Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.04.07 @ 19:27:47 Player: Voldy Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (628) 628 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4823 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 836/850 Matter 255/300 Energy 275/275 System Corruption 1% Temperature Cool (0) Movement Rolling (90) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Ion Engine Light Ion Engine > --- PROPULSION (4) --- Wheel Wheel Wheel Compact Wheel > --- UTILITY (6) ------ Scrap Suit High-capacity Storage Unit Visual Processing Unit Targeting Computer Improved Utility Shielding > --- WEAPON (3) ------- Light Assault Rifle Junk Cannon > --- INVENTORY (20) --- Subdweller Power Source Heavy Deuterium Engine F-cell Engine Light Fission Core Compact Wheel Heat Sink High-capacity Storage Unit Structural Scanner Improved Trap Scanner Improved Signal Interpreter Force Field Tractor Beam Lightning Gun Medium Laser Flak Gun Flak Cannon Advanced Assault Cannon Heavy Flak Cannon Datajack Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel Compact Wheel > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Visual Processing Unit Targeting Computer Improved Utility Shielding > --- WEAPON ----------- Light Assault Rifle Junk Cannon > --- INVENTORY -------- Subdweller Power Source Heavy Deuterium Engine Light Fission Core Compact Wheel Heat Sink High-capacity Storage Unit Structural Scanner Improved Trap Scanner Improved Signal Interpreter Force Field Tractor Beam Lightning Gun Medium Laser Flak Gun Flak Cannon Advanced Assault Cannon Heavy Flak Cannon Datajack Mining Claw [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Scrap Suit Storage High-capacity Storage Unit Processor Targeting Computer Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Junk Cannon Build | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 4 | . . . . . 4 Weapon 1 | . . . . . 1 Parts Attached 16 | . 8 . 1 . 7 Power 2 | . 1 . . . 1 Engine 2 | . 1 . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | . 2 . . . 2 Treads . | . . . . . . Leg . | . . . . . . Wheel 4 | . 2 . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 7 | . 4 . . . 3 Device 2 | . 1 . . . 1 Storage 2 | . 2 . . . . Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 3 | . 1 . 1 . 1 Energy Gun 2 | . 1 . 1 . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 2 | . 2 . . . . Power 1 | . 1 . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . 1 . . . . Highest Loss Streak 2 | . 2 . . . . To Critical Strikes . | . . . . . . Average Backups 18 | . 14 20 20 18 17 Power 1 | . 1 1 1 2 2 Propulsion 4 | . 5 6 5 3 1 Utility 7 | . 5 9 9 8 6 Weapon 3 | . 2 4 4 3 6 Tool/Special . | . . . . . . Unused Backups 48 | 6 11 . 1 11 19 Power 8 | 1 3 . . . 4 Propulsion 12 | 2 6 . 1 2 1 Utility 13 | 1 . . . 5 7 Weapon 14 | 2 2 . . 4 6 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 96 | . 90 100 100 100 84 Engine 13 | . 13 14 14 14 13 Wheel 26 | . 22 28 28 28 25 Storage 13 | . 14 14 14 14 6 Processor 12 | . 5 14 14 14 12 Energy Gun 12 | . 14 14 14 14 . Ballistic Gun 13 | . 14 14 14 14 6 Peak Build Rating 39 | . 9 9 9 12 39 Average Rating 12 | . 7 9 8 10 38 On Entrance 8 | 6 6 9 9 9 12 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 69 | 11 46 46 46 46 69 Greatest Support 46 | 20 20 20 20 20 46 Greatest Overweight (x) 2 | . 2 2 2 2 1 Average Overweight (x) 1 | . 1 2 2 2 1 Largest Inventory Capacity 20 | . 20 20 20 20 20 Average Capacity 19 | . 16 20 20 20 20 Most Carried 20 | . 20 20 20 20 20 Average Carried 18 | . 15 20 19 19 17 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 6 20 20 20 20 20 Scrap Suit Usage (%) 10 | . . . . . 99 Class Distribution -------------------- 89% | Mutant 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Scraptown Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -6 ----------- Run | Yrd Mat Min Sub Scr Fac Matter Collected 477 | 200 196 . 45 . 36 Remotely . | . . . . . . Salvage Created 878 | . 793 . . . 85 Parts 41 | . 41 . . . . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Combat Hostiles Destroyed 19 | . 16 . . . 3 Guns 17 | . 16 . . . 1 Cannons 1 | . . . . . 1 Classes Destroyed 5 | . 5 . . . . Hauler 1 | . 1 . . . . Recycler 1 | . 1 . . . . Watcher 2 | . 1 . . . 1 Swarmer 6 | . 3 . . . 3 Grunt 13 | . 13 . . . . Best Kill Streak 4 | . 4 . . . 2 Combat Bots Only 3 | . 3 . . . 2 Max Kills in Single Turn 1 | . 1 . . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -6 -------- Run | Yrd Mat Min Sub Scr Fac Hostile Shots Fired 79 | . 63 . . . 16 Missed 28 | . 22 . . . 6 Hits 51 | . 41 . . . 10 Projectile 51 | . 41 . . . 10 Critical Strikes 2 | . 1 . . . 1 Damage Taken 473 | . 358 . . . 115 Core 75 | . 61 . . . 14 Absorbed by Shields . | . . . . . . Redirected to Shielding 7 | . . . . . 7 Ignored by Resistances 144 | . 110 . . . 34 Regen/Repaired (Parts) 172 | . 96 . . . 76 Core Remaining (%) 87 | 100 . . . 75 . Volleys Fired 88 | . 43 . 35 . 10 Largest 2 | . 2 . 2 . 2 Hottest 70 | . 60 . 70 . 20 Shots Fired 176 | . 85 . 70 . 21 Gun 166 | . 85 . 70 . 11 Cannon . | . . . . . . Launcher . | . . . . . . Special 10 | . . . . . 10 Kinetic 89 | . 43 . 35 . 11 Thermal 19 | . . . 19 . . Explosive . | . . . . . . Electromagnetic 58 | . 42 . 16 . . Impact 10 | . . . . . 10 Robot Hit Streak 24 | . 24 . . . 15 Robot Miss Streak 2 | . 2 . . . 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 82 | . 65 . . . 17 Core Hits 37 | . 32 . . . 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1458 | . 709 . . . 749 Guns 777 | . 709 . . . 68 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 301 | . 233 . . . 68 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 476 | . 476 . . . . Impact 681 | . . . . . 681 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 265 | . . . . . 265 Projectiles 265 | . . . . . 265 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 7 | . . . . . 7 Impact 7 | . . . . . 7 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 115 | . 115 . . . . Average Temperature 35 | . 35 . . . . Received Heat Transfer 225 | . 225 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 1 | . . . . . 1 Parts Fried 6 | . 3 . . . 3 Impact Corruptions 10 | . . . . . 10 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | . 100 100 . . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 169 | . 169 7 . . 86 Initial . | . . . . . . Average 27 | . 33 . . . 23 Influence Increases 606 | . 429 7 . . 170 Destroy 0b10 Robot/C 380 | . 320 . . . 60 Destroy 0b10 Robot/NC 20 | . 15 . . . 5 Destroy Leader 76 | . 64 . . . 12 Successful Hack 54 | . 15 7 . . 32 Destroy Structure 1 | . . . . . 1 Lose Combat Pursuer 75 | . 15 . . . 60 Influence Decreases 545 | . 429 7 . . 109 Time Decay 351 | . 235 7 . . 109 Purge Threat 194 | . 194 . . . . Squads Dispatched 4 | . 3 . . . 1 Investigation 4 | . 3 . . . 1 Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -6 --------- Run | Yrd Mat Min Sub Scr Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 26 | . 19 . . . 7 Peak Tracking Total 5 | . 5 . . . 3 Tactical Retreats 4 | . 1 . . . 3 Traps | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Traps Triggered 3 | . 2 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . 4 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -6 ---------- Run | Yrd Mat Min Sub Scr Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -6 --------- Run | Yrd Mat Min Sub Scr Fac Machines Accessed 22 | . 10 1 . 7 4 Terminals 11 | . 8 1 . . 2 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 82 | . 32 2 . 40 8 Successful 66 | . 21 1 . 40 4 Failed 15 | . 11 1 . . 3 Catastrophic 4 | . 3 . . . 1 Database Lockouts 1 | . . . . . 1 Manual 13 | . 8 2 . . 3 Terminals 28 | . 23 2 . . 3 Fabricators . | . . . . . . Repair Stations 8 | . 6 . . . 2 Recycling Units 3 | . 3 . . . . Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 53 | . 12 1 . 40 . Record 39 | . . . . 39 . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 2 | . 2 . . . . Level Access Points 1 | . . 1 . . . Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Unreport Threat 2 | . 2 . . . . Disarm Traps 1 | . 1 . . . . Maintenance Status 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Zone Layout 2 | . 2 . . . . Proto ID Catalog 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . 6 . . . 2 Scan Component 4 | . 3 . . . 1 Repair 4 | . 3 . . . 1 Recycling Unit Hacks 3 | . 3 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer 2 | . . . . . 2 Retrieve Study 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 9 1 . . 4 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . . . 2 Parts Repaired 4 | . 3 . . . 1 Time 103 | . 78 . . . 25 Parts Recycled . | . . . . . . Recycled Matter 281 | . 281 . . . . Retrieved Matter 424 | . 424 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 ------------ Run | Yrd Mat Min Sub Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -6 -------- Run | Yrd Mat Min Sub Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Initial UFD Resources 32 | . . . . . 32 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Active Infowar (turns) 383 | . . . . . 383 Optics 383 | . . . . . 383 Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -6 ------------- Run | Yrd Mat Min Sub Scr Fac Turns Passed 3673 | . 832 113 783 1557 388 Spaces Moved 2973 | 1 512 103 618 1401 338 Core . | . . . . . . Treads . | . . . . . . Legs 81 | 1 80 . . . . Wheels 2892 | . 432 103 618 1401 338 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 80 | 120 80 110 110 110 90 Average Speed 107 | 120 107 110 110 110 92 Slowest Speed 120 | 120 120 110 110 110 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 2 85 27 50 81 11 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 6 | . . . . 6 . Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . . . . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -6 --------- Run | Yrd Mat Min Sub Scr Fac Total 3308 | . 729 102 659 1422 396 Wait 130 | . 97 . . 2 31 Move 2968 | . 511 102 617 1400 338 Hop . | . . . . . . Pick Up 63 | . 42 . 3 9 9 Fast Attach . | . . . . . . Attach 19 | . 11 . 1 . 7 Detach 4 | . 3 . . . 1 Swap . | . . . . . . Drop 36 | . 22 . 3 11 . Fire 88 | . 43 . 35 . 10 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: Mat x2 / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Identified exit to Mines 120 | -10/Materials | Discovered new exit (range 10) 304 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 8) 595 | -10/Materials | Repaired Lgt. Ion Engine 623 | -10/Materials | Repaired Wheel 651 | -10/Materials | Repaired Wheel 732 | -10/Materials | Discovered new exit (range 8) 820 | -10/Materials | Discovered new exit (range 5) 833 | -10/Materials | Entered Mines 865 | -10/Mines | Identified exit to Materials 920 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 926 | -10/Mines | Assembled infested the area 943 | -10/Mines | Discovered new exit (range 3) 946 | -10/Mines | Entered Subcaves 947 | -10/Subcaves | Approached by a straggling Scientist 1190 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1446 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1446 | -10/Subcaves | Discovered new exit (range 14) 1447 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1479 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1484 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1724 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1729 | -10/Subcaves | Entered Scraptown 1964 | -9/Scraptown | Discovered new exit (range 7) 2081 | -9/Scraptown | Visited Junk Repository 2147 | -9/Scraptown | Visited UFD Registry 2147 | -9/Scraptown | Registered with UFD as "Wavechassis" 2249 | -9/Scraptown | Discovered new exit (range 3) 2271 | -9/Scraptown | Found Scrap Suit 2351 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2361 | -9/Scraptown | Found DCF Scrap (28 items) 2384 | -9/Scraptown | Visited LU-1G1's Boring Crew 2625 | -9/Scraptown | Visited Junk Cannon Lab 2638 | -9/Scraptown | Found Prototype Special Weapon 2681 | -9/Scraptown | Visited Observation Area 2746 | -9/Scraptown | Visited Awakened 2772 | -9/Scraptown | Visited The Evicted 2805 | -9/Scraptown | Visited Cyclists 2823 | -9/Scraptown | Entered Cyclist Reading Room 2997 | -9/Scraptown | Visited Chapter 10 3033 | -9/Scraptown | Visited Curators Association 3086 | -9/Scraptown | Visited Science Guys 3209 | -9/Scraptown | Met Optimus 3209 | -9/Scraptown | Accepted into 0bPrime 3286 | -9/Scraptown | Entered Factory 3286 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 3293 | -6/Factory | Identified Junk Cannon 3388 | -6/Factory | Repaired Hvy. Flak Cannon 3407 | -6/Factory | Central database locked down 3599 | -6/Factory | Build established: Gunner 3674 | -6/Factory | Self-destructed Last Messages --------------- 03612_ Junk Cannon collects and crushes Cesium-ion Thruster. 03618_ Connecting with Scanalyzer... 03629_ Junk Cannon collects and crushes Hvy. Machine Gun (+3 shots). 03635_ Acquired Prototype Engine. 03652_ Junk Cannon collects and crushes Imp. Carbon-fiber Leg (+2 shots). 03653_ Destroyed Gravmag System. 03653_ P-60 Hacker system corrupted by crushing effect. 03653_ P-60 Hacker knocked back. 03656_ Destroyed Shock Rifle. 03656_ P-60 Hacker system corrupted by crushing effect. 03656_ P-60 Hacker knocked back. 03659_ P-60 Hacker misfires. 03659_ Destroyed Shock Rifle. 03659_ Destroyed Remote Datajack. 03659_ Destroyed Imp. Heat Sink. 03659_ P-60 Hacker system corrupted by crushing effect. 03659_ P-60 Hacker knocked back. 03660_ K-01 Serf cleans the TF Node. 03672_ Junk Cannon collects and crushes Nuclear Pulse Thruster. 03674_ Junk Cannon collects and crushes Adv. ECM Suite. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????### | | ??????????????????????????????????????########## | | ??????????????????????????????????????# # | | ???????????###########????????????????# # | | ???????????# #????#######????# # | | ???????????# #????# ###### # | | ???????????# ###### # """# | | ???????????# " + """# | | ???????????# ###+###### # """# | | ??????????????????# @## #### # ### | | ??????????????????+ ###########+##########?? | | ??????????????????# #???????# ### | | ??????????????????# """ #???????# """" + | | ??????????????????# """ #???????# ""S"" ### | | ??????????????????# """ #???????# "" "" #?# | | ??????????????????# #???????# #?? | | ??????????????????# """ #???????# """" """" #?? | | ??????????????????# """ #???????# """" """" #?? | | ??????????????????# """ #???????# """" """" #?? | | ??????????????????# #???????# """" """" #?? | | ??????????????????#########???????# """" """" #?? | | ??????????????????????????????????+ """" """" #?? | | ??????????????????????????????????# ? #?? | | ??????????????????????????????????#???###+#?####?? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????/ | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????" | | ???????????????????????????????????????????????" | | ???????????????????????????????????????????????" | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 10% | -10/Materials Wheel | 32% | -10/Materials Wheel | 17% | -10/Materials Hvy. Flak Cannon | 57% | -6/Factory Studied --------- Wheel | -6/Factory | Hacked Com. Wheel | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Challenges ------------ None Game ------ Seed DecoySpreadFirepult Manual? 0 Play Time 00:30:18 Cumulative 20.0 hours Start 2026.02.27 @ 13:58:29 End 2026.04.07 @ 19:27:47 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 42 Rogue 28 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a16eb75-c954-4e0a-b5ac-c889328171dc