Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.18 @ 20:56:27 Player: Terminus Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (7) 3500 Regions Visited (31) 6200 Robots Destroyed (571) 2855 Value Destroyed (26217) 26217 Prototype IDs (68) 1360 Alien Tech Used (10) 2000 Bonus (15923) 15923 TOTAL SCORE: 58055 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7657 Follower Combat Kills 3316 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 594 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Friendly Fire -1544 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 500/500 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -3/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- High-density Centrium Heavy Treads > --- UTILITY (11) ----- Huge Storage Unit Improved Energy Well Experimental Optical Array Makeshift Sensor Array Advanced Signal Interpreter Advanced Armor Integrity Analyzer Spacefold Activator > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Heavy Antimatter Reactor Heavy Antimatter Reactor Particle Reactor Improved Quantum Reactor Vortex Chain Reactor Heavy Treads Advanced Power Amplifier Advanced Cooling System Experimental Cooling System Advanced Energy Well (500) Thief Drone Bay (3/3) Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Advanced Variable Charge Gun Long-range Phase Cannon Long-range Phase Cannon Compact Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Coolant Network Huge Storage Unit Improved Energy Well Experimental Optical Array Makeshift Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Advanced Armor Integrity Analyzer Advanced Particle Charger Spacefold Activator > --- WEAPON ----------- Nova Cannon Nova Cannon Nova Cannon Nova Cannon > --- INVENTORY -------- Heavy Antimatter Reactor Heavy Antimatter Reactor Particle Reactor Improved Quantum Reactor Vortex Chain Reactor Heavy Treads Advanced Power Amplifier Advanced Cooling System Experimental Cooling System Advanced Energy Well Thief Drone Bay Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Reset Matrix Advanced Variable Charge Gun Long-range Phase Cannon Long-range Phase Cannon Compact Tesla Bomb Launcher [Rating: 189] Favorites ----------- Power Improved Quantum Reactor Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Improved Quantum Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Artifact Spacefold Activator Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Nova Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Tri-rail Accelerator Launcher Compact Tesla Bomb Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Slots Evolved 14 | . . . 2 . 2 . 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Utility 9 | . . . 1 . 1 . 2 . . . . . . . . . 1 . . . . . . 2 . . . . 2 . . Weapon 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 558 | 6 10 2 42 4 29 15 34 4 4 1 2 62 4 6 13 5 11 7 26 24 16 8 7 57 9 4 18 10 49 51 18 Power 36 | 1 1 . 3 . 1 2 2 1 . . . 1 . . 1 . 1 . 2 2 4 . . 5 . . 2 . 1 3 3 Engine 10 | 1 1 . 3 . 1 2 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Core 10 | . . . . . . . 1 1 . . . 1 . . 1 . 1 . 1 2 1 . . 1 . . . . . . . Reactor 16 | . . . . . . . . . . . . . . . . . . . . . 3 . . 4 . . 2 . 1 3 3 Propulsion 66 | 2 1 1 10 . 7 3 2 . 1 . . 10 . . 1 1 2 3 2 4 2 . . 4 1 . . 2 3 3 1 Treads 60 | 2 1 1 10 . 7 3 2 . 1 . . 4 . . 1 1 2 3 2 4 2 . . 4 1 . . 2 3 3 1 Leg 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 267 | 1 3 1 10 2 12 4 13 . 2 . . 32 4 3 6 2 4 4 12 8 6 5 5 32 4 4 15 3 24 36 10 Device 140 | . 1 . 3 1 4 2 7 . 1 . . 20 2 2 3 2 . 3 10 6 5 3 2 18 3 1 6 1 10 21 3 Storage 13 | 1 2 . 1 . 1 . . . . . . . . . . . . . 2 . . . . 1 . . 3 . 1 . 1 Processor 12 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 1 . 1 2 . 2 1 1 Hackware 3 | . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Protection 95 | . . 1 6 1 6 2 5 . 1 . . 9 2 1 3 . 3 1 . 2 1 2 2 12 1 2 4 2 11 14 1 Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Weapon 189 | 2 5 . 19 2 9 6 17 3 1 1 2 19 . 3 5 2 4 . 10 10 4 3 2 16 4 . 1 5 21 9 4 Energy Gun 88 | . 2 . . . 4 . 6 2 . 1 1 14 . 1 4 1 2 . 7 10 4 3 1 11 . . . . 14 . . Energy Cannon 21 | . . . 1 1 . 1 . . . . . 2 . 1 1 . 1 . . . . . . . . . . . 6 5 2 Ballistic Gun 51 | 2 2 . 18 1 5 4 6 . . . . 2 . . . . . . 2 . . . . 1 4 . 1 3 . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 19 | . 1 . . . . 1 2 . . . . . . 1 . . . . . . . . 1 4 . . . 2 1 4 2 Special Weapon 5 | . . . . . . . . . 1 . 1 1 . . . . 1 . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . . 3 1 2 3 7 . . . . 1 . . . . . 1 1 1 3 . . 2 . . 4 2 4 3 3 Corrupted Parts 6 | . . . . . . . . . . . . . . . 1 . . 2 1 . . . . 1 . . . . . 1 . System Corruption 26 | . . . . . . . . . . . . . . . 3 . . 7 7 . . . . 1 . . . . . 8 . Parts Lost 89 | . . 1 2 . 3 2 4 1 1 . . 2 . 1 . . . 5 . 1 1 2 . 28 2 . . 2 8 9 14 Power 10 | . . . . . . . . 1 . . . . . . . . . . . . . . . 5 . . . . 1 . 3 Propulsion 13 | . . 1 . . . . 2 . 1 . . 1 . . . . . 2 . . . . . 4 . . . 1 . . 1 Utility 53 | . . . 2 . 3 2 1 . . . . . . 1 . . . . . . 1 2 . 17 2 . . 1 6 9 6 Weapon 13 | . . . . . . . 1 . . . . 1 . . . . . 3 . 1 . . . 2 . . . . 1 . 4 Highest Loss Streak 8 | . . 1 1 . 1 1 2 1 1 . . 1 . 1 . . . 5 . 1 1 2 . 5 2 . . 1 5 3 8 Average Slot Usage (%) 93 | . 96 100 99 100 99 99 99 100 95 100 100 98 100 99 97 100 99 63 80 89 86 87 88 88 81 84 84 80 83 82 78 Engine 3 | . 14 14 10 11 8 9 3 . . . . . . . . . . . 2 3 . . . . . . . . . . . Core 2 | . . . . . . . 3 7 7 7 7 6 6 6 6 6 11 6 3 7 3 . . 3 5 5 4 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 7 11 11 6 5 5 5 10 8 9 8 Treads 19 | . 27 28 21 22 26 26 23 23 18 23 23 18 26 26 26 26 23 15 17 17 11 11 11 9 10 10 10 11 10 9 8 Device 14 | . 11 3 10 11 9 8 12 15 14 15 15 12 12 18 19 20 17 14 26 23 26 26 23 25 17 20 20 10 11 16 13 Storage 7 | . 14 14 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 3 6 6 5 5 5 5 5 5 6 5 5 4 5 Processor 4 | . . . . . . . 7 7 7 7 7 6 6 6 6 6 10 6 . . . . 4 5 5 5 8 10 14 14 17 Hackware 2 | . . . . . 9 9 7 7 7 7 7 6 6 1 . . . . . . . . . . . . . . . . . Protection 7 | . . 10 10 11 8 8 9 7 7 7 7 5 6 6 5 6 5 1 2 4 5 7 5 9 10 10 6 9 12 8 2 Energy Gun 9 | . 11 . . . 7 . 5 7 13 15 15 20 26 22 23 25 22 13 16 22 23 23 22 20 . . . . 12 . . Energy Cannon 2 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 4 18 17 Ballistic Gun 12 | . 16 28 32 32 19 26 16 13 7 7 7 5 . . . . . . 1 . . . . . 20 21 21 20 2 . . Naked Turns 34 | . . . . . . . . . . . . . . . . . . 34 . . . . . . . . . . . . . Heaviest Build 194 | 12 52 54 61 62 108 108 111 109 111 109 109 118 116 122 118 117 132 121 126 149 158 163 157 154 138 136 161 160 191 194 190 Greatest Support 175 | 40 40 40 45 44 66 66 66 66 66 64 64 120 120 120 120 120 120 120 133 133 160 160 160 160 140 140 140 140 135 160 175 Greatest Overweight (x) 3 | 3 1 1 2 1 1 1 1 1 2 1 1 2 . 1 1 . 1 1 . 1 1 1 . 1 1 . 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . 1 1 1 1 1 1 . . . . . 1 . . . . . . . . . . 1 1 1 . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 13 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 16 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 10 11 20 20 25 25 25 24 25 25 25 25 25 25 25 25 25 25 21 25 25 25 25 25 23 25 25 25 25 25 22 Average Carried 22 | 1 7 10 17 20 24 24 23 22 24 25 25 24 24 24 24 24 23 16 8 24 24 24 24 23 22 23 24 24 23 24 19 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 5 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 10 11 20 20 25 24 22 24 25 25 25 25 25 25 25 25 25 5 21 25 25 24 25 23 23 23 25 22 25 21 20 Class Distribution -------------------- 21% | Tank 17% | Scavenger-Skirmisher 11% | Scavenger-Tank 10% | Mutant 9% | Machinist-Skirmisher 8% | Skirmisher 6% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Tank | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Pyromaniac-Skirmisher | -6/Factory Machinist-Skirmisher | -6/Lower Caves Mutant | -6/Lower Caves Machinist-Skirmisher | -6/Zion Machinist-Skirmisher | -5/Proximity Caves Machinist-Skirmisher | -5/Factory Mutant | -5/Waste Tank | -5/Factory Commander-Gunner | -5/Extension Scavenger-Gunner | -5/Cetus Scavenger-Gunner | -5/Archives Scavenger-Skirmisher | -5/Hub_04(d) Scavenger-Skirmisher | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Skirmisher | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Skirmisher | -3/Quarantine Scavenger-Gunner | -3/Section 7 Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Matter Collected 12132 | 244 173 142 1393 196 1174 1175 635 313 57 . 33 916 69 92 112 141 111 . 333 515 265 55 108 791 308 202 307 504 603 836 329 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 31970 | . 497 63 2098 194 2607 2132 957 372 150 . 33 1871 97 225 . 120 418 558 447 1473 752 373 358 6183 435 260 171 986 2280 3524 2336 Parts 1362 | . 34 6 134 17 125 113 55 14 6 . . 69 6 7 . 2 3 6 25 60 30 7 23 249 30 6 7 31 85 124 88 Haulers Intercepted 32 | . 2 . 6 . 6 6 1 . . . . 3 . . . . . . 1 2 . . . 1 . . . 1 . . 3 Recyclers Shooed 27 | . 1 1 3 . 1 4 4 . . . . 3 . . . . 3 . . 1 . . . 4 . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 234 | . . . . . . . . 14 5 . . . 6 4 . 14 . . . . . . . . 25 11 138 17 . . . Prevented 56 | . . . . . . . . . . . . . 2 6 . 4 . . . . . . . . . 3 27 14 . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Combat Hostiles Destroyed 432 | . 11 1 34 7 33 36 20 6 3 . 1 27 3 3 . 2 6 2 4 21 11 4 7 71 6 2 4 11 31 43 22 Guns 297 | . 8 1 34 7 33 34 18 6 3 . 1 25 3 1 . 2 2 1 4 19 9 2 1 42 6 2 4 6 23 . . Cannons 41 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 21 16 AOE 40 | . 3 . . . . 2 2 . . . . . . 1 . . . . . . . . 5 10 . . . 2 . 15 . Classes Destroyed 25 | . 5 1 5 1 2 1 1 . . . . . . . . . . 1 . 1 . . . . 1 2 1 . . 2 1 Worker 17 | . . 1 4 1 1 1 . . . . . 1 . . . . 1 . . . . . . 6 . . . . . . 1 Builder 19 | . . . 2 . . 2 . . . . . 2 . . . . . . 2 1 . . . 7 . . . . 3 . . Tunneler 4 | . . . 2 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Hauler 32 | . 2 . 6 . 6 6 1 . . . . 3 . . . . . . 1 2 . . . 1 . . . 1 . . 3 Recycler 28 | . 1 . 4 . 7 4 1 . . . . 1 . . . . 1 . . . . . . 6 . . . . 2 . 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operator 9 | . . . 1 . 1 2 . . . . . 1 1 . . . 1 . 1 . . . . . . . . . . 1 . Watcher 36 | . 3 . 5 . 3 2 2 . . . . 2 . . . . . . . . 2 . 2 8 . . . . 2 2 3 Swarmer 71 | . 6 . 9 3 . 8 6 . 3 . . 4 3 . . . . . . 4 . . 5 8 . . . . 9 3 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 182 | . 5 1 14 3 19 17 10 3 . . . 9 . 3 . 1 4 . 2 9 5 . . 34 3 2 2 9 2 16 9 Brawler 11 | . . . 1 . . 1 . 2 . . . 1 . . . . . . . . . . . 2 1 . . . 2 1 . Duelist 8 | . . . . . 2 . . . . . . 2 . . . . . . . . . . . 1 . . . . . 2 1 Protector 8 | . . . . . . 1 . . . . . . . . . . . . . . . . . 4 . . 1 . . 2 . Sentry 56 | . . . 10 . 10 9 . . . . . 4 . . . 1 1 . . 3 . 4 2 4 . . . . 3 4 1 Hunter 28 | . . . . . 2 . 1 . . . . 2 . . . . . . . 4 2 . . 7 . . . 2 4 2 2 Programmer 51 | . . . . . . . 3 1 . . 1 5 . . . . 1 . 2 . . . . 10 2 . . . 10 11 5 Behemoth 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . Compactor 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Packrat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Assembled 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 17 | . 3 1 5 4 7 9 4 3 3 . 1 4 3 3 . 2 3 2 2 4 5 1 6 17 4 4 2 6 9 8 7 Combat Bots Only 8 | . 3 1 4 3 7 7 4 3 3 . 1 4 3 3 . 2 2 2 2 4 5 1 6 8 4 2 2 5 8 8 4 Max Kills in Single Turn 4 | . 3 1 2 2 1 3 1 1 2 . 1 2 1 1 . 1 1 2 1 2 1 1 3 3 2 1 1 2 3 4 2 Gunslinging 2 | . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . 1 1 . . . 2 . . Exploded 4 | . 3 . . . . 1 1 . . . . . . 1 . . . . . . . . 2 2 . . . 1 . 4 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Damage Taken 31300 | . 354 175 1019 123 1486 1397 1039 349 59 . 13 1396 121 134 . 227 397 170 197 1502 674 962 631 6307 339 232 36 872 3258 3319 4512 Core 3320 | . 16 14 135 . 251 160 78 46 . . . 218 18 . . 24 47 65 . 128 39 86 38 468 . . . 73 255 109 1052 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 984 | . . . . . . . . . . . . . . . . . . . . . . 94 30 531 . 15 . 41 135 127 11 Core Remaining (%) 67 | 100 . 88 . 66 . 25 . . . . 82 . . . . 69 . . . . . . 59 . . . . 52 . . . Volleys Fired 1201 | 4 55 10 111 13 118 89 58 33 14 . 3 96 5 7 . 3 18 7 15 56 23 12 12 166 10 7 8 28 65 93 62 Largest 4 | 2 2 2 3 3 3 3 3 3 3 . 3 4 2 3 . 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Hottest 452 | 40 73 46 75 75 147 84 136 88 127 . 127 320 160 240 . 320 330 320 299 324 324 334 348 273 120 120 120 120 452 452 452 Shots Fired 3607 | 8 109 20 331 39 347 261 142 71 20 . 7 310 14 10 . 12 63 27 51 213 81 47 31 551 44 28 29 97 211 247 186 Gun 3062 | 8 108 20 331 39 347 258 141 71 12 . 6 292 14 4 . 12 57 27 51 213 81 47 25 535 44 28 29 93 169 . . Cannon 459 | . . . . . . . . . . . . 17 . 2 . . 5 . . . . . . . . . . . 39 218 178 Launcher 75 | . 1 . . . . 3 1 . . . . . . 4 . . . . . . . . 6 16 . . . 4 3 29 8 Special 11 | . . . . . . . . . 8 . 1 1 . . . . 1 . . . . . . . . . . . . . . Kinetic 1400 | 8 69 20 331 39 242 258 106 38 3 . 2 68 . . . . . . 6 . . . . . 44 28 29 93 16 . . Thermal 2129 | . 39 . . . 105 . 35 33 17 . 4 241 14 6 . 12 62 27 45 213 81 47 25 535 . . . . 192 218 178 Explosive 4 | . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 71 | . . . . . . . 1 . . . . . . 4 . . . . . . . . 6 16 . . . 4 3 29 8 Robot Hit Streak 39 | 2 7 4 14 6 13 12 8 7 5 . 4 14 5 3 . 6 31 13 14 13 10 21 12 39 11 14 17 18 31 26 23 Robot Miss Streak 8 | 6 3 2 3 3 4 5 2 2 2 . 3 5 5 3 . 2 3 2 3 8 3 1 3 4 3 3 3 4 2 1 2 Penetration Max 2 | . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . 2 . 1 1 1 . . Secondary Targets 79 | . 1 . 7 1 4 9 5 . . . . 7 . . . . . 1 . 5 4 . . 18 2 1 1 3 10 . . Max Gunslinging Chain 2 | . 1 . 1 1 1 1 1 . . . . 1 . . . . . 1 . 1 1 . . 2 1 1 1 1 2 . . Shots Hit Robots 2209 | 2 75 11 203 21 222 154 79 37 13 . 4 174 10 3 . 10 58 27 37 120 50 39 16 368 26 18 15 51 140 125 101 Core Hits 1052 | 1 28 3 83 11 85 75 41 13 5 . 2 83 8 7 . 5 33 17 18 49 25 8 11 169 15 9 8 25 64 89 62 Critical Kills 20 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . 4 1 1 4 3 2 2 Critical Parts Destroyed 11 | . . . 1 . 2 3 1 . . . . 1 . . . . . . . . . . . . . . 1 1 1 . . Critical Strikes 57 | . 1 . 2 . 7 4 1 1 1 . . 10 . . . . . . 3 5 2 . . . 4 1 2 5 4 2 2 Burn 26 | . 1 . . . 4 . . 1 1 . . 9 . . . . . . 3 5 2 . . . . . . . . . . Meltdown 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 Destroy 26 | . . . 2 . 3 4 1 . . . . 1 . . . . . . . . . . . . 4 1 2 5 3 . . Melee Attacks 45 | . . . . . . . 43 2 . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 45 | . . . . . . . 43 2 . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 68765 | 17 888 206 3270 418 4094 4059 2148 802 257 . 88 4198 165 321 . 167 1398 831 842 3548 1450 1301 858 14324 948 550 580 1903 5871 8504 4759 Guns 49228 | 16 757 170 3225 412 4056 3587 1699 802 180 . 88 4101 164 22 . 167 1321 831 782 3543 1450 1301 495 11903 948 550 580 1317 4761 . . Cannons 10651 | . . . . . . . . . . . . 69 . . . . 68 . . . . . . . . . . . 630 6006 3878 Explosions 8344 | . 120 . . . . 457 356 . . . . . . 299 . . . . . . . . 363 2341 . . . 586 476 2498 848 Melee 84 | . . . . . . . 84 . . . . . . . . . . . . . . . . . . . . . . . . Ramming 381 | 1 11 36 45 6 38 15 9 . . . . 28 1 . . . 9 . 60 5 . . . 80 . . . . 4 . 33 Kinetic 17203 | 16 433 170 3225 412 2696 3587 1330 586 22 . 25 840 . . . . . . 61 . . . . . 948 550 580 1317 405 . . Thermal 43525 | . 324 . . . 1360 . 583 216 235 . 63 3330 164 22 . 167 1389 831 721 3543 1450 1301 495 12298 . . . . 4986 6169 3878 Explosive 1178 | . 120 . . . . 457 . . . . . . . . . . . . . . . . . . . . . . . 601 . Electromagnetic 6394 | . . . . . . . 142 . . . . . . 299 . . . . . . . . 363 1946 . . . 586 476 1734 848 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 84 | . . . . . . . 84 . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 28 | . 3 3 . . . . 2 2 2 2 2 8 8 8 11 . . 20 27 27 27 27 27 15 15 15 15 . 19 28 9 Average Corruption 10 | . 2 3 . . . . 1 2 2 2 2 2 8 8 10 . . 10 27 27 27 27 27 10 15 15 15 . 14 9 6 Corruption Purged 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Effects 691 | . 9 22 . . . . 16 9 8 2 8 35 28 27 4 . . 8 34 121 33 18 29 88 34 25 2 . 53 44 34 Message Errors 169 | . 3 9 . . . . 5 2 3 . 5 15 9 6 1 . . 3 8 32 4 3 4 23 6 9 2 . 4 6 7 Matter Fused 149 | . 1 6 . . . . . . . . . 4 4 11 . . . 1 5 26 9 1 10 17 10 6 . . 20 7 11 Heat Flow Errors 75 | . 1 1 . . . . 3 2 . 1 . 3 2 1 2 . . 1 5 11 1 3 2 13 4 2 . . 7 8 2 Energy Discharges 73 | . 2 3 . . . . 5 3 3 1 1 2 4 6 1 . . . 4 7 . 3 2 7 2 2 . . 6 7 2 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . 1 2 . . 2 . . . . . 1 . Data Loss (minor) 81 | . 2 3 . . . . 3 2 2 . 2 7 4 1 . . . . 6 16 3 1 4 4 6 2 . . 2 6 5 Data Loss (major) 25 | . . . . . . . . . . . . 1 1 1 . . . 1 1 4 1 2 5 3 . . . . 1 . 4 Misfires 34 | . . . . . . . . . . . . . 4 1 . . . . 1 6 . 2 1 4 4 3 . . 3 4 1 Alerts 10 | . . . . . . . . . . . . . . . . . . . . . 3 . 1 2 2 1 . . . 1 . Misdirections 6 | . . . . . . . . . . . . . . . . . . 1 1 1 1 . . 2 . . . . . . . Weapon Failures 63 | . . . . . . . . . . . . 3 . . . . . 1 3 17 9 3 . 11 . . . . 10 4 2 Overload Shots 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 639 | . . . . . . 27 126 . 4 . . . . . . . 1 . . . . . 8 5 . . . . . 376 92 Projectiles 418 | . . . . . . . . . 4 . . . . . . . 1 . . . . . . . . . . . . 331 82 Explosions 159 | . . . . . . 27 67 . . . . . . . . . . . . . . . 8 2 . . . . . 45 10 Melee 62 | . . . . . . . 59 . . . . . . . . . . . . . . . . 3 . . . . . . . Knockbacks 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . Impact 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 221 | . . . . . . . 41 . . . . . . . . . . . . . . . . 35 . . . . 4 105 36 Shots 11 | . . . . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . 1 2 3 Rammed 59 | 2 7 5 9 2 4 5 3 . . . . 3 1 . . . 2 . 4 1 . . . 7 . . . . 2 . 2 Targets Rammed 63 | 2 8 6 10 2 4 5 3 . . . . 4 1 . . . 2 . 4 1 . . . 7 . . . . 2 . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . 1 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 548 | . 235 175 34 16 242 15 230 89 9 88 . 217 188 178 198 65 160 275 349 548 273 255 419 198 186 117 . . 246 447 347 Average Temperature 73 | . 35 37 13 7 57 8 48 15 4 47 . 59 37 81 93 32 64 146 102 117 91 109 179 39 87 57 . . 65 90 92 Received Heat Transfer 5666 | . 135 102 354 33 657 729 321 126 . . . 273 . 63 . 54 108 . 63 312 72 144 54 1107 82 93 . 90 112 398 184 Effects 7 | . . . . . 3 . . . . . . . . . . . . . 1 3 . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 3 | . . . . . 1 . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations 50 | . . . . . . . . . . . . . . . . . . . . 1 . 4 2 21 . 1 . 4 6 9 2 Total Turns 795 | . . . . . . . . . . . . . . . . . . . . 6 . 66 17 380 . 18 . 50 151 103 4 Longest Duration 92 | . . . . . . . . . . . . . . . . . . . . 6 . 30 10 92 . 18 . 21 50 23 3 Robots Corrupted 24 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 8 . . . 3 3 3 5 Combat Hostiles 24 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 8 . . . 3 3 3 5 Parts Fried 69 | . . . . . . . . . . . . . . 2 . . . . . 1 . . 1 29 . . . 8 2 21 5 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Melted 36 | . . . . . . . . . . . . 3 . . . . 4 1 1 3 2 2 . 12 . . . . 2 4 2 Combat Hostiles 30 | . . . . . . . . . . . . 2 . . . . 3 1 . 2 2 2 . 11 . . . . 2 4 1 Parts Melted 192 | . . . . . 3 . 2 . 3 . . 30 1 . . . 9 4 3 18 8 8 6 52 . . . 1 12 22 10 Heat Transferred 58440 | . 1036 . . . 2812 . 800 550 659 . 100 7825 375 50 . 375 3075 1875 1562 5402 2072 1480 592 14349 . . . . 4736 4941 3774 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Peak Influence 2086 | . 233 46 385 247 450 476 1069 . . . . 787 . . . . 207 19 125 573 635 288 327 2086 . . . . 988 1442 1236 Initial 805 | . . 41 . 142 . 21 200 . . . . 38 . . . . 29 19 . 39 285 164 100 61 . . . . . 555 805 Average 367 | . 116 21 145 64 155 225 697 . . . . 227 . . . . 110 9 60 417 464 242 237 780 . . . . 471 954 957 Maximum Alert Level 5 | . 1 . 1 1 2 2 3 . . . . 3 . . . . 1 . . 2 2 1 1 5 . . . . 3 4 4 Low Security (%) 45 | 100 80 100 68 82 67 39 6 . . . . 56 . . . . 92 100 100 8 . 32 40 19 . . . . 39 . . Level 1 20 | . 19 . 31 17 19 53 28 . . . . 18 . . . . 7 . . 24 18 67 59 19 . . . . . . . Level 2 14 | . . . . . 12 7 2 . . . . 21 . . . . . . . 66 81 . . 20 . . . . 28 20 . Level 3 12 | . . . . . . . 62 . . . . 3 . . . . . . . . . . . 8 . . . . 31 40 69 Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . 38 29 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 101 | . 1 . 4 . 5 8 11 . . . . 10 . . . . 4 . 2 4 . . . 19 . . . . 10 14 9 Investigation 13 | . 1 . 2 . 1 . 3 . . . . 3 . . . . 1 . . . . . . . . . . . 1 . 1 Extermination 25 | . . . . . . . 3 . . . . 3 . . . . 2 . 1 . . . . 5 . . . . 3 5 3 Reinforcement 20 | . . . 2 . 1 1 1 . . . . . . . . . . . 1 4 . . . 4 . . . . 2 . 4 Assault 26 | . . . . . . 3 1 . . . . 1 . . . . . . . . . . . 7 . . . . 4 9 1 Garrison 17 | . . . . . 3 4 3 . . . . 3 . . . . 1 . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . 1 . . . . . . . . . . . . . . 2 . . . 3 . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Cargo Convoy Interrupts 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Distress Signals 25 | . . . 1 . 3 3 . . . . . 1 . . . . 1 . . 3 2 . . 7 . . . . 3 . 1 Communications Jammed 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . Distress Signals 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . Times Spotted 745 | . 21 2 50 9 47 50 25 9 3 . 5 37 3 4 . 10 12 6 9 45 20 6 10 114 6 5 56 11 55 65 50 Peak Tracking Total 15 | . 4 2 5 3 6 6 3 4 3 . 4 4 3 4 . 5 3 4 2 6 7 2 7 10 4 3 15 4 15 6 9 Tactical Retreats 20 | . 1 . 1 . . 1 1 . . . . 1 . . . 1 1 . 1 1 . . . 5 . . . 1 4 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Traps Triggered 23 | . 3 . 5 . 2 3 1 . . . . 4 . . . . 3 . . . . . . 1 . . . . . 1 . Indirectly 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 18 | . . . 7 . 6 5 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Triggered 23 | . . . . . . . 2 . 1 . 1 . 1 1 . 1 . . . . . . . . . 1 15 . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Machines Disabled 74 | . 1 . . . 4 8 13 1 . . . 4 . . . . 2 . . 1 1 1 . 11 . . 1 . 1 15 10 Max in Single Turn 4 | . 1 . . . 2 2 4 1 . . . 1 . . . . . . . 1 . 1 . 3 . . . . 1 1 1 Garrison Access 6 | . . . . . 1 . . . . . . 2 . . . . . . 1 . . . . . . . . . 1 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Machines Accessed 80 | . 9 1 12 1 15 12 3 . . 4 . 15 2 . . . . . 1 . . . . 3 . . . . 1 1 . Terminals 50 | . 7 1 9 . 12 9 1 . . . . 11 . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . Repair Stations 9 | . 1 . 1 . 2 2 . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . Recycling Units 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 1 1 . . . . 2 . . . . . . 1 . . . . . . . . . 1 . . Total Hacks 262 | . 23 2 38 1 53 38 8 . . 26 . 54 6 . . . . . 2 . . . . 6 . . . . 3 2 . Successful 171 | . 13 . 26 1 38 24 2 . . 26 . 33 6 . . . . . 1 . . . . 1 . . . . . . . Failed 91 | . 10 2 12 . 15 14 6 . . . . 21 . . . . . . 1 . . . . 5 . . . . 3 2 . Catastrophic 3 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 179 | . 16 2 23 . 32 13 3 . . . . 27 . . . . 3 . 3 17 5 . 3 11 . . 1 . 9 5 6 Terminals 162 | . 20 2 32 . 43 23 3 . . . . 39 . . . . . . . . . . . . . . . . . . . Fabricators 11 | . . . . . . . . . . . . 7 . . . . . . . . . . . 4 . . . . . . . Repair Stations 33 | . 2 . 4 . 9 12 . . . . . 2 . . . . . . . . . . . 2 . . . . . 2 . Recycling Units 6 | . 1 . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 17 | . . . . . 1 3 2 . . . . 6 . . . . . . 2 . . . . . . . . . 3 . . Terminal Hacks 93 | . 4 . 12 1 19 10 1 . . 26 . 14 6 . . . . . . . . . . . . . . . . . . Record 16 | . . . . . . . . . . 11 . . 5 . . . . . . . . . . . . . . . . . . Part Schematic 7 | . . . . . . . . . . 5 . 2 . . . . . . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . 3 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Open Door 5 | . . . . 1 . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 14 | . 1 . 2 . 6 1 . . . . . 4 . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . 2 . 3 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Disarm Traps 6 | . . . 2 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . 2 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 12 | . 2 . 1 . 4 2 . . . . . 3 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . 4 . . . . . . . . . . . 1 . . . . . . . Load Schematic 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Build 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 26 | . 2 . 4 . 8 11 . . . . . 1 . . . . . . . . . . . . . . . . . . . Scan Component 14 | . 1 . 2 . 4 6 . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair 12 | . 1 . 2 . 4 5 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . Seal Access 4 | . . . . . 1 . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 43 | . 7 . 10 . 10 3 1 . . . . 12 . . . . . . . . . . . . . . . . . . . Terminals 37 | . 6 . 8 . 10 3 1 . . . . 9 . . . . . . . . . . . . . . . . . . . Track 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 34 | . 6 . 8 . 9 3 1 . . . . 7 . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Report 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siphon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 8 1 10 . 14 11 3 . . . . 13 . . . . . . . . . . . 2 . . . . 1 1 . Full Trace Events 6 | . . 1 . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . . . . . 5 . 2 . . . . . . . 24 . . . . . . . . . . . Parts Built 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Matter 420 | . . . . . . . . . . . . 420 . . . . . . . . . . . . . . . . . . . Time 168 | . . . . . . . . . . . . 168 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 24 | . . . . . . . . . . . . 24 . . . . . . . . . . . . . . . . . . . Parts Repaired 12 | . 1 . 2 . 4 5 . . . . . . . . . . . . . . . . . . . . . . . . . Time 453 | . 26 . 64 . 146 217 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . Non-combat 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . find_chute 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Robots Rewired 17 | . . . . . . . . . . . . . . . . . . . . 12 . . . . . . 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Total Allies 95 | . . . . 1 . 2 21 . . . 1 1 . . 8 . 2 1 1 24 6 . 3 6 . . 5 . 4 2 7 Largest Group 15 | . . . . 1 . 2 15 . . . 1 1 1 . 8 8 2 1 1 13 6 . 3 5 . . 5 . 3 2 7 Highest-Rated Group 607 | . . . . 31 . 62 607 . . . 95 95 9 . 252 252 170 31 27 472 420 . 84 494 . . 279 . 238 190 103 Highest-Rated Ally 103 | . . . . 31 . 31 74 . . . 95 95 9 . 40 40 85 31 27 70 70 . 28 103 . . 65 . 103 95 15 Zionite Dispatches 14 | . . . . . . . . . . . . . . . . . 1 . 1 3 2 . 1 3 . . . . 3 . . Heavy 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . Light 4 | . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Heavy Resupply 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 26 | . . . . . 3 . 2 . . . . 7 . . . . . . 3 1 . . . 1 . . . . 3 1 5 DROP 5 | . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . 2 . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . RETURN 20 | . . . . . 3 . 2 . . . . 7 . . . . . . 2 . . . . . . . . . . 1 5 Ally Attacks 680 | . . . . . 7 13 61 . . . 8 21 . . . 64 17 10 26 142 91 . 2 59 . . 46 . 5 41 67 Total Damage 18793 | . . . . . 39 231 1477 . . . 325 317 . . . 1833 999 168 166 3664 1483 . 12 3092 . . 2471 . 352 1083 1081 Kills 113 | . . . . . . . 14 . . . 1 3 . . . 10 6 . . 26 8 . . 21 . . 16 . 1 4 3 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 3 . . . 1 1 . . . 1 1 1 1 . . . . . . . . 1 3 . . . . . Drone Launches 51 | . . . . . 6 . 6 . . . . 12 . . . . . . 9 . . . . . . . . . 2 3 13 Drone Recoveries 50 | . . . . . 6 . 6 . . . . 12 . . . . . . 9 . . . . . . . . . 1 3 13 Zionite Intel Received 6 | . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . . . 1 1 Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Turns Passed 44435 | 70 1334 1382 3612 1925 3379 2847 1688 1408 1004 199 568 3202 951 919 1852 628 800 189 658 2090 516 285 637 2594 888 600 1227 1239 1594 2571 1579 Spaces Moved 16422 | 38 569 510 1158 709 1093 860 520 516 323 80 216 1268 566 410 1126 331 256 147 277 681 175 69 184 1011 326 339 424 406 405 757 672 Core 136 | 20 . . . . . . . . . . . . . . . . . 116 . . . . . . . . . . . . . Treads 15910 | 18 569 510 1158 709 1093 860 520 516 323 80 216 933 566 410 1126 331 256 31 277 681 175 69 184 1011 326 339 424 406 405 757 631 Legs 335 | . . . . . . . . . . . . 335 . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 260 245 245 145 245 245 245 245 250 250 160 160 160 160 160 260 50 166 166 160 160 160 160 160 160 160 260 265 252 147 Average Speed 216 | 113 185 260 256 245 243 245 245 245 294 250 250 182 160 208 160 160 260 94 166 244 218 203 160 165 254 160 208 262 268 262 178 Slowest Speed 360 | 200 260 260 360 245 245 245 245 245 345 250 250 345 160 260 260 160 260 260 170 269 260 260 160 260 260 160 260 266 275 270 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Spacefolds 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Exploration Rate (%) 58 | 4 91 98 95 99 95 93 12 69 53 69 42 37 75 67 88 57 8 90 8 85 58 60 16 34 47 52 51 55 15 76 58 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 15 | . 1 . 2 . . . . . 1 1 . . 1 1 2 . . . . 6 . . . . . . . . . . . Known Exits Taken 21 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . Scrap Searched 23 | . . 1 . 1 . . . 2 3 . . . 7 1 4 1 . . . . . . . . 2 . . 1 . . . Spaces Dug 144 | . . . . . . 10 1 15 . . . 10 . 2 . . 2 . . . . . . 14 . 1 . 44 17 12 16 Terrain Destroyed 637 | . 5 . . . . 61 27 15 2 . . 17 . 2 . . 2 . . 20 8 2 5 144 20 26 17 99 48 74 43 Melee 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Projectile 472 | . . . . . . 14 6 13 2 . . 17 . 2 . . 2 . . 20 8 2 5 85 20 26 17 99 48 43 43 AOE 163 | . 5 . . . . 47 21 . . . . . . . . . . . . . . . . 59 . . . . . 31 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Total 22838 | 53 750 537 1557 876 1603 1396 756 607 350 80 239 1960 601 464 1175 419 335 175 441 1009 277 190 510 1572 358 383 755 520 772 1165 953 Wait 3755 | 2 83 8 169 141 312 409 69 50 7 . 19 465 18 37 18 78 42 12 95 72 30 100 304 278 12 21 226 67 190 224 197 Move 16368 | 37 568 510 1157 708 1092 859 519 515 322 79 215 1267 565 409 1125 330 256 146 276 680 174 68 183 1010 325 338 423 405 404 756 647 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 290 | 2 16 2 32 3 24 4 10 3 2 . . 26 3 2 6 1 2 2 18 20 12 1 1 36 . 5 12 3 19 14 9 Fast Attach 196 | 6 3 . 13 2 9 10 11 . 1 . . 12 . . 10 . 3 4 6 8 11 1 2 8 3 . 12 4 27 20 10 Attach 124 | . . 1 6 . 4 2 6 1 . . . 7 . 1 . . 3 1 9 1 2 2 . 33 1 3 1 4 14 10 12 Detach 23 | . . . . . . . . . . . . . . . . . 1 . 3 1 . . . 2 1 2 1 1 8 2 1 Swap 251 | . 7 1 23 2 16 3 17 3 3 1 2 43 4 5 3 5 5 2 11 15 3 5 5 16 5 1 5 2 8 23 7 Drop 340 | . 10 . 36 5 24 9 20 . 1 . . 40 5 1 13 2 1 1 4 25 22 1 3 16 1 4 26 6 35 23 6 Fire 1201 | 4 55 10 111 13 118 89 58 33 14 . 3 96 5 7 . 3 18 7 15 56 23 12 12 166 10 7 8 28 65 93 62 Melee 45 | . . . . . . . 43 2 . . . . . . . . . . . . . . . . . . . . . . . Ram 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 60 | . 8 5 10 2 4 5 3 . . . . 4 1 . . . 2 . 4 1 . . . 7 . . . . 2 . 2 Escape Stasis 8 | . . . . . . 6 . . . . . . . . . . 2 . . . . . . . . . . . . . . Rewire 173 | . . . . . . . . . . . . . . 2 . . . . . 130 . . . . . . 41 . . . . Trap 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Ext) -5/Waste -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives -5/Hub_04(d) -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine -3/Section 7 History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 6) 310 | -10/Materials | Build established: Mutant 675 | -10/Materials | Discovered new exit (range 7) 716 | -10/Materials | Discovered new exit (range 11) 898 | -10/Materials | Discovered new exit (range 15) 1364 | -10/Materials | Repaired Lgt. Treads 1405 | -10/Materials | Entered Mines 1944 | -10/Mines | Discovered new exit (range 10) 2139 | -10/Mines | Learned Materials interactive machine intel 2302 | -10/Mines | Discovered new exit (range 10) 2787 | -10/Mines | Entered Materials 2787 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2788 | -9/Materials | Loaded intel: 18 interactive machine locations 3330 | -9/Materials | Build established: Scavenger-Tank 3752 | -9/Materials | Discovered new exit (range 16) 4091 | -9/Materials | Repaired Lgt. Armor Plating 4131 | -9/Materials | Repaired Imp. Heat Sink 4332 | -9/Materials | Discovered new exit (range 14) 4678 | -9/Materials | Discovered new exit (range 4) 4866 | -9/Materials | Discovered new exit (range 9) 5234 | -9/Materials | Discovered new exit (range 16) 5296 | -9/Materials | Build established: Tank 6399 | -9/Materials | Entered Mines 6479 | -9/Mines | Found the Drone Emporium 6514 | -9/Mines | Found Prototype Device 6514 | -9/Mines | Identified Thief Drone Bay 6546 | -9/Mines | Discovered new exit (range 11) 6906 | -9/Mines | Learned Materials emergency access door positions 6910 | -9/Mines | Discovered new exit (range 15) 6958 | -9/Mines | Received a Mining Laser from a helpful Derelict 7517 | -9/Mines | Assembled infested the area 7522 | -9/Mines | Assisted by a Guerilla fighting off Assembled 8324 | -9/Mines | Entered Materials 8324 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8325 | -8/Materials | Identified exit to Factory 8910 | -8/Materials | Identified exit to Storage 9155 | -8/Materials | Repaired Adv. Treads 9195 | -8/Materials | Repaired Adv. Treads 9234 | -8/Materials | Repaired Adv. Treads 9637 | -8/Materials | Discovered exit to Factory (range 8) 9979 | -8/Materials | Garrison activated, responded to threat 10023 | -8/Materials | Destroyed 7 combat bots 10615 | -8/Materials | Repaired Med. Armor Plating 11375 | -8/Materials | Discovered exit to Factory (range 7) 11703 | -8/Materials | Entered Storage 12081 | -8/Storage | Core integrity fell below 50% 12600 | -8/Storage | Garrison activated, responded to threat 12705 | -8/Storage | Destroyed 7 combat bots 12779 | -8/Storage | Repaired Broken Adv. Treads 12819 | -8/Storage | Repaired Adv. Treads 12864 | -8/Storage | Repaired Gauss Rifle 13160 | -8/Storage | Discovered exit to Factory (range 16) 13382 | -8/Storage | Garrison activated, responded to threat 14025 | -8/Storage | Met a pair of Derelict thieves 14424 | -8/Storage | Repaired Adv. Treads 14469 | -8/Storage | Repaired Gauss Rifle 14503 | -8/Storage | First assault squad dispatched 14550 | -8/Storage | Entered Factory 14550 | -7/Factory | Evolved 2 slots: Utility x2 14551 | -7/Factory | Identified exit to Lower Caves 14857 | -7/Factory | Build established: Skirmisher 14928 | -7/Factory | Discovered new exit (range 15) 14967 | -7/Factory | Identified exit to Factory 15029 | -7/Factory | Garrison activated, responded to threat 15177 | -7/Factory | Cargo convoy interrupted 15436 | -7/Factory | Found Prototype Launcher 15471 | -7/Factory | Identified Com. Tesla Bomb Launcher 15477 | -7/Factory | Found Com. Tesla Bomb Launcher 16150 | -7/Factory | First assault squad dispatched 16238 | -7/Factory | Entered Lower Caves 16390 | -7/Lower Caves | Learned Factory emergency access door positions 17232 | -7/Lower Caves | Spotted B-75 Beast 17590 | -7/Lower Caves | Build established: Mutant 17624 | -7/Lower Caves | Discovered new exit (range 13) 17638 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 17643 | -7/Lower Caves | Identified exit to Lower Caves 17646 | -7/Lower Caves | Entered another Lower Caves area 17752 | -7/Lower Caves | Discovered exit to Factory (range 13) 18236 | -7/Lower Caves | Build established: Skirmisher 18260 | -7/Lower Caves | Discovered new exit (range 10) 18298 | -7/Lower Caves | Identified exit to Data Miner 18650 | -7/Lower Caves | Entered Data Miner 18652 | -7/Data Miner | Discovered new exit (range 6) 18699 | -7/Data Miner | Met Data Miner 18749 | -7/Data Miner | Learned location of Section 7 (-3) 18749 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 18784 | -7/Data Miner | Received God Mode back door access code from Data Miner 18847 | -7/Data Miner | Identified exit to Proximity Caves 18849 | -7/Data Miner | Entered Proximity Caves 19041 | -6/Proximity Caves | Escorted by Enhanced Grunt 19355 | -6/Proximity Caves | Discovered exit to Factory (range 11) 19417 | -6/Proximity Caves | Entered Factory 19417 | -6/Factory | Accompanied by 1 ally 19417 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 19841 | -6/Factory | Incoming investigation squad redirected 19848 | -6/Factory | Garrison activated, responded to threat 20212 | -6/Factory | Build established: Scavenger-Skirmisher 20372 | -6/Factory | Identified exit to Lower Caves 21080 | -6/Factory | Build established: Pyromaniac-Mutant 21571 | -6/Factory | Fabricated Gatling Laser (x2) 21620 | -6/Factory | Fabricated Gatling Laser (x2) 21662 | -6/Factory | Fabricated Gatling Laser (x2) 21818 | -6/Factory | Local fabrication network quarantined 21921 | -6/Factory | Build established: Pyromaniac-Skirmisher 22113 | -6/Factory | Discovered new exit (range 16) 22567 | -6/Factory | First assault squad dispatched 22619 | -6/Factory | Entered Lower Caves 22619 | -6/Lower Caves | Accompanied by 1 ally 22620 | -6/Lower Caves | Encountered a Warlord checkpoint 22648 | -6/Lower Caves | Learned 8 Factory zone layouts 22921 | -6/Lower Caves | Build established: Machinist-Skirmisher 23253 | -6/Lower Caves | Learned Extension trap positions 23253 | -6/Lower Caves | Learned Armory trap positions 23253 | -6/Lower Caves | Learned Armory security intel 23253 | -6/Lower Caves | Learned Factory terminal intel 23420 | -6/Lower Caves | Discovered new exit (range 9) 23568 | -6/Lower Caves | Identified exit to Lower Caves 23570 | -6/Lower Caves | Entered another Lower Caves area 24147 | -6/Lower Caves | Discovered new exit (range 15) 24230 | -6/Lower Caves | Identified exit to Zion 24310 | -6/Lower Caves | Build established: Mutant 24489 | -6/Lower Caves | Entered Zion 24492 | -6/Zion | System corruption reached 10% 24539 | -6/Zion | Given the Hacking Drone Bay 24561 | -6/Zion | Given A8's code to call for help 24598 | -6/Zion | System corruption cleaned by Quarantine Array 24723 | -6/Zion | Found Prototype Device 24842 | -6/Zion | Discovered new exit (range 9) 24919 | -6/Zion | Learned Factory emergency access door positions 24970 | -6/Zion | Build established: Machinist-Skirmisher 25028 | -6/Zion | Found GAL Module 25253 | -6/Zion | Found CR-A16's Pointy Stick 25934 | -6/Zion | Imprinted 25936 | -6/Zion | Declared Zion's savior 26209 | -6/Zion | Gained Derelict followers 26324 | -6/Zion | Identified exit to Proximity Caves 26341 | -6/Zion | Entered Proximity Caves 26341 | -5/Proximity Caves | Accompanied by 8 allies 26598 | -5/Proximity Caves | Identified exit to Factory 26744 | -5/Proximity Caves | Spotted B-75 Beast 26757 | -5/Proximity Caves | Allies destroyed B-75 Beast 26928 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26969 | -5/Proximity Caves | Entered Factory 26969 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 26970 | -5/Factory | Identified exit to Extension 26971 | -5/Factory | Identified exit to Factory 26973 | -5/Factory | Loaded intel: 21 terminal locations 27052 | -5/Factory | Incoming investigation squad redirected 27232 | -5/Factory | Zion Heavy squad teleported in 27689 | -5/Factory | Garrison activated, responded to threat 27727 | -5/Factory | Found Prototype Protection 27769 | -5/Factory | Sucked down chute 27769 | -5/Factory | Entered Waste 27770 | -5/Waste | Met a frightened Derelict 27784 | -5/Waste | EMP discharged 27848 | -5/Waste | Destroyed C-40 Crusher 27861 | -5/Waste | Destroyed C-40 Crusher 27865 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 27868 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 27869 | -5/Waste | Spotted C-40 Crusher 27869 | -5/Waste | Spotted C-40 Crusher 27881 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 27882 | -5/Waste | Released all parts (8) 27884 | -5/Waste | EMP discharged 27884 | -5/Waste | System corruption reached 10% 27912 | -5/Waste | Lost 5 parts (2n3w) 27916 | -5/Waste | Identified Zio. Weapon Casing 27934 | -5/Waste | Spotted C-40 Crusher 27947 | -5/Waste | Spotted C-40 Crusher 27947 | -5/Waste | Discovered new exit (range 12) 27958 | -5/Waste | Entered Factory 28585 | -5/Factory | Discovered exit to Extension (range 11) 28591 | -5/Factory | Zion Heavy Resupply teleported in 28616 | -5/Factory | Entered Extension 28617 | -5/Extension | Loaded intel: 10 trap records 28711 | -5/Extension | Rescued a captive Derelict 28712 | -5/Extension | Rescued a captive Derelict 28713 | -5/Extension | Zion Light squad teleported in 28727 | -5/Extension | Rescued a captive Derelict 28727 | -5/Extension | Rescued a captive Derelict 28729 | -5/Extension | Zion Thermal Resupply teleported in 28939 | -5/Extension | Rescued a captive Derelict 29013 | -5/Extension | Retrieved Zion intel report: Depthwide Sectors/-1 29045 | -5/Extension | Retrieved Zion intel report: Prototype Schematics 29067 | -5/Extension | Energy Cycler disabled 29067 | -5/Extension | Rescued a captive Derelict 29067 | -5/Extension | Rescued a captive Derelict 29068 | -5/Extension | Rescued a captive Derelict 29068 | -5/Extension | Rescued a captive Derelict 29069 | -5/Extension | Rescued a captive Derelict 29069 | -5/Extension | Rescued a captive Derelict 29070 | -5/Extension | Rescued a captive Derelict 29073 | -5/Extension | Rescued a captive Derelict 29169 | -5/Extension | Found Zio. Weapon Casing 29206 | -5/Extension | Retrieved Zion intel report: Component Schematics 29207 | -5/Extension | Zion Hacker squad teleported in 29569 | -5/Extension | Build established: Commander-Gunner 29799 | -5/Extension | Spotted B-75 Beast 29813 | -5/Extension | Allies destroyed B-75 Beast 29843 | -5/Extension | Discovered exit to Factory (range 16) 29843 | -5/Extension | Spotted B-75 Beast 29846 | -5/Extension | Destroyed B-75 Beast 29939 | -5/Extension | Terminal network hard line cut 29965 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 30166 | -5/Extension | Disrupted transfer network 30202 | -5/Extension | Build established: Scavenger-Gunner 30647 | -5/Extension | Discovered exit to Factory (range 10) 30649 | -5/Extension | Discovered new exit (range 6) 30706 | -5/Extension | Entered Cetus 30706 | -5/Cetus | Accompanied by 5 allies 30739 | -5/Cetus | Spotted Cetus Guard 30739 | -5/Cetus | Spotted Cetus Guard 30741 | -5/Cetus | Spotted Cetus Guard 30742 | -5/Cetus | Spotted Cetus Guard 30743 | -5/Cetus | Allies destroyed Cetus Guard 30743 | -5/Cetus | Allies destroyed Cetus Guard 30745 | -5/Cetus | Allies destroyed Cetus Guard 30754 | -5/Cetus | Destroyed Cetus Guard 30957 | -5/Cetus | Zion Light squad teleported in 30970 | -5/Cetus | Zion Light squad teleported in 31006 | -5/Cetus | Discovered new exit (range 15) 31025 | -5/Cetus | Found Zio. Weapon Casing 31063 | -5/Cetus | Spotted Cetus Guard 31064 | -5/Cetus | Allies destroyed Cetus Guard 31065 | -5/Cetus | Found Zio. Weapon Casing 31065 | -5/Cetus | Spotted Cetus Guard 31065 | -5/Cetus | Spotted Cetus Guard 31066 | -5/Cetus | Spotted Cetus Guard 31074 | -5/Cetus | Destroyed Cetus Guard 31080 | -5/Cetus | Destroyed Cetus Guard 31090 | -5/Cetus | Destroyed Cetus Guard 31104 | -5/Cetus | Found Zio. Weapon Casing 31112 | -5/Cetus | Found Zio. Weapon Casing 31122 | -5/Cetus | Discovered exit to Factory (range 15) 31135 | -5/Cetus | Scared off Revision 17 31222 | -5/Cetus | Entered Archives 31446 | -5/Archives | Discovered new exit (range 15) 31507 | -5/Archives | Entered Hub_04(d) 31516 | -5/Hub_04(d) | Discovered exit to Factory (range 16) 31626 | -5/Hub_04(d) | Zion Fire squad teleported in 31885 | -5/Hub_04(d) | Build established: Scavenger-Skirmisher 32144 | -5/Hub_04(d) | Entered Factory 32144 | -4/Factory | Accompanied by 3 allies 32144 | -4/Factory | Evolved 2 slots: Utility x2 32224 | -4/Factory | Garrison activated, responded to threat 32710 | -4/Factory | System corruption reached 10% 32737 | -4/Factory | Lost 5 parts (2p3u) 32742 | -4/Factory | Destroyed 7 combat bots 32870 | -4/Factory | Spotted B-86 Titan 33287 | -4/Factory | Retrieved Zion intel report: Guard Positions 33288 | -4/Factory | Zion Offense Resupply teleported in 33420 | -4/Factory | Zion Heavy squad teleported in 33508 | -4/Factory | Zion Light squad teleported in 33515 | -4/Factory | Discovered new exit (range 15) 33538 | -4/Factory | Identified exit to Research 33702 | -4/Factory | Terminal network hard line cut 33795 | -4/Factory | Destroyed B-86 Titan 33873 | -4/Factory | Found Zio. Weapon Casing 33894 | -4/Factory | First assault squad dispatched 33922 | -4/Factory | Incoming assault squad redirected 33991 | -4/Factory | Found Prototype Protection 33998 | -4/Factory | Destroyed 7 combat bots 34042 | -4/Factory | Lost 5 parts (3u2w) 34067 | -4/Factory | Destroyed 8 combat bots 34073 | -4/Factory | Found Zio. Weapon Casing 34210 | -4/Factory | Incoming assault squad redirected 34458 | -4/Factory | Lost 4 parts (1p1n2u) 34509 | -4/Factory | Lost 3 parts (1p2u) 34526 | -4/Factory | Discovered new exit (range 16) 34554 | -4/Factory | High security lockdown imminent 34629 | -4/Factory | Identified exit to Upper Caves 34634 | -4/Factory | High security lockdown engaged 34691 | -4/Factory | Found Imp. Powered Armor 34738 | -4/Factory | Entered Upper Caves 35181 | -4/Upper Caves | Build established: Scavenger-Tank 35516 | -4/Upper Caves | Discovered new exit (range 14) 35623 | -4/Upper Caves | Identified exit to Upper Caves 35626 | -4/Upper Caves | Entered another Upper Caves area 35698 | -4/Upper Caves | Learned 8 Research zone layouts 36059 | -4/Upper Caves | Learned Research interactive machine intel 36176 | -4/Upper Caves | Discovered new exit (range 7) 36224 | -4/Upper Caves | Identified exit to Warlord 36226 | -4/Upper Caves | Entered Warlord 36279 | -4/Warlord | System corruption cleaned by Quarantine Array 36444 | -4/Warlord | Rebuked by Warlord 36468 | -4/Warlord | Opened Warlord's prototype stash 36469 | -4/Warlord | Warlord's base attacked by MAIN.C 36474 | -4/Warlord | Found Prototype Reactor 36479 | -4/Warlord | Found Prototype Device 36479 | -4/Warlord | Identified Exp. Phase Shifter 36819 | -4/Warlord | Warlord forces counterattacked 36867 | -4/Warlord | Spotted Executioner 36986 | -4/Warlord | Build established: Scavenger-Skirmisher 37143 | -4/Warlord | Spotted Striker 37144 | -4/Warlord | Warlord base infiltrated, sounded retreat 37161 | -4/Warlord | Spotted Striker 37313 | -4/Warlord | Spotted Executioner 37314 | -4/Warlord | Spotted Executioner 37325 | -4/Warlord | Spotted Executioner 37356 | -4/Warlord | Found Prototype Launcher 37387 | -4/Warlord | Spotted Striker 37398 | -4/Warlord | Discovered new exit (range 15) 37416 | -4/Warlord | Destroyed Striker 37420 | -4/Warlord | Found Prototype Processor 37420 | -4/Warlord | Identified Exp. Targeting Computer 37444 | -4/Warlord | Identified exit to Proximity Caves 37453 | -4/Warlord | Entered Proximity Caves 37535 | -3/Proximity Caves | Identified Chain Missile Launcher 38563 | -3/Proximity Caves | Discovered exit to Research (range 12) 38692 | -3/Proximity Caves | Entered Research 38692 | -3/Research | Evolved 2 slots: Utility x2 38693 | -3/Research | Identified exit to Quarantine 38695 | -3/Research | Loaded intel: 38 interactive machine locations 39115 | -3/Research | Zion Heavy squad teleported in 39157 | -3/Research | Zion Heavy Resupply teleported in 39236 | -3/Research | Found Zio. Weapon Casing 39326 | -3/Research | Cargo convoy interrupted 39326 | -3/Research | Spotted Executioner 39329 | -3/Research | Spotted Striker 39345 | -3/Research | Incoming assault squad redirected 39348 | -3/Research | Incoming assault squad redirected 39481 | -3/Research | System corruption reached 10% 39517 | -3/Research | Incoming assault squad redirected 39542 | -3/Research | Destroyed 8 combat bots 39543 | -3/Research | Lost 5 parts (1p3u1w) 39682 | -3/Research | Spotted B-86 Titan 39692 | -3/Research | First assault squad dispatched 39788 | -3/Research | Destroyed B-86 Titan 40026 | -3/Research | Build established: Scavenger-Gunner 40034 | -3/Research | Zion Infowar Resupply teleported in 40049 | -3/Research | Terminal network hard line cut 40051 | -3/Research | Found Prototype Processor 40051 | -3/Research | Identified Spectral Analyzer 40216 | -3/Research | Incoming assault squad redirected 40216 | -3/Research | Incoming assault squad redirected 40286 | -3/Research | Entered Quarantine 40352 | -3/Quarantine | Cryocooling Duct disabled 40367 | -3/Quarantine | Ambient heat levels rising (+20) 40367 | -3/Quarantine | Non-combat units ordered to evacuate 40571 | -3/Quarantine | First assault squad dispatched 40592 | -3/Quarantine | Incoming assault squad redirected 40701 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 40707 | -3/Quarantine | Enhanced Grunt warped into view, answering call for help 40710 | -3/Quarantine | Enhanced Grunt warped into view, answering call for help 40999 | -3/Quarantine | Build established: Scavenger-Skirmisher 41049 | -3/Quarantine | Incoming assault squad redirected 41057 | -3/Quarantine | Found Alien Artifact 41057 | -3/Quarantine | Identified Core Reset Matrix 41057 | -3/Quarantine | Used Core Reset Matrix 41061 | -3/Quarantine | Detected hypermatrix surge 41061 | -3/Quarantine | Sensed 11 artifacts in vicinity 41342 | -3/Quarantine | Found Subatomic Replicator 41651 | -3/Quarantine | Lost 3 parts (3u) 41712 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 41721 | -3/Quarantine | Found Transdimensional Reconstructor 41725 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 41741 | -3/Quarantine | Terminal network hard line cut 41744 | -3/Quarantine | Found Dimensional Node Initializer 41869 | -3/Quarantine | Destroyed 8 combat bots 42054 | -3/Quarantine | Incoming assault squad redirected 42098 | -3/Quarantine | Warped through subspace 42131 | -3/Quarantine | Found Transdimensional Reconstructor 42529 | -3/Quarantine | Spotted Fortress 42546 | -3/Quarantine | Destroyed Fortress 42571 | -3/Quarantine | Found Unknown Protection 42571 | -3/Quarantine | Identified Hvy. Insulated Plating 42844 | -3/Quarantine | Discovered new exit (range 6) 42848 | -3/Quarantine | Lost 3 parts (3u) 42854 | -3/Quarantine | Identified exit to Section 7 42857 | -3/Quarantine | Entered Section 7 42858 | -3/Section 7 | Sensed 25 artifacts in vicinity 42862 | -3/Section 7 | Spotted S7 Guard 42915 | -3/Section 7 | Destroyed S7 Guard 42940 | -3/Section 7 | Found Integrated Singularity Reactor 42958 | -3/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 42959 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 42963 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 43162 | -3/Section 7 | Warped through subspace 43180 | -3/Section 7 | Found Spacefold Activator 43206 | -3/Section 7 | Spotted S7 Guard 43223 | -3/Section 7 | Found Core Regenerator 43242 | -3/Section 7 | Core integrity fell below 50% 43329 | -3/Section 7 | Found Integrated Mediator 43329 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 43338 | -3/Section 7 | Destroyed S7 Guard 43576 | -3/Section 7 | Retrieved Zion intel report: Unaware Analyses 43576 | -3/Section 7 | Used Core Regenerator, restored core integrity (+325) 43705 | -3/Section 7 | Spotted S7 Guard 43706 | -3/Section 7 | Found Core Membrane 43706 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 43727 | -3/Section 7 | Warped through subspace 43781 | -3/Section 7 | Found Core Reset Matrix 43831 | -3/Section 7 | Discovered new exit (range 5) 43832 | -3/Section 7 | Emitted hypermatrix ping 43837 | -3/Section 7 | Assembled emerged from beneath the floor 43843 | -3/Section 7 | Identified exit to Research 43849 | -3/Section 7 | Initialized slip node 44045 | -3/Section 7 | Spotted Executioner 44045 | -3/Section 7 | Spotted Executioner 44086 | -3/Section 7 | Destroyed Executioner 44087 | -3/Section 7 | Destroyed Executioner 44107 | -3/Section 7 | First assault squad dispatched 44168 | -3/Section 7 | Found Transdimensional Reconstructor 44172 | -3/Section 7 | Found Transdimensional Reconstructor 44177 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 44227 | -3/Section 7 | Terminal network hard line cut 44261 | -3/Section 7 | Sensed 16 artifacts in vicinity 44283 | -3/Section 7 | Spotted B-99 Colossus 44396 | -3/Section 7 | Core integrity fell below 20% 44422 | -3/Section 7 | Lost 8 parts (1p1n2u4w) 44436 | -3/Section 7 | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 44390_ B-99 Colossus springs to life. 44391_ Imp. Quantum Reactor destroyed. 44391_ Critical hit (Blast). 44391_ Penetrated by Slug. 44391_ Slug penetrates Reinforced Barrier. 44391_ Penetrated by Slug. 44391_ Exp. Biometal Heavy Treads destroyed. 44391_ Penetrated by Slug. 44395_ Slug penetrates Reinforced Barrier. 44395_ Penetrated by Slug. 44395_ Slug penetrates Reinforced Barrier. 44407_ Penetrated by Slug. 44416_ U-05 Engineer builds a Door. 44426_ Slug penetrates Reinforced Barrier. 44429_ Hvy. Antimatter Reactor destroyed. 44429_ Penetrated by Slug. 44429_ Slug penetrates Reinforced Barrier. 44433_ Penetrated by Slug. 44433_ Exp. Targeting Computer destroyed. 44433_ Slug penetrates Reinforced Barrier. Map ----- +----------------------------------------------------+ | ?????????????????????" " "??""""""""" | | ?????????????????????? "??????????" | | ??????????????????????"" ""???"""""""" | | ??????????????????????? ???" | | ???????????????????????? "?""" | | ???????????????? ???????? "" | | ??????????????? ????????" " | | ?????????????? ???????" | | ?????????????? ?????" | | ?????????????? """"" | | ????????????? | | ????????????? | | ????????????? % | | ????????????? """""""""" " | | ?????????????????""""""""" % ###"""""""""""" | | ?????????????????????""""" #?#"""""""""""" | | ?????????????????????####### ###+/#?############# | | ???????????????????????????# ???# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# %#?????????????? | | ????????????????????????????????#h #?????????????? | | ????????????????????????????????#hA#?????????????? | | ?????????????????????############BB#### " " | | ?????????????????????# @%% % BB " | | ?????????????????????# % " | | ?????????????????????# ###############" " | | ?????????????????????# ?????????????????c | | ??????????????????!!!# ???????????????????? " | | ?????????????????????"???????????????????????"" " | | ???????????????????? ?????????????????????????? # | | ??????????????????? ????????????????????????????? | | ??????????????????""?????????????????????????????? | | ?????????????????""??????????????????????????????? | | ????????????????""???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 153 Energy Generation 89 Energy Capacity 1000 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 19 Terrain Scan Range 18 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 1700 Resistance: TH 10 Resistance: EM 30 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 12 Armor Integrity Analysis 40 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Gatling Laser | x2 | -6/Factory Gatling Laser | x2 | -6/Factory Gatling Laser | x2 | -6/Factory Alien Tech Used ----------------- Core Reset Matrix High-powered Transdimensional Reconstructor Subatomic Replicator Integrated Singularity Reactor Spacefold Activator Integrated Mediator Core Regenerator Core Membrane Transdimensional Reconstructor Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed FrostRiotTearclaws Manual? 0 Play Time 04:41:14 Cumulative 1280.4 hours Start 2021.06.18 @ 14:33:03 End 2021.06.18 @ 20:56:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 433 Rogue 433 Adventurer 0 Explorer 0 Win Type - Total 92 Types 20/12/37/5/1/2/13/1/1 Lore% 97 Gallery% 96 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7e7d3a5-85c3-44b7-b703-e8d29ac984a4