Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.17 @ 22:18:59 Player: Lazz Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (140) 700 Value Destroyed (5789) 5789 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (6542) 6542 TOTAL SCORE: 21251 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 142 Entered Garrisons 600 Used RIF Installer 1500 Entered DSFs 1000 Aligned with FarCom 300 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1300 Matter 133/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Improved Medium Armor Plating Relay Coupler [Grunt] (33) SGEMP Prototype Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Thunder Leg Enhanced Armored Leg Enhanced Armored Leg Advanced VSS Leg Improved Thunder Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Coolant Injector Medium Storage Unit Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Matter Filter Improved Medium Armor Plating Advanced Thermal Shield > --- WEAPON ----------- Quantum Rifle Latent Energy Streamer Makeshift Shrapnel Gun Linear Accelerator > --- INVENTORY -------- Myomer Leg Advanced Coolant Injector Huge Storage Unit Large Matter Pod Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Point Defense System Relay Coupler [Grunt] Micro-nuke Launcher [Rating: 126] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Advanced VSS Leg Utility Medium Storage Unit Device Weapon Cycler Storage Medium Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon High-powered Shotgun Energy Gun Medium Laser Energy Cannon Latent Energy Streamer Ballistic Gun High-powered Shotgun Ballistic Cannon Linear Accelerator Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac DSF Fac Upp Upp Res Tes Slots Evolved 14 | . . . 2 . . . 2 . 2 . 2 . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . Propulsion 3 | . . . . . . . . . 1 . . . . . 1 . . . . 1 . Utility 7 | . . . 2 . . . 1 . 1 . 1 . . . . . 1 . . 1 . Weapon 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . Parts Attached 106 | 8 6 3 14 1 . 1 8 . 2 2 3 7 1 5 1 12 10 6 . 16 . Power 16 | 1 1 1 3 . . . . . . . 1 2 . 3 . . 2 1 . 1 . Engine 9 | 1 1 1 2 . . . . . . . 1 1 . 1 . . . 1 . . . Core 4 | . . . 1 . . . . . . . . 1 . 2 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 2 . . 1 . Propulsion 26 | 2 1 2 4 . . . 1 . 1 1 . 2 1 . . 3 2 . . 6 . Treads 16 | 2 1 2 4 . . . 1 . 1 1 . 2 1 . . . 1 . . . . Leg 10 | . . . . . . . . . . . . . . . . 3 1 . . 6 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 33 | 2 2 . 5 . . . 5 . 1 1 1 1 . . . 6 2 3 . 4 . Device 16 | 1 1 . 1 . . . 1 . 1 1 . 1 . . . 4 . 2 . 3 . Storage 4 | 1 1 . 1 . . . . . . . . . . . . 1 . . . . . Processor 9 | . . . 2 . . . 3 . . . 1 . . . . 1 1 . . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 4 | . . . 1 . . . 1 . . . . . . . . . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 31 | 3 2 . 2 1 . 1 2 . . . 1 2 . 2 1 3 4 2 . 5 . Energy Gun 4 | 1 2 . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . Ballistic Gun 21 | 2 . . 2 1 . . 2 . . . 1 1 . 2 1 3 4 1 . 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 . Launcher 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 3 | . . . 1 1 . . . . . . . . . . . . . . . 1 . Parts Lost 55 | . 3 1 3 . . . 1 . . 3 . 2 1 1 . 16 13 1 1 9 . Power 8 | . 1 1 . . . . . . . . . . . . . 2 2 . . 2 . Propulsion 13 | . 2 . . . . . . . . 1 . 1 . . . 5 3 . . 1 . Utility 20 | . . . 3 . . . 1 . . 1 . 1 . 1 . 3 4 . 1 5 . Weapon 14 | . . . . . . . . . . 1 . . 1 . . 6 4 1 . 1 . Highest Loss Streak 11 | . 1 1 1 . . . 1 . . 2 . 1 1 1 . 11 9 1 1 3 . To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . . . . Average Backups 9 | . 8 10 9 9 9 10 9 10 9 9 8 9 9 9 9 8 8 9 9 8 4 Power . | . . 1 . . . . . . . . . . 1 1 2 1 . . . . . Propulsion 1 | . . . 1 2 2 2 2 3 2 1 1 1 2 2 2 1 . 1 . . . Utility 3 | . 3 4 1 1 1 1 1 1 2 3 2 2 2 2 2 2 5 6 7 7 4 Weapon 3 | . 4 5 5 6 6 7 5 6 4 4 5 5 4 3 3 2 1 1 2 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 18 | . 1 . 7 1 . . 1 . 1 . . . . . . . . . . 2 5 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . . . . . . . Utility 8 | . . . 1 . . . . . . . . . . . . . . . . 2 5 Weapon 8 | . 1 . 4 1 . . 1 . 1 . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 95 94 97 100 100 88 93 100 99 98 91 96 99 96 88 71 86 59 66 70 1 Engine 6 | . 11 13 9 11 11 11 9 9 7 7 8 9 6 6 5 1 . 3 5 3 . Core 1 | . . . 1 . . . . . . . . 3 6 6 5 5 7 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 3 5 5 4 . Treads 14 | . 26 23 22 22 22 22 18 18 23 23 20 16 20 20 17 6 6 . . . . Leg 2 | . . . . . . . . . . . . . . . . 5 7 5 10 14 . Device 12 | . 14 14 15 11 11 . 8 9 14 15 13 16 20 16 11 11 13 13 15 13 . Storage 7 | . 14 14 11 11 11 11 9 9 7 7 6 6 6 6 5 4 5 5 5 3 . Processor 14 | . . . 11 22 22 22 21 18 15 15 17 20 20 20 17 13 19 10 10 12 . Protection 2 | . . . 4 . . . . 9 7 7 6 3 . . . . . 8 8 3 . Energy Gun 3 | . 20 28 2 . . . . . . . . . . . . . . . . 1 . Ballistic Gun 15 | . 7 . 19 22 22 16 27 27 23 21 17 18 19 19 23 16 19 3 5 3 1 Peak Build Rating 126 | 7 10 11 23 23 24 21 33 33 40 41 49 53 50 52 49 55 95 71 68 126 7 Average Rating 41 | 5 7 10 19 23 23 19 29 33 39 39 44 47 48 48 49 43 75 60 66 84 2 On Entrance 33 | . 7 9 11 23 23 24 21 33 33 40 38 49 46 47 47 49 55 44 62 64 7 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . . . . . . . 3 4 . . . . Naked Turns 137 | . . . . . . . . . . . . . . . . . . . . 52 85 Heaviest Build 113 | 12 20 22 26 25 25 24 35 35 38 38 47 54 38 38 39 113 72 61 51 86 6 Greatest Support 111 | 40 40 40 46 44 44 44 44 44 66 66 66 66 72 72 72 72 97 25 43 111 3 Greatest Overweight (x) 5 | . . . . . . . . . . . . 1 . . . 5 1 2 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . 1 1 . . Largest Inventory Capacity 25 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 25 10 10 10 10 5 Average Capacity 9 | 6 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 11 10 10 10 9 5 Most Carried 10 | 2 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 5 Average Carried 9 | . 8 10 9 9 9 10 9 10 9 9 8 9 9 9 9 8 8 9 9 8 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 2 10 10 10 9 10 10 10 10 10 10 8 10 9 10 10 8 9 10 9 5 5 Class Distribution -------------------- 37% | Mutant 35% | Gunner 17% | Scavenger-Gunner 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Gunner | -8/Garrison Gunner | -7/Factory Gunner | -7/DSF Gunner | -6/Factory Gunner | -6/Garrison Gunner | -6/Factory Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/DSF Scavenger-Gunner | -4/Factory Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac DSF Fac Upp Upp Res Tes Matter Collected 3705 | 310 226 30 463 . . 103 296 68 . 145 74 294 . 274 . 495 375 191 76 272 13 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5287 | 131 500 51 644 . . 242 480 123 . 256 93 734 . 417 . 607 487 26 75 421 . Parts 274 | 8 27 4 32 . . 18 39 8 . 12 4 33 . 34 . 26 15 . . 14 . Haulers Intercepted 5 | . 1 . 2 . . . 1 . . . . . . . . . . . . 1 . Recyclers Shooed 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac DSF Fac Upp Upp Res Tes Combat Hostiles Destroyed 120 | . 11 1 12 . . 7 15 3 . 9 2 17 . 14 . 12 8 1 . 8 . Guns 98 | . 9 1 12 . . 2 15 3 . 9 2 14 . 13 . 8 8 1 . 1 . Cannons 3 | . . . . . . . . . . . . . . . . . . . . 3 . AOE 17 | . . . . . . 5 . . . . . 3 . 1 . 4 . . . 4 . Classes Destroyed 18 | 2 5 1 1 . . 1 2 1 . 1 . 3 . 1 . . . . . . . Worker 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Builder 1 | . . . . . . 1 . . . . . . . . . . . . . . . Tunneler 4 | 3 1 . . . . . . . . . . . . . . . . . . . . Hauler 5 | . 1 . 2 . . . 1 . . . . . . . . . . . . 1 . Recycler 3 | 1 . . 1 . . 1 . . . . . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . Operator 3 | . 1 . . . . . 1 . . . 1 . . . . . . . . . . Watcher 1 | . . . . . . . 1 . . . . . . . . . . . . . . Swarmer 36 | . 3 . . . . 4 7 . . 4 . 5 . 9 . 4 . . . . . Grunt 41 | . 8 . 5 . . 3 6 2 . 3 2 6 . 2 . . 2 . . 2 . Brawler 2 | . . . . . . . . . . . . 2 . . . . . . . . . Duelist 1 | . . . . . . . . . . . . 1 . . . . . . . . . Sentry 13 | . . 1 7 . . . 1 . . . . 2 . . . . 2 . . . . Demolisher 1 | . . . . . . . . . . . . 1 . . . . . . . . . Specialist 8 | . . . . . . . . 1 . 1 . . . . . 6 . . . . . Hunter 9 | . . . . . . . 1 . . . . . . . . 2 2 . . 4 . Programmer 8 | . . . . . . . . . . . . . . 3 . . 2 1 . 2 . Heavy 1 | . . . . . . . . . . 1 . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . 1 . . Packrat 1 | . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 9 | 3 5 1 7 . . 6 6 2 . 4 3 4 . 9 . 6 4 1 . 4 . Combat Bots Only 9 | . 5 1 3 . . 4 6 2 . 4 2 4 . 9 . 6 4 1 . 4 . Max Kills in Single Turn 3 | 1 1 1 1 . . 3 3 2 . 2 1 2 . 2 . 2 1 1 1 2 . Gunslinging 2 | . . . . . . . 2 1 . 1 . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . 2 . 1 . 2 . . . 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac DSF Fac Upp Upp Res Tes Hostile Shots Fired 864 | . 56 16 52 . . 8 39 14 . 32 6 50 9 32 . 157 146 10 . 146 91 Missed 286 | . 8 2 22 . . 3 11 4 . 10 3 17 1 12 . 37 43 2 . 69 42 Hits 578 | . 48 14 30 . . 5 28 10 . 22 3 33 8 20 . 120 103 8 . 77 49 Melee 3 | . . . . . . . . . . . . . 2 . . . . . . 1 . Projectile 575 | . 48 14 30 . . 5 28 10 . 22 3 33 6 20 . 120 103 8 . 76 49 AOE 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . Critical Strikes 23 | . . 1 3 . . . 1 . . 1 . . 1 . . 2 5 . . 4 5 Part Disruptions 2 | . . . . . . . . . . . . . . . . 2 . . . . . Damage Taken 10243 | . 552 214 426 . . 56 355 156 . 588 57 492 137 301 . 1889 2293 202 80 1447 998 Core 2293 | . 81 63 68 . . 19 45 16 . 67 . . 15 69 . 276 236 22 . 360 956 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 30 | . . . . . . . . . . . . . . . . . . . . 30 . Regen/Repaired (Parts) 62 | . . . . . . . . . . . . . . . . . 62 . . . . Core Remaining (%) 79 | 100 . 42 . . . 78 . 88 . 90 . . . 90 . 72 . . 77 . . Volleys Fired 319 | 12 53 7 41 . . 5 20 4 . 17 10 38 . 18 . 27 28 11 4 23 1 Largest 4 | 2 2 2 2 . . 2 3 3 . 3 3 3 . 3 . 4 4 1 1 4 1 Hottest 310 | 40 100 100 50 . . 55 75 75 . 75 75 110 . 110 . 109 143 24 24 310 35 Shots Fired 794 | 24 106 14 82 . . 10 60 12 . 50 25 102 . 50 . 82 102 15 5 54 1 Gun 738 | 24 106 14 82 . . 6 60 12 . 50 25 95 . 49 . 77 98 14 5 20 1 Cannon 39 | . . . . . . . . . . . . 6 . 1 . . 4 1 . 27 . Launcher 17 | . . . . . . 4 . . . . . 1 . . . 5 . . . 7 . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 632 | 24 4 . 82 . . 6 60 12 . 50 25 95 . 49 . 77 98 14 5 30 1 Thermal 130 | . 102 14 . . . . . . . . . . . . . . . . . 14 . Explosive 17 | . . . . . . 4 . . . . . 1 . . . 5 . . . 7 . Electromagnetic 15 | . . . . . . . . . . . . 6 . 1 . . 4 1 . 3 . Robot Hit Streak 19 | 8 12 8 10 . . 4 14 11 . 14 4 8 . 12 . 17 19 6 3 9 . Robot Miss Streak 10 | 2 3 2 10 . . 3 4 1 . 3 5 6 . 3 . 5 2 4 4 7 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 23 | . 2 . 1 . . . 6 1 . 4 1 2 . 2 . 3 1 . . . . Max Gunslinging Chain 2 | . 1 . 1 . . . 2 1 . 1 1 1 . 1 . 1 1 . . . . Shots Hit Robots 564 | 15 70 9 58 . . 7 43 10 . 44 18 62 . 31 . 66 85 9 3 34 . Core Hits 346 | 6 25 3 32 . . 15 33 7 . 22 10 58 . 29 . 30 44 4 4 24 . Critical Kills 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . Critical Parts Destroyed 7 | . . . . . . 1 1 . . . . 1 . . . 1 3 . . . . Critical Strikes 18 | . 7 . 1 . . 1 1 . . . . 1 . . . 1 4 . . 2 . Burn 7 | . 7 . . . . . . . . . . . . . . . . . . . . Destroy 9 | . . . 1 . . 1 1 . . . . 1 . . . 1 4 . . . . Blast 2 | . . . . . . . . . . . . . . . . . . . . 2 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14132 | 172 923 115 1179 . . 363 933 273 . 881 296 1645 5 821 . 1641 2305 244 66 2260 10 Guns 10387 | 172 923 115 1179 . . 104 933 273 . 881 296 1076 . 646 . 1316 1807 244 66 356 . Cannons 738 | . . . . . . . . . . . . 32 . 8 . . 25 . . 673 . Explosions 2990 | . . . . . . 259 . . . . . 537 . 167 . 325 473 . . 1229 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 17 | . . . . . . . . . . . . . 5 . . . . . . 2 10 Kinetic 9715 | 172 15 . 1179 . . 104 933 273 . 881 296 1076 . 646 . 1316 1807 244 66 707 . Thermal 1486 | . 908 115 . . . . . . . . . . . . . . 141 . . 322 . Explosive 1705 | . . . . . . 259 . . . . . . . . . 325 . . . 1121 . Electromagnetic 1209 | . . . . . . . . . . . . 569 . 175 . . 357 . . 108 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . . . . 9 14 17 . . 7 11 11 10 10 Average Corruption 9 | . . . . . . . . . . . . 8 9 15 . . 2 9 11 7 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 96 | . . . . . . . . . . . . 23 4 18 . . 5 26 6 10 4 Message Errors 21 | . . . . . . . . . . . . 7 1 2 . . 1 4 1 3 2 Matter Fused 22 | . . . . . . . . . . . . 5 1 5 . . 3 4 2 1 1 Heat Flow Errors 14 | . . . . . . . . . . . . 3 1 2 . . 1 6 . . 1 Energy Discharges 10 | . . . . . . . . . . . . 1 . 2 . . . 3 1 3 . Data Loss (minor) 10 | . . . . . . . . . . . . 3 1 1 . . . 4 1 . . Data Loss (major) 4 | . . . . . . . . . . . . 1 . 1 . . . 1 . 1 . Misfires 8 | . . . . . . . . . . . . 2 . . . . . 4 1 1 . Misdirections 1 | . . . . . . . . . . . . . . 1 . . . . . . . Weapon Failures 6 | . . . . . . . . . . . . 1 . 4 . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 63 | . . . . . . 13 . . . . . . . . . . 15 . . 35 . Projectiles 35 | . . . . . . . . . . . . . . . . . . . . 35 . Explosions 28 | . . . . . . 13 . . . . . . . . . . 15 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . . . . . . . . . . . 3 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . 3 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 157 | . . . . . . . . . . . . 2 . . . 40 75 34 . 1 5 Shots 5 | . . . . . . . . . . . . 1 . . . 1 2 1 . . . Rammed 4 | . . . . . . . . . . . . . 2 . . . . . . 1 1 Targets Rammed 4 | . . . . . . . . . . . . . 2 . . . . . . 1 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 303 | . 303 21 35 . . 2 45 32 . 9 30 270 93 183 . 94 211 195 . 198 218 Average Temperature 84 | . 96 8 14 . . 2 25 19 . 9 15 88 47 84 . 42 100 70 . 114 105 Received Heat Transfer 1920 | . 288 72 207 . . 18 135 90 . 81 27 117 . 9 . 474 309 . . 48 45 Effects 2 | . . . . . . . . . . . . 2 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . . . Interference 1 | . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . 1 . . . . Total Turns 7 | . . . . . . . . . . . . . . . . . 7 . . . . Longest Duration 7 | . . . . . . . . . . . . . . . . . 7 . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . 2 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . 2 . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . 7 1 . . . . . . . . . . . . . . . . . 1 . Heat Transferred 3874 | . 3108 333 . . . . . . . . . . . . . . 100 . . 333 . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Latent Energy Used 1157 | . . . . . . . . . . . . 363 . 136 . . 290 68 . 300 . LE Corruption 26 | . . . . . . . . . . . . 9 . 3 . . 6 2 . 6 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac DSF Fac Upp Upp Res Tes Maximum Alert Level 5 | . . . . . . . 1 . . . . 2 1 2 1 1 . . . . 5 Low Security (%) 80 | 100 100 100 100 100 . 100 93 100 100 100 100 16 . 7 . 51 100 . . 100 . Level 1 8 | . . . . . . . 6 . . . . 16 100 47 100 48 . . . . . Level 2 9 | . . . . . . . . . . . . 66 . 44 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . 99 Sterilizations 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . Peak Influence 1612 | 10 102 21 137 20 . 186 216 183 95 187 134 603 316 516 270 294 181 . . 128 1612 Initial 316 | . . . . 20 . . 64 123 95 17 98 69 316 179 270 182 154 . . . 50 Average 145 | . 30 1 65 8 . 107 58 150 61 95 107 453 291 372 269 213 59 . . 18 1586 Influence Increases 3594 | 20 307 21 353 . . 206 446 60 . 200 61 554 . 347 . 272 438 23 . 274 12 Destroy 0b10 Robot/C 2255 | . 220 20 240 . . 140 300 60 . 180 40 340 . 280 . 180 120 15 . 120 . Destroy 0b10 Robot/NC 99 | 20 20 . 25 . . 10 15 . . . 5 . . . . . . . . 4 . Destroy Leader 406 | . 52 . 84 . . 20 54 . . 20 10 20 . 40 . 32 40 8 . 26 . Successful Hack 40 | . 12 . . . . . 17 . . . 5 . . . . . 6 . . . . Disable Machine 147 | . . . . . . . 45 . . . . 15 . 15 . 12 60 . . . . Anti-Garrison Action 100 | . . . . . . . . . . . . 100 . . . . . . . . . Destroy Structure 328 | . 3 1 4 . . 21 . . . . 1 34 . 12 . 24 116 . . 112 . Lose Combat Pursuer 219 | . . . . . . 15 15 . . . . 45 . . . 24 96 . . 12 12 Influence Decreases 3532 | 20 307 21 300 53 . 40 422 67 158 38 149 50 347 87 256 238 551 204 . 184 40 Entered New Map 1353 | . . . . 33 . . 102 67 88 8 89 30 287 77 246 78 140 68 . . 40 Time Decay 1642 | 20 237 21 270 20 . 40 313 . 70 . 60 . 50 . 10 . 291 136 . 104 . Lost Part 497 | . 30 . 30 . . . 7 . . 30 . 20 10 10 . 160 120 . . 80 . Purge Threat 40 | . 40 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 3 . . . . . 3 . . 1 1 . . . . 2 5 . . 2 6 Investigation 4 | . 2 . . . . . 1 . . . . . . . . . 1 . . . . Extermination 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . Reinforcement 8 | . 1 . . . . . 2 . . 1 1 . . . . 2 . . . 1 . Assault 8 | . . . . . . . . . . . . . . . . . 2 . . . 6 Garrison 1 | . . . . . . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac DSF Fac Upp Upp Res Tes Distress Signals 9 | . . . 5 . . . 3 . . . . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 203 | . 14 2 21 . . 10 21 3 . 9 4 21 3 15 . 14 14 1 . 27 24 Peak Tracking Total 21 | . 4 2 4 . . 4 6 2 . 4 2 6 3 6 . 4 6 1 . 14 21 Tactical Retreats 8 | . . . . . . 1 1 . . . . 1 . . . 2 1 . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac DSF Fac Upp Upp Res Tes Traps Triggered 9 | . 2 . . . . . 1 . . . . 1 1 . . 1 1 . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac DSF Fac Upp Upp Res Tes Machines Disabled 13 | . . . . . . . 3 . . . . 3 . 1 . 1 5 . . . . Max in Single Turn 2 | . . . . . . . 1 . . . . 1 . 1 . 1 2 . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . Garrison Relay 1 | . . . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac DSF Fac Upp Upp Res Tes Machines Accessed 27 | . 4 . 4 . 1 . 3 . 2 . 2 1 2 . 1 . 5 . . 2 . Terminals 19 | . 4 . 3 . . . 2 . 2 . 1 1 1 . 1 . 3 . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . Garrison Access 3 | . . . . . . . 1 . . . 1 . 1 . . . . . . . . Total Hacks 54 | . 13 . 7 . 1 . 8 . 2 . 3 2 3 . 1 . 12 . . 2 . Successful 20 | . 4 . 1 . 1 . 3 . 1 . 2 1 1 . 1 . 5 . . . . Failed 34 | . 9 . 6 . . . 5 . 1 . 1 1 2 . . . 7 . . 2 . Catastrophic 13 | . 3 . 1 . . . 2 . 1 . . 1 . . . . 3 . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 24 | . 11 . 1 . 1 . 8 . 1 . . . 2 . . . . . . . . Terminals 43 | . 13 . 5 . . . 7 . 2 . 2 2 2 . 1 . 8 . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . 2 . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 2 . . . . . . . . . . . . . 2 . . . . Garrison Access 3 | . . . . . . . 1 . . . 1 . 1 . . . . . . . . Terminal Hacks 12 | . 4 . . . 1 . 2 . 1 . 1 1 . . 1 . 1 . . . . Robot Analysis 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . Open DSF 4 | . . . . . . . . . 1 . 1 . . . 1 . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 1 . . . . . . . . . . . . . 2 . . . . Retrieve Study 3 | . . . 1 . . . . . . . . . . . . . 2 . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . 1 . 1 . . . . . . . . Unlock Access 3 | . . . . . . . 1 . . . 1 . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 4 . 4 . . . 3 . 1 . 1 1 1 . 1 . 4 . . 2 . Full Trace Events 3 | . 1 . . . . . . . . . . 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . . . . . . . 2 . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . 1 . . . . Time 56 | . . . . . . . . . . . . . . . . . 56 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac DSF Fac Upp Upp Res Tes Used RIF Installer 3 | . . . . . . . . 1 . . . 1 . 1 . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . 5 . . . . 1 . . . . Machine Destruction 6 | . . . . . . . . . . . . 5 . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac DSF Fac Upp Upp Res Tes Total Allies . | . . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac DSF Fac Upp Upp Res Tes Active Infowar (turns) 1976 | 25 764 . 680 69 438 . . . . . . . . . . . . . . . . Sensors 969 | . . . 462 69 438 . . . . . . . . . . . . . . . . Seismic 1007 | 25 764 . 218 . . . . . . . . . . . . . . . . . . Robot Analysis Total 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac DSF Fac Upp Upp Res Tes Turns Passed 8786 | 141 851 311 696 69 438 83 1155 256 151 177 120 837 116 356 21 278 852 775 128 862 113 Spaces Moved 4077 | 62 399 175 341 46 302 25 358 159 100 77 58 262 70 171 13 100 397 287 65 422 188 Core 299 | 4 . . . . . . . . . . . . . . . 1 . . . 106 188 Treads 2947 | 58 399 175 341 46 302 25 358 159 100 77 58 262 70 171 13 57 276 . . . . Legs 831 | . . . . . . . . . . . . . . . . 42 121 287 65 316 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 145 145 145 145 145 145 145 145 145 145 155 155 155 90 90 190 185 50 50 Average Speed 152 | 152 160 160 152 145 145 145 145 145 145 145 145 174 155 155 155 162 161 242 185 110 56 Slowest Speed 545 | 160 160 160 160 145 145 145 145 145 145 145 145 225 155 155 155 545 190 260 185 185 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 4 55 31 37 20 75 12 32 29 4 64 3 43 3 23 1 63 12 51 11 15 33 Regions Visited 21 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . 1 . . . . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 . . . . . . . . . . 1 . 1 . . Scrap Searched 3 | . . . . . . . . . . . . . . . . . . 3 . . . Spaces Dug 1 | . . . . . . . . . . . . 1 . . . . . . . . . Terrain Destroyed 215 | . . . . . . 25 . . . . . 6 . 2 . 13 87 . . 82 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 12 | . . . . . . . . . . . . . . . . 1 4 . . 7 . AOE 203 | . . . . . . 25 . . . . . 6 . 2 . 12 83 . . 75 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac DSF Fac Upp Upp Res Tes Total 6052 | 84 507 192 442 48 302 61 948 175 106 107 76 580 77 241 14 167 541 353 69 768 194 Wait 1433 | . 32 7 16 . . 29 551 13 . 8 5 270 . 44 . 16 94 48 . 300 . Move 4059 | 61 398 174 340 45 301 24 358 158 99 76 58 260 70 170 12 99 396 286 64 422 188 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 51 | 2 11 . 12 . 1 . 5 . 3 2 . 1 1 1 1 3 4 2 . 1 1 Fast Attach 61 | 7 3 2 5 . . . 4 . 1 1 1 1 . . . 12 7 4 . 13 . Attach 26 | 1 1 . 3 . . . 1 . 1 2 2 1 . 1 1 4 4 1 1 2 . Detach 7 | 1 2 . . . . . 1 . . . . . . . . 1 1 . . 1 . Swap 43 | . 2 1 7 2 . 2 3 . . 1 . 8 2 5 . 3 3 1 . 3 . Drop 51 | . 5 1 18 1 . 1 5 . 2 . . 1 3 2 . 2 4 . . 3 3 Fire 319 | 12 53 7 41 . . 5 20 4 . 17 10 38 . 18 . 27 28 11 4 23 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory -7/DSF -6/Factory -6/Garrison -6/Factory -6/Garrison -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Testing History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 142 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 14) 713 | -10/Materials | Discovered new exit (range 15) 975 | -10/Materials | Discovered new exit (range 12) 993 | -10/Materials | Entered Mines 1029 | -10/Mines | Identified exit to Materials 1072 | -10/Mines | Core integrity fell below 50% 1283 | -10/Mines | Discovered exit to Materials (range 12) 1304 | -10/Mines | Entered Materials 1304 | -9/Materials | Evolved 2 slots: Utility x2 1417 | -9/Materials | Build established: Scavenger-Mutant 1683 | -9/Materials | Discovered new exit (range 5) 1769 | -9/Materials | Build established: Mutant 1973 | -9/Materials | Discovered new exit (range 8) 2000 | -9/Materials | Entered Mines 2063 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2063 | -9/Mines | Discovered new exit (range 5) 2069 | -9/Mines | Entered Exiles 2106 | -9/Exiles | Met 8R-AWN 2130 | -9/Exiles | Met EX-HEX 2177 | -9/Exiles | Met EX-BIN 2193 | -9/Exiles | Aligned with FarCom system 2194 | -9/Exiles | Given EX-Vault access code 2235 | -9/Exiles | Opened EX-Vault 2245 | -9/Exiles | Found Latent Energy Streamer 2275 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2313 | -9/Exiles | Met EX-DEC 2388 | -9/Exiles | Visited The Gauntlet 2492 | -9/Exiles | Discovered new exit (range 10) 2507 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 2507 | -9/Exiles | Entered Mines 2580 | -8/Mines | Discovered new exit (range 8) 2590 | -8/Mines | Entered Materials 2590 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2898 | -8/Materials | Build established: Gunner 3578 | -8/Materials | Discovered new exit (range 8) 3745 | -8/Materials | Identified exit to Garrison 3745 | -8/Materials | Entered Garrison 3773 | -8/Garrison | Installed Relay Interface Framework 3863 | -8/Garrison | Triggered checkpoint 3865 | -8/Garrison | Triggered checkpoint 3953 | -8/Garrison | Discovered new exit (range 13) 4001 | -8/Garrison | Entered Factory 4001 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4150 | -7/Factory | Identified exit to DSF 4152 | -7/Factory | Entered DSF 4190 | -7/DSF | Additional patrols routed to DSF 4279 | -7/DSF | Discovered new exit (range 11) 4327 | -7/DSF | Sterilization system engaged 4329 | -7/DSF | Entered Factory 4329 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4449 | -6/Factory | Identified exit to Garrison 4449 | -6/Factory | Entered Garrison 4904 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 5236 | -6/Garrison | Build established: Scavenger-Gunner 5266 | -6/Garrison | Discovered new exit (range 8) 5286 | -6/Garrison | Entered Factory 5392 | -6/Factory | Identified exit to Garrison 5400 | -6/Factory | System corruption reached 10% 5402 | -6/Factory | Entered Garrison 5628 | -6/Garrison | Destroyed 9 combat bots 5632 | -6/Garrison | Triggered checkpoint 5636 | -6/Garrison | Build established: Gunner 5727 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 5743 | -6/Garrison | Discovered new exit (range 8) 5758 | -6/Garrison | Entered Factory 5758 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5779 | -5/Factory | Identified exit to DSF 5779 | -5/Factory | Entered DSF 5802 | -5/DSF | Additional patrols routed to DSF 5868 | -5/DSF | Lost 3 parts (1p1n1w) 5888 | -5/DSF | Discovered new exit (range 13) 5961 | -5/DSF | Lost 11 parts (1p3n3u4w) 6029 | -5/DSF | Sterilization system engaged 6049 | -5/DSF | Ambient heat levels rising (+10) 6057 | -5/DSF | Entered Factory 6057 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6202 | -4/Factory | Build established: Scavenger-Gunner 6497 | -4/Factory | Repaired Imp. Kinecellerator 6706 | -4/Factory | Garrison activated, responded to threat 6893 | -4/Factory | Discovered new exit (range 8) 6909 | -4/Factory | Entered Upper Caves 6924 | -4/Upper Caves | Lost 9 parts (2p2n2u3w) 7091 | -4/Upper Caves | Identified exit to Upper Caves 7161 | -4/Upper Caves | Build established: Mutant 7229 | -4/Upper Caves | System corruption reached 10% 7684 | -4/Upper Caves | Entered another Upper Caves area 7765 | -4/Upper Caves | Discovered new exit (range 15) 7812 | -4/Upper Caves | Entered Research 7812 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7986 | -3/Research | Build established: Scavenger-Mutant 8523 | -3/Research | Lost 3 parts (1p2u) 8569 | -3/Research | Lost 3 parts (2u1w) 8614 | -3/Research | Cargo convoy interrupted 8616 | -3/Research | Spotted Executioner 8616 | -3/Research | Spotted Executioner 8616 | -3/Research | Spotted Executioner 8619 | -3/Research | Released all parts (11) 8628 | -3/Research | Spotted B-86 Titan 8642 | -3/Research | System corruption reached 10% 8666 | -3/Research | Discovered new exit (range 8) 8670 | -3/Research | Identified exit to Testing 8674 | -3/Research | Entered Testing 8675 | -3/Testing | Maximum security lockdown engaged 8732 | -3/Testing | Core integrity fell below 50% 8766 | -3/Testing | Spotted Striker 8768 | -3/Testing | Spotted Striker 8772 | -3/Testing | Spotted Alpha 7 8774 | -3/Testing | Core integrity fell below 20% 8776 | -3/Testing | Stole the SGEMP Prototype 8787 | -3/Testing | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 08775_ Dropped Hrd. Medium Armor Plating. 08776_ Dropped Imp. Light Armor Plating. 08776_ Acquired SGEMP Prototype. 08778_ Knocked back. 08781_ Penetrated by Slug. 08781_ Slug penetrates Wall. 08782_ Acquired 7 matter. 08783_ Acquired 6 matter. 08784_ Penetrated by Slug. 08785_ C-45 Heavy ARC bursts open, deploying its payload. 08785_ G-73 Enforcer unfolds itself. 08785_ L-61 Swordsman unfolds itself. 08785_ B-74 Champion unfolds itself. 08785_ G-67 Veteran unfolds itself. 08785_ E-15 Imp unfolds itself. 08785_ C-45 Heavy ARC bursts open, deploying its payload. 08785_ B-74 Champion unfolds itself. 08785_ I-47 Archangel unfolds itself. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????#%!# | | ????????????????????????????????????????????#!*# | | ????????????????????????????????????????????#= # | | ???????????????????????????????????????###### # | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ?????????????????????????????????##########+#### | | ???????????????????????????????h???????????????? | | ???????????????????????????????C???????????????? | | ?????????????????????????????? h???????????????? | | ?????????????????????????????# #??????????????? | | ?????????????????????????????# #??????????????? | | ?????????????????????????????# #??????????????? | | ?????????????????????????????# ################ | | ?????????????????????#??###### | | ?????????????????????# ## | | ?????????????????????# """" ## """ " #### | | ???########??????????# """" ## """ """ #??? | | ???#""""""#??????????# """" ##ne """h G # ? | | ???#"" """#??????????# """" ##l h """ # | | ???#""!!""####????????? ##Y gYi[// " # | | ???#" ## ############;### g Y [/ # | | ???#" %+%7 Yg bb [/ #??" | | ???#" % +] K K @ gb #??" | | ???# ## ################ # | | ???#""" ####??????????????##"##########+###### | | ???##### #????????????????? ???# + | | ???????####???????????????# ?# ! ## | | ??????????????????????????#"""" ## ! #? | | ??????????????????????????#"""" ## #? | | ??????????????????????????#"""" ## #? | | ??????????????????????????#"""" ## #? | | ????????????????????????????""" ## ! #? | | ??????????????????????????????? ## / #? | | ??????????????????????????????? / ############? | | ???????????????????????????????#####???????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 100 Energy Generation 62 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 Power Amplification 30 Armor Coverage 375 Resistance: TH 30 Weapon Cycling 30 Evasion (%) 80 Targeting Accuracy 24 Core Analysis 6 Recoil Reduction 7 Matter Filtering 30 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Kinecellerator | 11% | -4/Factory Studied --------- Lgt. Antimatter Reactor | -4/Factory | Hacked Mic. Nuclear Core | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed IntegratedZioniteLoader Manual? 0 Play Time 01:03:33 Cumulative 202.3 hours Start 2026.06.17 @ 21:11:40 End 2026.06.17 @ 22:18:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 282 Rogue 282 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 73 Gallery% 62 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94315ab6-103a-405f-957f-9bc2df34b8c6