Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.16 @ 16:46:49 Player: OccultOnion Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (73) 365 Value Destroyed (2568) 2568 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9593 Bonus ------- None Cogmind --------- Core Integrity 0/1450 Matter 32/300 Energy 16/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Antigrav Array Antigrav Array > --- UTILITY (12) ----- Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Variable Charge Gun Helical Railgun Advanced Micro-nuke Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Heavy Treads Improved Heavy Siege Treads Centrium Wheel > --- UTILITY ---------- Advanced Coolant Injector Advanced Terrain Scan Processor Target Analyzer Improved Target Analyzer Advanced Force Field > --- WEAPON ----------- Enhanced Quantum Rifle Long-range Proton Cannon > --- INVENTORY -------- Variable Charge Gun Helical Railgun Advanced Micro-nuke Launcher [Rating: 83] Favorites ----------- Power Micro Nuclear Core Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Utility Improved Target Analyzer Device Structural Scanner Storage Small Storage Unit Processor Improved Target Analyzer Protection Hardened Heavy Armor Plating Weapon Gauss Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Slots Evolved 16 | . . 2 2 2 2 . . 2 . . 2 2 2 Power 1 | . . . . . 1 . . . . . . . . Propulsion 4 | . . 1 1 1 . . . 1 . . . . . Utility 10 | . . 1 1 1 1 . . . . . 2 2 2 Weapon 1 | . . . . . . . . 1 . . . . . Parts Attached 144 | 1 1 5 23 32 5 1 12 26 10 1 12 10 5 Power 14 | . . . 3 1 1 . 1 3 2 . 1 2 . Engine 4 | . . . 2 . . . 1 1 . . . . . Core 9 | . . . 1 1 1 . . 2 2 . 1 1 . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 61 | . 1 2 12 10 2 1 7 12 2 1 5 3 3 Treads 8 | . . 1 1 2 . . . 1 . 1 . 2 . Leg 17 | . . . 3 6 . . 4 4 . . . . . Wheel 16 | . 1 1 4 1 . . . 3 . . 5 1 . Hover 20 | . . . 4 1 2 1 3 4 2 . . . 3 Flight . | . . . . . . . . . . . . . . Utility 31 | 1 . 1 6 6 1 . 1 6 2 . 3 3 1 Device 16 | . . 1 5 3 1 . 1 2 . . 1 2 . Storage 1 | 1 . . . . . . . . . . . . . Processor 11 | . . . . 2 . . . 4 1 . 2 1 1 Hackware . | . . . . . . . . . . . . . . Protection 3 | . . . 1 1 . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 38 | . . 2 2 15 1 . 3 5 4 . 3 2 1 Energy Gun 12 | . . 2 . 3 . . . 3 1 . 1 1 1 Energy Cannon 6 | . . . . 4 . . . . . . 1 1 . Ballistic Gun 5 | . . . 1 . . . . 1 2 . 1 . . Ballistic Cannon 8 | . . . 1 3 . . 3 . 1 . . . . Launcher 4 | . . . . 4 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . Piercing Weapon 2 | . . . . . 1 . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 1 . . 1 . . Corrupted Parts 3 | . . . . 1 . . . . 1 . . 1 . System Corruption 11 | . . . . 5 . . . . 5 . . 1 . Parts Lost 110 | . 4 . 19 15 . 3 9 20 4 2 19 4 11 Power 12 | . . . 2 1 . 1 1 2 . 1 2 2 . Propulsion 44 | . 2 . 9 5 . 2 3 10 1 . 8 . 4 Utility 26 | . . . 5 3 . . 3 4 . . 5 1 5 Weapon 28 | . 2 . 3 6 . . 2 4 3 1 4 1 2 Highest Loss Streak 11 | . 4 . 11 6 . 3 4 6 4 2 7 3 10 Average Slot Usage (%) 69 | . 98 81 75 76 85 85 76 59 67 70 66 40 26 Engine 2 | . 14 11 6 . . . 5 3 . . . . . Core 3 | . . . . 6 10 13 3 . 10 5 4 . . Treads 4 | . . 11 9 4 . . . 1 . 5 4 2 4 Leg 7 | . 24 11 3 14 16 4 9 7 . . . . . Wheel 4 | . 1 . 7 8 6 4 . 2 . . 4 4 2 Hover 4 | . . . 5 . 9 16 14 5 10 11 7 . 2 Device 11 | . . 11 10 19 15 20 20 4 . . 4 8 4 Storage 3 | . 28 22 14 . . . . . . . . . . Processor 12 | . . . . . 13 13 13 24 33 29 27 16 9 Protection 1 | . . . 2 4 . . . . . 5 3 . . Energy Gun 3 | . 28 14 9 3 . . . 1 . . . 2 . Energy Cannon 1 | . . . . 3 . . . . . . . 1 2 Ballistic Gun 1 | . . . 3 . . . . . 9 5 3 . . Ballistic Cannon 2 | . . . . 5 10 6 3 . 1 5 4 . . Naked Turns 76 | . . . 76 . . . . . . . . . . Heaviest Build 45 | 18 18 21 27 45 29 24 30 25 34 31 33 33 25 Greatest Support 135 | 20 20 10 40 37 33 33 50 33 33 22 32 135 69 Greatest Overweight (x) 5 | . 1 2 5 3 1 1 1 3 3 1 2 2 1 Average Overweight (x) . | . . 1 . . . . . . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 8 8 8 7 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 8 8 8 8 5 5 5 5 5 5 4 5 5 5 Average Carried 4 | 7 7 6 6 4 4 4 4 2 3 4 3 3 2 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 8 7 8 1 5 5 4 5 5 5 4 5 2 3 Class Distribution -------------------- 57% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Matter Collected 1869 | 210 . 40 235 689 . . . 398 73 . 197 3 24 Remotely 20 | . . . 20 . . . . . . . . . . Salvage Created 2881 | 96 88 111 381 1081 . . . 600 113 . 411 . . Parts 160 | 8 5 9 17 62 . . . 29 11 . 19 . . Haulers Intercepted 1 | . . . 1 . . . . . . . . . . Recyclers Shooed 4 | . . 2 . 1 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 8 . . . . Prevented 2 | . . . . . . . . . 2 . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Combat Hostiles Destroyed 49 | . 3 2 3 26 . . . 9 4 . 2 . . Melee 7 | . . . . . . . . 7 . . . . . Guns 17 | . 3 2 3 3 . . . 2 4 . . . . Cannons 14 | . . . . 12 . . . . . . 2 . . AOE 9 | . . . . 9 . . . . . . . . . Classes Destroyed 12 | 2 2 1 3 3 . . . 1 . . . . . Worker 8 | . . 2 . 2 . . . . . . 4 . . Builder 2 | . . . . 1 . . . . . . 1 . . Tunneler 2 | 1 . . . . . . . . . . 1 . . Hauler 1 | . . . 1 . . . . . . . . . . Recycler 9 | 1 . . 2 2 . . . 1 . . 3 . . Watcher 2 | . . . 1 1 . . . . . . . . . Swarmer 14 | . 2 . . 8 . . . . 4 . . . . Grunt 19 | . 1 2 2 11 . . . 3 . . . . . Brawler 1 | . . . . 1 . . . . . . . . . Sentry 4 | . . . 1 3 . . . . . . . . . Hunter 4 | . . . . . . . . 2 . . 2 . . Programmer 7 | . . . . 3 . . . 4 . . . . . Best Kill Streak 10 | 2 2 3 2 5 . . . 4 4 . 10 . . Combat Bots Only 5 | . 2 2 2 5 . . . 4 4 . 1 . . Max Kills in Single Turn 3 | 1 1 1 1 3 . . . 1 1 . 3 . . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . 3 . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Damage Taken 15472 | . 661 153 1696 2153 . 78 1004 2641 606 225 2008 1240 3007 Core 4479 | . 146 . 413 355 . 36 245 762 178 . 686 193 1465 Absorbed by Shields 165 | . . . . . . . . 10 . . 123 32 . Core Remaining (%) 56 | 100 41 100 24 49 . . 66 . . 6 40 85 . Volleys Fired 211 | 3 8 15 27 73 . . 4 14 18 . 40 7 2 Largest 2 | 2 2 2 2 2 . . 1 2 2 . 2 1 1 Hottest 171 | 90 90 115 115 115 . . 48 95 95 . 171 81 81 Shots Fired 326 | 6 16 23 41 125 . . 5 17 23 . 61 7 2 Gun 169 | 6 16 23 40 28 . . . 17 23 . 11 5 . Cannon 148 | . . . 1 88 . . 5 . . . 50 2 2 Launcher 9 | . . . . 9 . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 149 | . . . 11 59 . . 5 14 17 . 43 . . Thermal 122 | 6 16 23 30 29 . . . 1 . . 17 . . Explosive 9 | . . . . 9 . . . . . . . . . Electromagnetic 46 | . . . . 28 . . . 2 6 . 1 7 2 Robot Hit Streak 8 | 1 3 6 7 8 . . . 4 6 . 8 1 2 Robot Miss Streak 6 | 2 4 3 4 6 . . 1 1 3 . 4 3 . Penetration Max 1 | . . . . . . . . . . . 1 . . Secondary Targets 1 | . . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . Shots Hit Robots 196 | 3 6 15 25 61 . . . 36 13 . 35 1 1 Core Hits 126 | 3 4 7 14 50 . . . 21 6 . 19 1 1 Critical Kills 1 | . . . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 16 | . 1 1 1 5 . . . 3 . . 5 . . Burn 3 | . 1 1 1 . . . . . . . . . . Meltdown 1 | . . . . 1 . . . . . . . . . Blast 9 | . . . . 4 . . . . . . 5 . . Puncture 3 | . . . . . . . . 3 . . . . . Melee Attacks 56 | . . . . 1 4 . 1 50 . . . . . Impact . | . . . . . . . . . . . . . . Slashing 1 | . . . . 1 . . . . . . . . . Piercing 55 | . . . . . 4 . 1 50 . . . . . Sneak Attacks 3 | . . . . . . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6395 | 36 90 213 389 2303 . . 2 1142 249 . 1868 52 51 Guns 1485 | 36 90 213 352 186 . . . 266 249 . 93 . . Cannons 2627 | . . . 28 1317 . . . . . . 1209 35 38 Explosions 1364 | . . . . 800 . . . . . . 564 . . Melee 862 | . . . . . . . . 862 . . . . . Ramming 57 | . . . 9 . . . 2 14 . . 2 17 13 Kinetic 2206 | . . . 135 841 . . . 258 165 . 807 . . Thermal 2256 | 36 90 213 245 617 . . . . . . 1055 . . Explosive 612 | . . . . 612 . . . . . . . . . Electromagnetic 402 | . . . . 233 . . . 8 84 . 4 35 38 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 862 | . . . . . . . . 862 . . . . . Highest Corruption 21 | . . . . 9 . 7 15 16 21 21 11 4 13 Average Corruption 7 | . . . . 3 . 7 8 9 20 21 9 3 8 Corruption Purged . | . . . . . . . . . . . . . . Effects 81 | . . . . 19 . 3 17 14 14 2 5 3 4 Message Errors 24 | . . . . 7 . . 5 4 6 . . . 2 Matter Fused 16 | . . . . 2 . 2 2 4 2 1 1 1 1 Heat Flow Errors 7 | . . . . 2 . . 1 2 . . 1 1 . Energy Discharges 10 | . . . . 5 . 1 . 1 1 . 1 . 1 Parts Rejected 3 | . . . . 1 . . 2 . . . . . . Data Loss (minor) 14 | . . . . 1 . . 5 2 4 1 . 1 . Data Loss (major) 1 | . . . . . . . . . . . 1 . . Misfires 4 | . . . . 1 . . 1 1 1 . . . . Alerts 1 | . . . . . . . 1 . . . . . . Misdirections 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 256 | . . . . 19 . . . 112 . . 125 . . Projectiles 69 | . . . . 19 . . . . . . 50 . . Explosions 75 | . . . . . . . . . . . 75 . . Melee 112 | . . . . . . . . 112 . . . . . Knockbacks 6 | . . . . 6 . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 5 | . . . . 5 . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . Self-Inflicted Damage 120 | . . . 4 18 . . 1 5 . . 1 7 84 Shots 2 | . . . . 1 . . . . . . . . 1 Rammed 21 | . . . 2 . . . 1 6 . . 2 6 4 Targets Rammed 21 | . . . 2 . . . 1 6 . . 2 6 4 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 436 | 42 195 141 300 159 . . 258 197 376 15 436 155 . Average Temperature 90 | 19 76 51 89 45 . . 85 73 119 10 198 42 . Received Heat Transfer 3019 | . 246 105 720 684 . . 309 336 . 117 63 232 207 Effects 5 | . . . 2 . . . 1 . 1 . 1 . . Shutdowns 1 | . . . . . . . . . 1 . . . . Energy Bleed 4 | . . . 2 . . . 1 . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . Parts Fried 2 | . . . . 1 . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . Parts Melted 9 | . 2 1 1 3 . . . . . . 2 . . Heat Transferred 3257 | 87 322 666 703 779 . . . . . . 700 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Peak Influence 380 | 10 116 153 178 380 123 93 197 157 . . 327 216 134 Initial 123 | . 6 31 64 65 116 43 58 12 . . 43 123 9 Average 109 | 7 59 87 107 167 116 69 84 35 . . 94 147 99 Maximum Alert Level 1 | . . . . 1 . . . . . . 1 1 . Low Security (%) 85 | 100 100 100 100 60 100 100 100 100 . . 75 92 100 Level 1 14 | . . . . 39 . . . . . . 24 7 . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 33 | . 3 1 4 6 . . 2 7 . . 5 1 4 Investigation 5 | . . . 2 1 . . 1 1 . . . . . Extermination 6 | . . . . 3 . . . 2 . . 1 . . Reinforcement 18 | . 3 1 2 2 . . 1 3 . . 2 . 4 Assault 2 | . . . . . . . . 1 . . . 1 . Garrison 2 | . . . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . 1 . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Distress Signals 3 | . . . . . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 174 | . 12 5 28 35 . 6 16 20 7 5 13 8 19 Peak Tracking Total 11 | . 10 3 11 5 . 6 6 6 4 5 7 4 10 Tactical Retreats 24 | . . . 4 2 . . 6 3 2 . 1 4 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Traps Triggered 12 | . . . 1 3 1 . 3 1 2 . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Machines Disabled 19 | . . . . 6 . . 1 . . . 10 1 1 Max in Single Turn 9 | . . . . 2 . . 1 . . . 9 1 1 Garrison Access 4 | . . . 1 1 . . . 1 . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Machines Accessed 26 | . . 3 4 6 1 . 3 5 1 . 2 1 . Terminals 20 | . . 2 3 5 1 . 1 5 . . 2 1 . Fabricators 1 | . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . Garrison Access 3 | . . . 1 1 . . 1 . . . . . . Total Hacks 60 | . . 7 11 11 3 . 6 13 1 . 5 3 . Successful 31 | . . 6 3 5 2 . 2 7 1 . 2 3 . Failed 29 | . . 1 8 6 1 . 4 6 . . 3 . . Catastrophic 11 | . . . 3 2 . . 3 2 . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 36 | . . 3 6 8 3 . 2 12 . . . 2 . Terminals 52 | . . 5 10 10 3 . 3 13 . . 5 3 . Fabricators 1 | . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . . Garrison Access 4 | . . . 1 1 . . 2 . . . . . . Terminal Hacks 20 | . . 2 2 4 1 . 1 5 1 . 2 2 . Record 2 | . . . . . . . . . . . 1 1 . Open Door 1 | . . . . . . . . . 1 . . . . Open DSF 2 | . . . . 1 . . . 1 . . . . . Emergency Access Points 2 | . . 1 . . . . . 1 . . . . . Terminal Index 3 | . . . . . 1 . . 1 . . . 1 . Alert Level 2 | . . 1 . . . . . . . . 1 . . Unreport Threat 3 | . . . . 2 . . . 1 . . . . . Zone Layout 5 | . . . 2 1 . . 1 1 . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . Build 1 | . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . . . . . . Seal Access 2 | . . . 1 1 . . . . . . . . . Unauthorized Hacks 6 | . . 2 . . 1 . . 2 . . . 1 . Terminals 6 | . . 2 . . 1 . . 2 . . . 1 . Botnet 6 | . . 2 . . 1 . . 2 . . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 20 | . . 3 3 4 1 . 2 4 . . 2 1 . Full Trace Events 4 | . . . 2 . . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 152 | . . . . . . . 152 . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 2 . . . 1 . Machine Destruction 3 | . . . . . . . . 2 . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Total Allies 1 | . . . . . . 1 . . . . . . . Largest Group 1 | . . . . . . 1 . . . . . . . Highest-Rated Group 31 | . . . . . . 31 . . . . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . 4 . . . . . . . Total Damage 44 | . . . . . . 44 . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Turns Passed 5812 | 56 168 364 519 1487 173 85 468 733 336 24 747 430 222 Spaces Moved 4192 | 34 97 155 415 787 157 126 539 520 392 27 366 326 251 Core 242 | . . . 141 . 1 . . 26 8 . 26 5 35 Treads 25 | . . . 18 5 . . . . . . . 2 . Legs 674 | 34 86 144 5 402 . . 3 . . . . . . Wheels 1546 | . 11 11 188 380 97 . . 199 . . 228 319 113 Hover 1705 | . . . 63 . 59 126 536 295 384 27 112 . 103 Flight . | . . . . . . . . . . . . . . Fastest Speed 48 | 120 95 110 48 100 67 56 56 50 55 81 50 50 50 Average Speed 104 | 120 127 201 87 145 96 64 78 93 70 86 105 117 79 Slowest Speed 330 | 120 190 260 300 330 115 120 150 200 200 131 131 180 110 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 22 | 3 28 22 29 23 6 77 17 13 58 10 10 6 13 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . . 1 . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 . . . . 1 1 . 1 1 . Scrap Searched 1 | . . . . . . . . . 1 . . . . Spaces Dug 32 | . . . . 16 1 . 2 8 . . 5 . . Terrain Destroyed 198 | . . . . 111 1 . 3 8 . . 38 . 37 Melee 11 | . . . . 1 1 . 1 8 . . . . . Projectile 34 | . . . . 20 . . 2 . . . 12 . . AOE 153 | . . . . 90 . . . . . . 26 . 37 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Total 5217 | 44 126 185 528 1008 174 130 580 678 433 27 668 363 273 Wait 394 | . 19 3 39 54 . 2 10 25 . . 231 8 3 Move 4180 | 33 96 154 414 786 157 125 538 519 391 26 365 325 251 Hop . | . . . . . . . . . . . . . . Pick Up 159 | 5 1 7 16 45 5 1 12 27 12 . 14 7 7 Fast Attach . | . . . . . . . . . . . . . . Attach 125 | 1 1 5 18 24 2 1 9 27 9 1 12 10 5 Detach 4 | . . . 1 . . . . 1 . . 2 . . Swap 20 | . . . 5 8 3 . 3 . 1 . . . . Drop 39 | 2 1 1 6 17 3 1 2 1 2 . 2 . 1 Fire 211 | 3 8 15 27 73 . . 4 14 18 . 40 7 2 Melee 56 | . . . . 1 4 . 1 50 . . . . . Ram 20 | . . . 2 . . . 1 6 . . 2 5 4 Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . 1 . Escape Stasis 8 | . . . . . . . . 8 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -2/Research (discovered 1 exit: [*Tes]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 57 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 16) 219 | -10/Materials | Core integrity fell below 50% 225 | -10/Materials | Entered another Materials area 225 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 255 | -9/Materials | Lost 4 parts (2n2w) 305 | -9/Materials | Build established: Mutant 481 | -9/Materials | Discovered new exit (range 10) 589 | -9/Materials | Entered another Materials area 589 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 804 | -8/Materials | Lost 4 parts (2n1u1w) 887 | -8/Materials | Build established: Scavenger-Mutant 987 | -8/Materials | Core integrity fell below 50% 1017 | -8/Materials | Lost 11 parts (1p5n3u2w) 1095 | -8/Materials | Discovered new exit (range 13) 1108 | -8/Materials | Entered Factory 1108 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1265 | -7/Factory | Build established: Mutant 1465 | -7/Factory | Lost 4 parts (1p1n2w) 1605 | -7/Factory | Lost 3 parts (1n1u1w) 1887 | -7/Factory | Build established: Scavenger-Mutant 2420 | -7/Factory | Core integrity fell below 50% 2444 | -7/Factory | Lost 6 parts (2n2u2w) 2488 | -7/Factory | Discovered new exit (range 16) 2582 | -7/Factory | Discovered new exit (range 9) 2594 | -7/Factory | Identified exit to Factory 2595 | -7/Factory | Entered another Factory area 2595 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2768 | -6/Factory | Sucked down chute 2768 | -6/Factory | Entered Waste 2769 | -6/Waste | Met a frightened Derelict 2774 | -6/Waste | Spotted C-40 Crusher 2782 | -6/Waste | Spotted C-40 Crusher 2783 | -6/Waste | EMP discharged 2793 | -6/Waste | Spotted C-40 Crusher 2813 | -6/Waste | Spotted C-40 Crusher 2825 | -6/Waste | Spotted C-40 Crusher 2825 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2847 | -6/Waste | Spotted C-40 Crusher 2848 | -6/Waste | Discovered new exit (range 11) 2850 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2853 | -6/Waste | Identified exit to Factory 2853 | -6/Waste | Entered Factory 2881 | -6/Factory | Lost 3 parts (1p2n) 3203 | -6/Factory | Lost 4 parts (1p2n1u) 3203 | -6/Factory | System corruption reached 10% 3303 | -6/Factory | Discovered new exit (range 17) 3320 | -6/Factory | Identified exit to Factory 3321 | -6/Factory | Entered another Factory area 3321 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3477 | -5/Factory | Build established: Mutant 3485 | -5/Factory | Found Prototype Processor 3738 | -5/Factory | Lost 6 parts (5n1u) 3821 | -5/Factory | Lost 4 parts (1n3w) 3854 | -5/Factory | Core integrity fell below 50% 3928 | -5/Factory | System corruption reached 10% 3999 | -5/Factory | Lost 5 parts (3n1u1w) 4046 | -5/Factory | Discovered new exit (range 16) 4054 | -5/Factory | Entered Upper Caves 4063 | -5/Upper Caves | Core integrity fell below 20% 4104 | -5/Upper Caves | Lost 4 parts (1n3w) 4255 | -5/Upper Caves | Spotted B-75 Beast 4292 | -5/Upper Caves | Build established: Scavenger-Mutant 4353 | -5/Upper Caves | Discovered new exit (range 10) 4365 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 4390 | -5/Upper Caves | Entered another Upper Caves area 4391 | -5/Upper Caves | Identified exit to Factory 4414 | -5/Upper Caves | Entered Factory 4414 | -4/Factory | Evolved 2 slots: Utility x2 4811 | -4/Factory | Spotted B-86 Titan 4918 | -4/Factory | Lost 3 parts (1n1u1w) 4953 | -4/Factory | Identified Exp. Targeting Computer 4983 | -4/Factory | Garrison activated, responded to threat 5044 | -4/Factory | Lost 4 parts (2n2u) 5065 | -4/Factory | System corruption reached 10% 5098 | -4/Factory | Lost 7 parts (1p2n2u2w) 5154 | -4/Factory | Core integrity fell below 50% 5156 | -4/Factory | Discovered new exit (range 12) 5161 | -4/Factory | Entered Research 5161 | -3/Research | Evolved 2 slots: Utility x2 5174 | -3/Research | Lost 5 parts (1p3n1w) 5224 | -3/Research | Spotted B-86 Titan 5371 | -3/Research | Build established: Mutant 5458 | -3/Research | Lost 3 parts (1p1u1w) 5524 | -3/Research | Found Prototype Launcher 5570 | -3/Research | Spotted B-86 Titan 5573 | -3/Research | Discovered new exit (range 16) 5591 | -3/Research | Entered another Research area 5591 | -2/Research | Evolved 2 slots: Utility x2 5730 | -2/Research | Spotted B-90 Cyclops 5745 | -2/Research | Core integrity fell below 50% 5749 | -2/Research | System corruption reached 10% 5776 | -2/Research | Core integrity fell below 20% 5778 | -2/Research | Lost 10 parts (3n5u2w) 5811 | -2/Research | Discovered new exit (range 15) 5813 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 05755_ Penetrated by Slug. 05763_ Acquired Adv. Heavy Siege Treads. 05765_ System corrupted: Energy discharge (-34). 05768_ Acquired 5 matter. 05775_ Knocked back. 05779_ Emergency Access malfunctions. 05780_ Acquired 13 matter. 05780_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 05786_ T/O=DEPE5M1>XUBGD9HGI/ 05786_ Dropped Adv. Heavy Siege Treads. 05787_ Acquired Antigrav Array. 05791_ Reaction Chamber disabled. 05792_ P-80 Master resets P-80 Master, system corruption cleaned. 05806_ |NTBOD |E 4CXJCMEN 05813_ Penetrated by Slug. 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