 1 1 . 1 4 3 Artifact . | . . . . . . . . . Weapon 54 | 2 2 . 9 5 . . 29 7 Energy Gun 7 | 1 1 . 2 . . . 3 . Energy Cannon 8 | . . . 2 . . . 4 2 Ballistic Gun 15 | 1 . . 3 3 . . 3 5 Ballistic Cannon 7 | . . . . . . . 7 . Launcher 10 | . 1 . 1 2 . . 6 . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . . . 2 . Slashing Weapon 5 | . . . 1 . . . 4 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 10 | . . . 3 . . . 6 1 Parts Lost 30 | . . . 1 10 . 1 17 1 Power 3 | . . . . 1 . . 2 . Propulsion 12 | . . . 1 4 . . 6 1 Utility 9 | . . . . 1 . 1 7 . Weapon 6 | . . . . 4 . . 2 . Highest Loss Streak 9 | . . . 1 9 . 1 6 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 81 | . 79 85 89 74 88 88 80 75 Engine 8 | . 14 14 11 8 11 11 6 . Core 1 | . . . . . . . 1 6 Treads 3 | . . . . . . . . 22 Wheel 10 | . 28 28 35 15 . . . . Hover 14 | . . . . 16 33 33 26 . Device 1 | . . . . 4 11 3 . 1 Storage 9 | . 8 14 11 8 11 11 8 8 Processor 6 | . . . . . . . 11 9 Protection 6 | . . . 9 3 . 7 8 9 Energy Gun 4 | . 13 14 6 . . . 2 . Energy Cannon 2 | . . . 11 3 . . 1 3 Ballistic Gun 6 | . 14 14 2 5 . . 2 13 Ballistic Cannon 2 | . . . . . . . 6 . Launcher 2 | . 1 . . 8 22 22 . . Peak Build Rating 44 | 5 6 7 16 28 28 29 44 31 Average Rating 23 | 3 5 6 12 18 28 28 35 23 On Entrance 13 | . 5 6 7 15 28 28 29 4 Naked Turns 47 | . . . . 47 . . . . Heaviest Build 54 | 6 19 18 28 25 23 27 53 54 Greatest Support 80 | 26 26 26 48 48 36 36 44 80 Greatest Overweight (x) 6 | . . . 2 3 . . 6 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 7 10 10 9 10 10 9 9 Most Carried 10 | . 8 10 10 10 8 8 10 10 Average Carried 8 | . 4 8 9 7 8 7 9 7 Final Capacity 10 | 5 10 10 10 10 10 10 5 10 Final Carried 10 | . 8 9 10 8 8 8 5 9 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Matter Collected 2999 | 249 99 106 195 342 . 90 1445 473 Remotely . | . . . . . . . . . Salvage Created 3845 | . 332 84 432 89 . 187 2207 514 Parts 245 | . 19 9 29 6 . 14 134 34 Haulers Intercepted 11 | . 1 . 4 . . . 5 1 Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 94 | . 6 3 4 12 . 10 51 8 Melee 4 | . . . . . . . 4 . Guns 24 | . 3 3 . 2 . . 9 7 Cannons 22 | . . . 1 . . . 20 1 AOE 43 | . 3 . 3 10 . 10 17 . Classes Destroyed 15 | . 6 1 1 2 . . 5 . Worker 2 | . . . . . . . 2 . Builder 3 | . 1 . 1 . . . 1 . Tunneler 3 | . . 1 . . . . 2 . Hauler 11 | . 1 . 4 . . . 5 1 Recycler 6 | . 1 . 2 . . . 2 1 Mechanic 2 | . . . . . . . 2 . Operator 4 | . 2 . . . . . 2 . Watcher 1 | . . . . . . . 1 . Swarmer 22 | . 3 3 3 . . 4 9 . Grunt 43 | . 3 . . . . 6 32 2 Brawler 2 | . . . . . . . 2 . Protector 1 | . . . . . . . 1 . Sentry 14 | . . . 1 . . . 7 6 Demolisher 1 | . . . . 1 . . . . Assembled 11 | . . . . 11 . . . . Best Kill Streak 10 | . 5 3 4 4 . 4 10 2 Combat Bots Only 7 | . 3 3 3 4 . 4 7 2 Max Kills in Single Turn 5 | . 3 1 4 2 . 3 5 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 1 . 3 2 . 3 3 . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Hostile Shots Fired 444 | . 12 6 15 44 . 12 289 66 Missed 141 | . 7 . 5 14 . 5 98 12 Damage Taken 5303 | . 46 43 185 1144 . 79 3008 798 Core 889 | . 7 6 53 229 . 26 457 111 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 82 | . . . . 31 . . 47 4 Regen/Repaired (Parts) 70 | . . . . . . . 70 . Core Remaining (%) 72 | 100 . 94 . . . 23 . . Volleys Fired 263 | . 18 6 22 24 . 6 140 47 Largest 2 | . 2 2 2 2 . 2 2 2 Hottest 124 | . 60 60 124 63 . 63 96 123 Shots Fired 457 | . 36 12 42 37 . 9 231 90 Gun 227 | . 32 12 18 19 . . 70 76 Cannon 175 | . . . 22 . . . 139 14 Launcher 55 | . 4 . 2 18 . 9 22 . Special . | . . . . . . . . . Kinetic 267 | . 18 6 6 19 . . 142 76 Thermal 62 | . . . 29 . . . 19 14 Explosive 55 | . 4 . 2 18 . 9 22 . Electromagnetic 73 | . 14 6 5 . . . 48 . Robot Hit Streak 29 | . 5 6 7 5 . 4 11 29 Robot Miss Streak 5 | . 1 1 3 5 . 1 4 4 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 285 | . 14 7 26 15 . 5 152 66 Core Hits 199 | . 15 4 14 20 . 13 114 19 Critical Kills 2 | . . . . . . . 2 . Critical Parts Destroyed 4 | . . . . . . . 4 . Critical Strikes 11 | . . . 1 . . . 10 . Burn 1 | . . . 1 . . . . . Meltdown 1 | . . . . . . . 1 . Destroy 2 | . . . . . . . 2 . Blast 3 | . . . . . . . 3 . Smash 3 | . . . . . . . 3 . Sever 1 | . . . . . . . 1 . Melee Attacks 34 | . . . 3 . . . 31 . Impact 13 | . . . . . . . 13 . Slashing 21 | . . . 3 . . . 18 . Piercing . | . . . . . . . . . Sneak Attacks 8 | . . . 2 . . . 6 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 2 | . . . . . . . 2 . Damage Inflicted 9833 | . 473 74 795 761 . 912 5685 1133 Guns 2246 | . 172 74 195 129 . . 811 865 Cannons 2768 | . . . 268 . . . 2232 268 Explosions 3784 | . 301 . 208 632 . 912 1731 . Melee 1030 | . . . 124 . . . 906 . Ramming 5 | . . . . . . . 5 . Kinetic 3243 | . 55 24 58 129 . . 2112 865 Thermal 1256 | . 56 . 410 . . 151 371 268 Explosive 3366 | . 182 . 168 632 . 761 1623 . Electromagnetic 933 | . 180 50 35 . . . 668 . Impact 315 | . . . . . . . 315 . Slashing 715 | . . . 124 . . . 591 . Piercing . | . . . . . . . . . Highest Corruption 7 | . 1 1 . . . . 7 7 Average Corruption 5 | . 1 1 . . . . 6 5 Corruption Purged 5 | . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . Effects 69 | . 1 3 . . . . 45 20 Message Errors 18 | . 1 . . . . . 11 6 Matter Fused 16 | . . . . . . . 13 3 Heat Flow Errors 6 | . . . . . . . 4 2 Energy Discharges 10 | . . 2 . . . . 4 4 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . 4 1 Data Loss (major) 5 | . . 1 . . . . 4 . Misfires 2 | . . . . . . . 1 1 Alerts 2 | . . . . . . . 1 1 Weapon Failures 4 | . . . . . . . 3 1 Overload Shots . | . . . . . . . . . Overflow Damage 560 | . 38 . 20 46 . 74 382 . Projectiles 25 | . . . . . . . 25 . Explosions 242 | . 38 . . 46 . 74 84 . Melee 293 | . . . 20 . . . 273 . Knockbacks 12 | . . . . . . . 12 . Impact . | . . . . . . . . . Kinetic 12 | . . . . . . . 12 . Secondary . | . . . . . . . . . Self-Inflicted Damage 197 | . . . 76 88 . 7 26 . Shots 8 | . . . 2 4 . 1 1 . Rammed 1 | . . . . . . . 1 . Targets Rammed 1 | . . . . . . . 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 403 | . 46 40 228 36 . 8 403 348 Average Temperature 110 | . 16 21 79 13 . 4 129 87 Received Heat Transfer 1792 | . 15 . 18 40 . 9 1350 360 Effects 9 | . . . . . . . 9 . Energy Bleed 1 | . . . . . . . 1 . Interference 4 | . . . . . . . 4 . Matter Decay 2 | . . . . . . . 2 . Short Circuit 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . . . 3 . Impact Corruptions 4 | . . . . . . . 4 . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 3 | . 1 . 1 . . . 1 . Heat Transferred 2033 | . 100 . 827 . . 150 631 325 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . 1 . 1 . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Peak Influence 1484 | . 216 89 232 112 . 325 1484 778 Initial 609 | . . 84 33 12 . . 126 609 Average 428 | . 120 66 124 16 . 133 733 654 Maximum Alert Level 4 | . 1 . 1 . . 1 4 3 Low Security (%) 44 | 100 89 100 81 100 . 48 11 . Level 1 10 | . 10 . 18 . . 51 15 . Level 2 22 | . . . . . . . 25 80 Level 3 10 | . . . . . . . 20 19 Level 4 10 | . . . . . . . 27 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Squads Dispatched 16 | . 2 . . . . . 13 1 Investigation 4 | . 1 . . . . . 3 . Extermination . | . . . . . . . . . Reinforcement 8 | . 1 . . . . . 6 1 Assault 1 | . . . . . . . 1 . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Distress Signals 8 | . . . 1 1 . . 5 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 151 | . 14 3 5 13 . 10 93 13 Peak Tracking Total 10 | . 3 3 3 10 . 4 7 4 Tactical Retreats 15 | . . . . 2 . . 12 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Traps Triggered 7 | . 2 . . . . . 5 . Indirectly 1 | . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Disabled 8 | . 2 . . . . 3 2 1 Max in Single Turn 3 | . 1 . . . . 3 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Accessed 10 | . . 1 1 . 1 . 4 3 Terminals 7 | . . 1 1 . . . 2 3 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 27 | . . 3 1 . 4 . 14 5 Successful 11 | . . 1 1 . 4 . 3 2 Failed 16 | . . 2 . . . . 11 3 Catastrophic 5 | . . . . . . . 4 1 Database Lockouts . | . . . . . . . . . Manual 6 | . . . . . . . 6 . Terminals 15 | . . 3 1 . . . 6 5 Fabricators . | . . . . . . . . . Repair Stations 8 | . . . . . . . 8 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . . 1 1 . 4 . . 2 Record 4 | . . . . . 4 . . . Robot Analysis 1 | . . . . . . . . 1 Open Door 1 | . . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . Dispatch Records 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 3 . Scan Component 2 | . . . . . . . 2 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 9 | . . 1 1 . . . 4 3 Full Trace Events 3 | . . . . . . . 3 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . Time 70 | . . . . . . . 70 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total Allies 5 | . . . . 5 . . . . Largest Group 3 | . . . . 3 . . . . Highest-Rated Group 43 | . . . . 43 . . . . Highest-Rated Ally 31 | . . . . 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 29 | . . . . 29 . . . . Total Damage 267 | . . . . 267 . . . . Kills 6 | . . . . 6 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total 1 | . . . . . . . . 1 Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Turns Passed 4476 | 38 276 576 433 461 93 179 1730 690 Spaces Moved 3373 | 37 229 612 354 460 126 219 1041 295 Core 77 | 5 . . . 56 . . 10 6 Treads 289 | . . . . . . . . 289 Legs . | . . . . . . . . . Wheels 1382 | 32 229 612 354 155 . . . . Hover 1625 | . . . . 249 126 219 1031 . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 90 82 50 74 74 50 50 Average Speed 94 | 82 90 90 87 75 74 74 96 157 Slowest Speed 350 | 90 90 90 110 200 74 74 350 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 53 | 4 49 95 30 68 49 62 81 40 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 1 . . . Known Exits Taken 2 | . . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . Scrap Searched 4 | . . 1 . 2 . 1 . . Spaces Dug 78 | . . . 1 66 . . 11 . Terrain Destroyed 482 | . 4 . 30 165 . 88 195 . Melee 1 | . . . 1 . . . . . Projectile 36 | . . . 1 . . . 35 . AOE 445 | . 4 . 28 165 . 88 160 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total 4148 | 41 264 628 427 531 125 226 1486 420 Wait 317 | . 7 4 19 31 . . 201 55 Move 3365 | 36 228 611 353 459 125 218 1040 295 Hop . | . . . . . . . . . Pick Up 41 | . 7 4 7 4 . . 15 4 Fast Attach 41 | 5 1 . 4 8 . . 11 12 Attach 7 | . . . . 2 . 1 3 1 Detach 2 | . . . . . . . 2 . Swap 54 | . 3 . 12 2 . 1 31 5 Drop 27 | . . 3 7 1 . . 15 1 Fire 263 | . 18 6 22 24 . 6 140 47 Melee 30 | . . . 3 . . . 27 . Ram 1 | . . . . . . . 1 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 334 | -10/Mines | Met a Derelict bent on vengeance 334 | -10/Mines | Learned Materials interactive machine intel 605 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 683 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 860 | -10/Mines | Discovered new exit (range 3) 877 | -10/Mines | Discovered new exit (range 12) 891 | -10/Mines | Entered Materials 891 | -9/Materials | Evolved 2 slots: Propulsion x2 892 | -9/Materials | Loaded intel: 15 interactive machine locations 931 | -9/Materials | Identified exit to Mines 1324 | -9/Materials | Entered Mines 1335 | -9/Mines | Build established: Scavenger-Mutant 1338 | -9/Mines | Discovered new exit (range 7) 1454 | -9/Mines | Assembled infested the area 1459 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1504 | -9/Mines | Lost 3 allies 1504 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1523 | -9/Mines | Lost 9 parts (1p4n1u3w) 1531 | -9/Mines | Core integrity fell below 50% 1680 | -9/Mines | Learned location of Storage (-8) 1758 | -9/Mines | Discovered new exit (range 8) 1782 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1782 | -9/Mines | Discovered new exit (range 5) 1785 | -9/Mines | Entered Exiles 1795 | -9/Exiles | Discovered new exit (range 15) 1804 | -9/Exiles | Met 8R-AWN 1816 | -9/Exiles | Met EX-HEX 1845 | -9/Exiles | Met EX-DEC 1849 | -9/Exiles | Learned location of Zion (-6) 1870 | -9/Exiles | Discovered new exit (range 14) 1878 | -9/Exiles | Entered Mines 2048 | -8/Mines | Discovered new exit (range 7) 2057 | -8/Mines | Entered Materials 2057 | -8/Materials | Evolved 2 slots: Utility x2 2058 | -8/Materials | Identified exit to Storage 2279 | -8/Materials | Discovered new exit (range 5) 3117 | -8/Materials | Repaired Broken Cmb. Airjet 3257 | -8/Materials | First assault squad dispatched 3326 | -8/Materials | Destroyed 7 combat bots 3488 | -8/Materials | Discovered new exit (range 11) 3556 | -8/Materials | Garrison activated, responded to threat 3597 | -8/Materials | Core integrity fell below 50% 3645 | -8/Materials | Lost 4 parts (3n1w) 3668 | -8/Materials | Discovered exit to Storage (range 15) 3730 | -8/Materials | Sterilization system engaged 3730 | -8/Materials | Non-combat units ordered to evacuate 3782 | -8/Materials | Core integrity fell below 20% 3787 | -8/Materials | Entered Storage 3814 | -8/Storage | Lost 6 parts (2n3u1w) 3902 | -8/Storage | Build established: Mutant 4477 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04366_ Repair Station x1 04371_ O-16 Technician sends out distress signal. 04371_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04375_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S002. 04391_ System Restoration Module purges 1% system corruption (2%). 04391_ System Restoration Module expended. 04398_ Destroyed Heat Sink. 04402_ Y-45 Defender destroyed. 04405_ Acquired 39 matter. 04413_ System corrupted: Heat flow error (+268). 04416_ R-06 Scavenger collects Heat Sink. 04428_ >> Machine Analyzer network decryption results: 04428_ Terminal x1 04429_ K-01 Serf collects debris. 04432_ &RPVV=XSXWBLI:Q48L4L 04433_ K-01 Serf collects debris. 04443_ K-01 Serf cleans the Component Storage. 04469_ G-47 Trooper destroyed. 04471_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????????????????# #?#"""###????? ??? | | ??????????????????# ############????????? | | ??????????????????# + #????????? | | ??????????????????#### ## #????????? | | ????T???????????????## ## #????????? | | ?????????????######## # #????????? | | ?????????????# + #????????? | | ?????????????# ###### # #????????? | | ???????####### #????############????????? | | ???????# #????????????????????????? | | ???????# #####+#####????????????????????? | | ????#### # #????????????????????? | | ????# + #????????????????????? | | ????# #### #????????????????????? | | ????# #??# #????????????????????? | | ????# #??###########????????????????????? | | ????# #?########????????????????????????? | | ????# #?# #????????????????????????? | | ????# #?# #????????????????????????? | | ????# #?# #????????????????????????? | | ????# #?# ########?????????????????? | | ????# #?# # """ #?????????????????? | | ????# #?? # "T" #?????????????????? | | ????# #####+##/#= #?????????????????? | | ????# gg[ / #?????????????????? | | ????# #@ #?????????????????? | | ????# # #?????????????????? | | ????# ### ####?????????????????? | | ????# """"" #??##????????????????????? | | ??""" """"" #????????????""??????????? | | ??"R """"" #????????????""??????????? | | ??""" #????????????"T??????????? | | ??### #????????????""??????????? | | ????# ???????????""??????????? | | ????# ?????????????????????? | | ????#""" ???????????????????? | | ????#"Y ?????????????????? | | ????#""" ???????????????? | | ????# ?????????????? | | ????# ????????????? | | ????#######################?????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Resistance: EX 25 Resistance: EM 15 Evasion (%) 53 Targeting Accuracy 6 Melee Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GunWarpDetonator Manual? 0 Play Time 00:49:06 Cumulative 88.7 hours Start 2024.09.17 @ 20:10:38 End 2024.09.18 @ 08:09:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 153 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 49 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 435b1637-3cf4-4f1b-a554-526f203db0ff