Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.25 @ 19:28:46 Player: JuustuToug Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (91) 455 Value Destroyed (3583) 3583 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1843) 1843 TOTAL SCORE: 11221 Bonus ------- Follower Combat Kills 243 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1000 Matter 286/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Advanced Melee Analysis Suite > --- WEAPON (3) ------- Makeshift Hammer > --- INVENTORY (5) ---- Spiked Heavy Treads Advanced Cooling System Phasing Sabre Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Heavy Treads Heavy Treads Antigrav System > --- UTILITY ---------- Power Amplifier Visual Processing Unit Improved Signal Interpreter Advanced Melee Analysis Suite Advanced Thermal Shield Improved Recalibrator > --- WEAPON ----------- Vortex Shotgun Long-range Missile Launcher Phasing Sabre > --- INVENTORY -------- Spiked Heavy Treads Antigrav System Advanced Cooling System [Rating: 85] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Improved Signal Interpreter Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Scythe Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Great Maul Slashing Weapon Scythe Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp War Pro Slots Evolved 10 | . . 2 2 2 . . . . 2 2 . . . Power 1 | . . 1 . . . . . . . . . . . Propulsion 3 | . . . 1 1 . . . . . 1 . . . Utility 5 | . . . 1 1 . . . . 2 1 . . . Weapon 1 | . . 1 . . . . . . . . . . . Parts Attached 119 | 8 5 9 18 27 5 3 4 8 12 6 . 1 13 Power 16 | 1 2 . 3 2 1 1 . 1 1 2 . . 2 Engine 12 | 1 2 . 3 1 . 1 . 1 1 2 . . . Core 4 | . . . . 1 1 . . . . . . . 2 Reactor . | . . . . . . . . . . . . . . Propulsion 33 | 2 . 4 3 7 3 2 . 4 3 1 . . 4 Treads 13 | . . 2 . 3 1 2 . 3 . . . . 2 Leg 9 | 2 . 2 2 . 2 . . 1 . . . . . Wheel 1 | . . . 1 . . . . . . . . . . Hover 6 | . . . . 4 . . . . . . . . 2 Flight 4 | . . . . . . . . . 3 1 . . . Utility 33 | 2 2 . 4 10 . . . 1 7 3 . . 4 Device 18 | 1 . . 1 5 . . . 1 5 2 . . 3 Storage 3 | 1 1 . . 1 . . . . . . . . . Processor 6 | . 1 . . 2 . . . . 2 . . . 1 Hackware . | . . . . . . . . . . . . . . Protection 6 | . . . 3 2 . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 37 | 3 1 5 8 8 1 . 4 2 1 . . 1 3 Energy Gun 13 | 1 . 1 3 5 . . 1 . . . . 1 1 Energy Cannon 2 | . . 1 1 . . . . . . . . . . Ballistic Gun 4 | 2 . 1 . . . . . 1 . . . . . Ballistic Cannon 5 | . . . 2 2 . . . 1 . . . . . Launcher 6 | . 1 2 . 1 . . 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . . . . . 1 Slashing Weapon 3 | . . . 1 . . . 1 . 1 . . . . Piercing Weapon 2 | . . . . . 1 . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 2 . . . . . . . . 1 . Corrupted Parts 1 | . . . . 1 . . . . . . . . . System Corruption 4 | . . . . 4 . . . . . . . . . Parts Lost 61 | . . 10 8 6 1 . . 5 8 1 . 1 21 Power 10 | . . 3 1 . . . . 1 2 . . . 3 Propulsion 22 | . . 2 3 3 1 . . 1 4 . . 1 7 Utility 16 | . . . 2 1 . . . 2 1 1 . . 9 Weapon 13 | . . 5 2 2 . . . 1 1 . . . 2 Highest Loss Streak 12 | . . 9 3 3 1 . . 1 6 1 . 1 12 To Critical Strikes 2 | . . . . . . . . . 1 . . . 1 Average Backups 7 | 6 9 7 4 8 9 9 9 8 6 3 5 5 3 Power 1 | . 1 1 . 1 3 3 3 2 2 2 2 2 . Propulsion . | 4 4 2 . . . . . . . . . . . Utility 2 | . 1 2 2 3 4 3 2 3 3 . 2 1 1 Weapon 2 | . 1 . . 3 2 2 3 2 . 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 16 | . 3 . 3 4 . . . 1 2 1 . . 2 Power 1 | . . . . 1 . . . . . . . . . Propulsion 4 | . 3 . . . . . . . . . . . 1 Utility 9 | . . . 3 2 . . . . 2 1 . . 1 Weapon 2 | . . . . 1 . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 99 73 41 72 76 81 85 91 72 70 76 79 56 Engine 5 | . 14 9 5 3 . 1 7 9 6 5 5 8 6 Core 1 | . . . . 3 7 5 . . . . . . . Treads 11 | . . 1 . 6 11 5 15 29 18 . . . 5 Leg 6 | . 28 17 9 2 5 15 15 . . . . . . Hover 1 | . . . . 12 . . . . . . . . . Flight 2 | . . . . . . . . . 3 20 23 22 4 Device 9 | . 2 . 2 6 7 7 7 13 16 23 23 23 14 Storage 5 | . 14 10 . 5 7 7 7 7 4 . . . . Processor 7 | . 11 10 . 6 7 7 7 7 5 11 11 11 14 Protection 4 | . . . 4 7 7 7 7 . . 1 5 5 1 Energy Gun 2 | . 13 8 5 5 . . . . . . . . 2 Ballistic Gun 1 | . 11 5 . . . . . 5 4 . . . . Ballistic Cannon 2 | . . . 2 3 7 3 . 1 4 . . . . Launcher 1 | . 2 9 . . . 3 1 4 . . . . . Slashing Weapon 4 | . . . 1 2 7 7 7 7 5 5 5 5 2 Piercing Weapon 1 | . . . . . 4 7 6 . . . . . . Peak Build Rating 85 | 9 9 13 24 38 37 42 44 47 54 62 58 70 85 Average Rating 34 | 5 8 7 12 28 34 36 34 43 40 51 58 59 54 On Entrance 31 | . 9 8 . 15 33 35 37 39 43 46 58 58 58 Naked Turns 93 | . . 26 6 . . . . . 61 . . . . Heaviest Build 56 | 12 17 21 29 36 35 31 35 46 56 26 26 28 39 Greatest Support 140 | 20 20 40 27 44 66 33 33 90 77 34 34 34 140 Greatest Overweight (x) 11 | 1 . 1 5 7 1 2 1 11 2 . . . 7 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 5 10 10 10 10 10 10 5 5 5 5 Average Capacity 8 | 7 9 9 5 9 10 10 10 10 8 5 5 5 5 Most Carried 10 | 8 10 10 5 10 10 10 10 10 10 5 5 5 5 Average Carried 8 | 6 8 7 4 8 9 9 9 9 7 3 5 4 4 Final Capacity 10 | 8 10 5 5 10 10 10 10 10 5 5 5 5 5 Final Carried 10 | 8 9 5 4 10 10 8 10 9 3 5 5 5 4 Class Distribution -------------------- 40% | Mutant 23% | Scavenger-Mutant 22% | Derelict-Mutant 8% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Ninja | -5/Factory Ninja | -5/Upper Caves Ninja | -5/Warlord Derelict-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp War Pro Matter Collected 2651 | 287 134 74 430 282 220 393 83 303 114 92 . 30 209 Remotely . | . . . . . . . . . . . . . . Salvage Created 3509 | 17 281 458 575 366 35 183 . 774 118 99 . . 603 Parts 153 | 5 18 36 7 24 2 9 . 14 8 4 . . 26 Haulers Intercepted 1 | . . . . . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . 4 . 14 . . . . 17 Prevented 3 | . . . . . . . . 2 . . . . 1 Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp War Pro Combat Hostiles Destroyed 69 | . 6 8 14 6 1 7 . 12 2 . . . 13 Melee 17 | . . . 7 2 . 1 . 1 1 . . . 5 Guns 18 | . 5 2 . 2 . . . 4 . . . . 5 Cannons 3 | . . . . 1 1 . . . 1 . . . . AOE 23 | . 1 6 . . . 6 . 7 . . . . 3 Classes Destroyed 17 | 1 2 4 2 2 . 1 . 4 1 . . . . Worker 2 | . . . 1 1 . . . . . . . . . Builder 4 | . . 4 . . . . . . . . . . . Tunneler 2 | 1 1 . . . . . . . . . . . . Hauler 1 | . . . . . . . . 1 . . . . . Recycler 3 | . . 1 . 1 . . . . . . . . 1 Minesweeper 1 | . . . . . . . . 1 . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . Drone 2 | . . . . . . . . . 1 . . . 1 Watcher 9 | . 1 3 . 1 . . . . 2 . . . 2 Swarmer 8 | . . . . 1 . 4 . . . . . . 3 Grunt 41 | . 6 7 11 2 . 1 . 9 1 . . . 4 Brawler 2 | . . . . . . . . 1 . . . . 1 Sentry 8 | . . 1 2 1 . 1 . . . . . . 3 Hunter 2 | . . . 1 . 1 . . . . . . . . Programmer 4 | . . . . 2 . . . 1 . . . . 1 Z-Courier 1 | . . . . . . . . . . 1 . . . Decomposer 4 | . . . . . 2 2 . . . . . . . Packrat 2 | . . . . . . . . 2 . . . . . Butcher 1 | . . . . . . . . 1 . . . . . Mutant 1 | . . . . . . 1 . . . . . . . Best Kill Streak 6 | 1 2 6 4 2 1 3 . 4 2 . . . 5 Combat Bots Only 5 | . 2 3 4 1 1 3 . 4 1 . . . 5 Max Kills in Single Turn 4 | 1 1 4 1 1 1 3 . 2 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 1 2 . . . 3 . 2 . . . . 1 Melee 1 | . . . 1 1 . 1 . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp War Pro Hostile Shots Fired 1011 | . 25 137 183 141 16 34 . 71 125 29 7 10 233 Missed 347 | . 12 37 49 54 1 15 . 22 41 18 3 7 88 Hits 664 | . 13 100 134 87 15 19 . 49 84 11 4 3 145 Melee 12 | . . . . 5 2 . . 1 . . . . 4 Projectile 652 | . 13 100 134 82 13 19 . 48 84 11 4 3 141 Critical Strikes 29 | . . 4 4 5 . 1 . 5 3 1 . . 6 Actively Blocked 1 | . . . . 1 . . . . . . . . . Part Disruptions 2 | . . . . . . 1 . 1 . . . . . Damage Taken 10220 | . 144 1236 1959 1274 218 218 . 942 1035 226 70 60 2838 Core 2219 | . 10 375 375 151 36 23 . 72 153 15 . . 1009 Absorbed by Shields 241 | . . . . . . . . . 241 . . . . Redirected to Shielding 72 | . . . . 72 . . . . . . . . . Ignored by Resistances 131 | . . . . . . . . . . . . . 131 Regen/Repaired (Parts) 106 | . . . 88 . . . . . . . . 18 . Core Remaining (%) 62 | 100 96 6 31 . . . . 59 82 . . . . Volleys Fired 173 | 4 19 30 12 39 8 7 . 30 2 . . . 22 Largest 3 | 2 2 2 2 3 1 1 . 2 2 . . . 2 Hottest 140 | 60 60 73 80 140 40 40 . 120 68 . . . 103 Shots Fired 245 | 8 35 39 17 62 9 7 . 38 4 . . . 26 Gun 154 | 8 33 23 6 37 . . . 26 2 . . . 19 Cannon 49 | . . . 11 24 8 2 . 2 2 . . . . Launcher 42 | . 2 16 . 1 1 5 . 10 . . . . 7 Special . | . . . . . . . . . . . . . . Kinetic 87 | 4 17 4 11 24 8 2 . 13 4 . . . . Thermal 74 | 4 16 19 6 14 . . . 15 . . . . . Explosive 38 | . 2 12 . 1 1 5 . 10 . . . . 7 Electromagnetic 27 | . . 4 . 23 . . . . . . . . . Entropic 19 | . . . . . . . . . . . . . 19 Robot Hit Streak 9 | 1 8 9 3 8 6 4 . 9 3 . . . 7 Robot Miss Streak 5 | 1 3 4 4 4 1 1 . 3 5 . . . 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 222 | 2 23 24 44 47 8 7 . 30 7 2 . . 28 Core Hits 166 | 2 12 25 11 20 3 11 . 46 5 1 . . 30 Critical Kills 4 | . . . 4 . . . . . . . . . . Critical Parts Destroyed 11 | . . . 10 . . . . . . . . . 1 Critical Strikes 21 | . . . 14 2 1 1 . 1 . . . . 2 Blast 3 | . . . . 1 1 1 . . . . . . . Corrupt 1 | . . . . 1 . . . . . . . . . Smash 14 | . . . 14 . . . . . . . . . . Sever 2 | . . . . . . . . 1 . . . . 1 Detonate 1 | . . . . . . . . . . . . . 1 Melee Attacks 106 | . . . 46 4 3 6 2 13 6 8 . . 18 Impact 47 | . . . 42 . . . . . . . . . 5 Slashing 51 | . . . 4 4 2 1 . 13 6 8 . . 13 Piercing 8 | . . . . . 1 5 2 . . . . . . Sneak Attacks 11 | . . . 1 1 2 . . 4 1 1 . . 1 Combat Hostiles 2 | . . . . . . . . . 1 . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9620 | 21 313 1043 1675 1085 265 584 . 2161 245 103 . . 2125 Guns 2352 | 21 276 199 42 504 . . . 365 23 . . . 922 Cannons 834 | . . . 130 454 138 55 . . 57 . . . . Explosions 3177 | . 37 844 . . . 445 . 1210 . . . . 641 Melee 3257 | . . . 1503 127 127 84 . 586 165 103 . . 562 Ramming . | . . . . . . . . . . . . . . Kinetic 1231 | 10 160 21 130 454 138 55 . 183 80 . . . . Thermal 858 | 11 116 178 42 243 . . . 182 . . . . 86 Explosive 2942 | . 37 695 . . . 445 . 1210 . . . . 555 Electromagnetic 410 | . . 149 . 261 . . . . . . . . . Impact 1473 | . . . 1380 . . . . . . . . . 93 Slashing 1700 | . . . 123 127 127 . . 586 165 103 . . 469 Piercing 84 | . . . . . . 84 . . . . . . . Entropic 922 | . . . . . . . . . . . . . 922 Highest Corruption 17 | . . 2 . 17 17 17 17 1 10 . . 1 8 Average Corruption 10 | . . 2 . 12 17 17 17 1 9 . . 1 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 140 | . . 6 . 38 47 19 5 7 9 . . . 9 Message Errors 29 | . . 1 . 10 10 4 . 1 . . . . 3 Matter Fused 35 | . . . . 6 10 7 2 2 4 . . . 4 Heat Flow Errors 25 | . . 1 . 7 9 4 . . 3 . . . 1 Energy Discharges 19 | . . . . 4 10 1 3 1 . . . . . Parts Rejected 4 | . . 3 . . 1 . . . . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . Data Loss (minor) 10 | . . . . 4 2 1 . 2 . . . . 1 Data Loss (major) 7 | . . . . 1 4 . . 1 1 . . . . Misfires 4 | . . 1 . 2 1 . . . . . . . . Alerts 3 | . . . . 1 . 2 . . . . . . . Misdirections 3 | . . . . 3 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 777 | . . . 547 1 48 22 . 120 . 1 . . 38 Projectiles 23 | . . . . 1 . 22 . . . . . . . Explosions 38 | . . . . . . . . 4 . . . . 34 Melee 716 | . . . 547 . 48 . . 116 . 1 . . 4 Knockbacks 15 | . . . 4 9 2 . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . Kinetic 14 | . . . 3 9 2 . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 205 | . . 117 . . . 3 . . . . . . 85 Shots 7 | . . 4 . . . 1 . . . . . . 2 Rammed 1 | . . . . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 339 | 20 60 276 58 339 233 257 . 322 210 6 13 5 198 Average Temperature 81 | 15 29 62 15 112 98 108 . 117 89 2 10 1 42 Received Heat Transfer 3576 | . 78 561 792 561 . 106 . 408 435 63 27 18 527 Effects 4 | . . . . 4 . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . Interference 3 | . . . . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 9 | . . . 8 1 . . . . . . . . . Combat Hostiles 8 | . . . 7 1 . . . . . . . . . Parts Fried 11 | . . . 9 2 . . . . . . . . . Impact Corruptions 19 | . . . 19 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . Heat Transferred 1622 | 25 275 421 55 550 . . . 296 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . 2 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp War Pro Maximum Alert Level 1 | . . 1 1 . . . . . . 1 . . . Low Security (%) 95 | 100 100 68 88 100 . . . . 100 96 . . . Level 1 4 | . . 31 11 . . . . . . 3 . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 288 | 5 111 288 224 119 . . . . 193 214 . . . Initial 81 | . . 38 81 74 . . . . . 80 . . . Average 64 | . 51 116 143 29 . . . . 45 82 . . . Influence Increases 2968 | 5 201 435 450 389 30 150 . 364 280 294 . . 370 Destroy 0b10 Robot/C 1380 | . 120 160 280 120 20 140 . 280 20 . . . 240 Destroy 0b10 Robot/NC 125 | 5 10 45 5 15 . . . 10 15 . . . 20 Destroy Leader 264 | . 32 46 70 42 10 10 . 30 4 . . . 20 Allied During Kill 44 | . . . . . . . . 44 . . . . . Successful Hack 17 | . 6 4 2 . . . . . . 5 . . . Disable Machine 195 | . . 60 15 60 . . . . 15 45 . . . Destroy Structure 118 | . 18 60 3 32 . . . . 1 4 . . . Partial Spotted 90 | . . . 15 . . . . . 15 60 . . . Lose Combat Pursuer 735 | . 15 60 60 120 . . . . 210 180 . . 90 Influence Decreases 2921 | 5 110 333 478 439 145 92 58 364 115 245 80 134 323 Entered New Map 656 | . . 53 112 91 43 . 58 . . 85 80 134 . Time Decay 1780 | 5 110 180 286 313 102 92 . 250 115 150 . . 177 Lost Part 411 | . . 100 80 35 . . . 40 . 10 . . 146 Lost Ally 74 | . . . . . . . . 74 . . . . . Squads Dispatched 25 | . 3 4 6 6 . . . . 5 1 . . . Investigation 7 | . 2 2 1 1 . . . . . 1 . . . Extermination 4 | . . . . 3 . . . . 1 . . . . Reinforcement 9 | . 1 2 2 2 . . . . 2 . . . . Assault 2 | . . . . . . . . . 2 . . . . Garrison 3 | . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp War Pro Distress Signals 11 | . . 3 3 1 . . . . 2 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 189 | . 9 21 25 18 3 9 . 18 22 20 6 6 32 Peak Tracking Total 17 | . 3 7 7 3 2 3 . 8 17 12 8 5 10 Tactical Retreats 22 | . 1 3 2 5 . . . . 5 3 . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp War Pro Traps Triggered 8 | . 1 1 . 3 . . . . 2 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 1 | . . . . . . . . 1 . . . . . Triggered . | . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . 2 2 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp War Pro Machines Disabled 13 | . . 4 1 4 . . . . 1 3 . . . Max in Single Turn 2 | . . 1 1 2 . . . . 1 1 . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp War Pro Machines Accessed 25 | . 1 3 2 5 . . . . 1 4 . 8 1 Terminals 8 | . 1 2 1 1 . . . . . 2 . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . Recycling Units 5 | . . . . 2 . . . . 1 2 . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . . Total Hacks 56 | . 4 8 7 11 . . . . 4 9 . 9 4 Successful 29 | . 3 3 4 2 . . . . 3 4 . 9 1 Failed 27 | . 1 5 3 9 . . . . 1 5 . . 3 Catastrophic 3 | . . . . 3 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 22 | . . 1 . . . . . . 12 9 . . . Terminals 22 | . 4 5 3 2 . . . . . 4 . . 4 Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . . . 4 . . . . . . . . . . Recycling Units 12 | . . . . 3 . . . . 4 5 . . . Scanalyzers 3 | . . 3 . . . . . . . . . . . Garrison Access 6 | . . . . 6 . . . . . . . . . Terminal Hacks 16 | . 3 1 1 . . . . . . 1 . 9 1 Record 8 | . . . 1 . . . . . . . . 7 . Open Door 3 | . . . . . . . . . . . . 2 1 Open DSF 1 | . . . . . . . . . . 1 . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . 3 . . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . Recycling Unit Hacks 7 | . . . . 1 . . . . 3 3 . . . Process 2 | . . . . . . . . . 1 1 . . . Report Inventory 1 | . . . . . . . . . . 1 . . . Retrieve Matter 4 | . . . . 1 . . . . 2 1 . . . Scanalyzer 2 | . . 2 . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 14 | . 1 2 2 4 . . . . 1 3 . . 1 Full Trace Events 5 | . 1 1 1 1 . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . 1 . . . . 16 . 8 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 266 | . . . . . . . . . 36 230 . . . Retrieved Matter 230 | . . . . . . . . . . 230 . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp War Pro Total Allies 5 | . . . . . . . 4 . . 1 . . . Largest Group 4 | . . . . . . . 4 4 . 1 . . . Highest-Rated Group 150 | . . . . . . . 150 150 . 28 . . . Highest-Rated Ally 38 | . . . . . . . 38 38 . 28 . . . Zionite Dispatches 2 | . . . . . . . . . . 2 . . . Recon 1 | . . . . . . . . . . 1 . . . Infowar Resupply 1 | . . . . . . . . . . 1 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 46 | . . . . . . . . 46 . . . . . Total Damage 900 | . . . . . . . . 900 . . . . . Kills 6 | . . . . . . . . 6 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp War Pro Active Infowar (turns) 4628 | 41 243 335 . 931 . . . 1073 903 317 10 335 440 Optics 1811 | . 212 335 . . . . . . 162 317 10 335 440 Sensors 2962 | . . . . 282 . . . 1073 809 317 10 335 136 Terrain 72 | 41 31 . . . . . . . . . . . . Seismic 649 | . . . . 649 . . . . . . . . . Cloaking 964 | . . . . . . . . . 164 317 10 335 138 ECM 6 | . . . . . . . . . . 6 . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . 1 1 3 1 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Zionite Intel Received 4 | . . . . . . . . . 3 1 . . . Emergency Access 1 | . . . . . . . . . . 1 . . . Prototype Schematics 1 | . . . . . . . . . 1 . . . . Unaware Analyses 1 | . . . . . . . . . 1 . . . . Active Terminals 1 | . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp War Pro Turns Passed 9052 | 113 243 361 639 1326 1035 465 1395 1292 1035 317 10 335 486 Spaces Moved 7925 | 75 139 227 279 1148 659 357 1117 694 1018 762 30 944 476 Core 348 | 18 . 53 81 1 . . . 1 123 . . . 71 Treads 1844 | . . 18 . 387 304 . . 683 339 . . . 113 Legs 2347 | 57 139 156 147 9 355 357 1117 10 . . . . . Wheels 51 | . . . 51 . . . . . . . . . . Hover 753 | . . . . 751 . . . . . . . . 2 Flight 2582 | . . . . . . . . . 556 762 30 944 290 Fastest Speed 32 | 50 120 50 50 48 120 120 120 120 34 32 32 32 35 Average Speed 96 | 106 120 117 133 93 149 120 120 165 81 32 32 32 74 Slowest Speed 600 | 120 120 190 300 400 225 260 190 600 250 34 32 35 400 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . 1 3 . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 40 | 5 21 24 31 23 58 58 90 67 17 17 11 87 57 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . Known Exits Taken 9 | . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . Scrap Searched 11 | . . . . . 3 2 4 1 . . . . 1 Spaces Dug 144 | . 8 . . . . 39 . 81 1 2 . . 13 Terrain Destroyed 327 | . 18 58 2 35 16 65 . 109 1 2 . . 21 Melee 4 | . . . . . . . . . 1 2 . . 1 Projectile 11 | . . . 2 3 1 . . 2 . . . . 3 AOE 312 | . 18 58 . 32 15 65 . 107 . . . . 17 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp War Pro Total 8949 | 99 182 281 442 1341 697 380 1169 776 1210 813 29 973 557 Wait 394 | . 4 . 55 63 21 . 35 8 162 14 . 26 6 Move 7904 | 74 138 226 278 1147 658 356 1116 693 1015 755 29 943 476 Hop 4 | . . . . . . . . . 1 3 . . . Pick Up 101 | 13 7 8 14 21 . 1 5 11 9 5 . 1 6 Fast Attach 56 | 2 1 . 8 17 4 2 2 4 3 1 . 1 11 Attach 81 | 5 . 12 15 16 1 2 1 5 11 5 . . 8 Detach 26 | . . . 6 11 1 2 1 . . 3 . . 2 Swap 18 | 1 5 3 . 3 1 2 1 2 . . . . . Drop 67 | . 8 2 8 20 . 3 6 9 . 1 . 2 8 Fire 173 | 4 19 30 12 39 8 7 . 30 2 . . . 22 Melee 105 | . . . 46 4 3 5 2 13 6 8 . . 18 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . 1 . . . . Escape Stasis 18 | . . . . . . . . . . 18 . . . Rewire . | . . . . . . . . . . . . . . Trap 1 | . . . . . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Low / Gar) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 17) 330 | -10/Materials | Build established: Mutant 357 | -10/Materials | Entered another Materials area 357 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 685 | -9/Materials | Core integrity fell below 50% 692 | -9/Materials | Released all parts (4) 706 | -9/Materials | Core integrity fell below 20% 710 | -9/Materials | Discovered new exit (range 16) 712 | -9/Materials | Lost 9 parts (2p2n5w) 718 | -9/Materials | Entered another Materials area 718 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 762 | -8/Materials | Repaired Aluminum Leg 1019 | -8/Materials | Lost 3 parts (1n1u1w) 1118 | -8/Materials | Garrison activated, responded to threat 1135 | -8/Materials | Core integrity fell below 50% 1309 | -8/Materials | Discovered new exit (range 7) 1357 | -8/Materials | Entered Factory 1357 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1911 | -7/Factory | Identified exit to Garrison 1960 | -7/Factory | System corruption reached 10% 1993 | -7/Factory | Lost 3 parts (1n1u1w) 2033 | -7/Factory | Allied Derelicts emerged from ambush trap array 2429 | -7/Factory | Discovered new exit (range 11) 2449 | -7/Factory | Identified exit to Lower Caves 2683 | -7/Factory | Entered Lower Caves 2684 | -7/Lower Caves | Encountered a Warlord checkpoint 3693 | -7/Lower Caves | Discovered new exit (range 8) 3717 | -7/Lower Caves | Identified exit to Lower Caves 3718 | -7/Lower Caves | Entered another Lower Caves area 3813 | -7/Lower Caves | Discovered new exit (range 11) 3823 | -7/Lower Caves | Identified exit to Factory 3900 | -7/Lower Caves | Learned 8 Factory zone layouts 3961 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4147 | -7/Lower Caves | Discovered new exit (range 16) 4165 | -7/Lower Caves | Identified exit to Zion 4183 | -7/Lower Caves | Entered Zion 4313 | -7/Zion | System corruption cleaned by Quarantine Array 4318 | -7/Zion | Build established: Derelict-Mutant 4400 | -7/Zion | Found GAL Module 4517 | -7/Zion | Learned Factory terminal intel 4637 | -7/Zion | Met Imprinter 4662 | -7/Zion | Imprinted 4664 | -7/Zion | Declared Zion's savior 5548 | -7/Zion | Discovered new exit (range 14) 5563 | -7/Zion | Identified exit to Proximity Caves 5578 | -7/Zion | Entered Proximity Caves 5578 | -6/Proximity Caves | Accompanied by 4 allies 5600 | -6/Proximity Caves | Attacked by a faux Warlord 5746 | -6/Proximity Caves | Lost 4 allies 6048 | -6/Proximity Caves | Learned Factory non-interactive machine intel 6057 | -6/Proximity Caves | Build established: Scavenger-Mutant 6835 | -6/Proximity Caves | Discovered exit to Factory (range 15) 6870 | -6/Proximity Caves | Entered Factory 6870 | -6/Factory | Evolved 2 slots: Utility x2 6871 | -6/Factory | Identified exit to Lower Caves 6873 | -6/Factory | Loaded intel: 226 non-interactive machine locations 6874 | -6/Factory | Loaded intel: 28 terminal locations 7425 | -6/Factory | Spotted B-75 Beast 7613 | -6/Factory | Released all parts (7) 7642 | -6/Factory | Lost 6 parts (2p2n1u1w) 7646 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 7660 | -6/Factory | System corruption reached 10% 7733 | -6/Factory | Discovered new exit (range 16) 7823 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 7859 | -6/Factory | Retrieved Zion intel report: Active Terminals 7904 | -6/Factory | Identified exit to Factory 7905 | -6/Factory | Entered another Factory area 7905 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8023 | -5/Factory | Retrieved Zion intel report: Emergency Access 8024 | -5/Factory | Zion Infowar Resupply teleported in 8146 | -5/Factory | Zion Recon squad teleported in 8201 | -5/Factory | Spotted B-75 Beast 8217 | -5/Factory | Discovered new exit (range 4) 8218 | -5/Factory | Identified exit to Upper Caves 8222 | -5/Factory | Entered Upper Caves 8225 | -5/Upper Caves | Learned Factory interactive machine intel 8230 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 8231 | -5/Upper Caves | Identified exit to Warlord 8232 | -5/Upper Caves | Entered Warlord 8247 | -5/Warlord | Discovered new exit (range 9) 8249 | -5/Warlord | Identified exit to Proximity Caves 8350 | -5/Warlord | Rebuked by Warlord 8375 | -5/Warlord | Warlord's base attacked by MAIN.C 8390 | -5/Warlord | Found Prototype Energy Gun 8390 | -5/Warlord | Identified Vortex Shotgun 8407 | -5/Warlord | Found Vortex Shotgun 8427 | -5/Warlord | Build established: Ninja 8461 | -5/Warlord | Spotted B-75 Beast 8557 | -5/Warlord | Opened side exit 8567 | -5/Warlord | Entered Proximity Caves 8570 | -4/Proximity Caves | Spotter reported a threat 8641 | -4/Proximity Caves | Spotted B-86 Titan 8658 | -4/Proximity Caves | Spotter reported a threat 8683 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8713 | -4/Proximity Caves | Found DCF Scrap (13 items) 8736 | -4/Proximity Caves | Lost 8 parts (3n5u) 8856 | -4/Proximity Caves | Spotter reported a threat 8878 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 9008 | -4/Proximity Caves | Core integrity fell below 50% 9010 | -4/Proximity Caves | Build established: Derelict-Mutant 9044 | -4/Proximity Caves | Lost 12 parts (2p4n4u2w) 9046 | -4/Proximity Caves | Core integrity fell below 20% 9053 | -4/Proximity Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 09013_ Antigrav System destroyed. 09022_ U-05 Engineer lays Concrete. 09025_ S-27 Virus destroyed. 09027_ System corrupted: Component data lost. 09027_ Penetrated by Slug. 09037_ Acquired Unknown Impact Weapon. 09038_ Identified Mak. Hammer. 09041_ S-27 Virus destroyed. 09045_ Slug penetrates Reinforced Barrier. 09048_ Penetrated by Slug. 09050_ Unknown Flight Unit fries itself beyond repair. 09050_ S-27 Virus destroyed. 09050_ Slug penetrates Reinforced Barrier. 09050_ Penetrated by Slug. 09051_ Slug penetrates Reinforced Barrier. 09051_ Penetrated by Slug. 09052_ Lgt. Nuclear Core fries itself beyond repair. 09053_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????###???????########??????#######???? | | ?????????????? ??????#/ [[[[#??????# "??? | | ??????????????? ?????#/[ #??????# "??? | | ????????????? ? ????#= !!!!#??????# "??? | | ??????????? " ## #####+######+##### ""?? | | ??????????? " @s%% ??? | | ?????????? *= ??? | | ?????????? h ??? | | ??????????? ## ###### ###+###### b "??? | | ?????????????? ???????# #?????????? "??? | | ???????????? ?????????# #??????????? ???? | | ???????????? ???????????# #???????????? ???? | | ?????????????????????????# #?????????????# ##??? | | ?????????????????????????# #?????????????# T#??? | | ?????????????????????????# #?????????????# ##??? | | ?????????????????????????# l#?????????????# #???? | | ????????????????????###### ############### #???? | | ????????????????????# # # #???? | | ????????????????????# Y # # #???? | | ????????????????????# # # #???? | | ????????????????????# # # #???? | | ?????????????#??????# """" ###"+##### #???? | | ???????????? ????? """" =%[ #???? | | ??????????? ????? """" * #???? | | ?????????? #????##### """" ####### ## #???? | | ??????#### #####????# #?????# #? ??? | | ????? #???? #?????# #? ? | | ###?? ##??## #?????# #? # | | ### #???# #?????# #? # | | + #????###### ## ###?????# #? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 36 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 30 Additional Mass Support 9 Armor Coverage 225 Resistance: TH 30 Propulsion Shielding 66 Evasion (%) 71 Melee Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Sml. Laser | -9/Materials | Scanalyzed EM Shield | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Arc Projector | -7/Zion | Archive Drone Bay | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Prc. Assault Rifle | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Enh. Nuclear Core | -6/Factory | Z-intel Cld. Airjet | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Hvy. Particle Gun | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Rocket Array | -6/Factory | Z-intel Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive H-55 Commando | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 2% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromionWeightArray Manual? 0 Play Time 02:50:50 Cumulative 78.1 hours Start 2025.08.25 @ 15:53:21 End 2025.08.25 @ 19:28:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 61 Gallery% 53 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba7098cd-6cac-4482-9e74-85b10bf3426f