Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.20 @ 16:33:55 Player: Spitalier Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (59) 295 Value Destroyed (2511) 2511 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6046 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 169/310 System Corruption 2% Temperature Cool (0) Movement Core (250) Ox4 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Target Analyzer Improved Utility Shielding Improved Utility Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Core Analyzer Microactuators Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Target Analyzer Core Shielding Improved Utility Shielding > --- WEAPON ----------- Gatling Laser Force Rifle Heavy Assault Rifle Autogun > --- INVENTORY -------- Fission Core Core Analyzer Microactuators Improved Utility Shielding [Rating: 58] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Advanced Visual Processing Unit Device Advanced Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Makeshift Hacking Suite Protection Improved Utility Shielding Weapon Battle Rifle Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Battle Rifle Ballistic Cannon Gauss Cannon Special Weapon Enhanced Flamer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Low Slots Evolved 8 | . . . 4 2 2 . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 4 | . . . 2 1 1 . Weapon 2 | . . . . 1 1 . Parts Attached 94 | 7 1 7 32 22 21 4 Power 14 | 2 . . 5 1 4 2 Engine 5 | 2 . . 2 1 . . Core 8 | . . . 3 . 4 1 Reactor 1 | . . . . . . 1 Propulsion 29 | 2 . . 14 5 7 1 Treads 6 | . . . 2 4 . . Leg 21 | 2 . . 11 . 7 1 Wheel 1 | . . . 1 . . . Hover 1 | . . . . 1 . . Flight . | . . . . . . . Utility 27 | 1 1 3 7 10 4 1 Device 6 | . 1 2 1 . 2 . Storage 3 | 1 . . 2 . . . Processor 11 | . . . 2 8 1 . Hackware 2 | . . 1 1 . . . Protection 5 | . . . 1 2 1 1 Artifact . | . . . . . . . Weapon 24 | 2 . 4 6 6 6 . Energy Gun 11 | 2 . 2 2 2 3 . Energy Cannon 1 | . . . . 1 . . Ballistic Gun 7 | . . 1 4 . 2 . Ballistic Cannon 2 | . . 1 . . 1 . Launcher . | . . . . . . . Special Weapon 2 | . . . . 2 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 2 | . . . . 1 1 . Parts Lost 45 | . . 1 20 2 10 12 Power 5 | . . . 3 . 1 1 Propulsion 21 | . . . 10 . 5 6 Utility 5 | . . . 3 1 . 1 Weapon 14 | . . 1 4 1 4 4 Highest Loss Streak 10 | . . 1 10 1 6 10 To Critical Strikes . | . . . . . . . Average Backups 6 | 4 6 6 12 4 4 4 Power 1 | . 1 1 1 . . . Propulsion . | 2 4 2 . . . . Utility 2 | . . . 3 2 2 2 Weapon 2 | . 1 2 7 . . . Tool/Special . | . . . . . . . Unused Backups 14 | . . 4 5 3 . 2 Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 7 | . . 1 1 3 . 2 Weapon 5 | . . 1 4 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 88 99 93 92 96 92 Engine 7 | . 14 14 6 6 1 . Core 1 | . . . 2 . 4 2 Treads 11 | . . . 7 24 8 . Leg 15 | . 28 28 24 . 15 23 Device 2 | . 3 6 . . 5 6 Storage 7 | . 14 14 16 . . . Processor 17 | . . . 8 29 26 20 Hackware 3 | . . 7 7 . . . Protection 3 | . . . . 5 7 12 Energy Gun 9 | . 28 19 7 4 9 12 Energy Cannon 1 | . . . . 3 3 . Ballistic Gun 4 | . . 5 10 . 5 9 Special Weapon 3 | . . . . 8 3 . Special Melee Weapon 1 | . . . . 3 . . Peak Build Rating 58 | 6 7 17 27 48 56 58 Average Rating 32 | 4 6 13 22 40 52 52 On Entrance 18 | . 6 7 16 1 48 54 Naked Turns 22 | . . . 8 14 . . Heaviest Build 111 | 14 15 20 111 26 43 31 Greatest Support 112 | 20 20 20 56 112 112 75 Greatest Overweight (x) 12 | 1 . . 12 5 9 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 5 5 5 Average Capacity 8 | 6 8 8 15 5 5 5 Most Carried 15 | 6 7 8 15 5 5 5 Average Carried 6 | 4 6 7 13 4 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 Final Carried 7 | 6 7 7 5 5 5 2 Class Distribution -------------------- 62% | Mutant 20% | Gunner 12% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Resources | -11 -10 -10 -8 -7 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Fac Low Matter Collected 1913 | 239 41 122 685 223 455 148 Remotely . | . . . . . . . Salvage Created 3008 | . 117 298 1090 427 862 214 Parts 133 | . 6 23 43 9 42 10 Haulers Intercepted 2 | . . . 1 1 . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled 8 | . . . . . 8 . Retrieved Matter 161 | . . . . . 161 . Parts Self-Destructed 19 | . . 5 . . . 14 Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Low Combat Hostiles Destroyed 49 | . . 6 20 7 13 3 Guns 37 | . . 5 20 2 7 3 Cannons 10 | . . 1 . 4 5 . Classes Destroyed 13 | . 2 1 6 3 1 . Worker 3 | . . . . 2 1 . Tunneler 1 | . 1 . . . . . Hauler 2 | . . . 1 1 . . Recycler 2 | . 1 . . . 1 . Mechanic 1 | . . . 1 . . . Watcher 1 | . . . . 1 . . Swarmer 2 | . . . . . 2 . Grunt 23 | . . . 15 2 3 3 Duelist 3 | . . . 1 . 2 . Sentry 6 | . . . 2 2 2 . Hunter 4 | . . . 2 . 2 . Programmer 5 | . . . . 3 2 . Subdweller 6 | . . 6 . . . . Best Kill Streak 5 | . 1 2 5 3 4 3 Combat Bots Only 4 | . . 2 4 1 3 3 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Low Hostile Shots Fired 585 | . 1 19 235 91 172 67 Missed 149 | . . 4 63 24 50 8 Hits 436 | . 1 15 172 67 122 59 Melee 9 | . . . 2 . 7 . Projectile 427 | . 1 15 170 67 115 59 Critical Strikes 19 | . . . 15 . 4 . Actively Blocked 1 | . . . . . 1 . Damage Taken 6834 | . 15 414 2503 700 2126 1076 Core 1445 | . . 36 490 61 607 251 Absorbed by Shields . | . . . . . . . Redirected to Shielding 182 | . . . . 104 21 57 Core Remaining (%) 71 | 100 . 85 10 91 . . Volleys Fired 205 | . 3 14 99 31 46 12 Largest 4 | . 2 2 2 2 4 4 Hottest 229 | . 90 100 113 160 229 206 Shots Fired 418 | . 6 27 185 56 112 32 Gun 338 | . 6 20 185 23 72 32 Cannon 63 | . . 7 . 16 40 . Launcher . | . . . . . . . Special 17 | . . . . 17 . . Kinetic 201 | . . 12 136 . 40 13 Thermal 200 | . 3 7 44 55 72 19 Explosive . | . . . . . . . Electromagnetic 16 | . 3 8 5 . . . Robot Hit Streak 16 | . 2 6 13 16 12 13 Robot Miss Streak 5 | . 1 3 5 3 4 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 303 | . 4 17 136 50 71 25 Core Hits 137 | . 3 10 56 23 30 15 Critical Kills 2 | . . . . . 1 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 10 | . . 2 3 3 1 1 Burn 7 | . . 1 3 3 . . Destroy 2 | . . . . . 1 1 Corrupt 1 | . . 1 . . . . Melee Attacks 8 | . . . . 8 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 7 | . . . . 7 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5651 | . 53 277 2245 873 1701 502 Guns 4305 | . 53 211 2202 386 957 496 Cannons 1118 | . . 66 . 318 734 . Explosions 37 | . . . 37 . . . Melee . | . . . . . . . Ramming 32 | . . . 6 10 10 6 Kinetic 2233 | . . 105 1545 . 453 130 Thermal 3230 | . 13 102 648 863 1238 366 Explosive . | . . . . . . . Electromagnetic 156 | . 40 70 46 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . 5 2 2 Average Corruption 3 | . . . . 4 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 36 | . . . . 29 3 4 Message Errors 10 | . . . . 6 1 3 Matter Fused 9 | . . . . 8 1 . Heat Flow Errors 5 | . . . . 5 . . Energy Discharges 7 | . . . . 7 . . Parts Fused 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . 2 . . Data Loss (major) 1 | . . . . 1 . . Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 6 | . . . . 5 1 . Projectiles 6 | . . . . 5 1 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 6 | . . . . 1 5 . Impact 1 | . . . . 1 . . Kinetic 5 | . . . . . 5 . Secondary . | . . . . . . . Self-Inflicted Damage 41 | . . . 41 . . . Shots 1 | . . . 1 . . . Rammed 5 | . . . 1 3 . 1 Targets Rammed 11 | . . . 2 4 2 3 Kicked 5 | . . . 1 . 2 2 Crushed 1 | . . . . 1 . . Highest Temperature 688 | . 30 . 520 398 688 478 Average Temperature 171 | . 18 . 118 115 268 197 Received Heat Transfer 2046 | . 9 60 1296 177 402 102 Effects 58 | . . . 10 2 42 4 Shutdowns 10 | . . . 1 . 8 1 Energy Bleed 8 | . . . 2 2 4 . Interference 13 | . . . 3 . 9 1 Matter Decay 4 | . . . . . 3 1 Short Circuit 5 | . . . . . 4 1 Damage (minor) 4 | . . . . . 4 . Damage (major) 12 | . . . 4 . 8 . Damage (core) 2 | . . . . . 2 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . 1 1 . Combat Hostiles 2 | . . . . 1 1 . Parts Melted 20 | . . 3 3 8 6 . Heat Transferred 7888 | . 37 296 1678 2842 2300 735 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Low Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 96 | 100 100 . 87 100 100 . Level 1 3 | . . . 12 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 248 | . 5 . 248 58 78 . Initial 58 | . . . . 58 2 . Average 33 | . 1 . 74 10 31 . Influence Increases 1317 | . 10 . 622 230 385 70 Destroy 0b10 Robot/C 860 | . . . 400 140 260 60 Destroy 0b10 Robot/NC 50 | . 10 . 10 20 10 . Destroy Leader 236 | . . . 102 54 70 10 Successful Hack 35 | . . . 11 14 10 . Disable Machine 30 | . . . . . 30 . Destroy Structure 16 | . . . 9 2 5 . Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 75 | . . . 75 . . . Influence Decreases 1317 | . 5 5 494 352 352 109 Entered New Map 92 | . . 3 . 70 4 15 Time Decay 935 | . 5 2 314 282 248 84 Lost Part 290 | . . . 180 . 100 10 Squads Dispatched 14 | . . . 6 4 4 . Investigation 3 | . . . 3 . . . Extermination 4 | . . . . 3 1 . Reinforcement 3 | . . . 2 1 . . Assault . | . . . . . . . Garrison 4 | . . . 1 . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Low Distress Signals 3 | . . . 2 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 86 | . 1 14 39 12 15 5 Peak Tracking Total 6 | . 1 5 6 2 4 3 Tactical Retreats 6 | . . . 6 . . . Traps | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Low Traps Triggered 4 | . . 2 1 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Fac Low Machines Disabled 2 | . . . . . 2 . Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Low Machines Accessed 9 | . . . 4 3 2 . Terminals 6 | . . . 3 1 2 . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . . . . 1 . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 29 | . . . 18 7 4 . Successful 15 | . . . 8 5 2 . Failed 14 | . . . 10 2 2 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 4 | . . . 3 . 1 . Terminals 21 | . . . 15 2 4 . Fabricators . | . . . . . . . Repair Stations 3 | . . . 3 . . . Recycling Units 4 | . . . . 4 . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . . . 8 1 2 . Record 7 | . . . 5 . 2 . Robot Analysis 1 | . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . Dispatch Records 1 | . . . 1 . . . Recall Investigation 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . . . . 4 . . Recycle Component 1 | . . . . 1 . . Process 1 | . . . . 1 . . Retrieve Matter 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . . . 4 2 2 . Full Trace Events 3 | . . . 3 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . . . . 1 . . Recycled Matter 67 | . . . . 67 . . Retrieved Matter 67 | . . . . 67 . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked 6 | . . . . 6 . . Non-combat 5 | . . . . 5 . . Combat 1 | . . . . 1 . . Robot Hacks Applied 9 | . . . . 9 . . parse_system 2 | . . . . 2 . . no_distress 5 | . . . . 5 . . find_chute 2 | . . . . 2 . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted 2 | . . 2 . . . . Intel | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Low Active Infowar (turns) 3471 | . 31 416 183 1828 746 267 Optics 3046 | . . 225 . 1828 726 267 Sensors 548 | . . . . . 281 267 Seismic 222 | . 31 191 . . . . Machine Analysis 2153 | . . . 78 1822 253 . ECM 105 | . . . 105 . . . Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Fac Low Turns Passed 5384 | 71 136 1036 1231 1853 790 267 Spaces Moved 3030 | 50 101 788 545 1012 390 144 Core 104 | 8 . . 19 73 1 3 Treads 1168 | . . . 102 939 127 . Legs 1757 | 42 101 788 423 . 262 141 Wheels 1 | . . . 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 50 50 120 120 Average Speed 141 | 111 120 120 150 162 134 122 Slowest Speed 650 | 120 120 120 650 300 500 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 4 17 48 34 35 8 14 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 7 | . . 6 . . . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 15 | . . 2 8 . 5 . Melee . | . . . . . . . Projectile 7 | . . 2 . . 5 . AOE 8 | . . . 8 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Low Total 3733 | 61 109 849 788 1150 564 212 Wait 287 | . 4 25 68 56 89 45 Move 3024 | 49 100 787 544 1011 389 144 Hop . | . . . . . . . Pick Up 46 | 5 1 7 20 9 4 . Fast Attach 52 | 6 1 3 12 15 14 1 Attach 34 | . . 1 17 6 6 4 Detach 15 | . . . 5 4 5 1 Swap 16 | 1 . 3 6 1 4 1 Drop 35 | . . 9 15 5 5 1 Fire 205 | . 3 14 99 31 46 12 Melee 8 | . . . . 8 . . Ram 1 | . . . . . . 1 Kick 5 | . . . 1 . 2 2 Crush 5 | . . . 1 4 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 45 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 5) 208 | -10/Materials | Entered Subcaves 224 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 242 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 308 | -10/Subcaves | Build established: Mutant 361 | -10/Subcaves | Ambushed by swarm of Subdwellers 362 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 602 | -10/Subcaves | Discovered new exit (range 12) 931 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1058 | -10/Subcaves | Discovered new exit (range 12) 1107 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1244 | -10/Subcaves | Entered Materials 1244 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1585 | -8/Materials | Lost 3 parts (2n1u) 2094 | -8/Materials | Lost 6 parts (1p3n2w) 2187 | -8/Materials | Garrison activated, responded to threat 2217 | -8/Materials | Core integrity fell below 50% 2337 | -8/Materials | Discovered new exit (range 16) 2464 | -8/Materials | Core integrity fell below 20% 2467 | -8/Materials | Released all parts (5) 2475 | -8/Materials | Entered Factory 2475 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2496 | -7/Factory | Lost 10 parts (1p5n2u2w) 3044 | -7/Factory | Discovered new exit (range 4) 3049 | -7/Factory | Identified exit to Lower Caves 3337 | -7/Factory | Discovered exit to Lower Caves (range 5) 3768 | -7/Factory | Build established: Gunner 4299 | -7/Factory | Discovered new exit (range 18) 4327 | -7/Factory | Identified exit to Factory 4328 | -7/Factory | Entered another Factory area 4328 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4553 | -6/Factory | Garrison activated, responded to threat 4618 | -6/Factory | Lost 6 parts (1p3n2w) 4655 | -6/Factory | Core integrity fell below 50% 4794 | -6/Factory | Lost 3 parts (2n1w) 4980 | -6/Factory | Build established: Scavenger-Skirmisher 5010 | -6/Factory | Discovered new exit (range 8) 5016 | -6/Factory | Identified exit to Lower Caves 5024 | -6/Factory | Discovered exit to Lower Caves (range 16) 5118 | -6/Factory | Entered Lower Caves 5240 | -6/Lower Caves | Spotted B-75 Beast 5367 | -6/Lower Caves | Core integrity fell below 20% 5385 | -6/Lower Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 05372_ Flexi-carbon Leg destroyed. 05372_ Slug penetrates Wall. 05372_ Gatling Laser destroyed. 05373_ Kicked H-66 Slayer. 05374_ H-66 Slayer heat spikes uncontrollably. 05375_ Kicked H-66 Slayer. 05376_ Penetrated by Slug. 05376_ Flexi-carbon Leg destroyed. 05376_ Penetrated by Slug. 05376_ Flexi-carbon Leg destroyed. 05376_ Broken Hvy. Assault Rifle destroyed. 05376_ H-66 Slayer destroyed. 05377_ Acquired 6 matter. 05378_ Acquired 14 matter. 05379_ Penetrated by Slug. 05380_ Flexi-carbon Leg fries itself beyond repair. 05382_ Penetrated by Slug. 05385_ Slammed into H-66 Slayer. 05385_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ????????????????????????????????????????###?## # | | ???????????????????????????????????????# #?# | | ????????????????????##????????????????? #?# | | ??????????????????### #########????## #?# # | | ?????????????????## h@ ###### ### # | | ?????????????????# % ## #?# #? | | ?????????????????# ####### #???# ## | | ?????????????????## ???????# ##??## # | | ??????????????????## ????????###### ##### # | | ??????????????????????????????????# # | | ??????????????????????????????##### # | | ??????????????????????????????# ### | | ??????????????????????????????# #?### | | ??????????????????????????????## #???# | | ???????????????????????????????## #### | | ????????????????????????????????## | | ?????????????????????????????###?##### | | ?????????????????????????????# ##### | | ?????????????????????????????# ### | | ?????????????????????????????# #?? | | ?????????????????????????????# ### ##? | | ?????????????????????????# ####?## #? | | ?????????????????????????# ## ##????# #? | | ????????????????????????# ??## ##?????# ##? | | ?????????????????????? ????##???????# ###?? | | ???????????????????? ??????????????# #???? | | ??????????????????? ##### ???????????????# #???? | | ???????????????????????? ????????????????# ##??? | | ???????????????????????# ???????????#######% #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 50 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionDisposableDetector Manual? 0 Play Time 01:17:46 Cumulative 13.7 hours Start 2025.09.20 @ 15:07:34 End 2025.09.20 @ 16:33:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4d42532-19ef-4ead-bf5b-d8524c9cc2c9