Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.16 @ 03:15:29 Player: Rudrot Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (99) 495 Value Destroyed (2311) 2311 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (866) 866 TOTAL SCORE: 8232 Bonus ------- Follower Combat Kills 266 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 284/300 Energy 95/100 System Corruption 9% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Microactuators > --- WEAPON (3) ------- Power Maul > --- INVENTORY (5) ---- Heart of Steel Great Axe Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Medium Treads Gravmag System > --- UTILITY ---------- Improved Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Microactuators Microactuators > --- WEAPON ----------- Chainsword Spear Spear > --- INVENTORY -------- Power Maul Great Axe Greatsword Deploy-a-Sentry [Rating: 51] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Improved Melee Analysis Suite Device Microactuators Storage Small Storage Unit Processor Improved Melee Analysis Suite Protection Propulsion Shielding Weapon Scythe Energy Gun Medium Laser Ballistic Gun Gauss Rifle Launcher Rocket Launcher Impact Weapon Mace Slashing Weapon Scythe Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . Utility 4 | . . . . . 2 2 . . . . . . Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 97 | 7 13 1 1 9 11 13 1 34 6 1 . . Power 12 | 1 3 . . . 3 1 . 3 1 . . . Engine 4 | 1 2 . . . . . . 1 . . . . Core 8 | . 1 . . . 3 1 . 2 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 25 | 2 3 . . 3 3 4 1 7 2 . . . Treads 1 | . . . . . . . . . 1 . . . Leg 20 | 2 3 . . . 3 4 1 7 . . . . Wheel 2 | . . . . 2 . . . . . . . . Hover 1 | . . . . . . . . . 1 . . . Flight 1 | . . . . 1 . . . . . . . . Utility 38 | 2 2 . 1 5 1 7 . 17 3 . . . Device 10 | 1 1 . . 1 . 2 . 4 1 . . . Storage 6 | 1 1 . 1 2 1 . . . . . . . Processor 12 | . . . . 1 . 2 . 8 1 . . . Hackware . | . . . . . . . . . . . . . Protection 10 | . . . . 1 . 3 . 5 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 22 | 2 5 1 . 1 4 1 . 7 . 1 . . Energy Gun 2 | 1 . . . . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 2 | 1 . . . . . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . 1 1 . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 4 | . 3 . . . . . . . . 1 . . Slashing Weapon 8 | . . . . . 3 1 . 4 . . . . Piercing Weapon 2 | . . . . . . . . 2 . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . . . . . . . Parts Lost 24 | . 1 1 . 2 . . 6 7 3 1 . 3 Power 3 | . 1 . . . . . . . 1 . . 1 Propulsion 10 | . . 1 . 1 . . 3 3 1 . . 1 Utility 10 | . . . . 1 . . 2 4 1 1 . 1 Weapon 1 | . . . . . . . 1 . . . . . Highest Loss Streak 4 | . 1 1 . 1 . . 4 3 2 1 . 2 To Critical Strikes 1 | . . . . . . . 1 . . . . . Average Backups 4 | . 6 8 7 4 4 7 6 3 3 2 2 2 Power . | . . 1 . . . . . . . . . . Propulsion . | . . . . . . 3 3 . . . . . Utility . | . 1 2 1 1 . . . . . . . . Weapon 2 | . 2 3 3 1 4 3 2 2 3 2 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 15 | . 2 1 2 1 1 1 3 3 . . . 1 Power 2 | . . . 1 . . . . 1 . . . . Propulsion 2 | . . . . . . 1 1 . . . . . Utility 5 | . 1 . 1 1 . . 1 1 . . . . Weapon 3 | . 1 . . . . . 1 1 . . . . Tool/Special 3 | . . 1 . . 1 . . . . . . 1 Average Slot Usage (%) 77 | . 99 75 54 65 83 93 80 85 79 76 76 68 Engine 3 | . 10 14 11 . . . . 1 . . . . Core 3 | . 2 . . . 6 7 4 4 4 7 7 . Treads 1 | . . . . . . . . . 4 7 7 6 Leg 13 | . 28 14 14 7 14 23 16 19 . . . . Device 7 | . 14 13 14 . . . . 6 12 7 7 7 Storage 6 | . 14 14 14 14 9 7 5 . . . . . Processor 14 | . . . . 11 9 11 12 20 28 30 30 30 Protection 5 | . . . . 1 8 19 17 11 1 . . . Impact Weapon 6 | . 24 11 . 21 . . . . . 6 7 7 Slashing Weapon 8 | . . . . . 24 23 21 18 7 . . . Piercing Weapon 3 | . . . . . . . . . 15 14 15 14 Peak Build Rating 51 | 7 12 12 9 12 22 42 42 48 51 47 44 44 Average Rating 26 | 4 11 9 6 9 19 36 31 38 43 43 44 38 On Entrance 22 | . 7 12 8 9 11 21 42 5 40 47 44 44 Avg Prop Armor Cover (%) 7 | . . . . . 13 . . 7 . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 33 | 12 23 18 17 11 22 33 33 23 25 25 23 23 Greatest Support 52 | 20 20 20 10 20 30 48 48 52 28 28 28 28 Greatest Overweight (x) 5 | . 1 1 1 3 1 . 2 . 5 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 8 8 10 10 10 10 5 5 5 5 5 Average Capacity 6 | 6 8 8 7 8 8 10 8 5 5 5 5 5 Most Carried 10 | 1 9 8 8 8 8 10 10 5 5 5 5 5 Average Carried 6 | . 6 7 7 7 7 9 7 4 5 4 5 5 Final Capacity 10 | 8 8 8 8 8 10 10 5 5 5 5 5 5 Final Carried 10 | 1 8 8 6 8 8 10 5 5 5 5 5 5 Class Distribution -------------------- 54% | Mutant 35% | Gladiator 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Data Miner Gladiator | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Matter Collected 1778 | 213 262 41 14 262 140 140 . 489 164 36 . 17 Remotely . | . . . . . . . . . . . . . Salvage Created 3515 | 14 659 71 . 295 248 199 . 1472 408 72 . 77 Parts 198 | 3 31 1 . 13 17 16 . 85 27 4 . 1 Haulers Intercepted 9 | . 2 . . . 3 1 . 3 . . . . Recyclers Shooed 5 | . . . . 1 . 3 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . 12 4 . 9 Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 56 | . 13 2 . 11 2 2 . 17 4 3 . 2 Melee 36 | . 7 1 . . 2 2 . 15 4 3 . 2 Guns 6 | . 5 . . . . . . 1 . . . . AOE 12 | . . . . 11 . . . 1 . . . . Classes Destroyed 15 | 1 7 . . 1 . . . 4 1 . . 1 Worker 9 | . . . . 4 . 4 . 1 . . . . Builder 7 | . 2 . . 3 . 1 . 1 . . . . Tunneler 4 | 1 . . . 2 . . . 1 . . . . Hauler 9 | . 2 . . . 3 1 . 3 . . . . Recycler 6 | . 2 . . 1 . . . 3 . . . . Mechanic 1 | . . . . . . . . 1 . . . . Operator 2 | . 2 . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . 1 Watcher 5 | . 2 . . . . . . 3 . . . . Swarmer 24 | . 6 . . 11 . 1 . . 3 3 . . Grunt 18 | . 7 2 . . 2 1 . 5 . . . 1 Sentry 5 | . . . . . . . . 5 . . . . Hunter 1 | . . . . . . . . 1 . . . . Programmer 7 | . . . . . . . . 6 1 . . . Decomposer 1 | . . . . . . . . . 1 . . . Samaritan 5 | . . . . . . . . . 5 . . . Best Kill Streak 4 | 1 3 2 . 4 2 2 . 3 3 3 . 1 Combat Bots Only 4 | . 3 2 . 4 2 1 . 2 3 3 . 1 Max Kills in Single Turn 3 | 1 1 1 . 3 1 1 . 2 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . 3 . . . 1 . . . . Melee 1 | . 1 1 . . 1 1 . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Hostile Shots Fired 445 | . 81 16 . 23 4 9 5 258 23 12 . 14 Missed 133 | . 18 3 . 5 1 1 1 95 5 2 . 2 Hits 312 | . 63 13 . 18 3 8 4 163 18 10 . 12 Melee 9 | . . . . 5 . . 4 . . . . . Projectile 303 | . 63 13 . 13 3 8 . 163 18 10 . 12 AOE 1 | . . 1 . . . . . . . . . . Critical Strikes 11 | . . . . 2 . . 2 4 2 1 . . Actively Blocked 1 | . . . . . . . . 1 . . . . Damage Taken 3975 | . 643 178 . 304 51 128 172 1853 271 161 . 214 Core 947 | . 103 61 . 64 16 28 100 388 72 69 . 46 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 91 | . . . . . . 5 . 86 . . . . Ignored by Resistances 10 | . . . . . . . . 10 . . . . Core Remaining (%) 68 | 100 . . . 8 97 . . . . . . . Volleys Fired 55 | 1 31 1 1 12 3 . . 6 . . . . Largest 2 | 2 2 1 1 1 1 . . 1 . . . . Hottest 70 | 70 70 30 30 33 69 . . 28 . . . . Shots Fired 85 | 2 60 1 1 12 3 . . 6 . . . . Gun 69 | 2 58 . . . 3 . . 6 . . . . Cannon . | . . . . . . . . . . . . . Launcher 16 | . 2 1 1 12 . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 36 | 1 29 . . . . . . 6 . . . . Thermal 33 | 1 29 . . . 3 . . . . . . . Explosive 16 | . 2 1 1 12 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 12 | 1 12 . . 3 5 . . 2 . . . . Robot Miss Streak 4 | 1 4 . . 2 1 . . 2 . . . . Penetration Max 1 | . . . . . . . . 1 . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 239 | 1 61 9 . 24 22 19 1 80 13 5 . 4 Core Hits 98 | 1 23 1 . 13 6 5 . 36 9 3 . 1 Critical Kills 3 | . 2 . . 1 . . . . . . . . Critical Parts Destroyed 4 | . 2 1 . 1 . . . . . . . . Critical Strikes 23 | . 5 1 . 2 3 1 . 9 2 . . . Burn 1 | . 1 . . . . . . . . . . . Smash 7 | . 4 1 . 2 . . . . . . . . Sever 12 | . . . . . 3 1 . 8 . . . . Impale 3 | . . . . . . . . 1 2 . . . Melee Attacks 281 | . 44 10 . 26 27 28 12 101 21 8 . 4 Impact 77 | . 41 10 . 26 . . . . . . . . Slashing 164 | . . . . . 27 28 12 96 1 . . . Piercing 37 | . . . . . . . . 5 20 8 . 4 Sneak Attacks 57 | . 8 1 . 13 6 9 . 13 6 . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Follow-up Attacks 33 | . 4 1 . 1 5 3 1 15 1 2 . . Damage Inflicted 9590 | 10 1447 369 . 1622 839 883 16 3410 651 170 . 173 Guns 476 | 10 373 . . . 18 . . 75 . . . . Cannons . | . . . . . . . . . . . . . Explosions 840 | . 102 . . 562 . . . 176 . . . . Melee 8265 | . 972 369 . 1060 821 883 16 3159 651 170 . 164 Ramming 9 | . . . . . . . . . . . . 9 Kinetic 231 | 10 146 . . . . . . 75 . . . . Thermal 245 | . 227 . . . 18 . . . . . . . Explosive 840 | . 102 . . 562 . . . 176 . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 2401 | . 972 369 . 1060 . . . . . . . . Slashing 4747 | . . . . . 821 883 16 3027 . . . . Piercing 1117 | . . . . . . . . 132 651 170 . 164 Highest Corruption 5 | . . . . . . . . 5 5 5 5 5 Average Corruption 3 | . . . . . . . . 2 5 5 5 5 Corruption Purged 1 | . . . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 108 | . . . . . . . . 35 39 15 3 16 Message Errors 32 | . . . . . . . . 13 10 4 1 4 Matter Fused 28 | . . . . . . . . 8 11 3 . 6 Heat Flow Errors 13 | . . . . . . . . 3 5 3 . 2 Energy Discharges 9 | . . . . . . . . 3 2 2 . 2 Parts Fused 1 | . . . . . . . . 1 . . . . Data Loss (minor) 16 | . . . . . . . . 3 9 2 1 1 Data Loss (major) 5 | . . . . . . . . 2 1 1 . 1 Alerts 4 | . . . . . . . . 2 1 . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1139 | . 223 51 . 407 5 186 . 114 99 . . 54 Projectiles . | . . . . . . . . . . . . . Explosions 30 | . . . . 30 . . . . . . . . Melee 1109 | . 223 51 . 377 5 186 . 114 99 . . 54 Knockbacks 5 | . 1 2 . 2 . . . . . . . . Impact 5 | . 1 2 . 2 . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 304 | . . . . 44 . . . 256 . . . 4 Shots 4 | . . . . 1 . . . 3 . . . . Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 262 | 30 255 . . . 20 . . 232 262 187 . 249 Average Temperature 100 | 18 107 . . . 10 . . 92 104 88 . 120 Received Heat Transfer 738 | . 258 84 . 18 27 72 . 279 . . . . Effects 3 | . 1 . . . . . . . 2 . . . Energy Bleed 1 | . 1 . . . . . . . . . . . Interference 2 | . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 10 | . 6 1 . 3 . . . . . . . . Combat Hostiles 2 | . 1 1 . . . . . . . . . . Parts Fried 21 | . 9 . . 12 . . . . . . . . Impact Corruptions 28 | . 15 2 . 11 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . Heat Transferred 777 | . 740 . . . 37 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Maximum Alert Level 1 | . . . . 1 . . . 1 . . . . Low Security (%) 96 | 100 100 100 . 92 100 100 100 94 . . . . Level 1 3 | . . . . 7 . . . 5 . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 297 | 5 77 40 . 219 70 155 24 297 . . . . Initial 70 | . . 6 . . 70 . 24 . . . . . Average 58 | . 23 14 . 62 9 34 4 92 . . . . Influence Increases 2411 | 5 406 52 . 407 67 253 2 851 100 70 . 198 Destroy 0b10 Robot/C 1300 | . 260 40 . 220 40 40 . 420 80 60 . 140 Destroy 0b10 Robot/NC 230 | 5 50 . . 50 15 30 . 70 . . . 10 Destroy Leader 298 | . 48 10 . 30 6 2 . 162 20 10 . 10 Allied During Kill 58 | . . . . . . . . 20 . . . 38 Successful Hack 56 | . 5 . . . 6 . . 45 . . . . Disable Machine 105 | . . . . 30 . 15 . 60 . . . . Anti-Garrison Action 150 | . . . . . . 150 . . . . . . Destroy Structure 109 | . 13 2 . 77 . 1 2 14 . . . . Partial Spotted 15 | . . . . . . . . 15 . . . . Lose Combat Pursuer 90 | . 30 . . . . 15 . 45 . . . . Influence Decreases 2411 | 5 389 69 . 225 249 182 73 555 396 70 . 198 Entered New Map 280 | . . 11 . . 112 . 47 . 110 . . . Time Decay 1934 | 5 379 52 . 225 137 162 25 435 256 60 . 198 Lost Part 127 | . 10 6 . . . . 1 70 30 10 . . Lost Ally 70 | . . . . . . 20 . 50 . . . . Squads Dispatched 22 | . 2 . . 1 1 8 . 10 . . . . Investigation 4 | . 1 . . 1 1 . . 1 . . . . Extermination 9 | . . . . . . 2 . 7 . . . . Reinforcement 6 | . 1 . . . . 3 . 2 . . . . Assault 2 | . . . . . . 2 . . . . . . Garrison 1 | . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Distress Signals 7 | . . . . . 1 4 . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 115 | . 24 4 . 11 3 18 6 34 4 3 . 8 Peak Tracking Total 4 | . 3 2 . 4 2 3 4 4 3 3 . 4 Tactical Retreats 7 | . 2 . . . . 1 1 3 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Traps Triggered 5 | . . . . . . 1 . 4 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Machines Disabled 9 | . . . 1 2 . 2 . 4 . . . . Max in Single Turn 3 | . . . 1 1 . 1 . 3 . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Machines Accessed 26 | . 6 . 5 1 1 . . 5 2 2 4 . Terminals 6 | . 5 . . . . . . 1 . . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 2 | . 1 . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 124 | . 16 . 50 1 4 . . 12 8 2 31 . Successful 107 | . 8 . 50 1 2 . . 5 8 2 31 . Failed 17 | . 8 . . . 2 . . 7 . . . . Catastrophic 3 | . 1 . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 3 | . . . 1 . . . . 1 1 . . . Terminals 15 | . 13 . . . . . . 2 . . . . Fabricators 4 | . . . . . . . . 4 . . . . Repair Stations 7 | . 3 . . . . . . 4 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . . . Garrison Access 4 | . . . . . 4 . . . . . . . Terminal Hacks 99 | . 7 . 50 1 . . . . 8 2 31 . Record 67 | . . . 49 . . . . . 7 . 11 . Part Schematic 12 | . . . . . . . . . . . 12 . Robot Schematic 5 | . . . . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . . . . 3 . Open Door 4 | . . . . 1 . . . . 1 2 . . Alert Level 1 | . 1 . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . Dispatch Records 2 | . 2 . . . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . . Network Status 1 | . . . . . . . . 1 . . . . Build 2 | . . . . . . . . 2 . . . . Repair Station Hacks 2 | . 1 . . . . . . 1 . . . . Scan Component 2 | . 1 . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 . . . . Retrieve Study 1 | . . . . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . 2 . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . Coupler Status 1 | . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 9 | . 4 . . . 1 . . 4 . . . . Full Trace Events 1 | . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . Robots Built 4 | . . . . . . . . 4 . . . . Authchips . | . . . . . . . . . . . . . Time 148 | . . . . . . . . 148 . . . . Total Robot Build Rating 10 | . . . . . . . . 10 . . . . Part Schematics Acquired 12 | . . . . . . . . . . . 12 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . 1 . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . 1 . . . . . . . . . . . Non-combat 1 | . 1 . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 2 | . 2 . . . . . . . . . . . parse_system 1 | . 1 . . . . . . . . . . . no_distress 1 | . 1 . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Total Allies 6 | . . . . . . . 1 4 . . . 1 Largest Group 4 | . . . . . . . 1 4 . . . 1 Highest-Rated Group 96 | . . . . . . . 31 81 . . . 96 Highest-Rated Ally 96 | . . . . . . . 31 32 . . . 96 Total Orders 2 | . . . . . . . . 2 . . . . PICKUP 2 | . . . . . . . . 2 . . . . Ally Attacks 61 | . . . . . . 7 23 13 . . . 18 Total Damage 1681 | . . . . . . 261 423 403 . . . 594 Kills 13 | . . . . . . . . 6 . . . 7 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . Turrets Deployed 1 | . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Active Infowar (turns) 7317 | 8 1534 149 2309 50 . 504 181 2582 . . . . Optics 3254 | . . . . . . 491 181 2582 . . . . Sensors 1072 | . . . . . . . . 1072 . . . . Seismic 4050 | 8 1534 149 2309 50 . . . . . . . . ECM 13 | . . . . . . 13 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 2 . . . . 2 . . 2 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Turns Passed 14829 | 69 1534 156 2309 1823 839 897 181 3721 1826 691 146 637 Spaces Moved 9709 | 49 1052 68 1355 1143 693 627 101 2639 1169 422 92 299 Core 425 | 5 . . . 343 . . 35 . 36 . . 6 Treads 1563 | . . . . . . . . . 756 422 92 293 Legs 6909 | 44 1052 68 1355 642 347 627 66 2639 69 . . . Wheels 504 | . . . . 158 346 . . . . . . . Hover 308 | . . . . . . . . . 308 . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 80 80 120 50 105 120 160 160 100 Average Speed 135 | 112 122 188 169 138 100 120 101 119 151 160 160 158 Slowest Speed 300 | 120 190 190 190 200 190 120 190 130 300 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . 6 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 99 7 94 99 27 18 77 53 96 63 74 49 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 1 . . . . 1 . 1 . Known Exits Taken 6 | . . . . 1 1 . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched 7 | . . . . 2 . . . . 1 4 . . Spaces Dug 72 | . . . 6 52 . . 8 . 6 . . . Terrain Destroyed 169 | . 15 2 6 114 . . 8 18 6 . . . Melee 16 | . . . . 2 . . 8 . 6 . . . Projectile . | . . . . . . . . . . . . . AOE 153 | . 15 2 6 112 . . . 18 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Total 11015 | 57 1180 81 1374 1322 807 741 164 3100 1204 435 91 459 Wait 762 | . 15 . 1 115 57 61 53 300 6 1 . 153 Move 9698 | 48 1051 67 1354 1142 692 627 100 2638 1168 421 91 299 Hop . | . . . . . . . . . . . . . Pick Up 55 | 1 13 . 6 8 6 6 . 14 . 1 . . Fast Attach 66 | 7 4 1 1 6 7 7 1 23 8 1 . . Attach 20 | . . . 2 1 5 . . 12 . . . . Detach 16 | . 3 1 1 1 5 . . 5 . . . . Swap 36 | . 14 1 1 4 2 7 . 6 . 1 . . Drop 85 | . 13 2 6 8 11 13 1 22 4 3 . 2 Fire 55 | 1 31 1 1 12 3 . . 6 . . . . Melee 218 | . 36 8 . 25 19 20 9 74 18 5 . 4 Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 3 | . . . 1 . . . . . . 2 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 366 | -10/Materials | Discovered new exit (range 16) 520 | -10/Materials | Discovered new exit (range 11) 618 | -10/Materials | Build established: Mutant 772 | -10/Materials | Discovered new exit (range 15) 1078 | -10/Materials | Discovered new exit (range 10) 1604 | -10/Materials | Entered Mines 1609 | -10/Mines | Core integrity fell below 50% 1684 | -10/Mines | Discovered new exit (range 8) 1723 | -10/Mines | Assembled infested the area 1760 | -10/Mines | Entered Exiles 1829 | -10/Exiles | Met 8R-AWN 1866 | -10/Exiles | Met EX-HEX 2030 | -10/Exiles | Met EX-DEC 2133 | -10/Exiles | Learned location of Zion (-6) 2307 | -10/Exiles | Discovered new exit (range 10) 2461 | -10/Exiles | Visited The Gauntlet 2757 | -10/Exiles | Met EX-BIN 2782 | -10/Exiles | Aligned with FarCom system 2783 | -10/Exiles | Given EX-Vault access code 3543 | -10/Exiles | Opened EX-Vault 3585 | -10/Exiles | Found Deploy-a-Sentry 3590 | -10/Exiles | Found Deploy-a-Sentry 3593 | -10/Exiles | Found Deploy-a-Sentry 3616 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3727 | -10/Exiles | Discovered new exit (range 15) 4069 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 4069 | -10/Exiles | Entered Mines 4073 | -9/Mines | Met a Derelict shopkeep closing up shop 4105 | -9/Mines | Discovered new exit (range 5) 4123 | -9/Mines | Core integrity fell below 20% 4664 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5261 | -9/Mines | Discovered new exit (range 10) 5277 | -9/Mines | Identified exit to Materials 5892 | -9/Mines | Entered Materials 5892 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6415 | -8/Materials | Met 7R-MNS 6561 | -8/Materials | Build established: Scavenger-Mutant 6672 | -8/Materials | Discovered new exit (range 3) 6729 | -8/Materials | Identified exit to Factory 6731 | -8/Materials | Entered Factory 6731 | -7/Factory | Evolved 2 slots: Utility x2 6732 | -7/Factory | Caught up to 7R-MNS 6732 | -7/Factory | Identified exit to Lower Caves 7158 | -7/Factory | Build established: Mutant 7322 | -7/Factory | Garrison activated, responded to threat 7355 | -7/Factory | DAS Turret deployed 7628 | -7/Factory | Sucked down chute 7628 | -7/Factory | Entered Waste 7629 | -7/Waste | Met a frightened Derelict 7645 | -7/Waste | Spotted C-40 Crusher 7660 | -7/Waste | Spotted C-40 Crusher 7694 | -7/Waste | Spotted C-40 Crusher 7694 | -7/Waste | Spotted C-40 Crusher 7695 | -7/Waste | Spotted C-40 Crusher 7734 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7747 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7752 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7783 | -7/Waste | Lost 4 parts (2n2u) 7785 | -7/Waste | Spotted C-40 Crusher 7792 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7799 | -7/Waste | Discovered new exit (range 20) 7809 | -7/Waste | Entered Factory 9059 | -7/Factory | Fabricated R-06 Scavenger (x2) 9231 | -7/Factory | Build established: Assassin 9313 | -7/Factory | Fabricated Y-54 Guardian (x2) 9744 | -7/Factory | Lost 4 allies 9984 | -7/Factory | Build established: Gladiator 11034 | -7/Factory | Core integrity fell below 50% 11399 | -7/Factory | Lost 3 parts (2n1u) 11418 | -7/Factory | Discovered exit to Lower Caves (range 7) 11530 | -7/Factory | Entered Lower Caves 11535 | -7/Lower Caves | Learned Factory emergency access door positions 11602 | -7/Lower Caves | Core integrity fell below 20% 11954 | -7/Lower Caves | Learned Factory terminal intel 12011 | -7/Lower Caves | Learned 8 Factory zone layouts 12011 | -7/Lower Caves | Learned Extension emergency access door positions 12011 | -7/Lower Caves | Learned Research stockpile data 12987 | -7/Lower Caves | Encountered a Warlord checkpoint 13054 | -7/Lower Caves | Discovered new exit (range 5) 13063 | -7/Lower Caves | Identified exit to Lower Caves 13356 | -7/Lower Caves | Entered another Lower Caves area 13402 | -7/Lower Caves | Discovered new exit (range 9) 13423 | -7/Lower Caves | Identified exit to Factory 13705 | -7/Lower Caves | Found Prototype Device 13977 | -7/Lower Caves | Discovered new exit (range 15) 13997 | -7/Lower Caves | Identified exit to Data Miner 14047 | -7/Lower Caves | Entered Data Miner 14047 | -7/Data Miner | Discovered new exit (range 6) 14055 | -7/Data Miner | Identified exit to Proximity Caves 14078 | -7/Data Miner | Met Data Miner 14129 | -7/Data Miner | Learned location of Section 7 (-3) 14129 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14156 | -7/Data Miner | Received God Mode back door access code from Data Miner 14193 | -7/Data Miner | Entered Proximity Caves 14196 | -6/Proximity Caves | Spotter reported a threat 14224 | -6/Proximity Caves | Escorted by Enhanced Grunt 14256 | -6/Proximity Caves | Learned 4 Factory zone layouts 14269 | -6/Proximity Caves | Learned Factory terminal intel 14814 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14830 | -6/Proximity Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- put a lot of work into it, you know?" 14776_ 34-SA2(c): "It's awesome I tell you." 14793_ 34-SA2(c): "Took me two whole cycles to get the general technique down." 14806_ System corrupted: Matter fused (-10). 14814_ 34-SA2(c): "The hack is \\GJCX." 14816_ Slug penetrates Enhanced Grunt. 14820_ Enhanced Grunt destroyed. 14823_ Penetrated by Slug. 14823_ Med. Treads destroyed. 14823_ Dropped Spear. 14826_ Penetrated by Slug. 14829_ 34-SA2(c): "Unaware adapt fast enough that it will probably only work once or twice, but once is all you need in a pinch, yeah?" 14830_ Slammed into H-66 Slayer. 14830_ Imp. Signal Interpreter destroyed. 14830_ System corrupted by crushing effect (+4). 14830_ Penetrated by Slug. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ??## #???# #????????????????## ##???? | | ???# ##???# ##??? ###??????????####????? | | ???# #????## ##??? ##?????????????????? | | ???# ##?###?## ##?? ??????????????????? | | ???# #?## ### #?? ???????????????????? | | ???# #?# #? #????????????????????? | | ???# ## ##?# ##? #????????????????????? | | ???# ####??## ### #????????????????????? | | ??? ??????# #?????????????????????? | | ?? ??????# ###?????????????????????? | | ?? ??????### ##??????????????????????? | | ?? ???????# #??????????????????????? | | ? ????#### #??????????????????????? | | ?? ## ???## #??????????????????????? | | ??##??###### #??????????????????????? | | ????????# #??????????????????????? | | ??#####?## ##??????????????????????? | | #"""""#?## ##???????????????????????? | | #"""""#?# ###????????????????????????? | | #"""""### #??????????????????????????? | | ## ### ##?????????????????????????? | | ## ## ##????????????????????????? | | ### ##??????????????????????? | | ### ## #?#### #??????????????????????? | | ####?????# h##?????????????????????? | | ##?????????#@ ##????????????????????? | | # #??###?????# ##???????????????????? | | # ## ### #?????# #???????????????????? | | ## ## ### #?????# #???????????????????? | | ?##### ### #??????# ###???????????????????? | | ?????# ##??????# c#?????????????????????? | | ????# ### ##???????# #?????????????????????? | | ???# #?## ##????????#/ ##????????????????????? | | ??# #??# #???????###/ ##???????????????????? | | ?# #??# #???????# ! ##????###???????????? | | # ??# ######### *%= ### ###?????????? | | ## ??# ??????? | | ?# ??############ ??????? | | ?## ????????????# ##### ??????? | | ??##### ????????????# ##????? ????????? | | ??????? ???????????## #??????? ###??????????? | | ???????# ? ##### #????????#????????????? | | ???????? #?????????????????????? | | ???????? ???# #?????????????????????? | | ????????#?????# ### #?????????????????????? | | ??????????????### ???# #?????????????????????? | | ????????????????#????# ?????????????????????? | | ?????????????????????## #????????????????????? | | ??????????????????????### ##????????????????????? | | ????????????????????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 210 ECM Strength 2 Additional Mass Support 9 Armor Coverage 375 Resistance: TH 10 Core Shielding 20 Propulsion Shielding 33 Weapon Shielding 66 Melee Speed Boost 40 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 18 Recoil Reduction 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Proton Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. VSS Leg | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ R-06 Scavenger | x2 | -7/Factory | Preloaded Y-54 Guardian | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Chainsword | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Junior Dev Look Less Dangerous Next Time My Command Is Your Wish Sixth Sense The Oracle This Is Interesting... Challenges ------------ None Game ------ Seed GaussSniperFalx Manual? 0 Play Time 02:00:20 Cumulative 45.7 hours Start 2026.02.15 @ 15:35:51 End 2026.02.16 @ 03:15:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26c8f27c-cab7-4143-822e-5e0ae7e30180