Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.29 @ 10:14:03 Player: UnderDoug Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (93) 465 Value Destroyed (2568) 2568 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (204) 204 TOTAL SCORE: 4937 Bonus ------- High Alert Combat Kills 204 Cogmind --------- Core Integrity 0/550 Matter 132/300 Energy 100/100 System Corruption 14% Temperature Cool (9) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (3) ------ Large Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Sensor Array Core Analyzer ECM Suite Light Armor Plating Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Shock Bomb Launcher Katana > --- INVENTORY -------- Ion Engine Carbon-fiber Leg Sensor Array ECM Suite Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Laser Beam Cannon Rocket Launcher Rocket Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Power Shielding Device ECM Suite Storage Medium Storage Unit Processor Signal Interpreter Protection Power Shielding Weapon Katana Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . 1 1 Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 83 | 8 27 31 17 Power 15 | 1 3 7 4 Engine 15 | 1 3 7 4 Core . | . . . . Reactor . | . . . . Propulsion 27 | 4 9 12 2 Treads 7 | . . 6 1 Leg 6 | 2 2 1 1 Wheel 6 | 2 . 4 . Hover 4 | . 4 . . Flight 4 | . 3 1 . Utility 17 | 1 8 4 4 Device 5 | 1 3 1 . Storage 4 | . 2 1 1 Processor 1 | . 1 . . Hackware . | . . . . Protection 7 | . 2 2 3 Artifact . | . . . . Weapon 24 | 2 7 8 7 Energy Gun 6 | 1 2 2 1 Energy Cannon 1 | . . . 1 Ballistic Gun 3 | 1 1 . 1 Ballistic Cannon . | . . . . Launcher 9 | . 2 3 4 Special Weapon 1 | . 1 . . Impact Weapon 1 | . . 1 . Slashing Weapon 2 | . . 2 . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 3 | . . 3 . Corrupted Parts 3 | . . 1 2 System Corruption 21 | . . 7 14 Parts Lost 36 | . 5 12 19 Power 10 | . 1 4 5 Propulsion 10 | . 3 4 3 Utility 4 | . . 1 3 Weapon 12 | . 1 3 8 Highest Loss Streak 10 | . 2 10 9 To Critical Strikes . | . . . . Average Slot Usage (%) 81 | . 83 79 79 Engine 14 | . 9 13 22 Treads 8 | . . 11 18 Wheel 1 | . 1 2 . Hover 5 | . 13 . . Flight 1 | . 2 . . Device 4 | . 6 5 . Storage 7 | . 7 5 9 Processor 1 | . 3 . . Protection 14 | . 7 21 13 Energy Gun 3 | . 7 . . Ballistic Gun 3 | . 9 . . Launcher 8 | . 10 8 7 Slashing Weapon 4 | . . 7 7 Peak Build Rating 24 | 6 7 16 24 Average Rating 10 | 4 5 11 16 On Entrance 7 | . 6 6 16 Naked Turns . | . . . . Heaviest Build 52 | 7 13 35 52 Greatest Support 66 | 20 20 43 66 Greatest Overweight (x) 7 | . 3 4 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 5 10 15 Average Capacity 7 | 5 5 7 12 Most Carried 12 | 4 5 10 12 Average Carried 5 | 2 4 5 8 Final Capacity 15 | 5 5 10 15 Final Carried 8 | 3 5 8 5 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1869 | 288 466 481 634 Remotely . | . . . . Salvage Created 2869 | 55 771 776 1267 Parts 170 | 4 48 57 61 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 58 | 1 14 21 22 Melee 2 | . . 2 . Guns 10 | 1 6 1 2 AOE 42 | . 8 17 17 Classes Destroyed 12 | 2 5 3 2 Worker 11 | 1 2 2 6 Builder 12 | . 1 6 5 Hauler 1 | . 1 . . Recycler 6 | . 3 1 2 Watcher 5 | . 3 1 1 Swarmer 9 | . 3 3 3 Grunt 36 | 1 11 10 14 Brawler 2 | . . 1 1 Duelist 1 | . . 1 . Sentry 8 | . . 6 2 Specialist 1 | . . . 1 Hunter 1 | . . . 1 Best Kill Streak 7 | 2 4 6 7 Combat Bots Only 4 | 1 3 3 4 Max Kills in Single Turn 4 | 1 2 4 2 Gunslinging . | . . . . Exploded 2 | . 2 2 2 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 380 | 6 74 100 200 Missed 103 | 1 17 30 55 Damage Taken 4333 | 55 618 1392 2268 Core 1162 | 11 207 393 551 Absorbed by Shields . | . . . . Redirected to Shielding 101 | . 1 84 16 Regen/Repaired (Parts) 99 | . 20 79 . Core Remaining (%) 36 | 95 12 1 . Volleys Fired 189 | 8 52 41 88 Largest 2 | 2 2 1 1 Hottest 100 | 70 70 100 60 Shots Fired 247 | 16 101 42 88 Gun 132 | 16 89 9 18 Cannon 8 | . . . 8 Launcher 106 | . 12 32 62 Special 1 | . . 1 . Kinetic 102 | 8 77 . 17 Thermal 25 | 8 7 1 9 Explosive 62 | . 12 30 20 Electromagnetic 58 | . 5 11 42 Robot Hit Streak 21 | 5 21 7 16 Robot Miss Streak 5 | 3 3 3 5 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 179 | 10 68 38 63 Core Hits 153 | 4 40 45 64 Critical Kills . | . . . . Critical Parts Destroyed 2 | . 1 1 . Critical Strikes 4 | . 1 2 1 Burn 1 | . . . 1 Destroy 1 | . 1 . . Smash 1 | . . 1 . Sever 1 | . . 1 . Melee Attacks 12 | . . 10 2 Impact 4 | . . 4 . Slashing 8 | . . 6 2 Piercing . | . . . . Sneak Attacks 5 | . . 3 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 7026 | 111 1251 2274 3390 Guns 1051 | 111 537 104 299 Cannons 123 | . . . 123 Explosions 5271 | . 694 1726 2851 Melee 556 | . . 439 117 Ramming 25 | . 20 5 . Kinetic 753 | 35 435 . 283 Thermal 538 | 76 48 139 275 Explosive 3585 | . 694 1552 1339 Electromagnetic 1569 | . 54 139 1376 Impact 216 | . . 216 . Slashing 340 | . . 223 117 Piercing . | . . . . Highest Corruption 14 | . . 8 14 Average Corruption 8 | . . 7 10 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 26 | . . 20 6 Message Errors 5 | . . 4 1 Matter Fused 6 | . . 3 3 Heat Flow Errors 5 | . . 5 . Energy Discharges 1 | . . 1 . Parts Rejected 2 | . . 2 . Data Loss (minor) 3 | . . 3 . Data Loss (major) 1 | . . 1 . Misfires 2 | . . 1 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 335 | . 1 190 144 Projectiles . | . . . . Explosions 194 | . 1 86 107 Melee 141 | . . 104 37 Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 508 | . 27 291 190 Shots 16 | . 1 8 7 Rammed 3 | . 2 1 . Targets Rammed 3 | . 2 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 372 | 120 42 284 372 Average Temperature 81 | 54 7 98 87 Received Heat Transfer 1245 | 30 252 288 675 Effects 6 | . . 3 3 Shutdowns 1 | . . . 1 Interference 4 | . . 3 1 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 5 | . . 2 3 Combat Hostiles 4 | . . 1 3 Parts Fried 8 | . . 2 6 Impact Corruptions 4 | . . 4 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 940 | 222 148 100 470 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 767 | 25 361 495 767 Initial 182 | . 16 . 182 Average 241 | 8 115 274 424 Maximum Alert Level 3 | . 1 2 3 Low Security (%) 46 | 100 86 24 8 Level 1 38 | . 13 64 44 Level 2 14 | . . 10 43 Level 3 . | . . . 4 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 3 1 8 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 7 | . 1 1 5 Assault 1 | . . . 1 Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 3 | . . . 3 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 2 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 87 | 1 20 30 36 Peak Tracking Total 5 | 1 4 5 5 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 5 | . 5 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 15 | . 2 7 6 Max in Single Turn 2 | . 2 1 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 16 | . 10 4 2 Terminals 10 | . 7 2 1 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 2 | . 2 . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 63 | . 49 10 4 Successful 36 | . 27 6 3 Failed 27 | . 22 4 1 Catastrophic 3 | . 2 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 35 | . 27 6 2 Fabricators . | . . . . Repair Stations 6 | . 4 2 . Recycling Units 18 | . 18 . . Scanalyzers 4 | . . 2 2 Garrison Access . | . . . . Terminal Hacks 17 | . 14 2 1 Record 5 | . 4 . 1 Prototype ID Bank 1 | . 1 . . Level Access Points 1 | . . 1 . Alert Level 1 | . 1 . . Unreport Threat 2 | . 1 1 . Locate Traps 1 | . 1 . . Disarm Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Investigation Status 1 | . 1 . . Recall Investigation 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 2 2 . Scan Component 2 | . 1 1 . Repair 2 | . 1 1 . Recycling Unit Hacks 11 | . 11 . . Recycle Component 2 | . 2 . . Process 3 | . 3 . . Report Inventory 4 | . 4 . . Retrieve Components 2 | . 2 . . Scanalyzer 4 | . . 2 2 Insert Component 2 | . . 1 1 Analyze 2 | . . 1 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 14 | . 8 4 2 Full Trace Events 8 | . 8 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 1 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 1 . Time 39 | . 26 13 . Parts Recycled 2 | . 2 . . Recycled Matter 486 | . 486 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 1 1 Part Schematics Acquired 2 | . . 1 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 3 | . . . 3 Machine Destruction 3 | . . . 3 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3099 | 137 1099 1139 724 Spaces Moved 1888 | 101 820 667 300 Core 114 | 16 3 88 7 Treads 610 | . . 321 289 Legs 81 | 53 24 . 4 Wheels 291 | 32 19 240 . Hover 767 | . 749 18 . Flight 25 | . 25 . . Fastest Speed 37 | 50 37 80 160 Average Speed 125 | 96 102 137 169 Slowest Speed 400 | 120 200 250 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 49 | 10 99 61 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 447 | . 73 264 110 Melee . | . . . . Projectile 1 | . . 1 . AOE 446 | . 73 263 110 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2371 | 127 988 831 425 Wait 96 | . 51 40 5 Move 1885 | 100 819 666 300 Hop . | . . . . Pick Up 74 | 9 23 30 12 Fast Attach 8 | . 5 3 . Attach 53 | 8 7 23 15 Detach 4 | 2 . 2 . Swap 22 | . 15 5 2 Drop 25 | . 14 10 1 Fire 189 | 8 52 41 88 Melee 12 | . . 10 2 Ram 2 | . 2 . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 77 | -11/Scrapyard | Discovered new exit (range 8) 138 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Core integrity fell below 50% 482 | -10/Materials | Repaired Lgt. Ion Engine? 485 | -10/Materials | Discovered new exit (range 7) 555 | -10/Materials | Discovered new exit (range 13) 570 | -10/Materials | Build established: Scavenger-Mutant 644 | -10/Materials | Core integrity fell below 20% 653 | -10/Materials | Discovered new exit (range 15) 870 | -10/Materials | Build established: Mutant 1111 | -10/Materials | Discovered new exit (range 8) 1237 | -10/Materials | Entered another Materials area 1237 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1349 | -9/Materials | Discovered new exit (range 16) 1447 | -9/Materials | Discovered new exit (range 15) 1539 | -9/Materials | Crushed by falling debris 1539 | -9/Materials | Core integrity fell below 50% 1589 | -9/Materials | Lost 10 parts (4p3n1u2w) 1839 | -9/Materials | Core integrity fell below 20% 1942 | -9/Materials | Discovered new exit (range 7) 1948 | -9/Materials | Repaired Lgt. Armor Plating 1992 | -9/Materials | Identified exit to Materials 2376 | -9/Materials | Entered another Materials area 2376 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2459 | -8/Materials | Build established: Scavenger-Mutant 2707 | -8/Materials | Garrison activated, responded to threat 2920 | -8/Materials | System corruption reached 10% 2978 | -8/Materials | Lost 4 parts (2n2w) 3005 | -8/Materials | Core integrity fell below 50% 3068 | -8/Materials | Core integrity fell below 20% 3076 | -8/Materials | Lost 9 parts (3p1n1u4w) 3100 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- K-01 Serf collects debris. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. K-01 Serf collects debris. Rocket Launcher destroyed. Integrated Corrupted Carbon-fiber Leg (+4). U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Acquired 56 matter. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. K-01 Serf collects debris. Ion Engine destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Penetrated by Slug. 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[[ ##?????????????????? | | ######## !| #########??# % ???????????????????? | | #????##| ##??????????# = ??????????????????? | | #?????# #???????????# ??????????????????? | | #?????# #???????????# #??????????????????? | | #?????# #???????????#######??????????????????? | | #?????# #????????????????????????????????????? | | " #?????# =[#????????????????????????????????????? | | " #?????#== #????????????????????????????????????? | | " #?????# *|#????????????????????????????????????? | | #?????# #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 28 Energy Capacity 440 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 62 Recoil Reduction 3 Item Schematics ----------------- Beam Cannon | -9/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Everything Is Under Control Loot Pinata Maybe Next Time I'll Detach My Launcher Novice Programmer One Hack Too Far Part-time Mechanic Shopping List Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed VortexBottomlessProcessor Manual? 0 Play Time 01:06:31 Cumulative 7.3 hours Start 2024.11.25 @ 10:56:10 End 2024.11.29 @ 10:14:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 5ecc086c-d6ab-4b81-9c96-49c432ec92b1