Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.14 @ 13:17:57 Player: Demise Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (272) 1360 Value Destroyed (6715) 6715 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1682) 1682 TOTAL SCORE: 13817 Bonus ------- High Alert Combat Kills 1600 Follower Combat Kills 99 Friendly Fire -17 Cogmind --------- Core Integrity 0/700 Matter 264/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Power Amplifier Advanced Weight Redist. System Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Weight Redist. System Advanced Terrain Scan Processor Improved Medium Armor Plating Hacking Suite Hacking Suite System Shield System Restoration Module > --- WEAPON ----------- Minigun Flak Gun > --- INVENTORY -------- Light Angular Momentum Engine Power Amplifier Advanced Weight Redist. System Structural Scanner Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Seismic Detector Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield System Shield Corruption Screen Long-range Tractor Beam Heavy EM Pulse Gun EM Pulse Cannon Flak Gun Advanced EMP Blaster Advanced EMP Blaster Mini Grenade Launcher Missile Launcher Improved Datajack Heavy Flail [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . . 2 . . . 2 2 . . Weapon . | . . . . . . . . . . . Parts Attached 377 | 9 28 13 61 32 5 19 123 81 3 3 Power 19 | 1 2 . 3 1 . 1 7 4 . . Engine 18 | 1 2 . 3 1 . 1 7 3 . . Core 1 | . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 47 | 2 5 3 8 7 . 1 14 6 . 1 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 45 | 2 5 3 8 7 . 1 13 5 . 1 Hover 1 | . . . . . . . . 1 . . Flight 1 | . . . . . . . 1 . . . Utility 185 | 3 13 7 17 16 2 10 60 53 2 2 Device 99 | 2 3 6 8 10 1 7 33 28 1 . Storage 5 | 1 2 . . . . . 1 1 . . Processor 13 | . 2 . 2 1 . . 7 . 1 . Hackware 8 | . . . . . . . . 6 . 2 Protection 60 | . 6 1 7 5 1 3 19 18 . . Artifact . | . . . . . . . . . . . Weapon 126 | 3 8 3 33 8 3 7 42 18 1 . Energy Gun 5 | . . . 1 . . . 3 1 . . Energy Cannon 1 | . . . 1 . . . . . . . Ballistic Gun 80 | 3 7 2 23 5 2 4 26 8 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 23 | . 1 1 7 3 . 3 6 2 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 13 | . . . 1 . . . 5 7 . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon 3 | . . . . . 1 . 2 . . . Unidentified Prototypes 8 | . . . 3 . . . 4 1 . . Parts Lost 46 | . 3 1 6 2 . 3 16 11 2 2 Power 5 | . 1 . 1 . . . 2 1 . . Propulsion 12 | . 1 . 2 2 . . 4 2 . 1 Utility 20 | . 1 1 2 . . 2 6 6 1 1 Weapon 9 | . . . 1 . . 1 4 2 1 . Highest Loss Streak 11 | . 2 1 2 1 . 3 11 9 2 2 To Critical Strikes 1 | . . . . . . . . 1 . . Average Slot Usage (%) 95 | . 99 99 98 97 91 98 93 94 85 60 Engine 9 | . 13 14 10 11 11 11 8 5 . . Wheel 19 | . 27 28 21 20 22 22 16 14 15 11 Device 13 | . 5 10 12 17 11 17 12 19 19 16 Storage 10 | . 14 14 11 11 11 11 9 7 4 . Processor 8 | . . . 5 . 1 . 17 7 7 5 Hackware 3 | . . . . . . . . 20 20 15 Protection 10 | . 8 3 15 15 20 14 10 2 . . Ballistic Gun 17 | . 27 26 20 21 5 21 15 8 . . Impact Weapon 1 | . . . . . . . . 4 4 . Naked Turns 42 | . . . . . . . . . . 42 Heaviest Build 117 | 15 92 92 102 103 101 100 117 106 96 13 Greatest Support 32 | 20 20 20 28 32 26 26 29 31 29 29 Greatest Overweight (x) 11 | 1 4 4 5 6 5 4 11 5 3 . Average Overweight (x) 3 | . 2 4 3 3 3 3 4 2 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 5 Average Capacity 24 | 7 19 25 25 25 25 25 25 25 17 5 Most Carried 25 | 8 25 25 25 25 25 25 25 25 19 5 Average Carried 23 | 4 17 24 24 24 24 24 24 23 13 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 8 25 25 25 25 25 24 25 18 5 4 Class Distribution -------------------- 44% | Mutant 40% | Scavenger-Mutant 13% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Matter Collected 8119 | 374 684 235 1586 646 59 473 2853 1121 88 . Remotely 901 | . . 64 221 . . . 284 244 88 . Salvage Created 9246 | 246 720 162 2235 640 . 413 3365 1212 253 . Parts 541 | 21 60 19 164 32 . 20 169 52 4 . Haulers Intercepted 14 | . 2 . 5 . . . 6 1 . . Recyclers Shooed 12 | 1 . . 1 1 . 1 7 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 173 | . 18 4 54 11 . 9 50 26 1 . Melee 2 | . . . . . . . . 2 . . Guns 114 | . 16 4 36 7 . 2 32 17 . . AOE 53 | . 2 . 18 4 . 7 18 3 1 . Classes Destroyed 17 | 3 5 . 5 . . . 2 1 1 . Worker 26 | 2 1 1 3 3 . 4 10 2 . . Builder 15 | . 3 . 1 . . 3 7 1 . . Tunneler 11 | 5 . 2 . 2 . . 2 . . . Hauler 14 | . 2 . 5 . . . 6 1 . . Recycler 18 | 1 . . 1 3 . 1 11 1 . . Mechanic 2 | . . . . . . . 2 . . . Operator 7 | . . . 4 . . . 3 . . . Watcher 12 | . 3 . 4 . . . 5 . . . Swarmer 46 | . 6 3 17 3 . 3 7 7 . . Grunt 91 | . 12 1 22 7 . 6 30 13 . . Brawler 6 | . . . 3 . . . 2 1 . . Duelist 3 | . . . 1 1 . . 1 . . . Protector 3 | . . . 1 . . . 2 . . . Sentry 20 | . . . 10 . . . 7 3 . . Hunter 2 | . . . . . . . 1 1 . . Programmer 1 | . . . . . . . . 1 . . Compactor 1 | . . . . . . . . . 1 . Best Kill Streak 14 | 3 5 2 12 6 . 5 14 7 1 . Combat Bots Only 12 | . 4 2 9 5 . 3 12 4 1 . Max Kills in Single Turn 5 | 1 2 1 3 2 . 3 5 2 1 . Gunslinging 1 | . 1 . 1 . . . . . . . Exploded 4 | . 1 . 3 1 . 3 4 2 1 . Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Damage Taken 7757 | . 632 224 1644 453 . 294 2468 1554 43 445 Core 1597 | . 105 52 191 71 . 23 454 302 35 364 Absorbed by Shields 303 | . . . 15 60 . 72 156 . . . Redirected to Shielding 194 | . . . 52 11 . 5 77 49 . . Regen/Repaired (Parts) 523 | . 72 . 184 . . . 187 80 . . Core Remaining (%) 45 | 100 . 37 . . . 28 17 . . . Volleys Fired 613 | 14 72 19 146 51 . 30 231 47 3 . Largest 2 | 2 2 2 2 2 . 2 2 2 1 . Hottest 70 | 40 40 40 53 53 . 46 68 70 36 . Shots Fired 1149 | 28 141 35 288 99 . 46 427 82 3 . Gun 1077 | 28 138 31 280 94 . 31 395 80 . . Cannon . | . . . . . . . . . . . Launcher 72 | . 3 4 8 5 . 15 32 2 3 . Special . | . . . . . . . . . . . Kinetic 1068 | 28 138 31 280 94 . 31 392 74 . . Thermal . | . . . . . . . . . . . Explosive 72 | . 3 4 8 5 . 15 32 2 3 . Electromagnetic 9 | . . . . . . . 3 6 . . Robot Hit Streak 46 | 5 13 9 20 18 . 6 46 12 6 . Robot Miss Streak 7 | 2 7 7 4 3 . 2 6 6 1 . Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . 1 . 5 . . . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . Shots Hit Robots 728 | 12 84 12 184 64 4 21 265 80 2 . Core Hits 454 | 8 39 7 104 27 . 29 163 75 2 . Critical Kills 5 | . . . 1 1 . . 1 2 . . Critical Parts Destroyed 4 | . . . . . . . 1 3 . . Critical Strikes 9 | . . . 1 1 . . 2 5 . . Destroy 5 | . . . 1 1 . . 2 1 . . Smash 4 | . . . . . . . . 4 . . Melee Attacks 64 | . . . 1 . 4 . 12 47 . . Impact 60 | . . . 1 . . . 12 47 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . . . 4 . . 2 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 18411 | 160 1242 176 4251 1329 . 945 7698 2212 386 12 Guns 10942 | 160 1099 176 2752 1020 . 312 4281 1142 . . Cannons . | . . . . . . . . . . . Explosions 6710 | . 143 . 1499 309 . 633 3391 349 386 . Melee 721 | . . . . . . . . 721 . . Ramming 38 | . . . . . . . 26 . . 12 Kinetic 10789 | 160 1099 176 2752 1020 . 312 4230 1040 . . Thermal 636 | . . . 314 90 . . 99 133 . . Explosive 6074 | . 143 . 1185 219 . 633 3292 216 386 . Electromagnetic 153 | . . . . . . . 51 102 . . Impact 721 | . . . . . . . . 721 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . 2 2 2 2 2 2 . 5 9 9 Average Corruption 2 | . 2 2 2 2 2 2 . 1 5 9 Corruption Purged 4 | . . . . . . . . 4 . . Corruption Blocked 11 | . . . . . . . . 3 8 . Effects 96 | . 9 8 17 20 5 12 . 17 3 5 Message Errors 22 | . 3 1 3 6 2 1 . 4 . 2 Matter Fused 22 | . 1 3 3 3 1 4 . 4 2 1 Heat Flow Errors 13 | . 1 1 3 2 . 3 . 3 . . Energy Discharges 12 | . 1 . 4 2 1 1 . 2 . 1 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 11 | . 1 1 1 3 1 1 . 3 . . Data Loss (major) 8 | . 2 1 1 2 . . . 1 1 . Misfires 4 | . . 1 1 1 . 1 . . . . Alerts 3 | . . . 1 1 . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 516 | . . . 23 . . . 195 298 . . Projectiles . | . . . . . . . . . . . Explosions 226 | . . . 23 . . . 193 10 . . Melee 290 | . . . . . . . 2 288 . . Knockbacks 2 | . . . . . . . . 2 . . Impact 2 | . . . . . . . . 2 . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 275 | . . . 87 . . 53 74 56 . 5 Shots 6 | . . . 1 . . 2 2 1 . . Rammed 5 | . . . . . . . 2 . . 3 Targets Rammed 5 | . . . . . . . 2 . . 3 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 278 | . 251 82 222 268 . 278 75 256 . . Average Temperature 37 | . 41 24 64 64 . 92 13 34 . . Received Heat Transfer 2590 | . 270 42 485 227 . 99 1104 345 . 18 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 8 | . . . . . . . . 8 . . Impact Corruptions 11 | . . . . . . . 1 10 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 600 | . . . 200 150 . . 50 200 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Peak Influence 1425 | 40 427 182 1425 894 . 183 1274 829 281 212 Initial 576 | . 26 112 53 555 . . 70 576 268 182 Average 459 | 18 249 109 681 782 . 41 449 636 267 195 Maximum Alert Level 4 | . 2 . 4 3 . . 4 3 1 1 Low Security (%) 32 | 100 36 100 12 . . 100 32 . . 58 Level 1 21 | . 52 . 24 . . . 29 . 100 41 Level 2 19 | . 10 . 15 17 . . 13 79 . . Level 3 20 | . . . 29 82 . . 16 20 . . Level 4 5 | . . . 17 . . . 8 . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 2 | . . . 1 . . . 1 . . . Squads Dispatched 37 | . 4 1 9 . . 1 10 10 . 2 Investigation 17 | . 4 1 3 . . . 4 4 . 1 Extermination 2 | . . . . . . . . 2 . . Reinforcement 10 | . . . 3 . . 1 3 2 . 1 Assault 8 | . . . 3 . . . 3 2 . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 2 1 . 1 Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Distress Signals 16 | . 2 . 4 1 . . 3 5 . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 260 | . 31 7 77 16 . 9 78 30 4 8 Peak Tracking Total 9 | . 5 3 6 3 . 3 9 5 4 6 Tactical Retreats 13 | . 2 1 2 2 . . 2 2 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Traps Triggered 5 | . 1 . 1 . . . . 3 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 102 | . . . . . . . 102 . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 8 | . . . . . . . 8 . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . Exploded 3 | . . . . . . . 3 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Disabled 29 | . . . 5 4 . 5 15 . . . Max in Single Turn 3 | . . . 3 3 . 2 2 . . . Garrison Access 1 | . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Accessed 54 | . 10 1 14 . 1 . 13 13 . 2 Terminals 29 | . 7 . 8 . . . 8 5 . 1 Fabricators 3 | . . . . . . . . 3 . . Repair Stations 6 | . 1 . 2 . . . 1 2 . . Recycling Units 9 | . 2 . 2 . . . 2 3 . . Scanalyzers 3 | . . . 2 . . . 1 . . . Garrison Access 2 | . . . . . . . 1 . . 1 Total Hacks 182 | . 39 1 43 . 1 . 45 48 . 5 Successful 110 | . 23 1 27 . 1 . 28 29 . 1 Failed 72 | . 16 . 16 . . . 17 19 . 4 Catastrophic 3 | . . . 2 . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 107 | . 27 . 22 . . . 29 28 . 1 Terminals 101 | . 28 . 25 . . . 28 19 . 1 Fabricators 7 | . . . . . . . . 7 . . Repair Stations 26 | . 5 . 7 . . . 4 10 . . Recycling Units 31 | . 6 . 5 . . . 8 12 . . Scanalyzers 10 | . . . 6 . . . 4 . . . Garrison Access 5 | . . . . . . . 1 . . 4 Terminal Hacks 29 | . 11 1 5 . 1 . 6 5 . . Record 1 | . . . . . 1 . . . . . Part Schematic 1 | . . . . . . . 1 . . . Robot Schematic 1 | . . . . . . . . 1 . . Robot Analysis 15 | . 7 . 4 . . . 3 1 . . Prototype ID Bank 3 | . 2 . . . . . 1 . . . Open Door 1 | . . 1 . . . . . . . . Terminal Index 2 | . 1 . . . . . . 1 . . Locate Traps 4 | . 1 . 1 . . . 1 1 . . Recall Assault 1 | . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 22 | . 4 . 6 . . . 4 8 . . Scan Component 11 | . 2 . 3 . . . 2 4 . . Repair 11 | . 2 . 3 . . . 2 4 . . Recycling Unit Hacks 10 | . 2 . 2 . . . 2 4 . . Retrieve Components 10 | . 2 . 2 . . . 2 4 . . Scanalyzer 10 | . . . 6 . . . 4 . . . Insert Component 5 | . . . 3 . . . 2 . . . Analyze 5 | . . . 3 . . . 2 . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 38 | . 6 . 8 . . . 11 12 . 1 Terminals 21 | . 4 . 6 . . . 7 3 . 1 Assimilate 2 | . . . 2 . . . . . . . Botnet 14 | . 3 . 3 . . . 5 3 . . Detonate 1 | . . . . . . . . . . 1 Disrupt 1 | . . . . . . . 1 . . . Operators 3 | . 1 . 1 . . . 1 . . . Fabricators 3 | . . . . . . . . 3 . . Fabnet 2 | . . . . . . . . 2 . . Haulers 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 14 | . 2 . 2 . . . 4 6 . . Reject 2 | . . . . . . . . 2 . . Recyclers 2 | . . . . . . . 1 1 . . Mask 5 | . . . . . . . 2 3 . . Tunnel 5 | . 2 . 2 . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . . Used 1 | . . . . . . . 1 . . . Hacking Detections 46 | . 10 . 14 . . . 11 10 . 1 Full Trace Events 20 | . 7 . 3 . . . 5 4 . 1 Feedback Events 1 | . . . . . . . . 1 . . Corruption 1 | . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . . . 3 . . . 3 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 11 | . 2 . 3 . . . 2 4 . . Time 323 | . 52 . 74 . . . 70 127 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 38 | . 10 . 11 . . . 13 4 . . Parts Scanalyzed 5 | . . . 3 . . . 2 . . . Part Schematics Acquired 5 | . . . 3 . . . 2 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . Non-combat 3 | . . . . . 3 . . . . . Combat 1 | . . . . . 1 . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . parse_system 4 | . . . . . 4 . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Total Allies 2 | . . . 1 1 . . . . . . Largest Group 1 | . . . 1 1 . . . . . . Highest-Rated Group 31 | . . . 10 31 . . . . . . Highest-Rated Ally 31 | . . . 10 31 . . . . . . Total Orders 8 | . . . 8 . . . . . . . STAY 4 | . . . 4 . . . . . . . FOLLOW 4 | . . . 4 . . . . . . . Ally Attacks 25 | . . . . 25 . . . . . . Total Damage 336 | . . . . 336 . . . . . . Kills 5 | . . . . 5 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total 14 | . 6 . 4 . . . 3 1 . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Turns Passed 13836 | 127 1250 738 2194 1130 394 1083 4885 1722 158 155 Spaces Moved 7495 | 78 781 471 1114 637 298 731 2213 821 143 208 Core 82 | 3 . . . . . . . . . 79 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 7413 | 75 781 471 1114 637 298 731 2213 821 143 129 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 140 125 120 125 125 125 110 80 50 Average Speed 131 | 79 115 140 129 137 126 129 148 127 102 68 Slowest Speed 245 | 100 140 140 165 190 155 140 245 155 125 80 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 68 | 4 95 96 89 99 62 97 89 29 80 8 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 6 | . 2 . 2 . 1 . 1 . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 5 | . . 2 . 1 . 2 . . . . Spaces Dug 40 | . . 9 1 . . . 12 18 . . Terrain Destroyed 467 | . 11 35 82 56 . 59 180 25 19 . Melee 31 | . . . 1 . . . 12 18 . . Projectile . | . . . . . . . . . . . AOE 436 | . 11 35 81 56 . 59 168 7 19 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Total 10204 | 113 987 517 1571 786 313 821 3398 1329 150 219 Wait 1288 | . 69 2 204 52 . 37 617 301 1 5 Move 7486 | 77 780 470 1113 636 297 730 2212 821 142 208 Hop . | . . . . . . . . . . . Pick Up 112 | 10 24 3 17 4 3 3 34 13 1 . Fast Attach 71 | 7 4 4 8 5 . . 32 8 1 2 Attach 64 | . 4 2 15 2 3 3 20 13 1 1 Detach 27 | . 2 1 4 . 2 . 16 2 . . Swap 242 | 2 20 7 38 25 2 16 71 60 1 . Drop 130 | 3 12 9 25 11 2 2 49 17 . . Fire 613 | 14 72 19 146 51 . 30 231 47 3 . Melee 64 | . . . 1 . 4 . 12 47 . . Ram 5 | . . . . . . . 2 . . 3 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 102 | . . . . . . . 102 . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Waste -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 323 | -10/Materials | Repaired Wheel 350 | -10/Materials | Repaired Lgt. Armor Plating 371 | -10/Materials | Discovered new exit (range 6) 534 | -10/Materials | Discovered new exit (range 11) 760 | -10/Materials | Discovered new exit (range 15) 776 | -10/Materials | Identified exit to Materials 1010 | -10/Materials | Discovered new exit (range 8) 1025 | -10/Materials | Identified exit to Mines 1197 | -10/Materials | Discovered exit to Materials (range 15) 1378 | -10/Materials | Entered Mines 1394 | -10/Mines | Learned 2 Materials zone layouts 1424 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1861 | -10/Mines | Discovered exit to Materials (range 11) 1862 | -10/Mines | Learned 2 Materials zone layouts 1880 | -10/Mines | Met a Derelict shopkeep closing up shop 1883 | -10/Mines | Core integrity fell below 50% 2006 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2116 | -10/Mines | Entered Materials 2116 | -9/Materials | Evolved 2 slots: Utility x2 2117 | -9/Materials | Identified exit to Materials 2539 | -9/Materials | Repaired Assault Rifle 2588 | -9/Materials | Repaired Arm. Wheel 2743 | -9/Materials | Build established: Scavenger-Mutant 3013 | -9/Materials | Destroyed 9 combat bots 3095 | -9/Materials | Discovered new exit (range 16) 3136 | -9/Materials | Repaired Hvy. Assault Rifle 3148 | -9/Materials | Identified exit to Mines 3316 | -9/Materials | First assault squad dispatched 3420 | -9/Materials | Discovered exit to Materials (range 16) 4013 | -9/Materials | Discovered exit to Materials (range 16) 4140 | -9/Materials | Discovered exit to Mines (range 16) 4203 | -9/Materials | Sterilization system engaged 4203 | -9/Materials | Non-combat units ordered to evacuate 4303 | -9/Materials | Combat units ordered to evacuate 4310 | -9/Materials | Entered Mines 4310 | -9/Mines | Accompanied by 1 ally 4315 | -9/Mines | Core integrity fell below 50% 4460 | -9/Mines | Discovered exit to Materials (range 12) 4543 | -9/Mines | Escorted by a lone wolf Derelict 4577 | -9/Mines | Learned Materials garrison access intel 4731 | -9/Mines | Learned location of 1 exit from Materials 4749 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4749 | -9/Mines | Discovered new exit (range 5) 4893 | -9/Mines | Discovered exit to Materials (range 14) 5104 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5439 | -9/Mines | Identified exit to Exiles 5440 | -9/Mines | Entered Exiles 5459 | -9/Exiles | Discovered new exit (range 15) 5475 | -9/Exiles | Identified exit to Mines 5506 | -9/Exiles | Met 8R-AWN 5527 | -9/Exiles | Met EX-HEX 5591 | -9/Exiles | Met EX-DEC 5627 | -9/Exiles | Learned location of Zion (-6) 5705 | -9/Exiles | Met EX-BIN 5834 | -9/Exiles | Entered Mines 5877 | -8/Mines | Discovered exit to Materials (range 11) 6801 | -8/Mines | Discovered exit to Materials (range 15) 6843 | -8/Mines | Lost 3 parts (2u1w) 6917 | -8/Mines | Entered Materials 6917 | -8/Materials | Evolved 2 slots: Utility x2 6918 | -8/Materials | Identified exit to Factory 6919 | -8/Materials | Loaded intel: 1 garrison access location 7182 | -8/Materials | Lost 11 parts (1p3n4u3w) 7923 | -8/Materials | Build established: Mutant 8102 | -8/Materials | Repaired Hvy. Assault Rifle 8143 | -8/Materials | Repaired Minigun 8635 | -8/Materials | Discovered exit to Factory (range 15) 8879 | -8/Materials | Discovered exit to Factory (range 4) 8938 | -8/Materials | Build established: Scavenger-Mutant 9006 | -8/Materials | Core integrity fell below 50% 10268 | -8/Materials | Build established: Mutant 10517 | -8/Materials | First assault squad dispatched 11432 | -8/Materials | Destroyed 12 combat bots 11519 | -8/Materials | Core integrity fell below 20% 11537 | -8/Materials | Sterilization system engaged 11537 | -8/Materials | Non-combat units ordered to evacuate 11637 | -8/Materials | Combat units ordered to evacuate 11802 | -8/Materials | Entered Factory 11802 | -7/Factory | Evolved 2 slots: Utility x2 11950 | -7/Factory | Discovered new exit (range 15) 12065 | -7/Factory | Repaired Structural Scanner 12197 | -7/Factory | Build established: Hacker-Mutant 12509 | -7/Factory | Discovered new exit (range 10) 13002 | -7/Factory | First assault squad dispatched 13185 | -7/Factory | Lost 9 parts (1p2n4u2w) 13330 | -7/Factory | Repaired Hvy. EM Pulse Gun 13369 | -7/Factory | Repaired Imp. Terrain Scanner 13415 | -7/Factory | Repaired System Restoration Module 13491 | -7/Factory | Cargo convoy interrupted 13524 | -7/Factory | Sucked down chute 13524 | -7/Factory | Entered Waste 13539 | -7/Waste | EMP discharged 13552 | -7/Waste | Spotted C-40 Crusher 13559 | -7/Waste | Spotted C-40 Crusher 13590 | -7/Waste | Destroyed C-40 Crusher 13603 | -7/Waste | Spotted C-40 Crusher 13616 | -7/Waste | Spotted C-40 Crusher 13623 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13623 | -7/Waste | Spotted C-40 Crusher 13624 | -7/Waste | Spotted C-40 Crusher 13639 | -7/Waste | EMP discharged 13663 | -7/Waste | Discovered new exit (range 16) 13682 | -7/Waste | Entered Factory 13795 | -7/Factory | Released all parts (10) 13796 | -7/Factory | Core integrity fell below 50% 13824 | -7/Factory | Core integrity fell below 20% 13837 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 13795_ Released Adv. Terrain Scan Processor. 13795_ Released Adv. Weight Redist. System. 13795_ Released Lgt. Nuclear Core. 13795_ Released Lrn. Tractor Beam. 13795_ Released Broken Force Lance. 13795_ Released Hacking Suite. 13809_ System corrupted: Matter fused (-9). 13820_ Slammed into U-05 Engineer. 13821_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 13822_ K-01 Serf cleans the Subcomponent Replicator. 13822_ Slammed into U-05 Engineer. 13826_ Connecting with Terminal... >>Trojan(Detonate) Trojan loaded successfully. Testing... Scanning machine control network... No applicable machines found. Infected machine control systems. 13832_ Slammed into K-01 Serf. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????#########? | | ????????????????????????????????????????# #? | | ????????????????????????????????????????# """" #? | | ????????????????????????????????????????# """" !#? | | ????????????????????????????????????????# """" #? | | ????????????????????????????????????????# """" #? | | ????????????????????????????????????????# ## | | ????????????????????????? ????????????# """" # | | ????????????????????????? k??????????# """" # | | ????????????????????????? #?????????# """" # | | ????????????????????????# +?????????# """" " | | ????????????????????????# #?????????# # | | ????????????????????????# #?????????# """" [# | | ????????????????????????# #?????????# """" # | | ????????????????????????# k#?????????# """" # | | ????????????????????????# #?????????# """" # | | ????????????????????????# #?????????# # | | ????????????????????????+ ################### | | ????????????????????????# # #????# | | ???????????###########??# # "" ""#????# | | ???????????# ??# k# "" T"#????# | | ???????????# ?# # """ ""#????# | | ???????????# ?#@ # """ ###### | | ???????????# # r# """ + | | ???????????# # sss ###### | | ???????????# + # #????# | | ???????????# # # #????# | | ???????????# # # ! #????# | | ???????????+ ?#####r# ! #????# | | ???????????# ?????# # #????# | | ???????????# ??????# ##############????# | | ???????????# ??????# #?????????????????# | | ???????????##########???????#+#?????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 9 Corruption Block 8 Armor Coverage 750 Core Shielding 20 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 16 Particle Charging 15 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Lrn. Tractor Beam | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Power Amplifier | -9/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Lgt. Angular Momentum Engine | -8/Materials | Scanalyzed System Shield | -8/Materials | Hacked Robot Schematics ------------------ Y-54 Guardian | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceAerolevAnalyzer Manual? 0 Play Time 02:25:17 Cumulative 598.2 hours Start 2022.06.14 @ 10:05:52 End 2022.06.14 @ 13:17:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 478 Rogue 478 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 71 Gallery% 84 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f223bc2f-a15d-4fc3-b781-4b08a6189911