Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.18 @ 11:29:40 Player: f3-rnm Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (751) 751 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (262) 262 TOTAL SCORE: 2418 Bonus ------- Aligned with FarCom 300 Friendly Fire -38 Cogmind --------- Core Integrity 0/250 Matter 230/300 Energy 122/125 System Corruption 0% Temperature Cool (26) Movement Walking (200) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Titanium Leg > --- UTILITY (2) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Beamcaster Light Assault Rifle > --- INVENTORY (15) --- Wheel Improved Heat Sink Cloak of Protection Light Armor Plating Army-in-a-Box (30/30) Medium Laser Light Assault Rifle Grenade Launcher Rocket Launcher Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Beamcaster Light Assault Rifle > --- INVENTORY -------- Wheel Improved Heat Sink Cloak of Protection Light Armor Plating Army-in-a-Box Medium Laser Light Assault Rifle Grenade Launcher Rocket Launcher Field Lobotomy Kit [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Beamcaster Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 22 | 6 7 3 4 2 Power 3 | 1 1 . 1 . Engine 3 | 1 1 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 2 1 2 . Treads 3 | 2 1 . . . Leg 2 | . . . 2 . Wheel 2 | . 1 1 . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 2 1 . . Device 2 | . 1 1 . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 2 1 1 2 Energy Gun 1 | . . . 1 . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 1 1 . 1 Ballistic Cannon . | . . . . . Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . 2 5 . 1 Power 2 | . 1 1 . . Propulsion 4 | . 1 2 . 1 Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Highest Loss Streak 3 | . 2 3 . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 86 88 86 100 Engine 11 | . 13 11 7 14 Treads 13 | . 25 5 . . Leg 3 | . . . 15 28 Wheel 7 | . 1 14 6 . Device 8 | . 1 14 14 14 Storage 14 | . 14 14 14 14 Energy Gun 1 | . . . 7 14 Ballistic Gun 26 | . 28 28 20 7 Naked Turns . | . . . . . Heaviest Build 30 | 13 29 29 30 30 Greatest Support 40 | 40 40 10 27 27 Greatest Overweight (x) 2 | . 2 2 2 1 Average Overweight (x) 1 | . . 2 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 6 12 15 15 15 Most Carried 15 | 2 6 15 15 15 Average Carried 9 | 1 4 12 14 15 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 2 6 14 15 15 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 615 | 96 281 238 . . Remotely . | . . . . . Salvage Created 852 | . 470 336 . 46 Parts 63 | . 31 27 . 5 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 27 | . 15 11 . 1 Guns 24 | . 13 11 . . AOE 3 | . 2 . . 1 Classes Destroyed 4 | . 3 . . 1 Worker 1 | . 1 . . . Swarmer 10 | . 5 5 . . Grunt 17 | . 10 6 . 1 Zionite 1 | . . . . 1 Best Kill Streak 6 | . 6 3 . 1 Combat Bots Only 5 | . 5 3 . 1 Max Kills in Single Turn 3 | . 3 1 . 2 Gunslinging 1 | . 1 . . . Exploded 2 | . 2 . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 118 | . 61 50 . 7 Missed 32 | . 21 10 . 1 Damage Taken 1165 | . 423 521 . 221 Core 252 | . 64 125 . 63 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 85 | . 40 39 . 6 Largest 2 | . 2 2 . 2 Hottest 95 | . 40 40 . 95 Shots Fired 168 | . 79 78 . 11 Gun 166 | . 78 78 . 10 Cannon . | . . . . . Launcher 2 | . 1 . . 1 Special . | . . . . . Kinetic 161 | . 78 78 . 5 Thermal 5 | . . . . 5 Explosive 2 | . 1 . . 1 Electromagnetic . | . . . . . Robot Hit Streak 10 | . 10 8 . 7 Robot Miss Streak 4 | . 3 4 . 1 Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 106 | . 46 51 . 9 Core Hits 57 | . 29 24 . 4 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1352 | . 658 489 . 205 Guns 1111 | . 509 489 . 113 Cannons . | . . . . . Explosions 241 | . 149 . . 92 Melee . | . . . . . Ramming . | . . . . . Kinetic 1026 | . 509 489 . 28 Thermal 85 | . . . . 85 Explosive 241 | . 149 . . 92 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 29 | . . . . 29 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 26 | . 24 9 . 26 Average Temperature 10 | . 8 9 . 19 Received Heat Transfer 432 | . 198 234 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 148 | . . . . 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 309 | . 282 309 . 70 Initial 109 | . . 109 . . Average 132 | . 93 193 . 51 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 75 | 100 83 63 . 100 Level 1 24 | . 16 36 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 3 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 23 12 . 2 Peak Tracking Total 6 | . 6 3 . 2 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 2 | . . . . 2 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 4 | . 2 1 1 . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 5 1 1 . Successful 3 | . 1 1 1 . Failed 4 | . 4 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 6 | . 5 . 1 . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 1 1 . Robot Analysis 1 | . 1 . . . Open Door 1 | . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 1907 | 74 784 679 345 25 Spaces Moved 1170 | 44 426 469 228 3 Core 6 | 6 . . . . Treads 369 | 38 331 . . . Legs 99 | . . . 96 3 Wheels 696 | . 95 469 132 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 110 110 110 195 Average Speed 132 | 145 149 110 145 195 Slowest Speed 240 | 160 240 110 195 195 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 3 87 84 59 8 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 12 | . 7 . . 5 Melee . | . . . . . Projectile . | . . . . . AOE 12 | . 7 . . 5 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1374 | 51 501 565 246 11 Wait 62 | . 20 42 . . Move 1166 | 43 425 468 227 3 Hop . | . . . . . Pick Up 27 | 2 7 12 6 . Fast Attach 10 | 6 3 . 1 . Attach 7 | . 2 3 2 . Detach . | . . . . . Swap 5 | . 2 . 1 2 Drop 12 | . 2 1 9 . Fire 85 | . 40 39 . 6 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 6) 311 | -10/Materials | Discovered new exit (range 10) 315 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 5) 762 | -10/Materials | Discovered new exit (range 8) 781 | -10/Materials | Discovered new exit (range 16) 859 | -10/Materials | Entered Mines 879 | -10/Mines | Met a Derelict bent on vengeance 900 | -10/Mines | Learned Materials stockpile data 967 | -10/Mines | Learned location of Zion (-6) 1074 | -10/Mines | Discovered new exit (range 7) 1081 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1109 | -10/Mines | Core integrity fell below 50% 1159 | -10/Mines | Lost 3 parts (2n1w) 1171 | -10/Mines | Discovered new exit (range 11) 1191 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1531 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1532 | -10/Mines | Discovered new exit (range 5) 1538 | -10/Mines | Entered Exiles 1571 | -10/Exiles | Met 8R-AWN 1589 | -10/Exiles | Met EX-HEX 1625 | -10/Exiles | Met EX-BIN 1646 | -10/Exiles | Aligned with FarCom system 1647 | -10/Exiles | Given EX-Vault access code 1673 | -10/Exiles | Opened EX-Vault 1684 | -10/Exiles | Found Field Lobotomy Kit 1688 | -10/Exiles | Found Cloak of Protection 1701 | -10/Exiles | Found Army-in-a-Box 1743 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1751 | -10/Exiles | Exiles lab attacked by MAIN.C 1867 | -10/Exiles | Discovered new exit (range 10) 1883 | -10/Exiles | Stole three prototypes: Cloak of Protection, Army-in-a-Box, Field Lobotomy Kit 1883 | -10/Exiles | Entered Mines 1897 | -9/Mines | Core integrity fell below 20% 1908 | -9/Mines | Destroyed by L-31 Rogue with Katana Last Messages --------------- 01771_ EX-BIN seems to be suffering from a case of analysis paralysis. 01783_ 8R-AWN: "We've got company!" 01786_ EXILES: Lab perimeter alert, evacuate immediately. 01787_ 8R-AWN: "I'll cover you all, get out of here!" 01794_ EX-BIN: "Not cool, MAIN.C, I don't even have my SDF Cannon ready..." 01867_ EXIT=FOUND 01874_ ZX-C33 exits level. 01874_ 3I-JFY(z) exits level. 01882_ W1-DM0 exits level. LOCATION=UNKNOWN GOAL=ESCAPE 01883_ Receiving FarCom transmissions... 01884_ T-07 Excavator is excavating. 01885_ ZX-C33: "That was close. Too bad in all the rush we got split up from the others." 01891_ G-34 Mercenary destroyed. 01891_ ZX-C33 destroyed. 01891_ Seismic Survey Station disabled. 01906_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#???????????????????????????????? | | ?????????????????# ??????????????????????????????? | | ???????????????### ######????????????????????????? | | ???????????????# #????????????????????????? | | ???????????????# #????????????????????????? | | ???????????????# #????????????????????????? | | ???????????????# "" #????????????????????????? | | ???????????????# "" ##??????????????????????? | | ???????????????# """ ! #### #????????? | | ??????????# [%*l@ #???????????? | | ??????????# "" = %* #????????????? | | ??????????# ### "" ##### #????????????? | | ??????????????#T "" ###??????? #???????????? | | ???????????????# #????????????????????????? | | ????????????????###### #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# ##????????????????????????? | | ?????????????????????##??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentTiamatCharge Manual? 0 Play Time 00:09:04 Cumulative 207.0 hours Start 2024.07.18 @ 11:20:46 End 2024.07.18 @ 11:29:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 213 Rogue 177 Adventurer 36 Explorer 0 Win Type - Total 10 Types 3/0/7/0/0/0/0/0/0 Lore% 51 Gallery% 79 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 183cf2b0-d89a-440b-be7d-ec880862708c