Cogmind - Beta 10.2 *** ADVENTURER MODE // 2022.02.06 @ 10:47:31 Player: Ender Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (152) 760 Value Destroyed (5739) 5739 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (230) 230 TOTAL SCORE: 13329 Bonus ------- High Alert Combat Kills 85 Follower Combat Kills 313 Friendly Fire -168 Cogmind --------- Core Integrity 1134/1150 Matter 290/300 Energy 340/340 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (3) -------- Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION (5) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY (7) ------ Medium Storage Unit Medium Storage Unit Improved Targeting Computer Experimental Targeting Computer Improved Kinecellerator Improved Medium Armor Plating Layered Medium Armor Plating > --- WEAPON (4) ------- Coil Gun KE Penetrator KE Penetrator Ripper > --- INVENTORY (12) --- Micro Fission Core Micro Fission Core Improved Medium Treads Improved Medium Treads Fusion Compressor Advanced Heat Sink Advanced Heat Sink Improved Target Analyzer Improved Kinecellerator Gauss Rifle KE Penetrator Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Targeting Computer Powered Armor Thermal Shield Advanced Shield Generator > --- WEAPON ----------- High-powered Shock Rifle Neutron Cannon KE Penetrator Thunder Hammer > --- INVENTORY -------- Micro Fission Core Fusion Compressor Improved Target Analyzer Improved Kinecellerator [Rating: 94] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Combat Airjet Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Armor Integrity Analyzer Protection Improved Medium Armor Plating Weapon Spear Energy Gun High-powered Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Thunder Hammer Slashing Weapon Ripper Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Fac Was Fac Low Low Fac Ext Fac Slots Evolved 12 | . . . 2 . 2 2 . . . 2 . . . . 2 . 2 Power 2 | . . . 1 . 1 . . . . . . . . . . . . Propulsion 3 | . . . 1 . . 2 . . . . . . . . . . . Utility 5 | . . . . . 1 . . . . 2 . . . . . . 2 Weapon 2 | . . . . . . . . . . . . . . . 2 . . Parts Attached 241 | 6 4 . 21 11 42 3 4 16 21 3 . 6 2 9 65 21 7 Power 47 | 1 1 . 7 . 6 . 2 4 6 1 . 3 . . 12 4 . Engine 33 | 1 . . 6 . 4 . 1 3 3 1 . 1 . . 9 4 . Core 13 | . 1 . 1 . 2 . 1 1 3 . . 2 . . 2 . . Reactor 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 71 | 2 . . 5 3 20 2 . 6 10 . . . . 1 20 1 1 Treads 18 | . . . . 1 13 . . . 4 . . . . . . . . Leg 38 | 2 . . 5 1 7 1 . 3 3 . . . . . 14 1 1 Wheel 5 | . . . . . . . . 2 3 . . . . . . . . Hover 8 | . . . . 1 . 1 . . . . . . . . 6 . . Flight 2 | . . . . . . . . 1 . . . . . 1 . . . Utility 59 | 1 1 . 4 1 8 . . 2 2 2 . 2 2 . 22 9 3 Device 22 | . 1 . . . 6 . . 1 . 2 . . 1 . 8 2 1 Storage 14 | 1 . . 3 . . . . 1 . . . 2 . . 7 . . Processor 7 | . . . . 1 2 . . . . . . . . . 2 . 2 Hackware . | . . . . . . . . . . . . . . . . . . Protection 16 | . . . 1 . . . . . 2 . . . 1 . 5 7 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 64 | 2 2 . 5 7 8 1 2 4 3 . . 1 . 8 11 7 3 Energy Gun 13 | . . . . 1 4 . 1 . . . . . . 1 3 3 . Energy Cannon 2 | . . . . 1 . . . . . . . . . . 1 . . Ballistic Gun 33 | 2 2 . 5 4 3 1 . . . . . . . 5 5 3 3 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . 1 . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 . . Slashing Weapon 3 | . . . . . 1 . 1 . . . . . . . . 1 . Piercing Weapon 9 | . . . . . . . . 3 2 . . 1 . 2 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . . . . . . . 1 . 4 . . Parts Lost 74 | . . . . 7 15 . 3 1 13 . . 1 1 11 16 2 4 Power 20 | . . . . . 4 . 1 1 5 . . . . 3 4 1 1 Propulsion 26 | . . . . 3 4 . 2 . 6 . . . 1 5 4 . 1 Utility 8 | . . . . 1 . . . . 1 . . . . 1 3 1 1 Weapon 20 | . . . . 3 7 . . . 1 . . 1 . 2 5 . 1 Highest Loss Streak 12 | . . . . 7 3 . 3 1 7 . . 1 1 12 9 2 2 Average Slot Usage (%) 86 | . 97 100 97 94 91 97 68 89 87 98 86 89 88 36 70 99 87 Engine 10 | . 10 . 11 22 18 15 . 12 7 12 . 1 6 1 7 11 13 Core 5 | . 3 14 9 . 4 7 4 5 10 6 6 8 13 2 1 . . Treads 4 | . . . . 9 13 23 14 . 4 13 13 13 13 1 . . . Leg 15 | . 28 28 32 13 11 5 4 11 9 . . . . . 15 29 24 Wheel 4 | . . . . . . . . 10 13 20 20 20 20 3 . . . Hover 2 | . . . . 9 1 5 7 7 2 . . . . . 4 . . Device 6 | . 12 14 1 . 8 7 7 7 2 11 13 13 7 6 11 4 1 Storage 7 | . 14 14 11 11 9 7 7 7 7 6 6 6 6 6 2 11 10 Processor 4 | . . . . 9 9 7 7 7 7 6 6 6 6 2 2 5 6 Protection 3 | . . . 9 . . . . . 4 6 6 6 . . 2 5 10 Energy Gun 2 | . . . . 6 5 7 . 1 . . . . . 2 3 5 . Ballistic Gun 7 | . 28 28 22 4 7 3 4 . . . . . . 2 4 10 12 Piercing Weapon 4 | . . . . . . . . 10 14 13 13 12 13 5 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 91 | 13 14 14 34 35 40 37 21 30 40 46 27 40 41 41 83 86 91 Greatest Support 105 | 20 20 20 51 51 62 62 22 32 36 36 36 36 36 36 100 100 105 Greatest Overweight (x) 8 | 1 . . . 1 3 . . 1 2 1 . 1 1 7 8 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . 4 . . . Largest Inventory Capacity 12 | 6 6 6 12 8 8 8 8 8 8 8 8 12 8 8 12 12 12 Average Capacity 7 | 5 6 6 6 8 8 8 8 8 8 8 8 8 8 8 5 12 12 Most Carried 12 | 4 6 6 8 8 8 8 8 8 8 8 8 8 8 8 12 12 12 Average Carried 6 | 1 5 5 6 7 7 7 7 7 7 6 7 7 7 7 3 11 12 Final Capacity 12 | 6 6 6 8 8 8 8 8 8 8 8 8 8 8 8 12 12 12 Final Carried 12 | 4 6 5 8 8 8 8 7 8 8 6 8 7 8 7 12 12 12 Class Distribution -------------------- 46% | Scavenger-Mutant 36% | Mutant 8% | Scavenger-Tank 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Fac Was Fac Low Low Fac Ext Fac Matter Collected 5232 | 260 102 28 556 227 502 . . 236 236 22 . 51 370 272 1768 478 124 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7125 | . 236 31 863 166 1008 . . 268 954 78 . 92 284 272 2195 598 80 Parts 363 | . 17 6 61 7 66 . . 16 45 3 . 5 1 14 96 24 2 Haulers Intercepted 1 | . . . . . . . . . . . . . . . 1 . . Recyclers Shooed 5 | . . . . . . . . . . . . . . . 3 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . . . 1 12 . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Fac Was Fac Low Low Fac Ext Fac Combat Hostiles Destroyed 136 | . 7 2 19 17 24 . . 5 19 3 . 4 . 7 21 7 1 Melee 45 | . . . . . 1 . . 5 16 3 . 4 . 4 10 2 . Guns 74 | . 7 2 19 5 21 . . . . . . . . 3 11 5 1 Cannons 2 | . . . . 2 . . . . . . . . . . . . . AOE 15 | . . . . 10 2 . . . 3 . . . . . . . . Classes Destroyed 17 | . 3 . 3 3 2 . . 2 1 . . . . . 2 1 . Worker 5 | . . . 1 . . . . . 1 . . . . . 3 . . Builder 4 | . . . . . . . . . 4 . . . . . . . . Tunneler 3 | . . . . 1 1 . . . 1 . . . . . . . . Hauler 1 | . . . . . . . . . . . . . . . 1 . . Recycler 6 | . . . . . . . . 2 . . . . . . 4 . . Operator 1 | . . . . . . . . . . . . . . . 1 . . Watcher 8 | . 1 . 2 . 2 . . . . . . . . . 2 1 . Swarmer 31 | . 3 2 4 2 5 . . 4 . 3 . 4 . 4 . . . Grunt 44 | . 4 . 7 . 10 . . . 13 . . . . 2 5 3 . Brawler 4 | . . . 2 . 1 . . . . . . . . 1 . . . Duelist 2 | . . . . . 2 . . . . . . . . . . . . Sentry 20 | . . . 6 . 5 . . . 4 . . . . . 2 3 . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . Hunter 8 | . . . . . 1 . . . . . . . . . 6 . 1 Programmer 11 | . . . . . . . . 1 2 . . . . . 8 . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . Packrat 3 | . . . . . . . . . . . . . 3 . . . . Assembled 13 | . . . . 13 . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . 1 . Best Kill Streak 12 | . 3 2 11 12 3 . . 3 12 3 . 4 . 6 4 2 1 Combat Bots Only 12 | . 3 2 10 12 3 . . 3 6 3 . 4 . 6 4 2 1 Max Kills in Single Turn 6 | . 1 1 2 4 2 . . 1 6 1 . 1 1 1 2 1 1 Gunslinging 1 | . . . 1 1 1 . . . . . . . . . . . . Exploded 4 | . . . . 4 1 . . . 2 . . . . . . . . Melee 1 | . . . . . 1 . . 1 1 1 . 1 . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Fac Was Fac Low Low Fac Ext Fac Damage Taken 12732 | . 199 40 838 1018 2302 . 73 383 1575 146 . 145 130 1513 2918 735 717 Core 2498 | . 25 10 130 189 283 . . 76 293 . . 10 32 461 918 55 16 Absorbed by Shields 361 | . . . . . . . . . . . . . . . 276 85 . Core Remaining (%) 49 | 100 . 86 . 20 48 . . . 47 . . . . 40 . 2 . Volleys Fired 346 | . 19 4 61 32 112 . . 8 3 . . . . 9 66 22 10 Largest 4 | . 2 2 2 2 2 . . 1 1 . . . . 2 4 3 3 Hottest 211 | . 40 40 46 80 130 . . 65 39 . . . . 69 211 147 147 Shots Fired 642 | . 38 8 122 48 175 . . 8 3 . . . . 13 142 62 23 Gun 619 | . 38 8 122 33 175 . . 7 . . . . . 13 138 62 23 Cannon 14 | . . . . 10 . . . . . . . . . . 4 . . Launcher 8 | . . . . 5 . . . . 3 . . . . . . . . Special 1 | . . . . . . . . 1 . . . . . . . . . Kinetic 452 | . 38 8 122 23 104 . . . . . . . . 10 83 43 21 Thermal 134 | . . . . 10 71 . . 7 . . . . . 3 30 11 2 Explosive 8 | . . . . 5 . . . . 3 . . . . . . . . Electromagnetic 47 | . . . . 10 . . . . . . . . . . 29 8 . Robot Hit Streak 50 | . 15 2 21 12 50 . . 11 9 . . . . 8 39 20 14 Robot Miss Streak 4 | . 3 1 2 3 3 . . 3 . . . . . 4 1 2 1 Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 . Secondary Targets 8 | . 1 . 2 2 1 . . . . . . . . 1 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . . . . 1 1 . . Shots Hit Robots 659 | . 27 5 97 35 154 . . 23 58 4 . 6 6 21 152 53 18 Core Hits 330 | . 12 2 35 34 63 . . 16 43 3 . 4 5 15 71 22 5 Critical Hits 16 | . . . 1 . . . . . 5 . . . . . 6 1 3 Critical Kills 2 | . . . . . . . . . . . . . . . 1 1 . Critical Parts Destroyed 13 | . . . 1 . . . . . 4 . . . . . 5 . 3 Melee Attacks 204 | . . . . . 1 . . 19 83 7 . 7 7 10 63 7 . Impact 10 | . . . . . . . . . . . . . . . 9 1 . Slashing 18 | . . . . . 1 . . 11 . . . . . . . 6 . Piercing 176 | . . . . . . . . 8 83 7 . 7 7 10 54 . . Sneak Attacks 9 | . . . . . . . . . 1 . . . 2 . 5 1 . Combat Hostiles 2 | . . . . . . . . . 1 . . . . . 1 . . Follow-up Attacks 12 | . . . . . . . . 1 7 . . 1 . . 3 . . Damage Inflicted 15188 | . 327 71 1385 1120 1995 . . 544 2459 117 . 166 383 456 4353 1497 315 Guns 8362 | . 327 71 1385 315 1956 . . 86 . . . . . 159 2596 1152 315 Cannons 251 | . . . . 140 . . . . . . . . . . 111 . . Explosions 1510 | . . . . 665 . . . . 826 . . . . . 19 . . Melee 5043 | . . . . . 35 . . 458 1633 117 . 166 383 297 1609 345 . Ramming 22 | . . . . . 4 . . . . . . . . . 18 . . Kinetic 5775 | . 327 71 1385 220 1026 . . . . . . . . 139 1564 778 265 Thermal 2088 | . . . . 171 930 . . 86 . . . . . 20 564 267 50 Explosive 1460 | . . . . 634 . . . . 826 . . . . . . . . Electromagnetic 800 | . . . . 95 . . . . . . . . . . 598 107 . Impact 380 | . . . . . . . . . . . . . . . 338 42 . Slashing 613 | . . . . . 35 . . 275 . . . . . . . 303 . Piercing 4050 | . . . . . . . . 183 1633 117 . 166 383 297 1271 . . Highest Corruption 10 | . . . . . . . . . 4 . . 1 1 1 10 10 2 Average Corruption 4 | . . . . . . . . . 1 . . 1 1 1 5 10 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 115 | . . . . . . . . . 9 . . . 1 1 68 35 1 Message Errors 21 | . . . . . . . . . 3 . . . . . 11 6 1 Matter Fused 23 | . . . . . . . . . . . . . . . 11 12 . Heat Flow Errors 6 | . . . . . . . . . . . . . . . 6 . . Energy Discharges 12 | . . . . . . . . . 2 . . . . . 8 2 . Parts Rejected 2 | . . . . . . . . . . . . . . . 1 1 . Data Loss (minor) 15 | . . . . . . . . . 2 . . . 1 1 7 4 . Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . . Misfires 5 | . . . . . . . . . . . . . . . 3 2 . Misdirections 4 | . . . . . . . . . . . . . . . . 4 . Targeting Errors 26 | . . . . . . . . . 2 . . . . . 20 4 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 592 | . . . . 22 . . . 30 114 1 . . 86 . 240 99 . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 44 | . . . . 22 . . . . 22 . . . . . . . . Melee 548 | . . . . . . . . 30 92 1 . . 86 . 240 99 . Knockbacks 1 | . . . . . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 94 | . . . . 55 2 . . . 17 . . . . . 20 . . Shots 5 | . . . . 3 . . . . 1 . . . . . 1 . . Rammed 6 | . . . . . 1 . . . . . . . . . 5 . . Targets Rammed 8 | . . . . . 1 . . . . . . . . . 7 . . Kicked 2 | . . . . . . . . . . . . . . . 2 . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 429 | . . . 258 244 429 . . . 22 . . . . 15 312 198 327 Average Temperature 87 | . . . 77 66 92 . . . 6 . . . . 5 94 49 143 Received Heat Transfer 3420 | . 90 . 375 . 810 . . 30 855 . . . 48 396 555 261 . Effects 2 | . . . 1 . 1 . . . . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . 1 . . . . . 2 . . Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . 2 . . . . . . . . . 1 1 . Heat Transferred 4189 | . . . . 296 2257 . . 110 . . . . . 37 1008 407 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Fac Was Fac Low Low Fac Ext Fac Peak Influence 578 | . 207 133 348 98 370 71 35 147 578 277 111 185 . . 280 250 44 Initial 207 | . . 68 43 80 31 71 20 2 57 207 81 68 . . 44 118 16 Average 145 | . 68 131 181 52 182 71 19 63 366 250 94 115 . . 102 111 30 Maximum Alert Level 2 | . 1 . 1 . 1 . . . 2 1 . . . . 1 1 . Low Security (%) 73 | 100 94 100 51 100 59 100 100 100 24 . 100 100 . . 87 79 100 Level 1 21 | . 5 . 48 . 40 . . . 23 100 . . . . 12 20 . Level 2 5 | . . . . . . . . . 51 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . . . 5 2 . 3 7 . . . . . 5 . . Investigation 11 | . 1 . . . . 2 . 2 3 . . . . . 3 . . Extermination 5 | . . . . . . . . 1 2 . . . . . 2 . . Reinforcement 4 | . . . . . 2 . . . 2 . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Fac Was Fac Low Low Fac Ext Fac Distress Signals 11 | . 1 . 1 . 5 . . . 2 . . . . . 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 256 | . 11 3 26 25 54 . 4 10 38 4 5 6 9 7 38 14 2 Peak Tracking Total 15 | . 3 3 10 15 7 . 5 4 10 4 5 5 8 7 6 4 2 Tactical Retreats 21 | . . . . 2 5 . . . 6 . 1 1 1 . 5 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Fac Was Fac Low Low Fac Ext Fac Traps Triggered 10 | . . . . . 1 1 . . 6 1 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . 3 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . 3 . . . . . . . . . . . . Triggered 3 | . . . . . 3 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Fac Was Fac Low Low Fac Ext Fac Machines Disabled 12 | . . . . 2 . . . . 3 . . . . . 6 1 . Max in Single Turn 3 | . . . . 1 . . . . 1 . . . . . 3 1 . Garrison Access 3 | . . . . . 1 . . . . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Fac Was Fac Low Low Fac Ext Fac Machines Accessed 45 | . 4 . 12 . 4 2 . 5 5 . . 1 1 . 7 4 . Terminals 28 | . 4 . 9 . 2 . . 1 3 . . 1 . . 4 4 . Fabricators 3 | . . . . . . 1 . 1 . . . . . . 1 . . Repair Stations 3 | . . . 1 . . 1 . . 1 . . . . . . . . Recycling Units 5 | . . . 1 . 1 . . 2 1 . . . . . . . . Scanalyzers 2 | . . . 1 . . . . 1 . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . . . 2 . . Total Hacks 112 | . 10 . 34 . 6 5 . 21 10 . . 3 1 . 16 6 . Successful 59 | . 5 . 19 . 3 2 . 14 3 . . 1 1 . 7 4 . Failed 53 | . 5 . 15 . 3 3 . 7 7 . . 2 . . 9 2 . Catastrophic 12 | . 2 . . . 2 1 . . 2 . . 1 . . 4 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 54 | . 12 . 22 . 2 . . 3 6 . . 3 . . 6 . . Terminals 68 | . 10 . 24 . 3 . . 5 7 . . 3 . . 10 6 . Fabricators 12 | . . . . . . 3 . 6 . . . . . . 3 . . Repair Stations 8 | . . . 4 . . 2 . . 2 . . . . . . . . Recycling Units 7 | . . . 1 . 2 . . 3 1 . . . . . . . . Scanalyzers 12 | . . . 5 . . . . 7 . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . . . 3 . . Terminal Hacks 21 | . 5 . 7 . . . . 1 1 . . 1 1 . 1 4 . Record 1 | . . . . . . . . . . . . . . . 1 . . Robot Schematic 2 | . 1 . . . . . . . . . . 1 . . . . . Robot Analysis 5 | . 2 . 2 . . . . 1 . . . . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . . . . . . . . . Open Door 5 | . . . . . . . . . . . . . 1 . . 4 . Level Access Points 2 | . 1 . . . . . . . 1 . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . . . . Repair Station Index 1 | . . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . 2 . 3 . . . . . . 3 . . Network Status 2 | . . . . . . 1 . . . . . . . . 1 . . Load Schematic 3 | . . . . . . 1 . 1 . . . . . . 1 . . Build 3 | . . . . . . . . 2 . . . . . . 1 . . Repair Station Hacks 6 | . . . 4 . . . . . 2 . . . . . . . . Scan Component 3 | . . . 2 . . . . . 1 . . . . . . . . Repair 3 | . . . 2 . . . . . 1 . . . . . . . . Recycling Unit Hacks 4 | . . . 1 . 2 . . 1 . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . . Retrieve Components 3 | . . . 1 . 1 . . 1 . . . . . . . . . Scanalyzer 11 | . . . 5 . . . . 6 . . . . . . . . . Insert Component 6 | . . . 3 . . . . 3 . . . . . . . . . Analyze 5 | . . . 2 . . . . 3 . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . . . . 2 . . Seal Access 3 | . . . . . 1 . . . . . . . . . 2 . . Unauthorized Hacks 6 | . . . 2 . . . . 3 . . . . . . 1 . . Terminals 5 | . . . 2 . . . . 2 . . . . . . 1 . . Track 3 | . . . 1 . . . . 1 . . . . . . 1 . . Disrupt 2 | . . . 1 . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . Extract 1 | . . . . . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . 1 . . Hacking Detections 37 | . 4 . 11 . 2 2 . 5 4 . . 1 . . 5 3 . Full Trace Events 10 | . 2 . . . . 2 . 1 2 . . . . . 3 . . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . 1 . . . . . . . . . . 1 . . . . . Robots Built 2 | . . . . . . . . 2 . . . . . . . . . Matter 306 | . . . . . . . . 306 . . . . . . . . . Time 80 | . . . . . . . . 80 . . . . . . . . . Total Robot Build Rating 2 | . . . . . . . . 2 . . . . . . . . . Part Schematics Acquired 12 | . . . 2 . . . . 10 . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . Matter 146 | . . . . . . . . . . . . . . . 146 . . Time 73 | . . . . . . . . . . . . . . . 73 . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . 6 . . Parts Repaired 3 | . . . 2 . . . . . 1 . . . . . . . . Time 114 | . . . 70 . . . . . 44 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter 177 | . . . . . 177 . . . . . . . . . . . . Retrieved Components 19 | . . . 9 . 9 . . 1 . . . . . . . . . Parts Scanalyzed 5 | . . . 2 . . . . 3 . . . . . . . . . Part Schematics Acquired 5 | . . . 2 . . . . 3 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Fac Was Fac Low Low Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . . find_station 1 | . . . . . . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . 7 . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Fac Was Fac Low Low Fac Ext Fac Total Allies 18 | . . . . 2 . . . 2 3 . . . . . . 11 . Largest Group 7 | . . . . 2 2 . . 2 3 1 . . . . . 7 1 Highest-Rated Group 194 | . . . . 38 38 . . 22 147 99 . . . . . 194 31 Highest-Rated Ally 99 | . . . . 31 31 . . 11 99 99 . . . . . 31 31 Total Orders 5 | . . . . . . . . 5 . . . . . . . . . STAY 2 | . . . . . . . . 2 . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . AID 2 | . . . . . . . . 2 . . . . . . . . . Ally Attacks 101 | . . . . 4 9 . . . 37 . . . . . . 40 11 Total Damage 2423 | . . . . 41 42 . . . 1349 . . . . . . 823 168 Kills 10 | . . . . 1 1 . . . 6 . . . . . . 1 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Fac Was Fac Low Low Fac Ext Fac Robot Analysis Total 5 | . 2 . 2 . . . . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . . . 2 . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Fac Was Fac Low Low Fac Ext Fac Turns Passed 10351 | 68 289 214 1173 733 1452 112 78 713 1005 177 177 203 552 180 2346 702 177 Spaces Moved 5842 | 51 156 168 618 394 620 70 60 422 490 152 182 192 456 45 1253 417 96 Core 123 | 10 . . . . . . . . . . . . . 23 90 . . Treads 287 | . . . . . 181 70 35 . 1 . . . . . . . . Legs 3144 | 41 156 168 618 393 421 . . 15 101 . . . . . 718 417 96 Wheels 1664 | . . . . . . . . 287 378 152 182 192 456 17 . . . Hover 619 | . . . . 1 18 . 25 120 10 . . . . . 445 . . Flight 5 | . . . . . . . . . . . . . . 5 . . . Fastest Speed 45 | 50 120 120 120 130 100 155 80 80 90 90 90 90 90 100 45 120 120 Average Speed 123 | 109 120 120 129 157 153 155 117 98 111 99 90 92 99 270 123 120 125 Slowest Speed 450 | 150 120 120 130 160 210 155 145 160 180 100 90 100 100 400 450 120 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . 8 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 35 | 3 42 24 56 74 59 3 60 11 65 6 78 8 67 13 21 38 3 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 2 | . . . . 2 . . . . . . . . . . . . . Known Exits Taken 2 | . . 1 . . . . . . 1 . . . . . . . . Unknown Exits Taken 11 | 1 1 . 1 1 1 . . 1 . . . 1 1 1 1 1 . Scrap Searched 6 | . . . . 2 . . . . . . . . 4 . . . . Spaces Dug 22 | . . . . . . . . . 9 . . . . . 11 . 2 Terrain Destroyed 125 | . . . . 46 . . . . 51 . . . . . 13 7 8 Melee 20 | . . . . . . . . . 9 . . . . . 11 . . Projectile 17 | . . . . . . . . . . . . . . . 2 7 8 AOE 88 | . . . . 46 . . . . 42 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Fac Was Fac Low Low Fac Ext Fac Total 8140 | 60 220 173 873 458 953 75 68 684 841 170 196 206 540 74 1845 574 130 Wait 1293 | . 37 1 150 15 150 . . 209 232 10 13 3 81 2 353 22 15 Move 5810 | 50 155 167 617 393 619 70 59 421 489 152 181 191 439 44 1252 416 95 Hop 8 | . . . . . . . . . . . . . 8 . . . . Pick Up 52 | 4 2 . 8 4 2 1 1 3 7 . . 1 . . 13 6 . Fast Attach 120 | 6 3 . 4 5 23 1 . 10 13 1 . 1 2 2 38 6 5 Attach 24 | . . . . 4 . 2 2 3 2 2 . 2 . 1 6 . . Detach 10 | . . . . . 1 1 2 2 . . 2 . 1 . 1 . . Swap 97 | . 1 . 17 2 19 . 2 3 6 . . 3 . 6 21 15 2 Drop 126 | . 3 1 16 3 22 . 2 7 12 . . . 3 . 32 23 2 Fire 346 | . 19 4 61 32 112 . . 8 3 . . . . 9 66 22 10 Melee 177 | . . . . . 1 . . 18 69 5 . 5 6 10 56 7 . Ram 1 | . . . . . . . . . . . . . . . 1 . . Kick 7 | . . . . . 1 . . . . . . . . . 6 . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . 8 . . . . . . . 1 Rewire 57 | . . . . . . . . . . . . . . . . 57 . Trap 3 | . . . . . 3 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Storage -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Extension -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Identified exit to Materials 310 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 7) 358 | -10/Materials | Entered Mines 408 | -10/Mines | Discovered exit to Materials (range 6) 548 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 572 | -10/Mines | Entered Materials 572 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 934 | -9/Materials | Repaired Imp. Ion Engine 974 | -9/Materials | Repaired Titanium Leg 1242 | -9/Materials | Build established: Scavenger-Mutant 1274 | -9/Materials | Destroyed 10 combat bots 1334 | -9/Materials | Discovered new exit (range 8) 1577 | -9/Materials | Discovered new exit (range 15) 1745 | -9/Materials | Entered Mines 1746 | -9/Mines | Assembled infested the area 1807 | -9/Mines | Core integrity fell below 50% 1812 | -9/Mines | Destroyed 12 combat bots 1859 | -9/Mines | Lost 7 parts (3n1u3w) 1864 | -9/Mines | Build established: Mutant 1893 | -9/Mines | Found a hidden stash of uninstalled traps 2174 | -9/Mines | Learned location of Storage (-7) 2427 | -9/Mines | Discovered new exit (range 8) 2478 | -9/Mines | Entered Materials 2478 | -8/Materials | Accompanied by 2 allies 2478 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2483 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2541 | -8/Materials | Garrison activated, responded to threat 2675 | -8/Materials | Garrison activated, responded to threat 2791 | -8/Materials | Build established: Scavenger-Mutant 3173 | -8/Materials | Lost 3 parts (1p1n1w) 3740 | -8/Materials | Core integrity fell below 50% 3850 | -8/Materials | Discovered new exit (range 16) 3930 | -8/Materials | Entered Factory 3930 | -7/Factory | Evolved 2 slots: Propulsion x2 4042 | -7/Factory | Sucked down chute 4042 | -7/Factory | Entered Waste 4059 | -7/Waste | Spotted C-40 Crusher 4074 | -7/Waste | Spotted C-40 Crusher 4078 | -7/Waste | Spotted C-40 Crusher 4082 | -7/Waste | Spotted C-40 Crusher 4092 | -7/Waste | Spotted C-40 Crusher 4095 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4098 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4105 | -7/Waste | Discovered new exit (range 16) 4120 | -7/Waste | Entered Factory 4129 | -7/Factory | Lost 3 parts (1p2n) 4470 | -7/Factory | Fabricated M-13 Machinist (x1) 4590 | -7/Factory | Fabricated M-13 Machinist (x1) 4771 | -7/Factory | Discovered new exit (range 12) 4833 | -7/Factory | Entered Storage 5158 | -7/Storage | Lost 7 parts (2p3n1u1w) 5272 | -7/Storage | Lost 4 parts (1p3n) 5379 | -7/Storage | Identified exit to Factory 5388 | -7/Storage | Met 01-MTF 5399 | -7/Storage | Build established: Mutant 5492 | -7/Storage | Repaired Spear 5595 | -7/Storage | Core integrity fell below 50% 5729 | -7/Storage | Build established: Scavenger-Mutant 5838 | -7/Storage | Entered Factory 5838 | -6/Factory | Accompanied by 1 ally (01-MTF) 5838 | -6/Factory | Evolved 2 slots: Utility x2 5843 | -6/Factory | 01-MTF left 6015 | -6/Factory | Sucked down chute 6015 | -6/Factory | Entered Waste 6032 | -6/Waste | Spotted C-40 Crusher 6047 | -6/Waste | Spotted C-40 Crusher 6057 | -6/Waste | Spotted C-40 Crusher 6057 | -6/Waste | Spotted C-40 Crusher 6078 | -6/Waste | Spotted C-40 Crusher 6129 | -6/Waste | Spotted C-40 Crusher 6177 | -6/Waste | Discovered new exit (range 15) 6192 | -6/Waste | Entered Factory 6322 | -6/Factory | Build established: Mutant 6388 | -6/Factory | Discovered new exit (range 5) 6395 | -6/Factory | Entered Lower Caves 6475 | -6/Lower Caves | Found Prototype Device 6475 | -6/Lower Caves | Identified Heart of Steel 6593 | -6/Lower Caves | Learned Factory trap positions 6837 | -6/Lower Caves | Spotted B-75 Beast 6943 | -6/Lower Caves | Discovered new exit (range 5) 6947 | -6/Lower Caves | Entered another Lower Caves area 7007 | -6/Lower Caves | Core integrity fell below 50% 7074 | -6/Lower Caves | Lost 12 parts (3p6n1u2w) 7075 | -6/Lower Caves | Discovered new exit (range 15) 7127 | -6/Lower Caves | Entered Factory 7127 | -5/Factory | Evolved 2 slots: Weapon x2 7128 | -5/Factory | Loaded intel: 99 trap records 7898 | -5/Factory | Build established: Scavenger-Mutant 8078 | -5/Factory | Core integrity fell below 50% 8122 | -5/Factory | Core integrity fell below 20% 8126 | -5/Factory | Lost 9 parts (3p3n1u2w) 8332 | -5/Factory | Lost 3 parts (1n2w) 8341 | -5/Factory | Found Powered Armor 8477 | -5/Factory | Fabricated Reflective Plating (x2) 8937 | -5/Factory | Found Prototype Processor 8937 | -5/Factory | Identified Exp. Targeting Computer 8976 | -5/Factory | Build established: Scavenger-Tank 9409 | -5/Factory | System corruption reached 10% 9421 | -5/Factory | Discovered new exit (range 7) 9473 | -5/Factory | Entered Extension 9566 | -5/Extension | Rescued a captive Derelict 9638 | -5/Extension | Build established: Scavenger-Gunner 9978 | -5/Extension | Rescued a captive Derelict 10004 | -5/Extension | Rescued a captive Derelict 10004 | -5/Extension | Rescued a captive Derelict 10046 | -5/Extension | Spotted B-75 Beast 10055 | -5/Extension | Spotted B-75 Beast 10079 | -5/Extension | Destroyed B-75 Beast 10173 | -5/Extension | Discovered new exit (range 3) 10175 | -5/Extension | Entered Factory 10175 | -4/Factory | Accompanied by 1 ally 10175 | -4/Factory | Evolved 2 slots: Utility x2 10302 | -4/Factory | Crushed by falling debris 10352 | -4/Factory | Self-destructed Last Messages --------------- 10253_ H-77 Assassin destroyed. 10253_ Slug penetrates Wall. 10257_ Acquired 62 matter. 10265_ Acquired Coil Gun. 10266_ Acquired 10 matter. 10271_ Dropped Coil Gun. 10277_ Acquired Imp. Targeting Computer. 10280_ Acquired Myomer Leg. 10281_ Acquired 40 matter. 10288_ Acquired Imp. Kinecellerator. 10302_ The unstable cave ceiling collapses. 10302_ Crushed by falling debris. 10302_ Imp. Targeting Computer destroyed. 10302_ System corrupted by crushing effect (+1). 10302_ Angular Momentum Engine destroyed. 10302_ System corrupted by crushing effect (+1). 10316_ Acquired 12 matter. 10321_ Acquired Imp. Targeting Computer. 10326_ HBKFGGCMYV1K42ERL&EDDZ95 10345_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????# ????????????????????????????????????? | | ???????# ????????????????????????????????????? | | ???????# ???????###############??????????????? | | ???????# #??????# #??????????????? | | ???????# #??????# #??????????????? | | ???????# #??????# #??????????????? | | ???????# #??????# #??????????????? | | ???????# ######## #??????????????? | | ???????# # #??????????????? | | ???????# # #??????????????? | | ???????# # #??????????????? | | ???????# + @ k #??????????????? | | ???????# # #??????????????? | | ???????# # #??????????????? | | ???????# ###############??????????????? | | ???????# #??????????????????????????? | | ???????# #??????????????????????????? | | ?####### #??????????????????????????? | | ? # #??????????????????????????? | | """ # #??????????????????????????? | | """ # #####+########??????????????????????? | | """ # ##### """" #??????????????????????? | | # + """" #??????????????????????? | | """ " ##### """" #??????????????????????? | | """ " #???# """" #??????????????????????? | | """ # #???# #??????????????????????? | | " %% #???# #??????????????????????? | | ##########"####### #??????????????????????? | | ????# [% # [ #??????????????????????? | | ????# [ # #??????????????????????? | | ????# ##########??????????????????????? | | ????# #???????????????????????????????? | | ????# #???????????????????????????????? | | ????# ##??????????????????????????????? | | ????# "##?????????????????????????????? | | ????# = # ##????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 47 Energy Capacity 690 Matter Stores 369 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Armor Coverage 550 Resistance: KI 20 Resistance: TH 40 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Evasion (%) 56 Targeting Accuracy 18 Melee Accuracy 5 Launcher Accuracy 20 Target Analysis 6 Armor Integrity Analysis 33 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Reflective Plating | -9/Materials | Scanalyzed Spear | -7/Factory | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Imp. Heat Sink | -7/Factory | Scanalyzed Imp. Trap Extractor | -7/Factory | Extracted Med. Armor Plating | -7/Factory | Extracted Lrn. Tractor Beam | -7/Factory | Extracted Reclamation Unit | -7/Factory | Extracted Field Recycling Unit | -7/Factory | Extracted Com. Battery | -7/Factory | Extracted Transport Network Coupler | -7/Factory | Extracted Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked P-60 Hacker | -6/Factory | Hacked Fabricated ------------ M-13 Machinist | x1 | -7/Factory M-13 Machinist | x1 | -7/Factory Reflective Plating | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Party Time Challenges ------------ None Game ------ Seed CoolingAbsorptionInverter Manual? 0 Play Time 02:04:11 Cumulative 61.5 hours Start 2021.08.12 @ 10:25:42 End 2022.02.06 @ 10:47:31 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 1 Adventurer 16 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 46 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cfe58068-521b-4874-8c66-f9a6fdd7a440