Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.22 @ 22:56:26 Player: BOTHUNTER Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (47) 235 Value Destroyed (1436) 1436 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1190) 1190 TOTAL SCORE: 6441 Bonus ------- High Alert Combat Kills 190 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 251/300 Energy 93/100 System Corruption 5% Temperature Cool (12) Movement Flying (32) Location -7/Factory Parts ------- > --- POWER (1) -------- Backup Power I > --- PROPULSION (2) --- Cooled VTOL Module Cooled VTOL Module > --- UTILITY (8) ------ Hacking Suite System Shield > --- WEAPON (2) ------- Backup Laser I Improved Datajack > --- INVENTORY (4) ---- Xenon Bombardment Thruster Cooled VTOL Module Remote Datajack Peak State ------------ > --- POWER ------------ Backup Power VII > --- PROPULSION ------- Flight Unit Improved Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Weight Redist. System Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Backup Laser VII Katana > --- INVENTORY -------- Backup Power III Xenon Bombardment Thruster Improved Propulsion Shielding Heavy Particle Cannon Proton Missile Launcher Improved Datajack [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Backup Power VII Propulsion Flight Unit Flight Unit Flight Unit Utility Hacking Suite Device Weight Redist. System Storage Small Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Core Shielding Weapon Katana Energy Gun Backup Laser VII Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . . 2 . . . 2 2 . . Weapon . | . . . . . . . . . . . Parts Attached 65 | 2 9 . 6 3 6 5 4 12 15 3 Power 7 | . 2 . . 2 . 1 . . 2 . Engine 6 | . 2 . . 2 . 1 . . 1 . Core 1 | . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 18 | . 3 . 3 . . 4 1 2 3 2 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 18 | . 3 . 3 . . 4 1 2 3 2 Utility 16 | . 2 . 2 . 3 . 2 7 . . Device 3 | . 1 . . . 2 . . . . . Storage 2 | . 1 . . . 1 . . . . . Processor 1 | . . . . . . . . 1 . . Hackware 8 | . . . 1 . . . 2 5 . . Protection 2 | . . . 1 . . . . 1 . . Artifact . | . . . . . . . . . . . Weapon 24 | 2 2 . 1 1 3 . 1 3 10 1 Energy Gun 4 | . . . . . . . . . 4 . Energy Cannon 5 | . . . . . 3 . . 2 . . Ballistic Gun 6 | 2 1 . 1 . . . . . 2 . Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . . . . 1 . . . 1 2 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 3 | . 1 . . . . . . . 1 1 Unidentified Prototypes 4 | . . . . . 2 . . 1 . 1 Parts Lost 29 | . 2 . 3 . . 1 1 1 21 . Power 3 | . . . . . . . . . 3 . Propulsion 7 | . . . 2 . . 1 . . 4 . Utility 7 | . . . . . . . 1 . 6 . Weapon 12 | . 2 . 1 . . . . 1 8 . Highest Loss Streak 9 | . 1 . 2 . . 1 1 1 9 . Average Slot Usage (%) 75 | . 53 85 84 85 87 85 85 96 67 39 Engine 4 | . 2 14 10 8 11 11 9 4 . 3 Core 1 | . . . . . . . . 2 3 . Flight 13 | . 4 28 20 22 22 20 18 15 8 12 Device 7 | . 11 14 11 11 13 11 9 7 3 . Storage 9 | . 11 14 11 11 16 22 18 8 3 . Hackware 23 | . . . 5 11 11 11 25 35 35 15 Protection 1 | . . . 7 11 1 . . 3 . . Energy Cannon 2 | . . . . . 4 10 . . 2 . Ballistic Gun 3 | . 16 . 7 11 6 . . . . . Slashing Weapon 3 | . . . . . . . 6 7 5 . Special Melee Weapon 1 | . 5 14 10 . . . . . . 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 21 | 4 10 8 12 11 21 21 13 17 18 3 Greatest Support 18 | 3 14 14 14 14 14 14 16 18 18 12 Greatest Overweight (x) 5 | 1 1 . . . 1 2 . 1 5 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 6 | 4 6 6 6 6 6 6 6 6 6 4 Average Capacity 5 | 4 5 6 6 6 6 6 6 6 5 4 Most Carried 6 | 2 6 6 6 6 6 6 6 6 6 4 Average Carried 4 | 1 3 6 5 5 5 5 5 5 4 2 Final Capacity 6 | 4 6 6 6 6 6 6 6 6 4 4 Final Carried 6 | 2 6 6 6 6 6 6 6 6 2 3 Class Distribution -------------------- 33% | Hacker-Mutant 25% | Wizard-Mutant 24% | Scavenger-Mutant 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Wizard-Mutant | -7/Garrison Hacker-Sprinter | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Matter Collected 1236 | 191 147 . 15 115 . 33 23 136 576 . Remotely . | . . . . . . . . . . . Salvage Created 1356 | . 226 . 15 83 . 56 23 188 765 . Parts 85 | . 18 . 2 8 . 8 3 15 31 . Haulers Intercepted 2 | . 1 . . . . . . 1 . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Combat Hostiles Destroyed 36 | . 7 . . 4 . 3 . 4 18 . Melee 6 | . . . . . . . . . 6 . Guns 13 | . 7 . . . . . . . 6 . Cannons 4 | . . . . . . 1 . . 3 . AOE 11 | . . . . 4 . 2 . 4 1 . Classes Destroyed 9 | . 4 . 1 2 . . . . 2 . Worker 3 | . . . . 1 . . . 2 . . Hauler 2 | . 1 . . . . . . 1 . . Recycler 1 | . . . . 1 . . . . . . Operator 3 | . 1 . . . . . . 2 . . Watcher 2 | . . . 1 . . . 1 . . . Swarmer 21 | . 4 . . 4 . 3 . 4 6 . Grunt 13 | . 3 . . . . . . . 10 . Demolisher 1 | . . . . . . . . . 1 . Programmer 1 | . . . . . . . . . 1 . Best Kill Streak 6 | . 3 . 1 6 . 2 1 4 4 . Combat Bots Only 4 | . 3 . . 4 . 2 . 4 4 . Max Kills in Single Turn 4 | . 1 . 1 4 . 2 1 2 1 . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . 3 . 2 . 2 1 . Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Damage Taken 2738 | . 409 . 193 101 . 162 15 91 1669 98 Core 994 | . 139 . 74 22 . 55 . 15 640 49 Absorbed by Shields 77 | . . . . . . . . . 77 . Core Remaining (%) 76 | 100 . 44 . . . 62 100 . . . Volleys Fired 144 | . 58 . 4 3 . 5 . 9 65 . Largest 2 | . 2 . 1 2 . 1 . 1 2 . Hottest 75 | . 40 . 23 56 . 60 . 50 75 . Shots Fired 151 | . 62 . 4 6 . 5 . 9 65 . Gun 121 | . 62 . 4 3 . . . 5 47 . Cannon 17 | . . . . . . 5 . . 12 . Launcher 13 | . . . . 3 . . . 4 6 . Special . | . . . . . . . . . . . Kinetic 102 | . 62 . 4 3 . . . . 33 . Thermal 31 | . . . . . . . . 5 26 . Explosive 7 | . . . . 3 . . . 4 . . Electromagnetic 11 | . . . . . . 5 . . 6 . Robot Hit Streak 9 | . 8 . 2 2 . 1 . 3 9 . Robot Miss Streak 5 | . 5 . 2 3 . 2 . 5 3 . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 111 | . 40 . 4 4 . 1 1 13 48 . Core Hits 61 | . 14 . 2 7 . 3 1 11 23 . Critical Hits 4 | . 1 . . . . . . . 3 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . 3 . Melee Attacks 59 | . 5 . 1 . . . 5 27 21 . Impact . | . . . . . . . . . . . Slashing 51 | . . . . . . . 5 27 19 . Piercing . | . . . . . . . . . . . Sneak Attacks 8 | . 2 . 1 . . . . 4 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3796 | . 523 . 52 386 . 142 35 998 1660 . Guns 1304 | . 523 . 52 24 . . . 58 647 . Cannons 245 | . . . . . . 8 . . 237 . Explosions 1157 | . . . . 362 . 134 . 301 360 . Melee 1077 | . . . . . . . 35 626 416 . Ramming 13 | . . . . . . . . 13 . . Kinetic 1114 | . 523 . 52 24 . . . . 515 . Thermal 427 | . . . . . . . . 58 369 . Explosive 663 | . . . . 362 . . . 301 . . Electromagnetic 502 | . . . . . . 142 . . 360 . Impact . | . . . . . . . . . . . Slashing 1077 | . . . . . . . 35 626 416 . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . . . 7 . 4 5 5 Average Corruption 4 | . . . . . . 6 . 4 4 5 Corruption Purged . | . . . . . . . . . . . Effects 47 | . . . . . . 4 . 6 33 4 Message Errors 10 | . . . . . . 2 . . 7 1 Matter Fused 16 | . . . . . . 1 . 3 11 1 Heat Flow Errors 2 | . . . . . . . . 1 1 . Energy Discharges 5 | . . . . . . . . 1 4 . Data Loss (minor) 6 | . . . . . . . . 1 4 1 Data Loss (major) 3 | . . . . . . 1 . . 1 1 Targeting Errors 4 | . . . . . . . . . 4 . Weapon Failures 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 200 | . . . . . . . . 150 50 . Projectiles 2 | . . . . . . . . . 2 . Explosions 65 | . . . . . . . . 27 38 . Melee 133 | . . . . . . . . 123 10 . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 41 | . . . . . . 13 . 13 15 . Shots 2 | . . . . . . 1 . . 1 . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 269 | . 1 . . . . 36 . 269 184 . Average Temperature 51 | . 1 . . . . 16 . 104 44 . Received Heat Transfer 705 | . 132 . 72 . . . 9 9 441 42 Effects 1 | . . . . . . . . 1 . . Interference 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . 2 . Parts Fried 4 | . . . . . . . . . 4 . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 703 | . . . . . . . . 111 592 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Latent Energy Used 295 | . . . . . . 295 . . . . LE Corruption 7 | . . . . . . 7 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Peak Influence 881 | . 325 122 172 181 . 119 115 451 881 506 Initial 446 | . . 122 47 66 . . 46 54 140 446 Average 278 | . 106 122 103 84 . 61 76 221 476 460 Maximum Alert Level 3 | . 1 . . . . . . 2 3 2 Low Security (%) 56 | 100 78 100 100 100 . 100 100 46 28 . Level 1 16 | . 21 . . . . . . 49 14 . Level 2 16 | . . . . . . . . 3 32 100 Level 3 10 | . . . . . . . . . 24 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . 4 . . . . . 2 4 . . Investigation 4 | . 2 . . . . . 2 . . . Extermination 1 | . . . . . . . . 1 . . Reinforcement 5 | . 2 . . . . . . 3 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Distress Signals 6 | . 2 . 2 . . . 1 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 120 | . 19 . 18 12 . 1 6 23 36 5 Peak Tracking Total 14 | . 6 . 14 6 . 1 4 6 8 4 Tactical Retreats 19 | . 1 . 2 3 . . . 6 7 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Traps Triggered 4 | . 1 . . . . . . 1 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Machines Disabled 6 | . . . . . . 3 . 2 1 . Max in Single Turn 2 | . . . . . . 2 . 2 1 . Garrison Relay 1 | . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Machines Accessed 24 | . 4 . 4 . . . 3 11 . 2 Terminals 14 | . 3 . 4 . . . 1 6 . . Fabricators 1 | . . . . . . . . 1 . . Repair Stations 3 | . . . . . . . . 2 . 1 Recycling Units 3 | . 1 . . . . . 1 . . 1 Scanalyzers 2 | . . . . . . . 1 1 . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 63 | . 11 . 14 . . . 9 27 . 2 Successful 48 | . 6 . 12 . . . 6 22 . 2 Failed 15 | . 5 . 2 . . . 3 5 . . Catastrophic 4 | . 2 . 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 25 | . 4 . 8 . 1 . 3 9 . . Terminals 44 | . 10 . 14 . . . 3 17 . . Fabricators 1 | . . . . . . . . 1 . . Repair Stations 4 | . . . . . . . . 3 . 1 Recycling Units 5 | . 1 . . . . . 3 . . 1 Scanalyzers 7 | . . . . . . . 3 4 . . Garrison Access 2 | . . . . . . . . 2 . . Terminal Hacks 19 | . 3 . 7 . . . . 9 . . Robot Analysis 4 | . . . 2 . . . . 2 . . Level Access Points 1 | . . . . . . . . 1 . . Branch Access Points 2 | . 1 . 1 . . . . . . . Machine Index 1 | . . . . . . . . 1 . . Terminal Index 1 | . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . Locate Traps 1 | . . . 1 . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . Zone Layout 3 | . . . . . . . . 3 . . Fabricator Hacks 1 | . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks 3 | . . . . . . . . 2 . 1 Refit 3 | . . . . . . . . 2 . 1 Recycling Unit Hacks 2 | . . . . . . . 1 . . 1 Report Inventory 2 | . . . . . . . 1 . . 1 Scanalyzer 7 | . . . . . . . 3 4 . . Insert Component 3 | . . . . . . . 1 2 . . Analyze 4 | . . . . . . . 2 2 . . Garrison Access Hacks 2 | . . . . . . . . 2 . . Unlock Access 1 | . . . . . . . . 1 . . Coupler Status 1 | . . . . . . . . 1 . . Unauthorized Hacks 14 | . 3 . 5 . . . 2 4 . . Terminals 12 | . 2 . 5 . . . 1 4 . . Track 2 | . . . 1 . . . . 1 . . Botnet 9 | . 2 . 3 . . . 1 3 . . Operators 1 | . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . Tunnel 2 | . 1 . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . 3 . 4 . . . 3 8 . . Full Trace Events 2 | . 1 . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 1 2 . . Parts Built 1 | . . . . . . . . 1 . . Matter 168 | . . . . . . . . 168 . . Time 42 | . . . . . . . . 42 . . Total Part Build Rating 4 | . . . . . . . . 4 . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 2 . . Part Schematics Acquired 3 | . . . . . . . 1 2 . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . 1 . Robots Hacked 4 | . 3 . . . . . . . 1 . Non-combat 2 | . 2 . . . . . . . . . Combat 2 | . 1 . . . . . . . 1 . Robot Hacks Applied 4 | . 3 . . . . . . . 1 . parse_system 2 | . 1 . . . . . . . 1 . no_distress 1 | . 1 . . . . . . . . . find_recycling 1 | . 1 . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . 5 . Machine Destruction 5 | . . . . . . . . . 5 . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Robot Analysis Total 4 | . . . 2 . . . . 2 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Turns Passed 3396 | 41 399 11 164 211 290 281 127 513 1276 83 Spaces Moved 3351 | 46 301 9 309 312 404 194 228 808 585 155 Core 515 | 46 211 . . . . . . . 258 . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2836 | . 90 9 309 312 404 194 228 808 327 155 Fastest Speed 32 | 50 37 37 37 37 37 37 37 34 34 32 Average Speed 47 | 80 55 37 37 37 56 108 37 39 43 35 Slowest Speed 300 | 100 100 37 40 37 117 200 37 117 300 40 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 7 | . . . 3 . . 1 1 2 . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 3 54 7 40 84 63 39 20 28 59 4 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 4 | . 1 1 . 1 . . 1 . . . Known Exits Taken 3 | . 1 . 1 . . . . 1 . . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 1 . . . Scrap Searched 2 | . . . . 1 . 1 . . . . Spaces Dug 18 | . . . . . . . 2 15 1 . Terrain Destroyed 102 | . . . . 37 . 18 2 44 1 . Melee 18 | . . . . . . . 2 15 1 . Projectile . | . . . . . . . . . . . AOE 84 | . . . . 37 . 18 . 29 . . Terrain Rammed 1 | . . . . . . . . 1 . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Total 4906 | 49 466 17 349 400 467 261 260 950 1506 181 Wait 1222 | . 84 7 25 82 50 53 24 70 805 22 Move 3327 | 45 300 8 302 311 403 191 225 803 584 155 Hop 7 | . . . 3 . . 1 1 2 . . Pick Up 29 | 2 6 1 4 . 1 . 1 11 2 1 Fast Attach 28 | 2 5 . 3 . 6 1 1 4 5 1 Attach 26 | . 4 . 3 2 . . 2 5 9 1 Detach 10 | . 3 . 1 1 . 1 . 1 3 . Swap 11 | . . . . 1 . 4 1 3 1 1 Drop 31 | . 1 1 3 . 7 5 . 14 . . Fire 144 | . 58 . 4 3 . 5 . 9 65 . Melee 59 | . 5 . 1 . . . 5 27 21 . Ram 1 | . . . . . . . . 1 . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . 11 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 10) 357 | -10/Materials | Core integrity fell below 50% 441 | -10/Materials | Entered Mines 448 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 449 | -10/Mines | Discovered new exit (range 4) 451 | -10/Mines | Learned location of Zion (-7) 452 | -10/Mines | Entered Materials 452 | -9/Materials | Evolved 2 slots: Utility x2 514 | -9/Materials | Discovered new exit (range 3) 588 | -9/Materials | Identified exit to Mines 616 | -9/Materials | Entered Mines 617 | -9/Mines | Learned location of Storage (-7) 668 | -9/Mines | Assembled infested the area 705 | -9/Mines | Learned Materials emergency access door positions 724 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 825 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 825 | -9/Mines | Discovered new exit (range 5) 827 | -9/Mines | Entered Exiles 837 | -9/Exiles | Met 8R-AWN 843 | -9/Exiles | Met EX-HEX 855 | -9/Exiles | Met EX-BIN 860 | -9/Exiles | Aligned with FarCom system 860 | -9/Exiles | Given EX-Vault access code 869 | -9/Exiles | Opened EX-Vault 871 | -9/Exiles | Found Prototype Energy Cannon 871 | -9/Exiles | Identified Latent Energy Streamer 875 | -9/Exiles | Found Prototype Device 875 | -9/Exiles | Identified Trap Reconfigurator 942 | -9/Exiles | Warned to stay clear of 0b10 Research branches 952 | -9/Exiles | Met EX-DEC 954 | -9/Exiles | Build established: Scavenger-Mutant 1103 | -9/Exiles | Discovered new exit (range 14) 1117 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 1117 | -9/Exiles | Entered Mines 1395 | -8/Mines | Discovered new exit (range 7) 1398 | -8/Mines | Entered Materials 1398 | -8/Materials | Evolved 2 slots: Utility x2 1505 | -8/Materials | Discovered new exit (range 9) 1525 | -8/Materials | Entered Factory 1525 | -7/Factory | Evolved 2 slots: Utility x2 1575 | -7/Factory | Fabricated Proton Missile Launcher (x1) 1636 | -7/Factory | Build established: Hacker-Mutant 1794 | -7/Factory | Identified exit to Factory 2024 | -7/Factory | Identified exit to Garrison 2038 | -7/Factory | Entered Garrison 2190 | -7/Garrison | Build established: Wizard-Mutant 2380 | -7/Garrison | Triggered checkpoint 2635 | -7/Garrison | Lost 3 parts (2p1n) 2673 | -7/Garrison | Garrison Relay disabled 2698 | -7/Garrison | Triggered checkpoint 2740 | -7/Garrison | Triggered checkpoint 2783 | -7/Garrison | Core integrity fell below 50% 2795 | -7/Garrison | Lost 9 parts (2n4u3w) 2808 | -7/Garrison | Discovered new exit (range 15) 3050 | -7/Garrison | Build established: Hacker-Mutant 3274 | -7/Garrison | Core integrity fell below 20% 3306 | -7/Garrison | Discovered new exit (range 12) 3313 | -7/Garrison | Installed Relay Interface Framework 3314 | -7/Garrison | Entered Factory 3326 | -7/Factory | Lost 5 parts (1n1u3w) 3397 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03314_ Receiving FarCom transmissions... 03315_ System corrupted: Component data lost. 03321_ Connecting with Recycling Unit... 03321_ Current location identified: Factory >>Recycling(Report) Matter reserves: 0 Inventory: Imp. Field Recycling Unit (44%) 03343_ Acquired Prototype Flight Unit. 03343_ Identified Cld. VTOL Module. 03346_ System corrupted: Matter fused (-9). 03346_ Acquired Cld. VTOL Module. 03350_ Connecting with Repair Station... >>Refit Scanning configuration... Attaching: Backup Power I x1 Backup Laser I x1 03369_ 8/GW3LC O&U%|1Y4RWSOBIN 03384_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ????????????? | | ?????????????????????????????????? ??????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ??????????????????????????###????# #?????????? | | ????????????????????#######Y###### #?????????? | | ????????????????????# # #?????????? | | ????????????????????# " " " # #?????????? | | ????????????????????# " " " # ########### | | ????????????????????# " " " # | | ????????????????????# " " " # | | ????????????????????# " " " + | | ????????????????????# " " " # | | ????????????????????# " " " # | | ????????????????????# " !!k " " # #####+### | | ????????????????????# " @! " "r# ## # | | ????????????????????# !! r # ## ### | | ????????????????????# # ## ]!! #?? | | ????????????????##??##+########### ## ]! #?? | | ???????########## ##?# #?????????# ## ]! #?? | | ???????? Y #?# #?????????# ## #?? | | ????????" " " #?# #?????????# ## #?? | | ????????" " " ### ########### ## #?? | | ????????" " " # g g ## #?? | | ????????" " " # ## ""#?? | | ????????" " " + ## Y"#?? | | ????????" " " # ## ""#?? | | ????????" " " # ## #?? | | ????????? " " ###+########### ########### | | ????????? " "w ## # # | | ????????? |= ## """ """ # # " " ! | | ???????? == ## """ """ + + "R" | | ????????############# """ """ # # """ | | ????????????????????#[ # # | | ????????????????????############## ########### | | ??????????????????????????????######+#+#####?????? | | ??????????????????????????????# #?????? | | ??????????????????????????????# #?????? | | ??????????????????????????????# ! #?????? | | ??????????????????????????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 525 Matter Stores 296 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 63 Melee Accuracy 5 Offensive Hacking 40 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Imp. Datajack | -7/Factory | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Proton Missile Launcher | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberProtonWell Manual? 0 Play Time 01:02:41 Cumulative 143.6 hours Start 2021.03.22 @ 21:33:13 End 2021.03.22 @ 22:56:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 208 Rogue 184 Adventurer 22 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 58 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89ea0a37-0c78-404d-b608-e40d402fdf07