Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.10 @ 19:20:39 Player: shapeshifter Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (73) 365 Value Destroyed (2081) 2081 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (696) 696 TOTAL SCORE: 6762 Bonus ------- Follower Combat Kills 196 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 76/100 System Corruption 2% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Advanced Signal Interpreter Target Analyzer > --- WEAPON (4) ------- Phasing Sabre > --- INVENTORY (5) ---- Huge Storage Unit ECM Suite Gauss Rifle Gauss Rifle Plasma Cutter Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Targeting Computer Transmission Jammer Light Armor Plating > --- WEAPON ----------- Arc Projector Arc Projector Arc Projector Arc Projector > --- INVENTORY -------- Advanced Treads Advanced Treads Huge Storage Unit Large Matter Pod Large Matter Pod Matter Filter Shock Absorption System Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Advanced Assault Cannon Plasma Cutter [Rating: 44] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Gravmag System Utility Hardened Light Armor Plating Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Arc Projector Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Impact Weapon Mace Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Slots Evolved 8 | . . . 2 2 2 . 2 . Power . | . . . . . . . . . Propulsion 3 | . . . . . 1 . 2 . Utility 3 | . . . . 2 1 . . . Weapon 2 | . . . 2 . . . . . Parts Attached 80 | 7 6 2 15 23 10 6 4 7 Power 9 | 1 . 1 3 3 1 . . . Engine 9 | 1 . 1 3 3 1 . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 18 | 2 2 . 5 5 2 1 . 1 Treads 12 | 2 . . 2 5 2 1 . . Leg . | . . . . . . . . . Wheel 5 | . 2 . 3 . . . . . Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 25 | 2 4 . 2 6 3 2 4 2 Device 8 | 1 . . . . 3 1 2 1 Storage 5 | 1 2 . . 1 . 1 . . Processor 3 | . . . . 1 . . 1 1 Hackware . | . . . . . . . . . Protection 9 | . 2 . 2 4 . . 1 . Artifact . | . . . . . . . . . Weapon 28 | 2 . 1 5 9 4 3 . 4 Energy Gun 4 | . . . . 1 3 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 19 | 2 . 1 5 6 . 3 . 2 Ballistic Cannon 1 | . . . . . 1 . . . Launcher 1 | . . . . 1 . . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 40 | . 1 3 4 18 . 11 . 3 Power 6 | . . 1 1 3 . 1 . . Propulsion 11 | . . . 2 5 . 3 . 1 Utility 11 | . 1 1 1 3 . 3 . 2 Weapon 12 | . . 1 . 7 . 4 . . Highest Loss Streak 7 | . 1 2 2 6 . 7 . 1 To Critical Strikes 2 | . . . . 1 . 1 . . Average Backups 10 | 2 7 8 12 14 9 12 5 4 Power 1 | . 1 1 1 1 . . . . Propulsion . | 1 1 . 1 . 1 1 . . Utility 3 | . 1 2 2 6 4 4 1 2 Weapon 4 | . 3 5 6 5 1 5 2 1 Tool/Special . | . . . . . . . . . Unused Backups 8 | . 1 . 2 2 . 3 . . Power . | . . . . . . . . . Propulsion 1 | . . . . . . 1 . . Utility 3 | . 1 . 1 . . 1 . . Weapon 4 | . . . 1 2 . 1 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 81 | . 99 92 94 87 83 79 7 13 Engine 8 | . 14 12 10 7 7 3 . . Treads 10 | . 21 . 5 14 19 19 . . Wheel 6 | . 7 28 13 1 . . . . Device 1 | . 4 . . . 9 9 1 1 Storage 9 | . 14 14 11 9 7 7 . . Processor 2 | . . . . 5 7 6 5 7 Protection 9 | . 9 9 9 16 7 3 . . Energy Gun 1 | . . . . . 20 17 . . Ballistic Gun 27 | . 28 28 43 32 . 4 . . Peak Build Rating 44 | 7 8 7 13 24 42 44 12 18 Average Rating 13 | 4 7 6 11 17 34 34 6 9 On Entrance 11 | . 7 7 7 12 13 42 1 11 Naked Turns 36 | . . . . . . 23 13 . Heaviest Build 96 | 11 88 88 96 95 48 50 3 8 Greatest Support 66 | 40 40 26 40 42 66 66 3 9 Greatest Overweight (x) 8 | . 3 3 5 8 1 . . . Average Overweight (x) 1 | . . 3 3 . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 15 15 5 5 Average Capacity 16 | 7 13 25 25 16 15 13 5 5 Most Carried 25 | 4 10 14 24 25 14 15 5 5 Average Carried 11 | 2 7 9 16 15 8 12 4 4 Final Capacity 25 | 8 25 25 25 15 15 5 5 5 Final Carried 21 | 3 8 14 21 11 9 5 5 5 Class Distribution -------------------- 47% | Scavenger-Tank 40% | Mutant 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Gunner | -7/Factory Gunner | -7/DSF Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Matter Collected 2213 | 258 357 66 533 531 . 315 10 143 Remotely . | . . . . . . . . . Salvage Created 2512 | 23 323 84 759 909 . 359 . 55 Parts 150 | 5 27 10 56 39 . 9 . 4 Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Combat Hostiles Destroyed 74 | . 13 6 17 18 . 19 . 1 Melee 3 | . . . . 1 . 1 . 1 Guns 55 | . 13 6 17 15 . 4 . . Cannons 14 | . . . . . . 14 . . AOE 1 | . . . . 1 . . . . Classes Destroyed 13 | 1 3 . 4 2 . 3 . . Worker 2 | . . . 2 . . . . . Tunneler 1 | 1 . . . . . . . . Hauler 1 | . . . 1 . . . . . Recycler 1 | . . . 1 . . . . . Watcher 6 | . 1 . 2 3 . . . . Swarmer 25 | . 9 6 7 3 . . . . Grunt 21 | . 4 . 7 9 . 1 . . Brawler 1 | . . . . 1 . . . . Duelist 2 | . . . . 2 . . . . Sentry 6 | . . . 3 3 . . . . Demolisher 4 | . . . . . . 4 . . Specialist 2 | . . . . . . 2 . . Assembled 12 | . . . . . . 12 . . Thug 1 | . . . . . . . . 1 Best Kill Streak 18 | 1 6 3 6 3 . 18 . 1 Combat Bots Only 18 | . 6 3 6 3 . 18 . 1 Max Kills in Single Turn 2 | 1 1 1 1 1 . 2 . 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . 1 . . . . Melee 1 | . . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Hostile Shots Fired 675 | . 65 27 70 187 . 159 . 167 Missed 193 | . 11 6 21 30 . 49 . 76 Hits 482 | . 54 21 49 157 . 110 . 91 Melee 22 | . . . . 16 . 6 . . Projectile 460 | . 54 21 49 141 . 104 . 91 AOE 14 | . . . . . . 14 . . Critical Strikes 17 | . . . 1 9 . 3 . 4 Actively Blocked 2 | . . . . 2 . . . . Part Disruptions 2 | . . . . . . 2 . . Damage Taken 7163 | . 511 164 559 2670 . 2095 . 1164 Core 2083 | . 49 . 67 507 . 601 . 859 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 50 | . . . . 50 . . . . Ignored by Resistances 80 | . . . . . . 80 . . Core Remaining (%) 56 | 100 . 80 83 7 . 14 . . Volleys Fired 237 | 2 47 14 53 69 5 41 . 6 Largest 4 | 2 2 2 4 4 1 4 . 2 Hottest 220 | 40 40 40 80 80 40 220 . 56 Shots Fired 667 | 4 94 29 212 245 5 66 . 12 Gun 625 | 4 94 29 212 245 . 29 . 12 Cannon 42 | . . . . . 5 37 . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 654 | 4 94 29 212 241 5 57 . 12 Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic 13 | . . . . 4 . 9 . . Robot Hit Streak 20 | 2 13 5 11 20 . 11 . 8 Robot Miss Streak 9 | 1 4 3 9 3 . 2 . 1 Penetration Max 1 | . . . . . . 1 . 1 Secondary Targets 9 | . 2 2 3 2 . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . Shots Hit Robots 421 | 3 59 14 111 180 . 42 . 12 Core Hits 186 | 2 28 9 48 64 . 26 . 9 Critical Kills 2 | . . . 2 . . . . . Critical Parts Destroyed 5 | . . . 1 4 . . . . Critical Strikes 7 | . . . 3 4 . . . . Destroy 5 | . . . 3 2 . . . . Smash 2 | . . . . 2 . . . . Melee Attacks 16 | . . . . 14 . . . 2 Impact 14 | . . . . 14 . . . . Slashing 2 | . . . . . . . . 2 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5110 | 26 480 113 992 1872 . 1094 . 533 Guns 3762 | 26 480 113 992 1477 . 380 . 294 Cannons 698 | . . . . . . 698 . . Explosions 63 | . . . . 63 . . . . Melee 498 | . . . . 332 . . . 166 Ramming 89 | . . . . . . 16 . 73 Kinetic 4353 | 26 480 113 992 1443 . 1005 . 294 Thermal 24 | . . . . 24 . . . . Explosive . | . . . . . . . . . Electromagnetic 146 | . . . . 73 . 73 . . Impact 332 | . . . . 332 . . . . Slashing 166 | . . . . . . . . 166 Piercing . | . . . . . . . . . Highest Corruption 4 | . 2 2 . 3 . 4 . 2 Average Corruption 2 | . 2 2 . 3 . 4 . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 8 | . 2 1 . 2 . 1 . 2 Message Errors 3 | . . . . 1 . . . 2 Matter Fused 1 | . 1 . . . . . . . Heat Flow Errors 1 | . . . . 1 . . . . Data Loss (minor) 1 | . 1 . . . . . . . Misfires 1 | . . 1 . . . . . . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 122 | . . . . 83 . 3 . 36 Projectiles 3 | . . . . . . 3 . . Explosions . | . . . . . . . . . Melee 119 | . . . . 83 . . . 36 Knockbacks 5 | . . . . 2 . 3 . . Impact 2 | . . . . 2 . . . . Kinetic 3 | . . . . . . 3 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 74 | . . . . 34 . 7 . 33 Shots 1 | . . . . 1 . . . . Rammed 22 | . . . . . . 5 . 17 Targets Rammed 22 | . . . . . . 5 . 17 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 464 | . 38 9 392 464 . 42 . . Average Temperature 105 | . 10 5 99 143 . 20 . . Received Heat Transfer 1988 | . 120 . 195 1107 . 272 . 294 Effects 8 | . . . 1 7 . . . . Shutdowns 2 | . . . 1 1 . . . . Energy Bleed 2 | . . . . 2 . . . . Interference 2 | . . . . 2 . . . . Matter Decay 1 | . . . . 1 . . . . Damage (minor) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Fried 5 | . . . . 5 . . . . Impact Corruptions 3 | . . . . 3 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 50 | . . . . 50 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 155 | 5 132 58 129 155 55 130 51 146 Initial 55 | . . 18 14 35 55 . 46 10 Average 43 | 1 60 35 47 24 23 62 24 70 Influence Increases 2144 | 5 336 140 495 503 1 200 37 427 Destroy 0b10 Robot/C 1380 | . 260 120 340 360 . 140 . 160 Destroy 0b10 Robot/NC 60 | 5 5 . 30 15 . . . 5 Destroy Leader 286 | . 52 20 76 76 . 30 . 32 Allied During Kill 33 | . . . . . . . . 33 Successful Hack 81 | . 4 . 34 4 . . 7 32 Select Force Hacks 30 | . . . . . . . 30 . Disable Machine 60 | . . . . 30 . . . 30 Destroy Structure 4 | . . . . 3 1 . . . Partial Spotted 15 | . . . . . . 15 . . Lose Combat Pursuer 195 | . 15 . 15 15 . 15 . 135 Influence Decreases 2028 | 5 288 150 448 465 123 111 105 333 Entered New Map 229 | . . 30 24 50 68 1 44 12 Time Decay 1340 | 5 278 90 394 286 55 . 61 171 Lost Part 330 | . 10 30 30 120 . 110 . 30 Lost Ally 129 | . . . . 9 . . . 120 Squads Dispatched 12 | . 3 . 1 2 . 2 1 3 Investigation 7 | . 2 . 1 . . . 1 3 Extermination . | . . . . . . . . . Reinforcement 3 | . 1 . . . . 2 . . Assault . | . . . . . . . . . Garrison 2 | . . . . 2 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Distress Signals 8 | . 1 . 2 3 . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 155 | . 18 6 27 25 . 56 . 23 Peak Tracking Total 37 | . 6 3 4 5 . 37 . 9 Tactical Retreats 13 | . 1 . 1 1 . 5 . 5 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Traps Triggered 8 | . 3 . 1 . . . . 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 4 | . . 4 4 4 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Machines Disabled 4 | . . . . 2 . . . 2 Max in Single Turn 2 | . . . . 2 . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled 2 | . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Machines Accessed 19 | . 4 . 3 1 1 . 2 8 Terminals 17 | . 3 . 3 1 1 . 1 8 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 47 | . 14 . 11 2 1 . 4 15 Successful 22 | . 7 . 5 2 1 . 3 4 Failed 25 | . 7 . 6 . . . 1 11 Catastrophic 3 | . 1 . 1 . . . . 1 Database Lockouts . | . . . . . . . . . Manual 30 | . 12 . 11 2 . . 3 2 Terminals 42 | . 12 . 11 2 1 . 1 15 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 2 . . . . . 3 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . . . . . 1 . 1 3 Open Door 3 | . . . . . . . . 3 Open DSF 2 | . . . . . 1 . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 15 | . 6 . 5 2 . . 1 1 Terminals 14 | . 6 . 5 2 . . . 1 Assimilate 1 | . . . 1 . . . . . Botnet 6 | . 3 . 1 1 . . . 1 Skim 7 | . 3 . 3 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . Tunnel 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 3 . 3 1 . . 1 6 Full Trace Events 4 | . . . 1 . . . . 3 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Total Allies 8 | . . . 1 . . . . 7 Largest Group 5 | . . . 1 1 . . . 5 Highest-Rated Group 146 | . . . 10 10 . . . 146 Highest-Rated Ally 39 | . . . 10 10 . . . 39 Total Orders . | . . . . . . . . . Ally Attacks 29 | . . . . . . . . 29 Total Damage 561 | . . . . . . . . 561 Kills 8 | . . . . . . . . 8 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Active Infowar (turns) 489 | 35 223 . . . 83 94 34 20 Traps 53 | . . . . . . . 33 20 Seismic 258 | 35 223 . . . . . . . Jamming 177 | . . . . . 83 94 . . ECM 1 | . . . . . . . 1 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Turns Passed 4225 | 84 712 197 1162 1152 153 228 141 396 Spaces Moved 2383 | 46 369 106 493 472 79 93 266 459 Core 588 | 10 . . . . . 33 266 279 Treads 923 | 36 251 . 68 429 79 60 . . Legs . | . . . . . . . . . Wheels 692 | . 118 106 425 43 . . . . Hover 180 | . . . . . . . . 180 Flight . | . . . . . . . . . Fastest Speed 50 | 50 135 135 135 135 145 50 50 50 Average Speed 129 | 136 152 135 179 174 156 111 50 53 Slowest Speed 480 | 160 160 135 480 320 225 145 50 60 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 4 59 21 44 43 2 80 8 42 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . . . . 1 . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 1 | . . . . . 1 . . . Terrain Destroyed 5 | . . . . 2 1 2 . . Melee . | . . . . . . . . . Projectile 3 | . . . . . 1 2 . . AOE 2 | . . . . 2 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Total 3090 | 64 447 137 680 663 104 160 273 562 Wait 183 | . 10 8 90 48 . 7 . 20 Move 2375 | 45 368 105 492 471 78 92 265 459 Hop . | . . . . . . . . . Pick Up 82 | 10 10 8 21 19 7 7 . . Fast Attach 9 | . . . . 1 . . 4 4 Attach 60 | 7 3 2 10 19 10 5 . 4 Detach 9 | . . . 1 1 1 . 2 4 Swap 20 | . 3 . 6 7 2 2 . . Drop 31 | . 6 . 7 14 1 1 2 . Fire 237 | 2 47 14 53 69 5 41 . 6 Melee 16 | . . . . 14 . . . 2 Ram 22 | . . . . . . 5 . 17 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 30 | . . . . . . . . 30 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 16 | . . . . . . . . 16 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -6/Extension History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 9) 444 | -10/Materials | Discovered new exit (range 10) 797 | -10/Materials | Entered Mines 802 | -10/Mines | Learned location of Storage (-8) 803 | -10/Mines | Met a Derelict bent on vengeance 950 | -10/Mines | Found a hidden stash of uninstalled traps 987 | -10/Mines | Discovered new exit (range 5) 994 | -10/Mines | Entered Materials 994 | -9/Materials | Evolved 2 slots: Weapon x2 1463 | -9/Materials | Build established: Scavenger-Tank 2072 | -9/Materials | Discovered new exit (range 9) 2156 | -9/Materials | Entered another Materials area 2156 | -8/Materials | Accompanied by 1 ally 2156 | -8/Materials | Evolved 2 slots: Utility x2 2294 | -8/Materials | Lost 6 parts (1p3n2w) 2353 | -8/Materials | Lost 5 parts (1p1n1u2w) 2705 | -8/Materials | Discovered new exit (range 11) 3114 | -8/Materials | Discovered new exit (range 5) 3135 | -8/Materials | Garrison activated, responded to threat 3196 | -8/Materials | Core integrity fell below 50% 3245 | -8/Materials | Lost 5 parts (1p1u3w) 3279 | -8/Materials | Core integrity fell below 20% 3308 | -8/Materials | Entered Factory 3308 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3460 | -7/Factory | Identified exit to DSF 3461 | -7/Factory | Entered DSF 3471 | -7/DSF | Assembled infested the area 3499 | -7/DSF | Additional patrols routed to DSF 3644 | -7/DSF | Lost 7 parts (1p1n2u3w) 3666 | -7/DSF | Released all parts (7) 3673 | -7/DSF | Core integrity fell below 50% 3681 | -7/DSF | Discovered new exit (range 15) 3687 | -7/DSF | Core integrity fell below 20% 3688 | -7/DSF | Destroyed 18 combat bots 3689 | -7/DSF | Entered Factory 3689 | -6/Factory | Evolved 2 slots: Propulsion x2 3693 | -6/Factory | Lost 4 parts (2n1u1w) 3745 | -6/Factory | Discovered new exit (range 15) 3830 | -6/Factory | Identified exit to Extension 3830 | -6/Factory | Entered Extension 3867 | -6/Extension | Rescued a captive Derelict 3868 | -6/Extension | Rescued a captive Derelict 3880 | -6/Extension | Rescued a captive Derelict 3884 | -6/Extension | Rescued a captive Derelict 3916 | -6/Extension | Rescued a captive Derelict 3927 | -6/Extension | Rescued a captive Derelict 3960 | -6/Extension | Rescued a captive Derelict 3977 | -6/Extension | Build established: Mutant 4172 | -6/Extension | Spotted B-75 Beast 4173 | -6/Extension | Spotted B-75 Beast 4194 | -6/Extension | Core integrity fell below 50% 4209 | -6/Extension | Core integrity fell below 20% 4226 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04195_ Connecting with Door Terminal... 04195_ ALERT: Suspicious activity at Terminal E003. Dispatching Investigation squad. 04197_ Slug penetrates Wall. 04203_ Slammed into Y-54 Guardian. 04206_ Slammed into H-66 Slayer. 04206_ W-25 Informer sends out distress signal. 04206_ Penetrated by Slug. 04207_ Slammed into H-66 Slayer. 04207_ Destabilizing: Core damaged (-42). 04208_ Slammed into G-50 Soldier. 04210_ Adv. Heat Sink destroyed. 04211_ Slammed into G-50 Soldier. 04218_ Critical hit (Burn: +37). 04222_ Acquired Phasing Sabre. 04222_ Critical hit (Burn: +37). 04223_ Sneak attack on PW-SLG(g). 04223_ Destroyed Imp. Heat Sink. 04225_ Sneak attack on PW-SLG(g). 04225_ PW-SLG(g) destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????########??????????????????? | | ???????????????????????# +??????????????????? | | ???????????????????????# @ #??????????????????? | | ???????????????????????#=%* #??????????????????? | | ???????????????????????#[l/ / #??????????????????? | | ???????????????????????#[g #??????????????????? | | ???????????????????????# #??????????????????? | | ###????????#################g#### #????????????? | | #????????# %%%%%%%%%%%%%Y% T*+ ?????????? | | # #????????# #####+############## #????????????? | | #=#????????# #??#T% #????????????????????????????? | | # #????????# #??##"##????????????????????????????? | | #=#????????# #???????????????????????????????????? | | # #????????# #???????????????????????????????????? | | # #????????# #???????????????????????????????????? | | #%#????????# #???????????????????????????????????? | | # #????????# #???????????????????????????????????? | | #%#????????# #???????????????????????????????????? | | #[#????????# #???????????????????????????????????? | | #%#????????# #???????????????????????????????????? | | # #????????# #???????????????????????????????????? | | #%#????????#%#???????????????????????????????????? | | # #????????# #???????????????????????????????????? | | # #????????# #???????????????????????????????????? | | #%##???????# #???????????????????????????????????? | | #%"#???????# #???????????????????????????????????? | | #%"#???????# #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Resistance: EX 25 Core Shielding 20 Evasion (%) 53 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingTechMapper Manual? 0 Play Time 00:35:56 Cumulative 277.9 hours Start 2025.09.10 @ 18:21:24 End 2025.09.10 @ 19:20:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 401 Rogue 401 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0/0 Lore% 83 Gallery% 79 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2479d5c-5200-4289-88d1-bea86b7cc913