Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.29 @ 15:40:14 Player: Niamak Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (672) 672 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5102 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 878/1000 Matter 80/300 Energy 241/250 System Corruption 2% Temperature Cool (0) Movement Treading (320) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (8) ------ Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Cooling System Large Storage Unit Experimental Signal Interpreter > --- WEAPON (3) ------- Minigun Heavy Flak Cannon > --- INVENTORY (15) --- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Improved Ion Engine Angular Momentum Engine Advanced Cooling System EM Pulse Cannon Heavy Plasma Cannon KE Penetrator Battle Cannon Grenade Launcher Spear Peak State ------------ > --- POWER ------------ Ion Engine Micro Fission Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Cooling System Large Storage Unit Experimental Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Minigun Hypervelocity Coil Gun Heavy Flak Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Improved Ion Engine Angular Momentum Engine Advanced Cooling System EM Pulse Cannon Heavy Plasma Cannon KE Penetrator Battle Cannon Grenade Launcher Spear [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Experimental Signal Interpreter Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Battle Cannon Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 6 | . . . . 6 Weapon 1 | . . . . 1 Parts Attached 25 | 7 2 1 3 12 Power 4 | 1 . . . 3 Engine 3 | 1 . . . 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 3 | 2 . . . 1 Treads 3 | 2 . . . 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 2 . 1 6 Device 6 | 1 . . . 5 Storage 3 | 1 2 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 7 | 2 . 1 2 2 Energy Gun 1 | 1 . . . . Energy Cannon 1 | . . . 1 . Ballistic Gun 3 | 1 . . 1 1 Ballistic Cannon 2 | . . 1 . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . . . . 8 Power 3 | . . . . 3 Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Highest Loss Streak 5 | . . . . 5 To Critical Strikes . | . . . . . Average Backups 12 | 3 7 10 14 10 Power 6 | 1 4 6 7 5 Propulsion . | . . . . . Utility 2 | . . 1 3 . Weapon 3 | 1 2 3 3 4 Tool/Special . | . . . . . Unused Backups 13 | . . . 3 10 Power 6 | . . . . 6 Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 6 | . . . 2 4 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 100 100 100 80 Engine 13 | . 14 14 14 8 Treads 26 | . 28 28 28 16 Device 14 | . 14 14 12 21 Storage 12 | . 14 14 14 5 Processor 1 | . . . 1 5 Energy Gun 4 | . 14 14 2 . Energy Cannon 8 | . . . 11 1 Ballistic Gun 11 | . 14 11 11 9 Ballistic Cannon 2 | . . 2 2 4 Peak Build Rating 62 | 9 10 11 20 62 Average Rating 17 | 5 9 10 14 44 On Entrance 10 | . 9 10 11 20 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 56 | 15 30 31 35 56 Greatest Support 63 | 40 40 40 40 63 Greatest Overweight (x) 1 | 1 . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 7 10 13 15 15 Average Carried 13 | 3 7 10 14 10 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 10 13 15 14 Class Distribution -------------------- 87% | Mutant 5% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Skirmisher | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 689 | 279 53 10 20 327 Remotely . | . . . . . Salvage Created 886 | 95 114 . . 677 Parts 41 | 6 7 . . 28 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 10 | . 3 . . 7 Guns 7 | . 3 . . 4 Cannons 3 | . . . . 3 Classes Destroyed 9 | 2 2 . . 5 Worker 2 | . 1 . . 1 Tunneler 1 | 1 . . . . Hauler 1 | . . . . 1 Recycler 2 | 1 . . . 1 Watcher 2 | . . . . 2 Grunt 6 | . 3 . . 3 Sentry 1 | . . . . 1 Hunter 1 | . . . . 1 Programmer 2 | . . . . 2 Best Kill Streak 4 | 2 4 . . 2 Combat Bots Only 3 | . 3 . . 2 Max Kills in Single Turn 2 | 1 2 . . 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 70 | . 23 . . 47 Missed 13 | . 6 . . 7 Hits 57 | . 17 . . 40 Projectile 57 | . 17 . . 40 Critical Strikes 6 | . . . . 6 Part Disruptions 1 | . . . . 1 Damage Taken 1418 | . 193 . . 1225 Core 158 | . 36 . . 122 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 189 | . . . 189 . Core Remaining (%) 92 | 100 . . 85 . Volleys Fired 44 | 3 11 . . 30 Largest 3 | 2 2 . . 3 Hottest 121 | 70 70 . . 121 Shots Fired 118 | 6 22 . . 90 Gun 83 | 6 22 . . 55 Cannon 35 | . . . . 35 Launcher . | . . . . . Special . | . . . . . Kinetic 99 | 3 11 . . 85 Thermal 14 | 3 11 . . . Explosive . | . . . . . Electromagnetic 5 | . . . . 5 Robot Hit Streak 19 | 6 7 . . 19 Robot Miss Streak 6 | . 3 . . 6 Penetration Max 1 | . . . . 1 Secondary Targets . | . . . . . Shots Hit Robots 77 | 6 13 . . 58 Core Hits 62 | 3 7 . . 52 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 6 | . . . . 6 Critical Strikes 10 | . 1 . . 9 Burn 1 | . 1 . . . Destroy 9 | . . . . 9 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1799 | 74 181 . . 1544 Guns 748 | 74 181 . . 493 Cannons 793 | . . . . 793 Explosions 244 | . . . . 244 Melee . | . . . . . Ramming 14 | . . . . 14 Kinetic 1230 | 37 68 . . 1125 Thermal 394 | 37 113 . . 244 Explosive . | . . . . . Electromagnetic 161 | . . . . 161 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 71 | . . . . 71 Projectiles 5 | . . . . 5 Explosions 66 | . . . . 66 Melee . | . . . . . Knockbacks 5 | . . . . 5 Impact . | . . . . . Kinetic 5 | . . . . 5 Secondary . | . . . . . Self-Inflicted Damage 270 | . . . . 270 Shots 4 | . . . . 4 Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 195 | 38 195 . . . Average Temperature 84 | 16 98 . . . Received Heat Transfer 201 | . 102 . . 99 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 718 | 111 407 . . 200 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 95 | 100 100 . . 91 Level 1 4 | . . . . 8 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 213 | 5 65 . . 213 Initial . | . . . . . Average 49 | 1 16 . . 79 Influence Increases 482 | 10 75 . . 397 Destroy 0b10 Robot/C 200 | . 60 . . 140 Destroy 0b10 Robot/NC 40 | 10 5 . . 25 Destroy Leader 56 | . 10 . . 46 Successful Hack 2 | . . . . 2 Disable Machine 90 | . . . . 90 Destroy Structure 94 | . . . . 94 Influence Decreases 329 | 10 60 15 . 244 Entered New Map 8 | . . 8 . . Time Decay 241 | 10 60 7 . 164 Lost Part 80 | . . . . 80 Squads Dispatched 8 | . 2 . . 6 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 7 | . 1 . . 6 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 20 | . 6 1 . 13 Peak Tracking Total 4 | . 3 1 . 4 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 6 | . . . . 6 Max in Single Turn 4 | . . . . 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 3 | . 1 . 1 1 Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 4 . 1 2 Successful 3 | . 1 . 1 1 Failed 4 | . 3 . . 1 Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 . 1 . Recall Investigation 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . . 1 Scan Component 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Initial UFD Resources 39 | . . . . 39 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 2937 | 31 241 285 2004 376 Terrain 2937 | 31 241 285 2004 376 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 3168 | 84 241 285 2168 390 Spaces Moved 1859 | 45 123 176 1347 168 Core 16 | 16 . . . . Treads 1843 | 29 123 176 1347 168 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 129 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 3 29 8 90 6 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 58 | . . . . 58 Melee . | . . . . . Projectile . | . . . . . AOE 58 | . . . . 58 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 1976 | 65 145 179 1362 225 Wait . | . . . . . Move 1855 | 44 122 175 1346 168 Hop . | . . . . . Pick Up 40 | 11 8 3 7 11 Fast Attach 1 | . . . 1 . Attach 19 | 7 . . . 12 Detach . | . . . . . Swap 7 | . 2 1 2 2 Drop 8 | . 2 . 6 . Fire 44 | 3 11 . . 30 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Met a group of wandering Federalists 285 | -10/Materials | Discovered new exit (range 8) 306 | -10/Materials | Build established: Mutant 326 | -10/Materials | Entered Subcaves 327 | -10/Subcaves | Continued accompanying wandering Federalists (3) 346 | -10/Subcaves | Learned location of Zion (-7) 346 | -10/Subcaves | Met a Zionite searching for "candidates" 591 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 594 | -10/Subcaves | Lost 4 allies 611 | -10/Subcaves | Entered Scraptown 658 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1224 | -7/Scraptown | Visited Symbiants 1275 | -7/Scraptown | Visited TADAMA 1337 | -7/Scraptown | Visited Comm Corps 1472 | -7/Scraptown | Discovered new exit (range 5) 1600 | -7/Scraptown | Visited Fellowship of the Rings 1652 | -7/Scraptown | Visited CR-KLE's Repair Center 1664 | -7/Scraptown | CR-KLE repaired 6 parts 1696 | -7/Scraptown | Visited UFD Registry 1721 | -7/Scraptown | Registered with UFD as "Steamface" 1814 | -7/Scraptown | Visited Scrap Suit Storage 1862 | -7/Scraptown | Visited Science Guys 1916 | -7/Scraptown | Visited Observation Area 2080 | -7/Scraptown | Discovered new exit (range 5) 2147 | -7/Scraptown | Visited Cartography Club 2192 | -7/Scraptown | Visited Infowarlord's Domain 2205 | -7/Scraptown | Found Exp. Signal Interpreter 2238 | -7/Scraptown | Visited Scrapoid Pod Storage 2265 | -7/Scraptown | Visited Scrapoid Research Area 2665 | -7/Scraptown | Met Optimus 2665 | -7/Scraptown | Accepted into 0bPrime 2775 | -7/Scraptown | Identified exit to Factory 2779 | -7/Scraptown | Entered Factory 2779 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 3169 | -5/Factory | Self-destructed Last Messages --------------- 03150_ A-15 Conveyor calls for reinforcements. 03150_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03151_ U-05 Engineer builds a Wall. 03152_ U-05 Engineer lays Concrete. 03152_ U-05 Engineer builds a Wall. 03155_ HV Slug penetrates G-50 Soldier. 03158_ G-50 Soldier destroyed. 03162_ Lgt. Treads destroyed. 03162_ Critical hit (Blast). 03163_ HV Slug penetrates Wall. 03164_ H-71 Marshal calls for reinforcements. 03164_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03164_ Mic. Fission Core destroyed. 03166_ HV Slug penetrates Wall. 03166_ Imp. Treads destroyed. 03166_ Imp. Terrain Scanner destroyed. 03166_ Critical hit (Blast). 03168_ Hyp. Coil Gun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | #########???#????????????????????????????????????? | | #????????????????????????????????????????? | | #?#??????????????????????????????????????? | | #????????????????????????????????????????? | | #?#??#???#???????????????????????????????? | | ""T"" ??????#?##########???????????????????????? | | """"" ######### #???????????????????????? | | #+####### # """##??????????????????????? | | ##### # """##??????????????????????? | | # """#???????????????????????? | | + #??#????????????????????? | | # " " #????????#??????????????? | | ##### =[=! # "R" #???????????????????????? | | #??## %= # """ # ??????????????????????? | | ##??####=#### #?? ? ??????????????????? | | ########!##?##########???????????????????????? | | # # # # ############??????? ????????????????? | | # # ## #? ?? ?? ????????????????? | | #""""""#+#" #????????????????????????? | | # = = ## #????? ? ????????????????? | | # [ #" ######+########??????????? | | # #" # % ????????? | | # #" #@ %= ????????? | | # #" + x????????? | | # #" # %##+#######???????????? | | + ############ #????????????????????? | | # " #???????? #???????????????????? | | # "%#???????? #???????????????????? | | ################ ?! H #???????????????????? | | % ! #?? #???? ??????????????? | | [ ##? #???????????????????? | | %| #??## ###???????????????????? | | ! ##+?????g#?????????????????????? | | # ?????? ?????????????????????? | | ###### #??????? ?????????????????????? | | ##???# #??????? *?????????????????????? | | #???## #??????? g?????????????????????? | | #?#??# #??????? ?????????????????????? | | ##???# #??????????????????????????????? | | #????# #????? ????????????????????????? | | #????# #??????????????????????????????? | | #????######## #??????????????????????????????? | | #???????????? #??????????????????????????????? | | #????????????? #??????????????????????????????? | | ##????"?????? ????????????????????????????????? | | #????????????????????????????????????????????????? | | #??? ??? ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 138 Energy Generation 20 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Strength In Numbers Challenges ------------ None Game ------ Seed GreaterSignalMapper Manual? 0 Play Time 00:25:24 Cumulative 8.5 hours Start 2026.09.29 @ 11:37:42 End 2026.09.29 @ 15:40:14 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6ffb53ba-51d4-4d5d-90e2-3494486371cc