Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.03 @ 19:56:09 Player: ngplus Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1174) 1174 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (82) 82 TOTAL SCORE: 3326 Bonus ------- Follower Combat Kills 82 Cogmind --------- Core Integrity 447/550 Matter 300/300 Energy 77/275 System Corruption 0% Temperature Cool (69) Movement Hovering (38) Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY (3) ------ Small Storage Unit Improved Sensor Array > --- WEAPON (3) ------- Improved EM Pulse Cannon > --- INVENTORY (8) ---- Recoil Stabilizer Improved EM Pulse Cannon Light Assault Rifle Light Assault Rifle High-powered Shotgun Improved Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Small Storage Unit Improved Sensor Array > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Recoil Stabilizer Light Assault Rifle Light Assault Rifle High-powered Shotgun Improved Datajack [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Parts Attached 36 | 5 2 11 6 12 Power 5 | . 1 2 1 1 Engine 4 | . . 2 1 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 11 | 2 . 3 2 4 Treads . | . . . . . Leg 5 | 2 . 3 . . Wheel . | . . . . . Hover 4 | . . . . 4 Flight 2 | . . . 2 . Utility 6 | 1 1 2 . 2 Device 3 | . 1 1 . 1 Storage 2 | 1 . . . 1 Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 2 . 4 3 5 Energy Gun 4 | . . 4 . . Energy Cannon 3 | . . . . 3 Ballistic Gun 7 | 2 . . 3 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 17 | . . 11 5 1 Power 3 | . . 2 1 . Propulsion 5 | . . 2 3 . Utility 2 | . . 2 . . Weapon 7 | . . 5 1 1 Highest Loss Streak 3 | . . 3 2 1 To Critical Strikes 1 | . . . 1 . Average Backups 1 | . 1 1 1 4 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . 1 Weapon 1 | . 1 . . 2 Tool/Special . | . . . . . Unused Backups 4 | . 1 . . 3 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 1 | . 1 . . . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 70 | . 94 82 46 72 Engine 6 | . . 4 10 9 Core 4 | . 12 4 . . Leg 12 | . 26 20 3 . Hover 5 | . . . . 31 Flight 1 | . . . 4 2 Device 5 | . 11 7 . 5 Storage 11 | . 14 11 11 9 Processor 5 | . . 10 8 . Energy Gun 3 | . . 13 1 . Energy Cannon 1 | . . . . 8 Ballistic Gun 12 | . 27 10 7 6 Peak Build Rating 36 | 5 9 12 9 36 Average Rating 10 | 4 8 9 5 25 On Entrance 5 | . 5 9 8 4 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 36 | 9 15 16 13 36 Greatest Support 32 | 20 20 20 10 32 Greatest Overweight (x) 4 | 1 1 1 4 1 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 25 | 8 8 8 8 25 Average Capacity 8 | 7 8 8 8 8 Most Carried 8 | 4 4 3 3 8 Average Carried 1 | 1 1 1 1 4 Final Capacity 8 | 8 8 8 8 8 Final Carried 6 | 1 3 2 2 6 Class Distribution -------------------- 71% | Mutant 15% | Scavenger-Mutant 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1071 | 238 278 305 69 181 Remotely . | . . . . . Salvage Created 1367 | . 324 512 171 360 Parts 92 | . 25 32 19 16 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 40 | . 8 15 11 6 Melee 2 | . . . 2 . Guns 31 | . 8 14 9 . Cannons 5 | . . . . 5 Classes Destroyed 6 | . 2 4 . . Worker 1 | . . 1 . . Watcher 1 | . 1 . . . Swarmer 16 | . . 5 11 . Grunt 21 | . 8 8 . 5 Brawler 1 | . . 1 . . Sentry 2 | . . 1 . 1 Best Kill Streak 5 | . 2 5 4 3 Combat Bots Only 5 | . 2 5 4 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 284 | . 41 118 74 51 Missed 85 | . 14 29 22 20 Hits 199 | . 27 89 52 31 Projectile 199 | . 27 89 52 31 Critical Strikes 4 | . . 2 1 1 Damage Taken 2231 | . 311 985 432 503 Core 496 | . 23 201 169 103 Absorbed by Shields 56 | . . 56 . . Regen/Repaired (Parts) 190 | . 112 78 . . Core Remaining (%) 65 | 100 90 . 7 . Volleys Fired 153 | . 44 64 27 18 Largest 3 | . 2 3 1 3 Hottest 138 | . 40 96 56 138 Shots Fired 280 | . 88 130 27 35 Gun 260 | . 88 130 27 15 Cannon 20 | . . . . 20 Launcher . | . . . . . Special . | . . . . . Kinetic 177 | . 88 59 15 15 Thermal 83 | . . 71 12 . Explosive . | . . . . . Electromagnetic 20 | . . . . 20 Robot Hit Streak 9 | . 9 8 3 8 Robot Miss Streak 7 | . 7 5 4 4 Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 159 | . 52 71 13 23 Core Hits 69 | . 19 28 15 7 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 1 1 2 Burn 2 | . . 1 1 . Corrupt 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2357 | . 664 926 253 514 Guns 1871 | . 664 926 236 45 Cannons 469 | . . . . 469 Explosions . | . . . . . Melee . | . . . . . Ramming 17 | . . . 17 . Kinetic 1223 | . 664 393 121 45 Thermal 648 | . . 533 115 . Explosive . | . . . . . Electromagnetic 469 | . . . . 469 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 15 | . . . . 15 Projectiles 15 | . . . . 15 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 4 | . . . 4 . Shots . | . . . . . Rammed 13 | . . . 13 . Targets Rammed 15 | . . . 15 . Kicked 2 | . . . 2 . Crushed . | . . . . . Highest Temperature 253 | . 1 253 70 120 Average Temperature 62 | . 1 85 27 42 Received Heat Transfer 903 | . 168 465 . 270 Effects 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 4 | . . 3 1 . Heat Transferred 1677 | . . 1307 370 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 97 | 100 100 100 100 84 Level 1 2 | . . . . 15 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 252 | . 55 107 118 252 Initial 38 | . . 7 38 . Average 41 | . 17 49 34 95 Influence Increases 1485 | . 250 438 280 517 Destroy 0b10 Robot/C 860 | . 160 300 220 180 Destroy 0b10 Robot/NC 10 | . 5 5 . . Destroy Leader 212 | . 52 70 30 60 Allied During Kill 4 | . . . . 4 Successful Hack 23 | . 18 3 . 2 Disable Machine 75 | . 15 30 15 15 Destroy Structure 1 | . . . . 1 Partial Spotted 30 | . . . . 30 Lose Combat Pursuer 270 | . . 30 15 225 Influence Decreases 1264 | . 232 357 378 297 Entered New Map 73 | . . 11 61 1 Time Decay 901 | . 232 236 267 166 Search Patrol Dispatched 100 | . . . . 100 Lost Part 170 | . . 110 50 10 Lost Ally 20 | . . . . 20 Squads Dispatched 7 | . 4 1 . 2 Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 4 | . 1 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered 1 | . . . . 1 Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 8 | . 1 3 . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 85 | . 18 27 12 28 Peak Tracking Total 9 | . 4 6 4 9 Tactical Retreats 8 | . . 1 1 6 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed 1 | . . . 1 . Triggered . | . . . . . Most Traps Carried 1 | . . . 1 . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 5 | . 1 2 1 1 Max in Single Turn 1 | . 1 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 10 | . 7 1 . 2 Terminals 6 | . 5 . . 1 Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 35 | . 29 3 . 3 Successful 23 | . 18 2 . 3 Failed 11 | . 10 1 . . Catastrophic . | . . . . . Database Lockouts 1 | . 1 . . . Manual . | . . . . . Terminals 22 | . 21 . . 1 Fabricators . | . . . . . Repair Stations 7 | . 4 3 . . Recycling Units 6 | . 4 . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 11 . . 1 Record 7 | . 6 . . 1 Prototype ID Bank 1 | . 1 . . . Alert Level 1 | . 1 . . . Locate Traps 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 4 2 . . Scan Component 3 | . 2 1 . . Repair 3 | . 2 1 . . Recycling Unit Hacks 5 | . 3 . . 2 Recycle Component 1 | . 1 . . . Process 1 | . 1 . . . Report Inventory 2 | . 1 . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 5 1 . . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 3 | . 2 1 . . Time 78 | . 52 26 . . Parts Recycled 1 | . 1 . . . Recycled Matter 153 | . 153 . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . . . 3 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 2 Highest-Rated Group 38 | . . . 38 38 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 22 | . . . . 22 Total Damage 359 | . . . . 359 Kills 4 | . . . . 4 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 2206 | . 545 628 761 272 Optics 1388 | . . 627 761 . Sensors 272 | . . . . 272 Terrain 839 | . 545 294 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2860 | 148 651 628 999 434 Spaces Moved 1728 | 64 338 286 509 531 Core 196 | 11 . . 185 . Treads . | . . . . . Legs 794 | 53 338 286 117 . Wheels . | . . . . . Hover 465 | . . . . 465 Flight 273 | . . . 207 66 Fastest Speed 37 | 50 120 120 37 37 Average Speed 105 | 115 122 126 149 41 Slowest Speed 250 | 120 190 190 250 98 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . . 1 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 4 46 22 72 29 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2506 | 138 488 439 718 723 Wait 503 | 64 96 67 146 130 Move 1722 | 63 337 285 508 529 Hop 1 | . . . . 1 Pick Up 45 | 6 7 10 7 15 Fast Attach . | . . . . . Attach 43 | 5 4 11 7 16 Detach 12 | . . . 4 8 Swap 2 | . . 2 . . Drop 9 | . . . 3 6 Fire 153 | . 44 64 27 18 Melee . | . . . . . Ram 13 | . . . 13 . Kick 2 | . . . 2 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 1 | . . . 1 . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 15) 149 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Central database locked down 314 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 14) 693 | -10/Materials | Repaired Assault Rifle 721 | -10/Materials | Repaired Aluminum Leg 765 | -10/Materials | Discovered new exit (range 14) 800 | -10/Materials | Entered another Materials area 800 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 841 | -9/Materials | Repaired Assault Rifle 1126 | -9/Materials | Lost 3 parts (1u2w) 1312 | -9/Materials | Discovered new exit (range 18) 1401 | -9/Materials | Core integrity fell below 50% 1428 | -9/Materials | Entered Mines 1543 | -9/Mines | Found a hidden stash of uninstalled traps 1738 | -9/Mines | Discovered new exit (range 13) 1785 | -9/Mines | Discovered new exit (range 15) 2179 | -9/Mines | Core integrity fell below 20% 2427 | -9/Mines | Entered Materials 2427 | -8/Materials | Accompanied by 2 allies 2427 | -8/Materials | Evolved 2 slots: Propulsion x2 2428 | -8/Materials | Identified exit to Factory 2432 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2827 | -8/Materials | Search patrols dispatched 2861 | -8/Materials | Self-destructed Last Messages --------------- 02723_ Destroyed Imp. Hover Unit. 02729_ Scanalyzer disabled. 02741_ Y-45 Defender destroyed. 02769_ G-47 Trooper destroyed. 02787_ G-50 Soldier system terminally corrupted. 02791_ Critical hit (Burn: +37). 02797_ Terminal disabled. 02800_ Imp. EM Pulse Cannon destroyed. 02802_ R-06 Scavenger collects Hvy. Assault Rifle. 02806_ R-06 Scavenger collects Aluminum Leg. 02823_ W-25 Informer sends out distress signal. 02827_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. [Achievement: Suspicious] 02843_ G-47 Trooper destroyed. 02853_ R-06 Scavenger collects Corrupted Aluminum Leg. 02857_ Lgt. Nuclear Core fried. 02857_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ????????# #### % | | #######?# | | # ### #### #### | | # # ## #??######## ] ##########+# | | # ! # ## #??????##########??# | | # + ##+######## #?????# """ | | # """ # # ## #?????# """"" | | # """ # # """ ## #?????# ! """"" | | # """ ### ### = """ ## #?????# """"" | | #######?#!#?# """ ## ####### """ | | ????????#!#?# #####+## ## | | ????????# #?# """? # ## ? ???? | | ????????#[#?# """ ?# ########## | | ????????#[#?#] """ + # # | | ????????#%#?# # |== ## """ # | | ????????#[############ | ## """ / | | ????????#=# | !## "S # | | ????????# # %## """ # | | ????????# # *+ " # | | ??????###+#### #####/### # | | ??????# # ##########?# % # # | | ??????# !![ + ############ # # | | ??????# !! #* + """ ########## | | ??????# !! #% ####### """ #????????? | | ??????# #+####+######## """ #????????? | | ??????# ! ]#[= @[ ## #????????? | | ??????########! / ## "" #????????? | | ?????????????# ## "T #????????? | | ?????????????# ## * #????????? | | ?????????????# ## =%==#????????? | | ?????????????#####################????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 39% | -10/Materials Aluminum Leg | 43% | -10/Materials Assault Rifle | 22% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Ghost 'Em Heavy Suspicion I Have A Map? Spot Them First Suspicious There's More Where That Came From You Again Challenges ------------ None Game ------ Seed RefineryNanofilamentsBattery Manual? 0 Play Time 00:52:57 Cumulative 5.5 hours Start 2026.07.02 @ 18:35:16 End 2026.07.03 @ 19:56:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8fddb281-b6d1-4bdf-947f-7a7357167555