Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 05:15:40 Player: Fusha Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (227) 1135 Value Destroyed (6244) 6244 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (548) 548 TOTAL SCORE: 12907 Bonus ------- High Alert Combat Kills 822 Friendly Fire -274 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 150/150 System Corruption 11% Temperature Cool (18) Movement Hovering (120) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (6) --- Antigrav System > --- UTILITY (5) ------ Hardened Light Armor Plating > --- WEAPON (4) ------- Makeshift Axe Makeshift Axe > --- INVENTORY (5) ---- Improved Heat Sink Makeshift Trap Scanner Advanced ECM Suite Dirty Bomb Trap Fire Trap Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Light Fission Core > --- PROPULSION ------- Gravmag Array Gravmag Array Gravmag Array > --- UTILITY ---------- Improved Heat Sink Recoil Nullifier Reaction Control System Phase Shifter Core Shielding > --- WEAPON ----------- Heavy Plasma Cannon Antimatter Cannon Mass Driver Enhanced Gauss Cannon > --- INVENTORY -------- Enhanced Fission Core Gravmag Array Antigrav System Fire Trap [Rating: 83] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Constructs Utility Core Shielding Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Core Shielding Weapon Advanced Assault Cannon Energy Gun Spread Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Upp Upp Slots Evolved 10 | . . 2 . . 4 . . 2 2 . . Power 1 | . . . . . 1 . . . . . . Propulsion 4 | . . 1 . . . . . 1 2 . . Utility 3 | . . 1 . . 1 . . 1 . . . Weapon 2 | . . . . . 2 . . . . . . Parts Attached 173 | 6 9 10 22 8 67 3 1 26 16 5 . Power 23 | 1 2 1 3 1 8 1 1 3 1 1 . Engine 13 | 1 1 1 3 1 4 . 1 1 . . . Core 10 | . 1 . . . 4 1 . 2 1 1 . Reactor . | . . . . . . . . . . . . Propulsion 53 | 2 3 4 10 4 18 . . 5 6 1 . Treads . | . . . . . . . . . . . . Leg 38 | 2 3 4 10 2 16 . . 1 . . . Wheel 4 | . . . . 2 2 . . . . . . Hover 11 | . . . . . . . . 4 6 1 . Flight . | . . . . . . . . . . . . Utility 42 | 1 3 3 1 2 16 . . 10 5 1 . Device 24 | . . 2 1 1 7 . . 8 5 . . Storage 5 | 1 2 . . . 2 . . . . . . Processor 6 | . 1 1 . . 3 . . 1 . . . Hackware . | . . . . . . . . . . . . Protection 7 | . . . . 1 4 . . 1 . 1 . Artifact . | . . . . . . . . . . . . Weapon 55 | 2 1 2 8 1 25 2 . 8 4 2 . Energy Gun 10 | 1 1 1 4 1 2 . . . . . . Energy Cannon 2 | . . . . . . . . . 2 . . Ballistic Gun 9 | 1 . 1 3 . 4 . . . . . . Ballistic Cannon 17 | . . . 1 . 7 . . 7 2 . . Launcher 10 | . . . . . 8 1 . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon 6 | . . . . . 3 1 . . . 2 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 3 . 1 . . 2 1 . . Parts Lost 44 | . . . 5 3 20 . . 2 14 . . Power 7 | . . . . . 3 . . 2 2 . . Propulsion 7 | . . . 2 2 1 . . . 2 . . Utility 12 | . . . 1 . 5 . . . 6 . . Weapon 18 | . . . 2 1 11 . . . 4 . . Highest Loss Streak 12 | . . . 2 2 8 . . 2 12 . . To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 93 97 99 85 91 100 100 91 75 23 . Engine 7 | . 8 9 11 10 5 13 13 11 . . . Core 4 | . 5 . . . 8 1 1 . 10 3 . Leg 19 | . 28 31 32 25 16 23 23 . . . . Wheel 1 | . . . . 5 4 . . . . . . Hover 3 | . . . . . . . . 24 21 5 . Device 9 | . . 12 10 11 12 . . 10 14 . . Storage 5 | . 17 11 11 3 3 . . . . . . Processor 6 | . 5 9 11 . 5 15 15 7 2 . . Protection 4 | . . . . 7 3 15 15 13 4 4 . Energy Gun 4 | . 15 12 12 7 . . . . . . . Ballistic Gun 5 | . 12 9 9 14 3 . . . . . . Ballistic Cannon 6 | . . . . . 15 . . 9 14 . . Launcher 1 | . . . . . 5 . . . . . . Impact Weapon 1 | . . . . . . 7 7 2 . . . Slashing Weapon 3 | . . . . . 1 23 23 7 . 9 . Naked Turns 27 | . . . . . . . . . 27 . . Heaviest Build 56 | 13 18 25 27 25 51 36 36 50 56 16 16 Greatest Support 66 | 20 20 30 30 47 60 60 60 46 66 11 11 Greatest Overweight (x) 3 | . . 1 1 1 1 . . 3 1 1 1 Average Overweight (x) . | . . . . . . . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 5 5 5 5 5 5 5 Average Capacity 6 | 6 8 10 10 6 5 5 5 5 5 5 5 Most Carried 10 | 2 10 10 10 9 5 5 5 5 5 5 5 Average Carried 5 | 1 3 7 9 6 4 4 4 4 4 4 5 Final Capacity 10 | 8 10 10 10 5 5 5 5 5 5 5 5 Final Carried 10 | 1 8 10 9 5 5 5 5 4 2 5 5 Scrap Engine Consumption 45 | . . . . 19 26 . . . . . . Constructs Created 2 | . . . . 1 1 . . . . . . Constructs Modified 10 | . . . . 1 9 . . . . . . Class Distribution -------------------- 32% | Scavenger-Mutant 16% | Mutant 15% | Scavenger-Gladiator 10% | Tank 9% | Scavenger-Tank 8% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Scavenger-Tank | -7/Factory Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Lower Caves Scavenger-Mutant | -6/Factory Gunner | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Upp Upp Matter Collected 5687 | 266 293 239 577 342 2274 30 10 656 867 133 . Remotely . | . . . . . . . . . . . . Salvage Created 9288 | 61 642 695 2237 1160 1779 . 147 811 1627 129 . Parts 428 | 1 37 39 113 27 126 . 5 27 49 4 . Haulers Intercepted 15 | . 2 3 5 . 1 . . 1 3 . . Recyclers Shooed 32 | . 1 2 6 13 4 . . 3 3 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 6 . . 1 . Prevented 1 | . . . . . . . 1 . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Upp Upp Combat Hostiles Destroyed 121 | . 14 8 28 3 39 . 3 8 17 1 . Melee 8 | . . . . . 4 . 2 1 . 1 . Guns 57 | . 14 8 27 3 5 . . . . . . Cannons 43 | . . . . . 20 . . 7 16 . . AOE 10 | . . . . . 9 . . . 1 . . Classes Destroyed 16 | 1 5 2 2 1 4 . . . . 1 . Worker 17 | . 1 1 5 . 6 . . . 4 . . Builder 7 | . . . 1 . 4 . . 2 . . . Tunneler 4 | . . . . . 1 . . 1 2 . . Hauler 15 | . 2 3 5 . 1 . . 1 3 . . Recycler 44 | 1 1 3 9 11 7 . . 4 8 . . Minesweeper 1 | . . . . . . . . . . 1 . Mechanic 3 | . . 1 1 . 1 . . . . . . Operator 1 | . . . . . 1 . . . . . . Watcher 13 | . 1 4 2 . 4 . . 1 1 . . Swarmer 27 | . 6 1 2 1 3 . . 4 10 . . Grunt 50 | . 8 6 14 . 18 . 3 . 1 . . Brawler 3 | . . . . 1 1 . . . 1 . . Duelist 5 | . . . 1 . 4 . . . . . . Sentry 18 | . . 1 11 1 4 . . 1 . . . Hunter 4 | . . . . . 1 . . 2 1 . . Programmer 14 | . . . . . 8 . . 1 4 1 . Decomposer 2 | . . . . . . . . . . 2 . Thug 1 | . . . . . . . . . 1 . . Best Kill Streak 10 | 1 5 4 4 3 7 . 3 6 10 1 . Combat Bots Only 9 | . 4 3 4 2 5 . 3 4 9 1 . Max Kills in Single Turn 5 | 1 2 2 2 1 4 . 1 1 5 1 . Gunslinging 1 | . . 1 1 . . . . . . . . Exploded 2 | . . . . . 2 . . . 1 . . Melee 1 | . . . . . 1 . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Upp Upp Hostile Shots Fired 817 | . 65 28 121 32 267 . 14 71 209 7 3 Missed 252 | . 15 11 37 6 69 . 6 24 82 2 . Damage Taken 9318 | . 476 209 1225 422 3192 . 145 656 2838 98 57 Core 1771 | . 59 47 257 73 287 . 16 19 975 20 18 Absorbed by Shields 20 | . . . . . 20 . . . . . . Redirected to Shielding 52 | . . . . 6 13 . 3 4 26 . . Regen/Repaired (Parts) 351 | . 90 . 89 . 172 . . . . . . Core Remaining (%) 66 | 100 76 . . 5 . . 56 97 . . . Volleys Fired 472 | 5 59 45 127 58 116 . . 21 41 . . Largest 4 | 2 2 2 2 2 4 . . 3 4 . . Hottest 244 | 60 80 88 121 63 192 . . 154 244 . . Shots Fired 1072 | 10 114 87 247 114 315 . . 57 128 . . Gun 664 | 10 114 87 247 114 92 . . . . . . Cannon 387 | . . . . . 202 . . 57 128 . . Launcher 21 | . . . . . 21 . . . . . . Special . | . . . . . . . . . . . . Kinetic 749 | 5 54 43 101 80 288 . . 57 121 . . Thermal 170 | 5 60 44 54 . . . . . 7 . . Explosive 21 | . . . . . 21 . . . . . . Electromagnetic 132 | . . . 92 34 6 . . . . . . Robot Hit Streak 32 | 7 14 13 24 32 11 . . 6 11 . . Robot Miss Streak 14 | 2 6 14 8 3 7 . . 10 5 . . Penetration Max 1 | . . . . . 1 . . . 1 . . Secondary Targets 7 | . 3 1 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . Shots Hit Robots 687 | 7 70 62 188 81 163 . 9 32 66 9 . Core Hits 422 | 2 32 60 118 27 97 . 2 21 59 4 . Critical Kills 2 | . . . 1 . . . . 1 . . . Critical Parts Destroyed 5 | . . . . 1 2 . 1 1 . . . Critical Strikes 39 | . . . 4 2 18 . 2 7 5 1 . Destroy 5 | . . . 2 1 2 . . . . . . Blast 24 | . . . . . 14 . . 5 5 . . Corrupt 3 | . . . 2 1 . . . . . . . Smash 4 | . . . . . 1 . 1 2 . . . Sever 3 | . . . . . 1 . 1 . . 1 . Melee Attacks 51 | . . . . . 18 . 11 9 . 13 . Impact 18 | . . . . . 6 . 7 5 . . . Slashing 33 | . . . . . 12 . 4 4 . 13 . Piercing . | . . . . . . . . . . . . Sneak Attacks 10 | . . . . . 4 . . 2 . 4 . Combat Hostiles 1 | . . . . . 1 . . . . . . Follow-up Attacks 13 | . . . . . 3 . 4 2 . 4 . Damage Inflicted 18720 | 86 864 800 3325 1266 6488 . 359 1367 3688 477 . Guns 7027 | 86 852 800 3182 1174 933 . . . . . . Cannons 6361 | . . . . . 2837 . . 999 2525 . . Explosions 3422 | . . . 127 92 2040 . . . 1163 . . Melee 1861 | . . . . . 657 . 359 368 . 477 . Ramming 49 | . 12 . 16 . 21 . . . . . . Kinetic 9931 | 53 419 313 1139 889 3720 . . 999 2399 . . Thermal 2850 | 33 433 487 807 92 361 . . . 637 . . Explosive 1874 | . . . . . 1679 . . . 195 . . Electromagnetic 2155 | . . . 1363 285 50 . . . 457 . . Impact 882 | . . . . . 313 . 264 305 . . . Slashing 979 | . . . . . 344 . 95 63 . 477 . Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . . 5 5 2 2 2 1 10 11 11 Average Corruption 3 | . . . 4 5 1 2 2 1 3 10 11 Corruption Purged 2 | . . . . . 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 100 | . . . 35 24 7 6 3 5 4 16 . Message Errors 27 | . . . 12 5 2 3 . 3 1 1 . Matter Fused 20 | . . . 9 3 2 . . . 2 4 . Heat Flow Errors 19 | . . . 5 4 1 1 2 . . 6 . Energy Discharges 5 | . . . 2 3 . . . . . . . Parts Rejected 1 | . . . . 1 . . . . . . . Data Loss (minor) 11 | . . . 2 2 1 2 . 1 1 2 . Data Loss (major) 6 | . . . . 1 1 . 1 . . 3 . Misfires 2 | . . . . 2 . . . . . . . Weapon Failures 9 | . . . 5 3 . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 971 | . . . 16 1 455 . 70 164 124 141 . Projectiles 190 | . . . . . 84 . . 23 83 . . Explosions 263 | . . . 16 1 205 . . . 41 . . Melee 518 | . . . . . 166 . 70 141 . 141 . Knockbacks 47 | . . . . . 22 . 2 9 14 . . Impact 4 | . . . . . 1 . 2 1 . . . Kinetic 43 | . . . . . 21 . . 8 14 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 614 | . . . 59 31 465 . . . 59 . . Shots 15 | . . . 2 1 11 . . . 1 . . Rammed . | . . . . . . . . . . . . Targets Rammed 6 | . 3 . 2 . 1 . . . . . . Kicked 6 | . 3 . 2 . 1 . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 433 | . 114 21 302 272 376 258 221 384 433 271 . Average Temperature 91 | . 36 5 72 92 90 133 107 120 133 126 . Received Heat Transfer 1810 | . 147 108 447 90 592 . 72 36 300 . 18 Effects 16 | . . . 3 . 5 . . 1 7 . . Shutdowns 5 | . . . . . 1 . . . 4 . . Energy Bleed 1 | . . . . . 1 . . . . . . Interference 9 | . . . 3 . 3 . . . 3 . . Matter Decay 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Fried 15 | . . . 4 . 3 . 2 4 2 . . Impact Corruptions 10 | . . . . . 4 . 2 4 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . 2 . . Heat Transferred 3899 | 75 975 660 1089 150 350 . . . 600 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 7 | . . . 2 2 2 . . . 1 . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Upp Upp Peak Influence 1027 | 5 347 406 632 116 973 . . 330 1027 . . Initial 161 | . 3 109 104 96 3 . . 105 161 . . Average 356 | 1 152 242 283 73 551 . . 184 454 . . Maximum Alert Level 3 | . 1 2 2 . 3 . . 1 3 . . Low Security (%) 39 | 100 69 16 29 100 24 . . 68 20 . . Level 1 26 | . 30 82 51 . 7 . . 31 34 . . Level 2 13 | . . . 18 . 20 . . . 23 . . Level 3 20 | . . . . . 47 . . . 21 . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 36 | . 2 . 7 . 18 . . 3 6 . . Investigation 4 | . 1 . 1 . . . . 1 1 . . Extermination 9 | . . . . . 6 . . 1 2 . . Reinforcement 12 | . 1 . 1 . 6 . . 1 3 . . Assault 2 | . . . . . 2 . . . . . . Garrison 9 | . . . 5 . 4 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 6 | . . . . . 4 . . . 2 . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Upp Upp Distress Signals 12 | . . 2 7 . . . . 1 2 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 207 | . 21 13 42 3 56 . 3 15 50 1 3 Peak Tracking Total 19 | . 4 5 7 2 5 . 3 4 19 1 3 Tactical Retreats 20 | . 1 1 5 . 3 . . 4 6 . . Traps | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Upp Upp Traps Triggered 10 | . . . 4 . 2 . . 3 1 . . Indirectly 1 | . . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . Most Traps Carried 2 | . . . . . . . 1 1 1 2 . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Upp Upp Machines Disabled 42 | . 1 . 1 1 16 . . 1 22 . . Max in Single Turn 5 | . 1 . 1 1 5 . . 1 4 . . Garrison Access 1 | . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Upp Upp Machines Accessed 50 | . 6 1 12 9 9 . . 4 8 1 . Terminals 26 | . 4 1 8 3 6 . . 2 2 . . Fabricators 3 | . . . . . 1 . . 1 1 . . Repair Stations 5 | . 1 . 1 . 1 . . 1 1 . . Recycling Units 13 | . 1 . 2 6 1 . . . 3 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . 1 . . Total Hacks 109 | . 17 6 35 19 11 . . 7 13 1 . Successful 39 | . 7 1 17 5 3 . . 3 2 1 . Failed 70 | . 10 5 18 14 8 . . 4 11 . . Catastrophic 20 | . 2 . 3 5 4 . . 1 5 . . Database Lockouts . | . . . . . . . . . . . . Manual 16 | . 2 . 11 . 2 . . . 1 . . Terminals 64 | . 11 6 25 8 8 . . 3 3 . . Fabricators 3 | . . . . . 1 . . 1 1 . . Repair Stations 12 | . 4 . 3 . 1 . . 3 1 . . Recycling Units 23 | . 2 . 4 11 1 . . . 5 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 6 | . . . 3 . . . . . 3 . . Terminal Hacks 23 | . 4 1 12 1 2 . . 1 1 1 . Part Schematic 1 | . . . 1 . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 3 | . . . 2 . 1 . . . . . . Open Door 3 | . . . 2 . . . . . . 1 . Terminal Index 1 | . 1 . . . . . . . . . . Alert Level 9 | . 1 1 4 1 . . . 1 1 . . Unreport Threat 4 | . . . 3 . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . 1 . . 1 1 . . Network Status 2 | . . . . . 1 . . . 1 . . Build 1 | . . . . . . . . 1 . . . Repair Station Hacks 5 | . 2 . 2 . . . . 1 . . . Scan Component 3 | . 1 . 1 . . . . 1 . . . Repair 2 | . 1 . 1 . . . . . . . . Recycling Unit Hacks 7 | . 1 . 2 4 . . . . . . . Retrieve Components 7 | . 1 . 2 4 . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 43 | . 6 1 9 7 9 . . 4 7 . . Full Trace Events 3 | . 1 . 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . Time 106 | . . . . . . . . 106 . . . Total Part Build Rating 12 | . . . . . . . . 12 . . . Parts Repaired 2 | . 1 . 1 . . . . . . . . Time 39 | . 13 . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 23 | . 8 . 10 5 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Upp Upp Total Allies 4 | . . . 1 . . . . . 3 . . Largest Group 2 | . . . 1 1 . . . . 2 . . Highest-Rated Group 100 | . . . 100 100 . . . . 62 . . Highest-Rated Ally 100 | . . . 100 100 . . . . 31 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . 5 . . Total Damage 66 | . . . . . . . . . 66 . . Kills . | . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Upp Upp Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Upp Upp Turns Passed 10050 | 66 617 610 1699 865 3266 534 457 705 774 456 1 Spaces Moved 7013 | 38 329 329 885 577 1874 405 322 869 967 417 1 Core 55 | 6 . . . . . . . . 49 . . Treads . | . . . . . . . . . . . . Legs 3956 | 32 329 329 885 398 1241 405 322 15 . . . Wheels 812 | . . . . 179 633 . . . . . . Hover 2190 | . . . . . . . . 854 918 417 1 Flight . | . . . . . . . . . . . . Fastest Speed 40 | 50 120 120 120 70 90 130 130 48 40 60 120 Average Speed 106 | 108 120 121 120 114 140 130 130 56 47 95 120 Slowest Speed 210 | 120 120 190 190 120 193 130 130 210 110 120 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 4 52 27 82 69 44 73 35 25 28 55 2 Regions Visited 11 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . 1 1 . . . . . . 1 . Unknown Exits Taken 8 | 1 1 . . 1 1 1 1 1 1 . . Scrap Searched 2 | . . . . . . 1 . . . 1 . Spaces Dug 1 | . . . . . . . . . 1 . . Terrain Destroyed 428 | . . . 7 3 277 . . 28 113 . . Melee . | . . . . . . . . . . . . Projectile 117 | . . . . . 51 . . 28 38 . . AOE 311 | . . . 7 3 226 . . . 75 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Upp Upp Total 8538 | 50 435 452 1264 666 2234 413 347 1024 1188 464 1 Wait 683 | . 23 57 202 15 113 . 16 81 147 29 . Move 7002 | 37 328 328 884 576 1873 404 321 868 966 416 1 Hop . | . . . . . . . . . . . . Pick Up 63 | 2 8 6 12 1 17 1 1 3 7 5 . Fast Attach 65 | 5 1 1 3 3 27 3 . 13 6 3 . Attach 50 | 1 1 3 8 3 16 . . 8 8 2 . Detach 10 | . . . . . 4 1 . 5 . . . Swap 58 | . 7 6 11 2 24 . 1 5 2 . . Drop 91 | . 5 6 15 7 27 4 1 15 11 . . Fire 472 | 5 59 45 127 58 116 . . 21 41 . . Melee 35 | . . . . . 14 . 7 5 . 9 . Ram . | . . . . . . . . . . . . Kick 6 | . 3 . 2 . 1 . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 2 | . . . . . 2 . . . . . . Rewire 1 | . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Storage -9/Recycling -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 13) 303 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 15) 619 | -10/Materials | Repaired Assault Rifle? 667 | -10/Materials | Discovered new exit (range 11) 684 | -10/Materials | Entered another Materials area 684 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 816 | -9/Materials | Build established: Scavenger-Mutant 1278 | -9/Materials | Discovered new exit (range 13) 1293 | -9/Materials | Identified exit to Storage 1294 | -9/Materials | Entered Storage 2304 | -9/Storage | Garrison activated, responded to threat 2407 | -9/Storage | Core integrity fell below 50% 2437 | -9/Storage | Garrison activated, responded to threat 2679 | -9/Storage | Repaired Aluminum Leg 2822 | -9/Storage | Garrison activated, responded to threat 2963 | -9/Storage | Met 01-MTF 2988 | -9/Storage | Discovered new exit (range 3) 2990 | -9/Storage | Identified exit to Recycling 2993 | -9/Storage | Entered Recycling 2993 | -9/Recycling | Accompanied by 1 ally (01-MTF) 2998 | -9/Recycling | 01-MTF left 3002 | -9/Recycling | Found Scrap Engine 3225 | -9/Recycling | Core integrity fell below 20% 3404 | -9/Recycling | Discovered new exit (range 7) 3697 | -9/Recycling | Build established: Mutant 3858 | -9/Recycling | Entered Factory 3858 | -7/Factory | Evolved 4 slots: Power x1, Utility x1, Weapon x2 4160 | -7/Factory | Build established: Scavenger-Tank 4344 | -7/Factory | Garrison activated, responded to threat 4478 | -7/Factory | Build established: Gunner 5183 | -7/Factory | Build established: Scavenger-Tank 5458 | -7/Factory | First assault squad dispatched 5592 | -7/Factory | Found Prototype Launcher 5592 | -7/Factory | Identified Rocket Array 6032 | -7/Factory | Build established: Tank 6477 | -7/Factory | Discovered new exit (range 20) 6525 | -7/Factory | Lost 4 parts (1p1u2w) 6801 | -7/Factory | Lost 8 parts (1p3u4w) 7059 | -7/Factory | Garrison activated, responded to threat 7089 | -7/Factory | Discovered new exit (range 7) 7108 | -7/Factory | Build established: Scavenger-Gladiator 7124 | -7/Factory | Entered Lower Caves 7366 | -7/Lower Caves | Encountered a Warlord checkpoint 7652 | -7/Lower Caves | Discovered new exit (range 5) 7658 | -7/Lower Caves | Entered another Lower Caves area 7694 | -7/Lower Caves | Discovered new exit (range 6) 7720 | -7/Lower Caves | Encountered a Warlord checkpoint 8115 | -7/Lower Caves | Entered Factory 8115 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8478 | -6/Factory | Fabricated Enh. Gauss Cannon (x2) 8662 | -6/Factory | Build established: Scavenger-Mutant 8813 | -6/Factory | Discovered new exit (range 8) 8820 | -6/Factory | Entered another Factory area 8820 | -5/Factory | Evolved 2 slots: Propulsion x2 9090 | -5/Factory | Build established: Gunner 9476 | -5/Factory | Destroyed 9 combat bots 9479 | -5/Factory | Cargo convoy interrupted 9534 | -5/Factory | Core integrity fell below 50% 9540 | -5/Factory | Lost 12 parts (2p1n5u4w) 9567 | -5/Factory | System corruption reached 10% 9567 | -5/Factory | Released all parts (4) 9581 | -5/Factory | Discovered new exit (range 15) 9582 | -5/Factory | Core integrity fell below 20% 9594 | -5/Factory | Entered Upper Caves 9784 | -5/Upper Caves | Build established: Mutant 9847 | -5/Upper Caves | Identified exit to Upper Caves 10050 | -5/Upper Caves | Entered another Upper Caves area 10051 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09862_ System corrupted: Heat flow error (+296). 09884_ System corrupted: Heat flow error (+291). 09899_ Acquired 5 matter. 09901_ Acquired 2 matter. 09905_ Acquired 3 matter. 09906_ System corrupted: Heat flow error (+117). 09910_ H9-ZX1(k) breaks down the debris. 09914_ Sneak attack on H9-ZX1(k). 09914_ H9-ZX1(k) destroyed. 09920_ K4-QDU(k) breaks down the debris. 09925_ Sneak attack on K4-QDU(k). 09925_ Destroyed Wheel. 09925_ K4-QDU(k) destroyed. 09934_ System corrupted: Substantial component data lost. 09955_ LQ%CE9A76UGJ/RXNUUEK=JVP4GDUYSM/ YQCH 10001_ System corrupted: Heat flow error (+237). 10028_ System corrupted: Substantial component data lost. 10048_ System corrupted: Matter fused (-10). LOCATION=UPPER CAVES GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????#??????????????? | | ???????????????????????????? #??????????????? | | ???????????????????????????? ???????????????? | | ?????????? ??????????????? #???????????????? | | ?????????? ????#?##??? #???????????????? | | ????????? ## #g## #???????????????? | | ????????????# g # #???????????????? | | ????????????# g @ #???????????????? | | ????????????# #### #???????????????? | | ??????????????????????# #???????????????? | | ??????????????????????### ##???????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????? #????????????????? | | ????????????????????????? #????????????????? | | ????????????????????????? #????????????????? | | ????????????????????????? #????????????????? | | ????????????????????????? #????????????????? | | ?????????????????????????###????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 30 Energy Capacity 505 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Core Shielding 20 Phase Shifting 5 Evasion (%) 67 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 6 Matter Filtering 30 Salvage Targeting 1 Item Schematics ----------------- Autogun | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Enh. Gauss Cannon | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TripodXenonMagmablaster Manual? 0 Play Time 02:42:31 Cumulative 55.5 hours Start 2024.04.09 @ 05:28:27 End 2024.04.12 @ 05:15:40 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 40 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c0f8c2a-36a6-477f-a244-04d6bea4ba5c