Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.19 @ 15:41:14 Player: coke Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (980) 980 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 2998 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Ion Engine Light Ion Engine Wheel Wheel Armored Huge Wheel VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Heat Sink Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine Ion Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Field Laser Flak Cannon Grenade Launcher > --- INVENTORY -------- Wheel Wheel Armored Huge Wheel VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Medium Laser [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Flight Unit VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Weapon Grenade Launcher Energy Gun Field Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 2 | . . . 1 1 Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Parts Attached 31 | 5 4 5 2 15 Power 8 | 1 1 . 1 5 Engine 7 | 1 1 . 1 4 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 5 | 2 1 . . 2 Treads . | . . . . . Leg . | . . . . . Wheel 4 | 2 1 . . 1 Hover . | . . . . . Flight 1 | . . . . 1 Utility 7 | . 1 4 1 1 Device 2 | . . . 1 1 Storage 2 | . 1 1 . . Processor 3 | . . 3 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 1 1 . 7 Energy Gun 7 | 2 . 1 . 4 Energy Cannon . | . . . . . Ballistic Gun 1 | . . . . 1 Ballistic Cannon 2 | . . . . 2 Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . . . . 14 Power 4 | . . . . 4 Propulsion 1 | . . . . 1 Utility 2 | . . . . 2 Weapon 7 | . . . . 7 Highest Loss Streak 4 | . . . . 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 80 | . 84 98 79 71 Engine 15 | . 14 14 12 17 Core 1 | . . . . 3 Wheel 16 | . 28 28 22 6 Device 2 | . . . 1 5 Storage 10 | . 13 12 11 9 Processor 8 | . . 14 11 8 Energy Gun 12 | . 14 14 11 12 Ballistic Gun 1 | . . . . 2 Ballistic Cannon 2 | . . . . 4 Launcher 8 | . 13 14 11 3 Naked Turns . | . . . . . Heaviest Build 108 | 6 11 91 95 108 Greatest Support 28 | 20 20 20 20 28 Greatest Overweight (x) 32 | . . 4 4 32 Average Overweight (x) 2 | . . 3 4 4 Largest Inventory Capacity 25 | 5 5 25 25 25 Average Capacity 20 | 5 5 21 25 25 Most Carried 10 | 2 5 5 6 10 Average Carried 4 | . 1 2 4 7 Final Capacity 25 | 5 5 25 25 25 Final Carried 10 | . 5 4 4 10 Class Distribution -------------------- 64% | Mutant 15% | Bomber 13% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Bomber | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 748 | 250 . 99 61 338 Remotely . | . . . . . Salvage Created 1028 | 37 11 . 84 896 Parts 77 | 1 1 . 9 66 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 27 | 1 . . 5 21 Guns 15 | 1 . . 1 13 Cannons 8 | . . . . 8 AOE 4 | . . . 4 . Classes Destroyed 10 | 1 1 . 2 6 Worker 1 | . . . . 1 Builder 4 | . . . . 4 Tunneler 1 | . . . . 1 Recycler 1 | . . . . 1 Operator 1 | . 1 . . . Watcher 2 | . . . 1 1 Swarmer 10 | . . . 4 6 Grunt 10 | 1 . . 1 8 Sentry 6 | . . . . 6 Hunter 1 | . . . . 1 Best Kill Streak 7 | 1 1 . 4 7 Combat Bots Only 6 | 1 . . 4 6 Max Kills in Single Turn 3 | 1 1 . 3 2 Gunslinging . | . . . . . Exploded 3 | . . . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 225 | 3 8 . 27 187 Missed 49 | . 4 . 7 38 Damage Taken 2167 | 36 53 . 169 1909 Core 663 | . 29 . 56 578 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 . 88 86 . Volleys Fired 72 | 3 1 . 5 63 Largest 3 | 2 2 . 2 3 Hottest 144 | 90 80 . 93 144 Shots Fired 127 | 6 2 . 9 110 Gun 93 | 6 1 . 5 81 Cannon 24 | . . . . 24 Launcher 10 | . 1 . 4 5 Special . | . . . . . Kinetic 36 | . . . . 36 Thermal 81 | 6 1 . 5 69 Explosive 10 | . 1 . 4 5 Electromagnetic . | . . . . . Robot Hit Streak 19 | 2 3 . 2 19 Robot Miss Streak 5 | 1 . . 3 5 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 92 | 4 2 . 3 83 Core Hits 78 | 2 2 . 5 69 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Burn 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1954 | 57 43 . 256 1598 Guns 1031 | 57 13 . 18 943 Cannons 545 | . . . . 545 Explosions 366 | . 30 . 238 98 Melee . | . . . . . Ramming 12 | . . . . 12 Kinetic 658 | . . . . 658 Thermal 918 | 57 13 . 18 830 Explosive 366 | . 30 . 238 98 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 16 | . . . 16 . Projectiles . | . . . . . Explosions 16 | . . . 16 . Melee . | . . . . . Knockbacks 8 | . . . . 8 Impact . | . . . . . Kinetic 7 | . . . . 7 Secondary 1 | . . . . 1 Self-Inflicted Damage 48 | . 21 . . 27 Shots 2 | . 1 . . 1 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 472 | 108 18 . 25 472 Average Temperature 137 | 57 12 . 12 153 Received Heat Transfer 645 | 18 . . 15 612 Effects 11 | . . . . 11 Shutdowns 4 | . . . . 4 Energy Bleed 2 | . . . . 2 Interference 5 | . . . . 5 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . . 4 Heat Transferred 2258 | 149 37 . 37 2035 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 474 | 20 56 21 176 474 Initial 74 | . 13 21 . 74 Average 146 | 1 25 20 69 268 Maximum Alert Level 2 | . . . . 2 Low Security (%) 68 | 100 100 100 100 34 Level 1 23 | . . . . 47 Level 2 8 | . . . . 17 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 1 . 3 Investigation 2 | . . 1 . 1 Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . 1 . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | 1 8 . 9 32 Peak Tracking Total 7 | 1 5 . 6 7 Tactical Retreats 4 | . 1 . . 3 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 1 | . . 1 . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . 1 . . Successful 1 | . . 1 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Open Door 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2082 | 93 344 402 228 1015 Spaces Moved 1143 | 70 271 300 151 351 Core 42 | 22 . . . 20 Treads . | . . . . . Legs . | . . . . . Wheels 1101 | 48 271 300 151 331 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 140 145 Average Speed 144 | 70 80 127 140 226 Slowest Speed 1650 | 80 80 140 140 1650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 7 30 55 16 26 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 46 | . 7 . 17 22 Melee . | . . . . . Projectile . | . . . . . AOE 46 | . 7 . 17 22 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1454 | 107 394 324 159 470 Wait 157 | 25 113 2 . 17 Move 1139 | 69 270 299 150 351 Hop . | . . . . . Pick Up 37 | 5 6 9 2 15 Fast Attach . | . . . . . Attach 22 | 5 1 3 2 11 Detach 7 | . . 2 . 5 Swap 9 | . 3 2 . 4 Drop 10 | . . 7 . 3 Fire 72 | 3 1 . 5 63 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 76 | -11/Scrapyard | Discovered new exit (range 8) 94 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 8) 438 | -10/Materials | Entered Mines 444 | -10/Mines | Met a Derelict shopkeep closing up shop 796 | -10/Mines | Learned location of 1 exit from Materials 832 | -10/Mines | Discovered new exit (range 3) 840 | -10/Mines | Entered Materials 840 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 841 | -9/Materials | Identified exit to Materials 976 | -9/Materials | Discovered exit to Materials (range 13) 1068 | -9/Materials | Entered another Materials area 1068 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1441 | -8/Materials | Build established: Bomber 1554 | -8/Materials | Lost 4 parts (1p1u2w) 1629 | -8/Materials | Garrison activated, responded to threat 1769 | -8/Materials | Lost 4 parts (1p1n1u1w) 1933 | -8/Materials | Core integrity fell below 50% 1976 | -8/Materials | Lost 4 parts (2p2w) 2076 | -8/Materials | Core integrity fell below 20% 2083 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- S-10 Pest suffers critical hit (Burn). S-10 Pest destroyed. K-01 Serf collects debris. S-10 Pest destroyed. K-01 Serf collects debris. Acquired Lgt. Ion Engine. Critical hit (Burn: +37). Particle Gun melted. G-47 Trooper destroyed. T-07 Excavator destroyed. To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. Discarded Adv. Targeting Computer. R-06 Scavenger collects Lgt. Armor Plating. R-06 Scavenger collects Lgt. Treads. R-06 Scavenger collects Lgt. Ion Engine. K-01 Serf collects debris. Pulse Rifle destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | #???????# #??# #??????????????????????????????? | | +####????# #??# #??????????????????????????????? | | #????# #??# #??????????????????????????????? | | "" ###### #### #??????????????????????????????? | | ""S + #??????????????????????????????? | | "" ######## ## #??????????????????????????????? | | #????? # #??????????????????????????????? | | #????# ### #??????????????????????????????? | | #????###??# #??????????????????????????????? | | = #?????????# #??????????????????????????????? | | #####?????????# #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ??????????????# #######????????????????????????? | | ???????######## # #????????????????????????? | | %%= #????????????????????????? | | % % %= #????????????????????????? | | = % #????????????????????????? | | ?+######+######+### #????????????????????????? | | ??????????????????## ##########????????????????? | | ???????????????????# #% #????????????????? | | ???????????????????# #g%= #????????????????? | | ???????????????????# /l@%= #????????????????? | | ???????????????????# [ #g=*= | #????????????????? | | ???????????????????# %#%=[ k* #????????????????? | | ???????????????????# # = #????????????????? | | ???????????????????# # #????????????????? | | ???????????????????#^ ^# = #????????????????? | | ???????????????????# # #????????????????? | | ???????????????????+ ##########????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????####+?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 24 Energy Capacity 550 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Troublemaker Challenges ------------ None Game ------ Seed SupercompositeBehemothTube Manual? 0 Play Time 00:25:28 Cumulative 0.4 hours Start 2024.06.19 @ 15:14:30 End 2024.06.19 @ 15:41:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5df76af1-2e86-4963-88c5-96cc36a2eddd