Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.09.01 @ 21:59:33 Player: Joshua Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (198) 990 Value Destroyed (7056) 7056 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1918) 1918 TOTAL SCORE: 15004 Bonus ------- High Alert Combat Kills 765 Follower Combat Kills 388 Entered Garrisons 600 Met Imprinter 300 Friendly Fire -135 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 4% Temperature Cool (6) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Advanced Targeting Computer > --- WEAPON (3) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Advanced Heat Sink Seismic Detector Encrypted Comm Array Authchip [R/Combat] Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Advanced VSS Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Armor Integrity Analyzer Improved Light Armor Plating > --- WEAPON ----------- Heavy Laser Flak Gun Mass Driver > --- INVENTORY -------- Light Deuterium Engine Improved Deuterium Engine Light Antimatter Reactor Armored Wheel Armored Wheel Advanced Heat Sink Improved Sensor Array Seismic Detector Encrypted Comm Array Advanced Phase Shifter Long-range Tractor Beam Magnetic Acceleration Cannon Long-range Missile Launcher Great Axe CR-A16's Pointy Stick [Rating: 81] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Gar Slots Evolved 8 | . . 2 2 . . 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . 1 1 . . . . . . . 1 . . . Utility 4 | . . 1 1 . . 2 . . . . . . . . Weapon 1 | . . . . . . . . . . . 1 . . . Parts Attached 236 | . 5 27 16 18 12 27 3 17 1 24 18 35 23 10 Power 11 | . 1 2 1 . . 2 . . . 1 . 2 1 1 Engine 10 | . 1 1 1 . . 2 . . . 1 . 2 1 1 Core 1 | . . 1 . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 53 | . . 7 5 4 5 8 1 1 . 7 4 7 2 2 Treads 8 | . . . . 2 4 . . . . 2 . . . . Leg 37 | . . 6 5 2 1 6 1 1 . 3 3 7 2 . Wheel 8 | . . 1 . . . 2 . . . 2 1 . . 2 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 87 | . 2 8 5 1 4 9 1 9 . 8 5 15 15 5 Device 58 | . . 2 1 . . 5 . 9 . 7 4 14 11 5 Storage 4 | . 1 1 . . 1 . . . . . 1 . . . Processor 7 | . 1 1 . . 1 2 1 . . . . . 1 . Hackware 3 | . . . . 1 . . . . . . . . 2 . Protection 15 | . . 4 4 . 2 2 . . . 1 . 1 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 85 | . 2 10 5 13 3 8 1 7 1 8 9 11 5 2 Energy Gun 7 | . . 2 . 4 . . . . . . . 1 . . Energy Cannon 5 | . . 1 1 . 1 . . . . . 1 1 . . Ballistic Gun 34 | . 2 7 4 4 2 4 . . 1 2 1 4 3 . Ballistic Cannon 15 | . . . . . . . . 3 . 3 6 2 . 1 Launcher 14 | . . . . 5 . 2 . 2 . 2 . 2 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . 2 1 2 . 1 1 1 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 5 . . . 1 . . . . 1 . . . Corrupted Parts 1 | . 1 . . . . . . . . . . . . . System Corruption 1 | . 1 . . . . . . . . . . . . . Parts Lost 65 | . 1 7 10 5 7 6 . 1 . 5 2 6 1 14 Power 7 | . 1 1 1 . . 1 . . . . . 1 . 2 Propulsion 29 | . . . 4 4 4 3 . 1 . 3 1 2 . 7 Utility 13 | . . 3 2 . 1 1 . . . 2 . 1 1 2 Weapon 16 | . . 3 3 1 2 1 . . . . 1 2 . 3 Highest Loss Streak 12 | . 1 2 4 3 3 2 . 1 . 4 2 3 1 12 To Critical Strikes 2 | . . . 1 . . . . . . . . . . 1 Average Slot Usage (%) 98 | . 98 98 95 98 95 98 100 99 99 99 98 99 98 89 Engine 7 | . 14 10 7 9 9 7 7 7 7 7 6 6 6 5 Treads 1 | . . . . 6 26 . . . . . . . . . Leg 25 | . 28 31 35 28 6 26 15 22 23 24 22 32 33 26 Wheel 3 | . . . . . . 2 14 7 7 5 9 . . . Device 5 | . . 1 4 . . 12 10 7 7 6 6 6 5 5 Storage 7 | . 14 11 9 9 9 7 7 7 7 7 6 6 6 5 Processor 16 | . 12 11 9 9 9 12 19 23 23 23 20 20 20 19 Protection 7 | . . 8 11 9 17 11 7 7 7 7 6 6 6 5 Energy Gun 1 | . 3 . . 1 . . . . . . . 4 6 4 Ballistic Gun 11 | . 24 21 15 16 14 14 7 7 6 7 3 8 5 2 Ballistic Cannon 2 | . . . . . . . . 5 . 6 14 4 6 8 Slashing Weapon 1 | . . . . . . . 7 1 7 . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 58 | 12 19 41 47 40 41 46 43 47 44 51 58 58 51 54 Greatest Support 119 | 20 20 51 68 60 80 53 56 56 51 67 80 115 119 119 Greatest Overweight (x) 4 | . . 3 . 1 . 4 3 . . 4 2 . . 1 Average Overweight (x) . | . . . . . . . . . . 1 1 . . . Largest Inventory Capacity 15 | . 10 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 9 14 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | . 10 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | . 8 14 13 14 14 14 14 14 14 14 14 14 14 14 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 10 15 14 15 15 14 15 15 15 15 15 14 15 5 Class Distribution -------------------- 43% | Mutant 39% | Scavenger-Mutant 16% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/Garrison Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Gar Matter Collected 6732 | 200 202 978 489 423 361 737 175 379 10 517 504 932 575 250 Remotely 2486 | . . 35 395 . . . . 177 . 218 415 701 333 212 Salvage Created 7145 | . 331 1513 685 421 756 856 221 491 . 302 335 738 321 175 Parts 404 | . 25 106 31 29 40 55 2 23 . 20 13 41 10 9 Haulers Intercepted 5 | . 1 3 . . . . . . . . . . 1 . Recyclers Shooed 8 | . 2 3 1 . . . . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . 5 18 . 24 . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Gar Combat Hostiles Destroyed 174 | . 8 31 15 19 15 20 . 11 . 13 8 21 7 6 Guns 115 | . 8 31 14 8 12 17 . 3 . 5 . 10 4 3 Cannons 25 | . . . 1 . 3 . . 1 . 3 8 5 1 3 AOE 34 | . . . . 11 . 3 . 7 . 5 . 6 2 . Classes Destroyed 17 | . 4 4 2 1 2 2 . 1 . 1 . . . . Worker 7 | . 1 1 1 . . 4 . . . . . . . . Builder 3 | . . 2 . . . 1 . . . . . . . . Tunneler 2 | . . . . . 1 . . . . . . . 1 . Hauler 5 | . 1 3 . . . . . . . . . . 1 . Recycler 3 | . . . 1 . . 1 . . . . 1 . . . Mechanic 1 | . . . . . . 1 . . . . . . . . Watcher 2 | . . 1 . . . 1 . . . . . . . . Swarmer 49 | . 3 3 3 10 . 6 . 3 . 7 . 12 . 2 Grunt 75 | . 5 18 6 5 8 8 . 5 . 3 3 7 4 3 Brawler 4 | . . . . . 1 . . 1 . 1 . . 1 . Duelist 3 | . . 1 . . 2 . . . . . . . . . Sentry 30 | . . 9 4 3 3 2 . 1 . 1 3 2 2 . Specialist 1 | . . . . 1 . . . . . . . . . . Hunter 6 | . . . 2 . 1 2 . . . . 1 . . . Programmer 4 | . . . . . . 2 . . . . 1 . . 1 Behemoth 1 | . . . . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . 1 . . . . . . Infiltrator 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 8 | . 2 7 5 3 3 8 . 4 . 4 4 6 3 4 Combat Bots Only 7 | . 2 7 5 3 3 4 . 4 . 4 3 6 3 4 Max Kills in Single Turn 3 | . 1 2 1 3 1 2 . 3 . 3 1 2 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 3 | . . . . 3 . 2 . 3 . 3 . 2 1 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Gar Damage Taken 12476 | . 342 1374 1512 696 1208 1406 . 297 . 1000 640 1414 604 1983 Core 1770 | . 77 126 167 108 166 128 . 39 . 98 50 145 36 630 Absorbed by Shields 126 | . . . . . . . . . . . . . . 126 Regen/Repaired (Parts) 139 | . . . . . . . . . . . 139 . . . Core Remaining (%) 63 | 100 69 68 . . 19 . . . . 62 . . . . Volleys Fired 542 | . 29 125 64 40 50 65 . 19 . 28 25 47 30 20 Largest 3 | . 2 2 2 2 2 2 . 2 . 2 3 3 3 3 Hottest 179 | . 60 46 91 70 91 56 . 76 . 81 145 162 154 179 Shots Fired 1115 | . 58 247 126 62 99 126 1 34 . 52 75 117 72 46 Gun 870 | . 58 247 112 55 80 123 1 15 . 26 8 70 48 27 Cannon 222 | . . . 14 . 19 . . 15 . 24 67 43 21 19 Launcher 23 | . . . . 7 . 3 . 4 . 2 . 4 3 . Special . | . . . . . . . . . . . . . . . Kinetic 988 | . 56 247 112 51 80 123 1 30 . 50 75 92 45 26 Thermal 98 | . . . 14 . 19 . . . . . . 21 24 20 Explosive 23 | . . . . 7 . 3 . 4 . 2 . 4 3 . Electromagnetic 6 | . 2 . . 4 . . . . . . . . . . Robot Hit Streak 23 | . 8 22 23 7 19 9 . 15 . 10 9 7 10 10 Robot Miss Streak 14 | . 2 6 4 3 3 8 . 3 . 8 6 14 5 3 Penetration Max 1 | . . . . . 1 1 . . . . . . . . Secondary Targets 9 | . . 6 . . 1 2 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 . . . . . . . . Shots Hit Robots 831 | . 35 185 98 34 81 103 8 28 . 36 47 80 61 35 Core Hits 518 | . 15 78 40 30 40 96 . 36 . 46 22 58 40 17 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . 2 . . . 1 . . . . . . . . Critical Strikes 15 | . . 2 1 . . 1 . 1 . 3 3 1 2 1 Destroy 4 | . . 2 1 . . 1 . . . . . . . . Blast 10 | . . . . . . . . 1 . 3 3 1 2 . Impale 1 | . . . . . . . . . . . . . . 1 Melee Attacks 29 | . . . . . . 6 8 4 . 1 1 2 1 6 Impact . | . . . . . . . . . . . . . . . Slashing 23 | . . . . . . 6 8 4 . 1 1 2 1 . Piercing 6 | . . . . . . . . . . . . . . 6 Sneak Attacks 2 | . . . . . . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 19688 | . 451 2749 1725 1569 1542 2191 408 1285 . 1343 1242 2412 1917 854 Guns 11224 | . 443 2721 1580 601 1194 1752 . 272 . 450 91 917 801 402 Cannons 3723 | . . . 145 . 342 . . 246 . 453 1151 554 508 324 Explosions 3631 | . . . . 968 . 287 . 555 . 440 . 773 608 . Melee 1068 | . . . . . . 152 408 212 . . . 168 . 128 Ramming 42 | . 8 28 . . 6 . . . . . . . . . Kinetic 13504 | . 432 2721 1580 590 1194 1752 . 518 . 903 1242 1113 965 494 Thermal 1421 | . . . 145 . 342 . . . . . . 358 344 232 Explosive 3631 | . . . . 968 . 287 . 555 . 440 . 773 608 . Electromagnetic 22 | . 11 . . 11 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 940 | . . . . . . 152 408 212 . . . 168 . . Piercing 128 | . . . . . . . . . . . . . . 128 Highest Corruption 4 | . 1 . . . . 4 4 4 4 . 4 4 4 4 Average Corruption 3 | . 1 . . . . 3 4 4 4 . 3 4 4 4 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 99 | . 5 . . . . 7 21 12 2 . 3 28 16 5 Message Errors 25 | . 2 . . . . 1 4 4 . . . 8 6 . Matter Fused 19 | . 1 . . . . . 5 1 . . 2 6 3 1 Heat Flow Errors 11 | . . . . . . . 3 2 . . 1 1 2 2 Energy Discharges 18 | . 2 . . . . 2 5 2 1 . . 5 1 . Parts Rejected 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 14 | . . . . . . 1 2 2 1 . . 5 1 2 Data Loss (major) 6 | . . . . . . 2 1 . . . . 1 2 . Misfires 3 | . . . . . . 1 1 . . . . 1 . . Alerts 2 | . . . . . . . . 1 . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 520 | . . . . 27 . 24 195 54 . 27 89 75 29 . Projectiles 111 | . . . . . . . . . . . 89 . 22 . Explosions 152 | . . . . 27 . 1 . 15 . 27 . 75 7 . Melee 257 | . . . . . . 23 195 39 . . . . . . Knockbacks 24 | . . . . . . . . 2 . 1 12 3 2 4 Impact . | . . . . . . . . . . . . . . . Kinetic 23 | . . . . . . . . 2 . 1 11 3 2 4 Secondary 1 | . . . . . . . . . . . 1 . . . Self-Inflicted Damage 72 | . . . . 32 . 14 . . . . . 26 . . Shots 3 | . . . . 1 . 1 . . . . . 1 . . Rammed 2 | . . . . . 2 . . . . . . . . . Targets Rammed 6 | . 2 2 . . 2 . . . . . . . . . Kicked 4 | . 2 2 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 375 | . 20 5 166 26 198 . 135 238 . 57 296 164 207 375 Average Temperature 60 | . 5 2 57 13 52 . 75 82 . 26 50 54 51 145 Received Heat Transfer 4038 | . 171 570 459 288 486 336 . 135 . 291 207 492 201 402 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 2536 | . . . 259 . 592 . . . . . . 633 666 386 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Gar Peak Influence 947 | . 276 517 563 877 692 622 . . . . 169 947 514 349 Initial 497 | . . 44 218 275 427 300 . . . . . 118 497 272 Average 437 | . 103 276 386 619 547 488 . . . . 63 706 357 287 Maximum Alert Level 3 | . 1 2 2 3 2 2 . . . . . 3 2 1 Low Security (%) 17 | . 77 26 . . . . . . . . 100 1 1 4 Level 1 29 | . 22 57 49 24 . 19 . . . . . 8 62 95 Level 2 34 | . . 15 50 26 100 80 . . . . . 24 36 . Level 3 18 | . . . . 49 . . . . . . . 65 . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 26 | . 2 3 4 . 5 7 . . . . 3 . 2 . Investigation 10 | . 1 3 2 . 1 2 . . . . 1 . . . Extermination 2 | . . . . . . 2 . . . . . . . . Reinforcement 5 | . 1 . . . . 2 . . . . 1 . 1 . Assault 1 | . . . . . 1 . . . . . . . . . Garrison 8 | . . . 2 . 3 1 . . . . 1 . 1 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Gar Distress Signals 18 | . 4 5 4 . 4 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 262 | . 14 48 24 20 33 30 . 14 . 17 8 24 14 16 Peak Tracking Total 9 | . 6 8 7 4 7 5 . 6 . 4 3 6 3 9 Tactical Retreats 15 | . . 2 . 1 4 1 . 3 . . . 1 1 2 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Gar Traps Triggered 16 | . 2 1 . 3 1 2 . . . . . 2 1 4 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Gar Machines Disabled 5 | . . 1 . . 1 . . 1 . . 1 1 . . Max in Single Turn 1 | . . 1 . . 1 . . 1 . . 1 1 . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Gar Machines Accessed 58 | . 5 14 4 4 2 11 1 . 1 1 8 2 5 . Terminals 41 | . 4 10 2 4 2 8 . . . 1 5 2 3 . Fabricators 2 | . . . . . . . . . . . 1 . 1 . Repair Stations 2 | . . . . . . 1 . . . . 1 . . . Recycling Units 5 | . 1 2 1 . . 1 . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . 1 . . . . 1 . 1 . Total Hacks 158 | . 16 49 7 8 9 27 1 . 2 1 18 5 15 . Successful 88 | . 8 29 3 3 4 15 1 . 2 1 11 1 10 . Failed 68 | . 7 19 4 5 5 12 . . . . 7 4 5 . Catastrophic 9 | . . 3 . . 1 1 . . . . 1 2 1 . Database Lockouts 2 | . 1 1 . . . . . . . . . . . . Manual 81 | . 13 29 5 . 7 18 . . . . 4 . 5 . Terminals 120 | . 15 36 4 8 9 21 . . . 1 12 5 9 . Fabricators 7 | . . . . . . . . . . . 2 . 5 . Repair Stations 5 | . . . . . . 2 . . . . 3 . . . Recycling Units 10 | . 1 4 2 . . 3 . . . . . . . . Scanalyzers 9 | . . 9 . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . 1 . . . . 1 . 1 . Terminal Hacks 39 | . 4 12 . 3 2 5 1 . 2 1 5 1 3 . Record 1 | . . . . . . . . . . 1 . . . . Part Schematic 4 | . . 1 . . . . . . 2 . 1 . . . Robot Analysis 7 | . 3 3 . . 1 . . . . . . . . . Prototype ID Bank 3 | . . 2 . . . . . . . . 1 . . . Open Door 2 | . . . . 1 . . 1 . . . . . . . Branch Access Points 3 | . . 1 . . 1 1 . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . Garrison Index 2 | . . . . . . . . . . . 1 . 1 . Alert Level 2 | . . 2 . . . . . . . . . . . . Unreport Threat 3 | . . 1 . . . . . . . . . . 2 . Locate Traps 4 | . 1 1 . . . 2 . . . . . . . . Hauler Manifests 3 | . . 1 . . . 1 . . . . 1 . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . Garrison Registry 2 | . . . . 1 . . . . . . . 1 . . Fabricator Hacks 6 | . . . . . . . . . . . 2 . 4 . Load Schematic 3 | . . . . . . . . . . . 1 . 2 . Build 3 | . . . . . . . . . . . 1 . 2 . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . Scanalyzer 9 | . . 9 . . . . . . . . . . . . Insert Component 5 | . . 5 . . . . . . . . . . . . Analyze 4 | . . 4 . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . . 1 . . . . 1 . 1 . Unlock Access 3 | . . . 1 . . . . . . . 1 . 1 . Seal Access 1 | . . . . . . 1 . . . . . . . . Unauthorized Hacks 27 | . 4 7 2 . 2 9 . . . . 1 . 2 . Terminals 21 | . 3 5 1 . 2 7 . . . . 1 . 2 . Track 6 | . . 1 . . 1 4 . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . Botnet 12 | . 2 3 1 . 1 2 . . . . 1 . 2 . Operators 2 | . 1 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 6 | . 1 2 1 . . 2 . . . . . . . . Recyclers 1 | . . . . . . 1 . . . . . . . . Tunnel 5 | . 1 2 1 . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 45 | . 4 11 2 2 2 10 . . . . 7 2 5 . Full Trace Events 6 | . 1 . 1 1 1 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . Robots Built 8 | . . . . . . . . . . . . . 8 . Authchips 2 | . . . . . . . . . . . . . 2 . Time 134 | . . . . . . . . . . . . . 134 . Total Robot Build Rating 32 | . . . . . . . . . . . . . 32 . Part Schematics Acquired 23 | . . 5 . . . . . . 17 . 1 . . . Parts Built 2 | . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . Time 73 | . . . . . . . . . . . 73 . . . Total Part Build Rating 6 | . . . . . . . . . . . 6 . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . Time 25 | . . . . . . . . . . . 25 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 9 | . . 9 . . . . . . . . . . . . Parts Scanalyzed 4 | . . 4 . . . . . . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Gar Total Allies 15 | . . . . . . 1 . . 4 . . 2 8 . Largest Group 8 | . . . . . . 1 1 1 5 5 1 2 8 5 Highest-Rated Group 190 | . . . . . . 26 26 26 99 99 23 190 96 60 Highest-Rated Ally 95 | . . . . . . 26 26 26 26 26 23 95 12 12 Total Orders 2 | . . . . . . . 2 . . . . . . . STAY 1 | . . . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . . Ally Attacks 111 | . . . . . . . . . . 35 . 12 50 14 Total Damage 2292 | . . . . . . . . . . 373 . 1123 662 134 Kills 16 | . . . . . . . . . . 4 . 8 3 1 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Gar Robot Analysis Total 7 | . 3 3 . . 1 . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 2 1 2 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Gar Turns Passed 13339 | . 513 1498 465 1462 541 1233 896 821 1400 1628 630 1377 622 253 Spaces Moved 8380 | 1 330 787 183 815 225 789 855 579 1069 1147 396 715 369 120 Core 7 | . . . . . . . . . . . . . . 7 Treads 446 | . . . . 221 225 . . . . . . . . . Legs 6064 | 1 330 744 183 594 . 558 34 579 1069 692 84 715 369 112 Wheels 1863 | . . 43 . . . 231 821 . . 455 312 . . 1 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 122 122 160 100 100 126 126 120 120 110 110 50 Average Speed 123 | 120 120 129 124 134 160 121 101 126 126 130 122 115 110 106 Slowest Speed 270 | 120 120 270 130 240 160 190 135 126 126 190 190 124 110 110 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 2 58 94 16 67 20 31 96 72 88 99 14 67 16 25 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 8 | . 1 2 1 . . 1 1 . 2 . . . . . Known Exits Taken 4 | . . . 1 . . 1 . . . . 1 . 1 . Unknown Exits Taken 8 | 1 1 1 . . 1 . 1 1 1 1 . . . . Scrap Searched 10 | . . . . . . . 2 1 2 5 . . . . Spaces Dug 44 | . . . . 2 . 3 . 12 . 25 1 . 1 . Terrain Destroyed 221 | . . . . 31 . 9 . 26 . 31 12 68 40 4 Melee 6 | . . . . . . 3 . . . 1 1 . 1 . Projectile 41 | . . . . . . 1 . 7 . 6 11 8 4 4 AOE 174 | . . . . 31 . 5 . 19 . 24 . 60 35 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Gar Total 10263 | . 389 1034 295 1111 306 931 877 624 1123 1211 485 1164 518 195 Wait 851 | . 14 45 18 226 6 7 . . 47 . 23 349 92 24 Move 8364 | . 329 786 183 812 224 788 854 578 1068 1146 396 712 368 120 Hop . | . . . . . . . . . . . . . . . Pick Up 115 | . 7 27 11 4 7 17 6 2 3 6 11 9 2 3 Fast Attach 29 | . 1 4 1 2 3 4 1 2 1 4 3 1 2 . Attach 57 | . 1 8 11 3 5 9 1 1 . 2 5 5 2 4 Detach 4 | . . 1 . . 1 . . . . . 1 . . 1 Swap 150 | . 3 15 4 13 4 14 1 14 . 18 10 29 19 6 Drop 93 | . 3 21 3 . 4 16 6 4 4 6 10 10 2 4 Fire 542 | . 29 125 64 40 50 65 . 19 . 28 25 47 30 20 Melee 29 | . . . . . . 6 8 4 . 1 1 2 1 6 Ram . | . . . . . . . . . . . . . . . Kick 4 | . 2 2 . . . . . . . . . . . . Crush 2 | . . . . . 2 . . . . . . . . . Escape Stasis 23 | . . . . 11 . 5 . . . . . . . 7 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x3 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 7) 316 | -10/Materials | Build established: Mutant 344 | -10/Materials | Central database locked down 423 | -10/Materials | Discovered new exit (range 15) 514 | -10/Materials | Entered another Materials area 514 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1121 | -9/Materials | Discovered new exit (range 16) 1302 | -9/Materials | Discovered new exit (range 16) 1492 | -9/Materials | Discovered new exit (range 16) 1892 | -9/Materials | Destroyed 7 combat bots 1924 | -9/Materials | Central database locked down 1985 | -9/Materials | Discovered new exit (range 8) 2002 | -9/Materials | Identified exit to Mines 2012 | -9/Materials | Entered another Materials area 2012 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2295 | -8/Materials | Garrison activated, responded to threat 2357 | -8/Materials | Lost 4 parts (1p1n2w) 2477 | -8/Materials | Identified exit to Garrison 2477 | -8/Materials | Entered Garrison 2551 | -8/Garrison | Triggered checkpoint 2639 | -8/Garrison | Build established: Scavenger-Mutant 2657 | -8/Garrison | Discovered new exit (range 12) 2783 | -8/Garrison | Triggered checkpoint 2914 | -8/Garrison | Discovered new exit (range 10) 3012 | -8/Garrison | Discovered new exit (range 57) 3012 | -8/Garrison | Discovered new exit (range 12) 3012 | -8/Garrison | Discovered new exit (range 56) 3172 | -8/Garrison | Triggered checkpoint 3349 | -8/Garrison | Lost 3 parts (2n1w) 3685 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3813 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3939 | -8/Garrison | Entered Materials 4053 | -8/Materials | Garrison activated, responded to threat 4122 | -8/Materials | Core integrity fell below 50% 4181 | -8/Materials | Lost 3 parts (1n1u1w) 4339 | -8/Materials | First assault squad dispatched 4356 | -8/Materials | Core integrity fell below 20% 4380 | -8/Materials | Discovered new exit (range 14) 4480 | -8/Materials | Entered Factory 4480 | -7/Factory | Evolved 2 slots: Utility x2 4756 | -7/Factory | Garrison activated, responded to threat 4911 | -7/Factory | Identified exit to Storage 4911 | -7/Factory | Identified exit to Lower Caves 4985 | -7/Factory | Discovered new exit (range 11) 5713 | -7/Factory | Entered Lower Caves 5713 | -7/Lower Caves | Accompanied by 1 ally 5719 | -7/Lower Caves | Learned location of 1 exit from Factory 5721 | -7/Lower Caves | Learned location of 1 exit from Factory 5726 | -7/Lower Caves | Met a Warlord Commander 5727 | -7/Lower Caves | Learned location of Warlord (-4) 5730 | -7/Lower Caves | Found Encrypted Comm Array 5876 | -7/Lower Caves | Encountered a Warlord checkpoint 6500 | -7/Lower Caves | Discovered new exit (range 8) 6609 | -7/Lower Caves | Entered another Lower Caves area 6609 | -7/Lower Caves | Accompanied by 1 ally 6859 | -7/Lower Caves | Build established: Mutant 6901 | -7/Lower Caves | Discovered new exit (range 5) 7058 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7123 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7145 | -7/Lower Caves | Learned location of 1 exit from Factory 7206 | -7/Lower Caves | Spotted B-75 Beast 7248 | -7/Lower Caves | Encountered a Warlord checkpoint 7331 | -7/Lower Caves | Discovered new exit (range 10) 7430 | -7/Lower Caves | Entered Zion 7430 | -7/Zion | Accompanied by 1 ally 7464 | -7/Zion | System corruption cleaned by Quarantine Array 7661 | -7/Zion | Discovered new exit (range 9) 7845 | -7/Zion | Learned Factory trap positions 7880 | -7/Zion | Given A8's code to call for help 8198 | -7/Zion | Given the Hacking Drone Bay 8198 | -7/Zion | Found Prototype Device 8294 | -7/Zion | Received a visual enhancement algorithm 8337 | -7/Zion | Found CR-A16's Pointy Stick 8385 | -7/Zion | Gained Derelict followers 8830 | -7/Zion | Entered Proximity Caves 8830 | -6/Proximity Caves | Accompanied by 5 allies 9004 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9525 | -6/Proximity Caves | Spotted B-75 Beast 9546 | -6/Proximity Caves | Destroyed B-75 Beast 9784 | -6/Proximity Caves | Lost 4 parts (2n2u) 10081 | -6/Proximity Caves | Build established: Scavenger-Mutant 10246 | -6/Proximity Caves | Discovered new exit (range 9) 10458 | -6/Proximity Caves | Entered Factory 10458 | -6/Factory | Accompanied by 1 ally 10458 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10459 | -6/Factory | Identified exit to Factory 10460 | -6/Factory | Loaded intel: 106 trap records 10716 | -6/Factory | Fabricated Titanium Leg? 10794 | -6/Factory | Build established: Scavenger-Gunner 10980 | -6/Factory | Repaired Magnetic Acceleration Cannon 11010 | -6/Factory | Garrison activated, responded to threat 11088 | -6/Factory | Identified exit to Garrison 11088 | -6/Factory | Entered Garrison 11187 | -6/Garrison | Triggered checkpoint 11261 | -6/Garrison | Triggered checkpoint 11268 | -6/Garrison | Lost 3 parts (1n1u1w) 11420 | -6/Garrison | Discovered new exit (range 12) 11455 | -6/Garrison | Found embedded Infiltrators 11464 | -6/Garrison | Triggered checkpoint 11558 | -6/Garrison | Triggered checkpoint 11615 | -6/Garrison | Discovered new exit (range 12) 11648 | -6/Garrison | Triggered checkpoint 11791 | -6/Garrison | Spotted B-75 Beast 11791 | -6/Garrison | Spotted B-75 Beast 11820 | -6/Garrison | Triggered checkpoint 11874 | -6/Garrison | Discovered new exit (range 65) 11874 | -6/Garrison | Discovered new exit (range 36) 11874 | -6/Garrison | Discovered new exit (range 59) 12295 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12374 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12465 | -6/Garrison | Entered Factory 12924 | -6/Factory | Fabricated S-27 Virus? 13005 | -6/Factory | Fabricated S-27 Virus? 13076 | -6/Factory | Garrison activated, responded to threat 13081 | -6/Factory | Identified exit to Garrison 13087 | -6/Factory | Entered Garrison 13087 | -6/Garrison | Accompanied by 5 allies 13127 | -6/Garrison | Triggered checkpoint 13275 | -6/Garrison | Triggered checkpoint 13290 | -6/Garrison | Spotted B-75 Beast 13324 | -6/Garrison | Core integrity fell below 50% 13333 | -6/Garrison | Core integrity fell below 20% 13340 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 13328_ Arm. Wheel destroyed. 13329_ Penetrated by Slug. 13329_ Arm. Wheel destroyed. 13329_ Dropped Lrg. Storage Unit. 13330_ System corrupted: Heat flow error (+134). 13330_ Dropped Imp. Sensor Array. 13330_ Penetrated by Slug. 13331_ Acquired 10 matter. 13334_ Triggered Stasis Trap. 13334_ A bubble of rippling energy engulfs the area. 13334_ Field strength at 94. 13334_ Field strength at 83. 13335_ Field strength at 73. 13336_ Field strength at 58. 13337_ Field strength at 43. 13338_ Field strength at 32. 13339_ Field strength at 12. 13339_ Penetrated by Slug. 13339_ Armor Integrity Analyzer destroyed. 13340_ Stasis field depleted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####?????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ??????????????#?????????# #?????????????????????? | | ??????????????# ??####??# #?????????????????????? | | ??????????????# ?# ?# ^#?????????????????????? | | ?????????????## ## ##@^##????????????????????? | | ????????###### ss #????????????????????? | | ????# " g #????????????????????? | | ????# "% g h #????????????????????? | | ??????######## ## ## s #????????????????????? | | ???????????### ## ##*%h###??????????????????? | | ???????????# B ^%/[ #??????????????????? | | ???????????# B ^]=!! #??????????????????? | | ???????????# *!* #??????????????????? | | ???????????# %!* #???????############ | | ???????????### ## ## ###???????#""""""""""# | | ?????????##### ## ##= ###########"!!!!!!"""# | | ???? ## ""# | | ???? ## !"# | | ????????###+## ####### ## !"# | | ?????????????## ## ## ##?#??## ## !"# | | ??????????????# ?# ?#%%#??# ## + !"# | | ??????????????# ??####??# #??# +* + ""# | | ??????????????#?????????# #??# ## ##"!! !!!"""# | | ???????????????????????## %+? ??##* ##""""""""""# | | ???????????????????????# ##?????#^ ############# | | ????????????????????????# *#??????# #???????????? | | ????????????????????????#%%########= ############# | | ????????????????????????# [ [ *% | | ????????????????????????# |! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Titanium Leg | -9/Materials | Scanalyzed Hvy. Beamcaster | -7/Zion | Free Battle Cannon | -7/Zion | Free Hvy. Flak Cannon | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Recalibrator | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Energy Well | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Med. Treads | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Imp. Transmission Jammer | -6/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Titanium Leg | x2 | -6/Factory S-27 Virus | x4 | -6/Factory | Authchip S-27 Virus | x4 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageAuthchipScrap Manual? 0 Play Time 02:06:36 Cumulative 597.5 hours Start 2022.08.30 @ 20:26:42 End 2022.09.01 @ 21:59:33 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 186 Adventurer 0 Explorer 0 Win Type - Total 52 Types 29/4/7/3/2/2/3/1/1 Lore% 91 Gallery% 96 Achievement% 92 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e371f6ad-3722-4cca-a2f3-e997ac59d4df