Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.05 @ 21:53:30 Player: Sebsebeleb Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (49) 245 Value Destroyed (1366) 1366 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 3795 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 0/550 Matter 172/300 Energy 260/280 System Corruption 14% Temperature Cool (48) Movement Core (500) Ox9 Location -8/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Aerolev Unit > --- UTILITY (4) ------ Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Improved EM Shotgun Mini Grenade Launcher > --- INVENTORY (10) --- Light Nuclear Core Light Angular Momentum Engine Improved Heat Sink Medium Storage Unit Medium Matter Pod (100) Relay Coupler [NC] (17) Advanced Beam Rifle Improved Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Aerolev Unit > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Advanced Beam Rifle > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Improved Heat Sink Medium Storage Unit Medium Matter Pod Sensor Array Improved EM Shotgun Improved Assault Rifle Mini Grenade Launcher Mining Claw [Rating: 31] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 2 | . . 1 . 1 . Weapon . | . . . . . . Parts Attached 61 | 8 7 7 5 12 22 Power 5 | 1 1 . 1 1 1 Engine 4 | 1 1 . 1 . 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 17 | 4 2 1 2 4 4 Treads 2 | 2 . . . . . Leg 14 | 2 2 1 2 4 3 Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 13 | 1 2 4 . 3 3 Device 4 | . 2 . . 1 1 Storage 6 | 1 . 4 . . 1 Processor 2 | . . . . 2 . Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 26 | 2 2 2 2 4 14 Energy Gun 9 | . 1 1 . . 7 Energy Cannon 1 | . . . . 1 . Ballistic Gun 7 | 2 . 1 2 1 1 Ballistic Cannon . | . . . . . . Launcher 3 | . . . . 2 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 5 | . 1 . . . 4 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 6 | . . . . . 6 Parts Lost 22 | . 3 . 4 9 6 Power 3 | . 1 . 1 1 . Propulsion 11 | . 1 . 1 6 3 Utility 1 | . . . . . 1 Weapon 7 | . 1 . 2 2 2 Highest Loss Streak 5 | . 1 . 4 5 3 Average Slot Usage (%) 91 | . 97 89 97 81 88 Engine 9 | . 14 11 10 2 8 Leg 23 | . 28 26 33 21 16 Hover 3 | . . . . . 8 Device 11 | . 11 11 11 9 11 Storage 15 | . 14 18 22 18 13 Processor 4 | . . . . 9 9 Energy Gun 8 | . 4 7 2 . 15 Ballistic Gun 10 | . 19 11 17 16 . Slashing Weapon 1 | . 4 3 . . . Naked Turns . | . . . . . . Heaviest Build 31 | 11 14 28 24 24 31 Greatest Support 45 | 40 20 30 35 45 41 Greatest Overweight (x) 8 | . . . . 6 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 14 | 6 6 14 10 10 14 Average Capacity 8 | 5 6 7 10 10 9 Most Carried 10 | 4 6 10 10 10 10 Average Carried 8 | 2 5 6 9 9 9 Final Capacity 10 | 6 6 10 10 10 10 Final Carried 10 | 4 6 10 10 8 9 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Sto Matter Collected 1248 | 218 378 159 78 227 188 Remotely . | . . . . . . Salvage Created 1488 | . 332 237 110 415 394 Parts 98 | . 17 18 12 23 28 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Combat Hostiles Destroyed 42 | . 9 7 6 10 10 Guns 35 | . 9 7 6 5 8 AOE 7 | . . . . 5 2 Classes Destroyed 9 | . 3 2 . 2 2 Worker 1 | . . . . . 1 Builder 2 | . . . . 1 1 Hauler 1 | . . 1 . . . Recycler 1 | . . . . 1 . Operator 1 | . . . . . 1 Watcher 1 | . 1 . . . . Swarmer 21 | . 3 4 6 3 5 Grunt 16 | . 6 1 . 5 4 Sentry 5 | . . 2 . 2 1 Best Kill Streak 6 | . 3 3 3 6 3 Combat Bots Only 4 | . 3 3 3 4 3 Max Kills in Single Turn 3 | . 1 1 2 3 1 Gunslinging 1 | . . . 1 . . Exploded 2 | . . . . 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Damage Taken 3522 | . 514 255 415 1242 1096 Core 698 | . 58 52 33 324 231 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 76 . 78 . . Volleys Fired 146 | . 45 23 10 33 35 Largest 2 | . 2 2 2 2 2 Hottest 111 | . 70 88 88 86 111 Shots Fired 277 | . 88 46 17 62 64 Gun 263 | . 88 46 17 54 58 Cannon 3 | . . . . 2 1 Launcher 11 | . . . . 6 5 Special . | . . . . . . Kinetic 149 | . 61 23 11 54 . Thermal 85 | . 27 23 6 . 29 Explosive 11 | . . . . 6 5 Electromagnetic 32 | . . . . 2 30 Robot Hit Streak 13 | . 9 8 4 7 13 Robot Miss Streak 5 | . 5 2 5 2 4 Penetration Max . | . . . . . . Secondary Targets 7 | . 2 1 1 . 3 Max Gunslinging Chain 1 | . 1 1 1 . 1 Shots Hit Robots 181 | . 53 29 6 43 50 Core Hits 90 | . 19 12 6 23 30 Critical Hits 2 | . . . . 1 1 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . 1 1 Melee Attacks 33 | . 11 3 . . 19 Impact . | . . . . . . Slashing 32 | . 11 3 . . 18 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3682 | . 740 346 135 1098 1363 Guns 2574 | . 736 346 135 504 853 Cannons 19 | . . . . 19 . Explosions 1085 | . . . . 575 510 Melee . | . . . . . . Ramming 4 | . 4 . . . . Kinetic 1185 | . 485 112 84 504 . Thermal 1113 | . 251 234 51 61 516 Explosive 868 | . . . . 514 354 Electromagnetic 512 | . . . . 19 493 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . 4 . . . 14 Average Corruption 6 | . 2 . . . 14 Corruption Purged . | . . . . . . Effects 6 | . 3 . . . 3 Message Errors 2 | . 2 . . . . Matter Fused 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Targeting Errors 2 | . 1 . . . 1 Overload Shots . | . . . . . . Overflow Damage 35 | . . . . . 35 Projectiles . | . . . . . . Explosions 35 | . . . . . 35 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 240 | . 2 . . 65 173 Shots 8 | . . . . 2 6 Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 198 | . 2 138 72 33 198 Average Temperature 63 | . 2 57 31 15 83 Received Heat Transfer 1071 | . 261 72 . 594 144 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . . 3 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 1 . . 2 Heat Transferred 2272 | . 740 555 111 50 816 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . . 3 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Peak Influence 448 | . 200 335 250 448 321 Initial 184 | . . 38 130 97 184 Average 157 | . 77 182 230 287 154 Maximum Alert Level 2 | . 1 1 1 2 1 Low Security (%) 56 | 100 94 54 17 24 49 Level 1 40 | . 5 45 82 44 50 Level 2 3 | . . . . 31 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 1 5 . 2 4 Investigation 3 | . . 2 . 1 . Extermination . | . . . . . . Reinforcement 6 | . 1 3 . 1 1 Assault 1 | . . . . . 1 Garrison 2 | . . . . . 2 Intercept . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Distress Signals 6 | . 1 2 . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 19 9 12 16 17 Peak Tracking Total 6 | . 5 2 4 6 5 Tactical Retreats 6 | . 3 1 1 1 . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Traps Triggered 3 | . 2 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Sto Machines Disabled 10 | . . . . 3 7 Max in Single Turn 2 | . . . . 1 2 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Machines Accessed 12 | . 2 4 . 2 4 Terminals 8 | . 1 3 . 2 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 3 | . 1 1 . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 32 | . 5 14 . 7 6 Successful 18 | . 2 7 . 3 6 Failed 14 | . 3 7 . 4 . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 28 | . 4 14 . 5 5 Terminals 24 | . 2 12 . 7 3 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 6 | . 3 2 . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . . 1 1 Prototype ID Bank 1 | . . . . 1 . Terminal Index 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 2 | . . 1 . . 1 Report Inventory 2 | . . 1 . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 12 | . 2 6 . 2 2 Terminals 11 | . 2 5 . 2 2 Track 2 | . 1 1 . . . Botnet 7 | . 1 2 . 2 2 Operators 1 | . . 1 . . . Sabotage 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Tunnel 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used 1 | . . . . . 1 Hacking Detections 9 | . 1 3 . 2 3 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 38 | . . . . . 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Machine Destruction 4 | . . . . . 4 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Sto Turns Passed 2856 | 62 768 323 339 310 1054 Spaces Moved 1256 | 31 357 180 237 149 302 Core 16 | 2 . . . 4 10 Treads 28 | 28 . . . . . Legs 1212 | 1 357 180 237 145 292 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 127 | 151 120 120 120 131 141 Slowest Speed 450 | 160 120 120 120 350 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 30 | 3 36 18 73 25 25 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 3 | . . 1 2 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug 17 | . 8 3 . . 6 Terrain Destroyed 126 | . 8 3 . 71 44 Melee 17 | . 8 3 . . 6 Projectile . | . . . . . . AOE 109 | . . . . 71 38 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Total 2163 | 42 587 235 274 198 827 Wait 620 | . 156 10 17 3 434 Move 1251 | 30 356 179 236 148 302 Hop . | . . . . . . Pick Up 27 | 4 7 7 4 1 4 Fast Attach 27 | 6 2 2 1 5 11 Attach 14 | . 3 1 3 4 3 Detach 7 | . . 1 . . 6 Swap 20 | 2 2 4 1 3 8 Drop 17 | . 4 5 2 1 5 Fire 146 | . 45 23 10 33 35 Melee 33 | . 11 3 . . 19 Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 13) 63 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 651 | -10/Materials | Discovered new exit (range 3) 831 | -10/Materials | Entered another Materials area 831 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 908 | -9/Materials | Discovered new exit (range 16) 1128 | -9/Materials | Met 8R-AWN 1154 | -9/Materials | Entered Mines 1156 | -9/Mines | Followed 8R-AWN into the Mines 1199 | -9/Mines | Assembled infested the area 1300 | -9/Mines | Lost 4 parts (1p1n2w) 1319 | -9/Mines | Build established: Scavenger-Mutant 1359 | -9/Mines | Discovered new exit (range 15) 1360 | -9/Mines | Learned location of Storage (-8) 1437 | -9/Mines | Discovered new exit (range 15) 1493 | -9/Mines | Entered Materials 1493 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1608 | -8/Materials | Lost 5 parts (1p4n) 1707 | -8/Materials | Discovered new exit (range 11) 1790 | -8/Materials | Core integrity fell below 50% 1793 | -8/Materials | Discovered new exit (range 7) 1801 | -8/Materials | Identified exit to Storage 1803 | -8/Materials | Entered Storage 1829 | -8/Storage | Lost 4 parts (2n2w) 2094 | -8/Storage | Repaired Carbon-fiber Leg 2094 | -8/Storage | Build established: Mutant 2595 | -8/Storage | Garrison activated, responded to threat 2635 | -8/Storage | Build established: Scavenger-Mutant 2709 | -8/Storage | Garrison activated, responded to threat 2786 | -8/Storage | Crushed by falling debris 2786 | -8/Storage | System corruption reached 10% 2817 | -8/Storage | Lost 3 parts (2n1w) 2853 | -8/Storage | Core integrity fell below 20% 2857 | -8/Storage | Destroyed by L-31 Rogue with Katana Last Messages --------------- 02789_ Command string: help() 02789_ No effect. 02791_ Chain reaction triggered in Lgt. Ion Engine. 02791_ U-05 Engineer destroyed. 02791_ Terminal disabled. 02791_ U-05 Engineer lays Concrete. 02829_ System corrupted: Energy discharge (-75). 02846_ C-30 ARC bursts open, deploying its payload. 02846_ G-50 Soldier unfolds itself. 02846_ L-31 Rogue unfolds itself. 02846_ G-47 Trooper unfolds itself. 02846_ I-25 Savior unfolds itself. 02848_ System corrupted: Mni. Grenade Launcher targeting data glitched. 02848_ Transfer Shaft disabled. 02851_ G-47 Trooper destroyed. 02851_ Carbon-fiber Leg destroyed. 02851_ Destroyed Carbon-fiber Leg. 02853_ U-05 Engineer builds a Wall. 02854_ System corrupted: Matter fused (-6). 02857_ G-47 Trooper destroyed. 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