Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.25 @ 18:11:27 Player: Zazzy Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (74) 370 Value Destroyed (1788) 1788 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (120) 120 TOTAL SCORE: 3658 Bonus ------- High Alert Combat Kills 85 Follower Combat Kills 35 Cogmind --------- Core Integrity 0/400 Matter 460/500 Energy 280/280 System Corruption 0% Temperature Cool (46) Movement Walking (330) Ox3 Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit High-capacity Matter Pod Improved Targeting Computer > --- WEAPON (3) ------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (10) --- Heavy Ion Engine Improved Signal Interpreter Improved Targeting Computer Light Armor Plating Hardlight Generator Drone Bay (2/2) Drone Bay (2/2) Improved Medium Laser EMP Blaster Maul Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit High-capacity Matter Pod Improved Targeting Computer > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Signal Interpreter Improved Targeting Computer Light Armor Plating Hardlight Generator Drone Bay Drone Bay Improved Medium Laser EMP Blaster Maul [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Matter Pod Storage High-capacity Matter Pod Processor Targeting Computer Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 43 | 6 12 6 9 10 Power 7 | 1 1 . 2 3 Engine 7 | 1 1 . 2 3 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 4 2 2 1 Treads . | . . . . . Leg 7 | 2 2 . 2 1 Wheel 4 | . 2 2 . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 1 . 2 1 Device . | . . . . . Storage 3 | 1 1 . 1 . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 20 | 2 6 4 3 5 Energy Gun 3 | 2 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 12 | . 5 2 1 4 Ballistic Cannon . | . . . . . Launcher 3 | . . 1 2 . Special Weapon . | . . . . . Impact Weapon 2 | . 1 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . . 4 Parts Lost 11 | . 1 2 6 2 Power 2 | . 1 . 1 . Propulsion 5 | . . 1 2 2 Utility . | . . . . . Weapon 4 | . . 1 3 . Highest Loss Streak 4 | . 1 2 4 1 To Critical Strikes . | . . . . . Average Backups 8 | 2 7 7 7 9 Power . | . . . . . Propulsion 1 | 1 1 1 . . Utility 2 | . . 1 3 4 Weapon 4 | . 4 5 2 3 Tool/Special . | . . . . . Unused Backups 18 | . 7 . 1 10 Power 1 | . . . . 1 Propulsion 4 | . 4 . . . Utility 8 | . . . . 8 Weapon 5 | . 3 . 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 97 99 95 96 Engine 12 | . 14 14 9 10 Leg 12 | . 22 . 2 17 Wheel 10 | . 5 27 18 1 Storage 24 | . 25 28 22 22 Processor 5 | . . . 10 10 Energy Gun 2 | . 7 . . . Ballistic Gun 22 | . 17 14 24 30 Launcher 3 | . . 12 3 . Impact Weapon 2 | . 3 1 4 . Peak Build Rating 20 | 6 12 12 15 20 Average Rating 12 | 4 9 11 14 16 On Entrance 8 | . 6 12 11 15 Avg Prop Armor Cover (%) 6 | . . . 6 6 Naked Turns . | . . . . . Heaviest Build 31 | 14 20 20 31 31 Greatest Support 24 | 20 24 24 24 20 Greatest Overweight (x) 6 | . 6 . 2 2 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 10 Most Carried 10 | 6 8 8 10 10 Average Carried 8 | 2 7 7 7 9 Final Capacity 10 | 8 8 8 10 10 Final Carried 10 | 6 8 8 9 10 Class Distribution -------------------- 59% | Mutant 40% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 1587 | 229 201 172 474 511 Remotely . | . . . . . Salvage Created 1983 | . 294 161 681 847 Parts 142 | . 17 9 52 64 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 58 | . 7 8 24 19 Guns 40 | . 7 2 15 16 AOE 17 | . . 6 8 3 Classes Destroyed 9 | . 4 1 3 1 Worker 4 | . . . 4 . Builder 3 | . . . 2 1 Hauler 1 | . . . . 1 Recycler 1 | . 1 . . . Operator 1 | . . . 1 . Watcher 6 | . 2 . 3 1 Swarmer 24 | . 3 3 14 4 Grunt 23 | . 4 3 7 9 Sentry 11 | . . 2 3 6 Best Kill Streak 10 | . 5 5 10 8 Combat Bots Only 6 | . 3 5 6 6 Max Kills in Single Turn 3 | . 1 3 3 2 Gunslinging 1 | . . . 1 1 Exploded 3 | . . 3 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 255 | . 19 50 98 88 Missed 57 | . 3 7 25 22 Hits 198 | . 16 43 73 66 Projectile 198 | . 16 43 73 66 Critical Strikes 5 | . 1 4 . . Damage Taken 2683 | . 310 662 887 824 Core 592 | . 42 138 249 163 Absorbed by Shields . | . . . . . Core Remaining (%) 64 | 100 . 28 . . Volleys Fired 111 | . 21 11 43 36 Largest 3 | . 2 2 3 3 Hottest 90 | . 90 53 76 79 Shots Fired 246 | . 37 19 86 104 Gun 219 | . 37 11 72 99 Cannon . | . . . . . Launcher 27 | . . 8 14 5 Special . | . . . . . Kinetic 205 | . 23 11 72 99 Thermal 7 | . 7 . . . Explosive 20 | . . 8 12 . Electromagnetic 14 | . 7 . 2 5 Robot Hit Streak 15 | . 4 11 15 14 Robot Miss Streak 4 | . 2 2 3 4 Penetration Max . | . . . . . Secondary Targets 4 | . . . 1 3 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 162 | . 21 17 54 70 Core Hits 108 | . 11 13 48 36 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 1 | . . . 1 . Smash 1 | . . . 1 . Melee Attacks 18 | . 1 8 5 4 Impact 18 | . 1 8 5 4 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . 1 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3872 | . 388 742 1515 1227 Guns 2173 | . 311 136 686 1040 Cannons . | . . . . . Explosions 1330 | . . 478 665 187 Melee 367 | . 77 126 164 . Ramming 2 | . . 2 . . Kinetic 2067 | . 205 136 686 1040 Thermal 24 | . 24 . . . Explosive 1037 | . . 478 559 . Electromagnetic 375 | . 82 . 106 187 Impact 367 | . 77 126 164 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 196 | . 47 . 149 . Projectiles . | . . . . . Explosions 88 | . . . 88 . Melee 108 | . 47 . 61 . Knockbacks 2 | . 1 . 1 . Impact 2 | . 1 . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 276 | . . 30 246 . Shots 5 | . . 1 4 . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 134 | . 134 27 36 49 Average Temperature 25 | . 52 15 10 18 Received Heat Transfer 774 | . 102 282 90 300 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Robots Corrupted 2 | . 1 . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 3 | . 2 . 1 . Impact Corruptions 5 | . 2 . 3 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 74 | . 74 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level 2 | . . . 2 2 Low Security (%) 53 | 100 100 100 24 . Level 1 24 | . . . 42 52 Level 2 21 | . . . 33 47 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 549 | . 76 172 549 461 Initial 231 | . . . 54 231 Average 190 | . 14 38 298 386 Influence Increases 1886 | . 216 296 809 565 Destroy 0b10 Robot/C 1180 | . 140 180 480 380 Destroy 0b10 Robot/NC 80 | . 15 . 50 15 Destroy Leader 284 | . 44 30 106 104 Allied During Kill 27 | . . 27 . . Successful Hack 7 | . . 5 . 2 Disable Machine 120 | . . 15 60 45 Destroy Structure 143 | . 2 39 98 4 Lose Combat Pursuer 45 | . 15 . 15 15 Influence Decreases 1490 | . 216 156 400 718 Entered New Map 404 | . . . 86 318 Time Decay 1000 | . 210 156 254 380 Lost Part 86 | . 6 . 60 20 Squads Dispatched 6 | . 2 . 2 2 Investigation 4 | . 2 . . 2 Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 5 | . 1 . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 76 | . 11 9 31 25 Peak Tracking Total 7 | . 4 3 6 7 Tactical Retreats 3 | . 1 . 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 5 | . 3 . . 2 Indirectly 1 | . . . . 1 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 8 | . . 1 4 3 Max in Single Turn 2 | . . 1 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 6 | . 1 1 1 3 Terminals 4 | . . 1 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 3 2 1 5 Successful 9 | . 3 1 1 4 Failed 2 | . . 1 . 1 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 5 | . . 2 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 3 . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 1 1 1 Open Door 1 | . . . . 1 Emergency Access Points 1 | . . . 1 . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 6 | . 3 . . 3 Process 2 | . 1 . . 1 Report Inventory 2 | . 1 . . 1 Retrieve Matter 2 | . 1 . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . 1 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 575 | . 343 . . 232 Retrieved Matter 872 | . 482 . . 390 Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 . . Highest-Rated Group 40 | . . 40 . . Highest-Rated Ally 16 | . . 16 . . Total Orders . | . . . . . Ally Attacks 11 | . . 11 . . Total Damage 129 | . . 129 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 2854 | 71 816 517 553 897 Spaces Moved 1826 | 51 581 472 346 376 Core 12 | 11 1 . . . Treads . | . . . . . Legs 773 | 40 439 . . 294 Wheels 1041 | . 141 472 346 82 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 90 120 Average Speed 119 | 104 113 90 101 185 Slowest Speed 350 | 120 350 90 120 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 50 | 3 77 90 30 54 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 2 | . . . . 2 Terrain Destroyed 167 | . . 55 110 2 Melee 2 | . . . . 2 Projectile . | . . . . . AOE 165 | . . 55 110 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 2248 | 68 703 526 458 493 Wait 123 | . 49 23 24 27 Move 1822 | 50 580 471 345 376 Hop . | . . . . . Pick Up 62 | 12 20 3 15 12 Fast Attach 10 | . 2 . 2 6 Attach 21 | 6 3 2 7 3 Detach 1 | . . . . 1 Swap 39 | . 9 6 12 12 Drop 40 | . 18 1 5 16 Fire 111 | . 21 11 43 36 Melee 18 | . 1 8 5 4 Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat / Min / *Sto) -9/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 6) 304 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 15) 792 | -10/Materials | Discovered new exit (range 10) 888 | -10/Materials | Entered Mines 907 | -10/Mines | Met a Derelict bent on vengeance 916 | -10/Mines | Core integrity fell below 50% 980 | -10/Mines | Learned 2 Materials zone layouts 1060 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1173 | -10/Mines | Discovered new exit (range 5) 1291 | -10/Mines | Discovered new exit (range 6) 1324 | -10/Mines | Discovered new exit (range 8) 1405 | -10/Mines | Entered Materials 1405 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1406 | -9/Materials | Identified exit to Materials 1406 | -9/Materials | Identified exit to Mines 1773 | -9/Materials | Core integrity fell below 50% 1800 | -9/Materials | Lost 4 parts (2n2w) 1834 | -9/Materials | Discovered new exit (range 13) 1958 | -9/Materials | Entered Storage 2026 | -9/Storage | Build established: Gunner 2370 | -9/Storage | Core integrity fell below 20% 2855 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Beam Rifle (35) Lgt. Treads (50) Corrupted Heat Sink (6) Lgt. Treads (44) Corrupted Heat Sink (7) Hvy. Assault Rifle (44) Corrupted Lgt. Treads (19) Corrupted Lgt. Nuclear Core (8) Corrupted Heat Sink (6) Corrupted Imp. Heat Sink (13) >>Retrieve(Matter) Matter ejected: 390 K-01 Serf collects debris. K-01 Serf cleans the Terminal. K-01 Serf collects debris. G-34 Mercenary destroyed. Y-45 Defender destroyed. K-01 Serf collects debris. Aluminum Leg destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????R + #?????? | | ????????"""" """"" # % #?????? | | ???????????" """"" # ######### #?????? | | ???????????? 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""" / + ]] ""#???????? | | ??????? # # ]] ###???????? | | ??????# ??# # #?????????? | | ??????# ??# # #?????????? | | ??????###+#####???# ## ########?????????? | | ??????# k #######Y #####???????????????? | | ??????# ! @ a r ????????? | | ??????# [%[ * k ????????? | | ??????# Y =% w ????????? | | ??????# ######################????????? | | ??????## ????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightCoreMinigun Manual? 0 Play Time 00:29:37 Cumulative 9.0 hours Start 2026.10.24 @ 21:44:57 End 2026.10.25 @ 18:11:27 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b71f92a9-40b0-4776-acea-17cf8c7b356a