Cogmind - Beta 12 X6 @@@ ROGUE MODE // 2023.02.18 @ 14:50:17 // AFD2019/Pay2Buy Player: ArabianSandBoa Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (126) 630 Value Destroyed (6920) 6920 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (2802) 2802 TOTAL SCORE: 16112 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1076 Follower Combat Kills 326 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1000 Matter 108/300 Energy 27/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced Terrain Scan Processor 0b10 Decoder Chip [Generic] Advanced Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Armored Heavy Treads Advanced Cryofiber Web Improved Actuator Array Force Booster Improved Focal Shield Point Defense Array Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Signal Interpreter Makeshift Terrain Scanner Advanced Terrain Scan Processor 0b10 Decoder Chip [Generic] Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Nanoactuators > --- WEAPON ----------- Light Antimatter Cannon Makeshift Axe > --- INVENTORY -------- Armored Heavy Treads Centrium Wheel Advanced Cryofiber Web Improved Actuator Array Force Booster Improved Focal Shield Point Defense Array Improved Remote Datajack Makeshift Axe [Rating: 111] Favorites ----------- Power Light Neutrino Core Engine Makeshift Power Source Power Core Light Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Armored Heavy Treads Wheel Centrium Wheel Hover Unit Cooled Aerolev Unit Flight Unit Improved Cesium-ion Thruster Utility Improved Melee Analysis Suite Device Improved Sensor Array Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Makeshift Axe Ballistic Gun Autogun Ballistic Cannon Light Antimatter Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . 2 2 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . 1 . . . . 1 Utility 7 | . . 2 1 2 . . . . 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 100 | . 13 7 14 1 1 2 . . 26 3 7 2 3 21 Power 4 | . . 1 2 . . . . . . . . . . 1 Engine 3 | . . 1 2 . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 14 | . 2 2 1 . . 2 . . 2 . 1 1 . 3 Treads 1 | . . . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . 1 . . Hover 2 | . . . . . . 2 . . . . . . . . Flight 10 | . 2 2 1 . . . . . 2 . 1 . . 2 Utility 16 | . . 1 2 . 1 . . . . . 3 1 3 5 Device 12 | . . 1 1 . 1 . . . . . 2 1 2 4 Storage . | . . . . . . . . . . . . . . . Processor 3 | . . . . . . . . . . . 1 . 1 1 Hackware . | . . . . . . . . . . . . . . . Protection 1 | . . . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 66 | . 11 3 9 1 . . . . 24 3 3 . . 12 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 26 | . 6 2 3 . . . . . 13 2 . . . . Ballistic Cannon 5 | . . . . . . . . . . . . . . 5 Launcher 3 | . . . 2 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . . . . Impact Weapon 10 | . 5 1 4 . . . . . . . . . . . Slashing Weapon 21 | . . . . . . . . . 11 . 3 . . 7 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . Parts Lost 37 | . . 2 6 . 3 . . . 2 . 1 2 1 20 Power 9 | . . 1 1 . 1 . . . 1 . 1 . . 4 Propulsion 13 | . . . 2 . 1 . . . . . . 2 . 8 Utility 13 | . . 1 3 . 1 . . . 1 . . . 1 6 Weapon 2 | . . . . . . . . . . . . . . 2 Highest Loss Streak 9 | . . 2 3 . 2 . . . 2 . 1 1 1 9 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 65 78 92 94 91 83 84 91 97 100 99 97 93 77 Engine 3 | . . 5 7 6 4 . . 6 5 6 . . . 1 Core 1 | . . . . . . . . . . . 5 6 6 1 Hover 1 | . . . . . . 9 15 15 1 . . . . . Flight 16 | . 10 22 25 23 19 5 . . 22 26 26 22 13 12 Device 10 | . . 6 7 13 13 15 15 15 11 13 13 13 13 9 Processor 36 | . 27 28 27 30 38 38 38 38 38 40 40 40 40 37 Ballistic Gun 4 | . 21 11 9 . . . . . 1 2 1 . . . Impact Weapon 1 | . 5 4 4 7 2 . . . . . . . . . Slashing Weapon 8 | . . . . . 9 15 15 15 10 7 11 13 13 5 Naked Turns 12 | . 12 . . . . . . . . . . . . . Heaviest Build 26 | . 6 17 22 13 12 8 8 12 20 19 22 20 20 26 Greatest Support 37 | 3 8 13 26 16 16 17 17 17 23 19 21 25 16 37 Greatest Overweight (x) 2 | . 1 2 1 . . . . . 1 . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . 1 . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | . 4 10 9 7 10 10 9 9 10 10 10 10 9 10 Average Carried 7 | . 2 6 6 6 8 9 9 9 9 9 9 9 8 9 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | . 1 10 7 7 9 9 9 9 9 10 10 9 8 8 Class Distribution -------------------- 35% | Scout 19% | Mutant 15% | Sprinter 14% | Derelict-Scout 10% | Derelict-Assassin 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Derelict-Scout | -6/Lower Caves Derelict-Scout | -6/Zion Derelict-Assassin | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 3180 | . 783 79 698 . 210 20 . 20 428 142 329 . 35 436 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4374 | . 801 208 850 132 112 45 . 52 826 . 200 154 195 799 Parts . | . . . . . . . . . . . . . . . Haulers Intercepted 5 | . . 1 1 . . . . . 1 . . . . 2 Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 78 | . 20 4 25 3 2 1 . 2 3 . 7 . 1 10 Melee 24 | . 3 . 2 . 2 1 . 2 3 . 7 . 1 3 Guns 26 | . 17 4 5 . . . . . . . . . . . Cannons 1 | . . . 1 . . . . . . . . . . . AOE 23 | . . . 13 3 . . . . . . . . . 7 Classes Destroyed 15 | . 5 1 4 2 . . . . 1 . . . . 2 Worker 19 | . 3 . . 3 . . . . 8 . . . . 5 Builder 6 | . . . . 3 . . . . 3 . . . . . Tunneler 2 | . . . . 1 . . . . 1 . . . . . Hauler 5 | . . 1 1 . . . . . 1 . . . . 2 Recycler 4 | . . . 1 . . . . . 2 . . . . 1 Mechanic 1 | . . . . . . . . . 1 . . . . . Operator 4 | . 1 . . . . . . . 1 . . . . 2 Watcher 7 | . 1 1 1 . . . . . 2 . . . . 2 Swarmer 28 | . 9 . 8 . . . . 2 3 . 6 . . . Cutter 5 | . . . 4 . . . . . . . . . . 1 Saboteur 1 | . . . . . . . . . . . . . . 1 Grunt 35 | . 11 4 9 3 . 1 . . . . 1 . 1 5 Brawler 1 | . . . . . . . . . . . . . . 1 Sentry 3 | . . . 2 . 1 . . . . . . . . . Hunter 5 | . . . 2 . 1 . . . . . . . . 2 Best Kill Streak 12 | . 3 6 12 6 1 1 . 2 6 . 3 . 1 8 Combat Bots Only 10 | . 3 4 10 3 1 1 . 2 3 . 3 . 1 8 Max Kills in Single Turn 5 | . 1 2 3 3 1 1 . 1 5 . 1 . 1 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . 3 3 . . . . . . . . . 3 Melee 1 | . 1 . 1 . 1 1 . 1 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Damage Taken 5338 | . 399 348 688 157 287 16 . 186 335 72 185 . 109 2556 Core 2020 | . 152 145 213 62 140 16 . 82 118 36 47 . . 1009 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 66 | 100 39 63 61 . . . . 57 . . . . 76 . Volleys Fired 319 | . 79 9 41 22 . . . . 86 9 . . . 73 Largest 2 | . 2 2 2 1 . . . . 1 1 . . . 1 Hottest 63 | . 46 63 63 30 . . . . 33 30 . . . 60 Shots Fired 429 | . 158 14 67 22 . . . . 86 9 . . . 73 Gun 319 | . 158 14 55 . . . . . 86 6 . . . . Cannon 73 | . . . . . . . . . . . . . . 73 Launcher 34 | . . . 12 22 . . . . . . . . . . Special 3 | . . . . . . . . . . 3 . . . . Kinetic 392 | . 158 14 55 . . . . . 86 6 . . . 73 Thermal . | . . . . . . . . . . . . . . . Explosive 34 | . . . 12 22 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 14 | . 14 7 10 2 . . . . 4 4 . . . 4 Robot Miss Streak 3 | . 3 3 2 3 . . . . 2 . . . . 2 Penetration Max 1 | . . 1 1 . . . . . . . . . . . Secondary Targets 3 | . 1 1 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . Shots Hit Robots 203 | . 72 8 45 2 10 3 . 6 16 3 9 4 3 22 Core Hits 167 | . 28 8 37 21 2 . . 1 32 . 7 1 1 29 Critical Kills 6 | . 2 2 2 . . . . . . . . . . . Critical Parts Destroyed 12 | . . 2 8 . . . . . 2 . . . . . Critical Strikes 18 | . 2 4 10 . . . . . 2 . . . . . Destroy 12 | . . 4 6 . . . . . 2 . . . . . Smash 6 | . 2 . 4 . . . . . . . . . . . Melee Attacks 425 | . 66 15 34 31 17 7 . 16 125 7 16 14 9 68 Impact 148 | . 66 15 34 31 2 . . . . . . . . . Slashing 277 | . . . . . 15 7 . 16 125 7 16 14 9 68 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 9 | . 1 . 1 . 1 . . . 4 . . . . 2 Combat Hostiles 2 | . . . 1 . 1 . . . . . . . . . Follow-up Attacks 4 | . . . . . 1 1 . . 1 . . . . 1 Damage Inflicted 11256 | . 1264 394 1901 718 449 133 . 261 1985 . 412 321 161 3257 Guns 1469 | . 948 132 370 . . . . . 19 . . . . . Cannons 211 | . . . . . . . . . . . . . . 211 Explosions 5255 | . . 262 916 718 . . . . 1202 . . . . 2157 Melee 4305 | . 316 . 615 . 449 133 . 261 764 . 412 321 161 873 Ramming 16 | . . . . . . . . . . . . . . 16 Kinetic 1680 | . 948 132 370 . . . . . 19 . . . . 211 Thermal 1933 | . . 262 . 121 . . . . 714 . . . . 836 Explosive 2834 | . . . 916 597 . . . . . . . . . 1321 Electromagnetic 488 | . . . . . . . . . 488 . . . . . Impact 931 | . 316 . 615 . . . . . . . . . . . Slashing 3374 | . . . . . 449 133 . 261 764 . 412 321 161 873 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . 2 2 2 2 . 9 Average Corruption 2 | . . . . . . . . . 2 2 2 2 . 7 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 34 | . . . . . . . . . 3 8 17 1 . 5 Message Errors 8 | . . . . . . . . . . 3 2 1 . 2 Matter Fused 11 | . . . . . . . . . 2 3 6 . . . Heat Flow Errors 6 | . . . . . . . . . . 1 4 . . 1 Energy Discharges 5 | . . . . . . . . . 1 . 4 . . . Data Loss (minor) 3 | . . . . . . . . . . 1 1 . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1321 | . 107 . 212 23 2 34 . 57 169 . . 147 80 490 Projectiles 2 | . . . . . . . . . . . . . . 2 Explosions 473 | . . . 24 23 . . . . 34 . . . . 392 Melee 846 | . 107 . 188 . 2 34 . 57 135 . . 147 80 96 Knockbacks 8 | . 1 . 5 . . . . . . . . . . 2 Impact 5 | . 1 . 4 . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . 2 Secondary 1 | . . . 1 . . . . . . . . . . . Self-Inflicted Damage 532 | . . 24 139 114 . . . . . . . . . 255 Shots 15 | . . 1 5 4 . . . . . . . . . 5 Rammed 1 | . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 273 | . 6 42 55 5 18 . . . 238 115 273 25 . 74 Average Temperature 36 | . 4 15 20 2 12 . . . 83 35 107 18 . 15 Received Heat Transfer 853 | . 102 120 162 15 87 9 . 12 73 . 9 . 39 225 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 14 | . 5 . 9 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 1450 | . . 150 . 150 . . . . 650 . . . . 500 Parts Sabotaged 9 | . . . . . . . . . . . . . . 9 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Peak Influence 4410 | . 783 777 1449 1598 . . . . 2445 . . . . 4410 Initial 658 | . . 300 289 658 . . . . . . . . . . Average 787 | . 220 384 769 1154 . . . . 1234 . . . . 1543 Maximum Alert Level 5 | . 3 3 4 4 . . . . 5 . . . . 5 Low Security (%) 30 | 100 60 . . . . . . . 10 . . . . 3 Level 1 12 | . 18 71 5 . . . . . 2 . . . . 13 Level 2 18 | . 17 24 48 3 . . . . 11 . . . . 25 Level 3 13 | . 3 4 28 41 . . . . 23 . . . . 9 Level 4 10 | . . . 18 55 . . . . 16 . . . . 8 Level 5 7 | . . . . . . . . . 35 . . . . 5 High Security 6 | . . . . . . . . . . . . . . 34 Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 51 | . 9 5 6 3 . . . . 8 . 1 . . 19 Investigation 17 | . 7 4 4 . . . . . . . 1 . . 1 Extermination . | . . . . . . . . . . . . . . . Reinforcement 13 | . 2 . 1 3 . . . . 3 . . . . 4 Assault 21 | . . 1 1 . . . . . 5 . . . . 14 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . 2 . . . . . Construction Impeded 2 | . . . . 1 . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 9 | . 3 2 2 . . . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 248 | . 33 26 43 9 5 3 . 3 20 . 9 . 6 91 Peak Tracking Total 33 | . 5 15 12 4 3 3 . 2 5 . 3 . 5 33 Tactical Retreats 43 | . 2 4 7 1 3 2 . . 5 . 1 . 2 16 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 7 | . 2 1 . . . . . . 3 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . 1 1 . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 342 | . 28 10 11 34 . . . . 115 . . . 1 143 Max in Single Turn 15 | . 1 2 1 5 . . . . 15 . . . 1 10 Garrison Access 4 | . . . . . . . . . 3 . . . . 1 Machines Repaired 6 | . 2 1 3 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 27 | . 6 4 4 . 1 3 4 . 2 . 1 . 1 1 Terminals 15 | . 6 3 3 . . . . . 1 . 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 1 . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . 1 Total Hacks 87 | . 17 7 6 . 1 8 31 . 5 . 10 . 1 1 Successful 68 | . 7 4 4 . 1 8 31 . 1 . 10 . 1 1 Failed 19 | . 10 3 2 . . . . . 4 . . . . . Catastrophic 3 | . 1 . 1 . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 39 | . 11 7 6 . . . . . 2 . . . . 13 Terminals 41 | . 17 6 5 . . . . . 2 . 10 . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 1 . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 3 . . . . 1 Terminal Hacks 54 | . 3 . . . 1 8 31 . . . 10 . 1 . Record 28 | . . . . . . 6 11 . . . 10 . 1 . Part Schematic 13 | . . . . . . . 13 . . . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . Open Door 3 | . . . . . 1 2 . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . . 1 Seal Access 2 | . . . . . . . . . 1 . . . . 1 Unauthorized Hacks 12 | . 4 4 4 . . . . . . . . . . . Terminals 10 | . 4 3 3 . . . . . . . . . . . Botnet 1 | . . 1 . . . . . . . . . . . . Sabotage 9 | . 4 2 3 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 1 . . . . . . . . . . . Extract 2 | . . 1 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 8 | . 3 1 1 . . . . . 2 . 1 . . . Full Trace Events 4 | . 2 1 . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 4 . . . . . . 3 Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . 1 1 . . . 13 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 2 . . . . 2 Machine Destruction 4 | . . . . . . . . . 2 . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 11 | . . . . . . . . 1 . 2 . 4 . 4 Largest Group 4 | . . . . . . . . 1 . 2 2 4 4 3 Highest-Rated Group 210 | . . . . . . . . 96 . 40 40 159 159 210 Highest-Rated Ally 96 | . . . . . . . . 96 . 20 20 41 41 70 Zionite Dispatches 2 | . . . . . . . . . . . . . . 2 Light 1 | . . . . . . . . . . . . . . 1 Melee Resupply 1 | . . . . . . . . . . . . . . 1 Total Orders 2 | . . . . . . . . . . . . . . 2 STAY 1 | . . . . . . . . . . . . . . 1 DROP 1 | . . . . . . . . . . . . . . 1 Ally Attacks 49 | . . . . . . . . 13 . . 1 . 14 21 Total Damage 1320 | . . . . . . . . 502 . . 48 . 424 346 Kills 10 | . . . . . . . . 3 . . 1 . 4 2 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Decoded 0b10 Intel 54 | . . . . . . . . . 23 . . . . 31 Traps 9 | . . . . . . . . . 9 . . . . . Emergency Access 16 | . . . . . . . . . 8 . . . . 8 Machines 14 | . . . . . . . . . 3 . . . . 11 Patrols 6 | . . . . . . . . . 1 . . . . 5 Guards 8 | . . . . . . . . . 2 . . . . 6 Exits 1 | . . . . . . . . . . . . . . 1 Zionite Intel Received 2 | . . . . . . . . . . . . . . 2 Unaware Schematics 1 | . . . . . . . . . . . . . . 1 Unaware Analyses 1 | . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 11171 | 855 1227 419 652 363 750 404 44 877 1136 646 926 694 976 1202 Spaces Moved 9905 | 19 581 234 703 429 864 399 95 607 1583 390 696 968 806 1531 Core 461 | 19 313 1 . . . . . . . . . . . 128 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 1068 | . . . . . . . . . . . . 52 806 210 Hover 1049 | . . . . . . 246 95 607 101 . . . . . Flight 7327 | . 268 233 703 429 864 153 . . 1482 390 696 916 . 1193 Fastest Speed 16 | 50 32 29 29 29 29 32 46 46 16 23 23 17 110 28 Average Speed 41 | 50 57 44 29 29 30 40 46 46 24 23 24 36 110 47 Slowest Speed 150 | 50 100 150 97 29 32 46 46 46 76 23 80 110 110 110 Overloaded Moves 174 | . . 16 . . . . . . 68 . . 90 . . Propulsion Burnouts 2 | . . . . . . . . . . . . 2 . . Robots Hopped 17 | . . 3 . . . 2 . . 2 . . . . 10 Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . Exploration Rate (%) 62 | 7 90 36 45 19 93 60 75 86 52 56 78 88 93 61 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . 1 . . . . 1 . . Known Exits Taken 10 | . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 127 | . 1 6 11 13 4 3 . 4 46 7 3 . 4 25 Terrain Destroyed 1695 | . 1 34 90 267 4 3 . 4 398 8 3 . 4 879 Melee 119 | . 1 6 11 13 4 3 . 4 46 7 3 . 4 17 Projectile 29 | . . . 2 . . . . . . 1 . . . 26 AOE 1545 | . . 28 77 254 . . . . 350 . . . . 836 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 16016 | 863 1228 510 1020 591 1335 634 94 1188 2130 930 1441 1299 886 1867 Wait 5238 | 845 486 230 224 108 453 229 . 566 307 522 703 318 70 177 Move 9861 | 18 580 228 702 428 863 394 94 606 1578 389 695 967 805 1514 Hop 13 | . . 2 . . . 2 . . 2 . . . . 7 Pick Up 17 | . . 6 . . . . . . 1 . 7 . . 3 Fast Attach 14 | . . 1 1 . . . . . 1 . 5 . . 6 Attach 25 | . 3 3 5 1 1 2 . . 1 . 1 1 1 6 Detach 29 | . 4 5 5 1 3 2 . . 3 . 2 . . 4 Swap 61 | . 10 3 8 . . . . . 24 3 1 1 2 9 Drop 27 | . . 8 . . . . . . 2 . 13 . . 4 Fire 319 | . 79 9 41 22 . . . . 86 9 . . . 73 Melee 393 | . 66 15 34 31 15 5 . 16 107 7 14 12 8 63 Ram 1 | . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . 18 . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [Min] / [Sto]) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / *Upp) History --------- Turn | Location | Event 849 | -11/Junkyard | Discovered new exit (range 12) 856 | -11/Junkyard | Entered Materials 857 | -10/Materials | Build established: Mutant 979 | -10/Materials | Discovered new exit (range 15) 1307 | -10/Materials | Discovered new exit (range 14) 1613 | -10/Materials | Discovered new exit (range 15) 1923 | -10/Materials | Core integrity fell below 50% 1927 | -10/Materials | Build established: Sprinter 2072 | -10/Materials | Discovered new exit (range 15) 2083 | -10/Materials | Entered another Materials area 2083 | -9/Materials | Evolved 2 slots: Utility x2 2326 | -9/Materials | Discovered new exit (range 15) 2440 | -9/Materials | Discovered new exit (range 8) 2483 | -9/Materials | First assault squad dispatched 2500 | -9/Materials | Discovered new exit (range 8) 2502 | -9/Materials | Entered another Materials area 2502 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2558 | -8/Materials | Lost 3 parts (1p1n1u) 2884 | -8/Materials | Destroyed 10 combat bots 2902 | -8/Materials | First assault squad dispatched 3086 | -8/Materials | Discovered new exit (range 8) 3154 | -8/Materials | Entered Factory 3154 | -7/Factory | Evolved 2 slots: Utility x2 3438 | -7/Factory | Discovered new exit (range 20) 3459 | -7/Factory | Identified exit to Factory 3467 | -7/Factory | Discovered exit to Factory (range 12) 3497 | -7/Factory | Build established: Scout 3511 | -7/Factory | Discovered new exit (range 9) 3517 | -7/Factory | Identified exit to Lower Caves 3517 | -7/Factory | Entered Lower Caves 3659 | -7/Lower Caves | Encountered a Warlord checkpoint 3751 | -7/Lower Caves | Discovered new exit (range 8) 3772 | -7/Lower Caves | Identified exit to Lower Caves 3879 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4267 | -7/Lower Caves | Entered another Lower Caves area 4601 | -7/Lower Caves | Discovered new exit (range 14) 4620 | -7/Lower Caves | Learned 8 Factory zone layouts 4620 | -7/Lower Caves | Learned Extension emergency access door positions 4620 | -7/Lower Caves | Learned Factory stockpile data 4620 | -7/Lower Caves | Learned Research security intel 4620 | -7/Lower Caves | Learned Factory security intel 4640 | -7/Lower Caves | Identified exit to Data Miner 4671 | -7/Lower Caves | Entered Data Miner 4671 | -7/Data Miner | Discovered new exit (range 6) 4680 | -7/Data Miner | Met Data Miner 4695 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4695 | -7/Data Miner | Learned location of Section 7 (-2) 4703 | -7/Data Miner | Received God Mode back door access code from Data Miner 4714 | -7/Data Miner | Identified exit to Proximity Caves 4715 | -7/Data Miner | Entered Proximity Caves 4717 | -6/Proximity Caves | Spotted B-75 Beast 4718 | -6/Proximity Caves | Escorted by Enhanced Grunt 5431 | -6/Proximity Caves | Discovered exit to Factory (range 9) 5592 | -6/Proximity Caves | Entered Factory 5592 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5593 | -6/Factory | Identified exit to Factory 6081 | -6/Factory | Discovered new exit (range 11) 6101 | -6/Factory | Identified exit to Lower Caves 6233 | -6/Factory | Spotted B-75 Beast 6292 | -6/Factory | First assault squad dispatched 6406 | -6/Factory | Incoming assault squad redirected 6581 | -6/Factory | Incoming assault squad redirected 6728 | -6/Factory | Entered Lower Caves 6753 | -6/Lower Caves | Encountered a Warlord checkpoint 7191 | -6/Lower Caves | Discovered new exit (range 20) 7285 | -6/Lower Caves | Identified exit to Lower Caves 7374 | -6/Lower Caves | Entered another Lower Caves area 7374 | -6/Lower Caves | Accompanied by 2 allies 7375 | -6/Lower Caves | Discovered exit to Factory (range 10) 7813 | -6/Lower Caves | Build established: Derelict-Scout 8164 | -6/Lower Caves | Learned location of 2 exits from Upper Caves 8164 | -6/Lower Caves | Learned Factory trap positions 8164 | -6/Lower Caves | Learned Extension emergency access door positions 8164 | -6/Lower Caves | Learned Research security intel 8180 | -6/Lower Caves | Discovered new exit (range 14) 8191 | -6/Lower Caves | Identified exit to Zion 8300 | -6/Lower Caves | Entered Zion 8351 | -6/Zion | Discovered new exit (range 14) 8417 | -6/Zion | System corruption cleaned by Quarantine Array 8568 | -6/Zion | Imprinted 8572 | -6/Zion | Declared Zion's savior 8921 | -6/Zion | Identified exit to Proximity Caves 8994 | -6/Zion | Entered Proximity Caves 8994 | -5/Proximity Caves | Accompanied by 4 allies 9038 | -5/Proximity Caves | Build established: Derelict-Mutant 9167 | -5/Proximity Caves | Crushed by falling debris 9454 | -5/Proximity Caves | Discovered exit to Factory (range 9) 9460 | -5/Proximity Caves | Build established: Derelict-Assassin 9970 | -5/Proximity Caves | Entered Factory 9970 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9971 | -5/Factory | Loaded intel: 86 trap records 10107 | -5/Factory | Discovered new exit (range 10) 10321 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 10341 | -5/Factory | Spotted B-75 Beast 10344 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 10345 | -5/Factory | Zion Melee Resupply teleported in 10369 | -5/Factory | Discovered new exit (range 3) 10370 | -5/Factory | Identified exit to Factory 10459 | -5/Factory | Zion Light squad teleported in 10466 | -5/Factory | Identified exit to Upper Caves 10471 | -5/Factory | Lost 3 parts (1p1n1u) 10763 | -5/Factory | High security lockdown imminent 10843 | -5/Factory | High security lockdown engaged 10977 | -5/Factory | Destroyed 8 combat bots 10996 | -5/Factory | Discovered exit to Factory (range 16) 11006 | -5/Factory | Cargo convoy interrupted 11036 | -5/Factory | Core integrity fell below 50% 11083 | -5/Factory | Lost 9 parts (2p5n1u1w) 11128 | -5/Factory | Lost 3 parts (1n2u) 11136 | -5/Factory | Core integrity fell below 20% 11172 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 11095_ Acquired Mak. Terrain Scanner. 11095_ Mak. Terrain Scanner destroyed. 11097_ Acquired Nanoactuators. 11097_ Adv. Target Analyzer destroyed. 11105_ SEHE7P#RL/MMVNZU3JIBP> DECODED: Emergency access location. 11120_ K#JSPYEB1HAB|/86 MFF8D 11138_ P-70 Sage resets P-70 Sage, system corruption cleaned. 11141_ >> DECODED: Emergency access location. 11143_ Penetrated by Slug. 11145_ System corrupted: Component data lost. 11145_ Penetrated by Slug. 11160_ Destroyed Imp. Heat Sink. 11162_ >> DECODED: Patrol location. 11162_ Construction Platform disabled. 11166_ Mak. Axe destroyed. 11168_ Nanoactuators destroyed. 11169_ Slammed into P-70 Sage. 11170_ P-70 Sage resets P-70 Sage, system corruption cleaned. Map ----- +----------------------------------------------------+ | ???????????????????########+########" ##?# | | ??????????????????? ? #### | | ??????????????????? ? + | | ????????????????????? #### | | ???????????????????? ? #### | | ??????????????????? ?? ##?# | | ##+##?????^^^^^?????/?######### #### | | ????????????????? ???#?# #####""#"#+# | | ????????????????? ?#??## | | ??????????????????????### | | ???????????????""??????## % % | | ?????????????????????#?### | | ???????? ##???????????#?# % | | ????? ? ???????? ???###### ## | | ???# #????????????#?#?# ## | | ????# #???????????#??## # # | | ????# #????????????#?## | | ?????# #???????????????? | | ?????# #?????????????#? # | | +#?????# #??????????#???# | | #?????# #???????##???#### | | #?????# ???????????#?##?# # | | #??????# ##############???# ## | | #??????# # ^ ^ #?#?# ## | | #???#### # #?##?## ## | | #?? # # @ p#??#### ## | | #?? # + """" """" ##????#############"# | | ## # #^ """" """ #?????#?##?##?#?#?### | | # # # """" """"p#??#??#?##?##?#####?# | | + # # """" """" ##??????? ?##?## | | # # #^ """" """" ### ???? ?? ??#???## | | ## # # """" """ #?#??"???? ?#?### | | ######## # """" "" #?#?"R?? ???? #?##?? | | # #???"?" ???? ##?#?? | | # #????"?? ?"""???????# | | ##############?????? ? "?" ??#?#?? | | #????????????????????????????????# | | #??????????????????? ? ? ? ??##??? | | #???????????????????????? ???????? | | #???????????????????? ? ????????? | | #????????????????????????????????? | | #????????????????????????#?????#?? | | ??????????????????????????#?###? | | ?????????????????????????????#?? | | ??????????????????????????????? | | ???????????????????????????????? | | ?????????????????????????????????? | | ????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 21 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 150 Melee Speed Boost 30 Evasion (%) 65 Targeting Accuracy 12 Melee Accuracy 26 Target Analysis 12 Recoil Reduction 2 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- Plasma Cutter | -9/Materials | Extracted Reflective Plating | -8/Materials | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Imp. Thermal Generator | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Rnf. Antimatter Reactor | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free B-60 Warrior | -5/Factory | Z-intel Y-64 Sentinel | -5/Factory | Z-intel R-10 Processor | -5/Factory | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Cogshop Purchases (94) ------------------------ Hvy. Hammer (757) Autogun (537) Autogun (537) Imp. Targeting Computer (772) Imp. Targeting Computer (772) VTOL Module (993) VTOL Module (993) Mni. Assault Cannon (Loot Box) Imp. Heavy Laser (Loot Box) Mni. Grenade Launcher (Loot Box) Adv. Terrain Scan Processor (Loot Box) Imp. Cesium-ion Thruster (Loot Box) Spread Laser (Loot Box) Force Booster (Loot Box) Cld. Aerolev Unit (Loot Box) Cld. VTOL Module (Loot Box) Hvy. Machine Gun (Loot Box) Cld. Ion Engine (Loot Box) Aerolev Unit (Loot Box) Power Amplifier (Loot Box) Powered Hammer (Loot Box) Imp. Treads (Loot Box) Imp. Titanium Leg (Loot Box) Plasma Cannon (Loot Box) Imp. Light Armor Plating (Loot Box) Hyp. Gauss Rifle (Loot Box) Adv. Terrain Scanner (Loot Box) Ion Engine (576) Adv. Weight Redist. System (824) Imp. Cesium-ion Thruster (1100) Imp. VTOL Module (1172) Imp. Melee Analysis Suite (1189) Imp. Melee Analysis Suite (1189) Imp. Melee Analysis Suite (1189) Imp. Melee Analysis Suite (1189) Imp. Light Armor Plating (618) Mak. Power Source (953) Adv. Terrain Scanner (1231) Adv. Terrain Scan Processor (1484) Imp. Sensor Array (984) Adv. Signal Interpreter (1865) Mak. Axe (1130) Mak. Axe (1130) Imp. Sensor Array (1203) Mak. Power Source (839) Hacking Suite (1059) Imp. Surge Thruster (1153) Imp. Surge Thruster (1153) Adv. Melee Analysis Suite (1246) Lgt. Angular Momentum Engine (784) 0b10 Decoder Chip [Generic] (1391) Adv. Terrain Scanner (1127) Imp. Remote Datajack (1037) Lgt. Neutrino Core (1470) Adv. Cryofiber Web (Loot Box) Imp. EM Pulse Cannon (Loot Box) Stealth Drone Bay (Loot Box) Point Defense Array (Loot Box) Myomer Leg (Loot Box) Great Axe (Loot Box) Gatling Laser (Loot Box) Adv. Coolant Injector (Loot Box) Adv. Thermal Generator (Loot Box) Neutron Cannon (Loot Box) Centrium Wheel (Loot Box) Exp. Core Shielding (Loot Box) Arm. Heavy Treads (Loot Box) Adv. Target Analyzer (Loot Box) Adv. Recalibrator (Loot Box) Imp. Focal Shield (Loot Box) Neutron Cannon (Loot Box) Mak. Sensor Array (Loot Box) Myomer Leg (Loot Box) Imp. Component Analysis Suite (Loot Box) Mak. Terrain Scanner (Loot Box) Imp. System Shield (Loot Box) Adv. Target Analyzer (Loot Box) Imp. Antigrav System (Loot Box) Mapping Drone Bay (Loot Box) Impulse Thruster (Loot Box) Lgt. Antimatter Cannon (1178) Field Propulsion Array (2002) Field Propulsion Array (2390) F-cell Engine (889) Mak. Terrain Scanner (1308) Impulse Thruster (2336) Nanoactuators (1348) Lgt. Antimatter Reactor (901) Impulse Thruster (2624) Impulse Thruster (2624) Impulse Thruster (2624) Impulse Thruster (2624) Nuclear Pulse Array (2405) Fusion Compressor (694) Game ------ Seed ShadeGrenadeLoader Manual? 0 Play Time 02:01:04 Cumulative 335.9 hours Start 2023.02.18 @ 11:36:51 End 2023.02.18 @ 14:50:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 404 Rogue 404 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 72 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5f47635-2243-46da-9c79-5e9578d9a4bc