Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.16 @ 13:52:30 Player: Back to the Scrapyard Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (202) 1010 Value Destroyed (6395) 6395 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1671) 1671 TOTAL SCORE: 14736 Bonus ------- High Alert Combat Kills 262 Follower Combat Kills 367 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Friendly Fire -58 Cogmind --------- Core Integrity 0/1000 Matter 13/300 Energy 98/100 System Corruption 32% Temperature Cool (0) Movement Core (1400) Ox27 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Huge Storage Unit Hacking Suite > --- WEAPON (3) ------- Phasing Sabre > --- INVENTORY (25) --- Advanced Treads Armored Leg Huge Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) High-powered Tractor Beam Improved Recalibrator Mapping Drone Bay (3/3) Heavy Laser Enhanced Force Rifle Phase Cannon Rocket Launcher Mini Grenade Launcher Heavy Rocket Launcher Scatter Rocket Array Remote Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Experimental Terrain Scanner Surveybot 17 Chip Hardened Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Improved Light Cannon Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Cooled Ion Engine Advanced Treads Advanced Treads Huge Storage Unit High-capacity Matter Pod High-capacity Matter Pod Hacking Suite System Shield High-powered Tractor Beam Mapping Drone Bay Makeshift Laser Phase Cannon Improved Light Cannon Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Heavy Rocket Launcher Scatter Rocket Array Remote Datajack Heavy Flail [Rating: 67] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Antigrav System Utility Huge Storage Unit Device Hardlight Generator Storage Huge Storage Unit Processor Surveybot 17 Chip Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Makeshift Laser Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . 2 . . . 4 . . . . 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . . 1 . . . . . Utility 6 | . . . 1 . 1 . . . 3 . . . . 1 Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 113 | 7 8 1 21 9 20 17 1 1 7 1 4 . 2 14 Power 11 | 1 1 . 3 . 1 . . . . 1 1 . . 3 Engine 10 | 1 1 . 2 . 1 . . . . 1 1 . . 3 Core 1 | . . . 1 . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 32 | 2 2 . 8 3 8 6 . . . . 2 . . 1 Treads 29 | . 2 . 8 3 8 6 . . . . 2 . . . Leg 2 | 2 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . Utility 36 | 2 3 . 6 3 6 3 . 1 5 . . . . 7 Device 11 | 1 . . . 1 4 . . . 2 . . . . 3 Storage 4 | 1 1 . 1 . 1 . . . . . . . . . Processor 3 | . . . . . . . . . 1 . . . . 2 Hackware 4 | . . . . . . . . . 2 . . . . 2 Protection 14 | . 2 . 5 2 1 3 . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 34 | 2 2 1 4 3 5 8 1 . 2 . 1 . 2 3 Energy Gun 4 | . 2 . . . . . . . . . 1 . 1 . Energy Cannon 2 | . . . 1 . . . . . . . . . . 1 Ballistic Gun 5 | 2 . 1 1 . . . . . . . . . 1 . Ballistic Cannon 17 | . . . 2 2 4 6 1 . 1 . . . . 1 Launcher 3 | . . . . 1 1 1 . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . 1 . . . . . . . . Parts Lost 71 | . 2 . 7 9 12 2 3 . 1 3 6 . 5 21 Power 10 | . 1 . 1 1 1 . . . . 1 1 . . 4 Propulsion 17 | . . . 3 4 4 . . . . . 2 . 1 3 Utility 23 | . . . 1 3 3 2 1 . 1 . 1 . 1 10 Weapon 21 | . 1 . 2 1 4 . 2 . . 2 2 . 3 4 Highest Loss Streak 14 | . 1 . 2 8 10 1 1 . 1 2 6 . 3 14 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . Average Backups 20 | 3 11 19 23 19 22 24 24 24 22 21 18 17 17 18 Power 1 | . . 1 1 . 2 2 2 1 1 1 . 1 1 . Propulsion 1 | 1 1 . 2 . . 2 3 3 2 2 1 . . 1 Utility 9 | . 6 13 12 8 9 8 8 9 8 7 6 7 7 6 Weapon 8 | 1 3 5 7 10 9 9 9 8 9 9 8 8 7 8 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 40 | . 1 6 13 . 4 4 . 2 . . . . . 10 Power 4 | . . . 1 . 1 1 . 1 . . . . . . Propulsion 3 | . . . . . . 2 . . . . . . . 1 Utility 12 | . . 1 6 . . . . . . . . . . 5 Weapon 21 | . 1 5 6 . 3 1 . 1 . . . . . 4 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 97 79 83 99 90 96 97 94 97 93 87 65 Engine 9 | . 13 14 10 10 8 9 9 9 6 4 6 6 6 7 Treads 23 | . 12 28 30 25 22 26 27 27 25 26 25 26 21 7 Leg 1 | . 15 . . . . . . . . . . . . . Device 7 | . 4 . . . 11 10 9 9 11 13 13 13 12 6 Storage 9 | . 14 14 11 11 9 9 9 9 6 6 6 6 6 5 Processor 1 | . . . . . . . . . 5 6 6 6 6 4 Hackware 2 | . . . . . . . . . 7 13 13 13 13 13 Protection 11 | . 9 14 21 9 5 15 14 14 12 6 4 . . . Energy Gun 1 | . 7 4 . . . . . . . . 1 6 8 5 Ballistic Gun 4 | . 20 23 10 . . . . . . . . . 1 . Ballistic Cannon 15 | . . . 11 21 25 26 21 27 15 16 18 13 7 3 Peak Build Rating 67 | 7 9 14 20 19 36 37 35 35 66 66 67 61 61 65 Average Rating 30 | 4 7 12 18 17 26 32 32 32 59 63 64 61 59 50 On Entrance 33 | . 7 9 14 18 19 28 36 31 35 66 66 61 61 49 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 119 | 15 52 52 102 106 115 117 116 114 119 113 113 101 102 119 Greatest Support 84 | 20 40 40 60 60 66 62 60 60 80 80 84 84 84 64 Greatest Overweight (x) 30 | 2 2 1 2 2 5 2 1 1 1 1 2 1 1 30 Average Overweight (x) 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 3 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 18 20 24 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 20 20 25 24 25 25 25 25 24 22 20 17 19 21 Average Carried 20 | 3 11 19 23 19 22 24 24 24 22 21 18 17 17 18 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 20 20 24 23 24 25 24 25 22 19 17 17 18 17 Class Distribution -------------------- 30% | Mutant 16% | Commander-Tank 13% | Hacker-Skirmisher 9% | Tank 7% | Commander-Mutant 7% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Tank | -8/Storage Commander-Mutant | -8/Recycling Commander-Tank | -8/Scraptown Commander-Assassin | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Data Miner Hacker-Skirmisher | -5/Proximity Caves Hacker-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Matter Collected 5916 | 282 395 19 915 355 1187 1231 676 10 82 285 234 . 97 148 Remotely 1205 | . . . . 12 346 560 175 . . . 71 . 41 . Salvage Created 6047 | 38 549 17 1730 327 1153 1044 397 . 104 78 152 . 71 387 Parts 354 | 6 28 . 116 20 70 67 21 . 4 . 2 . 1 19 Haulers Intercepted 11 | . 1 . 5 . 1 4 . . . . . . . . Recyclers Shooed 5 | . . . 1 . . 3 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . 1 . 2 . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 165 | . 13 1 39 28 29 31 8 . 3 2 4 . 2 5 Guns 40 | . 13 1 21 . . . . . . . 1 . 2 2 Cannons 99 | . . . 18 14 25 24 8 . 3 2 3 . . 2 AOE 25 | . . . . 14 4 7 . . . . . . . . Classes Destroyed 19 | 1 4 . 5 2 2 3 . . . . . . . 2 Worker 7 | . . . 1 . 4 2 . . . . . . . . Builder 4 | . . . . . . 1 2 . . . . . . 1 Tunneler 5 | 2 . . . 1 1 . . . . . . . . 1 Hauler 11 | . 1 . 5 . 1 4 . . . . . . . . Recycler 11 | . . . 3 . 1 4 2 . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . 1 Operator 8 | . 2 . 1 . 1 4 . . . . . . . . Watcher 5 | . . . 2 . 3 . . . . . . . . . Swarmer 25 | . 3 1 11 2 . 7 1 . . . . . . . Grunt 80 | . 10 . 18 8 22 11 2 . 2 2 4 . 1 . Brawler 1 | . . . . . 1 . . . . . . . . . Duelist 4 | . . . 1 . 1 1 . . . . . . 1 . Protector 3 | . . . . . . 2 1 . . . . . . . Sentry 28 | . . . 9 . 5 9 4 . 1 . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . Programmer 5 | . . . . . . . . . . . . . . 5 Heavy 1 | . . . . . 1 . . . . . . . . . Assembled 16 | . . . . 16 . . . . . . . . . . Best Kill Streak 21 | 2 3 1 7 21 12 7 5 . 1 2 4 . 1 3 Combat Bots Only 21 | . 3 1 5 21 7 6 5 . 1 2 4 . 1 2 Max Kills in Single Turn 5 | 1 2 1 2 5 2 2 2 . 1 1 1 . 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 5 | . . . . 5 1 2 . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Hostile Shots Fired 1153 | . 77 3 222 100 149 185 28 . 61 66 40 . 51 171 Missed 306 | . 21 2 58 30 34 52 5 . 17 24 9 . 8 46 Hits 847 | . 56 1 164 70 115 133 23 . 44 42 31 . 43 125 Melee 6 | . . . . 1 2 . . . . . . . 3 . Projectile 841 | . 56 1 164 69 113 133 23 . 44 42 31 . 40 125 AOE 8 | . . . . 8 . . . . . . . . . . Critical Strikes 44 | . 2 . 5 . 8 7 2 . . 2 . . 5 13 Damage Taken 12362 | . 704 10 1806 1221 2087 1348 245 . 405 675 599 . 882 2380 Core 1978 | . 117 . 171 121 173 74 32 . 52 59 101 . 61 1017 Absorbed by Shields 561 | . . . . . 36 424 92 . 9 . . . . . Redirected to Shielding 31 | . 3 . 28 . . . . . . . . . . . Ignored by Resistances 256 | . . . . 14 79 . . . . . . . . 163 Regen/Repaired (Parts) 804 | . 96 . . . 448 119 . . . . . . . 141 Core Remaining (%) 59 | 100 . 53 . 27 . . . 49 . . . . 67 . Volleys Fired 496 | 2 60 2 107 40 79 108 14 . 8 15 12 . 19 30 Largest 3 | 2 2 2 2 2 3 3 3 . 3 3 3 . 3 3 Hottest 235 | 40 70 53 101 66 99 99 103 . 118 118 220 . 187 235 Shots Fired 1057 | 4 120 4 212 71 197 248 35 . 24 27 32 . 31 52 Gun 272 | 4 120 4 111 . . . . . . . 2 . 17 14 Cannon 739 | . . . 101 66 190 221 35 . 24 27 30 . 14 31 Launcher 26 | . . . . 5 7 7 . . . . . . . 7 Special 20 | . . . . . . 20 . . . . . . . . Kinetic 944 | 4 110 4 205 66 190 221 35 . 24 27 30 . 16 12 Thermal 67 | . 10 . 7 . . . . . . . 2 . 15 33 Explosive 26 | . . . . 5 7 7 . . . . . . . 7 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 19 | 1 7 10 14 9 18 19 14 . 9 4 10 . 9 6 Robot Miss Streak 4 | 1 3 . 4 4 4 4 2 . 3 3 2 . 2 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 638 | 2 73 3 133 43 117 144 23 . 16 14 23 . 23 24 Core Hits 310 | 2 30 1 56 38 64 69 12 . 5 4 9 . 7 13 Critical Kills 1 | . . . . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . Critical Strikes 35 | . . . 4 2 10 5 1 . . 2 2 . 2 7 Burn 3 | . . . . . . . . . . . . . 1 2 Meltdown 1 | . . . . . . . . . . . . . . 1 Destroy 1 | . . . 1 . . . . . . . . . . . Blast 30 | . . . 3 2 10 5 1 . . 2 2 . 1 4 Melee Attacks 4 | . . . . . . . . . 3 . . . . 1 Impact 3 | . . . . . . . . . 3 . . . . . Slashing 1 | . . . . . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 17518 | 25 932 57 3024 1626 3986 4164 723 . 407 393 662 . 531 988 Guns 3147 | 25 921 53 1646 . . . . . . . 70 . 228 204 Cannons 11021 | . . . 1359 934 2810 3061 552 . 407 393 592 . 303 610 Explosions 3047 | . . . . 680 1176 1056 . . . . . . . 135 Melee 39 | . . . . . . . . . . . . . . 39 Ramming 264 | . 11 4 19 12 . 47 171 . . . . . . . Kinetic 13207 | 25 843 53 2917 934 2810 3061 552 . 407 393 592 . 323 297 Thermal 961 | . 78 . 88 . . . . . . . 70 . 208 517 Explosive 3047 | . . . . 680 1176 1056 . . . . . . . 135 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 39 | . . . . . . . . . . . . . . 39 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 32 | . . . . . . . . . . . . . . 32 Average Corruption 7 | . . . . . . . . . . . . . . 7 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 36 | . . . . . . . . . . . . . . 36 Message Errors 7 | . . . . . . . . . . . . . . 7 Matter Fused 14 | . . . . . . . . . . . . . . 14 Heat Flow Errors 2 | . . . . . . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . . . . . . . 2 Data Loss (minor) 3 | . . . . . . . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . 1 Alerts 2 | . . . . . . . . . . . . . . 2 Weapon Failures 4 | . . . . . . . . . . . . . . 4 Overload Shots 10 | . . . . . . . . . . . 2 . 4 4 Effects 1 | . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . 1 . Overflow Damage 286 | . . . 8 22 132 91 16 . . . . . . 17 Projectiles 141 | . . . 8 18 19 79 . . . . . . . 17 Explosions 129 | . . . . 4 113 12 . . . . . . . . Melee 16 | . . . . . . . 16 . . . . . . . Knockbacks 108 | . . . 10 13 25 34 4 . 1 4 10 . 4 3 Impact 1 | . . . . . . . 1 . . . . . . . Kinetic 94 | . . . 9 13 19 30 3 . 1 4 8 . 4 3 Secondary 13 | . . . 1 . 6 4 . . . . 2 . . . Self-Inflicted Damage 222 | . . . . 152 . 40 . . . . . . . 30 Shots 6 | . . . . 4 . 1 . . . . . . . 1 Rammed 27 | . 1 1 1 1 . 6 17 . . . . . . . Targets Rammed 33 | . 4 1 1 2 . 7 18 . . . . . . . Kicked 3 | . 3 . . . . . . . . . . . . . Crushed 3 | . . . . 1 . 1 1 . . . . . . . Highest Temperature 558 | . 132 . 258 204 386 209 237 . 147 219 411 . 480 558 Average Temperature 91 | . 36 . 68 73 119 51 91 . 64 120 203 . 188 139 Received Heat Transfer 3803 | . 402 . 639 255 893 540 111 . 142 156 228 . 437 . Effects 15 | . . . . . 8 . . . . 3 . . 1 3 Shutdowns 4 | . . . . . 1 . . . . . . . 1 2 Energy Bleed 4 | . . . . . 3 . . . . . . . . 1 Interference 6 | . . . . . 3 . . . . 3 . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . . Impact Corruptions 3 | . . . . . . 1 2 . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Melted 5 | . 1 . . . 1 . . . . . . . . 3 Heat Transferred 1731 | . 210 . 148 . . . . . . . 100 . 470 803 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Maximum Alert Level 2 | . . . 2 1 1 2 1 . . . . . . . Low Security (%) 67 | 100 100 100 17 85 66 1 84 . 100 . . . . 100 Level 1 17 | . . . 49 14 33 18 15 . . . . . . . Level 2 15 | . . . 32 . . 79 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 677 | 10 145 20 584 283 356 677 322 . 36 . . . . 149 Initial 258 | . . 13 . 221 . 148 258 . . . . . . . Average 148 | 1 23 . 333 80 137 455 61 . 7 . . . . 37 Influence Increases 5118 | 10 407 20 1209 329 1021 1178 218 . 162 85 90 . 50 339 Destroy 0b10 Robot/C 3140 | . 260 20 780 240 660 680 160 . 80 40 80 . 40 100 Destroy 0b10 Robot/NC 280 | 10 15 . 60 5 55 90 25 . . . . . . 20 Destroy Leader 714 | . 72 . 194 50 158 170 . . 20 . 10 . 10 30 Allied During Kill 61 | . . . . . 16 21 20 . 4 . . . . . Successful Hack 142 | . 29 . 41 . 16 24 8 . 6 . . . . 18 Disable Machine 270 | . . . 30 . 45 90 . . . . . . . 105 Destroy Structure 271 | . 1 . 14 34 56 88 5 . 7 . . . . 66 Partial Spotted 15 | . 15 . . . . . . . . . . . . . Lose Combat Pursuer 225 | . 15 . 90 . 15 15 . . 45 45 . . . . Influence Decreases 5118 | 10 373 54 641 897 668 869 880 . 137 110 90 . 50 339 Entered New Map 987 | . . 21 . 347 . 205 404 . . 10 . . . . Time Decay 3543 | 10 353 33 571 460 529 604 456 . 73 100 60 . 30 264 Lost Part 454 | . 20 . 70 90 99 20 20 . 10 . 30 . 20 75 Lost Ally 134 | . . . . . 40 40 . . 54 . . . . . Squads Dispatched 25 | . 3 . 4 1 4 8 . . 1 . . . . 4 Investigation 7 | . 1 . 2 1 1 . . . 1 . . . . 1 Extermination 3 | . . . . . . . . . . . . . . 3 Reinforcement 9 | . 2 . 1 . 3 3 . . . . . . . . Assault 3 | . . . 1 . . 2 . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Distress Signals 15 | . 3 . 4 . 4 3 1 . . . . . . . Communications Jammed 5 | . . . . . 5 . . . . . . . . . Distress Signals 5 | . . . . . 5 . . . . . . . . . Times Spotted 250 | . 32 1 58 32 47 44 7 . 5 5 4 . 6 9 Peak Tracking Total 23 | . 4 1 9 23 9 5 4 . 3 3 4 . 3 4 Tactical Retreats 13 | . 1 . 4 1 1 1 . . 2 3 . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Traps Triggered 5 | . 1 . . . 1 2 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Machines Disabled 18 | . . . 2 . 3 6 . . . . . . . 7 Max in Single Turn 5 | . . . 1 . 1 1 . . . . . . . 5 Garrison Access 2 | . . . . . . 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Machines Accessed 59 | . 7 1 13 1 9 11 4 3 1 . . 4 1 4 Terminals 38 | . 6 . 10 . 6 9 4 . 1 . . . 1 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 6 | . 1 . 1 . 2 1 . . . . . . . 1 Recycling Units 1 | . . . . . . . . . . . . . . 1 Scanalyzers 3 | . . . 2 . 1 . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . 1 Total Hacks 180 | . 20 1 38 1 30 19 6 25 2 . . 27 2 9 Successful 133 | . 11 1 23 1 22 11 4 25 1 . . 27 2 5 Failed 46 | . 9 . 14 . 8 8 2 . 1 . . . . 4 Catastrophic 5 | . . . . . 1 2 . . 1 . . . . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . Manual 84 | . 18 . 32 . 14 9 6 . 2 . . . . 3 Terminals 84 | . 18 . 27 . 14 12 6 . 2 . . . 2 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 25 | . 2 . 4 . 12 4 . . . . . . . 3 Recycling Units 1 | . . . . . . . . . . . . . . 1 Scanalyzers 11 | . . . 7 . 4 . . . . . . . . . Garrison Access 5 | . . . . . . 3 . . . . . . . 2 Terminal Hacks 65 | . 3 1 1 1 . 3 . 25 1 . . 27 2 1 Record 38 | . . . . . . . . 25 . . . 11 2 . Part Schematic 9 | . . . . . . . . . . . . 9 . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . Open Door 5 | . . 1 . 1 . 3 . . . . . . . . Branch Access Points 2 | . . . . . . . . . 1 . . . . 1 Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 19 | . 2 . 1 . 12 2 . . . . . . . 2 Scan Component 11 | . 1 . 1 . 7 1 . . . . . . . 1 Repair 8 | . 1 . . . 5 1 . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . . . . 1 Scanalyzer 9 | . . . 6 . 3 . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . Retrieve Study 4 | . . . 1 . 3 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . 1 Seal Access 2 | . . . . . . 1 . . . . . . . 1 Unauthorized Hacks 37 | . 6 . 15 . 7 5 4 . . . . . . . Terminals 37 | . 6 . 15 . 7 5 4 . . . . . . . Botnet 9 | . . . 7 . 2 . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . Skim 26 | . 5 . 7 . 5 5 4 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 30 | . 5 . 8 . 5 7 2 . 1 . . . . 2 Full Trace Events 10 | . 1 . 5 . 2 . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 2 . . . . . . . . 9 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . 1 . 3 . . . . . . . . . Parts Repaired 8 | . 1 . . . 5 1 . . . . . . . 1 Time 255 | . 26 . . . 178 32 . . . . . . . 19 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . 7 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Total Allies 12 | . . . . 3 . 2 7 . . . . . . . Largest Group 7 | . . . . 3 3 2 7 7 7 1 . . . . Highest-Rated Group 95 | . . . . 40 40 62 95 95 95 8 . . . . Highest-Rated Ally 31 | . . . . 16 16 31 27 27 27 8 . . . . Initial UFD Resources 26 | . . . . . . . . . 23 23 23 23 26 26 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 72 | . . . . . 27 24 9 . 12 . . . . . Total Damage 1054 | . . . . . 334 311 188 . 221 . . . . . Kills 12 | . . . . . 4 6 1 . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Active Infowar (turns) 6052 | 2 774 . . . 1448 316 . . 439 686 828 176 650 733 Sensors 2591 | . . . . . . . . . 167 37 828 176 650 733 Terrain 3702 | . . . . . 624 316 . . 439 686 828 176 633 . Seismic 776 | 2 774 . . . . . . . . . . . . . Jamming 824 | . . . . . 824 . . . . . . . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . . 2 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Turns Passed 19791 | 67 2227 1162 2244 1401 1756 1950 2390 2344 439 686 828 176 650 1471 Spaces Moved 7105 | 47 841 474 881 420 538 638 882 929 131 252 320 82 259 411 Core 26 | 24 . . . . . . . . . . . . . 2 Treads 6613 | . 401 474 881 420 538 638 882 929 131 252 320 82 259 406 Legs 463 | 23 440 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 240 200 200 195 195 250 250 250 250 217 217 206 206 Average Speed 234 | 94 219 240 206 232 221 226 250 250 250 250 243 217 208 292 Slowest Speed 1550 | 150 260 240 240 240 465 330 250 250 250 250 330 217 217 1550 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 4 92 96 78 80 51 81 95 77 4 47 55 69 53 8 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 12 | . . 1 5 1 1 2 . . . 1 . 1 . . Known Exits Taken 7 | . . . 1 1 1 1 . 1 1 1 . . . . Unknown Exits Taken 7 | 1 1 1 . . . . 1 . . . 1 1 1 . Scrap Searched 10 | . . 1 . 1 . . . 4 . 2 1 . 1 . Spaces Dug 17 | . . . . . . 14 . . 3 . . . . . Terrain Destroyed 340 | . . . 10 41 48 94 4 . 6 3 1 . 1 132 Melee 3 | . . . . . . . . . 3 . . . . . Projectile 65 | . . . 10 3 22 12 4 . 3 3 1 . 1 6 AOE 272 | . . . . 38 26 82 . . . . . . . 126 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Total 9295 | 64 1096 499 1108 770 954 944 1010 953 217 287 345 81 341 626 Wait 1186 | . 156 4 40 292 259 120 20 18 58 18 4 . 54 143 Move 7091 | 46 840 473 880 419 537 637 881 928 130 251 319 81 258 411 Hop . | . . . . . . . . . . . . . . . Pick Up 143 | 9 23 9 30 6 26 8 2 4 3 . 3 . 4 16 Fast Attach 13 | 2 . . 2 . 4 5 . . . . . . . . Attach 94 | 5 3 . 10 8 25 4 2 1 5 3 6 . 4 18 Detach 14 | . . . 1 1 7 2 . . . . 1 . 1 1 Swap 85 | . 6 1 11 2 8 38 3 . 9 . . . 1 6 Drop 67 | . 4 9 26 . 9 15 1 2 1 . . . . . Fire 496 | 2 60 2 107 40 79 108 14 . 8 15 12 . 19 30 Melee 4 | . . . . . . . . . 3 . . . . 1 Ram . | . . . . . . . . . . . . . . . Kick 3 | . 3 . . . . . . . . . . . . . Crush 30 | . 1 1 1 2 . 7 18 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 69 | . . . . . . . 69 . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 13) 315 | -10/Materials | Build established: Mutant 1079 | -10/Materials | Discovered new exit (range 6) 1172 | -10/Materials | Discovered new exit (range 11) 1224 | -10/Materials | Discovered new exit (range 8) 1579 | -10/Materials | Discovered new exit (range 12) 1894 | -10/Materials | Repaired Assault Rifle 2104 | -10/Materials | Discovered new exit (range 8) 2295 | -10/Materials | Entered Mines 2308 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2457 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2462 | -10/Mines | Found Prototype Device 2648 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2857 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2990 | -10/Mines | Learned 4 Materials zone layouts 2992 | -10/Mines | Discovered new exit (range 9) 3153 | -10/Mines | Learned location of Recycling (-8) 3404 | -10/Mines | Discovered new exit (range 7) 3457 | -10/Mines | Entered Materials 3457 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3732 | -9/Materials | Central database locked down 4434 | -9/Materials | Discovered new exit (range 15) 4530 | -9/Materials | Build established: Scavenger-Mutant 4738 | -9/Materials | Discovered new exit (range 13) 5147 | -9/Materials | Identified exit to Materials 5204 | -9/Materials | Learned location of Zion (-7) 5250 | -9/Materials | Identified exit to Mines 5357 | -9/Materials | Learned location of 1 exit from Storage 5431 | -9/Materials | Learned 2 Storage zone layouts 5457 | -9/Materials | First assault squad dispatched 5484 | -9/Materials | Learned Storage trap positions 5701 | -9/Materials | Entered Mines 5702 | -9/Mines | Assembled infested the area 5735 | -9/Mines | Core integrity fell below 50% 5789 | -9/Mines | Destroyed 21 combat bots 5793 | -9/Mines | Lost 8 parts (1p3n3u1w) 6010 | -9/Mines | Build established: Mutant 6115 | -9/Mines | Learned Materials stockpile data 6561 | -9/Mines | Met a Derelict shopkeep closing up shop 6685 | -9/Mines | Learned location of Storage (-8) 6702 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6906 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6942 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7102 | -9/Mines | Entered Materials 7102 | -8/Materials | Accompanied by 3 allies 7102 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7103 | -8/Materials | Identified exit to Storage 7401 | -8/Materials | Build established: Gunner 7619 | -8/Materials | Discovered new exit (range 14) 7820 | -8/Materials | Identified exit to Factory 7994 | -8/Materials | Learned Storage terminal intel 8004 | -8/Materials | Destroyed 7 combat bots 8006 | -8/Materials | Lost 10 parts (1p2n3u4w) 8065 | -8/Materials | Learned Storage stockpile data 8106 | -8/Materials | Learned Factory recycling unit intel 8216 | -8/Materials | Learned location of 1 exit from Extension 8348 | -8/Materials | Repaired Hvy. Rocket Launcher 8382 | -8/Materials | Repaired Imp. Light Cannon+ 8416 | -8/Materials | Repaired Mni. Grenade Launcher 8675 | -8/Materials | Build established: Skirmisher 8774 | -8/Materials | Repaired Adv. Treads+ 8808 | -8/Materials | Repaired Imp. Light Cannon+ 8858 | -8/Materials | Entered Storage 8860 | -8/Storage | Identified exit to Recycling 8862 | -8/Storage | Loaded intel: 20 trap records 8864 | -8/Storage | Loaded intel: 15 terminal locations 8916 | -8/Storage | Met a pair of Derelict thieves 9044 | -8/Storage | Repaired Imp. Light Cannon+ 9130 | -8/Storage | Garrison activated, responded to threat 9334 | -8/Storage | Build established: Tank 9810 | -8/Storage | Found Prototype Launcher 9811 | -8/Storage | Identified Scatter Rocket Array 9968 | -8/Storage | Learned Storage stockpile data 10020 | -8/Storage | Learned 4 Recycling zone layouts 10063 | -8/Storage | Learned location of Extension (-4) 10096 | -8/Storage | Learned location of Lower Caves (-7) 10194 | -8/Storage | Learned location of 1 exit from Storage 10798 | -8/Storage | Used back door to open Recycling access 10808 | -8/Storage | Entered Recycling 10809 | -8/Recycling | Identified exit to Factory 11390 | -8/Recycling | Build established: Commander-Mutant 11689 | -8/Recycling | Scanned before Scraplab entrance 12329 | -8/Recycling | Core integrity fell below 50% 12836 | -8/Recycling | Build established: Commander-Tank 13161 | -8/Recycling | Entered Scraplab 13181 | -8/Recycling | Discovered new exit (range 3) 13198 | -8/Recycling | Entered Scraptown 13198 | -8/Scraptown | Accompanied by 7 allies 13328 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 14318 | -8/Scraptown | Visited Cyclists 14415 | -8/Scraptown | Visited UFD Registry 14415 | -8/Scraptown | Registered with UFD as "Slugchaser" 14538 | -8/Scraptown | Visited LU-1G1's Boring Crew 14593 | -8/Scraptown | Visited Junk Repository 14725 | -8/Scraptown | Visited Cartography Club 14780 | -8/Scraptown | Found Surveybot 17 Chip 14838 | -8/Scraptown | Visited Science Testing Area 14873 | -8/Scraptown | Visited Infowarlord's Domain 14873 | -8/Scraptown | Identified Exp. Sensor Array 14901 | -8/Scraptown | Found Exp. Terrain Scanner 14944 | -8/Scraptown | Visited Science Guys 15319 | -8/Scraptown | Met Optimus 15319 | -8/Scraptown | Accepted into 0bPrime 15542 | -8/Scraptown | Entered Factory 15542 | -6/Factory | Accompanied by 7 allies 15542 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 15543 | -6/Factory | Identified exit to Lower Caves 15544 | -6/Factory | Loaded intel: 8 recycling unit locations 15549 | -6/Factory | Discovered new exit (range 18) 15981 | -6/Factory | Entered Lower Caves 15981 | -6/Lower Caves | Accompanied by 1 ally 16229 | -6/Lower Caves | Build established: Hacker-Skirmisher 16391 | -6/Lower Caves | Spotted B-75 Beast 16529 | -6/Lower Caves | Identified exit to Lower Caves 16667 | -6/Lower Caves | Entered another Lower Caves area 16669 | -6/Lower Caves | Discovered new exit (range 28) 16995 | -6/Lower Caves | Learned location of 1 exit from Factory 17338 | -6/Lower Caves | Lost 6 parts (1p2n1u2w) 17412 | -6/Lower Caves | Discovered new exit (range 29) 17495 | -6/Lower Caves | Entered Data Miner 17495 | -6/Data Miner | Discovered new exit (range 6) 17537 | -6/Data Miner | Met Data Miner 17576 | -6/Data Miner | Learned location of Section 7 (-2) 17576 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17613 | -6/Data Miner | Received God Mode back door access code from Data Miner 17671 | -6/Data Miner | Entered Proximity Caves 18003 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 18173 | -5/Proximity Caves | Discovered new exit (range 20) 18321 | -5/Proximity Caves | Entered Factory 18321 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 18322 | -5/Factory | Identified exit to Factory 18335 | -5/Factory | Lost 3 parts (1u2w) 18491 | -5/Factory | Incoming investigation squad redirected 18494 | -5/Factory | Repaired Adv. Treads+ 18738 | -5/Factory | Lost 3 parts (1p1n1u) 18838 | -5/Factory | Discovered exit to Factory (range 15) 18928 | -5/Factory | Identified exit to Upper Caves 19114 | -5/Factory | Lost 4 parts (1p3u) 19356 | -5/Factory | Build established: Hacker-Gunner 19732 | -5/Factory | System corruption reached 10% 19770 | -5/Factory | Core integrity fell below 50% 19783 | -5/Factory | Core integrity fell below 20% 19787 | -5/Factory | System corruption reached 30% 19792 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 19742_ Lgt. Angular Momentum Engine destroyed. 19742_ EM Disruption Field destroyed. 19744_ Power failure, Lgt. Deuterium Engine shutdown. 19745_ Overheating: Energy bleed (-24). 19746_ EM Shield destroyed. 19751_ P-70 Sage resets P-70 Sage, system corruption cleaned. 19752_ Lgt. Deuterium Engine destroyed. 19756_ Mni. Grenade Launcher destroyed. 19758_ System corrupted: Matter fused (-9). 19760_ System Shield destroyed. 19762_ Adv. Targeting Computer destroyed. 19765_ Door malfunctions. 19772_ Antigrav System destroyed. 19773_ System corrupted: Component data lost. 19783_ Adv. Targeting Computer destroyed. 19788_ P-70 Sage resets P-70 Sage, system corruption cleaned. 19790_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ??# # """ =#?????????????????? | | ??# # """ #?????????????????? | | ??# # """ #?????????????????? | | ??# " + #?????????????????? | | ??# # """ #?????????????????? | | ??# * # """ #????????? ??? | | ??# # """ !#????????+ #? | | ??### ### #????????# ## | | ????# #?##########????????# ## | | ????# #???????????????????# #? | | ????# #??################?# #? | | ???## ##? ## #?# #? | | ???# # ## "#?# #?? | | ???# ! # ## """" "#?# #??# | | ???# ! + ## """" "#?# #??# | | ???# # ## """" T#?# #??# | | ???# # ## """" "#?# #??# | | ???### ###?####+## """" "#?# #??# | | ?????# #??????? ## """" "### #### | | ?????# ######## ## # | | ?????# ########+## | | ####### ## """ "" | | # # ## """ "Y | | # # ## """ | | # # ;# ^ | | # / @p ## ^ """ """ | | # [ # [%! #### """ """ | | # [ # *[= #??# """ """ | | #[[ # pp !!! #??# | | ####### !!! ;#?# """ """ | | ??????# [ !!! ##?# """ """ | | ??????# %%"" #??# """ """ | | ??????### """ #??# | | ????????# """ #??# | | ????????# """ ! #??# | | ??? ???# #??# % ##### | | ??" "???# #??# #???? | | ??" " ??# ##############??# %=%#???? | | ? " " ??# #???# #??# = ##### | | ? " " "?# #???# """ #??# # | | ? " " "?# ##### """ #??# # " | | # " " " # # """ #??# # " | | # " " " # # #??# # " | | # " " " + # "" #??# " | | # " " " # + "G #??# # " | | # # # "" #??# # " | | # ?# # #??# # " | | # ?# ##########??# # | | # ??# #??# ##### | | # ??# #### #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 31 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 1210 Jamming Range 12 Armor Coverage 375 Resistance: KI 20 Resistance: EM 25 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Hvy. Battle Rifle | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Shield Leg | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Robot Schematics ------------------ I-47 Archangel | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 4% | -10/Materials Hvy. Rocket Launcher | 27% | -8/Materials Imp. Light Cannon | 36% | -8/Materials Mni. Grenade Launcher | 26% | -8/Materials Adv. Treads | 20% | -8/Materials Imp. Light Cannon | 5% | -8/Materials Imp. Light Cannon | 11% | -8/Storage Adv. Treads | 17% | -5/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Imp. Light Cannon | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Killing Spree Challenges ------------ None Game ------ Seed EnhancedSchematicModule Manual? 0 Play Time 01:55:18 Cumulative 293.4 hours Start 2026.05.16 @ 11:36:48 End 2026.05.16 @ 13:52:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 409 Rogue 391 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 51 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10e151df-4fb7-46a3-9eda-f35e3715b56a