Cogmind - Beta 11 X4 --- EXPLORER MODE // 2021.05.27 @ 15:10:48 Player: Luigi Panache Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (99) 495 Value Destroyed (3148) 3148 Prototype IDs (220) 4400 Alien Tech Used (2) 400 Bonus (4671) 4671 TOTAL SCORE: 20514 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 447 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Cogmind --------- Core Integrity 1150/1150 Matter 288/300 Energy 295/295 System Corruption 0% Temperature Cool (0) Movement Hovering (38) Location -4/Factory Parts ------- > --- POWER (2) -------- Fusion Reactor Zionite Heavy DM Reactor > --- PROPULSION (7) --- Aerolev Unit Aerolev Unit Aerolev Unit Gravmag Array Gravmag Array > --- UTILITY (9) ------ Medium Storage Unit Improved Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Microactuators Maneuvering Thrusters Deep Network Scanner Advanced System Shield Z-Drone Bay (2/2) > --- WEAPON (3) ------- Phasing Sabre Makeshift Spear > --- INVENTORY (10) --- Aerolev Unit Machine Analyzer Hacking Drone Bay (1/1) Transdimensional Reconstructor Heavy Flak Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Fusion Reactor Zionite Heavy DM Reactor > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Gravmag Array Gravmag Array > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Microactuators Maneuvering Thrusters Deep Network Scanner Advanced System Shield Z-Drone Bay > --- WEAPON ----------- Phasing Sabre Makeshift Spear > --- INVENTORY -------- Aerolev Unit Machine Analyzer Hacking Drone Bay Transdimensional Reconstructor Heavy Flak Cannon Heavy Missile Launcher [Rating: 103] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced System Shield Protection Heavy Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Tri-rail Accelerator Slashing Weapon Phasing Sabre Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 13 | . 1 . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . 1 . . . . 1 . . . . . . . . . . Utility 7 | . . . . . 2 . . . . . . 1 . . . . 2 . . . . 2 Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 79 | . 7 3 1 1 10 16 8 . . 6 1 7 . . 1 . 8 1 1 3 . 5 Power 11 | . . . . . . 3 2 . . 1 . 1 . . . . 1 . 1 1 . 1 Engine 5 | . . . . . . 3 . . . 1 . . . . . . . . 1 . . . Core 4 | . . . . . . . 2 . . . . 1 . . . . 1 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 23 | . 3 1 . . 3 9 2 . . . . 4 . . . . . . . 1 . . Treads 7 | . 2 1 . . 3 1 . . . . . . . . . . . . . . . . Leg 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . 6 2 . . . . 4 . . . . . . . 1 . . Flight 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Utility 26 | . 1 1 1 . 3 2 . . . 3 1 2 . . 1 . 5 1 . 1 . 4 Device 11 | . . . . . . 1 . . . 3 . . . . . . 3 1 . 1 . 2 Storage 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . Processor 5 | . 1 1 . . 1 . . . . . 1 . . . . . 1 . . . . . Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Protection 6 | . . . . . 2 1 . . . . . 2 . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 19 | . 3 1 . 1 4 2 4 . . 2 . . . . . . 2 . . . . . Energy Gun 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 14 | . 2 1 . 1 4 2 4 . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . 5 . . . 1 . . . . . . . 1 . 1 . 2 Parts Lost 7 | . . 3 . . . 1 . . . . . . . . . . 3 . . . . . Power 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Propulsion 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Utility 3 | . . 1 . . . 1 . . . . . . . . . . 1 . . . . . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . 2 . . . 1 . . . . . . . . . . 2 . . . . . Average Slot Usage (%) 86 | . 98 95 100 100 88 87 92 92 92 88 85 81 81 81 81 81 80 76 73 75 78 76 Engine 7 | . 12 12 12 12 8 8 7 7 7 7 7 6 6 6 6 6 4 . 1 5 5 4 Core 3 | . . . . . . . 7 7 7 7 7 6 6 6 6 6 5 5 3 . . . Treads 8 | . 12 24 25 25 30 16 . . . . . . . . . . . . . . . . Hover 20 | . . . . . . 15 35 35 35 35 35 31 31 31 31 31 27 26 26 26 26 23 Device 3 | . . . . . . 3 7 7 7 7 5 . . . . . 7 10 10 10 10 9 Storage 7 | . 12 12 12 12 8 8 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 Processor 6 | . 10 12 12 12 8 2 . . . . 1 6 6 6 6 6 11 10 10 10 10 9 Protection 5 | . 1 . . . 7 7 7 7 7 7 7 11 12 12 12 12 6 5 5 5 5 1 Ballistic Gun 13 | . 23 31 37 37 25 25 21 21 21 8 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 4 7 6 6 6 6 6 4 5 5 5 5 4 Piercing Weapon 2 | . . . . . . . . . . 4 7 6 6 6 6 6 5 5 5 5 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 60 | 20 20 19 19 19 39 39 44 44 44 45 40 41 41 41 41 41 44 40 48 60 60 60 Greatest Support 85 | 20 40 40 40 40 85 85 46 46 46 49 40 52 52 52 52 52 52 52 52 64 64 64 Greatest Overweight (x) 12 | . . . . . . 12 1 . . 1 . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | . 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | . 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Average Carried 9 | . 8 8 8 9 9 9 9 10 10 9 10 9 10 10 9 10 8 9 9 9 10 7 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 7 10 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 9 9 10 10 10 6 Class Distribution -------------------- 51% | Hacker-Mutant 29% | Hacker-Gunner 18% | Hacker-Tank Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -10/Mines Hacker-Gunner | -10/Exiles Hacker-Gunner | -9/Mines Hacker-Gunner | -8/Materials Hacker-Tank | -8/Storage Hacker-Tank | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Matter Collected 2101 | 200 110 280 . 14 118 605 364 25 52 60 10 70 . . . 10 75 . 30 . 27 51 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4270 | . 215 180 . 14 325 744 444 20 122 . 298 889 191 51 27 85 665 . . . . . Parts 226 | . 15 3 . 4 25 50 19 1 8 . 15 42 6 5 1 3 29 . . . . . Haulers Intercepted 11 | . . . . . 1 5 2 . . . . . . . . . 3 . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 71 | . 6 8 . 1 6 12 7 1 2 . 6 12 3 1 . 1 5 . . . . . Melee 28 | . . . . . . . . . . . 6 12 3 1 . 1 5 . . . . . Guns 43 | . 6 8 . 1 6 12 7 1 2 . . . . . . . . . . . . . Classes Destroyed 15 | . 3 4 . . 4 1 2 . . . . . . . . . 1 . . . . . Worker 5 | . . 1 . 1 1 1 . . . . . 1 . . . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 11 | . . . . . 1 5 2 . . . . . . . . . 3 . . . . . Recycler 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Operator 4 | . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . Watcher 9 | . 1 . . . 1 2 . . . . . 3 . . . . 2 . . . . . Swarmer 18 | . 2 . . 1 . 3 2 1 . . 2 4 . . . . 3 . . . . . Grunt 23 | . 4 . . . 2 2 3 . 2 . 1 6 3 . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Sentry 13 | . . . . . 3 6 . . . . 1 . . . . 1 2 . . . . . Demolisher 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . Hunter 6 | . . . . . . . 2 . . . 2 2 . . . . . . . . . . Assembled 7 | . . 7 . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 8 | . 4 5 . 2 4 4 6 1 2 . 3 5 3 1 1 1 8 . . . . . Combat Bots Only 5 | . 4 4 . 1 3 3 5 1 2 . 3 5 3 1 . 1 4 . . . . . Max Kills in Single Turn 2 | . 2 1 . 1 2 2 1 1 1 . 1 1 1 1 1 1 1 . . . . . Gunslinging 1 | . 1 . . . . 1 . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 1 1 1 . 1 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Damage Taken 2430 | . 85 580 . 5 67 259 168 18 36 11 232 276 36 54 178 . 403 22 . . . . Core 341 | . 19 143 . . 5 31 18 . . . 16 . 10 . 60 . 39 . . . . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 85 | 100 . . . 35 . 93 . . . . 95 . . . . 91 . . . . 96 . Volleys Fired 134 | . 22 34 . 1 16 36 21 1 3 . . . . . . . . . . . . . Largest 3 | . 3 3 . 3 3 3 3 3 3 . . . . . . . . . . . . . Hottest 81 | . 80 80 . 60 75 75 76 81 81 . . . . . . . . . . . . . Shots Fired 368 | . 65 72 . 3 48 108 60 3 9 . . . . . . . . . . . . . Gun 368 | . 65 72 . 3 48 108 60 3 9 . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 343 | . 44 68 . 3 48 108 60 3 9 . . . . . . . . . . . . . Thermal 25 | . 21 4 . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 41 | . 18 41 . 9 35 27 16 3 18 . . . . . . . . . . . . . Robot Miss Streak 3 | . 1 1 . . 1 2 3 3 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 11 | . 2 3 . . . 4 . 1 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . 1 1 . . . . . . . . . . . . . Shots Hit Robots 398 | . 56 65 . 1 39 86 45 3 8 4 12 33 5 7 2 2 29 . . . . 1 Core Hits 202 | . 19 28 . 1 18 37 32 2 13 1 6 21 4 1 2 2 15 . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . . . . . . 1 1 . . . 2 . . . . . Sever 4 | . . . . . . . . . . . . 1 1 . . . 2 . . . . . Melee Attacks 107 | . . . . . . . . . . 4 14 36 6 7 6 2 30 1 . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 76 | . . . . . . . . . . 3 11 29 4 7 . . 20 1 . . . 1 Piercing 31 | . . . . . . . . . . 1 3 7 2 . 6 2 10 . . . . . Sneak Attacks 10 | . . . . . . . . . . . 1 3 . . 1 . 5 . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Follow-up Attacks 12 | . . . . . . . . . . 1 1 4 1 . . . 5 . . . . . Damage Inflicted 9155 | . 435 472 . 39 710 1497 669 28 153 173 616 1813 219 306 123 70 1762 . . . . 70 Guns 3964 | . 435 465 . 29 706 1479 669 28 153 . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . Melee 5152 | . . . . . . . . . . 173 616 1813 219 306 123 70 1762 . . . . 70 Ramming 39 | . . 7 . 10 4 18 . . . . . . . . . . . . . . . . Kinetic 3763 | . 266 433 . 29 706 1479 669 28 153 . . . . . . . . . . . . . Thermal 201 | . 169 32 . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 4155 | . . . . . . . . . . 143 588 1654 188 306 . . 1206 . . . . 70 Piercing 997 | . . . . . . . . . . 30 28 159 31 . 123 70 556 . . . . . Highest Corruption . | . . . . . . . . . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 426 | . . . . . . . . . . . 33 186 . 61 . . 146 . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . Melee 426 | . . . . . . . . . . . 33 186 . 61 . . 146 . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . Rammed 12 | . . 3 . 2 . 7 . . . . . . . . . . . . . . . . Targets Rammed 16 | . . 4 . 3 1 8 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . 1 . 1 1 1 . . . . . . . . . . . . . . . . Highest Temperature 465 | . 206 100 . 20 79 117 465 38 144 1 17 36 . 1 4 . 11 . . . . . Average Temperature 82 | . 81 34 . 15 25 45 178 27 102 1 9 16 . 1 3 . 2 . . . . . Received Heat Transfer 719 | . 54 140 . . 18 108 27 . 45 . 63 99 12 27 36 . 90 . . . . . Effects 10 | . . . . . . . 10 . . . . . . . . . . . . . . . Shutdowns 4 | . . . . . . . 4 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Damage (major) 4 | . . . . . . . 4 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Heat Transferred 450 | . 375 75 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Peak Influence 450 | . 186 25 . 83 145 285 273 . . . . 450 . . . . 297 . . . . 31 Initial 103 | . . 15 . . 22 32 53 . . . . 103 . . . . 9 . . . . . Average 106 | . 56 10 . 78 55 121 178 . . . . 240 . . . . 158 . . . . 3 Maximum Alert Level 2 | . . . . . . 1 1 . . . . 2 . . . . 1 . . . . . Low Security (%) 78 | . 100 100 . 100 100 75 51 . . . . 45 . . . . 47 . . . . 100 Level 1 19 | . . . . . . 24 48 . . . . 40 . . . . 52 . . . . . Level 2 2 | . . . . . . . . . . . . 14 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 1 . . . 4 . 1 . . . . 4 . . . . 1 . . . . . Investigation 6 | . 1 . . . . . . . . . . 4 . . . . 1 . . . . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Distress Signals 9 | . . . . . 3 1 1 . . . . . . . . . 2 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 132 | . 10 22 . 2 14 14 10 3 2 1 8 17 3 3 4 1 15 2 . . . 1 Peak Tracking Total 15 | . 6 15 . 2 4 3 3 3 2 1 2 3 3 2 4 1 5 2 . . . 3 Tactical Retreats 3 | . . 1 . . . . . . . . . 1 . 1 . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 4 | . 2 . . . . 1 . . . . . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 9 | . 9 . . . . . . . . . . . . . . . . . . . . . Reprogrammed 8 | . 6 . . . . 2 . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 3 | . . . . . . 2 . . . . . . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 25 | . 4 . 1 . 4 8 . . . . . 2 . . 3 . 2 . . . . 1 Terminals 14 | . 4 . . . 3 7 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . 1 . . . . . 2 . . . . 1 . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . Total Hacks 92 | . 13 . 1 . 15 23 . . . . . 7 . . 27 . 4 . . . . 2 Successful 71 | . 10 . 1 . 12 13 . . . . . 3 . . 27 . 3 . . . . 2 Failed 21 | . 3 . . . 3 10 . . . . . 4 . . . . 1 . . . . . Catastrophic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 39 | . 7 . . . 10 8 . . . . . 3 . . . . 11 . . . . . Terminals 47 | . 13 . . . 14 20 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 15 | . . . . . . 3 . . . . . 7 . . . . 3 . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . Terminal Hacks 57 | . 9 . 1 . 9 11 . . . . . . . . 27 . . . . . . . Record 7 | . . . 1 . . . . . . . . . . . 6 . . . . . . . Part Schematic 11 | . . . . . 1 . . . . . . . . . 10 . . . . . . . Robot Schematic 8 | . . . . . . . . . . . . . . . 8 . . . . . . . Robot Analysis 6 | . 3 . . . 3 . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Open Door 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . Disarm Traps 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . . 2 . . . . . 3 . . . . 2 . . . . 2 Scan Component 5 | . . . . . . 1 . . . . . 2 . . . . 1 . . . . 1 Repair 4 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . Seal Access 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . Terminals 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . Botnet 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 4 . . . 3 6 . . . . . 2 . . . . 1 . . . . . Full Trace Events 4 | . 1 . . . . . . . . . . 2 . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . . 8 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . 1 . . . . . . . . . 10 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . . Time 114 | . . . . . . 38 . . . . . 19 . . . . 19 . . . . 38 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total Allies 12 | . . 3 . . . . . . . 4 . . . . . . 5 . . . . . Largest Group 5 | . . 3 3 3 3 . . . . 4 4 2 . . . . 5 4 4 4 4 4 Highest-Rated Group 254 | . . 40 40 40 40 . . . . 152 152 74 . . . . 254 169 169 169 169 169 Highest-Rated Ally 85 | . . 16 16 16 16 . . . . 40 40 38 . . . . 85 85 85 85 85 85 Zionite Dispatches 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Heavy 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Recon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Fire 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 5 | . . . . . . . . . . . . . . . . . 4 1 . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . 2 1 . . . . RETURN 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 70 | . . . . 3 35 . . . . . 8 . . . . . 15 6 . . . 3 Total Damage 1853 | . . . . 45 378 . . . . . 272 . . . . . 809 222 . . . 127 Kills 14 | . . . . 3 1 . . . . . 3 . . . . . 4 2 . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Robot Analysis Total 122 | . 3 . . . 3 . . . . . . . . . 116 . . . . . . . Derelict Logs Recovered 15 | . . . . . . . . 2 1 2 2 . 1 2 . 1 . 2 2 . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . 2 1 . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . 2 1 . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Turns Passed 5597 | . 346 565 275 99 372 589 238 55 92 673 305 433 116 114 50 109 268 268 331 90 170 39 Spaces Moved 6192 | 1 190 288 169 55 190 351 283 152 238 840 425 754 246 243 97 242 369 223 525 119 170 22 Core 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Treads 915 | . 87 288 169 55 190 126 . . . . . . . . . . . . . . . . Legs 104 | 1 103 . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 5170 | . . . . . . 222 283 152 238 840 425 754 246 243 97 242 369 223 525 119 170 22 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 120 120 160 160 160 158 38 34 34 34 34 34 30 36 36 36 36 36 36 36 36 38 38 Average Speed 55 | 120 138 160 160 160 158 87 36 34 34 34 34 34 36 36 36 36 36 36 36 37 38 38 Slowest Speed 650 | 120 160 160 160 160 163 650 98 34 34 94 34 36 36 36 36 36 36 36 36 38 38 38 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 2 43 79 52 17 20 62 7 38 49 87 62 16 50 46 77 49 11 57 70 57 39 1 Regions Visited 22 Branch Regions 16 Pre-discovered Areas 32 | . . . 1 . . . . . 1 1 . . . . 26 . . 2 1 . . . Known Exits Taken 22 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 16 | . . . . . . . . 1 1 4 2 . . 1 . 2 . 1 3 . 1 . Spaces Dug 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Terrain Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total 7945 | . 232 334 174 62 223 554 374 152 242 1224 568 885 266 258 105 261 468 408 666 164 274 51 Wait 1332 | . 1 6 3 3 3 93 55 . 2 365 131 78 17 9 . 18 64 182 139 36 105 22 Move 6170 | . 189 287 168 54 189 350 282 151 237 839 424 753 245 242 96 241 368 222 524 118 169 22 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 39 | . 8 . 1 . . 11 3 . . 2 . 7 . . 1 . 2 . 1 3 . . Fast Attach 36 | . 4 1 . . 3 12 1 . . 3 1 2 . . . . 3 1 1 3 . 1 Attach 20 | . 1 2 . . 1 1 2 . . 1 . 2 . . . . 4 1 . 1 . 4 Detach 7 | . . . . . . 4 . . . 1 . . . . . . 1 1 . . . . Swap 25 | . 2 . 1 1 6 3 5 . . 2 . 3 . . 1 . 1 . . . . . Drop 65 | . 5 . 1 . 4 23 5 . . 8 1 11 . . 1 . 1 . 1 3 . 1 Fire 134 | . 22 34 . 1 16 36 21 1 3 . . . . . . . . . . . . . Melee 88 | . . . . . . . . . . 3 11 29 4 7 6 2 24 1 . . . 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 16 | . . 4 . 3 1 8 . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . 13 . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: Fac x3 / *Sto x2) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Evolved 1 slot: Weapon x1 167 | -10/Materials | Identified exit to Materials 167 | -10/Materials | Discovered exit to Materials (range 11) 205 | -10/Materials | Identified exit to Mines 205 | -10/Materials | Discovered exit to Mines (range 15) 338 | -10/Materials | Build established: Hacker-Gunner 347 | -10/Materials | Entered Mines 356 | -10/Mines | Met a Derelict bent on vengeance 401 | -10/Mines | Assembled infested the area 428 | -10/Mines | Core integrity fell below 50% 445 | -10/Mines | Discovered exit to Materials (range 11) 608 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 651 | -10/Mines | Discovered exit to Materials (range 12) 901 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 901 | -10/Mines | Identified exit to Exiles 901 | -10/Mines | Discovered exit to Exiles (range 5) 912 | -10/Mines | Entered Exiles 912 | -10/Exiles | Accompanied by 3 allies 933 | -10/Exiles | Identified exit to Mines 933 | -10/Exiles | Discovered exit to Mines (range 15) 956 | -10/Exiles | Met 8R-AWN 978 | -10/Exiles | Met EX-HEX 1061 | -10/Exiles | Met EX-DEC 1088 | -10/Exiles | Learned location of Zion (-7) 1171 | -10/Exiles | Discovered exit to Mines (range 10) 1187 | -10/Exiles | Entered Mines 1187 | -9/Mines | Accompanied by 3 allies 1201 | -9/Mines | Identified exit to Materials 1201 | -9/Mines | Discovered exit to Materials (range 3) 1221 | -9/Mines | Discovered exit to Materials (range 10) 1286 | -9/Mines | Entered Materials 1286 | -8/Materials | Accompanied by 3 allies 1286 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1402 | -8/Materials | Garrison activated, responded to threat 1500 | -8/Materials | Identified exit to Storage 1500 | -8/Materials | Identified exit to Factory 1658 | -8/Materials | Entered Storage 2120 | -8/Storage | Build established: Hacker-Tank 2223 | -8/Storage | Repaired Hvy. Armor Plating 2247 | -8/Storage | Entered Factory 2247 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2479 | -7/Factory | Identified exit to Lower Caves 2479 | -7/Factory | Discovered exit to Lower Caves (range 6) 2485 | -7/Factory | Entered Lower Caves 2486 | -7/Lower Caves | Identified exit to Lower Caves 2500 | -7/Lower Caves | Learned Factory security intel 2507 | -7/Lower Caves | Encountered a Warlord checkpoint 2540 | -7/Lower Caves | Entered another Lower Caves area 2553 | -7/Lower Caves | Identified exit to Factory 2553 | -7/Lower Caves | Discovered exit to Factory (range 15) 2612 | -7/Lower Caves | Encountered a Warlord checkpoint 2627 | -7/Lower Caves | Identified exit to Zion 2627 | -7/Lower Caves | Discovered exit to Zion (range 15) 2632 | -7/Lower Caves | Entered Zion 2638 | -7/Zion | Given the Hacking Drone Bay 2639 | -7/Zion | Found Prototype Device 2639 | -7/Zion | Identified Hacking Drone Bay 2780 | -7/Zion | Learned location of 1 exit from Lower Caves 2873 | -7/Zion | Learned Factory security intel 2884 | -7/Zion | Learned Factory emergency access door positions 2984 | -7/Zion | Imprinted 2986 | -7/Zion | Declared Zion's savior 3064 | -7/Zion | Identified exit to Proximity Caves 3064 | -7/Zion | Discovered exit to Proximity Caves (range 12) 3181 | -7/Zion | Build established: Hacker-Mutant 3305 | -7/Zion | Entered Proximity Caves 3305 | -6/Proximity Caves | Accompanied by 4 allies 3374 | -6/Proximity Caves | Spotted B-75 Beast 3382 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3418 | -6/Proximity Caves | Learned 12 Factory zone layouts 3571 | -6/Proximity Caves | Discovered exit to Factory (range 11) 3610 | -6/Proximity Caves | Entered Factory 3610 | -6/Factory | Accompanied by 2 allies 3610 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3611 | -6/Factory | Identified exit to Lower Caves 3612 | -6/Factory | Identified exit to Factory 3813 | -6/Factory | Repaired Hvy. Armor Plating 3838 | -6/Factory | Discovered exit to Factory (range 12) 3845 | -6/Factory | Spotted B-75 Beast 4043 | -6/Factory | Entered Lower Caves 4044 | -6/Lower Caves | Identified exit to Lower Caves 4088 | -6/Lower Caves | Encountered a Warlord checkpoint 4159 | -6/Lower Caves | Entered another Lower Caves area 4268 | -6/Lower Caves | Identified exit to Data Miner 4268 | -6/Lower Caves | Discovered exit to Data Miner (range 16) 4273 | -6/Lower Caves | Entered Data Miner 4273 | -6/Data Miner | Identified exit to Proximity Caves 4273 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 4280 | -6/Data Miner | Met Data Miner 4286 | -6/Data Miner | Learned location of Section 7 (-2) 4286 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4293 | -6/Data Miner | Received God Mode back door access code from Data Miner 4298 | -6/Data Miner | Destroyed Data Miner 4300 | -6/Data Miner | Interfaced with the Data Conduit 4303 | -6/Data Miner | Found Prototype Hackware 4323 | -6/Data Miner | Entered Proximity Caves 4357 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4427 | -5/Proximity Caves | Discovered exit to Factory (range 9) 4431 | -5/Proximity Caves | Learned Factory emergency access door positions 4432 | -5/Proximity Caves | Entered Factory 4432 | -5/Factory | Evolved 2 slots: Utility x2 4433 | -5/Factory | Identified exit to Upper Caves 4433 | -5/Factory | Identified exit to Extension 4436 | -5/Factory | Loaded intel: 306 machine locations 4464 | -5/Factory | Repaired Hvy. Armor Plating 4474 | -5/Factory | Zion Heavy squad teleported in 4585 | -5/Factory | Retrieved Zion intel report: Branch Access 4586 | -5/Factory | Zion Fire squad teleported in 4646 | -5/Factory | Zion Recon squad teleported in 4700 | -5/Factory | Entered Upper Caves 4700 | -5/Upper Caves | Accompanied by 4 allies 4701 | -5/Upper Caves | Encountered a Warlord checkpoint 4934 | -5/Upper Caves | Identified exit to Upper Caves 4934 | -5/Upper Caves | Discovered exit to Upper Caves (range 9) 4944 | -5/Upper Caves | Found Alien Artifact 4944 | -5/Upper Caves | Identified Core Expander 4944 | -5/Upper Caves | Installed Core Expander, added new Propulsion slot 4968 | -5/Upper Caves | Entered another Upper Caves area 4968 | -5/Upper Caves | Accompanied by 4 allies 4968 | -5/Upper Caves | Identified exit to Factory 4968 | -5/Upper Caves | Discovered exit to Factory (range 8) 4969 | -5/Upper Caves | Encountered a Warlord checkpoint 5271 | -5/Upper Caves | Identified exit to Zhirov 5271 | -5/Upper Caves | Discovered exit to Zhirov (range 12) 5299 | -5/Upper Caves | Entered Zhirov 5299 | -5/Zhirov | Accompanied by 4 allies 5299 | -5/Zhirov | Identified exit to Proximity Caves 5299 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 5306 | -5/Zhirov | Met Zhirov 5315 | -5/Zhirov | Found Alien Artifact 5315 | -5/Zhirov | Identified Integrated Dissipator 5315 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5324 | -5/Zhirov | Found Alien Artifact 5389 | -5/Zhirov | Entered Proximity Caves 5389 | -4/Proximity Caves | Accompanied by 4 allies 5515 | -4/Proximity Caves | Discovered exit to Factory (range 11) 5559 | -4/Proximity Caves | Entered Factory 5559 | -4/Factory | Accompanied by 4 allies 5559 | -4/Factory | Evolved 2 slots: Utility x2 5560 | -4/Factory | Loaded intel: 263 machine locations 5560 | -4/Factory | Identified Deep Network Scanner 5598 | -4/Factory | Self-destructed Last Messages --------------- >>Scan(Hvy. Armor Plating) Scanning Hvy. Armor Plating... Ready to Repair: Hvy. Armor Plating Rating: 3 Time: 38 >>Repair Repairing Hvy. Armor Plating... ETC: 38 05589_ Pressure Siphon disabled. 05589_ Slug penetrates F4-31X(i). 05589_ Repair Station disabled. 05592_ OD-0G1(Z) destroyed. 05592_ Slug penetrates F4-31X(i). 05592_ F4-31X(i) destroyed. 05594_ Y-64 Sentinel critical meltdown. 05596_ Acquired 51 matter. 05596_ Dropped Angular Momentum Engine. 05597_ Acquired Prototype Reactor. 05597_ Identified Zio. Heavy DM Reactor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????""""??????????????????? | | ???????????????????????????""""??????????????????? | | ???????????????????????????""""??????????????????? | | ???????????????????????? ??? ??????????????????? | | ???????????????????????? ??? ??????????????????? | | ???????????????????????? ??? ??????????????????? | | ???????????????????????# ??? ??????????????????? | | ???????????????????????# """ """"?""""?????????? | | ???????????????????????# """ """"?""""?????????? | | ???????????????????????# """u """"?""""?????????? | | ??????????????"""""""??# ?? ?????????????????? | | ??????????????"""""""?## """" """"?""""?????????? | | ??????????????"""""""?# """" """" """"?????"""?" | | ??????????????"""""""?# """" """" """"?????"""?" | | ??????????????????????+ R ???????"""?" | | ??????????????"""""""?# """" """" """"?????????? | | ??????????????"""""""?# [ """" """" """"?????????? | | ??????????????"""""""?# %="""" """" """" ???????? | | ??????????????"""""""?# #??????? | | ??????????????????????# %""" """" """" ???????? | | ??????????????????????#|=i"""" """" """"?????????? | | ??????????????????????#!= """" """" """" ??=????? | | ??????????????????????#=%@[ m =????? | | ??????????????????????# *i """" """ ???? | | ??????????????????????# """" """ ???? | | ??????????????????????# "" """" """ """??? | | ??????????????????????# "R """??? | | ??????????????????????# """ """??? | | ??????????????????????# ??? | | ??????????????????????# ??? | | ??????????????????????# #########?????? | | ??????????????????????####+### #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????"""?"""?#######?????????????? | | ?????????????????????"""?"""?????????????????????? | | ?????????????????????"""?"""?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 36 Energy Capacity 495 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 59 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 45 Defensive Hacking 14 Item Schematics ----------------- Imp. Hover Unit | -8/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed XenonDeliveryApparatus Manual? 0 Play Time 01:10:24 Cumulative 357.6 hours Start 2021.05.24 @ 18:20:46 End 2021.05.27 @ 15:10:48 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 350 Rogue 146 Adventurer 112 Explorer 92 Win Type - Total 24 Types 17/0/5/2/0/0/0/0/0 Lore% 83 Gallery% 89 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6a53ac4-536c-42d0-82ec-816c17cf77b8