Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.30 @ 18:43:35 Player: a602-5 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (783) 783 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2753 Bonus ------- None Cogmind --------- Core Integrity 328/550 Matter 226/300 Energy 292/300 System Corruption 0% Temperature Cool (36) Movement Core (750) Ox14 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Compact Battery > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (20) --- Aluminum Leg Heat Sink Large Battery (200) Improved Targeting Computer Power Shielding Utility Shielding Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) EM Pulse Gun Small Laser Light EM Pulse Cannon Improved Light Cannon Improved Light Cannon Flak Cannon Flak Cannon Welding Torch Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Compact Battery Drone Bay > --- WEAPON ----------- EM Pulse Gun Flak Cannon > --- INVENTORY -------- Aluminum Leg Heat Sink Large Battery Improved Targeting Computer Utility Shielding Drone Bay Drone Bay Drone Bay Small Laser Beam Rifle Light EM Pulse Cannon Improved Light Cannon Improved Light Cannon Welding Torch [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Leg VSS Leg Utility Small Storage Unit Device Drone Bay Storage Small Storage Unit Processor Visual Processing Unit Protection Utility Shielding Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . 1 . . Propulsion 2 | . . . 2 . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 36 | 7 5 10 11 3 Power 8 | 1 1 4 2 . Engine 7 | 1 1 4 1 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 9 | 2 1 2 4 . Treads . | . . . . . Leg 9 | 2 1 2 4 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 1 1 3 1 Device 1 | . . . . 1 Storage 3 | 1 . . 2 . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 12 | 3 2 3 2 2 Energy Gun 6 | 2 1 . 1 2 Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 4 | . . 3 1 . Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . 5 1 1 8 Power 5 | . 2 . 1 2 Propulsion 4 | . . . . 4 Utility 1 | . . . . 1 Weapon 5 | . 3 1 . 1 Highest Loss Streak 8 | . 3 1 1 8 To Critical Strikes . | . . . . . Average Backups 6 | 1 2 5 7 13 Power . | . . . . . Propulsion 1 | . 1 1 1 1 Utility 1 | . . . 1 6 Weapon 2 | . . 2 3 5 Tool/Special . | . . . . . Unused Backups 11 | . . . . 11 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 7 | . . . . 7 Weapon 2 | . . . . 2 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 93 | . 83 94 97 95 Engine 14 | . 11 18 14 8 Core 2 | . . . 2 8 Leg 29 | . 28 22 35 35 Storage 13 | . 14 11 13 18 Processor 6 | . . 9 9 2 Protection 6 | . 5 11 4 . Energy Gun 5 | . 16 . . 10 Ballistic Gun 1 | . 6 . . . Ballistic Cannon 13 | . . 21 17 5 Peak Build Rating 33 | 6 7 12 28 33 Average Rating 16 | 3 5 11 23 29 On Entrance 10 | . 6 5 12 28 Avg Prop Armor Cover (%) 6 | . . 6 . . Naked Turns . | . . . . . Heaviest Build 67 | 11 12 24 61 67 Greatest Support 48 | 20 20 20 48 48 Greatest Overweight (x) 3 | 3 . 2 1 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 8 8 20 20 Average Capacity 12 | 7 8 8 19 20 Most Carried 17 | 4 4 8 9 17 Average Carried 6 | 1 2 5 7 13 Final Capacity 20 | 8 8 8 20 20 Final Carried 17 | 2 4 6 9 17 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 872 | 218 123 280 234 17 Remotely . | . . . . . Salvage Created 668 | . 124 291 182 71 Parts 56 | . 10 35 9 2 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 21 | . 5 10 5 1 Guns 5 | . 5 . . . Cannons 15 | . . 10 5 . AOE 1 | . . . . 1 Classes Destroyed 6 | . 2 3 . 1 Builder 1 | . . 1 . . Watcher 4 | . . 2 1 1 Swarmer 6 | . 3 3 . . Grunt 7 | . 2 3 2 . Duelist 1 | . . . . 1 Sentry 7 | . . 4 3 . Best Kill Streak 4 | . 4 4 3 1 Combat Bots Only 4 | . 4 4 2 1 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 258 | . 67 68 33 90 Missed 78 | . 20 18 12 28 Hits 180 | . 47 50 21 62 Projectile 180 | . 47 50 21 62 Critical Strikes 7 | . 1 . 1 5 Damage Taken 2514 | . 664 582 326 942 Core 370 | . 71 77 39 183 Absorbed by Shields . | . . . . . Redirected to Shielding 31 | . 25 6 . . Core Remaining (%) 83 | 100 71 80 . . Volleys Fired 96 | . 32 29 20 15 Largest 2 | . 2 2 2 2 Hottest 140 | . 140 66 77 101 Shots Fired 160 | . 42 56 40 22 Gun 59 | . 40 . 1 18 Cannon 99 | . . 56 39 4 Launcher . | . . . . . Special 2 | . 2 . . . Kinetic 111 | . 12 56 39 4 Thermal 41 | . 30 . . 11 Explosive . | . . . . . Electromagnetic 8 | . . . 1 7 Robot Hit Streak 12 | . 12 5 8 6 Robot Miss Streak 14 | . 7 5 3 14 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 80 | . 19 27 23 11 Core Hits 37 | . 7 13 8 9 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 2 2 . Blast 4 | . . 2 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1696 | . 224 672 530 270 Guns 355 | . 224 . . 131 Cannons 1247 | . . 672 530 45 Explosions 94 | . . . . 94 Melee . | . . . . . Ramming . | . . . . . Kinetic 1350 | . 103 672 530 45 Thermal 288 | . 121 . . 167 Explosive . | . . . . . Electromagnetic 58 | . . . . 58 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 1 . . Average Corruption 2 | . 3 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . 1 . . . Matter Fused 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 7 | . . 5 . 2 Projectiles 7 | . . 5 . 2 Explosions . | . . . . . Melee . | . . . . . Knockbacks 5 | . . 4 1 . Impact . | . . . . . Kinetic 5 | . . 4 1 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 199 | . 114 75 48 199 Average Temperature 37 | . 42 22 17 58 Received Heat Transfer 918 | . 126 135 126 531 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 610 | . 275 . . 335 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 129 | . 51 104 129 52 Initial 27 | . . . 20 27 Average 28 | . 16 32 43 9 Influence Increases 683 | . 131 282 198 72 Destroy 0b10 Robot/C 420 | . 100 200 100 20 Destroy 0b10 Robot/NC 25 | . . 15 5 5 Destroy Leader 128 | . 10 64 42 12 Successful Hack 22 | . 18 . 4 . Disable Machine 15 | . . . 15 . Destroy Structure 13 | . 3 3 2 5 Lose Combat Pursuer 60 | . . . 30 30 Influence Decreases 683 | . 131 234 181 137 Entered New Map 66 | . . . 28 38 Time Decay 536 | . 100 224 153 59 Lost Part 81 | . 31 10 . 40 Squads Dispatched 3 | . . 2 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . 2 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 52 | . 12 18 11 11 Peak Tracking Total 8 | . 8 5 6 7 Tactical Retreats 3 | . . . 2 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 6 | . 1 1 2 2 Terminals 5 | . 1 1 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 1 2 11 3 Successful 12 | . 1 2 7 2 Failed 5 | . . . 4 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . 1 2 3 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 8 | . . . 8 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 1 2 2 2 Record 3 | . . . 2 1 Prototype ID Bank 1 | . . 1 . . Open Door 1 | . . . . 1 Level Access Points 1 | . 1 . . . Dispatch Records 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 5 | . . . 5 . Recycle Component 1 | . . . 1 . Process 1 | . . . 1 . Retrieve Matter 2 | . . . 2 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . 1 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . . 1 . Recycled Matter 18 | . . . 18 . Retrieved Matter 18 | . . . 18 . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 592 | . . 547 45 . Optics 592 | . . 547 45 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 2 | . . . . 2 Drone Recoveries 2 | . . . . 2 Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1911 | 67 363 655 556 270 Spaces Moved 914 | 46 226 293 230 119 Core 25 | 25 . . . . Treads . | . . . . . Legs 889 | 21 226 293 230 119 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 90 180 Average Speed 160 | 114 120 175 179 180 Slowest Speed 260 | 200 120 260 190 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . 1 . . . Exploration Rate (%) 20 | 3 33 27 13 26 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug 2 | . 2 . . . Terrain Destroyed 9 | . 2 2 1 4 Melee . | . . . . . Projectile 5 | . 2 2 1 . AOE 4 | . . . . 4 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1194 | 60 271 377 334 152 Wait 90 | . . 30 55 5 Move 910 | 45 225 292 229 119 Hop . | . . . . . Pick Up 47 | 8 7 11 12 9 Fast Attach . | . . . . . Attach 21 | 6 4 5 5 1 Detach 2 | . . . 1 1 Swap 18 | 1 2 6 7 2 Drop 10 | . 1 4 5 . Fire 96 | . 32 29 20 15 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Lost 3 parts (1p2w) 275 | -10/Materials | Identified exit to Materials 311 | -10/Materials | Build established: Mutant 395 | -10/Materials | Crushed by falling debris 431 | -10/Materials | Entered another Materials area 431 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1031 | -9/Materials | Build established: Scavenger-Mutant 1055 | -9/Materials | Discovered new exit (range 13) 1086 | -9/Materials | Entered another Materials area 1086 | -8/Materials | Evolved 2 slots: Propulsion x2 1392 | -8/Materials | Build established: Mutant 1625 | -8/Materials | Discovered new exit (range 9) 1642 | -8/Materials | Entered Storage 1912 | -8/Storage | Self-destructed Last Messages --------------- 01863_ L-31 Rogue destroyed. 01865_ EM Shotgun destroyed. 01866_ U-05 Engineer lays Concrete. 01867_ Critical hit (Burn: +37). 01867_ U-05 Engineer lays Concrete. 01870_ Drone Bay destroyed. 01870_ U-05 Engineer lays Concrete. 01887_ Critical hit (Burn: +37). 01893_ U-05 Engineer lays Concrete. 01893_ Lgt. Nuclear Core destroyed. 01894_ U-05 Engineer lays Concrete. 01895_ U-05 Engineer builds a Wall. 01898_ VSS Leg destroyed. 01902_ K-01 Serf destroyed. 01902_ Critical hit (Burn: +37). 01902_ Imp. Ion Engine destroyed. 01906_ R-06 Scavenger collects Med. Matter Pod. 01908_ VSS Leg destroyed. 01911_ Critical hit (Burn: +37). 01912_ VSS Leg destroyed. 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