Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.06 @ 16:45:29 Player: SuperSwiss Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (481) 481 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1661 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Rolling (140) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (4) ------ Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- Beam Cannon Mining Laser > --- INVENTORY (25) --- Light Ion Engine Light Nuclear Core Light Treads Light Treads Wheel Improved Heat Sink High-capacity Matter Pod (200) Signal Interpreter Improved Terrain Scanner Beam Cannon Assault Rifle Light Assault Rifle Light Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit > --- WEAPON ----------- Beam Cannon Beam Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Treads Light Treads Wheel High-capacity Matter Pod Signal Interpreter Improved Terrain Scanner Seismic Detector Assault Rifle Light Assault Rifle Mining Laser [Rating: 12] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 15 | 7 8 . . Power 2 | 1 1 . . Engine 1 | 1 . . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 4 | 2 2 . . Treads 2 | 2 . . . Leg . | . . . . Wheel 2 | . 2 . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 2 . . Device 2 | 1 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 3 . . Energy Gun . | . . . . Energy Cannon 2 | . 2 . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 8 | 3 9 13 . Power 1 | . 1 2 . Propulsion 2 | 1 2 3 . Utility 2 | . 2 4 . Weapon 2 | . 2 4 . Tool/Special . | . . . . Unused Backups 8 | . 1 . 7 Power 2 | . . . 2 Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon 2 | . 1 . 1 Tool/Special . | . . . . Average Slot Usage (%) 100 | . 100 100 . Engine 4 | . 4 . . Core 9 | . 9 14 . Treads 13 | . 13 . . Wheel 14 | . 14 28 . Device 14 | . 14 14 . Storage 14 | . 14 14 . Energy Cannon 9 | . 9 14 . Ballistic Gun 16 | . 16 . . Special Weapon 2 | . 2 14 . Peak Build Rating 12 | 7 12 10 . Average Rating 8 | 5 9 10 . On Entrance 6 | . 7 10 10 Naked Turns . | . . . . Heaviest Build 92 | 14 92 90 . Greatest Support 40 | 40 40 20 . Greatest Overweight (x) 4 | . 4 4 . Average Overweight (x) 2 | . 2 4 . Largest Inventory Capacity 25 | 8 25 25 . Average Capacity 15 | 7 16 25 . Most Carried 13 | 6 13 13 . Average Carried 8 | 4 9 13 . Final Capacity 25 | 8 25 25 25 Final Carried 13 | 6 13 13 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 712 | 310 402 . . Remotely . | . . . . Salvage Created 705 | 131 574 . . Parts 43 | 10 33 . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 12 | . 12 . . Guns 7 | . 7 . . Cannons 5 | . 5 . . Classes Destroyed 4 | 2 2 . . Worker 1 | . 1 . . Tunneler 2 | 2 . . . Recycler 1 | 1 . . . Grunt 12 | . 12 . . Best Kill Streak 3 | 3 2 . . Combat Bots Only 2 | . 2 . . Max Kills in Single Turn 1 | 1 1 . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 55 | . 55 . . Missed 13 | . 13 . . Hits 42 | . 42 . . Projectile 42 | . 42 . . Critical Strikes 1 | . 1 . . Damage Taken 562 | . 562 . . Core 93 | . 93 . . Absorbed by Shields . | . . . . Core Remaining (%) 81 | 100 . 62 . Volleys Fired 53 | 10 43 . . Largest 2 | 2 2 . . Hottest 120 | 40 120 . . Shots Fired 103 | 20 83 . . Gun 76 | 20 56 . . Cannon 24 | . 24 . . Launcher . | . . . . Special 3 | . 3 . . Kinetic 76 | 20 56 . . Thermal 27 | . 27 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | 9 11 . . Robot Miss Streak 3 | 1 3 . . Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 70 | 15 55 . . Core Hits 31 | 6 25 . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 847 | 170 677 . . Guns 603 | 170 433 . . Cannons 244 | . 244 . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 603 | 170 433 . . Thermal 244 | . 244 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 450 | . 450 . . Average Temperature 96 | . 96 . . Received Heat Transfer 333 | . 333 . . Effects 9 | . 9 . . Shutdowns 1 | . 1 . . Interference 2 | . 2 . . Damage (major) 6 | . 6 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 518 | . 518 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 90 | 5 90 7 . Initial 7 | . . 7 2 Average 28 | 1 32 7 . Influence Increases 375 | 15 360 . . Destroy 0b10 Robot/C 240 | . 240 . . Destroy 0b10 Robot/NC 20 | 15 5 . . Destroy Leader 70 | . 70 . . Successful Hack 27 | . 27 . . Destroy Structure 3 | . 3 . . Lose Combat Pursuer 15 | . 15 . . Influence Decreases 373 | 15 341 12 5 Entered New Map 17 | . . 12 5 Time Decay 356 | 15 341 . . Squads Dispatched 3 | . 3 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 19 | . 19 . . Peak Tracking Total 4 | . 4 . . Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 6 | . 6 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 16 . . Successful 9 | . 9 . . Failed 7 | . 7 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 11 | . 11 . . Terminals 15 | . 15 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 6 . . Terminals 5 | . 5 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Recyclers 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1112 | 32 1066 14 . Seismic 1112 | 32 1066 14 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1231 | 129 1088 14 . Spaces Moved 649 | 55 583 11 . Core 3 | 3 . . . Treads 301 | 52 249 . . Legs . | . . . . Wheels 345 | . 334 11 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 140 140 . Average Speed 148 | 154 148 140 . Slowest Speed 160 | 160 160 140 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 3 90 14 1 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . 1 . . Terrain Destroyed 1 | . 1 . . Melee . | . . . . Projectile 1 | . 1 . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 808 | 78 720 10 . Wait 75 | . 75 . . Move 646 | 54 582 10 . Hop . | . . . . Pick Up 15 | 7 8 . . Fast Attach 6 | 6 . . . Attach 1 | 1 . . . Detach . | . . . . Swap 9 | . 9 . . Drop 3 | . 3 . . Fire 53 | 10 43 . . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 9) 513 | -10/Materials | Discovered new exit (range 8) 605 | -10/Materials | Discovered new exit (range 3) 940 | -10/Materials | Discovered new exit (range 16) 1012 | -10/Materials | Learned location of 1 exit from Storage 1082 | -10/Materials | Learned location of 1 exit from Recycling 1192 | -10/Materials | Learned 2 Storage zone layouts 1218 | -10/Materials | Entered Mines 1218 | -10/Mines | Discovered new exit (range 11) 1232 | -10/Mines | Entered Materials 1232 | -9/Materials | Evolved 2 slots: Utility x2 1232 | -9/Materials | Self-destructed Last Messages --------------- 01000_ U-05 Engineer lays Concrete. 01003_ T-07 Excavator is excavating. 01012_ >> SKIM: Stored Storage exits (x1). 01082_ >> SKIM: Stored Recycling exits (x1). 01142_ >> SKIM: Loading 2 Materials zones... 01174_ Acquired Lgt. Cannon. 01178_ Connecting with Recycling Unit... >>Trojan(Recyclers) Trojan loaded successfully. Testing... Recycler tracking enabled and active. 01192_ >> SKIM: Stored Storage zone layouts (x2). 01210_ Acquired 10 matter. LOCATION=UNKNOWN GOAL=ESCAPE 01218_ EXIT=FOUND 01224_ K-01 Serf collects debris. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????#######????????????????????? | | ????????????# ##???????????????????? | | ????????????# ????????????????????? | | ????????????# " ????????????????????? | | ????????????? ?????????????????????? | | ????????????? ?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# @ #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????#####?????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed beans Manual? 1 Play Time 00:12:40 Cumulative 75.0 hours Start 2025.06.06 @ 16:30:34 End 2025.06.06 @ 16:45:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 75 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 38 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77cf5492-f6f7-44bd-9315-827bc469ddb6