Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.29 @ 16:41:04 // Winter2019/RPGLIKE Player: Luminiferous Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (40) 8000 Robots Destroyed (574) 2870 Value Destroyed (27574) 27574 Prototype IDs (312) 6240 Alien Tech Used (4) 800 Bonus (45122) 45122 TOTAL SCORE: 95106 Bonus ------- High Alert Combat Kills 1702 Follower Combat Kills 320 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 888 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -688 Cogmind --------- Core Integrity 265/1000 Matter 290/300 Energy 828/840 System Corruption 1% Temperature Cool (20) Movement Hovering (41) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- Zero-point Reactor Vortex Chain Reactor > --- PROPULSION (8) --- Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Antigrav System Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (11) ----- Structural Scanner (fused) Experimental Sensor Array Experimental Signal Interpreter Microactuators Experimental Actuator Array Improved Force Booster Improved Transmission Jammer Experimental Reaction Control System Advanced Phase Shifter Advanced Shield Generator > --- WEAPON (4) ------- Plasma Lance Vortex Lance Vortex Lance Vortex Lance (fused) > --- INVENTORY (5) ---- Protomatter-79 Cooled Linear Gravjet Experimental Powered Armor Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Antigrav System Experimental Gyrokinetic Inverter Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Structural Scanner Experimental Sensor Array Experimental Signal Interpreter Microactuators Experimental Actuator Array Improved Force Booster Improved Transmission Jammer Experimental Reaction Control System Advanced Phase Shifter Experimental Powered Armor Advanced Shield Generator > --- WEAPON ----------- Plasma Lance Vortex Lance Vortex Lance Vortex Lance > --- INVENTORY -------- Protomatter Protomatter Protomatter Protomatter Mini Smartbomb Launcher [Rating: 218] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Cooled Airjet Treads Centrium Heavy Treads Wheel Wheel Hover Unit Cooled Airjet Flight Unit Cooled Impulse Thruster Utility Structural Scanner Device Structural Scanner Storage Experimental Energy Well Processor Advanced Signal Interpreter Hackware Makeshift System Shield Protection Powered Armor Weapon Vortex Lance Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Ballistic Cannon Omega Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Scythe Piercing Weapon Vortex Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Slots Evolved 22 | 3 1 . 4 . . 2 3 1 . 2 . . 1 . . . . 1 . . 1 . . . 1 . . . 1 . . . . 1 . . . . . . Power 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | 1 . . 2 . . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Utility 10 | 1 1 . 1 . . . 2 1 . 1 . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . Weapon 3 | 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 449 | 5 11 4 28 1 6 5 23 12 3 19 2 2 7 8 17 2 18 15 5 . 1 21 8 25 4 . 23 12 20 . 4 5 10 42 25 16 32 1 5 2 Power 70 | 1 . 1 6 . . 2 3 . . 7 . . 1 . 4 . 6 . 2 . . 3 3 2 . . 1 4 2 . . 2 5 7 . 3 4 . 1 . Engine 22 | 1 . . 5 . . . . . . 2 . . . . 2 . 2 . 1 . . 1 1 2 . . . . . . . . 1 3 . 1 . . . . Core 23 | . . 1 1 . . 2 3 . . 5 . . 1 . 2 . 3 . 1 . . 2 . . . . . . 1 . . . 1 . . . . . . . Reactor 25 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . 1 4 1 . . 2 3 4 . 2 4 . 1 . Propulsion 69 | 2 2 . 5 . . . 6 3 . 4 . 1 . 1 3 . 3 . . . 1 7 . 3 . . 6 . 3 . 1 . . 7 5 3 2 1 . . Treads 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 65 | . 2 . 5 . . . 6 3 . 4 . 1 . 1 3 . 3 . . . 1 7 . 3 . . 5 . 3 . 1 . . 6 5 3 2 1 . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Utility 183 | . 3 . 8 1 2 . 11 4 1 7 . . 6 1 4 . 6 11 1 . . 11 4 15 3 . 10 2 11 . 3 3 3 19 14 4 12 . 1 2 Device 122 | . 2 . 2 1 . . 4 . 1 2 . . 4 . . . 3 8 1 . . 11 4 13 3 . 8 1 7 . 2 2 2 15 12 3 11 . . . Storage 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Processor 16 | . 1 . . . . . . 2 . 2 . . . . 2 . . . . . . . . 1 . . . . 1 . . . 1 4 1 1 . . . . Hackware 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Protection 42 | . . . 6 . 1 . 7 2 . 3 . . 2 1 2 . 3 2 . . . . . 1 . . 2 1 3 . 1 1 . . 1 . . . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 127 | 2 6 3 9 . 4 3 3 5 2 1 2 1 . 6 6 2 3 4 2 . . . 1 5 1 . 6 6 4 . . . 2 9 6 6 14 . 3 . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 5 | 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Launcher 32 | . 3 1 4 . 1 . . 2 1 . 1 . . 1 3 . . . 1 . . . 1 . . . 2 2 . . . . 1 1 1 3 2 . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 40 | . 1 1 5 . 1 3 3 3 1 1 1 1 . 5 3 2 2 4 1 . . . . 1 . . . . . . . . . 1 . . . . . . Piercing Weapon 43 | . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . 4 4 3 . . . 1 6 5 3 10 . 2 . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 56 | . . . 2 1 . . 1 2 . 1 . . 2 . 1 1 3 1 . . . 2 1 3 . . 7 . . . . 3 . 7 4 2 11 . 1 . Parts Lost 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 90 87 95 100 99 99 99 99 100 99 100 100 99 96 99 100 99 99 99 100 99 99 100 100 100 100 97 94 94 96 95 95 96 93 93 96 95 96 96 95 Engine 3 | . 13 3 11 16 16 11 . . . 2 5 5 4 4 4 4 4 4 3 4 4 6 5 4 4 4 2 . . . . . . 1 3 . . . . . Core 4 | . . 8 4 . . 4 11 11 11 7 5 5 8 9 8 9 8 9 9 9 8 5 4 4 4 4 2 . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 4 4 4 5 7 8 8 8 8 8 5 3 6 6 7 7 7 Hover 28 | . 22 25 32 33 33 32 28 28 27 26 30 30 28 25 28 28 28 27 27 27 29 30 30 30 29 29 28 29 28 28 28 28 28 26 28 30 30 30 30 29 Device 28 | . 12 12 11 16 16 15 22 22 22 24 25 25 24 28 23 23 26 30 31 31 30 29 30 30 32 33 33 33 33 36 35 35 35 34 33 34 33 34 34 34 Processor 5 | . 10 12 8 8 8 7 5 6 11 10 10 10 7 4 8 9 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 3 3 3 3 3 3 3 Protection 4 | . . . 8 8 8 7 5 4 5 5 5 5 3 3 3 4 4 3 4 4 4 4 4 4 4 4 3 3 3 4 4 4 4 3 3 3 3 3 3 3 Slashing Weapon 9 | . 4 9 13 8 7 8 23 22 17 21 19 20 19 18 18 19 18 18 17 18 17 17 13 6 . . . . . . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . . . . . . . . . . . . . . 10 16 16 13 15 16 16 16 16 15 15 14 14 14 15 15 15 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 121 | 6 9 12 29 26 41 26 32 27 29 43 43 44 51 53 59 51 53 60 60 59 59 63 66 72 74 74 99 99 110 110 110 110 107 109 102 111 121 103 103 103 Greatest Support 119 | 20 20 12 32 32 32 32 40 40 40 51 43 55 51 51 53 53 54 59 59 59 70 71 71 71 69 69 78 78 106 82 82 82 82 105 115 117 119 119 119 119 Greatest Overweight (x) 2 | . 2 . . . 1 . . . . 1 . 1 . 1 1 . . 1 1 . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 1 1 . . . . . . . Largest Inventory Capacity 5 | 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 4 | 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 4 5 5 Average Carried 4 | . 2 2 2 3 3 2 3 3 2 3 4 4 3 3 4 5 4 4 4 5 4 4 5 5 4 4 5 5 4 3 4 4 4 4 4 5 4 3 3 3 Final Capacity 5 | 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 3 3 3 3 3 4 1 3 4 4 4 3 3 5 5 4 5 5 5 5 5 5 5 4 5 5 5 4 4 5 5 4 5 5 5 5 3 4 4 Class Distribution -------------------- 44% | Hacker-Ninja 33% | Hacker-Gladiator 8% | Infiltrator-Ninja 4% | Scavenger-Mutant 4% | Scout Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scout | -9/Materials Scout | -9/Mines Scout | -9/Exiles Scout | -8/Mines Infiltrator-Ninja | -8/Materials Infiltrator-Ninja | -7/Factory Scavenger-Ninja | -7/Waste Hacker-Ninja | -7/Factory Hacker-Ninja | -7/Lower Caves Hacker-Gladiator | -7/Lower Caves Hacker-Ninja | -7/Zion Hacker-Gladiator | -6/Proximity Caves Hacker-Ninja | -6/Factory Hacker-Ninja | -6/Waste Hacker-Ninja | -6/Factory Hacker-Ninja | -6/Lower Caves Hacker-Ninja | -6/Lower Caves Hacker-Ninja | -6/Data Miner Hacker-Ninja | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Waste Hacker-Ninja | -5/Factory Hacker-Gladiator | -5/Upper Caves Hacker-Gladiator | -5/Upper Caves Hacker-Gladiator | -5/Warlord Hacker-Gladiator | -4/Proximity Caves Hacker-Gladiator | -4/Factory Hacker-Gladiator | -4/Upper Caves Hacker-Gladiator | -4/Upper Caves Hacker-Gladiator | -4/Zhirov Hacker-Gladiator | -3/Proximity Caves Hacker-Gladiator | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Hacker-Ninja | -1/Access Hacker-Ninja | -1/Command Hacker-Ninja | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Matter Collected 7770 | 240 358 181 418 60 . 120 267 120 588 217 138 27 71 61 321 . 258 222 129 . 58 215 570 277 50 . 420 200 261 . 103 . 265 479 316 210 425 . 85 40 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 29720 | . 618 118 477 117 . 63 1270 813 1059 1617 753 145 . 474 793 . 799 365 308 . 757 553 984 1194 568 576 233 1028 964 798 1164 . 836 1154 342 1536 1480 120 4999 645 Parts 1386 | . 51 16 51 6 . 6 74 31 15 95 35 11 . 27 42 . 33 21 5 . 35 23 6 60 39 22 10 38 79 36 79 . 35 77 24 78 72 . 124 30 Haulers Intercepted 16 | . 1 . 2 . . . 2 . . 1 . . . . 1 . . . . . . 3 . 2 . . . . . . 1 . . . . 3 . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 369 | . . . . . . . . . . . 33 10 . 26 . . . 17 5 . 34 . . . 39 20 . 36 . 36 80 . 33 . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Combat Hostiles Destroyed 499 | . 15 7 20 2 . 2 29 11 6 31 17 2 . 13 22 . 16 8 9 . 16 6 6 17 15 8 9 21 25 15 31 . 21 24 5 31 20 2 8 9 Melee 403 | . . . 9 2 . 2 29 11 . 31 13 2 . 8 14 . 16 8 4 . 16 6 . 17 15 8 . 13 25 15 31 . 16 24 5 25 20 2 7 9 Guns 14 | . 9 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 82 | . 6 2 11 . . . . . 6 . 4 . . 5 8 . . . 5 . . . 6 . . . 9 8 . . . . 5 . . 6 . . 1 . Classes Destroyed 26 | . 7 . 1 . . 1 1 3 2 1 2 . . 1 . . . . . . . . . . . 1 1 . . . . . . . 1 . 4 . . . Worker 5 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Builder 10 | . 5 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Hauler 16 | . 1 . 2 . . . 2 . . 1 . . . . 1 . . . . . . 3 . 2 . . . . . . 1 . . . . 3 . . . . Recycler 4 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Operator 9 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . 5 . . . . . . . . . 1 . . . . . . Drone 6 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 4 . . . Watcher 21 | . 2 . . . . . 3 1 . 4 . . . . . . 1 . . . . . . 1 . . . . 3 . . . . 2 2 2 . . . . Swarmer 135 | . 9 3 9 . . . 2 . . 4 6 . . 4 10 . 2 . 2 . 5 . . 5 2 5 2 9 7 1 4 . 13 3 3 14 5 . 6 . Grunt 170 | . 6 4 6 2 . 1 18 5 . 13 5 . . 2 3 . 7 8 3 . 6 1 . 9 9 1 4 9 8 6 16 . 3 6 . 8 . 1 . . Brawler 17 | . . . . . . 1 . . . 1 3 . . . . . 1 . 2 . 1 . . . 1 . 1 . . 2 1 . 1 2 . . . . . . Duelist 11 | . . . . . . . 1 1 . . 1 . . 1 . . . . . . 1 . . . . . 1 1 . . 4 . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Researcher 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 7 . . . Sentry 63 | . . . 5 . . . 8 3 . 8 1 1 . 1 6 . 4 . 1 . 2 3 . 2 2 1 . 1 2 2 2 . 1 4 1 1 . 1 . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hunter 27 | . . . . . . . . 1 . 2 . . . . 2 . . . . . . . . 1 . . . . 2 4 4 . 2 . . 6 3 . . . Programmer 33 | . . . . . . . . 1 . 3 . 1 . 2 1 . 2 . . . 1 2 . . . . . . 6 . . . . 8 1 1 3 . 1 . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 6 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 . . 1 . . . . 1 1 . . . . . . Compactor 12 | . . . . . . . . . 6 . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Enhanced Grunt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 10 | . 4 2 10 2 . 2 8 5 2 9 7 1 . 5 5 . 3 4 5 . 6 3 3 6 4 4 6 6 6 6 7 . 5 6 3 10 6 1 6 5 Combat Bots Only 10 | . 3 2 6 2 . 2 8 4 2 5 7 1 . 5 5 . 3 4 5 . 6 2 3 6 4 4 6 6 6 6 7 . 5 6 3 10 5 1 6 5 Max Kills in Single Turn 3 | . 2 1 3 1 . 1 1 1 1 1 3 1 . 3 2 . 1 1 2 . 1 1 1 2 1 2 2 3 2 2 2 . 2 1 1 2 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 1 2 . . . . . 1 . 3 . . 3 2 . . . 2 . . . 1 . . . 2 3 . . . . 2 . . 2 . . 1 . Melee 2 | . . . 1 1 . 1 1 1 . 1 1 1 . 1 1 . 1 1 1 . 1 1 . 2 1 2 . 1 2 2 2 . 1 1 1 2 1 1 1 1 Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 MAIN.C Shell (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Hostile Shots Fired 2562 | . 84 41 55 2 . 9 119 122 . 204 66 15 . 38 172 . 131 35 44 . 78 31 . 66 65 37 30 78 101 67 152 . 90 135 10 76 123 20 51 215 Missed 1249 | . 24 17 19 1 . 3 46 57 . 107 21 11 . 13 103 . 62 17 31 . 38 16 . 34 27 17 8 33 32 24 56 . 32 80 7 46 76 14 40 137 Damage Taken 21715 | . 564 358 462 12 . 131 1259 913 50 1467 1131 49 . 496 890 . 781 345 193 . 564 335 4 468 634 252 320 960 945 551 1479 . 1024 882 55 760 767 386 244 1984 Core 14878 | . 451 294 353 4 . 102 893 646 40 1008 843 41 . 366 556 . 496 233 124 . 346 215 1 307 421 172 209 644 650 368 946 . 706 564 28 564 469 235 178 1405 Absorbed by Shields 4602 | . . . . . . . 40 . . . . . . . . . . . 28 . 206 119 2 170 228 92 121 348 347 202 512 . 378 318 20 273 279 134 87 698 Redirected to Core 12995 | . 343 209 249 4 . 102 787 502 30 785 686 31 . 307 453 . 474 233 95 . 332 185 1 297 370 147 183 579 614 335 897 . 614 564 28 491 427 235 178 1228 Regen/Repaired (Parts) 669 | . . . 27 . . . . 85 16 16 . . 199 . 99 . 64 . . . . . . . . . . . 163 . . . . . . . . . . . Core Remaining (%) 87 | 100 . 81 . . . 100 99 . . . . . . 100 . . . . . . 100 . . . . . . 72 . . . . 100 . 100 . 85 . . 26 Volleys Fired 281 | . 51 39 18 . 3 1 . . 55 . 2 . . 7 6 . . . 8 . . . 51 . . . 19 7 . . . . 5 . . 5 3 . 1 . Largest 2 | . 2 1 1 . 1 1 . . 1 . 1 . . 1 1 . . . 1 . . . 1 . . . 1 1 . . . . 1 . . 1 1 . 1 . Hottest 100 | . 40 33 33 . 100 30 . . 30 . 30 . . 30 30 . . . 30 . . . 30 . . . 30 30 . . . . 30 . . 30 100 . 80 . Shots Fired 323 | . 94 39 18 . 3 1 . . 55 . 2 . . 7 6 . . . 7 . . . 51 . . . 19 7 . . . . 5 . . 5 3 . 1 . Gun 124 | . 88 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 197 | . 6 3 18 . 2 1 . . 55 . 2 . . 7 6 . . . 7 . . . 51 . . . 19 7 . . . . 5 . . 5 2 . 1 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 125 | . 88 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Thermal 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 197 | . 6 3 18 . 2 1 . . 55 . 2 . . 7 6 . . . 7 . . . 51 . . . 19 7 . . . . 5 . . 5 2 . 1 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 8 13 2 . . . . . 9 . . . . . 1 . . . 2 . . . 16 . . . 3 1 . . . . . . . 4 . . . . Robot Miss Streak 5 | . 4 5 1 . . . . . 2 . 1 . . 2 1 . . . 3 . . . 2 . . . 1 1 . . . . 2 . . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1784 | . 75 27 28 2 . 3 101 54 41 120 60 3 . 37 63 . 73 26 15 . 55 34 39 56 58 21 3 44 68 35 80 . 46 72 18 64 75 6 165 117 Core Hits 836 | . 35 15 29 2 . 2 36 17 15 43 23 2 . 20 33 . 22 13 20 . 16 13 20 32 25 13 42 30 30 20 36 . 25 29 9 45 27 1 63 33 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 214 | . 1 . 3 . . . 7 6 1 17 5 . . 3 10 . 14 3 . . 11 4 . 3 3 2 . 7 9 12 14 . 6 15 3 16 12 . 19 8 Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 85 | . . . 3 . . . 7 6 1 17 5 . . 3 10 . 14 3 . . 11 4 . 1 . . . . . . . . . . . . . . . . Impale 60 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 2 . 5 5 6 7 . 2 5 . 8 5 . 8 2 Sunder 68 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 6 7 . 4 10 3 8 7 . 11 6 Melee Attacks 2683 | . 28 . 34 4 . 6 203 102 5 230 73 10 1 56 111 . 122 34 17 . 75 72 . 172 66 32 . 65 129 51 116 . 63 146 50 89 138 13 238 132 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1218 | . 28 . 34 4 . 6 203 102 5 230 73 10 1 56 111 . 122 34 17 . 75 72 . 35 . . . . . . . . . . . . . . . . Piercing 857 | . . . . . . . . . . . . . . . . . . . . . . . . 137 66 32 . 42 80 31 78 . 35 70 26 40 65 6 100 49 Entropic 608 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 49 20 38 . 28 76 24 49 73 7 138 83 Sneak Attacks 108 | . 7 . 2 . . . 3 2 3 8 8 . . 2 3 . 2 . . . 9 4 . 5 4 2 . 5 2 5 11 . . 2 3 5 9 2 . . Combat Hostiles 44 | . . . . . . . . 1 . 4 . . . 2 2 . 2 . . . 5 . . 3 4 2 . 3 . 5 5 . . . . 2 2 2 . . Follow-up Attacks 652 | . . . 4 . . . 39 21 . 40 14 1 . 14 19 . 19 8 5 . 19 9 . 18 21 7 . 18 36 19 37 . 26 29 7 29 39 3 83 68 Damage Inflicted 128357 | . 1588 548 1974 65 . 75 3496 1964 4522 4970 2615 121 . 1827 3246 . 3112 1589 1253 . 3374 1942 4340 2732 2431 1168 1826 3361 4654 2495 5670 . 3551 6274 1753 6552 7300 739 25219 10011 Guns 969 | . 631 338 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 16071 | . 410 210 1192 . . . . . 4326 . 148 . . 440 551 . . . 501 . . . 4340 . . . 1826 609 . . . . 451 . . 877 . . 190 . Melee 111317 | . 547 . 782 65 . 75 3496 1964 196 4970 2467 121 . 1387 2695 . 3112 1589 752 . 3374 1942 . 2732 2431 1168 . 2752 4654 2495 5670 . 3100 6274 1753 5675 7300 739 25029 10011 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 969 | . 631 338 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 16071 | . 410 210 1192 . . . . . 4326 . 148 . . 440 551 . . . 501 . . . 4340 . . . 1826 609 . . . . 451 . . 877 . . 190 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 30049 | . 547 . 782 65 . 75 3496 1964 196 4970 2467 121 . 1387 2695 . 3112 1589 752 . 3374 1942 . 515 . . . . . . . . . . . . . . . . Piercing 35249 | . . . . . . . . . . . . . . . . . . . . . . . . 2217 2431 1168 . 1209 2157 1161 3089 . 1312 2414 1059 2648 3269 238 8426 2451 Entropic 46019 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1543 2497 1334 2581 . 1788 3860 694 3027 4031 501 16603 7560 Highest Corruption 15 | . . . . . . . 3 2 2 5 5 5 5 2 5 14 15 15 15 15 15 1 1 1 . . . . 6 6 6 6 6 11 14 . 1 . 1 1 Average Corruption 6 | . . . . . . . 3 1 2 3 5 5 5 1 3 9 14 15 15 15 15 1 1 1 . . . . 5 6 6 6 6 7 12 . 1 . 1 1 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Effects 392 | . . . . . . . 5 . 4 40 22 19 2 1 13 3 41 29 20 2 21 . . 1 . . . . 19 29 33 4 28 30 21 . . . 4 1 Message Errors 110 | . . . . . . . . . 3 11 2 9 1 . 1 . 12 10 8 1 4 . . . . . . . 7 8 9 2 7 9 3 . . . 2 1 Matter Fused 81 | . . . . . . . 1 . 1 9 8 2 . . 5 . 7 4 1 . 6 . . 1 . . . . 8 3 5 . 7 9 4 . . . . . Heat Flow Errors 51 | . . . . . . . 1 . . 3 1 4 . 1 3 . 7 2 2 . 4 . . . . . . . . 5 4 . 4 4 6 . . . . . Energy Discharges 43 | . . . . . . . . . . 5 4 2 1 . 2 . 2 6 . . 3 . . . . . . . 2 4 1 . 6 2 3 . . . . . Parts Rejected 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . 1 . . . . . . Parts Fused 7 | . . . . . . . 2 . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . 1 . . . . . Data Loss (minor) 46 | . . . . . . . . . . 8 2 1 . . 1 . 4 3 3 1 1 . . . . . . . 1 3 5 1 2 5 4 . . . 1 . Data Loss (major) 24 | . . . . . . . . . . 1 1 1 . . 1 . 3 2 3 . 2 . . . . . . . 1 2 5 1 1 . . . . . . . Alerts 19 | . . . . . . . 1 . . 2 4 . . . . 1 2 1 . . 1 . . . . . . . . 3 3 . . . . . . . 1 . Misdirections 6 | . . . . . . . . . . . . . . . . 2 2 . 2 . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 14135 | . 103 21 83 . . . 137 85 . 266 121 . . 46 106 . 88 172 161 . 579 43 . 84 80 258 36 66 629 115 702 . 521 1257 491 692 1327 247 5155 464 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 195 | . 35 21 45 . . . . . . . . . . 22 3 . . . . . . . . . . . 36 5 . . . . . . . 2 . . 26 . Melee 13940 | . 68 . 38 . . . 137 85 . 266 121 . . 24 103 . 88 172 161 . 579 43 . 84 80 258 . 61 629 115 702 . 521 1257 491 690 1327 247 5129 464 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 459 | . 1 71 77 . . 30 . . 51 . . . . . 19 . . . 39 . . . 6 . . . 40 60 . . . . 65 . . . . . . . Shots 17 | . 1 2 2 . . 1 . . 3 . . . . . 1 . . . 1 . . . 1 . . . 1 2 . . . . 2 . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 468 | . 20 19 468 . 12 . 257 13 . 213 222 278 . 116 201 . 195 211 221 . 388 100 357 . . . 19 . . 261 254 . 170 264 216 21 30 1 10 . Average Temperature 77 | . 6 4 73 . 7 . 89 4 . 85 75 97 . 43 56 . 79 94 77 . 162 38 179 . . . 11 . . 110 94 . 70 56 96 5 15 1 7 . Received Heat Transfer 3947 | . 156 141 135 6 . 54 514 291 . 354 240 12 . 90 198 . 201 171 43 . 119 59 . 113 153 44 73 100 84 70 226 . 94 93 . 36 43 18 . 16 Effects 6 | . . . . . . . 1 . . . . . . . . . . . . . 1 . 4 . . . . . . . . . . . . . . . . . Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Peak Influence 879 | . 326 191 740 279 . 66 844 624 325 673 . . . . 879 306 555 . . . . 239 336 529 . . . . 365 . . . . 410 304 817 668 449 459 . Initial 678 | . . 81 62 199 . . . 368 169 87 . . . . 678 246 214 . . . . 138 51 235 . . . . 81 . . . . 114 219 171 459 388 195 . Average 303 | . 177 134 417 241 . 9 350 488 281 271 . . . . 672 261 377 . . . . 132 217 239 . . . . 164 . . . . 161 219 665 404 385 309 . Maximum Alert Level 3 | . 1 . 3 1 . . 3 2 1 2 . . . . 3 1 2 . . . . 1 1 2 . . . . 1 . . . . 2 1 3 2 2 2 . Low Security (%) 39 | 100 65 100 14 45 . 100 36 . 8 38 . . . . . . 1 . . . . 80 45 43 . . . . 64 . . . . 62 42 1 . . 74 . Level 1 35 | . 34 . 25 55 . . 31 17 91 39 . . . . . 100 57 . . . . 19 54 53 . . . . 35 . . . . 35 57 3 56 77 16 . Level 2 19 | . . . 58 . . . 15 82 . 22 . . . . 59 . 40 . . . . . . 2 . . . . . . . . . 2 . 45 43 22 8 . Level 3 6 | . . . 1 . . . 16 . . . . . . . 40 . . . . . . . . . . . . . . . . . . . . 50 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 72 | . 2 . 2 . . . 3 5 . 14 . . . . 7 . 4 . . . . 4 . 7 . . . . 5 . . . . 6 5 3 5 . . . Investigation 29 | . 2 . 1 . . . 1 1 . 3 . . . . 4 . 3 . . . . 2 . 3 . . . . 2 . . . . 3 2 1 1 . . . Extermination 17 | . . . . . . . . 1 . 4 . . . . 2 . 1 . . . . . . 1 . . . . 3 . . . . 3 . . 2 . . . Reinforcement 21 | . . . 1 . . . 2 3 . 4 . . . . 1 . . . . . . 2 . 3 . . . . . . . . . . 1 2 2 . . . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison 4 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Distress Signals 12 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 1 1 . . Communications Jammed 146 | . . . . . . . 23 . . 9 . . . 4 4 . 16 . . . . . . 9 . . 50 . . . . . . 10 . 15 5 . 1 . Distress Signals 141 | . . . . . . . 23 . . 9 . . . . 4 . 16 . . . . . . 8 . . 50 . . . . . . 10 . 15 5 . 1 . Times Spotted 744 | . 22 11 29 3 1 4 60 16 6 48 15 2 . 14 26 4 34 8 10 . 20 9 6 35 16 6 52 20 37 11 26 . 20 38 8 54 33 9 10 21 Peak Tracking Total 17 | . 4 3 5 3 9 3 8 3 1 4 7 1 . 3 5 4 9 4 5 . 5 2 2 6 4 3 17 5 6 3 4 . 4 10 2 10 11 8 6 4 Tactical Retreats 37 | . 1 1 1 . . 1 7 1 . 2 1 . . 1 . . 3 . . . 4 . . 4 2 . 1 . 2 . 1 . . 2 . 1 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Traps Triggered 24 | . 2 . . . . . 4 1 . . . . . . 3 . 1 . . . . 1 . 3 . . . . 3 . . . . 3 . . 1 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . 1 . . . . . . . Time Bombs Activated 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Machines Disabled 18 | . . . 3 . 1 . . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . 2 . 4 . 2 3 Max in Single Turn 2 | . . . 2 . 1 . . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . 1 . 1 . 1 1 Garrison Access 16 | . . . . . . . 1 . . 1 . . . . 1 . . . . . . 1 . 3 . . . . 1 . . . . 3 1 3 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Machines Accessed 145 | . 2 1 4 . 2 . 4 4 . 14 1 . . 1 11 . 13 2 . 4 . 8 . 14 1 1 1 . 9 1 . 9 1 13 13 4 4 3 . . Terminals 79 | . 2 1 3 . . . 3 1 . 9 . . . . 7 . 9 . . . . 7 . 7 1 . . . 5 . . . 1 6 12 . 3 2 . . Fabricators 15 | . . . . . . . . . . 2 . . . . 1 . 2 . . . . . . 4 . . . . 1 . . . . 3 . 1 1 . . . Repair Stations 11 | . . . 1 . . . . 2 . 1 . . . . 2 . 2 . . . . . . . . . . . 2 . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 18 | . . . . . . . 1 1 . 2 . . . . 1 . . . . . . 1 . 3 . . . . 1 . . . . 3 1 3 . 1 . . Total Hacks 421 | . 3 2 11 . 2 . 10 10 . 40 1 . . 1 31 . 34 2 . 26 . 24 . 28 7 1 1 . 25 1 . 48 1 36 36 9 23 8 . . Successful 255 | . 1 . 9 . 2 . 5 5 . 23 1 . . 1 12 . 17 2 . 26 . 10 . 20 7 1 1 . 12 1 . 48 1 17 13 5 10 5 . . Failed 166 | . 2 2 2 . . . 5 5 . 17 . . . . 19 . 17 . . . . 14 . 8 . . . . 13 . . . . 19 23 4 13 3 . . Catastrophic 41 | . 1 . 1 . . . . 1 . 4 . . . . 5 . 7 . . . . 1 . 2 . . . . 2 . . . . 5 9 1 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 153 | . 3 . 7 . 1 . 10 2 . 13 . . 1 . 11 . 16 . . . . 18 . 15 . . 1 . 11 . . . . 16 12 . 16 . . . Terminals 244 | . 3 2 7 . . . 9 3 . 28 . . . . 22 . 25 . . . . 23 . 15 7 . . . 15 . . . 1 22 34 . 21 7 . . Fabricators 28 | . . . . . . . . . . 4 . . . . 1 . 2 . . . . . . 10 . . . . 2 . . . . 4 . 3 2 . . . Repair Stations 33 | . . . 4 . . . . 5 . 2 . . . . 7 . 7 . . . . . . . . . . . 6 . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 33 | . . . . . . . 1 2 . 6 . . . . 1 . . . . . . 1 . 3 . . . . 2 . . . . 8 2 6 . 1 . . Terminal Hacks 189 | . 1 . 5 . 2 . 4 2 . 16 1 . . 1 7 . 10 2 . 26 . 7 . 9 7 1 1 . 6 1 . 48 1 6 13 . 8 4 . . Record 67 | . . . . . 1 . . . . . . . . 1 . . . . . 11 . 1 . . 7 . . . . . . 36 1 1 7 . . 1 . . Part Schematic 17 | . . . . . . . . . . 1 . . . . . . . . . 8 . 1 . 1 . . . . . . . 4 . . 1 . 1 . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . . . . 4 . . . . . . . . Open Door 6 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . 1 1 . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 8 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . 1 1 . . . . . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Repair Station Index 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 37 | . . . 2 . . . 2 1 . 9 . . . . 3 . 3 . . . . 2 . 3 . . . . 2 . . . . 2 2 . 4 2 . . Unreport Threat 17 | . . . 1 . . . . . . 4 . . . . 2 . 1 . . . . 1 . . . . . . 1 . . . . 2 1 . 3 1 . . Locate Traps 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 5 | . 1 . 1 . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 20 | . . . . . . . . . . 3 . . . . 1 . 2 . . . . . . 6 . . . . 1 . . . . 3 . 2 2 . . . Network Status 8 | . . . . . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . . 1 . . . . 3 . . . . . . Load Schematic 6 | . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 1 . . . Build 6 | . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 1 . . . Repair Station Hacks 18 | . . . 4 . . . . 3 . 2 . . . . 2 . 3 . . . . . . . . . . . 3 . . . . 1 . . . . . . Scan Component 10 | . . . 2 . . . . 2 . 1 . . . . 1 . 2 . . . . . . . . . . . 2 . . . . . . . . . . . Repair 7 | . . . 2 . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 15 | . . . . . . . 1 . . 1 . . . . 1 . . . . . . 1 . 3 . . . . 1 . . . . 3 . 3 . 1 . . Seal Access 15 | . . . . . . . 1 . . 1 . . . . 1 . . . . . . 1 . 3 . . . . 1 . . . . 3 . 3 . 1 . . Unauthorized Hacks 13 | . . . . . . . . . . 1 . . . . 1 . 2 . . . . 2 . 2 . . . . 1 . . . . 4 . . . . . . Terminals 12 | . . . . . . . . . . 1 . . . . 1 . 2 . . . . 2 . 1 . . . . 1 . . . . 4 . . . . . . Assimilate 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Botnet 10 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . 2 . 1 . . . . . . . . . 4 . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 8 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . 5 . . . . . . . . . 1 . . . . . . Used 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 93 | . 2 1 3 . . . 3 3 . 11 . . . . 9 . 11 . . . . 6 . 10 1 . . . 7 . . . . 9 9 2 4 2 . . Full Trace Events 27 | . . . 1 . . . 1 1 . 3 . . . . 4 . 3 . . . . 2 . 3 . . . . 2 . . . . 3 2 1 1 . . . Feedback Events 4 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Corruption 4 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . 3 . . . . . . 4 . . . . . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 57 | . . . . . . . . . . 1 . . 15 . . . . . . 8 . 1 . 1 . . . . . . . 4 . . 7 . 20 . . . Parts Built 9 | . . . . . . . . . . 2 . . . . . . . . . . . . . 5 . . . . . . . . . . . 1 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 309 | . . . . . . . . . . 28 . . . . . . . . . . . . . 132 . . . . . . . . . . . 93 56 . . . Total Part Build Rating 51 | . . . . . . . . . . 8 . . . . . . . . . . . . . 30 . . . . . . . . . . . 7 6 . . . Parts Repaired 7 | . . . 2 . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Time 336 | . . . 64 . . . . 38 . 44 . . . . 22 . 124 . . . . . . . . . . . 44 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Programmers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Total Allies 32 | . . 1 . 5 . . . . 18 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 3 3 . Largest Group 18 | . . 1 . 4 4 2 . . 18 16 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 3 3 . Highest-Rated Group 434 | . . 31 . 81 81 32 . . 434 364 . . . . . . 10 . . . . . . . . . . . 10 . . . . . . . . 379 376 . Highest-Rated Ally 135 | . . 31 . 31 31 16 . . 35 31 . . . . . . 10 . . . . . . . . . . . 10 . . . . . . . . 135 132 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 200 | . . 12 . 17 1 9 . . . 152 . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 3 . Total Damage 3100 | . . 141 . 212 13 87 . . . 2355 . . . . . . . . . . . . . . . . . . . . . . . . . . . 268 24 . Kills 26 | . . 2 . 2 . 1 . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 28 | . . 2 . 2 . . . . . . 3 2 1 2 . . . 3 2 . 3 . . . 1 2 . 2 . 2 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Turns Passed 33884 | 31 1082 580 710 260 424 539 1688 821 413 2645 683 765 357 1057 1067 27 1119 690 421 34 532 596 252 2364 1069 1009 815 1196 1575 899 1351 183 1083 1784 626 1109 965 199 625 239 Spaces Moved 41051 | 28 1064 693 709 264 482 581 1792 948 563 3456 1105 1104 767 1212 1535 64 1347 1217 968 97 1174 1087 404 2790 1252 1053 908 1249 1352 868 1027 194 1055 1960 1011 1311 906 334 905 215 Core 5 | 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 179 | 26 153 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 40867 | . 908 693 709 264 482 581 1792 948 563 3456 1105 1104 767 1212 1535 64 1347 1217 968 97 1174 1087 404 2790 1252 1053 908 1249 1352 868 1027 194 1055 1960 1011 1311 906 334 905 215 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 15 | 50 56 56 48 48 48 48 44 38 38 33 38 28 33 33 33 33 33 35 35 35 31 30 30 27 27 88 27 28 15 88 88 88 88 31 33 36 36 35 35 35 Average Speed 50 | 77 59 56 48 48 48 48 44 43 38 36 38 57 33 67 35 33 34 43 35 35 31 30 30 29 71 88 63 82 86 88 88 88 88 54 39 37 36 36 35 35 Slowest Speed 150 | 80 150 56 56 48 108 48 48 45 38 96 38 98 33 96 94 33 35 90 90 35 35 88 30 91 88 88 91 83 88 88 88 88 88 108 104 104 96 37 35 41 Overloaded Moves 6 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 68 | 3 98 98 63 47 63 90 92 25 97 76 97 98 81 91 38 63 34 96 95 72 90 35 87 61 99 95 87 96 38 85 78 62 93 43 96 34 48 8 28 16 Regions Visited 40 Branch Regions 24 Pre-discovered Areas 13 | . . 1 . 1 1 . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . 1 . 1 1 3 . . . . . . . . Known Exits Taken 33 | . 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 48 | . . 2 . 2 . 1 . . . . 4 4 2 3 . . . 4 3 . 2 . . . 3 2 . 5 . 3 3 . 5 . . . . . . . Spaces Dug 428 | . 2 15 7 2 15 12 43 16 . 58 2 3 . 3 26 . 27 1 . . . 22 . 68 1 1 . 9 19 1 1 . . 30 9 2 17 3 13 . Terrain Destroyed 1284 | . 19 37 133 2 21 12 43 16 171 58 7 3 . 28 55 . 27 1 57 . . 22 239 68 1 1 26 63 19 1 1 . 43 30 9 11 39 3 18 . Melee 381 | . 2 . 7 2 . . 43 16 . 58 2 3 . 3 26 . 27 1 . . . 22 . 68 1 1 . 5 19 1 1 . . 30 9 2 16 3 13 . Projectile 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . AOE 901 | . 17 37 126 . 20 12 . . 171 . 5 . . 25 29 . . . 57 . . . 239 . . . 26 58 . . . . 43 . . 9 22 . 5 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Total 51983 | 37 1365 844 1008 390 668 831 2460 1253 700 4643 1310 1223 871 1409 1975 69 1919 1351 1029 96 1282 1310 483 4192 1380 1113 1124 1356 1662 961 1375 206 1163 2569 1205 1857 1464 406 1100 324 Wait 7143 | . 178 91 181 121 172 215 406 169 73 942 125 110 85 101 297 2 413 59 23 . 33 120 4 1226 49 29 151 27 129 38 206 . 11 386 109 432 366 52 12 . Move 41009 | 27 1063 692 708 263 481 580 1791 948 562 3455 1104 1103 766 1211 1535 63 1346 1212 967 96 1173 1087 403 2789 1251 1052 907 1248 1351 867 1026 193 1054 1959 1010 1310 905 333 904 214 Hop 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Pick Up 137 | 5 7 2 6 . . 5 16 7 3 2 . . 5 4 3 . 8 5 2 . 2 1 1 . . 2 . . 4 2 5 1 1 13 3 . 5 4 8 5 Fast Attach 294 | . 3 . 14 1 6 2 18 7 . 9 . 1 2 5 7 2 13 8 1 . 1 13 7 21 3 . 15 7 11 . 4 6 8 35 22 8 31 . 1 2 Attach 43 | 5 3 . 3 . . 2 1 . . . . . 4 1 . . 3 6 . . . . . . 1 . . . 2 . . . . 7 2 . . . 3 . Detach 4 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . Swap 120 | . 5 4 11 . . 1 4 5 3 10 2 1 1 2 10 . 2 1 4 . . 8 1 5 . . 9 5 7 . . . 2 1 2 8 1 1 3 1 Drop 405 | . 6 2 17 1 6 5 24 16 1 11 . 2 7 7 11 2 19 11 4 . 2 22 8 23 2 1 16 5 18 2 4 6 10 46 25 9 38 4 6 6 Fire 281 | . 51 39 18 . 3 1 . . 55 . 2 . . 7 6 . . . 8 . . . 51 . . . 19 7 . . . . 5 . . 5 3 . 1 . Melee 1551 | . 28 . 30 4 . 6 135 66 3 147 49 6 1 35 76 . 85 20 10 . 46 47 . 111 38 17 . 36 66 23 59 . 27 81 26 40 65 6 107 55 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . 18 5 5 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Miscellaneous 952 | . 21 14 20 . . 14 65 35 . 67 28 . . 36 30 . 30 24 10 . 25 12 8 17 36 12 7 21 61 29 71 . 45 41 6 45 31 . 50 41 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Waste -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / *Arm / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: Sur x2 / *Ac0) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 10 | -11/Scrapyard | Discovered new exit (range 16) 32 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 10) 458 | -10/Materials | Discovered new exit (range 5) 461 | -10/Materials | Identified exit to Materials 506 | -10/Materials | Build established: Scavenger-Mutant 511 | -10/Materials | Discovered exit to Materials (range 8) 551 | -10/Materials | Discovered new exit (range 14) 588 | -10/Materials | Reached level 2 603 | -10/Materials | Upgraded with Utility slot (x1) 839 | -10/Materials | Discovered new exit (range 7) 846 | -10/Materials | Identified exit to Mines 1114 | -10/Materials | Entered Mines 1121 | -10/Mines | Met a Derelict bent on vengeance 1125 | -10/Mines | Learned Materials emergency access door positions 1187 | -10/Mines | Discovered exit to Materials (range 4) 1542 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1554 | -10/Mines | Discovered exit to Materials (range 8) 1563 | -10/Mines | Reached level 3 1570 | -10/Mines | Escorted by a lone wolf Derelict 1599 | -10/Mines | Learned location of Storage (-8) 1694 | -10/Mines | Entered Materials 1696 | -9/Materials | Reached level 4 1727 | -9/Materials | Upgraded with Power slot (x1) 1727 | -9/Materials | Upgraded with Propulsion slot (x1) 1739 | -9/Materials | Upgraded with Propulsion slot (x1) 1739 | -9/Materials | Upgraded with Utility slot (x1) 1783 | -9/Materials | Discovered new exit (range 5) 1785 | -9/Materials | Identified exit to Mines 1895 | -9/Materials | Reached level 5 2086 | -9/Materials | Reached level 6 2160 | -9/Materials | Discovered new exit (range 3) 2161 | -9/Materials | Identified exit to Materials 2231 | -9/Materials | Repaired Sensor Array 2270 | -9/Materials | Repaired Airjet 2313 | -9/Materials | Discovered exit to Materials (range 13) 2393 | -9/Materials | Discovered exit to Mines (range 5) 2404 | -9/Materials | Entered Mines 2414 | -9/Mines | Discovered exit to Materials (range 13) 2431 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2440 | -9/Mines | Learned location of Zion (-7) 2550 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2555 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2556 | -9/Mines | Found Prototype Device 2556 | -9/Mines | Identified Exp. Sensor Array 2577 | -9/Mines | Build established: Scout 2602 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2602 | -9/Mines | Discovered new exit (range 6) 2635 | -9/Mines | Assembled infested the area 2649 | -9/Mines | Identified exit to Exiles 2664 | -9/Mines | Entered Exiles 2664 | -9/Exiles | Accompanied by 4 allies 2671 | -9/Exiles | Discovered new exit (range 15) 2677 | -9/Exiles | Identified exit to Mines 2689 | -9/Exiles | Met 8R-AWN 2694 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2696 | -9/Exiles | Met EX-HEX 2710 | -9/Exiles | Met EX-BIN 2869 | -9/Exiles | Met EX-DEC 2886 | -9/Exiles | Reached level 7 2886 | -9/Exiles | Aligned with FarCom system 2887 | -9/Exiles | Given EX-Vault access code 2898 | -9/Exiles | Opened EX-Vault 2902 | -9/Exiles | Found Superbattery 2912 | -9/Exiles | Found YOLO Cannon 2933 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3028 | -9/Exiles | Attacked by the Exiles 3039 | -9/Exiles | Discovered exit to Mines (range 14) 3088 | -9/Exiles | Entered Mines 3088 | -8/Mines | Accompanied by 2 allies 3373 | -8/Mines | Discovered exit to Materials (range 8) 3531 | -8/Mines | Discovered exit to Materials (range 8) 3575 | -8/Mines | Upgraded with Weapon slot (x2) 3627 | -8/Mines | Entered Materials 3628 | -8/Materials | Identified exit to Factory 3628 | -8/Materials | Identified exit to Storage 3629 | -8/Materials | Reached level 8 3661 | -8/Materials | Upgraded with Utility slot (x1) 3778 | -8/Materials | Upgraded with Propulsion slot (x1) 3861 | -8/Materials | Reached level 9 3865 | -8/Materials | Upgraded with Utility slot (x1) 4177 | -8/Materials | Build established: Infiltrator-Ninja 4486 | -8/Materials | Crushed by falling debris 4511 | -8/Materials | Discovered exit to Factory (range 3) 4775 | -8/Materials | Reached level 10 4873 | -8/Materials | Core integrity fell below 50% 4898 | -8/Materials | Destroyed 8 combat bots 5023 | -8/Materials | Discovered exit to Factory (range 3) 5038 | -8/Materials | Reached level 11 5315 | -8/Materials | Entered Factory 5317 | -7/Factory | Reached level 12 5614 | -7/Factory | Repaired Imp. Light Armor Plating 5663 | -7/Factory | Discovered new exit (range 4) 5663 | -7/Factory | Identified exit to Factory 5671 | -7/Factory | Found Prototype Launcher 5671 | -7/Factory | Identified Rocket Array 5715 | -7/Factory | Search patrols dispatched 5799 | -7/Factory | Discovered exit to Factory (range 6) 5817 | -7/Factory | Discovered exit to Factory (range 4) 5868 | -7/Factory | Upgraded with Utility slot (x1) 5873 | -7/Factory | Discovered new exit (range 15) 5905 | -7/Factory | Identified exit to Lower Caves 6063 | -7/Factory | Reached level 13 6136 | -7/Factory | Sucked down chute 6136 | -7/Factory | Entered Waste 6142 | -7/Waste | Spotted C-40 Crusher 6165 | -7/Waste | Spotted C-40 Crusher 6180 | -7/Waste | Destroyed C-40 Crusher 6205 | -7/Waste | Spotted C-40 Crusher 6215 | -7/Waste | Destroyed C-40 Crusher 6222 | -7/Waste | Destroyed C-40 Crusher 6224 | -7/Waste | Spotted C-40 Crusher 6255 | -7/Waste | Spotted C-40 Crusher 6263 | -7/Waste | Destroyed C-40 Crusher 6277 | -7/Waste | Destroyed C-40 Crusher 6321 | -7/Waste | Spotted C-40 Crusher 6370 | -7/Waste | Destroyed C-40 Crusher 6374 | -7/Waste | Build established: Scavenger-Ninja 6410 | -7/Waste | Discovered new exit (range 16) 6439 | -7/Waste | Warlord forces began an assault 6489 | -7/Waste | Identified exit to Factory 6549 | -7/Waste | Entered Factory 6549 | -7/Factory | Accompanied by 16 allies 6711 | -7/Factory | Reached level 14 6950 | -7/Factory | Garrison activated, responded to threat 7006 | -7/Factory | Lost 5 allies 7068 | -7/Factory | Reached level 15 7103 | -7/Factory | Build established: Infiltrator-Ninja 7272 | -7/Factory | Discovered exit to Lower Caves (range 5) 7299 | -7/Factory | Discovered exit to Lower Caves (range 3) 7332 | -7/Factory | Upgraded with Utility slot (x1) 7433 | -7/Factory | Discovered exit to Factory (range 16) 7554 | -7/Factory | Fabricated Powered Armor (x2) 7582 | -7/Factory | Discovered exit to Factory (range 9) 7636 | -7/Factory | Build established: Hacker-Ninja 8147 | -7/Factory | Crushed by falling debris 8207 | -7/Factory | Repaired Mic. Nuclear Core 8364 | -7/Factory | Discovered exit to Factory (range 5) 8763 | -7/Factory | Reached level 16 8802 | -7/Factory | Upgraded with Propulsion slot (x1) 9194 | -7/Factory | Entered Lower Caves 9641 | -7/Lower Caves | Spotted B-75 Beast 9674 | -7/Lower Caves | Destroyed B-75 Beast 9677 | -7/Lower Caves | Learned Factory emergency access door positions 9687 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 9693 | -7/Lower Caves | Identified exit to Lower Caves 9750 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9789 | -7/Lower Caves | Core integrity fell below 50% 9815 | -7/Lower Caves | Destroyed 7 combat bots 9877 | -7/Lower Caves | Entered another Lower Caves area 9887 | -7/Lower Caves | Learned Factory security intel 9930 | -7/Lower Caves | Discovered new exit (range 8) 9982 | -7/Lower Caves | Identified exit to Zion 10035 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10061 | -7/Lower Caves | Learned Factory emergency access door positions 10200 | -7/Lower Caves | Encountered a Warlord checkpoint 10208 | -7/Lower Caves | Discovered exit to Factory (range 14) 10436 | -7/Lower Caves | Build established: Hacker-Gladiator 10642 | -7/Lower Caves | Entered Zion 10644 | -7/Zion | Reached level 17 10652 | -7/Zion | Upgraded with Power slot (x1) 10670 | -7/Zion | Discovered new exit (range 12) 10674 | -7/Zion | Identified exit to Proximity Caves 10688 | -7/Zion | Found Prototype Device 10688 | -7/Zion | Identified Bomb Factory No. 2 10713 | -7/Zion | System corruption cleaned by Quarantine Array 10736 | -7/Zion | Received a visual enhancement algorithm 10828 | -7/Zion | Build established: Hacker-Ninja 10843 | -7/Zion | Visited the Megawrench Repair Shop 10843 | -7/Zion | Megawrench repaired 15 parts 10873 | -7/Zion | Given the Hacking Drone Bay 10873 | -7/Zion | Found Prototype Device 10874 | -7/Zion | Identified Hacking Drone Bay 10895 | -7/Zion | Identified exit to Deep Caves 10906 | -7/Zion | Learned location of Warlord (-5) 10930 | -7/Zion | Found GAL Module 10999 | -7/Zion | Entered Proximity Caves 11007 | -6/Proximity Caves | Found Alien Artifact 11142 | -6/Proximity Caves | Spotted B-75 Beast 11215 | -6/Proximity Caves | Destroyed B-75 Beast 11263 | -6/Proximity Caves | Learned Factory security intel 11272 | -6/Proximity Caves | Spotter reported a threat 11290 | -6/Proximity Caves | Learned Factory terminal intel 11509 | -6/Proximity Caves | Build established: Hacker-Gladiator 11717 | -6/Proximity Caves | Spotter reported a threat 11789 | -6/Proximity Caves | Spotter reported a threat 11903 | -6/Proximity Caves | Reached level 18 11913 | -6/Proximity Caves | Spotter reported a threat 12056 | -6/Proximity Caves | Entered Factory 12059 | -6/Factory | Loaded intel: 26 terminal locations 12231 | -6/Factory | Found Prototype Launcher 12231 | -6/Factory | Identified Scatter Rocket Array 12396 | -6/Factory | Discovered new exit (range 16) 12403 | -6/Factory | Identified exit to Lower Caves 12406 | -6/Factory | Search patrols dispatched 12606 | -6/Factory | Build established: Hacker-Ninja 12608 | -6/Factory | Reached level 19 13034 | -6/Factory | Repaired Powered Armor 13123 | -6/Factory | Manually triggered Chute Trap 13123 | -6/Factory | Sucked down chute 13123 | -6/Factory | Entered Waste 13129 | -6/Waste | Spotted C-40 Crusher 13131 | -6/Waste | Spotted C-40 Crusher 13133 | -6/Waste | Found Prototype Slashing Weapon 13133 | -6/Waste | Identified Molecular Scythe 13138 | -6/Waste | EMP discharged 13138 | -6/Waste | System corruption reached 10% 13141 | -6/Waste | Spotted C-40 Crusher 13142 | -6/Waste | Spotted C-40 Crusher 13143 | -6/Waste | Spotted C-40 Crusher 13145 | -6/Waste | Discovered new exit (range 16) 13145 | -6/Waste | Spotted C-40 Crusher 13150 | -6/Waste | Identified exit to Factory 13150 | -6/Waste | Entered Factory 13490 | -6/Factory | Discovered exit to Lower Caves (range 3) 13922 | -6/Factory | Repaired Broken Molecular Scythe 13982 | -6/Factory | Discovered new exit (range 5) 13983 | -6/Factory | Identified exit to Factory 14074 | -6/Factory | P-60 Hacker assimilated allied Technician 5a 14269 | -6/Factory | Entered Lower Caves 14271 | -6/Lower Caves | Reached level 20 14323 | -6/Lower Caves | Upgraded with Utility slot (x1) 14580 | -6/Lower Caves | Learned 12 Factory zone layouts 14584 | -6/Lower Caves | Discovered new exit (range 14) 14614 | -6/Lower Caves | Found Prototype Device 14614 | -6/Lower Caves | Identified Heart of Steel 14638 | -6/Lower Caves | Identified exit to Lower Caves 14959 | -6/Lower Caves | Entered another Lower Caves area 14989 | -6/Lower Caves | Discovered exit to Factory (range 13) 15137 | -6/Lower Caves | Ambushed by wild Derelicts 15188 | -6/Lower Caves | Discovered new exit (range 9) 15211 | -6/Lower Caves | Identified exit to Data Miner 15231 | -6/Lower Caves | Learned 12 Factory zone layouts 15278 | -6/Lower Caves | Learned Factory trap positions 15286 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15380 | -6/Lower Caves | Entered Data Miner 15380 | -6/Data Miner | Discovered new exit (range 6) 15387 | -6/Data Miner | Met Data Miner 15399 | -6/Data Miner | Learned location of Section 7 (-2) 15399 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15405 | -6/Data Miner | Received God Mode back door access code from Data Miner 15414 | -6/Data Miner | Identified exit to Proximity Caves 15414 | -6/Data Miner | Entered Proximity Caves 15418 | -5/Proximity Caves | Learned 4 Factory zone layouts 15424 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 15436 | -5/Proximity Caves | Reached level 21 15512 | -5/Proximity Caves | Upgraded with Propulsion slot (x1) 15519 | -5/Proximity Caves | Spotted B-75 Beast 15582 | -5/Proximity Caves | Learned location of 1 exit from Factory 15615 | -5/Proximity Caves | Learned Factory emergency access door positions 15635 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15672 | -5/Proximity Caves | Discovered exit to Factory (range 13) 15946 | -5/Proximity Caves | Entered Factory 15947 | -5/Factory | Identified exit to Factory 15948 | -5/Factory | Identified exit to Upper Caves 15948 | -5/Factory | Reached level 22 15949 | -5/Factory | Loaded intel: 97 trap records 16016 | -5/Factory | Discovered exit to Upper Caves (range 2) 16542 | -5/Factory | Sucked down chute 16542 | -5/Factory | Entered Waste 16555 | -5/Waste | Spotted C-40 Crusher 16579 | -5/Waste | Destroyed C-40 Crusher 16583 | -5/Waste | Spotted C-40 Crusher 16586 | -5/Waste | Spotted C-40 Crusher 16599 | -5/Waste | Destroyed C-40 Crusher 16603 | -5/Waste | Destroyed C-40 Crusher 16642 | -5/Waste | Spotted C-40 Crusher 16685 | -5/Waste | Destroyed C-40 Crusher 16690 | -5/Waste | Spotted C-40 Crusher 16692 | -5/Waste | Spotted C-40 Crusher 16740 | -5/Waste | Destroyed C-40 Crusher 16764 | -5/Waste | Destroyed C-40 Crusher 16769 | -5/Waste | Discovered new exit (range 15) 16790 | -5/Waste | Identified exit to Factory 16794 | -5/Waste | Entered Factory 16926 | -5/Factory | Found Prototype Processor 16926 | -5/Factory | Identified Exp. Targeting Computer 17045 | -5/Factory | Fabricated Lance? 17281 | -5/Factory | Identified exit to DSF 17458 | -5/Factory | Discovered exit to Factory (range 7) 18122 | -5/Factory | Fabricated Lance (x2) 18923 | -5/Factory | Fabricated Imp. Transmission Jammer? 19158 | -5/Factory | Entered Upper Caves 19197 | -5/Upper Caves | Spotted B-75 Beast 19213 | -5/Upper Caves | Destroyed B-75 Beast 19236 | -5/Upper Caves | Learned Factory stockpile data 19263 | -5/Upper Caves | Attracted the attention of an 0b10 base 19315 | -5/Upper Caves | Reached level 23 19329 | -5/Upper Caves | Learned location of Extension (-4) 19329 | -5/Upper Caves | Learned location of 2 exits from Lower Caves 19329 | -5/Upper Caves | Learned Research garrison access intel 19343 | -5/Upper Caves | Upgraded with Utility slot (x1) 19387 | -5/Upper Caves | Discovered new exit (range 15) 19630 | -5/Upper Caves | Build established: Hacker-Gladiator 19983 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20226 | -5/Upper Caves | Identified exit to Upper Caves 20227 | -5/Upper Caves | Entered another Upper Caves area 20370 | -5/Upper Caves | Discovered exit to Factory (range 15) 20613 | -5/Upper Caves | Encountered a Warlord checkpoint 20615 | -5/Upper Caves | Learned Factory emergency access door positions 20630 | -5/Upper Caves | Learned Factory terminal intel 20792 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 20871 | -5/Upper Caves | Discovered new exit (range 13) 20899 | -5/Upper Caves | Identified exit to Warlord 20983 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21236 | -5/Upper Caves | Entered Warlord 21315 | -5/Warlord | Discovered new exit (range 8) 21645 | -5/Warlord | Warlord's base attacked by MAIN.C 21651 | -5/Warlord | Found Prototype Piercing Weapon 21651 | -5/Warlord | Identified Vortex Lance 21653 | -5/Warlord | Found Vortex Lance 21681 | -5/Warlord | Met Warlord 21684 | -5/Warlord | Opened Warlord's prototype stash 21695 | -5/Warlord | Found Prototype Reactor 21695 | -5/Warlord | Identified Vortex Chain Reactor 21704 | -5/Warlord | Found Prototype Device 21704 | -5/Warlord | Identified Exp. Cloaking Device 21727 | -5/Warlord | Found Prototype Device 21727 | -5/Warlord | Identified Thermal Barrier 21949 | -5/Warlord | Warlord forces counterattacked 21986 | -5/Warlord | Spotted Striker 22049 | -5/Warlord | Identified exit to Proximity Caves 22051 | -5/Warlord | Entered Proximity Caves 22053 | -4/Proximity Caves | Reached level 24 22364 | -4/Proximity Caves | Spotted B-86 Titan 22376 | -4/Proximity Caves | Destroyed B-86 Titan 22717 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 22849 | -4/Proximity Caves | Crushed by falling debris 23002 | -4/Proximity Caves | Discovered exit to Factory (range 3) 23030 | -4/Proximity Caves | Learned location of Testing (-2) 23247 | -4/Proximity Caves | Entered Factory 23248 | -4/Factory | Identified exit to Extension 23249 | -4/Factory | Reached level 25 23251 | -4/Factory | Loaded intel: 27 terminal locations 23680 | -4/Factory | Discovered new exit (range 7) 23684 | -4/Factory | Identified exit to Upper Caves 23764 | -4/Factory | Spotted B-86 Titan 24633 | -4/Factory | Discovered exit to Upper Caves (range 12) 24711 | -4/Factory | Repaired Powered Armor 24720 | -4/Factory | Reached level 26 24737 | -4/Factory | Upgraded with Utility slot (x1) 24822 | -4/Factory | Entered Upper Caves 25036 | -4/Upper Caves | Learned Research stockpile data 25073 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25409 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 25544 | -4/Upper Caves | Discovered new exit (range 7) 25549 | -4/Upper Caves | Identified exit to Upper Caves 25721 | -4/Upper Caves | Entered another Upper Caves area 25760 | -4/Upper Caves | Discovered new exit (range 5) 25766 | -4/Upper Caves | Identified exit to Research 25802 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 26551 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 26646 | -4/Upper Caves | Destroyed 7 combat bots 26679 | -4/Upper Caves | Learned location of Armory (-3) 26775 | -4/Upper Caves | Discovered new exit (range 3) 26778 | -4/Upper Caves | Identified exit to Zhirov 27072 | -4/Upper Caves | Entered Zhirov 27072 | -4/Zhirov | Discovered new exit (range 3) 27074 | -4/Zhirov | Reached level 27 27076 | -4/Zhirov | Identified exit to Proximity Caves 27091 | -4/Zhirov | Met Zhirov 27108 | -4/Zhirov | Learned location of Quarantine (-3) 27108 | -4/Zhirov | Learned location of Command (-1) 27130 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 27198 | -4/Zhirov | Found Alien Artifact 27198 | -4/Zhirov | Identified Integrated Reactor 27198 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 27215 | -4/Zhirov | Found Alien Artifact 27255 | -4/Zhirov | Entered Proximity Caves 27656 | -3/Proximity Caves | Spotted B-86 Titan 27682 | -3/Proximity Caves | Destroyed B-86 Titan 27885 | -3/Proximity Caves | Discovered exit to Research (range 15) 28033 | -3/Proximity Caves | Core integrity fell below 50% 28136 | -3/Proximity Caves | Reached level 28 28213 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28338 | -3/Proximity Caves | Entered Research 28339 | -3/Research | Identified exit to Quarantine 28341 | -3/Research | Loaded intel: 4 garrison access locations 28494 | -3/Research | Found Enh. Force Lance 28637 | -3/Research | Found Prototype Launcher 28638 | -3/Research | Identified Tactical Quantum Warhead 29021 | -3/Research | Found Prototype Processor 29021 | -3/Research | Identified Exp. Target Analyzer 29153 | -3/Research | Upgraded with Propulsion slot (x1) 29416 | -3/Research | Discovered new exit (range 15) 29472 | -3/Research | Identified exit to Research 29510 | -3/Research | Spotted B-86 Titan 29533 | -3/Research | Destroyed B-86 Titan 29570 | -3/Research | Build established: Hacker-Ninja 29575 | -3/Research | Reached level 29 29629 | -3/Research | Discovered new exit (range 15) 29660 | -3/Research | Identified exit to Armory 29993 | -3/Research | System corruption reached 10% 30113 | -3/Research | Discovered exit to Quarantine (range 15) 30122 | -3/Research | Entered Quarantine 30251 | -3/Quarantine | Found Prototype Launcher 30251 | -3/Quarantine | Identified Hellfire Missile Launcher 30259 | -3/Quarantine | Found Prototype Protection 30259 | -3/Quarantine | Identified Centrium Heavy Armor Plating 30281 | -3/Quarantine | Found Enh. Force Lance 30566 | -3/Quarantine | Discovered exit to Research (range 4) 30586 | -3/Quarantine | Found Alien Artifact 30589 | -3/Quarantine | Identified Subatomic Replicator 30589 | -3/Quarantine | Used Subatomic Replicator to replicate Vortex Lance 30748 | -3/Quarantine | Entered Research 30748 | -2/Research | Warlord forces began assault on 0b10 30750 | -2/Research | Reached level 30 30828 | -2/Research | Destroyed 7 combat bots 30858 | -2/Research | Research machine network offline 30864 | -2/Research | Fabricated Exp. Signal Interpreter (x1) 30886 | -2/Research | Reached level 31 30886 | -2/Research | Met up with Warlord 31003 | -2/Research | Lost 3 allies 31064 | -2/Research | Destroyed 10 combat bots 31262 | -2/Research | Spotted Striker 31430 | -2/Research | Borebot progress halted 31502 | -2/Research | Borebot progress halted 31667 | -2/Research | Spotted Striker 31756 | -2/Research | Warlord invited to help at Command 31756 | -2/Research | Reached level 32 31806 | -2/Research | Discovered new exit (range 15) 31812 | -2/Research | Identified exit to Access 31835 | -2/Research | Discovered exit to Access (range 15) 31844 | -2/Research | Discovered new exit (range 9) 31846 | -2/Research | Identified exit to Testing 31853 | -2/Research | Spotted B-90 Cyclops 31857 | -2/Research | Entered Testing 31902 | -2/Testing | Scanned by Researcher 32173 | -2/Testing | Found Prototype Energy Cannon 32173 | -2/Testing | Identified Imp. Potential Cannon 32217 | -2/Testing | Found Prototype Ballistic Cannon 32217 | -2/Testing | Identified Omega Cannon 32233 | -2/Testing | Found Prototype Device 32233 | -2/Testing | Identified Exp. Actuator Array 32240 | -2/Testing | Found Prototype Launcher 32240 | -2/Testing | Identified Ragnarok Missile Launcher 32328 | -2/Testing | Found Prototype Launcher 32328 | -2/Testing | Identified Point Singularity Launcher 32535 | -2/Testing | Fabricated Mni. Smartbomb Launcher? 32545 | -2/Testing | Spotted Striker 32545 | -2/Testing | Spotted Striker 32553 | -2/Testing | Destroyed Striker 32558 | -2/Testing | Destroyed Striker 32561 | -2/Testing | Spotted Alpha 7 32574 | -2/Testing | Destroyed Alpha 7 32611 | -2/Testing | Stole the SGEMP Prototype 32721 | -2/Testing | Reached level 33 32816 | -2/Testing | Discovered exit to Access (range 15) 32822 | -2/Testing | Entered Access 32823 | -1/Access | Delivered the SGEMP Prototype to Zhirov 32823 | -1/Access | Zhirov transferred Access data 32824 | -1/Access | Loaded intel: 95 machine locations 32824 | -1/Access | Loaded intel: 69 trap records 32824 | -1/Access | Identified exit to Surface 32824 | -1/Access | Discovered exit to Surface (range 107) 32824 | -1/Access | Identified exit to Command 32824 | -1/Access | Discovered exit to Command (range 67) 32824 | -1/Access | Reached level 34 32945 | -1/Access | Zhirov warped through subspace 33021 | -1/Access | Entered Command 33040 | -1/Command | Found Prototype Launcher 33041 | -1/Command | Identified Adv. Micro-nuke Launcher 33127 | -1/Command | Reached level 35 33168 | -1/Command | Spotted Combat Programmer 33199 | -1/Command | Met MAIN.C 33202 | -1/Command | 0b10 Conduit disabled 33205 | -1/Command | Destroyed MAIN.C Shell 33207 | -1/Command | MAIN.C activated Command garrisons 33214 | -1/Command | Zhirov used SGEMP to disable MAIN.C 33216 | -1/Command | Reached level 36 33235 | -1/Command | Identified Transdimensional Reconstructor 33235 | -1/Command | Discovered exit to Surface (range 45) 33235 | -1/Command | Discovered exit to Surface (range 105) 33235 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 33281 | -1/Command | All MAIN.C guards destroyed 33577 | -1/Command | Found Zero-point Reactor 33642 | -1/Command | Warped through subspace to slip node 33642 | -1/Command | Discovered new exit (range 4) 33645 | -1/Command | Identified exit to Access_0 33646 | -1/Command | Entered Access_0 33647 | -1/Access_0 | Met Architect 33657 | -1/Access_0 | Destroyed A8 33660 | -1/Access_0 | Architect warped through subspace 33713 | -1/Access_0 | Architect warped through subspace 33716 | -1/Access_0 | Subspace Access Node disabled 33731 | -1/Access_0 | Subspace Access Node disabled 33747 | -1/Access_0 | Architect warped through subspace 33757 | -1/Access_0 | Found Exp. Powered Armor 33769 | -1/Access_0 | Architect warped through subspace 33788 | -1/Access_0 | Architect warped through subspace 33803 | -1/Access_0 | Subspace Access Node disabled 33812 | -1/Access_0 | Architect warped through subspace 33816 | -1/Access_0 | A6 warped into view 33824 | -1/Access_0 | Destroyed A6 33829 | -1/Access_0 | Architect warped through subspace 33843 | -1/Access_0 | Architect warped through subspace 33851 | -1/Access_0 | Core integrity fell below 50% 33853 | -1/Access_0 | Architect warped through subspace 33856 | -1/Access_0 | Subspace Access Node disabled 33876 | -1/Access_0 | Reached level 37 33876 | -1/Access_0 | Destroyed Architect 33877 | -1/Access_0 | Architect triggered a singularity event 33879 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 33880 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 33881 | -1/Access_0 | Warped through subspace to slip node 33881 | -1/Access_0 | Discovered exit to Surface (range 8) 33885 | *** | Escaped singularity! Last Messages --------------- 33874_ Plasma Lance follow-up attack on Architect. 33876_ Architect: "If I can't win, no one wins!" 33876_ Reached level 37. [Achievement: The Bigger They Are] 33876_ Architect destroyed. 33877_ A0_COM: Initiating irreversible singularity event. Goodbye. 33878_ A0_COM: 10. 33878_ Acquired Cld. Linear Gravjet. 33879_ A0_COM: 9. 33879_ Acquired data core, extracted unknown sensor trigger ID. 33880_ A0_COM: 8. 33880_ Acquired Hpw. Transdimensional Reconstructor. 33881_ A0_COM: 7. 33881_ Warped through subspace, drawn to slip node. 33881_ EXIT=FOUND: SURFACE 33882_ A0_COM: 6. 33883_ A0_COM: 5. 33884_ A0_COM: 4. 33885_ A0_COM: 3. [Achievement: Planet Killer] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????### ###????????????????????? | | ??????????????????????## ##????????????????????? | | ?????????????????????### @ ##????????????????????? | | ?????????????????????### ##????????????????????? | | ?????????????????????## ##????????????????????? | | ?????????????????????## ###????????????????????? | | ?????????????????????### ##????????????????????? | | ?????????????????????## ##????????????????????? | | ?????????????????????## ###????????????????????? | | ?????????????????????## < ##????????????????????? | | ?????????????????????## ###????????????????????? | | ?????????????????????### ###????????????????????? | | ?????????????????????#######?????????????????????? | | ??????????????????????######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 98 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1000 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 87 Targeting Accuracy 6 Melee Accuracy 8 Energy Filtering 50 Force Boost 30 Salvage Targeting 2 Offensive Hacking 30 Defensive Hacking 25 Item Schematics ----------------- Powered Armor | -7/Factory | Hacked Mak. Hammer | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Great Axe | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Gravmag System | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Lance | -5/Factory | Hacked Imp. Transmission Jammer | -5/Factory | Hacked Imp. Arc Thrower | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Assault Drone Bay | -4/Zhirov | Free Hvy. Proton Missile Launcher | -3/Quarantine | Archive Exp. System Shield | -3/Quarantine | Archive Tesla Bomb Launcher | -3/Quarantine | Archive Imp. Matter Neutralizer | -3/Quarantine | Archive Cld. Impulse Thruster | -3/Quarantine | Archive Energy Mantle | -3/Quarantine | Archive Exp. Signal Interpreter | -3/Quarantine | Hacked Exp. Gyrokinetic Inverter | -2/Testing | Archive Kinetic Spear | -2/Testing | Archive Com. Mass Driver | -2/Testing | Archive Com. Tesla Bomb Launcher | -2/Testing | Archive Hvy. Dispersion Rifle | -2/Testing | Archive Helical Railgun | -2/Testing | Archive Centrium Heavy Treads | -2/Testing | Archive Exp. Coolant Injector | -2/Testing | Archive Cld. Proton Cannon | -2/Testing | Archive Hvy. Proton Cannon | -2/Testing | Archive Mni. Smartbomb Launcher | -2/Testing | Hacked Exp. Myomer Leg | -2/Testing | Archive Imp. Energy Well | -2/Testing | Archive Cld. Field Propulsion Drive | -2/Testing | Archive Shock Maul | -2/Testing | Archive Enh. Gamma Bomb Array | -2/Testing | Archive Vibroblade | -2/Testing | Archive Lgt. Antimatter Cannon | -2/Testing | Archive Imp. Matter Compressor | -2/Testing | Archive Cld. Linear Gravjet | -2/Testing | Archive Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free A-15 Conveyor | -2/Testing | Archive G-67 Veteran | -2/Testing | Archive Fabricated ------------ Powered Armor | x2 | -7/Factory Lance | x2 | -5/Factory Lance | x2 | -5/Factory Imp. Transmission Jammer | x1 | -5/Factory Exp. Signal Interpreter | x1 | -2/Research Mni. Smartbomb Launcher | x1 | -2/Testing Alien Tech Used ----------------- Integrated Reactor Subatomic Replicator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- Planet Killer Sorry Old Pal Special Delivery The Bigger They Are Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Levels Raised 36 | . 1 1 3 . 1 . 4 2 . 3 . . 1 1 1 . . 1 . . 1 1 . . 1 . . 1 2 . . 1 1 1 . 3 1 1 2 1 XP Earned 57817 | 3000 1925 1621 4334 907 350 872 5221 3097 200 4326 782 253 170 1591 1921 67 749 376 313 152 1557 1079 67 684 613 290 514 1803 1712 496 886 141 1596 1591 823 3693 1377 1568 2924 2176 XP Spent 48490 | 3000 800 . 3620 . . 1900 5500 2000 . 8580 . . 800 . 1250 . . 3000 . . 2090 . 390 . 2900 . . . 3200 . . . . 5370 . 3390 700 . . . Upgrades 62 | 6 1 . 6 . . 2 4 1 . 20 . . 1 . 1 . . 3 . . 2 . 3 . 1 . . . 1 . . . . 5 . 4 1 . . . Power Slot 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 7 | 1 . . 2 . . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Utility Slot 10 | 1 1 . 1 . . . 2 1 . 1 . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . Weapon Slot 3 | 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Integrity 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Dissipation 8 | . . . 2 . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . 1 . 1 . . . . Energy Generation 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mass Support 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 5 | 3 . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Melee Accuracy 6 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Hack Attack % 6 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Hack Defense % 5 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . Protomatter Created 9780 | . 171 137 157 . . 43 649 133 178 527 207 . . 124 300 . 332 375 181 . 318 166 258 199 385 203 36 159 482 337 948 . 199 674 106 560 102 . 937 197 Integrity Restored 19295 | . 390 302 417 . . 238 1261 751 . 1397 603 . . 806 650 . 609 486 190 . 501 240 128 339 698 221 107 474 1308 547 1366 . 980 775 130 836 577 . 1066 902 Core 14232 | . 333 302 417 . . 152 888 651 . 1048 584 . . 666 556 . 487 242 124 . 346 205 11 220 508 172 99 474 914 384 946 . 706 462 130 518 372 . 556 759 Parts 5063 | . 57 . . . . 86 373 100 . 349 19 . . 140 94 . 122 244 66 . 155 35 117 119 190 49 8 . 394 163 420 . 274 313 . 318 205 . 510 143 Protomatter Decayed 5009 | . . 36 . 7 . . 46 . . 226 3 . . . 25 . 69 92 137 . 185 29 153 89 143 54 247 . . 45 292 70 21 244 62 2529 166 . 30 9 Game ------ Seed AdvancedWeightGun Manual? 0 Play Time 06:12:19 Cumulative 104.2 hours Start 2024.05.01 @ 18:28:16 End 2024.06.29 @ 16:41:04 Sessions 41 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 48 Rogue 46 Adventurer 2 Explorer 0 Win Type 6 Total 7 Types 1/1/1/1/1/1/1/0/0 Lore% 47 Gallery% 72 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d91a89cf-aa07-4554-be9f-ea43ccda0154