Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.07 @ 21:57:45 Player: ChromeKnight Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (44) 220 Value Destroyed (1280) 1280 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (355) 355 TOTAL SCORE: 4455 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 144 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 47/300 Energy 150/150 System Corruption 6% Temperature Cool (47) Movement Hovering (56) Location -8/Garrison Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (3) --- Gravmag System Gravmag System > --- UTILITY (4) ------ Target Analyzer Target Analyzer Hacking Suite > --- WEAPON (2) ------- Shock Rifle Heavy Particle Cannon > --- INVENTORY (5) ---- Gravmag System Relay Coupler [NC] (32) Relay Coupler [Grunt] (24) Relay Coupler [Grunt] (32) Relay Coupler [Hunter] (13) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Medium Storage Unit Target Analyzer Target Analyzer Makeshift Hacking Suite > --- WEAPON ----------- Shock Rifle Heavy Particle Cannon > --- INVENTORY -------- Gravmag System Hacking Suite Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] [Rating: 36] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Utility Medium Storage Unit Storage Medium Storage Unit Processor Target Analyzer Hackware Makeshift Hacking Suite Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power 1 | . . . . . . . 1 . Propulsion 1 | . . . . . . . 1 . Utility 2 | . . . 2 . . . . . Weapon . | . . . . . . . . . Parts Attached 53 | 6 2 2 . 8 . 2 9 24 Power 9 | 1 . 1 . 1 . . 1 5 Engine 8 | 1 . 1 . 1 . . 1 4 Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 17 | 2 . . . 3 . . 4 8 Treads . | . . . . . . . . . Leg 14 | 2 . . . 3 . . 4 5 Wheel . | . . . . . . . . . Hover 3 | . . . . . . . . 3 Flight . | . . . . . . . . . Utility 16 | 1 2 . . 3 . 1 3 6 Device . | . . . . . . . . . Storage 2 | 1 1 . . . . . . . Processor 3 | . . . . . . . . 3 Hackware 2 | . . . . 1 . . . 1 Protection 9 | . 1 . . 2 . 1 3 2 Artifact . | . . . . . . . . . Weapon 11 | 2 . 1 . 1 . 1 1 5 Energy Gun 1 | . . . . . . . . 1 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 8 | 2 . 1 . 1 . . 1 3 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 23 | . . . . . . . 3 20 Power 5 | . . . . . . . 1 4 Propulsion 7 | . . . . . . . . 7 Utility 6 | . . . . . . . 1 5 Weapon 5 | . . . . . . . 1 4 Highest Loss Streak 7 | . . . . . . . 2 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 98 100 77 97 100 100 88 79 Engine 9 | . 14 14 11 11 11 11 8 4 Leg 22 | . 28 28 22 22 22 22 27 14 Hover 1 | . . . . . . . . 8 Storage 10 | . 14 14 11 11 11 11 9 8 Processor 1 | . . . . . . . . 8 Hackware 7 | . . . . 9 11 11 9 8 Protection 16 | . 12 14 11 20 22 22 17 9 Ballistic Gun 17 | . 28 28 22 22 22 12 9 7 Launcher 2 | . . . . . . 9 9 . Naked Turns . | . . . . . . . . . Heaviest Build 25 | 11 17 17 16 25 25 25 23 25 Greatest Support 54 | 20 20 20 20 35 35 35 54 51 Greatest Overweight (x) 4 | . . . . . . . . 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 9 Most Carried 10 | . 2 6 7 10 10 10 10 10 Average Carried 7 | . 1 4 6 9 10 10 7 6 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 Final Carried 10 | . 2 6 7 10 10 10 9 5 Class Distribution -------------------- 60% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Matter Collected 1133 | 221 76 89 . 130 . 53 99 465 Remotely . | . . . . . . . . . Salvage Created 1233 | 29 76 64 . 126 . 32 383 523 Parts 78 | 5 5 8 . 2 . 10 20 28 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 38 | . 2 4 . 5 . 5 10 12 Guns 24 | . 2 4 . 5 . . 3 10 Cannons 2 | . . . . . . . . 2 AOE 12 | . . . . . . 5 7 . Classes Destroyed 10 | 1 1 1 . . . . 4 3 Worker 2 | . . . . . . . 2 . Builder 2 | . . . . . . . 2 . Tunneler 1 | 1 . . . . . . . . Watcher 1 | . . . . . . . 1 . Swarmer 16 | . . 4 . 4 . 5 . 3 Grunt 13 | . 2 . . 1 . . 9 1 Brawler 1 | . . . . . . . 1 . Sentry 3 | . . . . . . . . 3 Hunter 2 | . . . . . . . . 2 Programmer 3 | . . . . . . . . 3 Best Kill Streak 8 | 1 2 3 . 4 . 3 8 3 Combat Bots Only 6 | . 2 3 . 4 . 3 6 3 Max Kills in Single Turn 3 | 1 1 1 . 1 . 2 3 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . 2 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Damage Taken 3579 | . 88 118 . 207 . 91 605 2470 Core 669 | . 11 43 . 42 . 8 94 471 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 125 | . 12 6 . 11 . 3 27 66 Regen/Repaired (Parts) 32 | . . . . . . . 32 . Core Remaining (%) 88 | 100 . 78 . . . 87 . . Volleys Fired 179 | 2 9 14 1 20 . 4 25 104 Largest 2 | 2 2 2 2 2 . 2 2 2 Hottest 125 | 40 40 40 40 40 . 50 63 125 Shots Fired 285 | 4 18 28 2 40 . 8 40 145 Gun 256 | 4 18 28 2 40 . 4 25 135 Cannon 10 | . . . . . . . . 10 Launcher 19 | . . . . . . 4 15 . Special . | . . . . . . . . . Kinetic 240 | 4 18 28 2 40 . 4 25 119 Thermal 10 | . . . . . . . . 10 Explosive 19 | . . . . . . 4 15 . Electromagnetic 16 | . . . . . . . . 16 Robot Hit Streak 14 | 3 5 7 1 7 . . 13 14 Robot Miss Streak 6 | 1 2 2 1 2 . . 1 6 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 4 | . 1 2 . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . 1 Shots Hit Robots 158 | 3 12 17 1 26 . . 14 85 Core Hits 79 | 1 5 7 1 12 . 6 25 22 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . . . 1 Critical Strikes 3 | . . 1 . . . . . 2 Destroy 3 | . . 1 . . . . . 2 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4072 | 37 130 174 9 211 . 298 1672 1541 Guns 2315 | 37 130 174 9 211 . . 302 1452 Cannons 81 | . . . . . . . . 81 Explosions 1660 | . . . . . . 298 1362 . Melee . | . . . . . . . . . Ramming 16 | . . . . . . . 8 8 Kinetic 2284 | 37 130 174 9 211 . . 302 1421 Thermal 291 | . . . . . . . 210 81 Explosive 1450 | . . . . . . 298 1152 . Electromagnetic 31 | . . . . . . . . 31 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . . . . 6 Average Corruption 5 | . . . . . . . . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 9 | . . . . . . . . 9 Message Errors 2 | . . . . . . . . 2 Matter Fused 2 | . . . . . . . . 2 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 152 | . . . . . . 19 111 22 Projectiles 22 | . . . . . . . . 22 Explosions 130 | . . . . . . 19 111 . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 49 | . . . . . . 49 . . Shots 1 | . . . . . . 1 . . Rammed . | . . . . . . . . . Targets Rammed 6 | . . . . . . . 4 2 Kicked 6 | . . . . . . . 4 2 Crushed . | . . . . . . . . . Highest Temperature 227 | . 12 . . 30 . 6 144 227 Average Temperature 51 | . 8 . . 13 . 3 67 61 Received Heat Transfer 1050 | . 48 . . 39 . . 405 558 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 211 | . . . . . . . 100 111 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Peak Influence 479 | 5 43 164 15 157 . 185 340 479 Initial 113 | . 3 16 . 5 . . 72 113 Average 116 | . 28 38 7 63 . 129 158 270 Maximum Alert Level 2 | . . . . . . . 1 2 Low Security (%) 77 | 100 100 100 100 100 . 100 71 10 Level 1 20 | . . . . . . . 28 76 Level 2 2 | . . . . . . . . 12 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . . . . . . . 3 . Investigation 1 | . . . . . . . 1 . Extermination . | . . . . . . . . . Reinforcement 2 | . . . . . . . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Distress Signals 1 | . . . . . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 69 | . 3 6 1 9 . 7 16 27 Peak Tracking Total 8 | . 2 3 1 4 . 4 4 8 Tactical Retreats 9 | . . . . 1 . . . 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Traps Triggered 3 | . . . . . . . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Machines Disabled 4 | . . . . 1 . 2 1 . Max in Single Turn 2 | . . . . . . 2 1 . Garrison Relay 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Machines Accessed 7 | . . . 1 . . . 4 2 Terminals 5 | . . . 1 . . . 2 2 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 21 | . . . 2 . . . 13 6 Successful 8 | . . . 1 . . . 5 2 Failed 13 | . . . 1 . . . 8 4 Catastrophic 2 | . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . Manual 8 | . . . 2 . . . 6 . Terminals 14 | . . . 2 . . . 6 6 Fabricators . | . . . . . . . . . Repair Stations 4 | . . . . . . . 4 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . Terminal Hacks 3 | . . . 1 . . . . 2 Branch Access Points 1 | . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . 1 Patrol Navigation 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 3 . Scan Component 2 | . . . . . . . 2 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 1 | . . . . . . . 1 . Terminals 1 | . . . . . . . 1 . Assimilate 1 | . . . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . . . 1 . . . 4 2 Full Trace Events 3 | . . . . . . . 2 1 Feedback Events 1 | . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . Time 26 | . . . . . . . 26 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 5 Machine Destruction 5 | . . . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Total Allies 6 | . . 2 . 3 . . 1 . Largest Group 3 | . . 2 2 3 2 2 1 . Highest-Rated Group 54 | . . 54 54 54 24 24 10 . Highest-Rated Ally 31 | . . 31 31 31 16 16 10 . Total Orders . | . . . . . . . . . Ally Attacks 34 | . . 5 . 17 . 12 . . Total Damage 417 | . . 74 . 240 . 103 . . Kills 8 | . . 2 . 4 . 2 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Turns Passed 3217 | 55 159 544 89 855 168 268 446 633 Spaces Moved 2023 | 37 104 405 72 561 130 187 208 319 Core 8 | 5 . . . . . . . 3 Treads . | . . . . . . . . . Legs 1785 | 32 104 405 72 561 130 187 208 86 Wheels . | . . . . . . . . . Hover 230 | . . . . . . . . 230 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 130 130 126 52 Average Speed 117 | 110 120 120 120 129 130 130 127 76 Slowest Speed 250 | 120 120 120 120 130 130 130 133 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 3 23 75 8 84 52 48 25 37 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 4 | . . 3 . 1 . . . . Known Exits Taken 2 | . . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . Scrap Searched 4 | . . 1 . 2 . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 75 | . . . . . . 36 39 . Melee . | . . . . . . . . . Projectile 2 | . . . . . . . 2 . AOE 73 | . . . . . . 36 37 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Total 2587 | 44 121 437 73 662 129 205 350 566 Wait 262 | . 3 15 . 59 . 10 90 85 Move 2015 | 36 103 404 71 560 129 186 207 319 Hop . | . . . . . . . . . Pick Up 34 | . 3 2 1 7 . 1 7 13 Fast Attach 22 | 6 1 . . 1 . . 2 12 Attach 15 | . . . . 1 . . 3 11 Detach . | . . . . . . . . . Swap 16 | . 1 2 . 6 . 2 4 1 Drop 25 | . 1 . . 8 . 2 8 6 Fire 179 | 2 9 14 1 20 . 4 25 104 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 6 | . . . . . . . 4 2 Crush . | . . . . . . . . . Escape Stasis 13 | . . . . . . . . 13 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 56 | -11/Junkyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 16) 215 | -10/Materials | Entered Mines 226 | -10/Mines | Learned location of Zion (-6) 293 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 304 | -10/Mines | Build established: Mutant 613 | -10/Mines | Discovered new exit (range 11) 759 | -10/Mines | Entered Materials 759 | -9/Materials | Accompanied by 2 allies 759 | -9/Materials | Evolved 2 slots: Utility x2 764 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 800 | -9/Materials | Discovered new exit (range 16) 824 | -9/Materials | Identified exit to Mines 848 | -9/Materials | Entered Mines 848 | -9/Mines | Accompanied by 2 allies 1074 | -9/Mines | Learned Materials stockpile data 1078 | -9/Mines | Learned location of Storage (-8) 1159 | -9/Mines | Discovered new exit (range 12) 1182 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1203 | -9/Mines | Build established: Scavenger-Mutant 1233 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1233 | -9/Mines | Discovered new exit (range 5) 1703 | -9/Mines | Entered Exiles 1703 | -9/Exiles | Accompanied by 2 allies 1736 | -9/Exiles | Met 8R-AWN 1757 | -9/Exiles | Met EX-HEX 1806 | -9/Exiles | Met EX-DEC 1853 | -9/Exiles | Discovered new exit (range 14) 1871 | -9/Exiles | Entered Mines 1871 | -8/Mines | Accompanied by 2 allies 2082 | -8/Mines | Discovered new exit (range 8) 2139 | -8/Mines | Entered Materials 2139 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2254 | -8/Materials | Repaired Weapon Shielding 2584 | -8/Materials | Identified exit to Garrison 2585 | -8/Materials | Entered Garrison 2686 | -8/Garrison | Triggered checkpoint 2828 | -8/Garrison | Core integrity fell below 50% 2870 | -8/Garrison | Lost 7 parts (1p3n1u2w) 2916 | -8/Garrison | Garrison Relay disabled 2933 | -8/Garrison | Core integrity fell below 20% 2981 | -8/Garrison | Lost 7 parts (2p3n2w) 3105 | -8/Garrison | Mak. Hacking Suite fried by hacking feedback 3167 | -8/Garrison | Discovered new exit (range 12) 3198 | -8/Garrison | Triggered checkpoint 3218 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03170_ Field strength at 93. 03170_ Field strength at 86. 03171_ Field strength at 79. 03172_ Field strength at 72. 03173_ Field strength at 65. 03174_ Field strength at 58. 03175_ Field strength at 51. 03176_ Field strength at 44. 03177_ Field strength at 37. 03178_ Field strength at 30. 03179_ Field strength at 23. 03180_ Field strength at 16. 03181_ Field strength at 9. 03182_ Field strength at 2. 03183_ Stasis field depleted. 03185_ QN8JBAGVYNAF1ROMXRSAI,O5XM OP 03198_ Beams of light sweep through the air. An alarm sounds. 03207_ Extracted 2 energy. 03216_ Y-45 Defender destroyed. 03217_ Extracted 29 energy. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | "#???????????????????????????????????????????????? | | T#??????????????????????#####????????????????????? | | "#??????????????????????#!!!#????????????????????? | | ##?????????# ???????????#!!!#????????????????????? | | ##?????# ### #######??#@[!#????????????????????? | | !#??# #??##g##????????????????????? | | !#???# ######"#### #???#g#?????????????????????? | | !#????????????# ## # ##### #?????????????????????? | | !#????????????# + " #?????????????????????? | | ##????????????# #### #######?????????????????????? | | #?????????????# #??# #???????????????????????????? | | #?????????????# #??# #???????????????????????????? | | ??????????????# #??# #???????????????????????????? | | ??????????????# #### #???????????????????????????? | | ??????????????# " #???????????????????????????? | | ??????????????###### #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ?????????????????### ##### < #???????????????????? | | ###????########### #???????????????????? | | #????# " #???????????????????? | | # #????# ######### ##########???????????????????? | | #"####?# #???????# #????????????????????????????? | | # #?# #???????# #????????????????????????????? | | # ###"##??????# #????????????????????????????? | | %" !]! #??????# #????????????????????????????? | | " !! #????????????????????????????? | | #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 170 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 33 Weapon Shielding 33 Evasion (%) 55 Target Analysis 7 Salvage Targeting 1 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayPoweredBiocell Manual? 0 Play Time 00:16:45 Cumulative 393.7 hours Start 2023.03.07 @ 21:42:03 End 2023.03.07 @ 21:57:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 706 Rogue 551 Adventurer 148 Explorer 7 Win Type - Total 16 Types 14/0/1/1/0/0/0/0/0 Lore% 77 Gallery% 87 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8254990b-fd88-4c3b-80f8-eb4a85a9220c