Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.19 @ 18:24:43 Player: Lava Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (134) 670 Value Destroyed (4663) 4663 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8993 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 248/300 Energy 44/100 System Corruption 2% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Advanced Weight Redist. System Enhanced Optical Array Advanced Terrain Scan Processor Advanced Targeting Computer Core Analyzer Armor Integrity Analyzer Hacking Suite Hacking Suite > --- WEAPON (2) ------- Great Axe > --- INVENTORY (5) ---- Advanced Terrain Scanner Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Light Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Structural Scanner Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Targeting Computer Improved Light Armor Plating Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Gatling Laser Heavy Flak Cannon > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Light Fission Core Light Treads Power Amplifier Machine Analyzer Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Armor Integrity Analyzer Transmission Jammer Force Field Hacking Suite Hacking Suite Shock Rifle Gatling Laser Heavy Particle Cannon Heavy Machine Gun Antimatter Cannon Proton Missile Launcher Heavy Rocket Launcher Heavy Missile Launcher Great Axe [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Structural Scanner Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon High-powered Shotgun Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Impact Weapon Mace Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Slots Evolved 8 | . . 2 . 2 2 2 . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 8 | . . 2 . 2 2 2 . . Weapon . | . . . . . . . . . Parts Attached 132 | 6 13 16 1 12 31 38 8 7 Power 14 | 1 . 2 . 2 3 4 1 1 Engine 10 | 1 . 2 . 2 2 2 . 1 Core 4 | . . . . . 1 2 1 . Reactor . | . . . . . . . . . Propulsion 24 | 2 1 4 . 2 4 6 2 3 Treads 19 | 2 1 4 . 2 4 5 . 1 Leg 1 | . . . . . . 1 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 4 | . . . . . . . 2 2 Utility 33 | 1 2 4 1 5 7 12 1 . Device 11 | . . . . 1 6 3 1 . Storage 4 | 1 1 2 . . . . . . Processor 9 | . . 1 1 1 . 6 . . Hackware 3 | . . . . 1 . 2 . . Protection 6 | . 1 1 . 2 1 1 . . Artifact . | . . . . . . . . . Weapon 61 | 2 10 6 . 3 17 16 4 3 Energy Gun 15 | 2 . . . . 5 5 2 1 Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun 13 | . . 2 . 1 6 3 1 . Ballistic Cannon 12 | . 6 3 . 1 . 2 . . Launcher 3 | . . 1 . . . . 1 1 Special Weapon . | . . . . . . . . . Impact Weapon 5 | . 4 . . 1 . . . . Slashing Weapon 12 | . . . . . 6 5 . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 46 | . . 4 . 3 8 21 . 10 Power 10 | . . 2 . 1 2 3 . 2 Propulsion 11 | . . . . 1 . 6 . 4 Utility 14 | . . 1 . 1 3 7 . 2 Weapon 11 | . . 1 . . 3 5 . 2 Highest Loss Streak 13 | . . 2 . 1 2 13 . 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 97 | . 98 96 98 99 99 92 93 95 Engine 8 | . 14 10 11 8 6 2 4 . Treads 17 | . 28 22 22 17 15 10 . . Device 8 | . . . . 8 21 16 . 6 Storage 9 | . 14 18 11 9 7 5 . . Processor 16 | . . 11 20 18 15 20 45 39 Hackware 4 | . . . . 8 7 6 20 18 Protection 9 | . 12 10 11 8 8 10 . . Energy Gun 1 | . . . . . 1 4 5 5 Ballistic Gun 7 | . . 7 11 9 12 2 . . Ballistic Cannon 8 | . 24 14 11 8 . 3 . . Peak Build Rating 57 | 6 10 17 18 28 44 57 56 56 Average Rating 28 | 2 8 14 17 26 36 50 52 53 On Entrance 25 | . 6 9 16 18 27 43 52 54 Naked Turns . | . . . . . . . . . Heaviest Build 112 | 13 26 97 97 103 101 112 21 13 Greatest Support 56 | 40 40 40 40 40 56 56 20 31 Greatest Overweight (x) 30 | 1 . 2 2 2 2 30 1 . Average Overweight (x) . | . . . 2 2 1 1 . . Largest Inventory Capacity 25 | 8 10 25 25 25 25 25 5 5 Average Capacity 20 | 7 9 14 25 25 25 24 5 5 Most Carried 25 | 8 10 18 19 25 25 25 5 5 Average Carried 18 | 5 8 13 18 24 24 22 3 4 Final Capacity 25 | 8 10 25 25 25 25 5 5 5 Final Carried 25 | 6 10 18 19 25 24 2 5 1 Class Distribution -------------------- 43% | Mutant 18% | Scavenger-Skirmisher 16% | Scavenger-Mutant 12% | Skirmisher 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Matter Collected 3827 | 240 429 737 179 611 743 706 155 27 Remotely . | . . . . . . . . . Salvage Created 4050 | . 483 755 84 635 874 925 136 158 Parts 254 | . 43 44 13 35 55 50 10 4 Haulers Intercepted 2 | . 1 1 . . . . . . Recyclers Shooed 5 | . . 1 . 1 . 3 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 7 4 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Combat Hostiles Destroyed 114 | . 16 25 7 16 21 16 8 5 Melee 1 | . . . . . . . . 1 Guns 46 | . . 6 1 6 21 9 3 . Cannons 57 | . 16 18 6 10 . 7 . . AOE 10 | . . 1 . . . . 5 4 Classes Destroyed 12 | . 4 4 1 2 1 . . . Worker 3 | . . 1 . 1 . 1 . . Tunneler 2 | . . . 1 1 . . . . Hauler 2 | . 1 1 . . . . . . Recycler 2 | . . . . 1 . 1 . . Operator 2 | . . 2 . . . . . . Watcher 9 | . 3 2 . 1 1 2 . . Swarmer 32 | . 6 7 4 3 3 . 7 2 Grunt 51 | . 10 9 3 5 10 11 . 3 Brawler 1 | . . . . 1 . . . . Duelist 4 | . . 1 . 2 . 1 . . Sentry 17 | . . 8 . 5 3 1 . . Programmer 9 | . . . . . 5 3 1 . Best Kill Streak 7 | . 5 5 4 6 3 4 7 5 Combat Bots Only 7 | . 4 4 4 5 3 4 7 5 Max Kills in Single Turn 3 | . 2 2 1 2 1 1 3 2 Gunslinging . | . . . . . . . . . Exploded 3 | . . 1 . . . . 3 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Hostile Shots Fired 821 | . 62 162 43 67 197 205 23 62 Missed 238 | . 22 50 14 21 55 49 10 17 Damage Taken 7896 | . 387 1274 325 559 1481 2696 198 976 Core 1295 | . 39 139 72 65 124 480 29 347 Absorbed by Shields 564 | . . . . 218 327 19 . . Redirected to Shielding 52 | . . . . . 22 30 . . Regen/Repaired (Parts) 374 | . 106 . . 79 111 78 . . Core Remaining (%) 80 | 100 84 . 47 88 82 . . . Volleys Fired 336 | . 40 81 18 41 70 65 14 7 Largest 2 | . 2 2 2 2 2 2 1 1 Hottest 133 | . 70 79 67 69 78 133 80 50 Shots Fired 637 | . 80 162 36 82 137 118 15 7 Gun 342 | . . 43 18 41 137 86 13 4 Cannon 288 | . 80 117 18 41 . 32 . . Launcher 7 | . . 2 . . . . 2 3 Special . | . . . . . . . . . Kinetic 551 | . 80 160 36 82 113 80 . . Thermal 36 | . . . . . . 19 13 4 Explosive 7 | . . 2 . . . . 2 3 Electromagnetic 43 | . . . . . 24 19 . . Robot Hit Streak 14 | . 5 13 5 13 14 14 8 4 Robot Miss Streak 9 | . 5 9 7 8 6 4 2 3 Penetration Max 1 | . . . . . 1 . . . Secondary Targets 2 | . . . . . 1 1 . . Max Gunslinging Chain 1 | . . . . . 1 1 . . Shots Hit Robots 449 | . 41 105 24 65 101 93 14 6 Core Hits 334 | . 22 72 18 62 59 77 12 12 Critical Kills 3 | . . 1 . 1 . 1 . . Critical Parts Destroyed 1 | . . . . . 1 . . . Critical Strikes 8 | . 2 3 . 1 1 1 . . Destroy 4 | . . 1 . 1 1 1 . . Blast 4 | . 2 2 . . . . . . Melee Attacks 37 | . 11 . . 2 13 8 . 3 Impact 13 | . 11 . . 2 . . . . Slashing 24 | . . . . . 13 8 . 3 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9806 | . 736 1929 459 1227 2049 2133 620 653 Guns 4806 | . . 422 104 631 2049 1319 247 34 Cannons 3810 | . 736 1344 335 596 . 799 . . Explosions 1070 | . . 154 . . . . 373 543 Melee 76 | . . . . . . . . 76 Ramming 44 | . . 9 20 . . 15 . . Kinetic 7466 | . 736 1766 439 1227 1801 1497 . . Thermal 708 | . . . . . . 427 247 34 Explosive 1070 | . . 154 . . . . 373 543 Electromagnetic 442 | . . . . . 248 194 . . Impact . | . . . . . . . . . Slashing 76 | . . . . . . . . 76 Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . 2 2 2 2 Average Corruption 1 | . . . . . 1 1 2 2 Corruption Purged 2 | . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . Effects 37 | . . . . . 22 6 8 1 Message Errors 5 | . . . . . 3 1 1 . Matter Fused 11 | . . . . . 7 2 2 . Heat Flow Errors 7 | . . . . . 5 . 1 1 Energy Discharges 4 | . . . . . 2 1 1 . Parts Rejected 2 | . . . . . . 2 . . Data Loss (minor) 3 | . . . . . 1 . 2 . Misfires 4 | . . . . . 3 . 1 . Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 57 | . 22 8 . . . . 6 21 Projectiles 22 | . 22 . . . . . . . Explosions 35 | . . 8 . . . . 6 21 Melee . | . . . . . . . . . Knockbacks 62 | . 5 16 7 18 . 16 . . Impact . | . . . . . . . . . Kinetic 55 | . 4 15 7 15 . 14 . . Secondary 7 | . 1 1 . 3 . 2 . . Self-Inflicted Damage 66 | . . . . . . 6 . 60 Shots 2 | . . . . . . . . 2 Rammed 8 | . . 1 3 . . 4 . . Targets Rammed 9 | . . 1 4 . . 4 . . Kicked . | . . . . . . . . . Crushed 1 | . . . 1 . . . . . Highest Temperature 299 | . 168 240 192 54 241 299 90 161 Average Temperature 58 | . 59 58 64 15 61 81 37 63 Received Heat Transfer 2720 | . 141 480 153 158 437 1108 . 243 Effects 2 | . . . . . . 2 . . Energy Bleed 2 | . . . . . . 2 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . . 2 . Heat Transferred 1422 | . . . . . . 823 525 74 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Peak Influence 332 | . 212 332 172 158 203 236 . . Initial 99 | . . 3 97 . 50 99 . . Average 82 | . 92 223 45 41 50 59 . . Maximum Alert Level 1 | . 1 1 . . 1 1 . . Low Security (%) 85 | 100 87 27 100 100 97 91 . . Level 1 14 | . 12 72 . . 2 8 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 27 | . 2 5 . 4 8 8 . . Investigation 6 | . 1 2 . . 2 1 . . Extermination 9 | . . . . . 5 4 . . Reinforcement 5 | . 1 3 . 1 . . . . Assault 1 | . . . . . . 1 . . Garrison 6 | . . . . 3 1 2 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Distress Signals 5 | . 1 1 . 2 . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 149 | . 21 33 8 26 23 21 8 9 Peak Tracking Total 7 | . 3 4 4 3 3 6 4 7 Tactical Retreats 5 | . . 3 1 . . 1 . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Traps Triggered 9 | . 1 3 . 3 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 4 | . 4 . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Machines Disabled 5 | . 1 . . . . 1 . 3 Max in Single Turn 3 | . 1 . . . . 1 . 3 Garrison Access 3 | . . . . 1 1 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Machines Accessed 34 | . 6 4 1 7 11 5 . . Terminals 21 | . 5 3 . 4 7 2 . . Fabricators 2 | . . . . . 1 1 . . Repair Stations 5 | . 1 . . 1 2 1 . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . . Garrison Access 3 | . . . . 1 1 1 . . Total Hacks 71 | . 13 8 1 19 19 11 . . Successful 34 | . 6 4 1 11 8 4 . . Failed 37 | . 7 4 . 8 11 7 . . Catastrophic 11 | . 1 2 . 2 4 2 . . Database Lockouts . | . . . . . . . . . Manual 26 | . 4 5 . 6 8 3 . . Terminals 44 | . 10 6 . 13 11 4 . . Fabricators 3 | . . . . . 2 1 . . Repair Stations 11 | . 3 . . 2 4 2 . . Recycling Units . | . . . . . . . . . Scanalyzers 5 | . . 2 . 3 . . . . Garrison Access 7 | . . . . 1 2 4 . . Terminal Hacks 15 | . 4 2 1 5 2 1 . . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 1 | . . . 1 . . . . . Open DSF 3 | . . . . . 2 1 . . Emergency Access Points 1 | . 1 . . . . . . . Unreport Threat 2 | . . . . 2 . . . . Disarm Traps 1 | . 1 . . . . . . . Recall Investigation 1 | . . . . 1 . . . . Recall Reinforcements 1 | . . 1 . . . . . . Hauler Manifests 3 | . 1 . . 2 . . . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks 3 | . . . . . 2 1 . . Load Schematic 1 | . . . . . 1 . . . Build 2 | . . . . . 1 1 . . Repair Station Hacks 9 | . 2 . . 2 3 2 . . Scan Component 5 | . 1 . . 1 2 1 . . Repair 4 | . 1 . . 1 1 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 5 | . . 2 . 3 . . . . Insert Component 2 | . . 1 . 1 . . . . Analyze 3 | . . 1 . 2 . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . Seal Access 2 | . . . . 1 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 28 | . 5 4 . 6 10 3 . . Full Trace Events 2 | . . . . . 1 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built 3 | . . . . . 1 2 . . Authchips . | . . . . . . . . . Time 131 | . . . . . 36 95 . . Total Part Build Rating 13 | . . . . . 3 10 . . Parts Repaired 4 | . 1 . . 1 1 1 . . Time 109 | . 26 . . 13 26 44 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . 1 . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . Machine Destruction 2 | . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 167 | . . . . . . . . 167 Highest-Rated Ally 167 | . . . . . . . . 167 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . . 2 . . . 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Turns Passed 12849 | 71 1560 1903 2007 1855 2754 1971 605 123 Spaces Moved 4994 | 38 826 689 603 520 839 566 705 208 Core 84 | 9 . . . . . 75 . . Treads 3966 | 29 826 689 603 520 839 454 . 6 Legs 406 | . . . . . . 37 369 . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 538 | . . . . . . . 336 202 Fastest Speed 32 | 50 160 160 320 320 240 50 32 32 Average Speed 219 | 144 160 223 320 320 281 252 78 43 Slowest Speed 1550 | 160 160 320 320 320 320 1550 190 145 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 50 | 5 97 45 100 48 25 13 91 33 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 8 | . . . 1 . . . 3 4 Spaces Dug 29 | . 9 . . 2 13 5 . . Terrain Destroyed 83 | . 9 13 . 2 13 5 23 18 Melee 29 | . 9 . . 2 13 5 . . Projectile . | . . . . . . . . . AOE 54 | . . 13 . . . . 23 18 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Total 6193 | 53 964 891 637 630 1076 979 736 227 Wait 506 | . 54 77 10 26 82 257 . . Move 4986 | 37 825 688 602 519 838 565 704 208 Hop . | . . . . . . . . . Pick Up 112 | 10 12 17 2 19 25 21 5 1 Fast Attach 10 | 2 1 2 . 1 . 1 3 . Attach 56 | 4 . 4 1 4 11 27 . 5 Detach 1 | . . . . . . . 1 . Swap 66 | . 12 10 . 7 20 10 5 2 Drop 74 | . 9 11 . 11 17 21 4 1 Fire 336 | . 40 81 18 41 70 65 14 7 Melee 37 | . 11 . . 2 13 8 . 3 Ram 3 | . . . . . . 3 . . Kick . | . . . . . . . . . Crush 6 | . . 1 4 . . 1 . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 15) 665 | -10/Materials | Discovered new exit (range 12) 952 | -10/Materials | Discovered new exit (range 15) 1448 | -10/Materials | Repaired Lgt. Treads 1581 | -10/Materials | Discovered new exit (range 14) 1632 | -10/Materials | Entered another Materials area 1632 | -9/Materials | Evolved 2 slots: Utility x2 2641 | -9/Materials | Discovered new exit (range 16) 2675 | -9/Materials | Identified exit to Mines 2682 | -9/Materials | Build established: Scavenger-Mutant 2927 | -9/Materials | Discovered new exit (range 15) 3535 | -9/Materials | Build established: Mutant 3535 | -9/Materials | Entered Mines 3554 | -9/Mines | Met a Derelict bent on vengeance 4211 | -9/Mines | Discovered new exit (range 12) 4253 | -9/Mines | Identified exit to Materials 4339 | -9/Mines | Learned location of 1 exit from Materials 4467 | -9/Mines | Core integrity fell below 50% 4728 | -9/Mines | Discovered exit to Materials (range 5) 4973 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5213 | -9/Mines | Learned Materials interactive machine intel 5542 | -9/Mines | Entered Materials 5542 | -8/Materials | Evolved 2 slots: Utility x2 5543 | -8/Materials | Identified exit to Storage 5544 | -8/Materials | Loaded intel: 17 interactive machine locations 5968 | -8/Materials | Garrison activated, responded to threat 6345 | -8/Materials | Discovered new exit (range 10) 6497 | -8/Materials | Discovered exit to Storage (range 16) 6671 | -8/Materials | Repaired Lgt. Treads 6693 | -8/Materials | Build established: Scavenger-Mutant 7146 | -8/Materials | Discovered new exit (range 13) 7394 | -8/Materials | Identified exit to Factory 7397 | -8/Materials | Entered Factory 7397 | -7/Factory | Evolved 2 slots: Utility x2 7549 | -7/Factory | Identified exit to DSF 7698 | -7/Factory | Build established: Scavenger-Skirmisher 8695 | -7/Factory | Repaired Lgt. Treads 9047 | -7/Factory | Fabricated Hacking Suite (x1) 9281 | -7/Factory | Build established: Skirmisher 9865 | -7/Factory | Garrison activated, responded to threat 9953 | -7/Factory | Discovered new exit (range 7) 9977 | -7/Factory | Identified exit to Factory 10151 | -7/Factory | Entered another Factory area 10151 | -6/Factory | Evolved 2 slots: Utility x2 10316 | -6/Factory | Discovered new exit (range 14) 10365 | -6/Factory | Identified exit to Lower Caves 10887 | -6/Factory | Lost 3 parts (1n1u1w) 11046 | -6/Factory | Repaired Med. Treads 11144 | -6/Factory | Build established: Scavenger-Skirmisher 11442 | -6/Factory | Fabricated Lgt. Fission Core (x2) 11482 | -6/Factory | Discovered exit to Lower Caves (range 20) 11872 | -6/Factory | Lost 13 parts (2p3n6u2w) 11975 | -6/Factory | Core integrity fell below 50% 12122 | -6/Factory | Entered Lower Caves 12123 | -6/Lower Caves | Encountered a Warlord checkpoint 12280 | -6/Lower Caves | Learned Factory emergency access door positions 12310 | -6/Lower Caves | Build established: Hacker-Mutant 12391 | -6/Lower Caves | Destroyed 7 combat bots 12647 | -6/Lower Caves | Learned Factory security intel 12673 | -6/Lower Caves | Discovered new exit (range 13) 12676 | -6/Lower Caves | Identified exit to Lower Caves 12727 | -6/Lower Caves | Entered another Lower Caves area 12812 | -6/Lower Caves | Attracted the attention of an 0b10 base 12845 | -6/Lower Caves | Core integrity fell below 20% 12850 | -6/Lower Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- Carbon-fiber Leg fries itself beyond repair. G-50 Soldier overheating. Lgt. Deuterium Engine destroyed. Slug penetrates Wall. Critical hit (Burn: +37). G-50 Soldier overheating. G-50 Soldier destroyed. Imp. Signal Interpreter destroyed. Slug penetrates Storage Shell. Storage Shell breached. Slug penetrates Wall. Mak. Laser destroyed. Penetrated by Slug. Cesium-ion Thruster destroyed. Slug penetrates Earth. Penetrated by Slug. Adv. Treads destroyed. Penetrated by Slug. Slug penetrates Machine. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ?????????????????????????????????????????????#### | | ????????????????????????????????????????????## | | ????????????????????????????????????? ???### | | ?????????????????????????????????????? # | | ????????????????????????????????????????## | | ???????????????????????????####????????## | | ??????????????????????????? #???????## | | ??????????????????????????? #???????? | | ?????????????????#########?# #?????????? ### | | ?????????????????#" "[?# #???????????# #?##? | | ?????????????????#" "[?# #?#??????????# #### | | ?????????????????#" "" # #??????????# # | | ?????????????????#" # #??????##### | | ?????????????????#" # ######## ## | | ?????????????????+ Y ## | | ????????# ???????# % @ | | ?????????# ????#"" % ### | | ????????## ??#" % ##### ##?# | | ???????## ### #???# #??# | | ???????# % ###### ##?# | | ??????# ### | | ??????###### ### | | ???????????#### ???## # # ### | | ??????????????##?????##;# ##hh#?# ###### | | ??????????????????????# # ## #?## ##????### | | ??????????????????????##### ##### ##???????## | | ?????????????????????????? ### #?????????? | | ?????????????????????????# ??# ##????????? | | ????????????????????????? ??## ##???????? | | ???????????????????????? ???# ##??????? | | ??????????????????????? ???## ##?????? | | ??????????????????????? ## ????# ##????? | | ??????????????????????# ??###?## #????? | | ??????????????????????# #### ## "" #????? | | ??????????????????????# ?# """" #????? | | ??????????????????????# ?# "" ##???? | | ?????????????????????? ??# "" ##### | | ?????????????????????? ??## """" | | ?????????????????????#????# # """" | | ??????????????????????????## # """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 300 Core Shielding 20 Evasion (%) 63 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Lgt. Fission Core | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedShadingRay Manual? 0 Play Time 01:19:15 Cumulative 21.4 hours Start 2025.03.19 @ 17:04:27 End 2025.03.19 @ 18:24:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ceeff72f-0e58-4c67-b628-367a3a32ef07