Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.01 @ 17:44:14 Player: Sionnis Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (310) 1550 Value Destroyed (10331) 10331 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (5270) 5270 TOTAL SCORE: 24371 Bonus ------- High Alert Combat Kills 3974 Follower Combat Kills 96 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 246/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter > --- WEAPON (6) ------- Improved Remote Datajack > --- INVENTORY (5) ---- Force Lance Force Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Power Amplifier Advanced Signal Interpreter Advanced Signal Interpreter Improved Actuator Array Advanced Powered Armor Improved Focal Shield > --- WEAPON ----------- Spear Enhanced Force Lance > --- INVENTORY -------- Improved Heavy Armor Plating Improved Remote Datajack Force Lance Force Lance [Rating: 70] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Armored Wheel Wheel Armored Wheel Utility Large Storage Unit Device Actuator Array Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Katana Ballistic Gun Shotgun Special Weapon Improved Remote Datajack Impact Weapon Flail Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac DSF Res Res Acc Slots Evolved 18 | . . 2 2 . . 2 2 2 2 . 2 2 2 Power 1 | . . . . . . . . . . . 1 . . Propulsion 8 | . . . 1 . . . . 1 2 . 1 1 2 Utility 5 | . . 1 . . . 2 1 . . . . 1 . Weapon 4 | . . 1 1 . . . 1 1 . . . . . Parts Attached 266 | 4 9 26 28 18 19 75 59 3 3 . 9 3 10 Power 44 | 1 1 3 6 6 3 10 10 1 1 . . . 2 Engine 30 | 1 1 3 2 3 2 6 10 1 1 . . . . Core 12 | . . . 4 3 1 4 . . . . . . . Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 74 | 2 3 7 3 2 6 24 17 2 2 . 3 1 2 Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 74 | 2 3 7 3 2 6 24 17 2 2 . 3 1 2 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 97 | 1 2 8 11 6 7 28 25 . . . 5 2 2 Device 28 | . . 2 1 2 1 9 11 . . . 1 1 . Storage 6 | 1 1 1 . . 3 . . . . . . . . Processor 15 | . . 1 . . 1 7 5 . . . . 1 . Hackware 4 | . 1 . 2 . . . . . . . 1 . . Protection 44 | . . 4 8 4 2 12 9 . . . 3 . 2 Artifact . | . . . . . . . . . . . . . . Weapon 51 | . 3 8 8 4 3 13 7 . . . 1 . 4 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 3 | . 3 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 Impact Weapon 13 | . . 6 1 1 . 3 2 . . . . . . Slashing Weapon 22 | . . 2 7 3 3 6 1 . . . . . . Piercing Weapon 12 | . . . . . . 4 4 . . . 1 . 3 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 1 . . . . . . Corrupted Parts 1 | . . 1 . . . . . . . . . . . System Corruption 7 | . . 7 . . . . . . . . . . . Parts Lost 121 | . . 6 5 11 5 33 29 12 . . 7 3 10 Power 16 | . . 2 2 3 1 2 2 2 . . 1 . 1 Propulsion 45 | . . 1 1 4 1 12 15 2 . . 4 2 3 Utility 39 | . . 2 2 1 2 11 9 4 . . 2 1 5 Weapon 21 | . . 1 . 3 1 8 3 4 . . . . 1 Highest Loss Streak 13 | . . 4 1 4 3 13 7 12 . . 3 3 10 To Critical Strikes 1 | . . . . . . 1 . . . . . . . Average Slot Usage (%) 92 | . 87 98 99 92 92 95 94 70 36 36 53 41 24 Engine 5 | . 13 10 3 4 2 3 5 2 5 5 3 . . Core 2 | . . . 5 3 5 3 . . . . . . . Wheel 20 | . 28 21 26 21 21 20 15 11 15 15 17 10 4 Device 7 | . . . 8 9 8 6 9 14 5 5 8 12 6 Storage 7 | . 14 11 9 9 9 7 6 5 . . . . . Processor 6 | . . 9 . . . 9 13 8 5 5 4 6 5 Protection 8 | . . 8 9 9 9 11 7 . . . 7 3 2 Impact Weapon 7 | . . 22 5 . 6 3 12 4 . . . . . Slashing Weapon 17 | . . 10 29 35 29 20 . 3 . . . . . Piercing Weapon 5 | . . . . . . 5 18 15 5 5 5 8 4 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 101 | 8 29 45 47 47 101 54 63 51 11 11 50 34 64 Greatest Support 74 | 20 20 24 36 36 32 48 44 56 48 48 74 30 36 Greatest Overweight (x) 8 | . 1 2 1 3 8 5 4 1 . . 2 3 6 Average Overweight (x) . | . . 1 1 1 1 . 1 . . . . 1 . Largest Inventory Capacity 25 | 8 15 15 15 15 25 15 15 15 5 5 5 5 5 Average Capacity 14 | 6 10 15 15 15 15 15 15 15 5 5 5 5 5 Most Carried 15 | 1 7 15 15 15 15 15 15 9 3 1 5 5 5 Average Carried 12 | . 4 13 14 13 13 13 13 6 1 1 2 5 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 1 7 12 14 12 15 15 8 4 1 1 5 5 2 Class Distribution -------------------- 61% | Gladiator 31% | Scavenger-Gladiator 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gladiator | -9/Materials Gladiator | -8/Materials Gladiator | -8/Garrison Scavenger-Gladiator | -8/Materials Gladiator | -7/Factory Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -4/Factory Mutant | -4/DSF Scavenger-Mutant | -3/Research Gladiator | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac DSF Res Res Acc Matter Collected 2921 | 179 57 469 289 160 212 814 571 . . . 90 30 50 Remotely 10 | . . . . . . 10 . . . . . . . Salvage Created 14659 | . 57 1955 2080 1509 1181 3157 4255 . . . 184 142 139 Parts 690 | . 8 86 117 65 71 158 157 . . . 9 5 14 Haulers Intercepted 11 | . . 4 1 . 2 3 1 . . . . . . Recyclers Shooed 4 | . . 1 . . . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac DSF Res Res Acc Combat Hostiles Destroyed 232 | . 3 34 39 31 18 45 61 . . . . . 1 Melee 208 | . . 28 38 31 17 44 49 . . . . . 1 Guns 3 | . 3 . . . . . . . . . . . . Classes Destroyed 16 | . 3 9 2 1 . . 1 . . . . . . Worker 18 | . . 3 . . 6 4 1 . . . 1 2 1 Builder 11 | . 1 . 1 . 2 2 1 . . . 1 . 3 Tunneler 3 | . . 2 . . . 1 . . . . . . . Hauler 11 | . . 4 1 . 2 3 1 . . . . . . Recycler 20 | . . 3 2 . . 9 4 . . . 1 1 . Mechanic 3 | . . . 1 . . . 2 . . . . . . Operator 8 | . 1 3 3 . . . 1 . . . . . . Watcher 17 | . . 4 5 . 2 5 1 . . . . . . Swarmer 37 | . 3 5 9 3 . 14 3 . . . . . . Grunt 124 | . . 20 20 14 10 20 40 . . . . . . Brawler 11 | . . 1 1 . 1 3 5 . . . . . . Duelist 9 | . . 2 1 2 2 . 2 . . . . . . Protector 2 | . . . . . . . 2 . . . . . . Sentry 34 | . . 6 7 7 4 5 5 . . . . . . Hunter 5 | . . . 1 2 1 . 1 . . . . . . Programmer 10 | . . . . 3 . 3 3 . . . . . 1 Best Kill Streak 7 | . 4 7 7 4 4 7 7 . . . 2 2 3 Combat Bots Only 7 | . 3 7 5 4 3 4 7 . . . . . 1 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 1 . . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . 1 1 1 1 1 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac DSF Res Res Acc Hostile Shots Fired 1574 | . 12 126 142 127 65 343 357 57 . 1 115 16 213 Missed 430 | . 2 24 39 22 18 87 106 14 . 1 35 2 80 Damage Taken 19197 | . 75 1403 1535 1677 797 3756 3709 1384 . . 1637 384 2840 Core 4384 | . 8 332 179 252 99 592 781 307 . . 163 47 1624 Absorbed by Shields 472 | . . . . 5 . 34 433 . . . . . . Regen/Repaired (Parts) 550 | . . 316 145 . 47 42 . . . . . . . Core Remaining (%) 59 | 100 96 17 . . 3 15 8 69 . 100 87 96 . Volleys Fired 13 | . 11 . . . . . . . . . . . 2 Largest 2 | . 2 . . . . . . . . . . . 1 Hottest 46 | . 46 . . . . . . . . . . . 7 Shots Fired 24 | . 22 . . . . . . . . . . . 2 Gun 22 | . 22 . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . . . 2 Kinetic 22 | . 22 . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 4 | . 4 . . . . . . . . . . . 2 Robot Miss Streak 4 | . 4 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 853 | . 14 142 120 100 55 189 213 2 . . 6 6 6 Core Hits 325 | . 7 33 46 35 26 72 92 1 . . 4 3 6 Critical Kills 8 | . . . . . . 1 7 . . . . . . Critical Parts Destroyed 38 | . 1 10 4 . . 2 21 . . . . . . Critical Strikes 128 | . 1 22 18 12 9 16 46 1 . . 1 2 . Destroy 1 | . 1 . . . . . . . . . . . . Smash 45 | . . 10 4 . . 3 28 . . . . . . Sever 63 | . . 12 14 12 9 12 4 . . . . . . Impale 19 | . . . . . . 1 14 1 . . 1 2 . Melee Attacks 1244 | . . 195 180 191 83 275 283 4 . . 10 11 12 Impact 235 | . . 75 19 1 9 24 105 2 . . . . . Slashing 761 | . . 120 161 190 74 201 15 . . . . . . Piercing 248 | . . . . . . 50 163 2 . . 10 11 12 Sneak Attacks 93 | . . 22 11 4 10 26 10 . . . 3 4 3 Combat Hostiles 10 | . . 2 1 4 . 3 . . . . . . . Follow-up Attacks 341 | . . 40 47 52 18 88 93 2 . . . 1 . Damage Inflicted 32033 | . 176 5594 4315 3314 2085 7286 8097 45 . . 248 500 373 Guns 176 | . 176 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 31840 | . . 5594 4315 3314 2085 7286 8097 45 . . 248 500 356 Ramming 17 | . . . . . . . . . . . . . 17 Kinetic 176 | . 176 . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 6617 | . . 1545 288 . 119 721 3944 . . . . . . Slashing 19142 | . . 4049 4027 3314 1966 5354 432 . . . . . . Piercing 6081 | . . . . . . 1211 3721 45 . . 248 500 356 Highest Corruption 32 | . . 17 . 4 4 32 13 . . . . . 8 Average Corruption 9 | . . 13 . 3 4 16 8 . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 171 | . . 8 . 2 28 78 51 . . . . . 4 Message Errors 34 | . . 2 . 1 3 18 8 . . . . . 2 Matter Fused 50 | . . 5 . . 6 26 12 . . . . . 1 Heat Flow Errors 28 | . . . . . 6 11 11 . . . . . . Energy Discharges 16 | . . . . . 3 3 9 . . . . . 1 Parts Rejected 2 | . . . . . . 1 1 . . . . . . Parts Fused 3 | . . . . . . 3 . . . . . . . Data Loss (minor) 20 | . . 1 . 1 7 5 6 . . . . . . Data Loss (major) 11 | . . . . . 3 6 2 . . . . . . Alerts 2 | . . . . . . 2 . . . . . . . Misdirections 5 | . . . . . . 3 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 3734 | . . 874 408 112 162 708 1193 . . . 56 221 . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 3734 | . . 874 408 112 162 708 1193 . . . 56 221 . Knockbacks 37 | . . 6 2 . . 4 25 . . . . . . Impact 34 | . . 6 2 . . 4 22 . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary 3 | . . . . . . . 3 . . . . . . Self-Inflicted Damage 8 | . . . . . . . . . . . . . 8 Shots . | . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . 1 1 Targets Rammed 2 | . . . . . . . . . . . . 1 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 278 | . . 6 14 6 228 250 278 5 . . 15 . . Average Temperature 90 | . . 6 7 5 87 87 105 5 . . 15 . . Received Heat Transfer 4806 | . . 435 522 477 387 1113 1305 261 . . 81 27 198 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 35 | . . 9 2 . . 4 20 . . . . . . Impact Corruptions 70 | . . 20 5 . 1 8 36 . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged 6 | . . . . . . . 6 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac DSF Res Res Acc Peak Influence 1663 | . 171 684 969 1663 958 855 1519 738 303 212 295 176 295 Initial 810 | . . 10 288 564 810 385 394 723 303 212 119 158 96 Average 674 | . 50 348 732 1115 822 589 897 712 303 212 180 166 111 Maximum Alert Level 5 | . . 2 3 5 3 3 4 3 1 1 1 . 1 Low Security (%) 8 | 100 100 10 . . . . . . . . 73 100 94 Level 1 15 | . . 52 9 . . 18 3 . 100 100 26 . 5 Level 2 28 | . . 36 15 10 12 51 37 17 . . . . . Level 3 36 | . . . 75 36 87 30 27 82 . . . . . Level 4 10 | . . . . 43 . . 31 . . . . . . Level 5 1 | . . . . 10 . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 55 | . 3 6 10 . 6 12 14 1 . . 2 . 1 Investigation 20 | . 2 1 6 . 3 3 3 1 . . . . 1 Extermination 6 | . . . . . . 4 2 . . . . . . Reinforcement 14 | . 1 3 3 . 1 2 2 . . . 2 . . Assault 12 | . . 2 1 . 2 2 5 . . . . . . Garrison 3 | . . . . . . 1 2 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac DSF Res Res Acc Distress Signals 11 | . . 3 1 . 1 2 . . . . 2 . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 414 | . 10 54 67 38 29 64 93 8 . 1 23 4 23 Peak Tracking Total 15 | . 5 9 8 7 8 6 10 8 . 1 13 4 15 Tactical Retreats 45 | . 1 5 9 5 2 3 11 . . . 5 . 4 Traps | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac DSF Res Res Acc Traps Triggered 22 | . 4 . 1 6 1 7 1 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac DSF Res Res Acc Machines Disabled 6 | . . . . . . 1 5 . . . . . . Max in Single Turn 1 | . . . . . . 1 1 . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac DSF Res Res Acc Machines Accessed 53 | . 4 8 14 3 6 10 6 . 1 . . . 1 Terminals 31 | . 3 5 8 3 4 3 3 . 1 . . . 1 Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations 6 | . . 2 2 . 1 1 . . . . . . . Recycling Units 8 | . 1 1 1 . . 3 2 . . . . . . Scanalyzers 4 | . . . 2 . . 2 . . . . . . . Garrison Access 3 | . . . 1 . 1 . 1 . . . . . . Total Hacks 131 | . 11 23 42 5 13 21 12 . 1 . . . 3 Successful 54 | . 4 18 17 1 4 7 2 . 1 . . . . Failed 76 | . 7 4 25 4 9 14 10 . . . . . 3 Catastrophic 15 | . . . 1 2 2 6 2 . . . . . 2 Database Lockouts 1 | . . 1 . . . . . . . . . . . Manual 43 | . 8 11 14 1 7 . 2 . . . . . . Terminals 69 | . 7 10 25 5 9 4 5 . 1 . . . 3 Fabricators 2 | . . . . . . 2 . . . . . . . Repair Stations 26 | . . 12 6 . 3 5 . . . . . . . Recycling Units 18 | . 4 1 2 . . 5 6 . . . . . . Scanalyzers 13 | . . . 8 . . 5 . . . . . . . Garrison Access 3 | . . . 1 . 1 . 1 . . . . . . Terminal Hacks 18 | . 3 6 6 1 1 . . . 1 . . . . Robot Analysis 6 | . 2 2 2 . . . . . . . . . . Prototype ID Bank 2 | . . 1 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . Emergency Access Points 2 | . . 1 . 1 . . . . . . . . . Unreport Threat 4 | . 1 . 2 . 1 . . . . . . . . Hauler Manifests 2 | . . 1 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 21 | . . 11 5 . 2 3 . . . . . . . Scan Component 12 | . . 6 3 . 1 2 . . . . . . . Repair 9 | . . 5 2 . 1 1 . . . . . . . Recycling Unit Hacks 6 | . 1 1 1 . . 2 1 . . . . . . Report Inventory 5 | . 1 1 1 . . 1 1 . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . Scanalyzer 5 | . . . 3 . . 2 . . . . . . . Insert Component 3 | . . . 2 . . 1 . . . . . . . Analyze 2 | . . . 1 . . 1 . . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . 1 . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . Seal Access 2 | . . . . . 1 . 1 . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . Recyclers 1 | . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 45 | . 4 4 12 2 6 10 5 . 1 . . . 1 Full Trace Events 16 | . 1 1 6 1 2 2 2 . . . . . 1 Feedback Events 2 | . . 1 1 . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . Hackware Fried 1 | . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 9 | . . 5 2 . 1 1 . . . . . . . Time 306 | . . 160 70 . 38 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . . . . . . Parts Scanalyzed 2 | . . . 1 . . 1 . . . . . . . Part Schematics Acquired 2 | . . . 1 . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac DSF Res Res Acc Used RIF Installer 1 | . . . . 1 . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . 3 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac DSF Res Res Acc Total Allies 4 | . . . . 4 . . . . . . . . . Largest Group 3 | . . . . 3 . . . . . . . . . Highest-Rated Group 72 | . . . . 72 . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 17 | . . . . 17 . . . . . . . . . Total Damage 345 | . . . . 345 . . . . . . . . . Kills 6 | . . . . 6 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac DSF Res Res Acc Robot Analysis Total 6 | . 2 2 2 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac DSF Res Res Acc Turns Passed 12457 | 39 221 1866 1831 1365 1243 2853 2227 88 7 25 257 161 274 Spaces Moved 8540 | 51 200 1177 1241 803 830 2028 1429 73 5 30 238 132 303 Core 226 | 27 . . . . . . . . . . . . 199 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 8314 | 24 200 1177 1241 803 830 2028 1429 73 5 30 238 132 104 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 105 105 95 90 93 100 86 86 84 95 50 Average Speed 102 | 64 84 104 105 107 104 101 107 100 86 86 88 95 72 Slowest Speed 210 | 80 95 110 105 135 210 155 150 115 86 86 110 125 170 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 47 59 75 93 47 38 30 4 . 41 11 4 12 Regions Visited 13 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . 1 1 1 1 1 . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 25 | . . 2 3 1 4 3 3 1 . . 4 1 3 Terrain Destroyed 25 | . . 2 3 1 4 3 3 1 . . 4 1 3 Melee 25 | . . 2 3 1 4 3 3 1 . . 4 1 3 Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac DSF Res Res Acc Total 10968 | 55 226 1591 1583 1117 1116 2543 1875 83 7 29 262 146 335 Wait 1099 | . . 212 173 105 200 217 182 5 . . 1 3 1 Move 8527 | 50 199 1176 1240 801 829 2027 1428 72 4 29 237 132 303 Hop . | . . . . . . . . . . . . . . Pick Up 126 | 1 6 21 14 13 8 33 26 . . . 3 . 1 Fast Attach 106 | 4 8 9 7 4 8 27 23 . . . 9 3 4 Attach 96 | . . 6 8 7 3 33 27 3 3 . . . 6 Detach 10 | . . 1 1 1 . 1 1 1 . . 1 . 3 Swap 64 | . 1 11 13 7 8 15 9 . . . . . . Drop 114 | . 1 17 16 13 9 27 27 . . . 1 . 3 Fire 13 | . 11 . . . . . . . . . . . 2 Melee 748 | . . 138 111 110 51 155 152 2 . . 10 8 11 Ram 1 | . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 40 | . . . . 32 . 8 . . . . . . . Rewire 24 | . . . . 24 . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory -4/DSF -3/Research -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 14) 261 | -10/Materials | Entered another Materials area 261 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 313 | -9/Materials | Build established: Mutant 635 | -9/Materials | Build established: Scavenger-Gladiator 728 | -9/Materials | Identified exit to Mines 728 | -9/Materials | Identified exit to Storage 770 | -9/Materials | Repaired Arm. Wheel 964 | -9/Materials | Build established: Gladiator 1047 | -9/Materials | Central database locked down 1341 | -9/Materials | Discovered new exit (range 15) 1519 | -9/Materials | Core integrity fell below 50% 1704 | -9/Materials | Repaired Arm. Wheel 1737 | -9/Materials | Repaired Arm. Wheel 1747 | -9/Materials | Discovered new exit (range 11) 1845 | -9/Materials | Repaired Med. Armor Plating? 1861 | -9/Materials | First assault squad dispatched 1957 | -9/Materials | Core integrity fell below 20% 1959 | -9/Materials | Destroyed 7 combat bots 1992 | -9/Materials | System corruption reached 10% 2004 | -9/Materials | Lost 4 parts (1p2u1w) 2094 | -9/Materials | Repaired Arm. Wheel 2127 | -9/Materials | Entered another Materials area 2127 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2180 | -8/Materials | Hacking Suite fried by hacking feedback 2927 | -8/Materials | First assault squad dispatched 3472 | -8/Materials | Repaired Scythe 3562 | -8/Materials | Discovered new exit (range 5) 3769 | -8/Materials | Repaired Arm. Wheel 3957 | -8/Materials | Identified exit to Garrison 3958 | -8/Materials | Entered Garrison 3978 | -8/Garrison | Triggered checkpoint 4050 | -8/Garrison | Triggered checkpoint 4096 | -8/Garrison | Triggered checkpoint 4240 | -8/Garrison | Installed Relay Interface Framework 4254 | -8/Garrison | Discovered new exit (range 4) 4288 | -8/Garrison | Rescued a captive Derelict 4531 | -8/Garrison | Core integrity fell below 50% 4640 | -8/Garrison | Discovered new exit (range 10) 4998 | -8/Garrison | Triggered checkpoint 5107 | -8/Garrison | Discovered new exit (range 5) 5209 | -8/Garrison | P-60 Hacker assimilated allied Shotgunner 3a 5255 | -8/Garrison | Lost 4 parts (1p1n2w) 5308 | -8/Garrison | Discovered new exit (range 11) 5323 | -8/Garrison | Entered Materials 5388 | -8/Materials | Repaired Scythe 5671 | -8/Materials | Discovered new exit (range 4) 5676 | -8/Materials | Identified exit to Factory 5679 | -8/Materials | Core integrity fell below 20% 5863 | -8/Materials | Lost 3 parts (1p1n1u) 6119 | -8/Materials | Build established: Scavenger-Gladiator 6523 | -8/Materials | First assault squad dispatched 6566 | -8/Materials | Entered Factory 6566 | -7/Factory | Evolved 2 slots: Utility x2 6697 | -7/Factory | Discovered new exit (range 15) 6879 | -7/Factory | Lost 4 parts (3n1u) 7130 | -7/Factory | Build established: Gladiator 7372 | -7/Factory | Repaired Katana 7377 | -7/Factory | Discovered new exit (range 5) 7485 | -7/Factory | Build established: Scavenger-Gladiator 7692 | -7/Factory | System corruption reached 10% 7995 | -7/Factory | Build established: Gladiator 8037 | -7/Factory | Garrison activated, responded to threat 8189 | -7/Factory | Lost 6 parts (1p2n2u1w) 8274 | -7/Factory | Discovered new exit (range 15) 8467 | -7/Factory | Lost 3 parts (2n1u) 8566 | -7/Factory | First assault squad dispatched 8578 | -7/Factory | Identified exit to Factory 8778 | -7/Factory | Core integrity fell below 50% 8839 | -7/Factory | Core integrity fell below 20% 8873 | -7/Factory | Lost 13 parts (1p3n4u5w) 8955 | -7/Factory | System corruption reached 30% 9419 | -7/Factory | Entered another Factory area 9419 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9769 | -6/Factory | First assault squad dispatched 10025 | -6/Factory | Discovered new exit (range 8) 10189 | -6/Factory | Spotted B-75 Beast 10196 | -6/Factory | Build established: Scavenger-Gladiator 10342 | -6/Factory | Garrison activated, responded to threat 10685 | -6/Factory | System corruption reached 10% 10751 | -6/Factory | Lost 4 parts (2n2u) 10767 | -6/Factory | Core integrity fell below 50% 11348 | -6/Factory | Lost 3 parts (1n1u1w) 11384 | -6/Factory | Destroyed 7 combat bots 11409 | -6/Factory | Discovered new exit (range 15) 11428 | -6/Factory | Core integrity fell below 20% 11456 | -6/Factory | Lost 7 parts (1p4n1u1w) 11464 | -6/Factory | Identified exit to Lower Caves 11636 | -6/Factory | Identified exit to Factory 11646 | -6/Factory | Entered another Factory area 11646 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11690 | -5/Factory | Discovered new exit (range 16) 11733 | -5/Factory | Identified exit to Factory 11734 | -5/Factory | Entered another Factory area 11734 | -4/Factory | Evolved 2 slots: Propulsion x2 11741 | -4/Factory | Identified exit to DSF 11741 | -4/Factory | Entered DSF 11754 | -4/DSF | Discovered new exit (range 15) 11765 | -4/DSF | Lost 12 parts (2p2n4u4w) 11766 | -4/DSF | Identified exit to Research 11766 | -4/DSF | Entered Research 11766 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 11793 | -3/Research | Found Adv. Powered Armor 11795 | -3/Research | Found Adv. Powered Armor 11932 | -3/Research | Found Enh. Force Lance 11953 | -3/Research | Spotted B-86 Titan 11984 | -3/Research | Lost 3 parts (2n1u) 12006 | -3/Research | Discovered new exit (range 6) 12023 | -3/Research | Identified exit to Research 12023 | -3/Research | Entered another Research area 12023 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12050 | -2/Research | Lost 3 parts (1p1n1u) 12175 | -2/Research | Discovered new exit (range 5) 12180 | -2/Research | Identified exit to Access 12184 | -2/Research | Entered Access 12184 | -1/Access | Evolved 2 slots: Propulsion x2 12209 | -1/Access | Lost 3 parts (2n1u) 12248 | -1/Access | Build established: Gladiator 12359 | -1/Access | Lost 10 parts (1p3n5u1w) 12405 | -1/Access | Core integrity fell below 50% 12416 | -1/Access | Core integrity fell below 20% 12458 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 12404_ Penetrated by Slug. 12406_ System corrupted: Matter fused (-10). 12407_ Slug penetrates Wall. 12424_ Slammed into U-05 Engineer. 12424_ U-05 Engineer destroyed. 12424_ Destabilizing: System interference. 12424_ Adv. Signal Interpreter temporarily disabled. 12425_ =AF2MTMA