Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.13 @ 16:02:51 Player: Billy Result: Destroyed by H-66 Slayer via exploding Neutrino Reactor Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (61) 305 Value Destroyed (2114) 2114 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 6129 Bonus ------- High Alert Combat Kills 50 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 100/100 System Corruption 3% Temperature Cool (6) Movement Walking (260) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Advanced Heat Sink Huge Storage Unit Advanced Visual Processing Unit Target Analyzer > --- WEAPON (6) ------- Heavy Laser Heavy Laser > --- INVENTORY (25) --- Light Ion Engine Deuterium Engine Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Advanced Heat Sink Medium Matter Pod (100) Improved Terrain Scanner Transmission Jammer Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Transmission Jammer Improved Light Armor Plating > --- WEAPON ----------- Field Laser Barrage Gun Gauss Rifle Precision Assault Rifle Heavy Battle Rifle Heavy Battle Rifle > --- INVENTORY -------- Light Ion Engine Deuterium Engine Deuterium Engine Deuterium Engine Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Huge Storage Unit Medium Matter Pod Trap Scanner Improved Terrain Scanner Improved Targeting Computer Matter Filter Transmission Jammer Particle Gun Heavy Assault Rifle Scythe [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Flight Unit Flight Unit Utility Advanced Visual Processing Unit Device Matter Filter Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Field Laser Energy Gun Field Laser Ballistic Gun Precision Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 2 2 . . 2 Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 2 | . . . . . 2 . . . Weapon 4 | . . . . 2 . . . 2 Parts Attached 76 | 6 1 3 12 11 12 1 . 30 Power 11 | 1 . 1 . 2 . . . 7 Engine 8 | 1 . 1 . 1 . . . 5 Core 3 | . . . . 1 . . . 2 Reactor . | . . . . . . . . . Propulsion 22 | 2 . 2 6 1 4 . . 7 Treads . | . . . . . . . . . Leg 18 | 2 . . 4 1 4 . . 7 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 4 | . . 2 2 . . . . . Utility 15 | 1 1 . 1 3 4 . . 5 Device 8 | . 1 . 1 2 2 . . 2 Storage 3 | 1 . . . . 1 . . 1 Processor 2 | . . . . 1 . . . 1 Hackware . | . . . . . . . . . Protection 2 | . . . . . 1 . . 1 Artifact . | . . . . . . . . . Weapon 28 | 2 . . 5 5 4 1 . 11 Energy Gun 10 | . . . 1 2 2 . . 5 Energy Cannon . | . . . . . . . . . Ballistic Gun 10 | 2 . . . 1 2 1 . 4 Ballistic Cannon 1 | . . . . . . . . 1 Launcher 3 | . . . 2 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . 2 . . . . . Slashing Weapon 2 | . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 . . 1 Corrupted Parts 2 | . . . . . . 1 . 1 System Corruption 11 | . . . . . . 10 . 1 Parts Lost 30 | . . . . 3 . . . 27 Power 4 | . . . . 1 . . . 3 Propulsion 9 | . . . . 1 . . . 8 Utility 4 | . . . . . . . . 4 Weapon 13 | . . . . 1 . . . 12 Highest Loss Streak 15 | . . . . 2 . . . 15 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 89 87 90 95 99 100 100 87 Engine 3 | . 14 14 11 7 . . . 3 Core 3 | . . . . 1 7 7 7 1 Leg 26 | . 28 10 2 35 30 30 30 22 Flight 2 | . . 15 41 . . . . . Device 7 | . 4 14 14 8 7 7 7 5 Storage 6 | . 14 5 . . 6 7 7 5 Processor 6 | . . . . 8 7 7 7 7 Protection 4 | . . . . . 7 7 7 2 Energy Gun 11 | . . . 3 19 16 15 7 7 Ballistic Gun 16 | . 28 28 3 . 8 15 23 24 Impact Weapon 1 | . . . 10 7 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 117 | 13 14 14 11 16 110 110 110 117 Greatest Support 63 | 20 20 20 60 60 60 60 60 63 Greatest Overweight (x) 5 | 1 . 2 . . 1 1 1 5 Average Overweight (x) . | . . . . . . 1 1 1 Largest Inventory Capacity 25 | 8 8 8 5 5 25 25 25 25 Average Capacity 20 | 6 8 6 5 5 23 25 25 24 Most Carried 25 | 6 8 8 5 5 21 25 25 25 Average Carried 18 | 3 7 6 4 4 16 24 24 22 Final Capacity 25 | 8 8 5 5 5 25 25 25 25 Final Carried 25 | 6 8 5 5 5 21 24 25 10 Class Distribution -------------------- 45% | Tank 14% | Mutant 13% | Derelict-Executioner 7% | Skirmisher 5% | Executioner 4% | Scavenger-Gunner 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Derelict-Executioner | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Matter Collected 2037 | 233 137 62 90 340 148 135 25 867 Remotely . | . . . . . . . . . Salvage Created 2676 | . 211 44 105 767 154 161 . 1234 Parts 115 | . 7 6 6 46 1 5 . 44 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 7 | . 1 . . . . . . 6 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 5 | . . . . . . 5 . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 56 | . 5 3 1 19 3 3 . 22 Melee 8 | . . . . 7 . . . 1 Guns 38 | . 5 3 . 6 3 3 . 18 Cannons 2 | . . . . . . . . 2 AOE 6 | . . . 1 5 . . . . Classes Destroyed 12 | . 3 . . 6 1 . . 2 Worker 1 | . . . . 1 . . . . Builder 3 | . . . . 2 . . . 1 Recycler 5 | . 1 . 1 1 . . . 2 Watcher 1 | . . . . 1 . . . . Swarmer 13 | . 3 3 . 7 . . . . Grunt 20 | . 2 . 1 6 1 2 . 8 Duelist 3 | . . . . 2 . 1 . . Sentry 8 | . . . . 3 1 . . 4 Demolisher 2 | . . . . . . . . 2 Hunter 1 | . . . . 1 . . . . Programmer 4 | . . . . . 1 . . 3 Assembled 5 | . . . . . . . . 5 Best Kill Streak 10 | . 3 3 1 10 1 3 . 5 Combat Bots Only 5 | . 2 3 1 4 1 3 . 5 Max Kills in Single Turn 2 | . 1 1 1 2 1 1 . 2 Gunslinging 1 | . . . . . . . . 1 Exploded 2 | . . . 1 2 . . . . Melee 1 | . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Hostile Shots Fired 612 | . 32 18 . 100 21 9 . 432 Missed 156 | . 7 4 . 25 4 1 . 115 Damage Taken 5502 | . 222 111 37 1022 166 163 . 3781 Core 1090 | . 21 18 19 174 6 . . 852 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 89 | 100 . 84 95 68 . . 99 . Volleys Fired 136 | . 25 8 3 23 7 5 . 65 Largest 6 | . 2 2 1 3 3 4 . 6 Hottest 213 | . 40 40 30 152 116 171 . 213 Shots Fired 416 | . 50 16 3 43 21 20 . 263 Gun 390 | . 50 16 . 35 21 20 . 248 Cannon 15 | . . . . . . . . 15 Launcher 11 | . . . 3 8 . . . . Special . | . . . . . . . . . Kinetic 258 | . 50 16 . . 14 10 . 168 Thermal 142 | . . . . 35 7 5 . 95 Explosive 11 | . . . 3 8 . . . . Electromagnetic 5 | . . . . . . 5 . . Robot Hit Streak 13 | . 9 3 . 11 10 6 . 13 Robot Miss Streak 6 | . 6 3 . 2 2 3 . 5 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 10 | . 1 1 . 2 . 1 . 5 Max Gunslinging Chain 1 | . 1 1 . 1 . 1 . 1 Shots Hit Robots 286 | . 28 7 1 53 16 11 . 170 Core Hits 122 | . 11 4 2 30 7 9 . 59 Critical Kills 2 | . . . . . . . . 2 Critical Parts Destroyed 2 | . . . . 2 . . . . Critical Strikes 14 | . . . . 8 1 1 . 4 Burn 9 | . . . . 5 1 1 . 2 Destroy 2 | . . . . . . . . 2 Smash 2 | . . . . 2 . . . . Sever 1 | . . . . 1 . . . . Melee Attacks 42 | . . . 1 35 . . . 6 Impact 17 | . . . 1 16 . . . . Slashing 25 | . . . . 19 . . . 6 Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . 1 3 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 2 | . . . . 2 . . . . Damage Inflicted 6582 | . 316 70 142 1867 331 229 . 3627 Guns 4638 | . 316 70 . 560 331 229 . 3132 Cannons 325 | . . . . . . . . 325 Explosions 409 | . . . 27 382 . . . . Melee 1196 | . . . 115 925 . . . 156 Ramming 14 | . . . . . . . . 14 Kinetic 3023 | . 316 70 . . 239 137 . 2261 Thermal 1899 | . . . . 560 92 51 . 1196 Explosive 409 | . . . 27 382 . . . . Electromagnetic 41 | . . . . . . 41 . . Impact 641 | . . . 115 526 . . . . Slashing 555 | . . . . 399 . . . 156 Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . . . 10 10 3 Average Corruption 2 | . . . . . . 10 10 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 27 | . . . . . . . 6 21 Message Errors 2 | . . . . . . . 1 1 Matter Fused 8 | . . . . . . . 3 5 Heat Flow Errors 6 | . . . . . . . 2 4 Energy Discharges 3 | . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . 3 Data Loss (major) 3 | . . . . . . . . 3 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 284 | . . . . 257 . . . 27 Projectiles 27 | . . . . . . . . 27 Explosions . | . . . . . . . . . Melee 257 | . . . . 257 . . . . Knockbacks 6 | . . . . 3 . . . 3 Impact 3 | . . . . 3 . . . . Kinetic 3 | . . . . . . . . 3 Secondary . | . . . . . . . . . Self-Inflicted Damage 51 | . . . 18 33 . . . . Shots 3 | . . . 1 2 . . . . Rammed 1 | . . . . . . . . 1 Targets Rammed 5 | . . . . . . . . 5 Kicked 4 | . . . . . . . . 4 Crushed . | . . . . . . . . . Highest Temperature 569 | . 6 . . 292 171 553 182 569 Average Temperature 151 | . 6 . . 121 65 275 83 160 Received Heat Transfer 1468 | . 30 . . 198 27 72 . 1141 Effects 28 | . . . . 1 . 8 . 19 Shutdowns 4 | . . . . . . 2 . 2 Energy Bleed 5 | . . . . . . . . 5 Interference 10 | . . . . 1 . 3 . 6 Matter Decay 4 | . . . . . . 2 . 2 Short Circuit 1 | . . . . . . . . 1 Damage (minor) 2 | . . . . . . 1 . 1 Damage (major) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 7 | . . . . 6 . . . 1 Impact Corruptions 9 | . . . . 9 . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 5 | . . . . 2 2 . . 1 Heat Transferred 4366 | . . . . 1406 259 185 . 2516 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Peak Influence 511 | . 170 166 215 511 343 . . 105 Initial 232 | . . 66 64 90 232 . . . Average 118 | . 79 146 157 267 226 . . 39 Maximum Alert Level 2 | . . . 1 2 1 . . . Low Security (%) 75 | 100 100 100 59 36 24 . . 100 Level 1 20 | . . . 40 42 75 . . . Level 2 3 | . . . . 21 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . 1 . 2 2 2 . . 8 Investigation 1 | . . . 1 . . . . . Extermination 4 | . . . . . 1 . . 3 Reinforcement 6 | . 1 . 1 2 1 . . 1 Assault . | . . . . . . . . . Garrison 4 | . . . . . . . . 4 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Distress Signals 6 | . . . 1 3 . . . 2 Communications Jammed 2 | . . . . . . . . 2 Distress Signals . | . . . . . . . . . Times Spotted 83 | . 7 5 4 30 5 3 . 29 Peak Tracking Total 7 | . 4 4 3 7 3 3 . 6 Tactical Retreats 1 | . . . . 1 . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Traps Triggered 2 | . . . 1 . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Machines Disabled 3 | . . . 1 1 . . . 1 Max in Single Turn 1 | . . . 1 1 . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Machines Accessed 7 | . 2 . . 2 1 1 . 1 Terminals 6 | . 2 . . 2 1 . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 14 | . 2 . . 9 1 1 . 1 Successful 6 | . 1 . . 3 1 1 . . Failed 8 | . 1 . . 6 . . . 1 Catastrophic 4 | . 1 . . 2 . . . 1 Database Lockouts . | . . . . . . . . . Manual 5 | . . . . 4 . . . 1 Terminals 13 | . 2 . . 9 1 . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . 1 . . 3 1 1 . . Record 1 | . . . . 1 . . . . Open Door 1 | . . . . . . 1 . . Open DSF 1 | . . . . . 1 . . . Alert Level 1 | . . . . 1 . . . . Locate Traps 2 | . 1 . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . 1 . . 2 . . . 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . 1 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Turns Passed 6037 | 75 397 112 252 635 531 2129 138 1768 Spaces Moved 3070 | 53 203 171 406 344 248 998 70 577 Core 9 | 7 . 2 . . . . . . Treads . | . . . . . . . . . Legs 2513 | 46 203 15 12 344 248 998 70 577 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 548 | . . 154 394 . . . . . Fastest Speed 31 | 50 120 37 31 120 120 190 190 190 Average Speed 151 | 114 120 46 33 120 181 190 190 216 Slowest Speed 470 | 120 120 150 120 120 190 190 190 470 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 4 28 57 25 34 8 99 11 12 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . 2 . . . 1 3 . Spaces Dug 11 | . . . 11 . . . . . Terrain Destroyed 43 | . . . 11 28 . . . 4 Melee . | . . . . . . . . . Projectile 4 | . . . . . . . . 4 AOE 39 | . . . 11 28 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Total 4064 | 64 311 191 518 470 310 1220 75 905 Wait 463 | . 79 . 79 50 31 16 5 203 Move 3060 | 52 202 168 405 343 247 997 69 577 Hop 1 | . . 1 . . . . . . Pick Up 55 | 6 3 2 5 6 9 6 1 17 Fast Attach 30 | 6 1 2 7 3 4 . . 7 Attach 30 | . . . 2 5 2 1 . 20 Detach 8 | . . . 3 . 4 . . 1 Swap 16 | . . 1 3 3 6 . . 3 Drop 29 | . 1 9 10 5 . 3 . 1 Fire 136 | . 25 8 3 23 7 5 . 65 Melee 39 | . . . 1 32 . . . 6 Ram 1 | . . . . . . . . 1 Kick 4 | . . . . . . . . 4 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 192 | . . . . . . 192 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 13) 473 | -10/Materials | Entered Mines 575 | -10/Mines | Learned 2 Materials zone layouts 580 | -10/Mines | Discovered new exit (range 7) 585 | -10/Mines | Entered Materials 585 | -9/Materials | Evolved 2 slots: Propulsion x2 746 | -9/Materials | Discovered new exit (range 11) 837 | -9/Materials | Entered another Materials area 837 | -8/Materials | Evolved 2 slots: Weapon x2 1102 | -8/Materials | Build established: Skirmisher 1451 | -8/Materials | Discovered new exit (range 18) 1472 | -8/Materials | Entered Factory 1472 | -7/Factory | Evolved 2 slots: Utility x2 1801 | -7/Factory | Build established: Tank 1993 | -7/Factory | Discovered new exit (range 5) 2003 | -7/Factory | Entered Lower Caves 2685 | -7/Lower Caves | Learned 8 Factory zone layouts 4054 | -7/Lower Caves | Discovered new exit (range 8) 4132 | -7/Lower Caves | System corruption reached 10% 4132 | -7/Lower Caves | Entered another Lower Caves area 4171 | -7/Lower Caves | Discovered new exit (range 12) 4177 | -7/Lower Caves | Learned Factory terminal intel 4270 | -7/Lower Caves | Entered Factory 4270 | -6/Factory | Evolved 2 slots: Weapon x2 4272 | -6/Factory | Loaded intel: 25 terminal locations 4575 | -6/Factory | Build established: Executioner 4620 | -6/Factory | Lost 3 parts (1n1u1w) 4895 | -6/Factory | Build established: Derelict-Executioner 5558 | -6/Factory | Garrison activated, responded to threat 5615 | -6/Factory | Core integrity fell below 50% 5683 | -6/Factory | Lost 15 parts (2p3n2u8w) 5801 | -6/Factory | Garrison activated, responded to threat 5889 | -6/Factory | Core integrity fell below 20% 6038 | -6/Factory | Destroyed by H-66 Slayer via exploding Neutrino Reactor Last Messages --------------- 05984_ Acquired Adv. Heat Sink. 05987_ K-01 Serf collects debris. 05991_ Acquired Transmission Jammer. 05992_ K-01 Serf collects debris. 05992_ Penetrated by Slug. 05995_ Acquired Carbon-fiber Leg. 05995_ Slug penetrates Wall. 05998_ Acquired Imp. Aluminum Leg. 05999_ Slug penetrates Wall. 06021_ U-05 Engineer builds a Door. 06025_ Carbon-fiber Leg destroyed. 06025_ Slug penetrates Neutrino Reactor. 06027_ Imp. Carbon-fiber Leg destroyed. 06028_ Slug penetrates Neutrino Reactor. 06030_ G-50 Soldier destroyed. 06031_ Slug penetrates Neutrino Reactor. 06038_ Neutrino Reactor collapses. 06038_ Neutrino Reactor explodes. 06038_ System corrupted: Mic. Nuclear Core rejected. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? #?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????????# #?????#???????????????????????????????? | | ?????????# #???? #???????????????????????????????? | | ? ???????# #???# #???????????????????????????????? | | #+######## #???# #???????????????????????????????? | | A##### #???????????????????????????????? | | ^ h###########?????????????????????? | | h #?????????????????????? | | """ """ #?????????????????????? | | """"" """"" #####+###?????????????? | | """"" """"" u ????????????? | | !%% %= ????????????? | | % * !**= gb ??????????????? | | ###########+##### g""" """^???????????????? | | # # ! # @""" """ ""?????????????? | | # # """ # ""!! # %""" """ """ ""?????????? | | #%# """ # """*""" # h ?????? | | # # """ # "R *""" # ! ?????? | | +% # """ """ + ####+#### ?????? | | ### # """ ###?? ?? ??????? | | ??# = # #????"" ??#############??????? | | ??####### ! #???""" = #????????????????????? | | ???#????###########???""" #????????????????????? | | ????????????????????? #????????????????????? | | ?????????????????????#####?##????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Evasion (%) 63 Target Analysis 5 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed DeepWarpCannon Manual? 0 Play Time 00:52:23 Cumulative 18.1 hours Start 2024.06.11 @ 16:58:25 End 2024.06.13 @ 16:02:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a58f8e41-3deb-463d-8fd8-74bec011922e