Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.15 @ 15:31:11 Player: aliser Result: Destroyed by GS-H05(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (106) 530 Value Destroyed (3458) 3458 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (779) 779 TOTAL SCORE: 7047 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -21 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 47/100 System Corruption 1% Temperature Danger (475) Movement Core (50) Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Large Battery (200) Improved Signal Interpreter Particle Charger Shield Generator Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Overtuned Medium Treads Overtuned Medium Treads > --- UTILITY ---------- Cooling System Huge Storage Unit Large Matter Pod Improved Sensor Array Makeshift Light Armor Plating > --- WEAPON ----------- Overtuned Pulse Rifle Advanced Beam Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Improved Ion Engine Nuclear Core Nuclear Core Advanced Treads Compact Wheel Compact Wheel Improved Heat Sink Improved Heat Sink Medium Storage Unit Improved Signal Interpreter Terrain Scanner Makeshift Salvage Targeting Computer Targeting Computer Particle Charger Particle Charger Improved Power Shielding Shield Generator Advanced Beam Rifle Heavy Particle Cannon Missile Launcher Plasma Cutter Ripteeth [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Missile Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 3 | . . 2 1 . . . Weapon . | . . . . . . . Parts Attached 70 | 6 6 19 7 15 . 17 Power 11 | 1 2 2 1 3 . 2 Engine 9 | 1 2 1 1 2 . 2 Core 2 | . . 1 . 1 . . Reactor . | . . . . . . . Propulsion 20 | 2 . 10 1 3 . 4 Treads 15 | 2 . 5 1 3 . 4 Leg . | . . . . . . . Wheel 5 | . . 5 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 3 3 3 3 . 7 Device 6 | . . 1 1 1 . 3 Storage 4 | 1 1 . 2 . . . Processor 3 | . 1 2 . . . . Hackware 1 | . 1 . . . . . Protection 6 | . . . . 2 . 4 Artifact . | . . . . . . . Weapon 19 | 2 1 4 2 6 . 4 Energy Gun 9 | 1 . . . 5 . 3 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 6 | 1 1 3 1 . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . 1 . . . . Unidentified Prototypes 4 | . . 1 1 2 . . Parts Lost 26 | . 2 3 2 5 . 14 Power 4 | . 1 . . 1 . 2 Propulsion 5 | . . . . 2 . 3 Utility 7 | . . 2 . 1 . 4 Weapon 10 | . 1 1 2 1 . 5 Highest Loss Streak 9 | . 1 1 1 4 . 9 To Critical Strikes 1 | . . 1 . . . . Average Backups 21 | . 11 24 24 24 24 23 Power 5 | . 3 5 5 5 6 5 Propulsion 5 | . 3 9 7 5 4 2 Utility 7 | . 2 5 7 9 10 10 Weapon 2 | . . 2 2 2 3 2 Tool/Special . | . . . . . . . Unused Backups 27 | . . 6 2 3 . 16 Power 6 | . . 2 . 1 . 3 Propulsion 7 | . . 4 2 1 . . Utility 13 | . . . . 1 . 12 Weapon 1 | . . . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 97 90 86 99 100 96 Engine 7 | . 13 8 5 3 9 8 Core 2 | . . 2 3 5 . . Treads 25 | . 28 20 27 26 27 26 Device 8 | . . 3 . 16 18 15 Storage 15 | . 14 11 16 19 18 16 Processor 6 | . 2 12 17 2 . . Hackware 3 | . 8 8 . . . . Protection 4 | . . . . 6 9 11 Energy Gun 8 | . 6 . . 14 18 14 Ballistic Gun 10 | . 21 21 13 1 . . Peak Build Rating 42 | 6 11 21 28 33 31 42 Average Rating 23 | 4 8 17 24 28 31 33 On Entrance 18 | . 6 11 21 28 31 31 Naked Turns . | . . . . . . . Heaviest Build 112 | 13 88 93 106 112 107 111 Greatest Support 70 | 40 40 46 60 60 60 70 Greatest Overweight (x) 3 | . 2 3 1 2 1 2 Average Overweight (x) 1 | . 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 25 25 Most Carried 25 | 3 21 25 25 25 24 25 Average Carried 21 | 1 11 24 24 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 5 Final Carried 25 | 2 21 25 24 24 24 5 Class Distribution -------------------- 78% | Mutant 15% | Scavenger-Mutant 6% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Matter Collected 2591 | 216 166 555 520 570 . 564 Remotely . | . . . . . . . Salvage Created 4369 | . 724 987 815 784 . 1059 Parts 236 | . 41 59 48 38 . 50 Haulers Intercepted 6 | . 2 3 1 . . . Recyclers Shooed 3 | . . . 1 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 1 | . . . . . . 1 Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Combat Hostiles Destroyed 81 | . 12 18 18 12 . 21 Guns 61 | . 11 18 15 12 . 5 Cannons 4 | . . . . . . 4 AOE 16 | . 1 . 3 . . 12 Classes Destroyed 16 | . 7 3 1 . . 5 Worker 4 | . 1 1 2 . . . Tunneler 2 | . 1 . 1 . . . Hauler 6 | . 2 3 1 . . . Recycler 4 | . 2 1 . 1 . . Operator 4 | . 1 . 2 1 . . Watcher 5 | . . 2 2 1 . . Swarmer 11 | . 3 4 4 . . . Grunt 32 | . 9 10 7 6 . . Brawler 1 | . . 1 . . . . Sentry 13 | . . 3 5 5 . . Hunter 3 | . . . 2 1 . . Federalist 3 | . . . . . . 3 Explorer 2 | . . . . . . 2 Ranger 2 | . . . . . . 2 Guru 1 | . . . . . . 1 Scrapper 12 | . . . . . . 12 Thug 1 | . . . . . . 1 Best Kill Streak 7 | . 6 5 7 4 . 6 Combat Bots Only 7 | . 5 5 7 3 . 6 Max Kills in Single Turn 3 | . 3 2 3 1 . 2 Gunslinging 1 | . . 1 . . . . Exploded 1 | . 1 . 1 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Hostile Shots Fired 641 | . 51 99 139 145 . 207 Missed 167 | . 11 24 43 38 . 51 Hits 474 | . 40 75 96 107 . 156 Projectile 474 | . 40 75 96 107 . 156 Critical Strikes 22 | . . 2 2 7 . 11 Damage Taken 6844 | . 561 838 1355 1405 . 2685 Core 738 | . 91 83 131 161 . 272 Absorbed by Shields 336 | . . . 32 304 . . Regen/Repaired (Parts) 353 | . . 222 . . . 131 Core Remaining (%) 80 | 100 63 79 . . . . Volleys Fired 323 | . 47 69 73 68 . 66 Largest 2 | . 2 2 2 2 . 2 Hottest 150 | . 60 46 59 112 . 150 Shots Fired 624 | . 94 137 145 127 . 121 Gun 562 | . 94 137 134 127 . 70 Cannon 29 | . . . . . . 29 Launcher 33 | . . . 11 . . 22 Special . | . . . . . . . Kinetic 384 | . 82 137 134 31 . . Thermal 153 | . . . . 54 . 99 Explosive 33 | . . . 11 . . 22 Electromagnetic 54 | . 12 . . 42 . . Robot Hit Streak 48 | . 19 17 29 48 . 8 Robot Miss Streak 6 | . 3 3 6 4 . 3 Penetration Max . | . . . . . . . Secondary Targets 7 | . 1 2 3 1 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 449 | . 61 101 120 95 . 72 Core Hits 201 | . 35 34 56 37 . 39 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 6 | . 2 . . 3 . 1 Burn 4 | . . . . 3 . 1 Destroy 2 | . 2 . . . . . Melee Attacks 1 | . . 1 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . 1 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8319 | . 858 1490 2003 1532 . 2436 Guns 5622 | . 554 1490 1402 1351 . 825 Cannons 475 | . . . . . . 475 Explosions 2222 | . 304 . 601 181 . 1136 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3458 | . 463 1490 1402 103 . . Thermal 2318 | . 304 . . 714 . 1300 Explosive 1737 | . . . 601 . . 1136 Electromagnetic 806 | . 91 . . 715 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . . . 4 Message Errors 1 | . . . . . . 1 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 241 | . 135 . 47 . . 59 Projectiles . | . . . . . . . Explosions 241 | . 135 . 47 . . 59 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 168 | . 86 . . 82 . . Shots 4 | . 1 . . 3 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 451 | . 73 19 18 43 . 451 Average Temperature 77 | . 19 3 8 12 . 126 Received Heat Transfer 3027 | . 243 312 427 502 . 1543 Effects 5 | . . . . . . 5 Shutdowns 2 | . . . . . . 2 Energy Bleed 1 | . . . . . . 1 Interference 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 13 | . . . . 5 . 8 Heat Transferred 3656 | . 200 . . 1519 . 1937 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 1 . . 3 . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 197 | . 114 193 197 166 58 . Initial 66 | . . 9 52 66 58 . Average 55 | . 41 74 58 50 19 . Influence Increases 2071 | . 412 609 600 450 . . Destroy 0b10 Robot/C 1200 | . 240 360 360 240 . . Destroy 0b10 Robot/NC 125 | . 35 35 40 15 . . Destroy Leader 332 | . 54 100 96 82 . . Successful Hack 26 | . 12 7 . 7 . . Disable Machine 165 | . 45 15 30 75 . . Destroy Structure 118 | . 26 2 74 16 . . Lose Combat Pursuer 105 | . . 90 . 15 . . Influence Decreases 2071 | . 390 505 569 456 151 . Entered New Map 271 | . . 13 74 91 93 . Time Decay 1413 | . 312 433 291 319 58 . Lost Part 116 | . 20 30 20 46 . . Purge Threat 271 | . 58 29 184 . . . Squads Dispatched 15 | . 2 4 6 3 . . Investigation 6 | . 1 2 2 1 . . Extermination . | . . . . . . . Reinforcement 6 | . 1 2 1 2 . . Assault . | . . . . . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Distress Signals 7 | . 1 2 3 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 162 | . 15 35 26 23 . 63 Peak Tracking Total 12 | . 3 7 7 4 . 12 Tactical Retreats 5 | . . 3 . 1 . 1 Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Machines Disabled 12 | . 3 1 2 5 . 1 Max in Single Turn 3 | . 3 1 1 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled 3 | . . . . 3 . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Machines Accessed 20 | . 3 6 3 3 4 1 Terminals 14 | . 3 4 3 3 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 2 | . . 1 . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 72 | . 12 15 9 4 29 3 Successful 45 | . 3 9 2 1 27 3 Failed 27 | . 9 6 7 3 2 . Catastrophic 13 | . 5 3 3 1 1 . Database Lockouts . | . . . . . . . Manual 34 | . 12 8 9 3 2 . Terminals 35 | . 12 8 9 4 2 . Fabricators . | . . . . . . . Repair Stations 4 | . . 4 . . . . Recycling Units 6 | . . 3 . . 3 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 37 | . 3 3 2 1 25 3 Record 27 | . . . . . 24 3 Open Door 1 | . . . . 1 . . Terminal Index 3 | . 1 1 . . 1 . Unreport Threat 6 | . 2 2 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . 4 . . . . Scan Component 2 | . . 2 . . . . Repair 2 | . . 2 . . . . Recycling Unit Hacks 4 | . . 2 . . 2 . Process 2 | . . 1 . . 1 . Report Inventory 2 | . . 1 . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . 2 . . . Used . | . . . . . . . Hacking Detections 16 | . 3 6 3 2 2 . Full Trace Events 9 | . 3 3 2 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . 2 . . . . Time 52 | . . 52 . . . . Parts Recycled . | . . . . . . . Recycled Matter 327 | . . 321 . . 6 . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted 18 | . . . . . . 18 Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Active Infowar (turns) 1900 | . . 1024 616 . . 260 Sensors 260 | . . . . . . 260 T.N.C. 1640 | . . 1024 616 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Turns Passed 6035 | 82 840 1531 683 1144 205 1550 Spaces Moved 1680 | 46 220 394 172 228 84 536 Core 3 | 2 . . . . . 1 Treads 1653 | 44 220 370 172 228 84 535 Legs . | . . . . . . . Wheels 24 | . . 24 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 130 250 246 246 50 Average Speed 259 | 155 307 285 250 248 246 240 Slowest Speed 330 | 160 320 330 250 330 246 255 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 4 40 37 19 34 18 39 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . 2 Spaces Dug . | . . . . . . . Terrain Destroyed 164 | . 35 . 86 13 . 30 Melee . | . . . . . . . Projectile 6 | . . . . . . 6 AOE 158 | . 35 . 86 13 . 24 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Total 2707 | 54 306 674 279 632 83 679 Wait 468 | . 13 152 21 261 . 21 Move 1674 | 45 219 393 171 227 83 536 Hop . | . . . . . . . Pick Up 58 | 3 20 14 3 11 . 7 Fast Attach 27 | 5 2 4 4 6 . 6 Attach 25 | 1 2 6 3 4 . 9 Detach 14 | . 1 6 2 2 . 3 Swap 44 | . 2 14 . 15 . 13 Drop 48 | . . 15 2 13 . 18 Fire 323 | . 47 69 73 68 . 66 Melee 1 | . . 1 . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 25 | . . . . 25 . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -8/Scraptown (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 610 | -10/Materials | Discovered new exit (range 5) 923 | -10/Materials | Entered another Materials area 923 | -9/Materials | Evolved 2 slots: Utility x2 991 | -9/Materials | Repaired Lgt. Treads 1018 | -9/Materials | Repaired Lgt. Treads 1381 | -9/Materials | Discovered new exit (range 11) 1738 | -9/Materials | Build established: Scavenger-Mutant 2412 | -9/Materials | Build established: Mutant 2444 | -9/Materials | Discovered new exit (range 4) 2454 | -9/Materials | Entered another Materials area 2454 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2619 | -8/Materials | Garrison activated, responded to threat 2816 | -8/Materials | Destroyed 7 combat bots 3094 | -8/Materials | Discovered new exit (range 15) 3117 | -8/Materials | Discovered new exit (range 11) 3137 | -8/Materials | Entered Storage 3246 | -8/Storage | Lost 4 parts (1p2n1w) 3863 | -8/Storage | Discovered new exit (range 3) 4083 | -8/Storage | Core integrity fell below 50% 4281 | -8/Storage | Entered Recycling 4282 | -8/Recycling | Met a Zionite searching for Scraptown 4414 | -8/Recycling | Scanned before Scraplab entrance 4459 | -8/Recycling | Entered Scraplab 4481 | -8/Recycling | Discovered new exit (range 3) 4486 | -8/Recycling | Entered Scraptown 4619 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4720 | -8/Scraptown | Visited UFD Registry 4720 | -8/Scraptown | Registered with UFD as "Fibersys" 4905 | -8/Scraptown | Met Optimus 4905 | -8/Scraptown | Accepted into 0bPrime 5023 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5132 | -8/Scraptown | Civil war broke out across Scraptown 5207 | -8/Scraptown | Identified exit to Factory 5212 | -8/Scraptown | Lost 6 allies 5219 | -8/Scraptown | Found DCF Scrap (28 items) 5311 | -8/Scraptown | Optimus destroyed in the chaos of civil war 5329 | -8/Scraptown | Lost 4 allies 5406 | -8/Scraptown | Visited Modified Component R&D 5498 | -8/Scraptown | Lost 5 allies 5587 | -8/Scraptown | Lost 3 allies 5700 | -8/Scraptown | Lost 3 parts (1u2w) 5737 | -8/Scraptown | Found Scrap Suit 5796 | -8/Scraptown | Lost 6 allies 5843 | -8/Scraptown | Lost 3 allies 6000 | -8/Scraptown | Core integrity fell below 20% 6023 | -8/Scraptown | Lost 4 allies 6036 | -8/Scraptown | Released all parts (6) 6036 | -8/Scraptown | Destroyed by GS-H05(j) with Overtuned Pulse Rifle Last Messages --------------- 06031_ Critical hit (Burn: +50). 06031_ Penetrated by Bolt. 06032_ Overheating: System interference. 06032_ Adv. Beam Rifle temporarily disabled. 06032_ Critical hit (Burn: +50). 06033_ Overheating: Energy bleed (-10). 06033_ Broken Hvy. Particle Cannon destroyed. 06034_ Acquired 5 matter. 06034_ Penetrated by Bolt. 06034_ AK-DIY(g) destroyed. 06035_ Power failure, Lgt. Deuterium Engine shutdown. 06035_ Acquired 10 matter. 06035_ Adv. Beam Rifle destroyed. 06036_ Acquired 10 matter. 06036_ Released Scrap Suit. 06036_ Released Huge Storage Unit. 06036_ Released Mak. Light Armor Plating. 06036_ Released Lgt. Deuterium Engine. 06036_ Released Com. Wheel. 06036_ Released Imp. Heat Sink. 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"?????# ????# # #?? | | # #??????????"" "?????#"" ""???# # #?? | | # #?????????? ?????#" "???# # #?? | | # #???????????" "?????#"" ""???#####?##?? | | # #??????????!" ???????" "????????????? | | # #???????????? ?????????" "?????????????? | | # #?????????????"""?????????? ?????????????? | | # #??????????????????????????"&&&??????????????? | | # #???????????????????????????"????????????????? | | # #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 450 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Power Shielding 66 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 20% | -9/Materials Lgt. Treads | 21% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityVampiricCompanion Manual? 0 Play Time 01:04:13 Cumulative 37.3 hours Start 2025.10.15 @ 14:26:09 End 2025.10.15 @ 15:31:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1199e77-6e9e-4ce2-a4cc-d56eab6bc69b