Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.22 @ 20:07:58 Player: Cherman0 Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (39) 7800 Robots Destroyed (687) 3435 Value Destroyed (35458) 35458 Prototype IDs (290) 5800 Alien Tech Used (13) 2600 Bonus (54522) 54522 TOTAL SCORE: 114115 Bonus ------- High Alert Combat Kills 6355 Follower Combat Kills 1470 Entered Garrisons 800 Network Hubs Disabled 200 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -803 Cogmind --------- Core Integrity 435/1600 Matter 340/425 Energy 598/600 System Corruption 0% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Capacitor Microwarp Drive Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Centrium Heavy Treads Experimental Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Huge Storage Unit Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Targeting Computer Core Analyzer Experimental Armor Integrity Analyzer Advanced Particle Accelerator Experimental Weapon Cycler Heavy Regenerative Plating AEGIS Remote Shield Microwarp Drive > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Cooled Nova Cannon > --- INVENTORY -------- Improved Quantum Reactor Zero-point Reactor Vortex Chain Reactor Experimental Cooling System Experimental Cooling System Advanced Coolant Injector Advanced Energy Well Advanced Energy Well Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Long-range Terrain Scanner Quantum Capacitor Graphene Brace AEGIS Remote Shield Sensor Drone Bay Transdimensional Reconstructor Integrity Redistributor Compact HERF Cannon [Rating: 243] Favorites ----------- Power Improved Quantum Reactor Engine Cooled Ion Engine Power Core Enhanced Fission Core Reactor Improved Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Sensor Drone Bay Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Artifact Microwarp Drive Weapon Autogun Energy Gun Improved Heavy Laser Energy Cannon Cooled Nova Cannon Ballistic Gun Autogun Ballistic Cannon Compact Mass Driver Launcher Precision Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . . . . 2 . . . . . . 2 . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 1 . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Utility 11 | . . . 1 . . . 2 . . . . . . . . . . . 1 . . 1 . . . . 2 . . . . 1 . 2 . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 1291 | 3 13 4 46 8 . 14 4 28 27 42 74 42 34 64 6 5 6 22 31 21 20 34 11 8 12 21 71 34 16 5 6 45 112 23 110 136 5 64 64 Power 56 | . . . 2 . . . 2 1 1 1 . 4 . 3 . . . 1 2 . 5 1 . . 2 . 4 . 2 . . 4 5 . 5 2 . 9 . Engine 9 | . . . 2 . . . 1 1 1 . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Core 19 | . . . . . . . 1 . . 1 . 2 . 2 . . . 1 1 . 3 1 . . 1 . 3 . 1 . . 1 1 . . . . . . Reactor 28 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 . 1 . . 3 4 . 5 2 . 9 . Propulsion 129 | 2 . . 12 2 . . . 6 7 7 16 8 6 14 1 4 1 2 3 6 3 1 . . . 1 8 . 3 . 2 1 4 . 2 4 . 2 1 Treads 123 | 2 . . 11 2 . . . 5 6 6 15 8 5 14 1 4 1 2 3 6 3 1 . . . 1 8 . 3 . 2 1 4 . 2 4 . 2 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . . . 1 . . . . 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 816 | 1 5 4 25 4 . 7 2 7 15 5 36 18 8 37 4 1 3 8 23 3 8 22 8 6 5 11 45 34 11 5 4 32 86 22 88 118 4 35 56 Device 659 | 1 1 4 10 4 . 6 1 5 10 . 18 10 4 24 3 1 1 7 13 3 7 20 7 6 1 8 39 32 5 5 4 29 85 21 75 108 4 24 53 Storage 9 | . 2 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 1 . 2 . Processor 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 2 1 . . 1 . 4 . Hackware 18 | . . . . . . . . 1 . . . . 1 4 . . . . 2 . . . . . . . 4 1 . . . 1 . . 2 2 . . . Protection 113 | . 2 . 14 . . 1 1 1 5 5 18 8 3 9 1 . 2 1 8 . 1 1 . . 4 3 . 1 6 . . . . 1 10 3 . 3 1 Artifact 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 2 Weapon 290 | . 8 . 7 2 . 7 . 14 4 29 22 12 20 10 1 . 2 11 3 12 4 10 3 2 5 9 14 . . . . 8 17 1 15 12 1 18 7 Energy Gun 28 | . . . . . . . . . . . 4 2 . . . . . 1 1 1 1 3 1 1 3 3 2 . . . . . 2 . . . . 3 . Energy Cannon 107 | . . . . . . . . . . 1 2 4 2 4 1 . 2 6 1 8 3 7 . . 2 3 9 . . . . 6 10 1 10 7 . 11 7 Ballistic Gun 66 | . 5 . 4 1 . 4 . 5 2 13 12 5 7 4 . . . . . . . . . . . 2 . . . . . . 1 . . . . 1 . Ballistic Cannon 21 | . . . . . . 1 . 3 1 3 . . 2 . . . . 1 . . . . . 1 . . . . . . . . 2 . 3 1 1 2 . Launcher 44 | . 2 . 2 1 . 1 . 2 1 5 2 1 5 2 . . . 3 1 3 . . 1 . . 1 3 . . . . 2 2 . . 4 . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Impact Weapon 11 | . . . . . . 1 . 2 . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . 2 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 10 | . . . . . . . . 2 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 62 | . . 1 . . . . . . . . 5 2 . 2 . . . . 3 . 1 1 . . 3 1 3 . 2 . . 5 14 1 14 3 . 1 . Corrupted Parts 14 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 4 . 2 . 5 . . . . . . System Corruption 73 | . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . 29 . 3 . 23 . . . . . . Parts Lost 44 | . . . . . . . . 5 1 2 2 . 6 1 . . . 7 . 1 . 1 . . . . 3 1 . . . 1 1 . 2 . . 5 5 Power 4 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . Propulsion 8 | . . . . . . . . 2 . 1 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Utility 28 | . . . . . . . . 2 1 1 1 . 4 . . . . 3 . 1 . 1 . . . . 2 1 . . . 1 1 . 2 . . 4 3 Weapon 4 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 5 | . . . . . . . . 2 1 1 1 . 5 1 . . . 5 . 1 . 1 . . . . 1 1 . . . 1 1 . 1 . . 4 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 99 100 99 100 100 100 100 97 99 94 95 99 98 96 100 100 91 94 91 86 85 75 75 76 65 75 77 78 78 77 77 79 79 81 81 78 80 77 79 Engine 3 | . 14 14 11 11 11 11 9 9 9 7 . 3 7 2 . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . 1 9 3 . 4 7 7 7 7 6 6 5 5 5 5 7 11 8 5 5 5 5 1 2 4 3 . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . 6 6 6 5 5 5 3 . 1 5 5 5 5 12 11 8 9 13 12 10 8 Treads 21 | . 28 28 30 22 22 22 18 17 18 18 18 38 37 38 38 38 38 37 33 22 19 17 17 17 17 17 14 15 15 15 15 14 13 13 13 13 12 12 12 Wheel 2 | . . . 2 11 11 11 9 9 9 8 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Device 18 | . 13 14 5 11 11 10 18 18 17 8 11 14 11 16 20 15 15 22 22 16 20 23 22 23 23 23 25 25 22 25 25 22 22 29 28 27 32 23 18 Storage 6 | . 14 14 11 11 11 11 9 9 9 9 9 7 7 7 7 7 7 7 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 Processor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 4 4 4 4 10 19 Hackware 2 | . . . . . . . . 4 9 9 9 7 7 2 . . . . 5 3 . . . . . . 6 5 5 5 5 4 4 4 2 3 . . . Protection 7 | . . . 16 11 11 11 18 10 9 13 12 7 8 6 9 15 14 5 2 9 12 5 5 5 4 4 3 4 8 5 5 4 4 4 7 4 4 2 5 Energy Cannon 5 | . . . . . . . . . . . . 4 . 7 14 15 6 11 6 8 8 5 5 5 . 5 7 10 10 10 10 8 8 7 7 7 8 9 11 Ballistic Gun 6 | . 22 28 21 21 22 20 18 11 16 14 14 8 8 6 . . . . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 243 | 7 11 18 23 27 21 28 33 40 38 37 49 64 64 79 75 70 73 75 96 102 101 119 119 119 118 119 141 139 159 155 156 173 185 201 212 223 231 242 243 Average Rating 109 | 6 10 11 19 22 21 26 32 30 34 33 40 60 56 71 71 69 65 71 87 96 97 115 118 118 106 116 132 137 148 154 154 169 174 196 200 211 229 231 228 On Entrance 95 | 6 7 11 12 21 21 21 22 33 36 36 35 47 58 60 77 67 70 69 68 84 101 98 117 117 119 115 116 139 138 154 154 156 170 182 201 209 216 230 228 Naked Turns 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Heaviest Build 228 | 13 54 52 100 111 98 111 115 120 118 122 134 126 122 133 133 132 132 133 138 139 151 153 154 153 147 144 154 173 173 150 172 193 190 195 203 213 219 218 228 Greatest Support 255 | 40 40 40 60 12 12 12 12 40 12 60 12 126 127 131 131 131 131 138 139 177 177 225 225 225 225 225 225 225 240 240 240 240 235 235 255 255 255 255 255 Greatest Overweight (x) 11 | . 1 1 8 9 8 9 9 9 9 10 11 1 . 1 1 1 1 1 1 1 . . . . . . . . . . . . 1 . . 1 . 1 . Average Overweight (x) 1 | . . 1 1 8 8 8 9 8 8 8 9 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 16 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 6 17 19 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 5 14 18 22 25 25 25 24 24 24 24 24 24 23 24 23 23 24 23 21 24 24 23 24 24 24 24 24 24 24 24 24 24 24 24 24 24 23 21 23 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 17 19 25 25 25 25 25 25 25 25 25 25 25 24 24 23 25 20 25 24 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 23 25 4 Class Distribution -------------------- 57% | Mutant 19% | Scavenger-Mutant 12% | Alien-Gunner 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Scavenger-Mutant | -4/Extension Commander-Mutant | -4/Cetus Commander-Mutant | -4/Archives Commander-Mutant | -4/Hub_04(d) Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Alien-Mutant | -2/Section 7 Alien-Tank | -1/Access Alien-Gunner | -1/Command Alien-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 23361 | 228 486 52 1417 106 . 140 . 835 683 1362 1628 902 842 981 500 96 63 699 320 319 405 394 118 99 69 503 720 792 228 119 58 430 1809 305 1127 2378 24 1458 666 Remotely 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . Salvage Created 38055 | 130 645 10 1527 138 . 43 . 835 627 1089 1653 914 750 1322 189 50 . 306 702 1603 329 1171 93 191 203 388 2943 2005 638 306 97 384 2297 785 3923 4687 303 2969 1810 Parts 1714 | 8 47 1 100 9 . 8 . 38 52 40 103 63 36 81 7 4 . 12 26 53 6 46 6 13 1 15 99 85 28 18 1 12 118 27 164 216 20 77 74 Haulers Intercepted 23 | . 2 . 6 . . . . 1 2 . 4 . . 2 . . . . 2 . . 2 . . . 1 1 . . . . . . . . . . . . Recyclers Shooed 17 | . 3 . 2 . . . . . . . 1 . . . . . . . 3 . . 2 . . . . 5 . . . . . 1 . . . . . . Parts Field Recycled 13 | . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 212 | . . . . . . . . 212 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . . . . . . . . 9 2 . 8 . . . . 4 13 . 9 . . . . . . . . . . . . . Prevented 13 | . . . . . . . . . . . . . . . 9 2 . . . . . . . . . 2 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 527 | . 15 . 24 3 . 4 . 19 14 25 25 14 28 27 7 1 . 13 5 15 1 11 2 4 . 10 35 23 8 . 1 5 30 10 45 62 3 22 16 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Guns 102 | . 12 . 17 . . 2 . 14 10 14 18 7 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 197 | . . . . . . . . 3 2 2 2 3 4 15 3 1 . 4 4 5 . 9 2 4 . 1 17 13 1 . . 4 19 10 28 21 3 9 8 AOE 103 | . 3 . 7 3 . 2 . 2 2 9 5 3 16 8 4 . . 7 . 4 . . . . . 8 8 . . . . . . . . 12 . . . Classes Destroyed 22 | 2 6 . 2 . . . . 2 1 . 1 . . . . . . 1 . 1 . 1 . . . . 1 . . . . . 1 1 1 1 . . . Worker 13 | . 1 . 1 1 . . . . . . 4 1 . 1 . . . . 1 . . . . . . . 3 . . . . . . . . . . . . Builder 24 | . 1 . 1 . . . . . . . 1 8 . 4 . . . . 3 . . . . . . . 4 1 . . . . . . 1 . . . . Tunneler 6 | 1 . 1 . 1 . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 23 | . 2 . 6 . . . . 1 2 . 4 . . 2 . . . . 2 . . 2 . . . 1 1 . . . . . . . . . . . . Recycler 24 | 1 1 . 2 1 . . . . 1 . 1 1 . 2 . . . . 2 . 2 2 . . . . 4 1 . . . . . 1 . . . 2 . Mechanic 8 | . . . . . . . . . 2 . 2 . . 1 . . . . . . . . . . . . . 1 . . . . . . . 2 . . . Operator 16 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 9 1 . . . . 1 1 1 . Watcher 45 | . 3 . 5 . . . . . 1 . 5 1 . 3 . . . . 1 . . 3 . . . . 8 3 . . . . 1 1 2 4 2 2 . Swarmer 95 | . 6 . 7 3 . 4 . 4 9 7 5 . 8 9 4 . . 5 . . . . . . . 5 5 5 . . . . . 4 . 5 . . . Grunt 185 | . 9 . 10 . . . . 11 2 7 9 10 17 7 . . . 3 . 11 1 3 . . . 5 16 6 . . . 3 13 2 19 16 . 5 . Brawler 12 | . . . . . . . . 1 . 5 1 . . . . . . 1 . . . . . . . . 1 . . . 1 . . . . 2 . . . Duelist 14 | . . . 2 . . . . . . . 1 . 2 1 . . . 2 . . . 1 . . . . 1 . . . . . . . . 4 . . . Protector 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . Sentry 54 | . . . 7 . . . . 2 3 5 7 1 1 3 . . . 1 1 . . . . . . . 4 9 . . . . . . 2 6 . 2 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . Hunter 27 | . . . . . . . . . . . 2 1 . . 3 1 . . . 2 . 1 . . . . 2 . . . . 2 . . 2 7 . 4 . Programmer 93 | . . . . . . . . 1 . 1 . 2 . 7 . . . . 4 1 . 6 2 4 . . 5 2 . . . . 12 3 21 15 3 4 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Cetus Guard 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Protovariant G 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 13 | 2 7 1 4 3 . 4 . 7 4 7 6 10 8 7 4 1 . 4 2 9 2 5 2 2 . 6 9 4 4 3 1 2 3 6 7 13 2 5 6 Combat Bots Only 13 | . 7 . 4 3 . 4 . 7 4 7 6 4 8 4 4 1 . 4 1 9 1 5 2 2 . 6 7 4 4 . 1 2 3 6 7 13 2 6 6 Max Kills in Single Turn 5 | 1 2 1 4 3 . 2 . 1 2 3 3 3 5 4 2 1 . 3 1 3 1 1 1 2 . 3 2 1 1 1 1 1 1 1 1 4 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 . 4 3 . 2 . 1 2 3 3 2 5 3 2 . . 3 . 3 . . . . . 3 2 . . . . . . . . 4 . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 3171 | . 23 . 74 5 . 14 . 156 59 112 122 84 144 144 22 . . 146 30 57 3 31 12 21 . 28 165 47 26 1 7 20 140 20 170 330 10 348 600 Missed 930 | . 9 . 20 2 . 8 . 55 19 35 28 33 52 43 9 . . 55 11 11 1 4 . 3 . 4 40 13 7 . 2 12 34 8 47 93 4 72 196 Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Damage Taken 34254 | . 159 . 726 24 . 75 . 1600 510 1078 1536 784 1282 1692 187 . . 1844 280 831 39 534 239 370 . 381 2368 417 324 . 236 317 873 181 1523 2106 63 4945 6730 Core 2791 | . 19 . 106 . . . . 143 105 146 104 65 113 72 33 . . 111 30 59 19 35 20 23 . 74 166 31 . . . 49 35 . 113 244 . 294 582 Absorbed by Shields 13900 | . . . . . . . . . . 12 . 99 276 . 9 . . 50 . 136 . . . . . 146 373 342 182 . 45 . 823 178 1160 1755 60 1869 6385 Reduced by Siege Mode 2240 | . . . . . . . . . . . . . . . . . . . . 54 . 47 16 21 . 59 211 29 15 . . . 87 32 133 247 2 860 427 Redirected to Shielding 173 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 173 Ignored by Resistances 6128 | . . . . . . . . . . . . 38 . . . . . . . . . 15 . . . . . . . . . . 329 65 660 2198 71 2752 . Regen/Repaired (Parts) 10871 | . . . 180 . . . . . . . 214 . . 448 27 . . . 289 . 439 . . . . . 1287 275 . . . . 96 . 147 3102 83 1647 2637 Core Remaining (%) 66 | 100 . 92 . . . 73 . . . . 9 . . . . . . 43 . . 87 . . . . 84 . . . . 82 . 93 . . 45 . . 27 Volleys Fired 2759 | 6 50 2 106 3 . 13 . 81 56 89 128 72 66 103 15 4 . 66 57 162 22 67 8 19 13 30 182 126 26 55 18 27 170 55 188 248 24 250 152 Largest 3 | 2 2 2 2 2 . 2 . 2 2 2 2 2 2 2 1 1 . 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 3 3 Hottest 290 | 80 80 46 46 46 . 46 . 96 62 98 121 159 155 130 105 105 . 105 105 111 105 105 105 105 65 105 120 120 120 120 120 120 120 94 120 94 94 290 290 Shots Fired 3622 | 12 96 5 210 5 . 18 . 152 113 153 248 109 104 108 14 5 . 66 58 166 20 67 8 20 13 30 181 129 27 53 17 29 172 55 188 247 24 332 368 Gun 1118 | 12 93 5 208 4 . 10 . 128 103 125 235 55 52 6 . . . . . 50 3 1 . 1 13 5 . . . . . . . . . . . 9 . Cannon 2408 | . . . . . . 7 . 19 9 18 10 50 34 100 11 5 . 60 58 109 17 66 8 19 . 17 169 129 27 53 17 29 172 55 188 237 24 323 368 Launcher 96 | . 3 . 2 1 . 1 . 5 1 10 3 4 18 2 3 . . 6 . 7 . . . . . 8 12 . . . . . . . . 10 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1173 | . 81 5 208 4 . 17 . 147 112 142 222 53 73 6 . . . 24 . . . . . . . . . . . . . . 1 1 . . . 77 . Thermal 1628 | 12 12 . . . . . . . . 1 23 52 13 98 1 3 . 32 58 96 13 41 8 20 13 16 78 48 2 53 8 10 110 47 110 114 16 177 343 Explosive 96 | . 3 . 2 1 . 1 . 5 1 10 3 4 18 2 3 . . 6 . 7 . . . . . 8 12 . . . . . . . . 10 . . . Electromagnetic 725 | . . . . . . . . . . . . . . 2 10 2 . 4 . 63 7 26 . . . 6 91 81 25 . 9 19 61 7 78 123 8 78 25 Robot Hit Streak 52 | 5 12 1 12 15 . 2 . 10 15 27 17 20 13 7 6 3 . 5 8 37 7 11 11 5 15 6 18 17 12 5 11 8 17 9 25 52 6 38 22 Robot Miss Streak 5 | 2 4 3 5 . . 3 . 4 3 2 4 3 2 5 1 . . 4 3 2 3 2 1 2 1 2 2 3 1 5 1 2 3 2 5 3 3 3 4 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . . . 1 . . . . 5 2 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 1404 | . . . . . . . . . . . . . . 44 . . . 9 3 30 . 67 8 20 13 22 169 129 22 53 17 4 144 54 179 201 24 192 . Shots Hit Robots 2325 | 7 55 1 128 4 . 4 . 99 73 110 165 60 63 52 8 1 . 31 26 88 7 45 6 13 12 12 123 97 23 29 7 13 99 34 122 168 12 253 275 Core Hits 1133 | 3 27 2 61 6 . 6 . 44 31 53 74 39 65 37 7 1 . 25 10 53 4 22 2 3 5 25 89 35 4 12 1 7 37 14 45 92 5 70 117 Critical Kills 14 | . . . . . . . . 1 . . . . . 4 . . . . 2 . . 1 . . . . 2 1 . 1 . . 1 . . . . . 1 Critical Parts Destroyed 5 | . . . 2 . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 45 | . . . 2 . . . . 3 1 2 1 . 3 4 . . . 5 2 3 . 1 . . . . 3 4 . 1 . 1 1 1 1 3 . 1 2 Burn 4 | . . . . . . . . . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Meltdown 13 | . . . . . . . . . . . . . . 4 . . . . 2 . . 1 . . . . 2 1 . 1 . . 1 . . . . . 1 Destroy 6 | . . . 2 . . . . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 10 | . . . . . . . . 2 . 1 . . 2 . . . . 5 . . . . . . . . . . . . . . . . . . . . . Corrupt 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . 1 . 1 1 3 . 1 1 Melee Attacks 90 | . 1 . . . . 1 . 36 . 32 9 . 3 . . . . . . . . . . . . . . . . . . . . . 8 . . . . Kinetic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Impact 18 | . . . . . . 1 . 5 . . 9 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 63 | . . . . . . . . 31 . 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 101310 | 77 1049 18 2589 230 . 291 . 2035 1242 2889 3451 2236 3214 3247 677 31 . 2025 1226 3262 322 1880 292 579 246 1258 7103 4258 793 1315 335 608 4620 1762 7049 11391 722 11791 15197 Guns 12595 | 77 822 15 2086 60 . 64 . 1397 1016 1364 2583 669 652 38 . . . . . 1231 . 24 . . 246 104 . . . . . . . . . . . 147 . Cannons 70553 | . . . . . . . . 287 136 71 256 743 564 1930 269 31 . 1023 1063 1377 258 1717 292 579 . 167 4806 4158 793 1315 294 608 4490 1722 6627 7515 674 11644 15144 Explosions 16296 | . 200 . 371 170 . 227 . 351 81 1113 440 792 1998 1240 408 . . 991 . 636 49 . . . . 987 2133 53 . . . . 130 . . 3825 48 . 53 Melee 846 | . . . . . . . . . . 341 162 . . . . . . . . . . . . . . . . . . . . . . . 343 . . . . Ramming 1020 | . 27 3 132 . . . . . 9 . 10 32 . 39 . . . 11 163 18 15 139 . . . . 164 47 . . 41 . . 40 79 51 . . . Kinetic 15065 | . 718 15 2086 60 . 64 . 1684 1152 1435 2394 625 1055 38 . . . 540 . . . . . . . . . . . . . . 41 . 343 . . 2815 . Thermal 46173 | 77 104 . . . . . . . . . 494 1082 161 2019 . . . 381 1063 1462 49 1061 292 579 246 218 2115 1727 45 1315 . . 2270 1501 3531 2933 476 6637 14335 Explosive 14766 | . 200 . 371 170 . 227 . 351 81 1113 391 497 1998 1053 408 . . 991 . 534 . . . . . 907 1649 . . . . . . . . 3825 . . . Electromagnetic 23783 | . . . . . . . . . . . . . . 98 269 31 . 102 . 1248 258 680 . . . 133 3175 2484 748 . 294 608 2309 221 3096 4582 246 2339 862 Impact 162 | . . . . . . . . . . . 162 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 341 | . . . . . . . . . . 341 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 36 | . 3 3 . . . . . 1 3 3 5 3 3 10 10 10 10 2 3 22 22 1 2 5 5 5 6 7 36 36 27 1 30 3 8 2 . . . Average Corruption 5 | . 2 3 . . . . . 1 2 3 3 2 3 5 10 10 10 2 1 4 22 1 1 4 5 4 5 6 16 31 22 1 5 2 3 2 . . . Corruption Purged 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 14 . . . 3 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 891 | . 36 30 . . . . . 10 35 44 76 9 17 80 44 26 2 2 19 32 43 2 7 12 14 4 36 71 24 36 19 11 74 4 37 35 . . . Message Errors 218 | . 8 8 . . . . . 2 12 12 17 1 4 14 13 8 1 1 2 10 8 1 1 5 6 1 6 21 5 5 7 4 18 2 8 7 . . . Matter Fused 209 | . 7 8 . . . . . 2 4 13 17 3 4 19 13 5 1 1 5 5 11 1 . 2 2 2 6 16 7 9 2 1 23 2 6 12 . . . Heat Flow Errors 110 | . 6 4 . . . . . 2 3 1 13 . 4 9 7 2 . . 8 6 4 . 1 1 1 . 4 7 3 7 . 1 9 . 3 4 . . . Energy Discharges 99 | . 8 3 . . . . . . 4 3 8 2 1 12 1 4 . . . 4 5 . . 1 1 1 6 4 4 4 3 3 6 . 9 2 . . . Parts Rejected 7 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . 1 1 . 1 . . 1 . . . Parts Fused 12 | . 1 . . . . . . . . 1 . 1 1 2 . . . . . . 1 . . . 1 . . . . 1 1 . 1 . . 1 . . . Data Loss (minor) 116 | . 4 6 . . . . . 2 7 5 10 1 2 12 6 5 . . 1 3 5 . 2 2 3 . 5 10 3 4 2 . 7 . 6 3 . . . Data Loss (major) 39 | . 1 . . . . . . . . 3 2 . . 2 . 1 . . 1 1 3 . . . . . 4 5 1 1 1 . 6 . 3 4 . . . Misfires 35 | . . 1 . . . . . . 4 3 5 1 . 5 1 1 . . 1 2 1 . 1 1 . . 1 3 1 . . 2 1 . . . . . . Alerts 25 | . . . . . . . . . 1 2 2 . 1 3 1 . . . 1 1 2 . 1 . . . 2 4 . 1 . . 1 . 2 . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . Weapon Failures 18 | . 1 . . . . . . 1 . 1 1 . . 2 2 . . . . . 3 . 1 . . . 2 . . 2 1 . . . . 1 . . . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Overflow Damage 3185 | . . . 15 . . . . 3 5 8 119 81 18 205 12 . . 66 27 2 1 93 . 99 . 57 347 92 . 252 31 19 155 129 485 482 58 216 108 Projectiles 2307 | . . . . . . . . . 5 . . 8 . 62 . . . 14 17 2 1 93 . 99 . . 247 89 . 252 . 19 155 113 476 286 45 216 108 Explosions 701 | . . . 15 . . . . 3 . . 19 73 18 143 12 . . 52 . . . . . . . 57 100 . . . . . . . . 196 13 . . Melee 177 | . . . . . . . . . . 8 100 . . . . . . . 10 . . . . . . . . 3 . . 31 . . 16 9 . . . . Knockbacks 21 | . . . . . . . . 3 1 . . . 8 1 . . . 3 1 . . . . . . . . . . . 1 . . . . . . 3 . Impact 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Kinetic 16 | . . . . . . . . 3 1 . . . 6 . . . . 3 . . . . . . . . . . . . . . . . . . . 3 . Secondary 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 872 | . . . 35 . . 31 . . 22 60 168 58 66 86 . . . 141 . 39 . . . . . 73 37 . . . . . . . . . 56 . . Shots 22 | . . . 1 . . 1 . . 1 2 3 1 2 2 . . . 2 . 2 . . . . . 3 1 . . . . . . . . . 1 . . Rammed 62 | . 2 1 13 . . . . . 1 . 2 3 . 4 . . . . 6 1 1 6 . . . . 11 2 . . 1 . . 1 3 4 . . . Targets Rammed 76 | . 3 1 13 . . . . . 2 . 3 4 . 5 . . . 1 9 1 1 7 . . . . 13 3 . . 1 . . 1 4 4 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 14 | . 1 . . . . . . . 1 . 1 1 . 1 . . . 1 3 . . 1 . . . . 2 1 . . . . . . 1 . . . . Highest Temperature 461 | 90 229 229 48 . . . . 105 222 159 305 94 164 359 188 259 . 202 276 315 407 240 216 260 216 192 229 283 197 262 255 242 461 46 130 232 6 272 350 Average Temperature 82 | 51 62 101 8 . . . . 12 100 38 90 20 57 89 80 93 . 80 92 109 72 93 104 108 89 78 95 93 102 109 116 71 95 23 16 54 3 91 112 Received Heat Transfer 5309 | . 90 . 309 . . . . 738 189 324 576 200 540 168 . . . 385 . 191 18 81 . . . 50 534 63 . . 9 9 217 4 142 193 . 225 54 Effects 8 | . . . . . . . . . . . 2 . . . . . . . . 3 . . . . . . . . . . 3 . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 6 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 3 . . . . . . . . Siege Activations 130 | . . . . . . . . . . . . . . . . . . . . 6 2 7 1 2 . 2 14 17 2 1 . 1 13 3 18 21 3 5 12 Total Turns 2035 | . . . . . . . . . . . . . . . . . . . . 61 54 52 7 16 . 61 237 191 26 13 . 12 249 18 237 380 11 274 136 Longest Duration 154 | . . . . . . . . . . . . . . . . . . . . 28 38 18 7 11 . 44 49 50 16 13 . 12 50 8 36 88 5 154 45 Robots Corrupted 131 | . . . . . . . . . . . 2 . . 1 . . . 1 1 6 1 3 . . . 1 12 10 7 . 2 1 10 1 17 31 1 16 7 Combat Hostiles 112 | . . . . . . . . . . . . . . . . . . 1 . 6 1 1 . . . 1 10 9 7 . 1 1 10 . 16 28 . 13 7 Parts Fried 282 | . . . . . . . . . . . 1 . . 1 3 . . . 3 11 5 10 . . . 1 29 28 9 . 1 4 26 4 40 51 1 29 25 Impact Corruptions 12 | . . . . . . . . . . . 5 . . . . . . . 1 . . . . . . . . 1 . . 2 . . 1 2 . . . . Robots Melted 15 | . . . . . . . . . . . . 1 . 4 . . . . 2 . . 1 . . . . 2 1 . 1 . . 1 . . 1 . . 1 Combat Hostiles 11 | . . . . . . . . . . . . 1 . 4 . . . . 1 . . 1 . . . . . 1 . . . . 1 . . 1 . . 1 Parts Melted 63 | . . . . . . . . . . . . 3 . 7 . . . . 3 . . 4 1 . . 1 6 3 . 7 . 2 4 4 1 8 . 3 6 Heat Transferred 28221 | 175 225 . . . . . . . . . 881 1324 250 1876 . . . 258 999 2212 50 925 222 481 444 235 1917 1443 18 1147 . . 1839 1109 1998 1961 346 2218 3668 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . Power Chain Reactions 10 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . 1 1 2 . . . . 1 . . . 1 . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1409 | 10 239 62 417 301 . 113 . 507 325 1127 608 372 1002 935 . . . . 99 680 389 265 . . . . 974 602 579 337 688 377 458 469 567 1409 963 989 . Initial 844 | . 6 57 . 162 . . . . 247 53 549 182 260 525 . . . . 47 49 357 40 . . . . 135 476 269 151 47 354 28 257 64 318 844 505 . Average 322 | 6 100 15 254 98 . 31 . 289 136 582 315 156 688 599 . . . . 32 318 271 105 . . . . 522 397 431 204 509 223 184 196 310 804 850 818 . Maximum Alert Level 4 | . 1 . 2 1 . . . 2 1 4 2 1 3 3 . . . . . 2 1 1 . . . . 3 2 2 1 2 1 2 2 2 4 3 4 . Low Security (%) 33 | 100 86 100 10 87 . 100 100 35 81 15 26 60 . . . . . . 100 40 33 88 . . . . 27 . . 47 8 43 54 48 25 . . . . Level 1 27 | . 13 . 87 12 . . . 34 18 21 40 39 27 19 . . . . . 17 66 11 . . . . 13 46 47 52 11 56 36 46 49 5 . . . Level 2 15 | . . . 2 . . . . 29 . 18 33 . 14 58 . . . . . 42 . . . . . . 15 53 52 . 79 . 8 4 25 31 . 2 . Level 3 19 | . . . . . . . . . . 41 . . 57 22 . . . . . . . . . . . . 43 . . . . . . . . 44 100 72 . Level 4 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 18 . 25 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 109 | . 3 . 2 . . . . . 1 . 3 6 . 11 . . . 1 10 . 3 4 . . . . 9 1 . . 3 8 8 2 14 13 5 2 . Investigation 29 | . 3 . 2 . . . . . . . 1 1 . 3 . . . . 3 . 2 . . . . . 1 . . . 1 4 1 . 4 1 2 . . Extermination 40 | . . . . . . . . . . . . 2 . 5 . . . . 5 . 1 2 . . . . 3 . . . . . 5 1 8 5 2 1 . Reinforcement 30 | . . . . . . . . . 1 . 2 2 . 3 . . . . 2 . . 2 . . . . 3 . . . 2 4 2 1 2 3 . 1 . Assault 9 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 1 . . . . . . . 4 1 . . Garrison 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 7 | . . . . . . . . . . . . 1 . . . . . . 2 . . 1 . . . . 1 . . . 1 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 57 | . . . 3 . . . . 1 5 . 6 1 . 2 . . . . 3 . . 2 . . . . 2 3 2 . 2 5 . . . . . 20 . Communications Jammed 264 | . . . . . . . . . . . . . . 22 . . . 58 . 7 . 1 . . . . 32 . . . 44 . 17 2 10 59 . 12 . Distress Signals 248 | . . . . . . . . . . . . . . 22 . . . 58 . 7 . 1 . . . . 32 . . . 44 . 17 . 9 46 . 12 . Times Spotted 791 | . 18 . 48 6 . 4 . 21 32 26 55 21 30 37 4 . . 16 8 16 2 16 2 4 . 8 48 35 12 19 17 14 39 11 60 78 7 32 45 Peak Tracking Total 10 | . 3 . 5 3 . 4 . 4 6 5 6 4 10 5 3 . . 7 1 3 1 3 2 2 . 4 7 5 5 2 6 4 3 3 4 10 2 7 7 Tactical Retreats 32 | . . . 1 . . . . . 3 . 2 1 1 . . . . 1 . . . . . . . . 3 5 . . 2 . 2 . 5 2 . 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 30 | . 2 . . . . . . 2 1 4 2 2 . . . . . . . 3 2 . . . . . 3 . . . . 1 1 . 1 1 . 5 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 34 | . 29 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . 1 . . 3 . . . . . . . . . . . 2 . . . . . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 75 | . . . 1 2 . 1 . 1 . 2 2 6 1 7 . . . 2 . 2 1 1 . . . . 3 3 1 2 2 . 13 . 4 10 . 3 5 Max in Single Turn 3 | . . . 1 2 . 1 . 1 . 1 2 3 1 3 . . . 1 . 1 1 1 . . . . 2 1 1 1 1 . 1 . 1 2 . 1 1 Garrison Access 6 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . 1 . . . Garrison Relay 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 206 | . 10 1 17 . 1 . 1 2 9 4 15 9 3 19 . . . 1 13 2 5 7 . . 8 . 6 15 1 . 2 5 12 5 8 14 7 4 . Terminals 132 | . 8 . 11 . . . . 2 6 4 10 4 3 11 . . . . 8 2 3 3 . . . . 3 15 1 . 2 2 6 3 4 13 5 3 . Fabricators 14 | . . . . . . . . . . . . 1 . 4 . . . . 3 . . . . . . . 3 . . . . . 1 1 . . 1 . . Repair Stations 18 | . . . 2 . . . . . . . 2 3 . 3 . . . . 1 . 2 1 . . . . . . . . . 1 2 . 1 . . . . Recycling Units 10 | . 2 . 2 . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . 1 . . . 1 . Scanalyzers 10 | . . . 2 . . . . . 1 . 2 . . . . . . . . . . 1 . . . . . . . . . . 2 . 2 . . . . Garrison Access 11 | . . . . . . . 1 . 1 . 1 1 . . . . . . 1 . . 1 . . . . . . . . . 1 1 . 1 1 1 . . Total Hacks 671 | . 26 1 79 . 1 . 1 4 23 8 66 20 6 50 . . . 1 33 3 12 15 . . 47 . 22 62 3 . 6 17 55 20 26 42 14 8 . Successful 349 | . 15 1 61 . 1 . 1 2 19 2 42 8 1 20 . . . 1 10 . 3 6 . . 47 . 14 23 . . 3 5 27 9 9 14 3 2 . Failed 321 | . 11 . 17 . . . . 2 4 6 24 12 5 30 . . . . 23 3 9 9 . . . . 8 39 3 . 3 12 28 11 17 28 11 6 . Catastrophic 81 | . 1 . 1 . . . . 1 1 2 4 2 2 6 . . . . 6 3 2 2 . . . . . 10 1 . . 4 5 5 7 9 6 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 269 | . 25 . 27 . . . . 2 13 2 25 9 2 24 . . . . 16 . 6 2 . . . . 10 30 1 . 1 13 19 7 16 16 . 3 . Terminals 422 | . 24 . 50 . . . . 4 17 8 45 9 6 27 . . . . 21 3 5 5 . . . . 6 62 3 . 6 4 28 14 18 41 11 5 . Fabricators 52 | . . . . . . . . . . . . 4 . 18 . . . . 9 . . . . . . . 16 . . . . . 1 3 . . 1 . . Repair Stations 50 | . . . 6 . . . . . . . 10 5 . 4 . . . . 2 . 7 2 . . . . . . . . . 2 10 . 2 . . . . Recycling Units 25 | . 2 . 2 . . . . . 2 . . . . 1 . . . . . . . 2 . . . . . . . . . 10 . 3 . . . 3 . Scanalyzers 54 | . . . 21 . . . . . 2 . 8 . . . . . . . . . . 5 . . . . . . . . . . 14 . 4 . . . . Garrison Access 18 | . . . . . . . 1 . 2 . 3 2 . . . . . . 1 . . 1 . . . . . . . . . 1 2 . 2 1 2 . . Terminal Hacks 158 | . 3 1 17 . 1 . . 2 6 2 17 2 1 5 . . . 1 2 . . 1 . . 47 . 2 13 . . 2 . 8 5 4 12 3 1 . Record 38 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 35 . . 1 . . . . . . . . . . . Part Schematic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . . . . 1 . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . 1 . 1 . . . . . 1 . 1 . . 1 . . . . . . . . . . 4 . . 2 . . . . . . . . . . . Prototype ID Bank 19 | . 1 . 3 . . . . . . . 2 . . 1 . . . . . . . . . . 4 . . . . . . . 4 1 . 3 . . . Open Door 14 | . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 3 . . . . . . . 3 3 1 . Level Access Points 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 9 | . . . 1 . . . . . 1 . . 1 . 1 . . . . . . . 1 . . . . 1 1 . . . . 1 . . 1 . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 13 | . . . 2 . . . . . 1 . 3 . . 1 . . . . . . . . . . . . . 1 . . 1 . . 1 1 2 . . . Unreport Threat 15 | . . . 1 . . . . . 1 . 3 . . . . . . . . . . . . . . . . 2 . . 1 . 1 2 2 2 . . . Locate Traps 9 | . . . 2 . . . . . . . 2 . . . . . . . 1 . . . . . . . . 2 . . . . 1 . 1 . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 10 | . . . 2 . . . . . 2 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 21 | . . . . . . . . . . . . 1 . 9 . . . . 2 . . . . . . . 8 . . . . . . 1 . . . . . Network Status 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Load Schematic 11 | . . . . . . . . . . . . 1 . 5 . . . . 2 . . . . . . . 3 . . . . . . . . . . . . Build 7 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 4 . . . . . . . . . . . . Repair Station Hacks 26 | . . . 6 . . . . . . . 7 1 . 2 . . . . 2 . 2 . . . . . . . . . . . 6 . . . . . . Scan Component 15 | . . . 3 . . . . . . . 4 1 . 1 . . . . 1 . 1 . . . . . . . . . . . 4 . . . . . . Repair 11 | . . . 3 . . . . . . . 3 . . 1 . . . . 1 . 1 . . . . . . . . . . . 2 . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Scanalyzer 38 | . . . 19 . . . . . 2 . 8 . . . . . . . . . . 4 . . . . . . . . . . 5 . . . . . . Insert Component 20 | . . . 8 . . . . . 1 . 4 . . . . . . . . . . 2 . . . . . . . . . . 5 . . . . . . Analyze 18 | . . . 11 . . . . . 1 . 4 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . . 1 . 1 . 1 1 . . . . . . 1 . . 1 . . . . . . . . . 1 1 . . 1 . . . Unlock Access 4 | . . . . . . . 1 . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 1 . . 1 . . . Unauthorized Hacks 95 | . 12 . 19 . . . . . 10 . 9 3 . 4 . . . . 3 . 1 . . . . . 4 10 . . 1 3 7 2 5 1 . 1 . Terminals 72 | . 10 . 17 . . . . . 8 . 9 2 . 2 . . . . 2 . . . . . . . 1 10 . . 1 1 5 . 3 1 . . . Track 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Assimilate 10 | . 2 . 2 . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . 2 . . . . Botnet 14 | . 1 . 3 . . . . . 1 . 2 1 . 1 . . . . 1 . . . . . . . . 2 . . . . 1 . 1 . . . . Disrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 . . . Operators 8 | . 1 . 1 . . . . . 1 . 1 1 . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . Skim 34 | . 6 . 10 . . . . . 5 . 5 . . . . . . . . . . . . . . . . 5 . . . 1 2 . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricators 9 | . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . . 3 . . . . . 1 1 . . . . . Prioritize 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . Haulers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . Recompile 3 | . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Patch 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Recycling Units 10 | . 2 . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . 1 . Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Reject 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 1 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 169 | . 8 . 15 . . . 1 1 6 3 14 9 3 19 . . . . 11 2 5 6 . . . . 5 13 2 . 1 4 9 5 7 11 5 4 . Full Trace Events 17 | . 1 . . . . . . . . . . . 1 2 . . . . 2 1 1 . . . . . 1 . . . . 1 1 . 3 1 2 . . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Hackware Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Time 161 | . . . . . . . . . . . . . . 40 . . . . . . . . . . . . 121 . . . . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . Part Schematics Acquired 19 | . . . 7 . . . . . 1 . 3 . . . . . . . . . . 2 . . 4 . . 1 . . . . . 1 . . . . . Parts Built 7 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 3 . . . . . . . . . . . . Authchips 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . Time 233 | . . . . . . . . . . . . . . 106 . . . . . . . . . . . . 127 . . . . . . . . . . . . Total Part Build Rating 49 | . . . . . . . . . . . . . . 24 . . . . . . . . . . . . 25 . . . . . . . . . . . . Parts Repaired 11 | . . . 3 . . . . . . . 3 . . 1 . . . . 1 . 1 . . . . . . . . . . . 2 . . . . . . Time 514 | . . . 96 . . . . . . . 108 . . 56 . . . . 56 . 62 . . . . . . . . . . . 136 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . . Parts Scanalyzed 15 | . . . 8 . . . . . 1 . 4 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 7 . . . . . 1 . 3 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . 4 . 6 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machine Destruction 4 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Programmers 7 | . . . . . . . . 4 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . 13 . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Total Allies 51 | . 2 3 2 2 . . . 5 1 1 1 . . 2 . . . 1 . . . . . . . . 2 22 5 . . . 1 . 1 . . . . Largest Group 16 | . 1 4 4 4 4 2 1 3 1 1 1 1 . 1 1 . . 1 . . . . . . . . 1 13 16 16 11 . 1 . 1 . . . . Highest-Rated Group 1002 | . 10 50 50 60 60 19 10 45 10 39 10 10 . 14 14 . . 30 . . . . . . . . 14 614 1002 1002 693 . 10 . 10 . . . . Highest-Rated Ally 159 | . 10 16 16 31 31 10 10 25 10 39 10 10 . 14 14 . . 30 . . . . . . . . 14 159 159 159 96 . 10 . 10 . . . . Total Orders 895 | . 10 2 26 16 . 11 . 10 12 1 14 29 . 71 29 20 4 25 49 . 25 52 16 32 . 33 65 40 9 9 2 58 51 12 39 58 20 11 34 STAY 94 | . 7 1 17 10 . 1 . 5 . . . 4 . 4 . 1 . . . . . . . . . 10 5 5 2 2 . 3 8 1 3 4 . . 1 ROAM 11 | . . . 1 . . . . 1 . . . . . . 2 . . . . . . . 1 . . 1 1 . . 2 . 1 . . . . . . 1 FOLLOW 68 | . 3 1 8 2 . 1 . 3 1 . . 2 . 2 2 1 . 1 3 . 1 3 . 3 . 3 4 4 5 5 . 3 1 1 3 1 1 . . AID 9 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 4 3 . . . . . . . . . . . EXPLORE 209 | . . . . 2 . 3 . . . . . 6 . 22 10 9 2 9 16 . 9 14 7 15 . 9 18 3 1 . . 22 1 1 1 5 3 5 16 RETURN 504 | . . . . 2 . 6 . 1 11 1 14 17 . 42 14 9 2 15 30 . 15 35 8 14 . 10 33 25 1 . 2 29 41 9 32 48 16 6 16 Ally Attacks 354 | . . . 53 9 . . . 10 . 6 . . . . . . . 4 . . . . . . . . . 74 30 45 123 . . . . . . . . Total Damage 10130 | . . . 528 105 . . . 176 . 74 . . . . . . . 82 . . . . . . . . . 1656 749 1519 5241 . . . . . . . . Kills 45 | . . . 8 2 . . . 1 . 2 . . . . . . . 1 . . . . . . . . . 4 2 3 22 . . . . . . . . Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 11 | . 1 . 1 . . . . . 1 . 1 . . 1 . . . . . . . . . . 4 . . 2 . . . . . . . . . . . Derelict Logs Recovered 14 | . . 2 . 2 . . . . . . . . . . 1 1 1 1 . . . . 2 2 . 2 . . . . . . . . . . . . . Drone Launches 566 | . . . . 2 . 6 1 . 13 . 15 23 . 51 17 10 3 15 39 . 13 40 8 21 . 10 39 21 1 . 2 30 40 8 30 50 16 11 31 Drone Recoveries 543 | . . . . 2 . 6 . 1 12 1 14 22 . 46 18 10 3 14 38 . 11 41 7 20 . 10 36 22 1 . 2 29 39 8 28 50 16 11 25 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 66596 | 33 2362 1521 4787 1446 792 1329 67 1703 2074 2156 3709 1564 736 2811 1154 697 1905 1086 1871 1321 864 1381 508 450 875 1100 1868 2327 688 677 323 1202 2630 732 2853 2918 598 8598 880 Spaces Moved 29906 | 6 1041 627 2132 549 377 512 26 579 792 799 1255 757 298 1228 565 274 983 510 875 494 430 682 295 207 508 572 777 1066 361 320 174 606 1086 320 1197 1235 307 4782 302 Core 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Treads 24418 | 6 1041 627 1687 . . . . 2 . 13 . 757 298 1228 565 274 983 510 875 494 430 682 295 207 508 572 777 1066 361 320 174 606 1086 320 1197 1164 307 4719 267 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5319 | . . . 445 549 377 512 26 577 792 786 1255 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 240 160 210 210 210 225 210 210 210 210 158 158 164 164 244 164 164 166 160 160 160 160 160 160 160 160 160 160 160 160 160 166 166 166 161 166 151 50 Average Speed 181 | 160 200 240 195 210 210 221 225 218 222 218 233 161 163 193 186 244 191 164 181 161 162 160 160 160 160 160 160 160 160 160 160 163 166 166 166 166 166 160 147 Slowest Speed 320 | 160 240 240 240 225 210 225 225 320 225 320 255 238 168 248 244 246 244 244 246 246 163 163 160 160 160 160 160 160 160 160 160 166 255 166 166 255 166 255 151 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Microwarps 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 6 3 Exploration Rate (%) 63 | 2 99 99 97 91 70 86 3 63 49 89 83 27 51 52 84 93 87 93 34 66 19 18 84 86 62 87 32 97 78 97 24 39 85 8 85 67 14 91 29 Regions Visited 39 Branch Regions 21 Pre-discovered Areas 22 | . 2 2 5 . 1 . . . 1 . 2 . . . 1 . 1 . . . . . . . 3 1 . 3 . . . . . . . . . . . Known Exits Taken 24 | . 1 1 1 . . 1 1 . 1 . 1 1 . 1 1 1 . 1 1 . 1 1 1 1 . 1 1 . . . 1 1 1 1 . 1 . . . Unknown Exits Taken 11 | 1 . . . 1 1 . . . . . . . . . . . 1 . . . . . . . 1 . . 1 1 1 . . . . 1 . 1 1 . Scrap Searched 26 | . . 1 . 1 . 3 . . . . . . . . 3 2 2 4 . . . . 3 3 . 4 . . . . . . . . . . . . . Spaces Dug 480 | . 9 . 12 . . 13 . 33 . 19 6 23 17 21 1 2 . 14 18 45 9 9 . 1 . 9 36 1 . . 8 10 43 9 36 44 6 9 17 Terrain Destroyed 1345 | . 25 . 23 10 . 13 . 50 9 70 86 34 99 97 42 2 . 150 30 60 13 15 2 6 . 62 107 6 . 15 8 10 60 14 46 84 10 13 74 Melee 44 | . . . . . . 1 . 20 . 14 6 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 551 | . . . . . . 1 . 5 . 6 2 27 9 40 1 2 . 28 30 35 9 15 2 6 . 10 36 6 . 15 8 10 48 14 46 48 8 13 71 AOE 750 | . 25 . 23 10 . 11 . 25 9 50 78 7 87 57 41 . . 122 . 25 4 . . . . 52 71 . . . . . 12 . . 36 2 . 3 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Total 40326 | 17 1232 639 2580 836 378 680 33 833 1000 1015 1803 998 453 1596 649 299 1007 696 1100 882 570 962 329 327 572 748 1372 1675 468 486 219 797 1857 515 2018 2059 394 5670 562 Wait 5210 | . 58 4 226 275 2 141 1 69 102 26 270 97 37 155 62 13 7 82 92 183 81 150 9 85 18 104 282 334 47 100 15 76 413 102 446 425 59 527 35 Move 29722 | 5 1040 626 2131 548 376 511 26 577 791 797 1254 757 297 1227 564 273 982 509 875 492 429 681 294 206 507 571 776 1065 360 319 173 605 1085 319 1196 1169 306 4724 279 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 326 | 1 22 . 24 . . . 2 8 9 1 17 11 8 20 1 . 5 2 17 8 7 9 1 2 6 6 20 6 4 3 2 8 22 5 10 20 . 25 14 Fast Attach 268 | 1 2 1 3 . . . . 5 . 3 23 7 4 7 . 1 2 4 3 2 6 3 5 4 9 10 10 4 7 5 2 21 34 5 27 32 . 14 2 Attach 183 | . . 1 3 . . . 2 5 2 2 5 4 8 12 . . 2 8 10 5 4 6 1 . 2 1 16 1 . . 3 11 3 4 19 12 2 16 13 Detach 118 | . 2 2 . . . . . 1 . 2 3 2 2 4 . 1 2 4 7 1 . 5 1 . 1 1 5 . 1 . 1 12 4 4 20 10 . 14 6 Swap 857 | 2 11 2 40 8 . 14 2 18 25 37 46 31 22 45 6 4 2 10 18 14 10 25 5 4 2 10 46 29 9 . 1 13 76 14 65 100 3 37 51 Drop 512 | 2 14 . 29 2 . . . 9 13 14 45 14 6 18 1 3 5 5 12 14 10 9 5 7 14 15 22 8 14 4 3 24 50 6 35 39 . 31 10 Fire 2759 | 6 50 2 106 3 . 13 . 81 56 89 128 72 66 103 15 4 . 66 57 162 22 67 8 19 13 30 182 126 26 55 18 27 170 55 188 248 24 250 152 Melee 90 | . 1 . . . . 1 . 36 . 32 9 . 3 . . . . . . . . . . . . . . . . . . . . . 8 . . . . Ram 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 72 | . 3 1 12 . . . . . 1 . 3 3 . 5 . . . 1 9 1 1 7 . . . . 13 3 . . 1 . . 1 4 3 . . . Escape Stasis 20 | . . . . . . . . 8 . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 152 | . . . . . . . . 16 . . . . . . . . . 5 . . . . . . . . . 99 . . . . . . . . . 32 . Trap 34 | . 29 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x2 / *Mat) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / Low / Gar) -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) -3/Research (discovered 4 exits: *Res x2 / *Arm / *Tes) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 2) 34 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 16) 567 | -10/Materials | Destroyed 7 combat bots 858 | -10/Materials | Discovered new exit (range 16) 980 | -10/Materials | Discovered new exit (range 13) 1375 | -10/Materials | Learned Storage emergency access door positions 1415 | -10/Materials | Identified exit to Mines 1446 | -10/Materials | Learned 2 Storage zone layouts 1469 | -10/Materials | Learned Storage stockpile data 1484 | -10/Materials | Learned location of 2 exits from Mines 1488 | -10/Materials | Learned location of 2 exits from Subcaves 1489 | -10/Materials | Identified exit to Subcaves 1489 | -10/Materials | Identified exit to Materials 1492 | -10/Materials | Learned Storage security intel 1507 | -10/Materials | Learned Storage security intel 2396 | -10/Materials | Entered Mines 2396 | -10/Mines | Accompanied by 1 ally 2406 | -10/Mines | Found the Drone Emporium 2423 | -10/Mines | Found Prototype Device 2423 | -10/Mines | Identified Sensor Drone Bay 2817 | -10/Mines | Learned location of Storage (-7) 3049 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3429 | -10/Mines | Discovered exit to Subcaves (range 14) 3450 | -10/Mines | Learned Materials emergency access door positions 3494 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3789 | -10/Mines | Build established: Commander-Mutant 3917 | -10/Mines | Entered Materials 3917 | -9/Materials | Accompanied by 4 allies 3917 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3918 | -9/Materials | Identified exit to Mines 4009 | -9/Materials | Central database locked down 4222 | -9/Materials | Identified exit to Materials 4824 | -9/Materials | Learned Storage stockpile data 5000 | -9/Materials | Loaded intel: 32 non-interactive machine locations 5071 | -9/Materials | Learned location of 3 exits from Materials 5110 | -9/Materials | Learned 2 Storage zone layouts 5160 | -9/Materials | Learned 4 Recycling zone layouts 5216 | -9/Materials | Build established: Scavenger-Mutant 5218 | -9/Materials | Learned location of 3 exits from Materials 5748 | -9/Materials | Build established: Mutant 5864 | -9/Materials | Learned location of 1 exit from Storage 5878 | -9/Materials | Learned location of Recycling (-7) 5881 | -9/Materials | Learned Materials emergency access door positions 6856 | -9/Materials | Repaired Autogun 7277 | -9/Materials | Repaired Imp. Light Armor Plating 7305 | -9/Materials | Repaired Lgt. Treads 8704 | -9/Materials | Entered Mines 8704 | -9/Mines | Accompanied by 2 allies 8712 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 8926 | -9/Mines | Discovered exit to Materials (range 10) 9539 | -9/Mines | Learned Materials stockpile data 9952 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 10106 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 10108 | -9/Mines | Discovered new exit (range 5) 10150 | -9/Mines | Entered Exiles 10150 | -9/Exiles | Accompanied by 4 allies 10180 | -9/Exiles | Led the pair of lost Derelicts to a safe place 10182 | -9/Exiles | Discovered new exit (range 14) 10237 | -9/Exiles | Met 8R-AWN 10270 | -9/Exiles | Met EX-HEX 10375 | -9/Exiles | Met EX-DEC 10421 | -9/Exiles | Learned location of Zion (-7) 10493 | -9/Exiles | Discovered new exit (range 14) 10678 | -9/Exiles | Met EX-BIN 10942 | -9/Exiles | Entered Mines 10942 | -8/Mines | Accompanied by 2 allies 11716 | -8/Mines | Discovered exit to Materials (range 9) 11790 | -8/Mines | Discovered exit to Materials (range 8) 12271 | -8/Mines | Entered Materials 12271 | -8/Materials | Accompanied by 1 ally 12271 | -8/Materials | Evolved 2 slots: Utility x2 12272 | -8/Materials | Identified exit to Factory 12338 | -8/Materials | Identified exit to Garrison 12338 | -8/Materials | Entered Garrison 12338 | -8/Garrison | Accompanied by 2 allies 12538 | -8/Garrison | Triggered checkpoint 12713 | -8/Garrison | Destroyed 7 combat bots 13368 | -8/Garrison | Discovered exit to Factory (range 15) 13433 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13499 | -8/Garrison | Triggered checkpoint 13618 | -8/Garrison | Triggered checkpoint 13729 | -8/Garrison | Discovered new exit (range 5) 13858 | -8/Garrison | Triggered checkpoint 13879 | -8/Garrison | Discovered exit to Factory (range 13) 13909 | -8/Garrison | Lost 3 allies 13938 | -8/Garrison | Rescued a captive Derelict 13940 | -8/Garrison | Rescued a captive Derelict 14041 | -8/Garrison | Entered Materials 15829 | -8/Materials | Identified exit to Garrison 15865 | -8/Materials | Learned 4 Recycling zone layouts 15912 | -8/Materials | Learned Storage garrison access intel 16008 | -8/Materials | Learned Factory stockpile data 16029 | -8/Materials | Learned location of 1 exit from Recycling 16058 | -8/Materials | Learned 4 Factory zone layouts 16099 | -8/Materials | Learned Factory emergency access door positions 16115 | -8/Materials | Entered Garrison 16115 | -8/Garrison | Accompanied by 1 ally 16173 | -8/Garrison | Triggered checkpoint 16183 | -8/Garrison | Rescued a captive Derelict 16439 | -8/Garrison | Triggered checkpoint 16442 | -8/Garrison | Core integrity fell below 50% 16443 | -8/Garrison | Triggered checkpoint 16464 | -8/Garrison | Triggered checkpoint 16504 | -8/Garrison | Destroyed 7 combat bots 16665 | -8/Garrison | Discovered new exit (range 15) 16914 | -8/Garrison | Triggered checkpoint 17120 | -8/Garrison | Discovered new exit (range 13) 17189 | -8/Garrison | Triggered checkpoint 17365 | -8/Garrison | Build established: Scavenger-Mutant 17431 | -8/Garrison | Spotted B-75 Beast 17431 | -8/Garrison | Spotted B-75 Beast 17555 | -8/Garrison | Triggered checkpoint 17961 | -8/Garrison | Triggered checkpoint 17974 | -8/Garrison | Discovered new exit (range 10) 18025 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 18271 | -8/Garrison | Entered Materials 18971 | -8/Materials | Build established: Mutant 19176 | -8/Materials | Repaired Hrd. Light Armor Plating 19397 | -8/Materials | Core integrity fell below 20% 19907 | -8/Materials | Learned Factory stockpile data 19962 | -8/Materials | Learned Storage trap positions 20005 | -8/Materials | Learned location of Extension (-4) 20133 | -8/Materials | Learned location of 2 exits from Lower Caves 20264 | -8/Materials | Repaired Cooling System 20324 | -8/Materials | Repaired Enh. Autogun 21935 | -8/Materials | Discovered exit to Factory (range 15) 21980 | -8/Materials | Entered Factory 21980 | -7/Factory | Accompanied by 2 allies 21980 | -7/Factory | Evolved 2 slots: Propulsion x2 21981 | -7/Factory | Identified exit to Storage 21981 | -7/Factory | Identified exit to Lower Caves 22656 | -7/Factory | Cargo convoy interrupted 23439 | -7/Factory | Identified exit to Garrison 23542 | -7/Factory | Garrison activated, responded to threat 23544 | -7/Factory | Entered Garrison 23572 | -7/Garrison | Triggered checkpoint 23714 | -7/Garrison | Discovered new exit (range 80) 23714 | -7/Garrison | Discovered new exit (range 62) 23714 | -7/Garrison | Discovered new exit (range 25) 23714 | -7/Garrison | Discovered new exit (range 57) 23790 | -7/Garrison | Destroyed 8 combat bots 24074 | -7/Garrison | Triggered checkpoint 24131 | -7/Garrison | Lost 5 parts (2n3u) 24200 | -7/Garrison | Found Quantum Capacitor 24207 | -7/Garrison | Found Quantum Capacitor 24280 | -7/Garrison | Entered Factory 25009 | -7/Factory | Repaired Arm. Medium Treads? 25620 | -7/Factory | Lost 3 allies 26405 | -7/Factory | Fabricated Arm. Medium Treads (x2) 26462 | -7/Factory | Fabricated Arm. Medium Treads (x2) 26514 | -7/Factory | Discovered new exit (range 38) 26895 | -7/Factory | System corruption reached 10% 27026 | -7/Factory | Fabricated M-13 Machinist (x1) 27091 | -7/Factory | Entered Lower Caves 27091 | -7/Lower Caves | Accompanied by 2 allies 27092 | -7/Lower Caves | Identified exit to Lower Caves 27127 | -7/Lower Caves | Met a Warlord Commander 27128 | -7/Lower Caves | Learned location of Warlord (-4) 27129 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 27179 | -7/Lower Caves | Encountered a Warlord checkpoint 28219 | -7/Lower Caves | Learned 4 Factory zone layouts 28245 | -7/Lower Caves | Entered another Lower Caves area 28246 | -7/Lower Caves | Identified exit to Zion 28270 | -7/Lower Caves | Learned Factory emergency access door positions 28284 | -7/Lower Caves | Discovered new exit (range 8) 28285 | -7/Lower Caves | Identified exit to Factory 28942 | -7/Lower Caves | Entered Zion 29001 | -7/Zion | System corruption cleaned by Quarantine Array 29109 | -7/Zion | Discovered new exit (range 15) 29331 | -7/Zion | Received a hallucinogenic algorithm 29413 | -7/Zion | Learned Factory emergency access door positions 29694 | -7/Zion | Learned Factory stockpile data 29756 | -7/Zion | Given A8's code to call for help 29943 | -7/Zion | Met Imprinter 30166 | -7/Zion | Found Prototype Processor 30171 | -7/Zion | Found Prototype Processor 30175 | -7/Zion | Found Prototype Processor 30184 | -7/Zion | Found Prototype Processor 30847 | -7/Zion | Entered Proximity Caves 30939 | -6/Proximity Caves | Learned Factory machine intel 31552 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 31582 | -6/Proximity Caves | Spotted B-75 Beast 31599 | -6/Proximity Caves | Core integrity fell below 50% 31679 | -6/Proximity Caves | Lost 5 parts (1p1n2u1w) 31820 | -6/Proximity Caves | Discovered exit to Factory (range 10) 31933 | -6/Proximity Caves | Entered Factory 31933 | -6/Factory | Accompanied by 1 ally 31933 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 31937 | -6/Factory | Loaded intel: 257 machine locations 32456 | -6/Factory | Discovered new exit (range 26) 32602 | -6/Factory | Identified exit to Factory 33322 | -6/Factory | Identified Exp. Melee Analysis Suite 33424 | -6/Factory | Identified Exp. Target Analyzer 33445 | -6/Factory | Discovered new exit (range 13) 33480 | -6/Factory | Identified Exp. Targeting Computer 33513 | -6/Factory | Identified Exp. Signal Interpreter 33549 | -6/Factory | Repaired Arm. Medium Treads? 33804 | -6/Factory | Identified exit to Garrison 33804 | -6/Factory | Entered Garrison 34290 | -6/Garrison | Triggered checkpoint 34498 | -6/Garrison | Triggered checkpoint 34564 | -6/Garrison | Triggered checkpoint 34590 | -6/Garrison | Destroyed 9 combat bots 34710 | -6/Garrison | Discovered new exit (range 13) 34764 | -6/Garrison | Triggered checkpoint 34864 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 35034 | -6/Garrison | Triggered checkpoint 35088 | -6/Garrison | Discovered new exit (range 13) 35121 | -6/Garrison | System corruption reached 10% 35125 | -6/Garrison | Entered Factory 35255 | -6/Factory | Discovered exit to Factory (range 75) 35776 | -6/Factory | Repaired Imp. Heavy Treads 35989 | -6/Factory | Entered another Factory area 35989 | -5/Factory | Accompanied by 1 ally 35989 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 36163 | -5/Factory | Discovered new exit (range 33) 36165 | -5/Factory | Discovered new exit (range 35) 36282 | -5/Factory | Build established: Scavenger-Mutant 36293 | -5/Factory | Identified exit to Factory 36304 | -5/Factory | Identified exit to Upper Caves 37117 | -5/Factory | Build established: Mutant 37370 | -5/Factory | Entered Upper Caves 37640 | -5/Upper Caves | Discovered new exit (range 60) 37651 | -5/Upper Caves | Identified exit to Upper Caves 37793 | -5/Upper Caves | Learned 4 Factory zone layouts 37878 | -5/Upper Caves | Entered another Upper Caves area 37889 | -5/Upper Caves | Discovered exit to Factory (range 8) 38221 | -5/Upper Caves | Discovered new exit (range 20) 38264 | -5/Upper Caves | Identified exit to Zhirov 38328 | -5/Upper Caves | Entered Zhirov 38329 | -5/Zhirov | Discovered new exit (range 3) 38358 | -5/Zhirov | Met Zhirov 38393 | -5/Zhirov | Learned location of Quarantine (-2) 38393 | -5/Zhirov | Learned location of Testing (-3) 38393 | -5/Zhirov | Learned location of Command (-1) 38421 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 38450 | -5/Zhirov | Found Alien Artifact 38450 | -5/Zhirov | Identified Integrated Reactor 38450 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 38891 | -5/Zhirov | Found Alien Artifact 39203 | -5/Zhirov | Entered Proximity Caves 39466 | -4/Proximity Caves | Learned Research interactive machine intel 40250 | -4/Proximity Caves | Discovered exit to Factory (range 13) 40303 | -4/Proximity Caves | Entered Factory 40303 | -4/Factory | Evolved 2 slots: Utility x2 40304 | -4/Factory | Identified exit to Extension 40383 | -4/Factory | Fabricated M-13 Machinist (x1) 41160 | -4/Factory | Destroyed 7 combat bots 41317 | -4/Factory | Discovered new exit (range 14) 41363 | -4/Factory | Identified exit to Upper Caves 41400 | -4/Factory | Spotted B-86 Titan 41470 | -4/Factory | Destroyed B-86 Titan 41569 | -4/Factory | Fabricated Enh. Nova Cannon? 41591 | -4/Factory | Fabricated Imp. Heavy Treads? 41769 | -4/Factory | Fabricated M-13 Machinist (x1) 41781 | -4/Factory | Build established: Hacker-Mutant 41900 | -4/Factory | Destroyed 7 combat bots 42053 | -4/Factory | First assault squad dispatched 42171 | -4/Factory | Entered Extension 42171 | -4/Extension | Accompanied by 2 allies 42671 | -4/Extension | First assault squad dispatched 42756 | -4/Extension | Rescued a captive Derelict 42757 | -4/Extension | Rescued a captive Derelict 42895 | -4/Extension | Rescued a captive Derelict 42904 | -4/Extension | Rescued a captive Derelict 42955 | -4/Extension | Rescued a captive Derelict 42965 | -4/Extension | Rescued a captive Derelict 43010 | -4/Extension | Build established: Scavenger-Mutant 43270 | -4/Extension | Spotted B-86 Titan 43278 | -4/Extension | Destroyed B-86 Titan 43298 | -4/Extension | Spotted B-86 Titan 43309 | -4/Extension | Allies destroyed B-86 Titan 43334 | -4/Extension | Lost 6 allies 43862 | -4/Extension | Rescued A7 43880 | -4/Extension | Learned location of 1 exit from Research 43994 | -4/Extension | Learned Factory trap positions 44071 | -4/Extension | Learned Factory garrison access intel 44097 | -4/Extension | Learned Testing terminal intel 44136 | -4/Extension | Learned location of 1 exit from Armory 44148 | -4/Extension | Rescued a captive Derelict 44156 | -4/Extension | Rescued a captive Derelict 44170 | -4/Extension | Learned Armory stockpile data 44212 | -4/Extension | Learned 4 Testing zone layouts 44357 | -4/Extension | Build established: Commander-Mutant 44441 | -4/Extension | Discovered new exit (range 16) 44441 | -4/Extension | Discovered new exit (range 16) 44465 | -4/Extension | Identified exit to Research 44498 | -4/Extension | Entered Cetus 44498 | -4/Cetus | Accompanied by 13 allies (A7) 44503 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 44518 | -4/Cetus | Spotted Cetus Guard 44518 | -4/Cetus | Spotted Cetus Guard 44520 | -4/Cetus | Spotted Cetus Guard 44523 | -4/Cetus | Destroyed Cetus Guard 44528 | -4/Cetus | Destroyed Cetus Guard 44528 | -4/Cetus | Spotted Cetus Guard 44533 | -4/Cetus | Destroyed Cetus Guard 44538 | -4/Cetus | Destroyed Cetus Guard 44701 | -4/Cetus | Escorted A7 to Cetus Mainframe 44726 | -4/Cetus | Discovered new exit (range 15) 44759 | -4/Cetus | Spotted Cetus Guard 44759 | -4/Cetus | Spotted Cetus Guard 44762 | -4/Cetus | Spotted Cetus Guard 44764 | -4/Cetus | Destroyed Cetus Guard 44764 | -4/Cetus | Spotted Cetus Guard 44767 | -4/Cetus | Destroyed Cetus Guard 44771 | -4/Cetus | Destroyed Cetus Guard 44773 | -4/Cetus | Destroyed Cetus Guard 44790 | -4/Cetus | Discovered exit to Research (range 15) 44798 | -4/Cetus | Met Revision 17 44889 | -4/Cetus | Started Cetus Manufacturing Module 44914 | -4/Cetus | Manufactured an Enhanced Grunt 44929 | -4/Cetus | System corruption reached 10% 44939 | -4/Cetus | Manufactured an Enhanced Grunt 44964 | -4/Cetus | Manufactured an Enhanced Grunt 44989 | -4/Cetus | Manufactured an Enhanced Grunt 44992 | -4/Cetus | System corruption reached 30% 45014 | -4/Cetus | Manufactured an Enhanced Grunt 45186 | -4/Cetus | Entered Archives 45186 | -4/Archives | Accompanied by 16 allies (A7) 45191 | -4/Archives | Received a hacking code to weaken MAIN.C 45256 | -4/Archives | Lost 4 allies 45410 | -4/Archives | Discovered new exit (range 16) 45473 | -4/Archives | Discovered new exit (range 16) 45544 | -4/Archives | Discovered exit to Research (range 13) 45863 | -4/Archives | Entered Hub_04(d) 45863 | -4/Hub_04(d) | Accompanied by 11 allies 45954 | -4/Hub_04(d) | Discovered exit to Research (range 10) 45960 | -4/Hub_04(d) | Lost 3 allies 46098 | -4/Hub_04(d) | Network Hub disabled 46110 | -4/Hub_04(d) | Spotted Lightning 46111 | -4/Hub_04(d) | Spotted Lightning 46112 | -4/Hub_04(d) | Spotted Lightning 46162 | -4/Hub_04(d) | Lost 7 allies 46186 | -4/Hub_04(d) | Entered Research 46186 | -3/Research | Evolved 2 slots: Power x1, Utility x1 46187 | -3/Research | Identified exit to Armory 46188 | -3/Research | Identified exit to Research 46189 | -3/Research | Loaded intel: 44 interactive machine locations 46386 | -3/Research | Revision forces began assault on 0b10 46401 | -3/Research | Build established: Scavenger-Mutant 46434 | -3/Research | Met up with Revision 17++ 46441 | -3/Research | Found Unknown Launcher 46441 | -3/Research | Identified Gamma Bomb Array 46886 | -3/Research | Research terminal network offline 47155 | -3/Research | Spotted Executioner 47170 | -3/Research | Spotted Striker 47216 | -3/Research | Adv. System Shield fried by hacking feedback 47219 | -3/Research | Discovered new exit (range 34) 47225 | -3/Research | Identified exit to Testing 47248 | -3/Research | Found Prototype Launcher 47248 | -3/Research | Identified Com. Tesla Bomb Launcher 47263 | -3/Research | Lost 4 allies 47270 | -3/Research | Discovered exit to Research (range 21) 47388 | -3/Research | Entered Testing 47390 | -3/Testing | Loaded intel: 12 terminal locations 47425 | -3/Testing | Found Portable AFG 47535 | -3/Testing | Spotted PX-GZ0473WKT5 47620 | -3/Testing | Destroyed PX-GZ0473WKT5 47635 | -3/Testing | Found Corrupted Prototype Device 47744 | -3/Testing | Identified Exp. Thermal Shield 47744 | -3/Testing | Identified Transdimensional Reconstructor 47990 | -3/Testing | Found Prototype Launcher 47990 | -3/Testing | Identified Adv. Micro-nuke Launcher 48131 | -3/Testing | Found Exp. Focal Shield 48683 | -3/Testing | Spotted PG-857KFNDBSI 48694 | -3/Testing | Destroyed PG-857KFNDBSI 48708 | -3/Testing | Found Corrupted Prototype Device 49007 | -3/Testing | Found Prototype Device 49007 | -3/Testing | Identified AEGIS Remote Shield 49209 | -3/Testing | Found Prototype Hackware 49238 | -3/Testing | Identified Exp. Weapon Cycler 49540 | -3/Testing | Found Prototype Energy Cannon 49540 | -3/Testing | Identified Cld. Nova Cannon 49725 | -3/Testing | Repaired Broken Com. Mass Driver 49804 | -3/Testing | Found Prototype Processor 49804 | -3/Testing | Identified Exp. Target Analyzer 49880 | -3/Testing | Found Prototype Processor 49880 | -3/Testing | Identified Spectral Analyzer 49890 | -3/Testing | Repaired Com. HERF Cannon? 50011 | -3/Testing | System corruption reached 10% 50016 | -3/Testing | System corruption reached 30% 50018 | -3/Testing | Entered Research 50018 | -2/Research | Evolved 2 slots: Utility x2 50021 | -2/Research | Discovered new exit (range 21) 50099 | -2/Research | Identified exit to Quarantine 50167 | -2/Research | Specialist reinforcements revealed to be Infiltrators 50457 | -2/Research | Found Prototype Device 50457 | -2/Research | Identified Exp. Force Field 50750 | -2/Research | Entered Quarantine 51344 | -2/Quarantine | Destroyed 7 combat bots 51447 | -2/Quarantine | Discovered new exit (range 10) 51469 | -2/Quarantine | Identified exit to Access 51569 | -2/Quarantine | Imp. Hacking Suite fried by hacking feedback 51569 | -2/Quarantine | Identified System Mapper 52413 | -2/Quarantine | Found Alien Impact Weapon 52432 | -2/Quarantine | Found Alien Artifact 52512 | -2/Quarantine | Found Alien Artifact 52512 | -2/Quarantine | Identified Core Reset Matrix 52512 | -2/Quarantine | Identified Core Stripper 52512 | -2/Quarantine | Identified Subatomic Replicator 52512 | -2/Quarantine | Used Core Reset Matrix 52516 | -2/Quarantine | Detected hypermatrix surge 52516 | -2/Quarantine | Sensed 11 artifacts in vicinity 52822 | -2/Quarantine | Discovered exit to Access (range 13) 53299 | -2/Quarantine | Spotted Fortress 53334 | -2/Quarantine | Destroyed Fortress 53355 | -2/Quarantine | Found Prototype Device 53355 | -2/Quarantine | Identified Thermal Barrier 53406 | -2/Quarantine | Found Prototype Reactor 53406 | -2/Quarantine | Identified Vortex Chain Reactor 53427 | -2/Quarantine | Found Unknown Protection 53427 | -2/Quarantine | Identified Hvy. Insulated Plating 53439 | -2/Quarantine | Found Prototype Device 53439 | -2/Quarantine | Identified Exp. EM Disruption Field 53457 | -2/Quarantine | Found Prototype Protection 53457 | -2/Quarantine | Identified Centrium Heavy Armor Plating 53546 | -2/Quarantine | Discovered new exit (range 23) 53603 | -2/Quarantine | Entered Section 7 53604 | -2/Section 7 | Sensed 23 artifacts in vicinity 53625 | -2/Section 7 | Build established: Mutant 53687 | -2/Section 7 | Found Microwarp Drive 54149 | -2/Section 7 | Spotted S7 Guard 54163 | -2/Section 7 | Destroyed S7 Guard 54220 | -2/Section 7 | Found Core Membrane 54220 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 54248 | -2/Section 7 | Found Corrupted Prototype Protection 54248 | -2/Section 7 | Identified Hvy. Regenerative Plating 54475 | -2/Section 7 | Found Integrity Redistributor 54475 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-377) 54519 | -2/Section 7 | Build established: Scavenger-Mutant 54774 | -2/Section 7 | Spotted Executioner 54775 | -2/Section 7 | Spotted Executioner 54782 | -2/Section 7 | Destroyed Executioner 54788 | -2/Section 7 | Destroyed Executioner 54853 | -2/Section 7 | First assault squad dispatched 55104 | -2/Section 7 | Spotted B-99 Colossus 55142 | -2/Section 7 | Found Integrated Dissipator 55142 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 55196 | -2/Section 7 | Found LRC Energy Well 55196 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 55209 | -2/Section 7 | Found LRC Energy Well 55209 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 55212 | -2/Section 7 | Found LRC Matter Compressor 55212 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 55281 | -2/Section 7 | Found Integrity Redistributor 55286 | -2/Section 7 | Used Subatomic Replicator to replicate Sensor Drone Bay 55308 | -2/Section 7 | Found Integrity Redistributor 55314 | -2/Section 7 | Found Integrity Redistributor 55314 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-50) 55473 | -2/Section 7 | Build established: Alien-Mutant 55637 | -2/Section 7 | Found Transdimensional Reconstructor 55777 | -2/Section 7 | Core integrity fell below 50% 56028 | -2/Section 7 | Spotted S7 Guard 56051 | -2/Section 7 | Destroyed S7 Guard 56102 | -2/Section 7 | Found Core Regenerator 56251 | -2/Section 7 | Found Quantum Capacitor 56436 | -2/Section 7 | Destroyed 13 combat bots 56521 | -2/Section 7 | Entered Access 56521 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 56947 | -1/Access | Build established: Alien-Tank 57050 | -1/Access | Discovered new exit (range 21) 57063 | -1/Access | First assault squad dispatched 57119 | -1/Access | Entered Command 57525 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-194) 57553 | -1/Command | Spotted Combat Programmer 57561 | -1/Command | Spotted Combat Programmer 57564 | -1/Command | Destroyed Combat Programmer 57566 | -1/Command | Destroyed Combat Programmer 57598 | -1/Command | Spotted M Guard 57604 | -1/Command | Destroyed M Guard 57606 | -1/Command | Spotted M Guard 57613 | -1/Command | Destroyed M Guard 57613 | -1/Command | All MAIN.C guards destroyed 57631 | -1/Command | Found Corrupted Prototype Reactor 57633 | -1/Command | Found Corrupted AEGIS Remote Shield 57744 | -1/Command | Identified Zero-point Reactor 57778 | -1/Command | Met MAIN.C 57778 | -1/Command | 0b10 Conduit disabled 57869 | -1/Command | Destroyed MAIN.C Shell 57870 | -1/Command | MAIN.C activated Command garrisons 57933 | -1/Command | Destroyed MAIN.C 57953 | -1/Command | Discovered new exit (range 42) 57953 | -1/Command | Discovered new exit (range 86) 57953 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 57957 | -1/Command | Lost 4 parts (1p3u) 58227 | -1/Command | Build established: Alien-Gunner 62280 | -1/Command | Found Corrupted Hvy. Regenerative Plating 62528 | -1/Command | Found Adv. Particle Accelerator 62535 | -1/Command | Found SHELL Armor 62541 | -1/Command | Found Vortex Chain Reactor 62545 | -1/Command | Found Vortex Chain Reactor 62825 | -1/Command | Found Exp. Armor Integrity Analyzer 63370 | -1/Command | Found Corrupted Zero-point Reactor 63373 | -1/Command | Found Corrupted Zero-point Reactor 63686 | -1/Command | Found Corrupted Multirail 63721 | -1/Command | Found Corrupted Exp. Targeting Computer 64662 | -1/Command | Used Core Regenerator, restored core integrity (+400) 65710 | -1/Command | Warped through subspace to slip node 65710 | -1/Command | Discovered new exit (range 4) 65717 | -1/Command | Entered Access_0 65718 | -1/Access_0 | Sensed 4 artifacts in vicinity 65720 | -1/Access_0 | Met Architect 65729 | -1/Access_0 | Destroyed A8 65738 | -1/Access_0 | Architect warped through subspace 65770 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-324) 65799 | -1/Access_0 | Architect warped through subspace 65851 | -1/Access_0 | Architect warped through subspace 65909 | -1/Access_0 | Found Integrity Redistributor 65916 | -1/Access_0 | Architect warped through subspace 65983 | -1/Access_0 | Architect warped through subspace 66040 | -1/Access_0 | Architect warped through subspace 66057 | -1/Access_0 | Subspace Access Node disabled 66079 | -1/Access_0 | Architect warped through subspace 66108 | -1/Access_0 | Architect warped through subspace 66174 | -1/Access_0 | Architect warped through subspace 66205 | -1/Access_0 | Architect warped through subspace 66222 | -1/Access_0 | A6 warped into view 66225 | -1/Access_0 | Architect warped through subspace 66228 | -1/Access_0 | Core integrity fell below 50% 66232 | -1/Access_0 | Destroyed A6 66247 | -1/Access_0 | Architect warped through subspace 66271 | -1/Access_0 | Architect warped through subspace 66280 | -1/Access_0 | Subspace Access Node disabled 66291 | -1/Access_0 | Architect warped through subspace 66297 | -1/Access_0 | Subspace Access Node disabled 66335 | -1/Access_0 | Architect warped through subspace 66363 | -1/Access_0 | Architect warped through subspace 66369 | -1/Access_0 | Found Exp. Phase Shifter 66375 | -1/Access_0 | Found Exp. Targeting Computer 66388 | -1/Access_0 | Architect warped through subspace 66406 | -1/Access_0 | Architect warped through subspace 66430 | -1/Access_0 | Architect warped through subspace 66448 | -1/Access_0 | Architect warped through subspace 66462 | -1/Access_0 | Architect warped through subspace 66476 | -1/Access_0 | Architect warped through subspace 66491 | -1/Access_0 | Architect warped through subspace 66501 | -1/Access_0 | Architect warped through subspace 66515 | -1/Access_0 | Architect warped through subspace 66537 | -1/Access_0 | Architect warped through subspace 66547 | -1/Access_0 | Subspace Access Node disabled 66589 | -1/Access_0 | Destroyed Architect 66590 | -1/Access_0 | Architect triggered a singularity event 66591 | -1/Access_0 | Released all parts (19) 66592 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 66593 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 66593 | -1/Access_0 | Warped through subspace to slip node 66593 | -1/Access_0 | Discovered new exit (range 8) 66597 | *** | Escaped singularity! Last Messages --------------- 66591_ Vortex Chain Reactor crushed and broken. 66591_ Released Zero-point Reactor. 66591_ Zero-point Reactor crushed and broken. 66591_ Released Exp. Cooling System. 66591_ Exp. Cooling System crushed and broken. 66591_ Released Exp. Power Amplifier. 66591_ Exp. Power Amplifier crushed and broken. 66591_ Released Cld. Nova Cannon. 66591_ Cld. Nova Cannon crushed and broken. 66592_ A0_COM: 9. 66592_ Acquired data core, extracted unknown sensor trigger ID. 66593_ A0_COM: 8. 66593_ Acquired Hpw. Transdimensional Reconstructor. 66593_ Warped through subspace, drawn to slip node. 66593_ EXIT=FOUND 66594_ A0_COM: 7. 66595_ A0_COM: 6. 66596_ A0_COM: 5. 66597_ A0_COM: 4. [Achievement: Planet Killer] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 148 Coolant Potential 100 Energy Generation 124 Energy Capacity 1450 Matter Stores 760 Matter Capacity 800 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 2 Power Amplification 40 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 50 Resistance: EM 75 Utility Shielding 66 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 24 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 6 Matter Filtering 50 Particle Charging 50 Offensive Hacking 20 Defensive Hacking 26 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Arm. Medium Treads | x2 | -7/Factory | Authchip Arm. Medium Treads | x2 | -7/Factory | Authchip M-13 Machinist | x1 | -7/Factory | Authchip M-13 Machinist | x1 | -4/Factory | Authchip Enh. Nova Cannon | x2 | -4/Factory | Preloaded Imp. Heavy Treads | x1 | -4/Factory | Authchip M-13 Machinist | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Core Stripper Core Membrane Integrity Redistributor Microwarp Drive Integrated Dissipator LRC Energy Well LRC Matter Compressor Subatomic Replicator Core Regenerator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- Behind The Curtain Planet Killer The Bigger They Are Challenges ------------ None Game ------ Seed ComponentLongswordGreatsword Manual? 0 Play Time 20:56:54 Cumulative 214.1 hours Start 2024.11.17 @ 22:48:11 End 2024.11.22 @ 20:07:58 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type 6 Total 3 Types 0/0/1/1/0/0/1/0/0 Lore% 61 Gallery% 73 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 220876c4-5ed9-4b0e-8311-ce326f65a4fa