Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.15 @ 19:46:35 Player: MolePlayingNice Result: Destroyed by Kinetic Drone with Kinetic Shotgun Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (469) 2345 Value Destroyed (28790) 28790 Prototype IDs (94) 1880 Alien Tech Used (10) 2000 Bonus (24768) 24768 TOTAL SCORE: 71083 Bonus ------- High Alert Combat Kills 7482 Follower Combat Kills 2689 Hunted by Unchained 1000 Destroyed Unchained 1000 Entered Garrisons 600 Network Hubs Disabled 800 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1724 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Hacked Protovariant 500 Met R17 at Research 2000 Met Warlord at Research 2000 Scanned by Researcher 1000 Pursued by Intercept 500 Friendly Fire -1527 Cogmind --------- Core Integrity 0/1850 Matter 156/300 Energy 350/350 System Corruption 0% +Membrane Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (9) ---- Long-range IFF Parser Advanced Recoil Stabilizer SHELL Armor Graphene Brace Tesla Rifle Guided Plasma Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor Cooled Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Heavy Armored Exoskeleton Enhanced Biometal Leg Centrium Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Assembled Combat Suite Experimental Targeting Computer Improved Armor Integrity Analyzer Advanced Weapon Cycler Advanced Phase Shifter SHELL Armor Advanced Force Field > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator Helical Railgun Multirail > --- INVENTORY -------- Cooled Antimatter Reactor Biometal Leg Experimental Heat Sink Advanced Cooling System Experimental Matter Compressor Long-range IFF Parser Long-range Terrain Scanner Advanced Recoil Stabilizer Advanced Weapon Cycler Graphene Brace Advanced Force Field Drone Bay Phase Gun Enhanced Quantum Rifle Compact HERF Cannon Guided Plasma Cannon Advanced Micro-nuke Launcher Advanced Micro-nuke Launcher Improved Plasma Cutter [Rating: 215] Favorites ----------- Power Quantum Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Utility Large Storage Unit Device Experimental Heat Sink Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Artifact Phase Redirector Weapon Assembled Focal Cannon Energy Gun Advanced Beam Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Helical Railgun Ballistic Cannon Assault Cannon Launcher Improved Proton Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Sigix Broadsword Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Slots Evolved 18 | . . . 4 . . . 2 . . . . . 2 . . . . 2 . . . 2 . . . . . . 2 . 2 . . 2 Power 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Utility 9 | . . . 2 . . . . . . . . . 2 . . . . 1 . . . 1 . . . . . . 1 . . . . 2 Weapon 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 360 | . 3 6 34 19 1 15 3 7 . 1 25 3 3 14 5 6 5 13 . 10 . 5 18 3 3 1 2 6 20 23 31 14 25 36 Power 50 | . . 1 3 2 . 3 . 1 . . 3 1 . 2 1 . . 2 . 1 . . 3 . . . 1 . 1 8 5 . 7 5 Engine 7 | . . 1 2 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . 1 . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Reactor 38 | . . . . . . . . . . . 3 1 . . 1 . . 2 . 1 . . 3 . . . 1 . 1 8 5 . 7 5 Propulsion 63 | . 2 . 8 5 . 7 1 1 . . 2 . 1 1 . . 1 2 . 1 . . 4 1 . . . 2 3 1 7 1 2 10 Treads 8 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Leg 55 | . . . 6 5 . 7 1 1 . . 2 . 1 1 . . 1 2 . 1 . . 4 1 . . . 2 3 1 7 1 2 6 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 138 | . 1 1 10 6 1 2 . 4 . . 15 1 1 6 2 4 3 4 . 5 . 4 4 2 2 1 1 2 9 8 11 8 9 11 Device 74 | . . 1 6 3 . 2 . 3 . . 4 1 1 1 . 2 . 2 . 2 . 2 3 2 2 1 . 1 6 5 5 6 5 8 Storage 8 | . 1 . . . 1 . . . . . 2 . . . . . . . . 1 . 1 . . . . . . . . 1 1 . . Processor 15 | . . . . . . . . . . . . . . . 1 . . 1 . 2 . . . . . . . . 1 1 3 . 3 3 Hackware 8 | . . . 1 . . . . . . . . . . 2 . . 3 . . . . 1 . . . . . . 1 . . . . . Protection 31 | . . . 3 3 . . . 1 . . 9 . . 3 1 2 . 1 . . . . 1 . . . 1 1 1 1 1 1 1 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Weapon 109 | . . 4 13 6 . 3 2 1 . 1 5 1 1 5 2 2 1 5 . 3 . 1 7 . 1 . . 2 7 6 8 5 7 10 Energy Gun 46 | . . 1 9 3 . . 2 . . . 1 . . 3 1 . . 4 . 3 . 1 3 . 1 . . 2 . 1 . 3 4 4 Energy Cannon 6 | . . 1 . . . 2 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 47 | . . 1 3 2 . 1 . 1 . 1 1 . 1 2 1 2 1 1 . . . . 4 . . . . . 7 3 8 1 2 4 Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . 1 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Piercing Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 60 | . . . 2 . . 1 2 . . . 10 1 . . 1 1 . 2 . 7 . . . . . . 3 . 4 3 5 6 8 4 Corrupted Parts 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . System Corruption 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . Parts Lost 78 | . . 1 1 1 . 3 . . . . 7 4 . 2 . . . . . . . . 4 . 1 . . . . 10 . . 15 29 Power 13 | . . 1 . 1 . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . 1 . . 3 4 Propulsion 19 | . . . 1 . . 2 . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . 1 11 Utility 21 | . . . . . . 1 . . . . 2 . . 1 . . . . . . . . 1 . . . . . . 7 . . 5 4 Weapon 25 | . . . . . . . . . . . 1 3 . 1 . . . . . . . . 1 . 1 . . . . 2 . . 6 10 Highest Loss Streak 12 | . . 1 1 1 . 2 . . . . 4 4 . 1 . . . . . . . . 1 . 1 . . . . 7 . . 5 12 To Critical Strikes 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Average Backups 13 | 5 8 14 13 13 13 14 14 15 15 15 13 12 12 13 13 13 13 12 13 12 13 12 13 13 13 14 13 13 13 11 12 12 14 17 Power . | 1 2 2 1 1 1 . 1 1 1 1 . . . . . 1 1 . . . 1 . . . . . . . . . . . . . Propulsion 1 | 3 3 3 2 1 . 2 2 2 2 2 . . 1 2 1 1 1 1 2 1 . . . . . . . . . . . . . 1 Utility 6 | . 1 2 4 5 6 5 6 7 7 7 6 8 8 6 7 7 7 5 6 6 6 7 5 6 8 8 8 7 7 5 5 6 6 8 Weapon 4 | 1 1 4 4 4 4 4 3 4 4 4 4 1 2 3 3 3 3 4 4 4 5 5 6 6 5 5 5 5 5 4 4 3 2 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 84 | . 3 7 8 4 2 4 3 1 . . 6 2 2 7 1 . . 2 . 1 . . 2 3 1 1 1 1 3 3 5 1 2 8 Power 10 | . 1 2 1 1 . 1 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . Propulsion 15 | . . 2 2 2 . 1 . . . . . . 1 4 . . . . . . . . . . . . . . . . . . 2 1 Utility 32 | . . 1 1 1 2 2 1 . . . 4 2 1 1 . . . 1 . 1 . . 2 2 1 1 1 . 2 1 1 . . 3 Weapon 24 | . 2 2 4 . . . 1 . . . 1 . . 2 . . . 1 . . . . . 1 . . . 1 1 1 3 1 . 3 Tool/Special 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Average Slot Usage (%) 90 | . 85 100 97 98 94 98 99 100 100 100 84 90 91 92 93 95 100 99 100 96 94 88 89 88 89 89 69 89 94 78 84 85 80 70 Engine 2 | . 14 14 8 9 11 8 7 7 7 7 2 . . . . . . . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . 4 7 6 4 3 6 6 10 11 7 5 5 6 10 10 10 10 10 14 11 13 13 11 10 Treads 1 | . 14 28 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 20 | . 14 . 13 26 27 26 29 30 30 30 28 29 26 26 26 26 26 23 23 23 23 21 22 21 21 21 21 21 23 9 12 13 11 10 Device 16 | . . 14 19 16 11 16 15 15 15 15 9 11 13 13 13 13 12 16 17 14 17 14 15 14 15 15 14 15 17 19 17 26 23 18 Storage 7 | . 14 14 9 8 5 8 7 7 7 7 9 10 13 13 13 11 6 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 Processor 3 | . . . . . . . . . . . . . . . . . . 4 5 8 11 10 10 10 10 10 10 10 9 7 10 2 2 7 Protection 6 | . . . 6 8 11 9 7 7 7 7 10 1 5 5 6 9 19 11 11 10 5 10 6 4 5 5 5 5 3 4 . 3 5 3 Energy Gun 7 | . 28 8 17 23 16 12 7 7 7 7 4 5 . 2 6 2 6 9 17 16 17 20 10 10 13 15 1 15 2 1 1 . 1 5 Energy Cannon 4 | . . 10 1 . . 13 7 4 5 7 1 15 20 14 13 11 6 2 . . . . . . . . . . . . . . . . Ballistic Gun 9 | . . 1 7 2 11 1 14 17 16 15 6 6 5 7 6 12 13 8 5 5 5 . 8 10 6 5 . 5 15 14 19 20 17 10 Peak Build Rating 215 | 6 8 17 36 78 79 80 49 52 55 56 73 102 115 114 117 123 109 118 111 138 134 141 149 149 137 136 131 138 158 174 199 202 202 215 Average Rating 110 | 6 6 13 28 46 78 44 47 50 54 55 57 90 112 109 113 116 108 113 111 124 132 140 141 140 132 131 104 131 147 151 187 196 190 184 On Entrance 101 | 6 6 8 17 35 78 79 41 49 51 55 56 70 97 113 107 117 109 108 112 111 134 131 138 149 136 130 131 131 135 156 174 199 198 195 Avg Prop Armor Cover (%) 42 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 44 Naked Turns 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Heaviest Build 156 | 14 29 38 45 91 91 91 51 58 60 61 61 81 85 85 89 101 96 110 90 98 91 97 108 113 109 110 108 108 140 140 147 151 147 156 Greatest Support 170 | 20 40 40 60 91 91 91 65 68 68 68 79 106 106 104 104 104 104 111 99 113 108 108 145 145 115 115 115 140 143 143 150 170 150 150 Greatest Overweight (x) 2 | . . . 1 1 . 1 . . . . 1 . . . . . . . . . . . 1 . 1 . . . 1 . . 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 19 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 19 Average Capacity 15 | 8 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 17 18 Most Carried 19 | 5 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 19 Average Carried 14 | 4 8 14 14 14 13 14 14 14 15 14 14 14 14 14 14 14 14 14 15 14 14 14 14 14 14 14 14 14 14 14 14 14 16 17 Final Capacity 19 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 9 Final Carried 19 | 4 14 15 15 11 15 15 15 15 15 15 15 15 15 14 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 9 Class Distribution -------------------- 37% | Scavenger-Tank 16% | Scavenger-Gunner 8% | Mutant 6% | Tank 6% | Derelict-Tank 5% | Golem 4% | Gunner 4% | Scavenger-Golem 3% | Commander-Golem 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Derelict-Tank | -7/Lower Caves Derelict-Tank | -7/Zion Scavenger-Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Scavenger-Golem | -6/Extension Commander-Golem | -6/Cetus Commander-Golem | -6/Archives Scavenger-Tank | -6/Hub_04(d) Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Tank | -5/Warlord Tank | -4/Proximity Caves Tank | -4/Factory Scavenger-Tank | -4/Garrison Scavenger-Tank | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Mutant | -4/Zhirov Gunner | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/Quarantine Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Gunner | -2/Section 7 Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Matter Collected 19508 | 194 36 117 505 335 129 457 66 172 20 10 1164 435 105 442 82 168 242 385 70 836 116 56 1240 448 117 108 . 291 690 2519 1270 1231 3416 2036 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 26794 | . 71 315 945 930 564 1287 75 161 . . 1290 806 300 1677 40 75 406 788 70 608 311 108 1619 335 59 183 . 270 493 1920 827 1134 5557 3570 Parts 1211 | . 5 21 37 65 24 70 5 12 . . 29 31 16 69 1 5 24 27 3 18 14 8 49 13 5 12 . 12 12 121 40 60 288 115 Haulers Intercepted 6 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Recyclers Shooed 11 | . . . 2 . . . . . . . . . . 3 . . . 1 . . . 1 . . . . . . 1 1 . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 96 | . . 10 . . . . . 7 1 . . 30 . . . . . . 3 . 14 . . . 5 15 . 11 . . . . . . Prevented 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 475 | . . 8 14 30 10 33 1 3 . . 45 14 5 20 . 1 7 11 1 15 7 2 56 4 1 6 . 4 7 25 11 11 72 51 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guns 332 | . . 1 13 29 10 19 1 3 . . 2 3 1 3 . . 5 9 1 13 7 1 51 3 1 6 . 3 6 25 11 11 57 37 Cannons 69 | . . 6 1 . . 13 . . . . 2 11 4 17 . 1 2 2 . . . . . . . . . . . . . . 6 4 AOE 60 | . . . . . . . . . . . 38 . . . . . . . . 2 . . 5 1 . . . . . . . . 8 6 Classes Destroyed 33 | . 2 2 5 2 . 3 . 1 . . 4 1 1 2 . . . 1 . . . . 1 1 . . . . 1 1 2 1 1 1 Worker 12 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . 2 2 4 Builder 11 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 5 . . 2 2 Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Recycler 12 | . . . 3 . . . . . . . . . 1 3 . . . . . . . . . . . . . . . 1 . 1 . 3 Mechanic 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Operator 8 | . . . . . . . . . . . . . 1 3 . 1 . 2 . . . . . . . . . . . . 1 . . . Drone 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Watcher 7 | . . . . 1 . . . . . . . . . 2 1 . . 1 . . . . . . . . . . . . . 1 1 . Swarmer 74 | . . 2 . 19 . 8 . . . . . 1 3 . . . . . . 3 4 . 11 . . 5 . 2 . 7 . . 9 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Grunt 104 | . . . 8 3 8 10 . . . . . 6 1 6 . . 3 5 . 4 2 . 1 . . . . . 1 7 3 4 21 11 Brawler 4 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 Duelist 8 | . . . 1 . . 1 . . . . . 3 . 1 . . . 1 . . . . . . . . . . . . . . 1 . Protector 5 | . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . 1 1 Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . Sentry 41 | . . . 3 5 2 6 1 . . . . 2 . 7 . 1 2 1 . . . . 3 . . . . 1 1 . 1 . 3 2 Demolisher 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Specialist 11 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 6 . Hunter 24 | . . . 2 . . . . 2 . . . . . 2 . . 1 . 1 . . . 2 2 . 1 . . 1 . . . 6 4 Programmer 59 | . . . . . . 6 . . . . . 1 1 . . . 1 3 . 5 . 2 1 2 1 . . . . 8 1 5 12 10 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Q-Series 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 4 Behemoth 9 | . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . . . . 1 2 . . . 1 1 Enhanced Grunt 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Tracker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Subdweller 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Assembled 76 | . . . . . . . . . . . 41 . . . . . . . . . . . 35 . . . . . . . . . . . Golem 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . 1 . . . Savage 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 42 | . 1 2 4 8 5 6 1 1 . . 42 7 4 6 1 1 2 5 1 10 4 2 9 6 1 4 . 3 2 7 3 3 27 16 Combat Bots Only 40 | . . 2 4 8 5 6 1 1 . . 40 7 4 5 . 1 2 4 1 10 4 2 9 4 1 4 . 3 2 4 3 3 24 14 Max Kills in Single Turn 14 | . 1 1 1 2 2 2 1 1 . . 14 1 1 2 1 1 1 1 1 2 2 1 2 2 1 1 . 1 1 2 2 2 5 3 Gunslinging 1 | . . . . 1 . 1 . . . . . . . . . . . . . 1 1 . 1 . . . . . . 1 1 . 1 1 Exploded 14 | . . . . . . . . . . . 14 . . . . . . . . 1 . . 2 1 . . . . . . . . 5 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Z-Imprinter (-7/Deep Caves) DW-4LL (-3/Quarantine) Combat | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Hostile Shots Fired 3885 | . . 25 96 124 22 124 18 12 . . 141 86 15 208 2 1 102 120 6 27 33 20 317 49 6 30 . 25 52 357 15 125 778 949 Missed 1439 | . . 4 34 38 9 30 11 2 . . 51 21 7 98 . . 38 37 3 8 10 7 96 11 2 9 . 5 14 143 5 64 344 338 Deflected 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Hits 2446 | . . 21 62 86 13 94 7 10 . . 90 65 8 110 2 1 64 83 3 19 23 13 221 38 4 21 . 20 38 214 10 61 434 611 Melee 43 | . . . . . . 3 . . . . 4 1 . . . . . 8 . . . . 16 . . . . . 2 . 1 . 1 7 Projectile 2403 | . . 21 62 86 13 91 7 10 . . 86 64 8 110 2 1 64 75 3 19 23 13 205 38 4 21 . 20 36 214 9 61 433 604 AOE 45 | . . . . . . 2 . . . . . . . . . . . . . . . . 3 . . . . . 5 . 1 . . 34 Critical Strikes 140 | . . 2 3 4 1 2 . . . . 1 5 . . 1 . 1 3 . . . 1 5 . . . . 1 1 10 1 2 21 75 Part Disruptions 13 | . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . 2 . . 4 2 Damage Taken 37131 | . . 415 921 860 200 1422 57 132 . . 2441 1123 205 1121 29 49 696 1289 39 286 390 186 2872 522 81 338 . 434 691 3275 206 614 5192 11045 Core 4237 | . . 72 181 126 . 149 . . . . 388 152 71 86 14 . 39 100 14 45 12 15 189 14 . 30 . . 10 190 82 46 362 1850 Absorbed by Shields 11051 | . . . . . . . . 20 . . 99 . . 25 28 . 252 464 14 105 141 68 1041 194 . . . . 563 1282 215 638 3564 2338 Redirected to Core 70 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 35 3 . . Redirected to Shielding 353 | . . . . . . . . . . . 353 . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 1163 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 246 917 . Regen/Repaired (Parts) 3806 | . . . . . . . . . . . . . . . . . . . . 332 . 41 . 656 . . . . . 24 62 17 537 2137 Core Remaining (%) 65 | 100 . 71 . . . 17 . . . . . 22 . . . . 75 . . . 82 . . . . . . 78 . 78 . . 67 . Volleys Fired 1362 | . 7 32 55 81 17 137 3 10 3 1 76 30 20 56 9 6 22 35 1 26 11 10 159 16 2 7 . 8 43 101 23 36 174 145 Largest 5 | . 2 2 3 5 5 5 4 4 1 1 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 . 4 4 4 5 5 5 5 Hottest 398 | . 100 140 200 234 234 234 139 139 85 85 163 120 105 155 153 165 165 264 264 228 258 313 313 256 311 292 . 292 263 204 179 182 337 398 Shots Fired 3959 | . 14 53 145 177 85 292 12 32 3 1 120 70 44 181 16 22 75 136 5 62 42 30 495 52 8 27 . 32 126 306 111 153 557 475 Gun 3377 | . 14 24 128 177 85 177 9 24 . . 47 40 8 71 2 13 57 129 5 62 42 30 488 52 8 27 . 32 126 298 111 149 514 428 Cannon 514 | . . 29 17 . . 115 3 8 3 1 22 30 36 110 14 9 18 7 . . . . . . . . . . . 8 . 4 41 39 Launcher 68 | . . . . . . . . . . . 51 . . . . . . . . . . . 7 . . . . . . . . . 2 8 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2034 | . . 16 41 15 34 21 6 18 . . 37 20 8 57 1 8 38 59 1 18 11 . 207 31 3 6 . 9 101 285 111 149 436 287 Thermal 1764 | . 14 37 104 162 51 271 6 14 3 1 32 50 36 124 15 14 37 77 4 20 25 30 272 11 5 21 . 23 24 11 . 4 119 147 Explosive 20 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . 2 8 Electromagnetic 81 | . . . . . . . . . . . 41 . . . . . . . . . . . 7 . . . . . . . . . . 33 Entropic 60 | . . . . . . . . . . . . . . . . . . . . 24 6 . 9 10 . . . . 1 10 . . . . Robot Hit Streak 31 | . 7 15 13 16 11 12 9 12 . . 14 10 12 16 8 10 10 12 8 13 19 10 19 7 4 6 . 9 13 17 10 20 20 31 Robot Miss Streak 8 | . 2 2 5 7 3 5 1 2 . . 7 1 3 2 . 3 2 4 1 2 1 3 4 3 1 3 . 2 4 5 2 4 6 8 Penetration Max 2 | . . . 1 . 1 . . . . . 1 . 1 1 . . 1 1 . 2 . . 1 1 . . . . 1 1 1 . 2 1 Secondary Targets 102 | . . . 2 9 1 6 . . . . . . . . . . . 6 . 5 2 1 16 1 . 2 . . 1 7 4 2 26 11 Max Gunslinging Chain 2 | . . . 1 1 1 1 . . . . . . . . . . . 1 . 1 1 1 2 1 . 1 . . 1 1 2 1 2 1 Shots Hit Robots 2280 | . 9 30 86 69 51 126 11 17 . . 50 49 16 105 1 11 50 89 2 49 35 20 263 28 6 14 . 21 76 162 68 86 332 348 Core Hits 1139 | . 4 9 33 36 20 53 4 9 . . 97 27 9 40 1 5 21 33 2 30 15 4 119 14 2 7 . 9 23 72 35 37 211 158 Critical Kills 28 | . . 1 2 . . . . . . . 1 . . . . . 1 1 . 1 1 . 4 1 . 1 . . 1 1 4 2 6 . Critical Parts Destroyed 40 | . . . . . . . . . . . . 1 . . . 2 3 . . 3 . . 6 4 . . . . 1 3 4 4 3 6 Critical Strikes 124 | . 2 2 5 7 5 10 . . . . 1 1 . 3 . 2 6 2 . 4 2 . 12 5 . 1 . 1 5 4 10 9 15 10 Burn 44 | . 2 1 3 7 5 10 . . . . . . . 2 . . 2 1 . . . . 2 . . . . 1 . . . . 4 4 Meltdown 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 73 | . . . 2 . . . . . . . 1 1 . 1 . 2 4 1 . 1 2 . 10 3 . 1 . . 5 3 10 9 11 6 Detonate 6 | . . . . . . . . . . . . . . . . . . . . 3 . . . 2 . . . . . 1 . . . . Melee Attacks 53 | . . 21 . 14 . 11 . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Piercing 43 | . . 21 . 11 . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 76426 | . 125 657 1568 1381 1050 2807 215 277 . . 3946 1560 1006 4758 65 431 1519 2396 45 2552 858 544 7669 1109 194 361 . 565 2031 5359 2376 3041 13259 12702 Guns 55486 | . 125 245 1356 1381 1020 1959 154 237 . . 413 568 109 918 22 153 914 2176 45 2023 858 538 7141 833 194 361 . 565 1975 4642 2376 2925 10736 8524 Cannons 11340 | . . 412 212 . . 848 61 40 . . 369 992 866 3758 43 278 605 191 . . . . . . . . . . . . . . 1437 1228 Explosions 8572 | . . . . . . . . . . . 3164 . . . . . . . . 529 . . 470 276 . . . . . 214 . . 1030 2889 Melee 465 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 465 . . . . Ramming 563 | . . . . . 30 . . . . . . . 31 82 . . . 29 . . . 6 58 . . . . . 56 38 . 116 56 61 Kinetic 35123 | . . 176 499 81 360 203 96 143 . . 292 295 109 703 . 111 662 970 . 385 174 . 2955 431 91 66 . 109 1697 4363 2376 2925 9414 5437 Thermal 29260 | . 125 481 1069 1300 660 2604 119 134 . . 490 1265 866 3973 65 320 857 1397 45 925 475 538 3935 390 103 295 . 456 278 249 . . 2759 3087 Explosive 5218 | . . . . . . . . . . . 1299 . . . . . . . . . . . . . . . . . . . . . 1030 2889 Electromagnetic 3563 | . . . . . . . . . . . 1865 . . . . . . . . . . . 470 . . . . . . . . . . 1228 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 465 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 465 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2234 | . . . . . . . . . . . . . . . . . . . . 1242 209 . 251 288 . . . . . 244 . . . . Highest Corruption 30 | . . . . . . 5 . . . . . 2 2 2 2 12 1 6 6 6 2 4 5 6 7 7 7 7 . 30 . 3 21 . Average Corruption 6 | . . . . . . 3 . . . . . 1 2 2 2 5 1 3 6 3 2 3 4 5 6 7 7 7 . 16 . 2 9 . Corruption Purged 12 | . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 403 | . . . . . . 49 . . . . . 6 . 21 6 4 . 12 6 3 7 3 47 18 13 16 5 29 . 73 . 12 73 . Message Errors 99 | . . . . . . 12 . . . . . 1 . 4 2 . . 3 3 1 2 . 11 4 8 6 . 7 . 15 . 3 17 . Matter Fused 88 | . . . . . . 12 . . . . . 2 . 4 1 2 . 3 1 . 3 . 7 6 2 3 1 7 . 17 . 3 14 . Heat Flow Errors 42 | . . . . . . 6 . . . . . . . 1 1 . . 2 . . 1 2 3 1 . 3 2 6 . 10 . . 4 . Energy Discharges 48 | . . . . . . 7 . . . . . . . 5 . 1 . 2 1 . 1 . 9 . . 1 . 1 . 10 . 2 8 . Parts Rejected 6 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Fused 6 | . . . . . . 1 . . . . . . . . . . . . . 1 . . 2 . . . . 1 . 1 . . . . Data Loss (minor) 37 | . . . . . . 3 . . . . . 2 . 3 1 . . 2 . . . . 6 3 1 1 2 3 . 5 . 1 4 . Data Loss (major) 17 | . . . . . . 1 . . . . . 1 . 1 1 . . . . 1 . . 1 1 1 1 . 2 . 1 . . 5 . Misfires 15 | . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 1 . . . 1 . 4 . 2 4 . Alerts 9 | . . . . . . 4 . . . . . . . 1 . . . . . . . . 1 1 1 . . . . 1 . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon Failures 35 | . . . . . . . . . . . . . . 1 . 1 . . . . . 1 6 1 . 1 . 1 . 8 . 1 14 . Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . Overflow Damage 1038 | . . 26 . . . 61 . . . . 113 24 93 273 . . . . . . . . . 90 . . . . . 165 . 17 95 81 Projectiles 486 | . . 26 . . . 61 . . . . . 24 93 273 . . . . . . . . . . . . . . . . . . . 9 Explosions 381 | . . . . . . . . . . . 113 . . . . . . . . . . . . 90 . . . . . 15 . . 95 68 Melee 171 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . 17 . 4 Knockbacks 4 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 Impact 4 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 335 | . . . . . . . . . . . 44 . . . . . . . . . . . 5 . . . . . . 36 . . 7 243 Shots 10 | . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . 1 . . 1 4 Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 38 | . . . 2 . 2 . . . . . . . 1 6 . . . 3 . . . 1 5 . . . . . 4 2 . 5 3 4 Kicked 35 | . . . 1 . 2 . . . . . . . 1 6 . . . 3 . . . 1 5 . . . . . 4 2 . 5 3 2 Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 522 | . 117 . 325 60 189 264 . 9 . . 356 343 8 157 230 24 68 325 153 302 208 150 388 313 132 215 40 425 232 205 97 209 354 522 Average Temperature 86 | . 43 . 66 20 70 76 . 6 . . 121 147 4 21 84 16 23 77 64 118 38 66 124 166 57 85 26 181 58 80 21 36 80 113 Received Heat Transfer 5015 | . . 66 396 135 126 369 18 50 . . 293 484 9 300 . . 59 289 . 66 36 . 537 . . 9 . 18 29 261 24 36 202 1203 Effects 17 | . . . . . . 3 . . . . . . . . . . . . . 1 . . 1 1 . . . . 2 . . . 2 7 Energy Bleed 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Interference 7 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Total Turns 57 | . . . . . . . . . . . . . . . . . . . . . . . 57 . . . . . . . . . . . Longest Duration 22 | . . . . . . . . . . . . . . . . . . . . . . . 22 . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . 4 Combat Hostiles 6 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 3 Parts Fried 38 | . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . 2 . 22 Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Robots Melted 7 | . . 1 . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . 1 Combat Hostiles 7 | . . 1 . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . 1 Parts Melted 90 | . 1 2 6 7 6 17 1 . . . . 3 . 10 . . 2 6 1 3 . 3 3 . . 1 . 2 1 . . . 7 8 Heat Transferred 41564 | . 518 802 2412 2923 1591 5003 222 259 . . 444 1397 450 2645 62 249 917 2254 87 910 814 740 5564 348 111 444 . 740 407 99 . . 4941 4211 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Maximum Alert Level 5 | . . . 1 4 3 5 3 . . . . . . 1 1 1 4 3 . . . . 5 3 . . . . . 1 . 1 5 5 Low Security (%) 45 | 100 100 . 94 7 . . . . . . . . 100 84 27 56 26 . . . . 100 15 . . . . . 100 68 100 97 14 . Level 1 9 | . . . 5 10 . . . . . . . . . 15 72 43 7 . . . . . 19 . . . . . . 31 . 2 . . Level 2 6 | . . . . 31 . 2 . . . . . . . . . . 2 68 . . . . 17 . . . . . . . . . 2 . Level 3 19 | . . . . 26 100 37 100 . . . . . . . . . 3 31 . . . . 13 100 . . . . . . . . 43 34 Level 4 14 | . . . . 24 . 28 . . . . . . . . . . 59 . . . . . 23 . . . . . . . . . 29 57 Level 5 5 | . . . . . . 31 . . . . . . . . . . . . . . . . 9 . . . . . . . . . 8 8 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2073 | . 7 . 217 1531 940 2073 1087 . . . . . 89 379 313 293 1583 768 . . . 100 1721 963 . . . . 48 359 195 208 1871 1955 Initial 1120 | . . . . 69 746 604 1087 . . . . . 70 25 210 93 35 748 . . . . 64 903 . . . . . 5 195 31 65 1120 Average 545 | . . . 109 766 780 1319 1032 . . . . . 35 80 230 187 970 663 . . . 20 787 874 . . . . 12 128 69 84 957 1197 Influence Increases 17925 | . 12 50 458 1512 324 1519 37 60 . . . 285 266 1139 329 241 2023 400 30 270 160 148 1717 327 30 140 . 90 260 849 325 623 2600 1701 Destroy 0b10 Robot/C 8620 | . . 40 280 720 200 680 20 40 . . . 260 180 600 140 80 720 220 20 260 140 40 460 80 20 120 . 80 140 500 220 240 1460 660 Destroy 0b10 Robot/NC 440 | . 10 . 20 5 5 . . . . . . 5 20 80 10 15 45 20 . 10 . . 10 15 . . . . . 45 5 20 40 60 Destroy Leader 1314 | . 2 10 72 50 42 50 10 20 . . . 20 30 56 . . 152 52 10 . 20 10 30 22 10 20 . 10 40 60 40 32 294 150 Allied During Kill 1341 | . . . . 25 . 5 . . . . . . 12 250 150 95 768 . . . . . 36 . . . . . . . . . . . Successful Hack 573 | . . . 3 28 15 14 7 . . . . . . 49 . . . 36 . . . 36 7 93 . . . . 36 96 . 73 32 48 Select Force Hacks 160 | . . . 30 . 30 . . . . . . . . . . . 100 . . . . . . . . . . . . . . . . . Disable Machine 945 | . . . 45 15 15 30 . . . . . . . 75 15 45 120 60 . . . . 30 30 . . . . 15 90 15 90 210 45 Anti-Garrison Action 2050 | . . . . 500 . 600 . . . . . . . . . . . . . . . . 950 . . . . . . . . . . . Destroy Structure 1447 | . . . 8 109 2 110 . . . . . . 24 29 14 6 43 12 . . . 2 179 72 . . . . 14 58 45 153 369 198 Partial Spotted 60 | . . . . . . . . . . . . . . . . . 15 . . . . . . 15 . . . . 15 . . . . 15 Lose Combat Pursuer 975 | . . . . 60 15 30 . . . . . . . . . . 60 . . . . 60 15 . . . . . . . . 15 195 525 Influence Decreases 15970 | . 12 50 351 88 925 376 1126 545 349 150 . 172 326 815 473 374 595 1160 385 447 396 56 88 1180 578 307 153 90 250 512 615 564 848 1614 Entered New Map 7266 | . . . . 38 785 326 986 365 95 150 . . 43 28 167 140 65 780 285 413 236 . 28 818 322 61 153 . . 5 152 26 51 748 Time Decay 7189 | . 12 50 350 . 140 . 140 180 254 . . 132 263 427 286 214 310 380 100 34 160 56 . 342 246 246 . 90 250 457 463 497 554 556 Lost Part 641 | . . . 1 10 . 30 . . . . . 40 . 20 . . . . . . . . 40 . 10 . . . . 50 . . 150 290 Lost Ally 527 | . . . . 40 . 20 . . . . . . 20 127 20 20 220 . . . . . 20 20 . . . . . . . . . 20 Purge Threat 347 | . . . . . . . . . . . . . . 213 . . . . . . . . . . . . . . . . . 41 93 . Squads Dispatched 99 | . 1 . 1 . 3 . 3 . . . . 1 3 3 . . 17 6 . . . 1 . 3 . . . . 6 5 2 13 20 11 Investigation 13 | . . . 1 . 1 . 1 . . . . . . 3 . . 3 2 . . . . . . . . . . 2 . . . . . Extermination 27 | . . . . . . . 1 . . . . . 2 . . . 2 2 . . . . . 2 . . . . . 3 . 5 5 5 Reinforcement 32 | . 1 . . . 1 . 1 . . . . . 1 . . . 5 . . . . . . . . . . . 4 2 2 4 9 2 Assault 13 | . . . . . . . . . . . . 1 . . . . 3 1 . . . . . 1 . . . . . . . 1 4 2 Garrison 12 | . . . . . 1 . . . . . . . . . . . 4 1 . . . 1 . . . . . . . . . 3 . 2 Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Construction Impeded 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Distress Signals 36 | . . . . . . . . . . . . . 2 1 2 . 4 . . 3 . . . . . . . . 3 . 12 1 2 6 Communications Jammed 47 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 2 . 1 41 . Distress Signals 46 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 2 . 1 40 . Times Spotted 807 | . 5 10 14 37 14 39 2 3 . 1 67 15 8 32 11 10 35 16 1 39 7 7 88 6 1 7 . 4 16 35 37 20 101 119 Peak Tracking Total 37 | . 1 2 3 5 4 4 1 1 . . 37 7 3 4 5 2 7 4 1 16 4 5 10 2 1 4 . 2 2 4 7 2 11 18 Tactical Retreats 49 | . . . . 4 1 2 . . . . 11 . . . . . 4 . . . . 1 6 . . . . . . . . 1 9 10 ID Masks Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . IFF Responses 70 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 . Traps | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Traps Triggered 22 | . . . . 1 . 4 . . . . . . 2 5 . . 1 4 . . . . 3 . . . . . . . . 1 . 1 Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Machines Disabled 93 | . . 1 3 9 1 7 . 1 . . 4 . . 7 1 3 8 4 . 1 . . 8 2 . . . . 1 6 1 7 15 3 Max in Single Turn 2 | . . 1 1 1 1 1 . 1 . . 1 . . 1 1 . 1 2 . 1 . . 2 1 . . . . 1 2 1 1 2 1 Garrison Access 6 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . 2 . . 1 Garrison Relay 17 | . . . . 8 . 5 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Network Hub 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Machines Sabotaged 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Machines Accessed 99 | . 1 4 2 3 4 2 5 . . . . . 2 16 1 . 4 6 . 1 . 2 3 4 1 1 5 1 6 7 2 5 7 4 Terminals 57 | . 1 . . 3 1 2 3 . . . . . 1 16 1 . 4 4 . . . . 3 2 . . . 1 3 2 1 4 5 . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . 2 . . . . . 2 . . . . Recycling Units 6 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 Scanalyzers 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 1 Garrison Access 11 | . . . 1 . 1 . 1 . . . . . 1 . . . . 1 . . . 1 . . . . . . 1 1 1 . 1 1 Total Hacks 303 | . 2 16 2 7 11 4 14 . . . . . 4 36 1 . 10 30 . 1 . 7 9 39 1 1 18 4 17 16 3 19 14 17 Successful 132 | . . 16 2 3 8 1 4 . . . . . . 13 . . 3 8 . 1 . 3 2 14 1 1 18 4 7 5 1 9 5 3 Failed 170 | . 2 . . 4 2 3 10 . . . . . 4 23 1 . 7 22 . . . 4 7 25 . . . . 10 11 2 10 9 14 Catastrophic 38 | . . . . . 1 1 2 . . . . . 2 3 . . . 6 . . . . 2 5 . . . . 4 2 1 1 3 5 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 78 | . . . 1 1 3 1 7 . . 5 . . 2 10 1 . 10 21 . . . . 2 3 . . . . 3 . . 7 1 . Terminals 172 | . 2 . . 7 5 4 10 . . . . . 2 36 1 . 10 23 . . . . 9 14 . . . 4 12 5 1 16 11 . Fabricators 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Repair Stations 36 | . . . . . . . 2 . . . . . . . . . . . . . . 6 . 25 . . . . . 3 . . . . Recycling Units 11 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 6 Scanalyzers 23 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 7 . 3 1 8 Garrison Access 19 | . . . 1 . 1 . 2 . . . . . 2 . . . . 2 . . . 1 . . . . . . 2 1 2 . 2 3 Terminal Hacks 86 | . . 16 . 3 2 1 3 . . . . . . 12 . . . 4 . 1 . . 2 3 1 1 18 4 2 . 1 7 5 . Record 24 | . . 13 . . . . . . . . . . . . . . . . . . . . . . . . 6 4 . . . 1 . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 7 | . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . 4 . . . . . . . Open Door 15 | . . 1 . 1 . . . . . . . . . 5 . . . . . 1 . . 1 . 1 1 . . . . . 1 3 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 3 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Emergency Access Points 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 7 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . 2 . . . . 1 . 1 1 . . Unreport Threat 6 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 3 1 . Locate Traps 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Release Object 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 14 | . . . . . . . 1 . . . . . . . . . . . . . . 2 . 10 . . . . . 1 . . . . Scan Component 10 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . 7 . . . . . 1 . . . . Repair 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Scanalyzer 10 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . 2 Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Study 9 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . 2 Garrison Access Hacks 6 | . . . 1 . 1 . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . 1 Unlock Access 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 Unauthorized Hacks 13 | . . . 1 . 2 . . . . . . . . 1 . . 3 2 . . . . . 1 . . . . 2 . . 1 . . Terminals 10 | . . . . . 1 . . . . . . . . 1 . . 3 1 . . . . . 1 . . . . 2 . . 1 . . Botnet 7 | . . . . . 1 . . . . . . . . 1 . . . 1 . . . . . 1 . . . . 2 . . 1 . . Sabotage 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 1 . . 3 2 2 5 . . . . . 2 12 1 . 2 5 . . . 1 2 4 . . . 1 4 4 1 3 4 4 Full Trace Events 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . . . . . 15 . . . . . . . . . . . . . . . . 4 . . 5 . 6 1 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . 2 Parts Repaired 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . Time 196 | . . . . . . . . . . . . . . . . . . . . . . 28 . 168 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 69 | . . . . 31 . 17 . . . . . . . . . . 3 . . . . . 16 . . . . . . . 2 . . . Machine Destruction 68 | . . . . 31 . 17 . . . . . . . . . . 2 . . . . . 16 . . . . . . . 2 . . . Programmers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . 2 . 1 . . . . . 2 . 14 . . . . . . . . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Total Allies 41 | . . . . 2 . 1 . . . 4 . 2 . 25 5 . . . . . . . 2 . . . . . . . . . . . Largest Group 16 | . . . . 2 . 1 . . . 4 4 2 2 12 16 16 13 . . . . . 2 1 . . . . . . . . . . Highest-Rated Group 928 | . . . . 70 . 15 . . . 253 253 61 61 481 928 928 717 . . . . . 199 148 . . . . . . . . . . Highest-Rated Ally 159 | . . . . 39 . 15 . . . 96 96 32 32 159 159 159 96 . . . . . 148 148 . . . . . . . . . . Initial Warlord ECA Mod 25 | . . . . . 12 12 20 20 20 20 20 19 19 18 18 18 18 17 17 17 16 16 16 25 25 25 25 24 24 24 23 23 23 22 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Geek 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Total Orders 15 | . . . . . . . . . . . . . . 4 . 2 2 . . . . . 2 . . . . . . . . . . 5 STAY 5 | . . . . . . . . . . . . . . 2 . 1 1 . . . . . 1 . . . . . . . . . . . FOLLOW 6 | . . . . . . . . . . . . . . 2 . 1 1 . . . . . 1 . . . . . . . . . . 1 EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Ally Attacks 667 | . . . . 32 . 7 . . . 4 93 . 8 122 53 35 172 . . . . . 141 . . . . . . . . . . . Total Damage 16023 | . . . . 315 . 85 . . . 89 2099 . 223 2536 1392 892 5952 . . . . . 2440 . . . . . . . . . . . Kills 137 | . . . . 6 . 1 . . . . 18 . 6 20 8 5 40 . . . . . 33 . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Intel | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Active Infowar (turns) 19281 | . . . 321 . . . . 138 540 1267 139 . . 3 . . . 429 212 1214 709 270 2008 776 526 523 214 824 1355 1962 1595 1550 1503 1203 Optics 12075 | . . . 321 . . . . . . . . . . . . . . . . 632 709 270 2008 776 526 523 214 824 1355 1962 1595 360 . . Sensors 2995 | . . . . . . . . 138 540 1267 139 . . . . . . . . . . . . . . . . . . 153 758 . . . IFF 4168 | . . . . . . . . . . . . . . 3 . . . 429 212 591 . . . . . . . . 151 696 . 595 412 1079 Terrain 277 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 277 Structural 783 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 783 . . . . Seismic 2780 | . . . . . . . . . . . . . . . . . . . . . . . . . 462 410 208 760 940 . . . . . Jamming 10246 | . . . . . . . . . . . . . . . . . . . . . . . . 648 526 523 214 805 1355 1617 1595 1460 1503 . ID Mask 166 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 166 . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . 1 1 1 . . . . . . . . 1 . 2 . . . 2 . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Turns Passed 35981 | 2 169 2004 886 1579 291 2256 296 363 541 1267 2169 1519 799 1872 629 445 688 899 212 1217 709 270 2008 776 526 523 214 824 1355 1962 1595 1602 1883 1631 Spaces Moved 22007 | 1 96 1120 345 927 153 1221 252 283 479 1130 1497 544 537 976 302 126 437 529 148 833 529 159 1026 489 439 422 169 639 942 1137 1230 811 1021 1058 Core 256 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 256 Treads 1318 | . 51 1120 147 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 20433 | 1 45 . 198 927 153 1221 252 283 479 1130 1497 544 537 976 302 126 437 529 148 833 529 159 1026 489 439 422 169 639 942 1137 1230 811 1021 802 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 90 111 105 105 111 111 111 108 108 131 135 135 135 135 135 135 122 122 122 113 115 115 115 115 115 116 118 108 108 108 50 Average Speed 124 | 120 141 160 176 133 116 144 105 111 111 111 116 129 133 135 135 135 135 135 135 129 122 122 119 117 116 115 115 115 118 127 115 108 111 101 Slowest Speed 250 | 120 160 160 250 190 120 182 111 111 111 111 182 131 135 135 135 135 135 135 135 135 122 122 185 120 183 115 115 116 186 130 122 191 202 247 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Exploration Rate (%) 53 | 2 26 50 27 91 18 91 9 44 59 86 90 72 16 87 67 68 43 20 26 89 73 8 93 12 62 66 62 78 22 87 47 75 53 39 Regions Visited 34 Branch Regions 20 Pre-discovered Areas 10 | . . 1 1 . 1 . . 1 . 1 . . . . . . . . . . . . . . 1 . 3 1 . . . . . . Known Exits Taken 8 | . . . 1 . 1 . 1 . . . . . . . . . . 1 . . . 1 . 1 . . . . . 1 1 . . . Unknown Exits Taken 23 | 1 1 1 . . . . . 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . . . 1 1 1 1 1 . . 1 1 . Scrap Searched 17 | . . 1 . . . . . 1 1 4 . 2 . . . . . . . . 1 . . . 2 1 . 4 . . . . . . Spaces Dug 107 | . . 2 . . . 6 . . 1 . . . 5 . . 1 2 . . . . 1 14 . . . . . 5 15 . 4 35 16 Terrain Destroyed 762 | . . 2 7 1 3 6 . . 2 . 2 9 15 20 5 3 6 5 . 22 13 1 128 34 . 4 . 3 12 72 27 90 184 86 Melee 11 | . . 2 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Projectile 547 | . . . 7 1 2 1 . . 2 . 2 9 15 20 5 3 6 5 . 18 13 1 62 24 . 4 . 3 12 63 27 90 132 20 AOE 201 | . . . . . . . . . . . . . . . . . . . . 4 . . 66 10 . . . . . 4 . . 52 65 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Total 28013 | 2 115 1259 520 1124 221 1470 276 311 484 1144 1812 1309 582 1412 513 384 483 629 157 927 566 214 1466 654 448 443 189 706 1086 1432 1356 1450 1467 1402 Wait 2856 | . . 58 13 17 37 31 2 1 1 6 111 691 8 153 183 232 9 18 8 21 24 28 204 125 . 3 . 39 30 55 18 505 149 76 Move 21976 | . 95 1119 345 926 153 1220 251 282 478 1129 1496 543 536 975 301 125 436 528 147 832 528 159 1025 488 438 421 168 638 941 1136 1229 810 1020 1058 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 306 | . 9 10 26 12 7 10 5 3 . 3 26 9 5 13 5 4 3 8 . 7 1 3 14 8 1 3 3 4 11 28 12 16 21 16 Fast Attach 218 | . 1 . 14 4 . 9 3 1 . . 19 1 2 9 3 4 2 6 . 8 . 3 13 2 1 . 7 3 13 11 18 19 23 19 Attach 131 | . . 2 9 8 . 6 2 . . . 13 3 . . 1 3 . 6 . 3 1 2 7 2 1 . 1 1 4 24 2 4 14 12 Detach 58 | . 1 . . 1 . 1 1 . . . 8 4 . 7 1 1 . 3 . . . . 4 . 1 . . . 2 6 3 5 6 3 Swap 326 | . 2 7 14 14 1 14 2 7 2 1 20 4 6 10 2 5 7 11 1 12 . 3 12 6 3 5 1 7 18 25 15 13 32 44 Drop 441 | 2 . 8 42 16 4 17 7 7 . 4 43 15 4 20 8 4 4 11 . 18 1 5 16 7 1 4 9 6 20 37 36 31 15 19 Fire 1362 | . 7 32 55 81 17 137 3 10 3 1 76 30 20 56 9 6 22 35 1 26 11 10 159 16 2 7 . 8 43 101 23 36 174 145 Melee 53 | . . 21 . 14 . 11 . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 34 | . . . 1 . 2 . . . . . . . 1 6 . . . 3 . . . 1 4 . . . . . 4 2 . 5 3 2 Crush 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Escape Stasis 38 | . . . . 5 . 10 . . . . . . . 12 . . . . . . . . 5 . . . . . . . . . . 6 Rewire 194 | . . 1 . 26 . 4 . . . . . 9 . 151 . . . . . . . . 3 . . . . . . . . . . . Trap 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 10 . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Mat / [*Scr]) -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 2 exits: *Fac / *Hub) -6/Hub_04(d) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / *Arm / *Qua) -3/Quarantine -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 4 | -10/Materials | Met a group of wandering Federalists 148 | -10/Materials | Discovered new exit (range 8) 172 | -10/Materials | Entered Subcaves 173 | -10/Subcaves | Continued accompanying wandering Federalists (4) 173 | -10/Subcaves | Approached by a straggling Scientist 251 | -10/Subcaves | Discovered new exit (range 5) 304 | -10/Subcaves | Build established: Mutant 371 | -10/Subcaves | Learned location of Zion (-7) 371 | -10/Subcaves | Met a Zionite searching for "candidates" 403 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 598 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 706 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 750 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 757 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 945 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1059 | -10/Subcaves | Visited Clippyterm 1064 | -10/Subcaves | Learned Factory trap positions 1064 | -10/Subcaves | Learned Factory emergency access door positions 1230 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1245 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1681 | -10/Subcaves | Visited 4L-MR0's lab 1696 | -10/Subcaves | Found Tower Shield 2176 | -10/Subcaves | Entered Materials 2176 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2177 | -8/Materials | Identified exit to Storage 2903 | -8/Materials | Build established: Scavenger-Tank 3030 | -8/Materials | Discovered new exit (range 16) 3062 | -8/Materials | Identified exit to Garrison 3062 | -8/Materials | Entered Garrison 3149 | -8/Garrison | Garrison Relay disabled 3311 | -8/Garrison | Triggered checkpoint 3332 | -8/Garrison | Triggered checkpoint 3363 | -8/Garrison | Destroyed 8 combat bots 3496 | -8/Garrison | Garrison Relay disabled 3563 | -8/Garrison | Discovered new exit (range 10) 3629 | -8/Garrison | Core integrity fell below 50% 3640 | -8/Garrison | Build established: Tank 3768 | -8/Garrison | Triggered checkpoint 3833 | -8/Garrison | Triggered checkpoint 3940 | -8/Garrison | Discovered new exit (range 14) 3941 | -8/Garrison | Build established: Scavenger-Tank 4012 | -8/Garrison | Triggered checkpoint 4076 | -8/Garrison | Garrison Relay disabled 4124 | -8/Garrison | Triggered checkpoint 4248 | -8/Garrison | Discovered new exit (range 19) 4248 | -8/Garrison | Discovered new exit (range 51) 4248 | -8/Garrison | Discovered new exit (range 71) 4365 | -8/Garrison | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 4508 | -8/Garrison | Garrison Relay disabled 4510 | -8/Garrison | Garrison Relay disabled 4517 | -8/Garrison | Garrison Relay disabled 4521 | -8/Garrison | Garrison Relay disabled 4554 | -8/Garrison | Triggered checkpoint 4599 | -8/Garrison | Garrison Relay disabled 4641 | -8/Garrison | Entered Materials 4790 | -8/Materials | Central database locked down 4843 | -8/Materials | Garrison activated, responded to threat 4932 | -8/Materials | Identified exit to Garrison 4932 | -8/Materials | Entered Garrison 4962 | -8/Garrison | Triggered checkpoint 4999 | -8/Garrison | Garrison Relay disabled 5156 | -8/Garrison | Triggered checkpoint 5456 | -8/Garrison | Triggered checkpoint 5462 | -8/Garrison | Garrison Relay disabled 5542 | -8/Garrison | Triggered checkpoint 5553 | -8/Garrison | Discovered new exit (range 14) 5833 | -8/Garrison | Triggered checkpoint 5903 | -8/Garrison | Triggered checkpoint 6002 | -8/Garrison | Triggered checkpoint 6095 | -8/Garrison | Core integrity fell below 20% 6210 | -8/Garrison | Garrison Relay disabled 6248 | -8/Garrison | Discovered new exit (range 12) 6442 | -8/Garrison | Discovered new exit (range 9) 6476 | -8/Garrison | Garrison Relay disabled 7115 | -8/Garrison | Garrison Relay disabled 7188 | -8/Garrison | Entered Factory 7188 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7189 | -7/Factory | Loaded intel: 121 trap records 7234 | -7/Factory | Identified exit to Lower Caves 7484 | -7/Factory | Entered Lower Caves 7496 | -7/Lower Caves | Met a Warlord Commander 7497 | -7/Lower Caves | Learned location of Warlord (-5) 7498 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7508 | -7/Lower Caves | Found Encrypted Comm Array 7527 | -7/Lower Caves | Learned 4 Factory zone layouts 7585 | -7/Lower Caves | Found DCF Scrap (13 items) 7692 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7827 | -7/Lower Caves | Discovered new exit (range 14) 7847 | -7/Lower Caves | Entered another Lower Caves area 7882 | -7/Lower Caves | Discovered new exit (range 14) 8212 | -7/Lower Caves | Build established: Derelict-Tank 8262 | -7/Lower Caves | Learned Factory non-interactive machine intel 8381 | -7/Lower Caves | Discovered new exit (range 7) 8388 | -7/Lower Caves | Entered Zion 8455 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8457 | -7/Zion | Discovered new exit (range 11) 8505 | -7/Zion | Gained Derelict followers 8620 | -7/Zion | Given A8's code to call for help 8911 | -7/Zion | Given the Hacking Drone Bay 9175 | -7/Zion | Learned Factory fabricator intel 9181 | -7/Zion | Learned Factory stockpile data 9198 | -7/Zion | Learned location of Data Miner (-6) 9336 | -7/Zion | Met Imprinter 9605 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9607 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9620 | -7/Zion | Opened final containment barrier to the Deep Caves 9638 | -7/Zion | Discovered new exit (range 3) 9638 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9655 | -7/Zion | Entered Deep Caves 9655 | -7/Deep Caves | Accompanied by 4 allies 9805 | -7/Deep Caves | Z-Facility disabled 9810 | -7/Deep Caves | Attacked by Z-Imprinter 9833 | -7/Deep Caves | Allies destroyed Z-Imprinter 9857 | -7/Deep Caves | Found Prototype Device 9857 | -7/Deep Caves | Identified Zio. Metafield Generator 9874 | -7/Deep Caves | Found Prototype Protection 9874 | -7/Deep Caves | Identified Zio. Weapon Casing 10030 | -7/Deep Caves | Found Prototype Protection 10030 | -7/Deep Caves | Identified Zio. Heavy Carapace 10077 | -7/Deep Caves | Build established: Scavenger-Tank 10270 | -7/Deep Caves | Found Zio. Weapon Casing 10274 | -7/Deep Caves | Found Zio. Weapon Casing 10473 | -7/Deep Caves | Murdered 3 allies 10759 | -7/Deep Caves | Build established: Scavenger-Mutant 10772 | -7/Deep Caves | Discovered new exit (range 7) 10910 | -7/Deep Caves | Destroyed Golem 11093 | -7/Deep Caves | Found Zio. Weapon Casing 11106 | -7/Deep Caves | Found Zio. Weapon Casing 11123 | -7/Deep Caves | Found Zio. Weapon Casing 11306 | -7/Deep Caves | Spotted Golem 11339 | -7/Deep Caves | Core integrity fell below 50% 11345 | -7/Deep Caves | Destroyed Golem 11354 | -7/Deep Caves | Found GOLEM Unit 11381 | -7/Deep Caves | Triggered Deep Caves wall 11381 | -7/Deep Caves | Spotted Assembler 11381 | -7/Deep Caves | Spotted Assembler 11410 | -7/Deep Caves | Destroyed Assembler 11414 | -7/Deep Caves | Exposed GOLEM chamber 11459 | -7/Deep Caves | Destroyed Assembler 11487 | -7/Deep Caves | Destroyed 40 combat bots 11488 | -7/Deep Caves | Lost 4 parts (2n1u1w) 11499 | -7/Deep Caves | Found GOLEM Unit 11504 | -7/Deep Caves | Found GOLEM Unit 11509 | -7/Deep Caves | Found GOLEM Unit 11523 | -7/Deep Caves | Found Prototype Energy Cannon 11715 | -7/Deep Caves | Build established: Scavenger-Tank 11824 | -7/Deep Caves | Entered Proximity Caves 12356 | -6/Proximity Caves | Build established: Scavenger-Golem 12551 | -6/Proximity Caves | Identified Gui. Plasma Cannon 12671 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12753 | -6/Proximity Caves | Build established: Golem 12830 | -6/Proximity Caves | Spotted B-75 Beast 12855 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12930 | -6/Proximity Caves | Destroyed 7 combat bots 12998 | -6/Proximity Caves | Lost 4 parts (1p3w) 13318 | -6/Proximity Caves | Discovered new exit (range 10) 13343 | -6/Proximity Caves | Entered Factory 13343 | -6/Factory | Accompanied by 2 allies 13343 | -6/Factory | Evolved 2 slots: Utility x2 13346 | -6/Factory | Loaded intel: 227 non-interactive machine locations 13347 | -6/Factory | Loaded intel: 6 fabricator locations 14083 | -6/Factory | Joined by Warlord Geek squad 14124 | -6/Factory | Discovered new exit (range 10) 14142 | -6/Factory | Entered Extension 14389 | -6/Extension | Lost 3 allies 14758 | -6/Extension | Build established: Scavenger-Golem 14805 | -6/Extension | Rescued a captive Derelict 14816 | -6/Extension | Rescued a captive Derelict 14830 | -6/Extension | Rescued a captive Derelict 14864 | -6/Extension | Rescued a captive Derelict 14866 | -6/Extension | Rescued a captive Derelict 15159 | -6/Extension | Spotted B-75 Beast 15187 | -6/Extension | Spotted B-75 Beast 15187 | -6/Extension | Destroyed B-75 Beast 15198 | -6/Extension | Allies destroyed B-75 Beast 15230 | -6/Extension | Lost 8 allies 15312 | -6/Extension | Rescued a captive Derelict 15492 | -6/Extension | Rescued A7 15716 | -6/Extension | Rescued a captive Derelict 15716 | -6/Extension | Rescued a captive Derelict 15757 | -6/Extension | Rescued a captive Derelict 15766 | -6/Extension | Rescued a captive Derelict 15951 | -6/Extension | Build established: Commander-Golem 15961 | -6/Extension | Discovered new exit (range 10) 15963 | -6/Extension | Discovered new exit (range 6) 16014 | -6/Extension | Entered Cetus 16014 | -6/Cetus | Accompanied by 12 allies (A7) 16019 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 16062 | -6/Cetus | Spotted Cetus Guard 16062 | -6/Cetus | Spotted Cetus Guard 16062 | -6/Cetus | Spotted Cetus Guard 16066 | -6/Cetus | Allies destroyed Cetus Guard 16066 | -6/Cetus | Spotted Cetus Guard 16078 | -6/Cetus | Allies destroyed Cetus Guard 16079 | -6/Cetus | Allies destroyed Cetus Guard 16329 | -6/Cetus | Started Cetus Manufacturing Module 16343 | -6/Cetus | Escorted A7 to Cetus Mainframe 16354 | -6/Cetus | Manufactured an Enhanced Grunt 16379 | -6/Cetus | Manufactured an Enhanced Grunt 16399 | -6/Cetus | Discovered new exit (range 16) 16404 | -6/Cetus | Manufactured an Enhanced Grunt 16429 | -6/Cetus | Manufactured an Enhanced Grunt 16429 | -6/Cetus | Spotted Cetus Guard 16429 | -6/Cetus | Spotted Cetus Guard 16432 | -6/Cetus | Spotted Cetus Guard 16432 | -6/Cetus | Spotted Cetus Guard 16438 | -6/Cetus | Allies destroyed Cetus Guard 16448 | -6/Cetus | Allies destroyed Cetus Guard 16454 | -6/Cetus | Manufactured an Enhanced Grunt 16458 | -6/Cetus | Discovered new exit (range 16) 16466 | -6/Cetus | Met Revision 17 16643 | -6/Cetus | Entered Archives 16643 | -6/Archives | Accompanied by 16 allies (A7) 16648 | -6/Archives | Received a hacking code to weaken MAIN.C 16701 | -6/Archives | System corruption reached 10% 16924 | -6/Archives | Discovered new exit (range 15) 16949 | -6/Archives | Discovered new exit (range 16) 17088 | -6/Archives | Entered Hub_04(d) 17088 | -6/Hub_04(d) | Accompanied by 13 allies 17209 | -6/Hub_04(d) | Discovered new exit (range 10) 17258 | -6/Hub_04(d) | Build established: Commander-Tank 17258 | -6/Hub_04(d) | Garrison activated, responded to threat 17318 | -6/Hub_04(d) | Garrison activated, responded to threat 17380 | -6/Hub_04(d) | Lost 3 allies 17391 | -6/Hub_04(d) | Allied Derelicts emerged from ambush trap array 17438 | -6/Hub_04(d) | First assault squad dispatched 17553 | -6/Hub_04(d) | Lost 5 allies 17591 | -6/Hub_04(d) | Spotted B-75 Beast 17619 | -6/Hub_04(d) | Network Hub disabled 17624 | -6/Hub_04(d) | Network Hub disabled 17632 | -6/Hub_04(d) | Network Hub disabled 17632 | -6/Hub_04(d) | Network Hub disabled 17656 | -6/Hub_04(d) | Build established: Scavenger-Tank 17772 | -6/Hub_04(d) | Spotted Lightning 17772 | -6/Hub_04(d) | Spotted Lightning 17772 | -6/Hub_04(d) | Spotted Lightning 17776 | -6/Hub_04(d) | Entered Factory 17776 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 18008 | -5/Factory | Discovered new exit (range 8) 18376 | -5/Factory | First assault squad dispatched 18432 | -5/Factory | Identified exit to Upper Caves 18661 | -5/Factory | Garrison activated, responded to threat 18675 | -5/Factory | Entered Upper Caves 18756 | -5/Upper Caves | Learned Factory garrison access intel 18879 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 18887 | -5/Upper Caves | Entered Warlord 18932 | -5/Warlord | System corruption cleaned by Quarantine Array 19442 | -5/Warlord | Found Prototype Reactor 19442 | -5/Warlord | Identified Vortex Chain Reactor 19465 | -5/Warlord | Found Prototype Device 19465 | -5/Warlord | Identified Exp. Focal Shield 19472 | -5/Warlord | Found Prototype Processor 19472 | -5/Warlord | Identified Spectral Analyzer 19483 | -5/Warlord | Found Prototype Processor 19484 | -5/Warlord | Identified Exp. Targeting Computer 19586 | -5/Warlord | Visited the Vortex Lab 19591 | -5/Warlord | Warlord's base attacked by MAIN.C 19602 | -5/Warlord | Met EX-DEC 19612 | -5/Warlord | Found Prototype Energy Gun 19612 | -5/Warlord | Identified Vortex Rail 19619 | -5/Warlord | Found Vortex Rail 19751 | -5/Warlord | Met Warlord 19772 | -5/Warlord | Build established: Tank 19941 | -5/Warlord | Warlord forces counterattacked 19980 | -5/Warlord | Spotted Striker 20011 | -5/Warlord | Spotted Striker 20022 | -5/Warlord | P-80 Master assimilated allied F5-4VH(g) 20039 | -5/Warlord | P-70 Sage assimilated allied 6Z-GAA(g) 20045 | -5/Warlord | P-70 Sage assimilated allied G2-MUJ(g) 20073 | -5/Warlord | Lost 13 allies 20078 | -5/Warlord | Destroyed 10 combat bots 20091 | -5/Warlord | Discovered new exit (range 12) 20104 | -5/Warlord | Entered Proximity Caves 20131 | -4/Proximity Caves | Lost 3 allies 20197 | -4/Proximity Caves | Learned Research security intel 20208 | -4/Proximity Caves | Learned Research terminal intel 20271 | -4/Proximity Caves | Spotted B-86 Titan 20557 | -4/Proximity Caves | Destroyed B-86 Titan 20755 | -4/Proximity Caves | Discovered new exit (range 12) 20813 | -4/Proximity Caves | Entered Factory 20813 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20814 | -4/Factory | Loaded intel: 4 garrison access locations 20887 | -4/Factory | Repaired Adv. Shield Generator 21031 | -4/Factory | Garrison activated, responded to threat 21083 | -4/Factory | Identified exit to Garrison 21083 | -4/Factory | Entered Garrison 21085 | -4/Garrison | Spotted B-75 Beast 21090 | -4/Garrison | Spotted B-75 Beast 21339 | -4/Garrison | Triggered checkpoint 21388 | -4/Garrison | Garrison Relay disabled 21456 | -4/Garrison | Destroyed B-75 Beast 21497 | -4/Garrison | Destroyed B-75 Beast 21514 | -4/Garrison | Assembled breached garrison interior 21530 | -4/Garrison | Rewired B-90 Cyclops 21535 | -4/Garrison | Build established: Scavenger-Tank 21981 | -4/Garrison | Garrison Relay disabled 22055 | -4/Garrison | Discovered new exit (range 14) 22103 | -4/Garrison | Rescued a captive Derelict 22171 | -4/Garrison | Phase Generator disabled 22305 | -4/Garrison | Discovered new exit (range 14) 22417 | -4/Garrison | Garrison Relay disabled 22724 | -4/Garrison | Destroyed 8 combat bots 22753 | -4/Garrison | Discovered new exit (range 8) 22776 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 22872 | -4/Garrison | Garrison Relay disabled 23005 | -4/Garrison | Destroyed 9 combat bots 23091 | -4/Garrison | Entered Factory 23091 | -4/Factory | Accompanied by 1 ally 23273 | -4/Factory | Repaired Lyr. Heavy Armor Plating 23331 | -4/Factory | Repaired Adv. Shield Generator? 23341 | -4/Factory | First assault squad dispatched 23506 | -4/Factory | Repaired Broken Exp. Heat Sink? 23631 | -4/Factory | Identified exit to Upper Caves 23867 | -4/Factory | Entered Upper Caves 24182 | -4/Upper Caves | Encountered a Warlord checkpoint 24328 | -4/Upper Caves | Build established: Gunner 24337 | -4/Upper Caves | Discovered new exit (range 11) 24393 | -4/Upper Caves | Entered another Upper Caves area 24773 | -4/Upper Caves | Discovered new exit (range 17) 24875 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24916 | -4/Upper Caves | Entered Zhirov 24919 | -4/Zhirov | Discovered new exit (range 3) 24939 | -4/Zhirov | Met Zhirov 24960 | -4/Zhirov | Learned location of Quarantine (-3) 24960 | -4/Zhirov | Learned location of Command (-1) 24970 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25003 | -4/Zhirov | Found Alien Artifact 25003 | -4/Zhirov | Identified Integrated Reactor 25003 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 25069 | -4/Zhirov | Found Alien Artifact 25130 | -4/Zhirov | Entered Proximity Caves 25266 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25702 | -3/Proximity Caves | Spotted B-86 Titan 25711 | -3/Proximity Caves | Destroyed B-86 Titan 25829 | -3/Proximity Caves | Found DCF Scrap (17 items) 25858 | -3/Proximity Caves | Discovered new exit (range 8) 25954 | -3/Proximity Caves | Entered Research 25954 | -3/Research | Evolved 2 slots: Power x1, Utility x1 25956 | -3/Research | Loaded intel: 22 terminal locations 26106 | -3/Research | Spotted B-86 Titan 26154 | -3/Research | Revision forces began assault on 0b10 26171 | -3/Research | Met up with Revision 17++ 26210 | -3/Research | Destroyed B-86 Titan 26268 | -3/Research | Identified exit to Research 26343 | -3/Research | Spotted B-86 Titan 26351 | -3/Research | Watched by a mysterious "MATRIX" hacker. 26524 | -3/Research | Build established: Scavenger-Gunner 26544 | -3/Research | Spotted B-86 Titan 26634 | -3/Research | Destroyed B-86 Titan 26647 | -3/Research | Lost 4 allies 26654 | -3/Research | Research terminal network offline 26850 | -3/Research | Build established: Scavenger-Tank 26860 | -3/Research | Spotted Striker 26860 | -3/Research | Spotted Striker 26861 | -3/Research | Identified Transdimensional Reconstructor 26861 | -3/Research | Warped through subspace 26927 | -3/Research | Destroyed Striker 27093 | -3/Research | Discovered new exit (range 14) 27123 | -3/Research | Discovered new exit (range 10) 27213 | -3/Research | Identified exit to Armory 27309 | -3/Research | Entered Quarantine 27378 | -3/Quarantine | Found Alien Artifact 27400 | -3/Quarantine | Identified Core Reset Matrix 27500 | -3/Quarantine | Unchained authorized (DW-4LL) 27877 | -3/Quarantine | DW-4LL burst out of a wall 27900 | -3/Quarantine | System corruption reached 10% 27920 | -3/Quarantine | Destroyed DW-4LL 27942 | -3/Quarantine | Lost 7 parts (1p4u2w) 27962 | -3/Quarantine | Found ID Mask 27975 | -3/Quarantine | Found Alien Slashing Weapon 28151 | -3/Quarantine | Identified Sigix Broadsword 28482 | -3/Quarantine | Found Alien Artifact 28522 | -3/Quarantine | Scanned by Researcher 28613 | -3/Quarantine | Found Alien Artifact 28752 | -3/Quarantine | Found Prototype Launcher 28752 | -3/Quarantine | Identified Adv. Micro-nuke Launcher 28762 | -3/Quarantine | Found Adv. Micro-nuke Launcher 28877 | -3/Quarantine | Identified Phase Redirector 28952 | -3/Quarantine | Discovered exit to Research (range 10) 29213 | -3/Quarantine | System corruption reached 30% 29215 | -3/Quarantine | Found Alien Artifact 29271 | -3/Quarantine | Entered Research 29271 | -2/Research | Warlord forces began assault on 0b10 29271 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 29296 | -2/Research | Distinguished unit "Bridgeowners Association" dispatched to help 29296 | -2/Research | Distinguished unit "Death Star" dispatched to help 29329 | -2/Research | Met up with Warlord 29381 | -2/Research | Research machine network offline 29562 | -2/Research | Identified Phase Armor 29763 | -2/Research | Discovered new exit (range 11) 29802 | -2/Research | Spotted Striker 29818 | -2/Research | Spotted Striker 29819 | -2/Research | Spotted Executioner 29826 | -2/Research | Destroyed Striker 29844 | -2/Research | Found Prototype Processor 29844 | -2/Research | Identified Exp. Core Analyzer 29925 | -2/Research | Spotted Striker 29956 | -2/Research | Spotted Striker 29958 | -2/Research | Spotted B-90 Cyclops 29981 | -2/Research | Destroyed Striker 29993 | -2/Research | Lost 5 allies 30000 | -2/Research | Spotted Executioner 30001 | -2/Research | Spotted Striker 30008 | -2/Research | Destroyed Executioner 30020 | -2/Research | Destroyed Striker 30035 | -2/Research | Found Prototype Device 30035 | -2/Research | Identified Adv. Kinecellerator 30079 | -2/Research | Borebot progress halted 30151 | -2/Research | Build established: Scavenger-Gunner 30181 | -2/Research | Spotted Executioner 30185 | -2/Research | Spotted Striker 30189 | -2/Research | Borebot progress halted 30284 | -2/Research | Discovered new exit (range 11) 30304 | -2/Research | Identified exit to Testing 30451 | -2/Research | Spotted Executioner 30453 | -2/Research | Spotted Striker 30453 | -2/Research | Spotted Executioner 30454 | -2/Research | Spotted Striker 30464 | -2/Research | Destroyed 6I-2SU(L) 30495 | -2/Research | Lost 4 allies 30563 | -2/Research | Discovered new exit (range 22) 30787 | -2/Research | Given Cave Seal Controls access code 30866 | -2/Research | Entered Testing 30878 | -2/Testing | Protovariant out of control (PG-F56WV3Z68K) 30878 | -2/Testing | Unleashed a protovariant (PG-F56WV3Z68K) 30900 | -2/Testing | Spotted PG-F56WV3Z68K 30921 | -2/Testing | Garrison activated, responded to threat 30965 | -2/Testing | Lost 11 allies 30978 | -2/Testing | Found Prototype Energy Gun 30978 | -2/Testing | Identified Tachyon Dispersion Ray 31083 | -2/Testing | Found Prototype Protection 31083 | -2/Testing | Identified Med. Regenerative Plating 31360 | -2/Testing | Found Prototype Protection 31502 | -2/Testing | Found Prototype Energy Gun 31502 | -2/Testing | Identified Hyp. EM Gauss Rifle 31547 | -2/Testing | Found Prototype Energy Gun 31547 | -2/Testing | Identified Warp Gun 31715 | -2/Testing | Discovered new exit (range 11) 32389 | -2/Testing | Spotted Fortress 32464 | -2/Testing | Discovered new exit (range 5) 32464 | -2/Testing | Discovered new exit (range 6) 32468 | -2/Testing | Entered Section 7 32480 | -2/Section 7 | Spotted B-90 Cyclops 32485 | -2/Section 7 | Destroyed B-90 Cyclops 32613 | -2/Section 7 | Discovered new exit (range 3) 32619 | -2/Section 7 | Spotted S7 Guard 32637 | -2/Section 7 | Found Alien Artifact 32671 | -2/Section 7 | Build established: Scavenger-Tank 32822 | -2/Section 7 | Scanned by Researcher 32847 | -2/Section 7 | Destroyed 24 combat bots 32874 | -2/Section 7 | Lost 3 parts (1p2w) 32942 | -2/Section 7 | Intercept squad dispatched 32943 | -2/Section 7 | Spotted Tracker 32945 | -2/Section 7 | Spotted Tracker 32945 | -2/Section 7 | ID Mask engaged 32964 | -2/Section 7 | Spotted Combat Programmer 32968 | -2/Section 7 | First assault squad dispatched 32975 | -2/Section 7 | Spotted Combat Programmer 33111 | -2/Section 7 | ID Mask no longer valid 33142 | -2/Section 7 | Spotted Executioner 33142 | -2/Section 7 | Spotted Executioner 33169 | -2/Section 7 | Destroyed Executioner 33180 | -2/Section 7 | Destroyed Executioner 33196 | -2/Section 7 | Found Exp. Targeting Computer 33205 | -2/Section 7 | Lost 4 parts (1p1n2u) 33207 | -2/Section 7 | Found Adv. Kinecellerator 33238 | -2/Section 7 | Found Transdimensional Reconstructor 33315 | -2/Section 7 | Spotted B-99 Colossus 33386 | -2/Section 7 | Found Alien Artifact 33386 | -2/Section 7 | Identified LRC Energy Well 33386 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 33395 | -2/Section 7 | Identified Subatomic Replicator 33395 | -2/Section 7 | Used Subatomic Replicator to replicate Alien Artifact 33396 | -2/Section 7 | Found Alien Artifact 33396 | -2/Section 7 | Identified LRC Storage 33396 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 33399 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 33424 | -2/Section 7 | Destroyed Combat Programmer 33432 | -2/Section 7 | Found Alien Artifact 33469 | -2/Section 7 | System corruption reached 10% 33495 | -2/Section 7 | Build established: Scavenger-Gunner 33689 | -2/Section 7 | Found Prototype Processor 33689 | -2/Section 7 | Identified Exp. Melee Analysis Suite 33699 | -2/Section 7 | Found Prototype Device 33699 | -2/Section 7 | Identified Exp. Shock Absorption System 33925 | -2/Section 7 | Intercept squad dispatched 33939 | -2/Section 7 | Spotted Tracker 33939 | -2/Section 7 | Spotted Tracker 33940 | -2/Section 7 | Spotted Tracker 33948 | -2/Section 7 | Destroyed Tracker 33953 | -2/Section 7 | Destroyed Tracker 33961 | -2/Section 7 | Spotted Combat Programmer 33964 | -2/Section 7 | Spotted Combat Programmer 33972 | -2/Section 7 | Warped through subspace 33973 | -2/Section 7 | Identified LRC Armor 33973 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 33974 | -2/Section 7 | Identified Core Membrane 33974 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 33984 | -2/Section 7 | Identified SHELL Armor 33985 | -2/Section 7 | Destroyed Tracker 33989 | -2/Section 7 | Found Exp. Targeting Computer 33998 | -2/Section 7 | Found Exp. Core Analyzer 34002 | -2/Section 7 | Lost 5 parts (2u3w) 34078 | -2/Section 7 | Destroyed Combat Programmer 34190 | -2/Section 7 | Destroyed 13 combat bots 34351 | -2/Section 7 | Entered Access 34351 | -1/Access | Evolved 2 slots: Utility x2 34552 | -1/Access | Unchained authorized (QV-33N) 34601 | -1/Access | First assault squad dispatched 34858 | -1/Access | Found Adv. Micro-nuke Launcher 35230 | -1/Access | Spotted B-99 Colossus 35260 | -1/Access | Destroyed 11 combat bots 35285 | -1/Access | Destroyed B-99 Colossus 35310 | -1/Access | Found Prototype Ballistic Gun 35310 | -1/Access | Identified Multirail 35381 | -1/Access | Spotted B-99 Colossus 35455 | -1/Access | Found Prototype Processor 35476 | -1/Access | Lost 8 parts (1p1n1u5w) 35620 | -1/Access | Gui. Plasma Cannon suddenly broke down 35792 | -1/Access | Garrison activated, responded to threat 35835 | -1/Access | Released all parts (10) 35836 | -1/Access | Identified Exp. Armor Integrity Analyzer 35846 | -1/Access | Destroyed 14 combat bots 35866 | -1/Access | Lost 12 parts (2p3n3u4w) 35905 | -1/Access | Core integrity fell below 50% 35953 | -1/Access | Lost 4 parts (4n) 35978 | -1/Access | Core integrity fell below 20% 35982 | -1/Access | Destroyed by Kinetic Drone with Kinetic Shotgun Last Messages --------------- 35967_ H-88 Terminator IFF system glitched. 35967_ Slug penetrates H-88 Terminator. 35967_ Slug penetrates Wall. 35967_ Penetrated by Slug. 35971_ H-88 Terminator misfires. 35971_ Slug penetrates Wall. 35972_ Hvy. Shield Leg destroyed. 35972_ Penetrated by Slug. 35972_ Slug penetrates Kinetic Drone. 35973_ Critical hit (Burn: +50). 35975_ Held in stasis. 35976_ Critical hit (Destroy). 35976_ Adv. Heavy Treads destroyed. 35976_ Critical hit (Burn: +50). 35979_ Q647-u: IFF CHECK FAIL. 35979_ Held in stasis. 35980_ Critical hit (Burn: +50). 35981_ Core Membrane filtered system corruption (1). Antisys Drone disintegrates. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????? ????????????????????????????? | | ??????????????????? ?????????????????????????#### | | ??????????????????? ????????????????????????? | | ???????????????????? ????????????????????????? | | ????????????????????? ???????????????????????? | | ?????????????????????#+####???????????????????? | | ?????????????????????? #????????????????????""" | | ??????????????????????? #????????????????????""" | | ???????????????????????#n #????????????????????""" | | ???????????????????????#nn#??????????????????""""" | | ???????????????????????#n@#?????????????????#""""" | | ???????????????????????+ #?????????????????# | | ???????????????????????#n #?????????????????# | | ???????????????????????# s#?????????????????# | | ???????????????????????#ss######################## | | ???????????????????????# s | | ???????????????????????# | | ???????????????????????# | | ???????????????????????# ############+######## | | ???????????????????????# #??# #???? | | ??#########????????????# #??# #???? | | ??# #????????????# #??# " = #???? | | ??# !! ##????????????# #??# """ #???? | | ??# ! #?????????????# #??# G #???? | | ??# ! #?????????????# #??# """ !]!#???? | | ??# #?????????????# #??# " !!!#???? | | ??# = #?????????????# #### ]! #???? | | ??####/################# / #???? | | ?????# ####### #???? | | ?????# ########/##+######## #???? | | ?????# #????# ## #???? | | ?????# #????# #############/#???? | | ?#???####### #????# #???????????# #???? | | ???????????# #????# """""" #???????????# #???? | | ?#?#???????# #????# """""" #???????????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 173 Energy Generation 83 Energy Capacity 1850 Matter Stores 758 Matter Capacity 800 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 20 Base Temperature (-) 200 Corruption Containment 8 Armor Coverage 2150 Resistance: KI 15 Resistance: TH 15 Resistance: EX 75 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 90 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 79 Targeting Accuracy 32 Melee Accuracy 12 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Kinecelleration 50 Offensive Hacking 24 Defensive Hacking 12 Item Schematics ----------------- Hvy. Mass Driver | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Drone Bay | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Med. Treads | -7/Zion | Archive Force Field | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Antigrav System | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Cld. Antigrav System | -3/Quarantine | Archive Adv. Variable Charge Gun | -3/Quarantine | Archive Tesla Bomb Launcher | -3/Quarantine | Archive Com. Particle Reactor | -3/Quarantine | Archive Lgt. Antimatter Cannon | -3/Quarantine | Archive Hvy. Wave Gun | -2/Testing | Archive Enh. Biometal Leg | -2/Testing | Archive Exp. Target Analyzer | -2/Testing | Archive Hds. Centrium Heavy Treads | -2/Testing | Archive Com. Mass Driver | -2/Testing | Archive Smartbomb Launcher | -2/Testing | Archive Exp. System Shield | -2/Section 7 | Archive Robot Schematics ------------------ C-17 Slicer | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive E-15 Imp | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Adv. Shield Generator | 18% | -4/Factory Lyr. Heavy Armor Plating | 26% | -4/Factory Adv. Shield Generator | 24% | -4/Factory Exp. Heat Sink | 18% | -4/Factory | Broken Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Gauss Rifle | -8/Materials | Hacked Imp. Carbon-fiber Leg | -8/Materials | Hacked Hvy. Armored Exoskeleton | -3/Quarantine | Hacked Railgun | -3/Quarantine | Hacked Lgt. Antimatter Reactor | -3/Quarantine | Hacked KE Penetrator | -2/Testing | Hacked Com. HERF Cannon | -1/Access | Hacked Centrium Leg | -1/Access | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Sigix Broadsword Phase Redirector Phase Armor LRC Energy Well Subatomic Replicator LRC Storage LRC Armor Core Membrane Achievements -------------- Be The Sidekick Challenges ------------ None Game ------ Seed ElectrostormReactiveCoupler Manual? 0 Play Time 06:18:22 Cumulative 442.6 hours Start 2026.05.12 @ 21:05:52 End 2026.05.15 @ 19:46:35 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 148 Adventurer 0 Explorer 0 Win Type - Total 16 Types 4/0/6/0/1/0/2/1/1/1 Lore% 82 Gallery% 84 Achievement% 75 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd1efe83-9bd8-4cde-a199-c6ddaa5eca69