Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.30 @ 21:38:34 Player: Vinsi Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (838) 838 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (156) 156 TOTAL SCORE: 2954 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 251 Friendly Fire -128 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Structural Scanner Advanced Targeting Computer ECM Suite > --- WEAPON ----------- Heavy Assault Rifle Flak Cannon > --- INVENTORY -------- Advanced Beam Rifle Minigun Minigun Grenade Launcher Rocket Launcher [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Advanced Targeting Computer Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 25 | 6 3 9 1 6 Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . 2 . . Treads 2 | 2 . . . . Leg . | . . . . . Wheel 2 | . . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 2 2 . . Device 3 | 1 1 1 . . Storage 1 | . 1 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 2 1 4 1 6 Energy Gun 4 | 2 . . . 2 Energy Cannon . | . . . . . Ballistic Gun 4 | . . 2 1 1 Ballistic Cannon 2 | . . 1 . 1 Launcher 4 | . 1 1 . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 17 | . . 4 . 13 Power 1 | . . . . 1 Propulsion 4 | . . 2 . 2 Utility 3 | . . 1 . 2 Weapon 9 | . . 1 . 8 Highest Loss Streak 11 | . . 3 . 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 75 | . 93 78 72 52 Engine 10 | . 14 11 9 6 Treads 16 | . 28 20 . . Wheel 3 | . . 1 18 7 Device 20 | . 20 23 18 14 Processor 2 | . . . 9 9 Energy Gun 5 | . 14 3 . 1 Ballistic Gun 7 | . . 6 16 12 Ballistic Cannon 1 | . . 3 1 . Launcher 6 | . 14 7 . . Peak Build Rating 16 | 6 7 16 16 16 Average Rating 9 | 4 6 9 16 13 On Entrance 9 | . 6 7 16 16 Naked Turns . | . . . . . Heaviest Build 21 | 8 14 21 21 18 Greatest Support 40 | 40 40 40 20 20 Greatest Overweight (x) 5 | . . 1 1 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 8 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 6 | 4 6 5 5 5 Average Carried 4 | 2 4 4 5 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 2 5 5 5 . Class Distribution -------------------- 61% | Infiltrator-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Infiltrator-Mutant | -9/Materials Infiltrator-Mutant | -8/Materials Infiltrator-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 784 | 260 . 105 . 419 Remotely . | . . . . . Salvage Created 847 | 170 74 230 . 373 Parts 55 | 11 4 17 . 23 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 17 | . 2 7 . 8 Guns 7 | . . 3 . 4 Cannons 3 | . . 2 . 1 AOE 7 | . 2 2 . 3 Classes Destroyed 11 | 2 1 5 . 3 Worker 2 | . . 1 . 1 Builder 2 | . . 2 . . Tunneler 4 | 4 . . . . Recycler 1 | 1 . . . . Mechanic 1 | . . . . 1 Watcher 1 | . . 1 . . Grunt 11 | . 2 5 . 4 Brawler 2 | . . . . 2 Duelist 2 | . . 1 . 1 Protector 1 | . . . . 1 Sentry 1 | . . 1 . . Best Kill Streak 6 | 5 2 3 . 6 Combat Bots Only 4 | . 2 3 . 4 Max Kills in Single Turn 2 | 1 1 1 . 2 Gunslinging 1 | . . . . 1 Exploded 1 | . 1 1 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 181 | . 2 89 8 82 Missed 47 | . . 27 2 18 Damage Taken 2310 | 35 30 905 86 1254 Core 686 | . . 130 31 525 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 100 67 . . Volleys Fired 59 | 7 2 29 . 21 Largest 2 | 2 2 2 . 2 Hottest 94 | 90 80 80 . 94 Shots Fired 107 | 14 4 54 . 35 Gun 76 | 14 2 29 . 31 Cannon 11 | . . 10 . 1 Launcher 20 | . 2 15 . 3 Special . | . . . . . Kinetic 56 | . . 31 . 25 Thermal 24 | 7 2 8 . 7 Explosive 20 | . 2 15 . 3 Electromagnetic 7 | 7 . . . . Robot Hit Streak 14 | 3 7 6 . 14 Robot Miss Streak 5 | 1 . 5 . 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 73 | 10 4 29 . 30 Core Hits 55 | 6 3 26 . 20 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Burn 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2071 | 197 105 775 1 993 Guns 798 | 131 25 159 . 483 Cannons 177 | . . 159 . 18 Explosions 1092 | 66 80 457 . 489 Melee . | . . . . . Ramming 4 | . . . 1 3 Kinetic 678 | . . 280 . 398 Thermal 294 | 128 25 38 . 103 Explosive 1026 | . 80 457 . 489 Electromagnetic 69 | 69 . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 55 | 6 . 9 . 40 Projectiles . | . . . . . Explosions 55 | 6 . 9 . 40 Melee . | . . . . . Knockbacks 6 | . . 6 . . Impact . | . . . . . Kinetic 5 | . . 5 . . Secondary 1 | . . 1 . . Self-Inflicted Damage 337 | 35 . 127 . 175 Shots 9 | 1 . 4 . 4 Rammed 2 | . . . 1 1 Targets Rammed 2 | . . . 1 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 102 | 45 27 102 2 77 Average Temperature 26 | 23 15 33 2 21 Received Heat Transfer 975 | . 18 336 45 576 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 716 | 235 74 185 . 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | 2 . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 471 | 25 110 320 108 471 Initial 78 | . 16 46 78 45 Average 146 | 12 78 186 91 206 Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 70 | 100 100 56 100 50 Level 1 26 | . . 43 . 34 Level 2 2 | . . . . 14 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . 2 . 4 Investigation 2 | . . 1 . 1 Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 5 | . . 2 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 2 19 5 24 Peak Tracking Total 7 | . 2 6 4 7 Tactical Retreats 8 | . 1 2 2 3 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 7 | . . 1 . 6 Max in Single Turn 3 | . . 1 . 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 4 | . 1 2 . 1 Terminals 3 | . 1 1 . 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 1 3 . 5 Successful 6 | . 1 2 . 3 Failed 3 | . . 1 . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 1 1 . 5 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 1 . 3 Record 3 | . . . . 3 Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . 1 . . Scan Component 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 1 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 43 | . . . . 43 Total Damage 762 | . . . . 762 Kills 9 | . . . . 9 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1185 | 120 231 534 66 234 Spaces Moved 673 | 54 110 260 79 170 Core 40 | 2 . . . 38 Treads 398 | 52 110 236 . . Legs . | . . . . . Wheels 235 | . . 24 79 132 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 95 80 50 Average Speed 129 | 155 160 154 80 86 Slowest Speed 300 | 160 160 160 95 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 4 32 29 12 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 164 | 2 14 110 . 38 Melee . | . . . . . Projectile . | . . . . . AOE 164 | 2 14 110 . 38 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 883 | 76 160 340 80 227 Wait 101 | . 42 31 . 28 Move 669 | 53 109 259 78 170 Hop . | . . . . . Pick Up 21 | 9 4 7 . 1 Fast Attach 3 | . 1 2 . . Attach 16 | 6 . 4 . 6 Detach . | . . . . . Swap 6 | . 2 3 1 . Drop 6 | 1 . 5 . . Fire 59 | 7 2 29 . 21 Melee . | . . . . . Ram 2 | . . . 1 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 352 | -10/Materials | Entered another Materials area 352 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 725 | -9/Materials | Build established: Infiltrator-Mutant 850 | -9/Materials | Discovered new exit (range 12) 886 | -9/Materials | Lost 3 parts (2n1w) 886 | -9/Materials | Entered another Materials area 886 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 945 | -8/Materials | Discovered new exit (range 8) 952 | -8/Materials | Entered Storage 1006 | -8/Storage | Met a pair of Derelict thieves 1153 | -8/Storage | Core integrity fell below 50% 1159 | -8/Storage | Learned location of Armory (-3) 1179 | -8/Storage | Core integrity fell below 20% 1186 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- don't stick around. I stayed behind to warn any stragglers, and you certainly look like you're straggling." RD-KWZ(g): "We'll attack Armory later, meet at one of the rendevous points." World map updated: -3/Armory. RD-KWZ(g) slips back into hiding. G-47 Trooper destroyed. Rocket Launcher destroyed. U-05 Engineer lays Concrete. G-47 Trooper destroyed. U-05 Engineer lays Concrete. Critical hit (Burn: +37). Adv. Beam Rifle destroyed. Critical hit (Burn: +37). Acquired Particle Gun. G-47 Trooper destroyed. Critical hit (Burn: +37). Particle Gun destroyed. Acquired 32 matter. 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