Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.09 @ 10:28:30 Player: AlmondRoll Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (144) 720 Value Destroyed (4585) 4585 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1558) 1558 TOTAL SCORE: 12403 Bonus ------- High Alert Combat Kills 183 Follower Combat Kills 424 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -49 Cogmind --------- Core Integrity 682/1000 Matter 208/300 Energy 350/350 System Corruption 9% Temperature Cool (0) Movement Rolling (285) Ox13 Location -5/Factory Parts ------- > --- POWER (1) -------- Enhanced Fission Core > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (12) ----- Cargo Storage Unit Advanced Weight Redist. System Enhanced Optical Array Modified TNC Improved Target Analyzer Improved Weapon Cycler Transmission Jammer Hacking Suite PSU Rigger > --- WEAPON (2) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (30) --- Micro Fission Core Wheel Wheel Fusion Compressor Hacking Suite Improved Hacking Suite System Shield Relay Coupler [NC] (28) Long-range Tractor Beam Advanced Field Recycling Unit (298) Long-range Proton Cannon YOLO Cannon Heavy Assault Rifle Enhanced Autogun Gauss Rifle Gauss Rifle Guided Missile Launcher Guided Missile Launcher Improved Remote Datajack Great Axe Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Cargo Storage Unit Advanced Weight Redist. System Enhanced Optical Array Modified TNC Improved Target Analyzer Improved Weapon Cycler Transmission Jammer Hacking Suite System Shield Sensor Drone Bay PSU Rigger > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Fission Core Neutrino Core Micro Fission Core Micro Fission Core Micro Fission Core Wheel Wheel Fusion Compressor Hacking Suite Improved Hacking Suite System Shield Relay Coupler [NC] Long-range Tractor Beam Advanced Field Recycling Unit Long-range Proton Cannon YOLO Cannon Heavy Assault Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun Gauss Rifle Gauss Rifle Guided Missile Launcher Guided Missile Launcher Improved Remote Datajack Great Axe [Rating: 84] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Hacking Suite Device Improved Heat Sink Storage Huge Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Insulated Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Guided Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Fac Slots Evolved 10 | . . . 2 . . . 2 . . 2 2 2 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 10 | . . . 2 . . . 2 . . 2 2 2 Weapon . | . . . . . . . . . . . . . Parts Attached 193 | 3 11 2 30 4 . 6 13 17 12 23 29 43 Power 11 | . . . 2 . . . 3 . . 2 1 3 Engine 4 | . . . 2 . . . 2 . . . . . Core 7 | . . . . . . . 1 . . 2 1 3 Reactor . | . . . . . . . . . . . . . Propulsion 39 | 2 4 . 10 2 . 2 2 2 1 8 1 5 Treads 17 | . 4 . 10 . . 2 . . 1 . . . Leg . | . . . . . . . . . . . . . Wheel 22 | 2 . . . 2 . . 2 2 . 8 1 5 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 77 | . 2 . 6 2 . 3 6 9 1 9 19 20 Device 52 | . 1 . 1 1 . 2 5 5 1 7 15 14 Storage 4 | . 1 . 1 . . . . 1 . 1 . . Processor 4 | . . . . . . . . 2 . . . 2 Hackware 7 | . . . 2 . . . 1 1 . . . 3 Protection 10 | . . . 2 1 . 1 . . . 1 4 1 Artifact . | . . . . . . . . . . . . . Weapon 66 | 1 5 2 12 . . 1 2 6 10 4 8 15 Energy Gun 9 | . 2 . 7 . . . . . . . . . Energy Cannon 6 | . 2 1 2 . . 1 . . . . . . Ballistic Gun 35 | 1 1 . 1 . . . 2 4 7 3 5 11 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 10 | . . 1 2 . . . . 1 3 1 1 1 Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 1 . . 2 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 5 1 . . . 1 . . . 1 Parts Lost 22 | . . . 4 . . 2 3 . 2 1 . 10 Power 1 | . . . . . . . 1 . . . . . Propulsion 6 | . . . . . . 1 . . 2 . . 3 Utility 12 | . . . 2 . . 1 2 . . 1 . 6 Weapon 3 | . . . 2 . . . . . . . . 1 Highest Loss Streak 3 | . . . 1 . . 2 1 . 1 1 . 3 Average Slot Usage (%) 93 | . 91 100 97 100 100 95 95 96 89 94 89 92 Engine 6 | . 14 14 10 11 11 11 4 9 9 3 . . Core 2 | . . . . . . . 3 . . 3 6 4 Treads 6 | . 15 28 21 19 . 12 3 . 2 1 . . Wheel 9 | . 12 . . 2 22 6 14 17 6 12 13 10 Device 16 | . 6 14 10 11 11 12 23 16 9 17 24 27 Storage 8 | . 14 14 11 11 11 11 9 9 9 7 6 5 Processor 4 | . . . . . . . . 5 9 7 6 11 Hackware 18 | . . . 15 11 11 11 16 23 27 23 20 16 Protection 2 | . . . 4 11 11 9 1 . . 1 1 . Energy Gun 2 | . 13 14 10 . . . . . . . . . Energy Cannon 4 | . 4 14 11 22 22 20 3 . . . . . Ballistic Gun 9 | . 9 . . . . . 14 15 16 14 8 9 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 193 | 14 21 21 60 60 60 61 60 97 103 184 180 193 Greatest Support 46 | 26 40 40 46 46 32 46 46 26 26 41 33 33 Greatest Overweight (x) 10 | 4 6 . 1 1 1 1 3 3 10 7 5 7 Average Overweight (x) 3 | . . . . 1 1 1 2 2 8 3 4 5 Largest Inventory Capacity 30 | 8 10 10 20 20 20 20 20 25 25 30 30 30 Average Capacity 22 | 8 9 10 16 20 20 20 20 24 25 26 30 30 Most Carried 30 | 6 10 10 19 20 20 20 20 24 25 30 30 30 Average Carried 21 | 5 7 10 12 19 19 16 17 20 24 25 29 28 Final Capacity 30 | 8 10 10 20 20 20 20 20 25 25 30 30 30 Final Carried 30 | 4 10 10 19 20 20 15 20 24 25 30 30 23 Class Distribution -------------------- 64% | Hacker-Mutant 25% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -8/Garrison Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Fac Matter Collected 3597 | 242 140 56 310 30 . 95 528 173 350 635 307 731 Remotely 114 | . . . . . . . . . . . . 114 Salvage Created 5995 | 115 291 22 1456 . . 337 1007 281 327 658 504 997 Parts 300 | 4 14 3 64 . . 4 57 15 20 35 38 46 Haulers Intercepted 11 | . . . 6 . . . 4 1 . . . . Recyclers Shooed 13 | 1 3 . 1 . . 1 1 1 . 2 . 3 Parts Field Recycled 74 | . . . . . . . . . 15 20 15 24 Retrieved Matter 864 | . . . . . . . . . 87 210 157 410 Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Fac Combat Hostiles Destroyed 92 | . 5 3 22 . . 2 12 4 15 8 8 13 Guns 53 | . 3 . 9 . . . 10 4 8 3 5 11 Cannons 14 | . 2 . 8 . . 2 2 . . . . . AOE 24 | . . 3 4 . . . . . 7 5 3 2 Classes Destroyed 16 | 2 1 1 7 . . . 2 . . 2 . 1 Worker 5 | . . . 1 . . . 2 . . 1 1 . Builder 1 | . . . . . . . . . . . . 1 Tunneler 2 | 1 . . . . . . . . . 1 . . Hauler 11 | . . . 6 . . . 4 1 . . . . Recycler 18 | 1 1 . 2 . . 3 2 . . 5 1 3 Mechanic 1 | . . . 1 . . . . . . . . . Operator 6 | . . . 2 . . . 3 . . 1 . . Watcher 8 | . . . 3 . . . 3 . . . 2 . Swarmer 24 | . . 3 4 . . . 2 . 7 . 3 5 Grunt 35 | . 5 . 10 . . 2 6 1 5 6 . . Brawler 1 | . . . . . . . 1 . . . . . Duelist 2 | . . . 1 . . . . . 1 . . . Protector 1 | . . . . . . . . . . 1 . . Sentry 15 | . . . 7 . . . 1 3 1 . 2 1 Hunter 4 | . . . . . . . 2 . 1 . . 1 Programmer 10 | . . . . . . . . . . 1 3 6 Best Kill Streak 6 | 2 4 3 5 . . 2 6 2 3 6 3 5 Combat Bots Only 6 | . 3 3 4 . . 2 2 2 3 6 3 5 Max Kills in Single Turn 3 | 1 1 3 3 . . 1 2 1 2 2 3 2 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 3 3 . . . . . 2 2 3 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Fac Damage Taken 6164 | . 244 24 914 . . 320 507 136 679 555 403 2382 Core 925 | . 53 . 128 . . 18 56 31 196 94 31 318 Absorbed by Shields 154 | . . . . . . 20 55 . . 79 . . Core Remaining (%) 78 | 100 . 78 . . . 63 . . 48 86 96 . Volleys Fired 441 | 4 23 1 105 . . 14 85 12 56 40 27 74 Largest 2 | 2 2 1 2 . . 2 2 2 2 2 2 2 Hottest 136 | 70 115 30 136 . . 136 136 50 50 50 50 53 Shots Fired 841 | 8 46 1 202 . . 28 164 24 102 73 52 141 Gun 686 | 8 34 . 142 . . . 134 24 92 67 51 134 Cannon 127 | . 12 . 57 . . 28 30 . . . . . Launcher 22 | . . 1 3 . . . . . 10 6 1 1 Special 6 | . . . . . . . . . . . . 6 Kinetic 526 | 4 20 . . . . . 134 24 92 67 51 134 Thermal 287 | 4 26 . 199 . . 28 30 . . . . . Explosive 22 | . . 1 3 . . . . . 10 6 1 1 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 22 | 6 7 . 15 . . 19 22 7 15 7 13 11 Robot Miss Streak 5 | 2 2 . 5 . . 1 4 1 2 3 2 5 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 3 | . . . . . . . . . 1 1 . 1 Max Gunslinging Chain 1 | . . . . . . . . . 1 1 . 1 Shots Hit Robots 534 | 6 30 . 132 . . 23 99 19 57 41 40 87 Core Hits 237 | 3 11 3 51 . . 8 36 8 26 29 21 41 Critical Kills 3 | . . . 3 . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . . 2 . . . . 5 Critical Strikes 20 | . 1 . 11 . . . 2 . . . 1 5 Burn 9 | . 1 . 8 . . . . . . . . . Meltdown 3 | . . . 3 . . . . . . . . . Destroy 7 | . . . . . . . 2 . . . . 5 Sever 1 | . . . . . . . . . . . 1 . Melee Attacks 19 | . . . . . . . . 1 . . 13 5 Impact . | . . . . . . . . . . . . . Slashing 19 | . . . . . . . . 1 . . 13 5 Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12299 | 88 438 138 2241 . . 476 1847 335 2153 1477 1104 2002 Guns 7593 | 88 292 . 1273 . . . 1441 335 977 715 636 1836 Cannons 1769 | . 146 . 741 . . 476 406 . . . . . Explosions 2557 | . . 134 208 . . . . . 1176 762 150 127 Melee 318 | . . . . . . . . . . . 318 . Ramming 62 | . . 4 19 . . . . . . . . 39 Kinetic 6166 | 38 188 . . . . . 1441 335 977 715 636 1836 Thermal 3196 | 50 250 . 2014 . . 476 406 . . . . . Explosive 2533 | . . 134 208 . . . . . 1176 738 150 127 Electromagnetic 24 | . . . . . . . . . . 24 . . Impact . | . . . . . . . . . . . . . Slashing 318 | . . . . . . . . . . . 318 . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . 5 4 9 Average Corruption 3 | . . . . . . . . . . 2 1 4 Corruption Purged . | . . . . . . . . . . . . . Effects 35 | . . . . . . . . . . 8 3 24 Message Errors 11 | . . . . . . . . . . 3 2 6 Matter Fused 10 | . . . . . . . . . . 1 . 9 Heat Flow Errors 4 | . . . . . . . . . . 1 1 2 Energy Discharges 5 | . . . . . . . . . . 1 . 4 Data Loss (minor) 4 | . . . . . . . . . . 1 . 3 Weapon Failures 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 207 | . . . 12 . . 31 8 . 129 . 27 . Projectiles 46 | . . . 7 . . 31 8 . . . . . Explosions 134 | . . . 5 . . . . . 129 . . . Melee 27 | . . . . . . . . . . . 27 . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 152 | . . . 83 . . . . . . 50 . 19 Shots 6 | . . . 3 . . . . . . 3 . . Rammed 7 | . . 2 3 . . . . . . . . 2 Targets Rammed 7 | . . 2 3 . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 535 | 36 114 . 164 . . 535 135 . 85 213 171 233 Average Temperature 64 | 19 39 . 25 . . 210 43 . 38 71 43 47 Received Heat Transfer 1333 | . 135 . 363 . . 159 205 54 171 114 72 60 Effects 6 | . . . . . . 6 . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . Short Circuit 2 | . . . . . . 2 . . . . . . Damage (major) 3 | . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 5 | . . . 5 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Parts Melted 25 | . . . 20 . . 4 1 . . . . . Heat Transferred 7770 | 148 666 . 5402 . . 851 703 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Fac Peak Influence 756 | 10 175 141 433 41 . 45 211 182 732 756 445 226 Initial 384 | . 6 . 54 41 . . 17 32 . 384 370 19 Average 241 | 6 64 113 230 41 . 27 83 75 545 505 124 48 Maximum Alert Level 3 | . . . 2 . . . 1 . 3 3 2 1 Low Security (%) 57 | 100 100 100 37 100 . 100 96 100 12 . 78 95 Level 1 18 | . . . 57 . . . 3 . 3 35 14 4 Level 2 17 | . . . 4 . . . . . 59 40 7 . Level 3 7 | . . . . . . . . . 25 24 . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . 2 . . . 3 . . 4 6 3 Investigation 2 | . 1 . 1 . . . . . . . . . Extermination 7 | . . . . . . . . . . 1 3 3 Reinforcement 6 | . . . 1 . . . 3 . . 2 . . Assault 1 | . . . . . . . . . . 1 . . Garrison 3 | . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Fac Distress Signals 9 | . . . 3 . . . 4 . . 1 . 1 Communications Jammed 5 | . . . . . . . . . . . 1 4 Distress Signals 4 | . . . . . . . . . . . . 4 Times Spotted 159 | . 6 4 49 . . 3 25 5 11 15 12 29 Peak Tracking Total 7 | . 3 3 6 . . 3 4 2 4 7 3 4 Tactical Retreats 12 | . . . 7 . . . 2 . 3 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Fac Traps Triggered 9 | . 1 . . . . . . . 6 1 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . Power Sources Rigged 31 | . . . . . . . 9 2 2 6 4 8 Exploded 17 | . . . . . . 1 6 1 3 2 . 4 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Fac Machines Disabled 11 | . . . 3 . . . 1 . 4 2 . 1 Max in Single Turn 2 | . . . 1 . . . 1 . 2 2 . . Garrison Access 1 | . . . . . . . . . . . 1 . Garrison Relay 2 | . . . . . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Fac Machines Accessed 39 | . 4 . 12 1 1 . 3 6 . 3 5 4 Terminals 22 | . 3 . 9 . . . 3 4 . . 1 2 Fabricators 3 | . . . . . . . . . . 2 . 1 Repair Stations 6 | . . . 2 . . . . 1 . 1 2 . Recycling Units 3 | . 1 . . . . . . . . . 1 1 Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . 1 . Total Hacks 180 | . 12 . 59 1 1 . 16 36 . 16 17 22 Successful 114 | . 7 . 38 1 1 . 6 24 . 10 15 12 Failed 64 | . 4 . 21 . . . 10 11 . 6 2 10 Catastrophic 4 | . . . 2 . . . . 2 . . . . Database Lockouts 2 | . 1 . . . . . . 1 . . . . Manual 101 | . 10 . 26 . 1 . 17 20 . 4 7 16 Terminals 103 | . 10 . 37 . . . 16 23 . . 3 14 Fabricators 18 | . . . . . . . . . . 13 . 5 Repair Stations 36 | . . . 14 . . . . 12 . 3 7 . Recycling Units 9 | . 2 . . . . . . . . . 4 3 Scanalyzers 8 | . . . 8 . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . 3 . Terminal Hacks 38 | . 3 . 15 1 1 . 4 7 . . 2 5 Part Schematic 5 | . . . 2 . . . . 2 . . . 1 Robot Analysis 5 | . 3 . 1 . . . 1 . . . . . Open Door 1 | . . . . 1 . . . . . . . . Level Access Points 2 | . . . . . . . . 1 . . . 1 Branch Access Points 2 | . . . 1 . . . 1 . . . . . Terminal Index 4 | . . . 1 . . . . 1 . . 1 1 Alert Level 3 | . . . 3 . . . . . . . . . Unreport Threat 6 | . . . 3 . . . 2 . . . 1 . Locate Traps 5 | . . . 3 . . . . 1 . . . 1 Maintenance Status 1 | . . . . . . . . 1 . . . . Zone Layout 3 | . . . 1 . . . . 1 . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 9 | . . . . . . . . . . 6 . 3 Load Schematic 4 | . . . . . . . . . . 3 . 1 Build 5 | . . . . . . . . . . 3 . 2 Repair Station Hacks 28 | . . . 9 . . . . 12 . 1 6 . Scan Component 15 | . . . 5 . . . . 6 . 1 3 . Repair 13 | . . . 4 . . . . 6 . . 3 . Recycling Unit Hacks 2 | . 1 . . . . . . . . . 1 . Retrieve Components 2 | . 1 . . . . . . . . . 1 . Scanalyzer 7 | . . . 7 . . . . . . . . . Insert Component 4 | . . . 4 . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . 2 . Unlock Access 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . 1 . Coupler Status 1 | . . . . . . . . . . . 1 . Unauthorized Hacks 27 | . 3 . 7 . . . 2 4 . 3 4 4 Terminals 18 | . 2 . 7 . . . 2 4 . . 1 2 Assimilate 1 | . . . 1 . . . . . . . . . Botnet 15 | . 2 . 5 . . . 2 3 . . 1 2 Operators 2 | . . . 1 . . . . 1 . . . . Fabricators 4 | . . . . . . . . . . 3 . 1 Report 1 | . . . . . . . . . . 1 . . Prioritize 1 | . . . . . . . . . . 1 . . Siphon 2 | . . . . . . . . . . 1 . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . . . 2 1 Reject 3 | . 1 . . . . . . . . . 1 1 Recyclers 1 | . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Reprogram 1 | . . . . . . . . . . . 1 . Data Cores Recovered 2 | . . . 1 . . . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 33 | . 4 . 11 . . . 3 5 . 2 4 4 Full Trace Events 2 | . 1 . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 5 . . . . 2 . . . 1 Parts Built 7 | . . . . . . . . . . 5 . 2 Matter 590 | . . . . . . . . . . 262 . 328 Time 229 | . . . . . . . . . . 113 . 116 Total Part Build Rating 15 | . . . . . . . . . . 9 . 6 Parts Repaired 13 | . . . 4 . . . . 6 . . 3 . Time 707 | . . . 295 . . . . 248 . . 164 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Fac Used RIF Installer 1 | . . . . . . . . . 1 . . . Robots Hacked 4 | . . . . . . . . . . . . 4 Non-combat . | . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . 4 Robot Hacks Applied 4 | . . . . . . . . . . . . 4 overload_power 1 | . . . . . . . . . . . . 1 overwrite_iff 1 | . . . . . . . . . . . . 1 formatsys_high 2 | . . . . . . . . . . . . 2 Relay Couplers Released 7 | . . . . . . . . . 7 . . . Machine Destruction 7 | . . . . . . . . . 7 . . . Attached 2 | . . . . . . . . . . . . 2 Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Fac Total Allies 6 | . . 2 . . . . . . . . 1 3 Largest Group 3 | . . 2 2 . . . . . . . 1 3 Highest-Rated Group 123 | . . 45 45 . . . . . . . 32 123 Highest-Rated Ally 41 | . . 31 31 . . . . . . . 32 41 Total Orders 9 | . . . . . . . . . . 3 4 2 RETURN 9 | . . . . . . . . . . 3 4 2 Ally Attacks 57 | . . 5 24 . . . . . . . 5 23 Total Damage 1276 | . . 106 321 . . . . . . . 106 743 Kills 17 | . . 2 8 . . . . . . . 1 6 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Fac Robot Analysis Total 5 | . 3 . 1 . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 18 | . . . . . . . . . . 3 5 10 Drone Recoveries 13 | . . . . . . . . . . 3 4 6 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Fac Turns Passed 13138 | 28 444 359 2486 249 512 265 1178 640 2464 1194 1831 1488 Spaces Moved 5899 | 11 295 217 898 106 435 97 643 222 807 615 830 723 Core 2 | 1 1 . . . . . . . . . . . Treads 1504 | . 103 217 898 81 . 52 31 . 107 15 . . Legs 2 | 2 . . . . . . . . . . . . Wheels 4391 | 8 191 . . 25 435 45 612 222 700 600 830 723 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 90 | 90 90 160 160 115 115 115 120 120 135 125 150 150 Average Speed 174 | 110 115 160 209 225 115 192 128 131 275 150 162 164 Slowest Speed 660 | 250 350 160 260 260 115 260 260 135 660 660 165 195 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 44 59 77 31 63 26 34 27 60 9 12 16 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . . . 1 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . Spaces Dug 26 | . . 6 8 . . . . 1 . . 6 5 Terrain Destroyed 144 | . . 6 27 . . . . 1 59 30 11 10 Melee 12 | . . . . . . . . 1 . . 6 5 Projectile . | . . . . . . . . . . . . . AOE 132 | . . 6 27 . . . . . 59 30 5 5 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Fac Total 8082 | 19 349 228 1302 115 451 150 887 553 996 841 1257 934 Wait 1165 | . 8 3 225 2 . 28 95 286 38 119 332 29 Move 5888 | 10 294 216 897 105 434 96 642 222 806 614 829 723 Hop . | . . . . . . . . . . . . . Pick Up 137 | . 8 2 19 1 8 1 23 4 18 17 11 25 Fast Attach 45 | . 6 . 12 2 . 1 6 7 . 6 1 4 Attach 55 | 2 1 . 3 . . 4 2 4 10 6 5 18 Detach 13 | . 1 . . 1 . . 1 3 . 3 3 1 Swap 94 | 1 4 2 16 2 . 1 5 6 2 11 23 21 Drop 139 | 2 4 2 22 2 9 5 19 6 16 19 9 24 Fire 441 | 4 23 1 105 . . 14 85 12 56 40 27 74 Melee 19 | . . . . . . . . 1 . . 13 5 Ram 2 | . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . Crush 5 | . . 2 3 . . . . . . . . . Escape Stasis 48 | . . . . . . . . . 48 . . . Rewire . | . . . . . . . . . . . . . Trap 31 | . . . . . . . 9 2 2 6 4 8 Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 29 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 12) 135 | -10/Materials | Discovered new exit (range 10) 296 | -10/Materials | Central database locked down 302 | -10/Materials | Build established: Mutant 473 | -10/Materials | Entered Mines 474 | -10/Mines | Met a Derelict bent on vengeance 773 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 777 | -10/Mines | Found Prototype Device 821 | -10/Mines | Discovered new exit (range 7) 832 | -10/Mines | Entered Materials 832 | -9/Materials | Accompanied by 2 allies 832 | -9/Materials | Evolved 2 slots: Utility x2 837 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 925 | -9/Materials | Identified exit to Mines 1219 | -9/Materials | Identified Exp. Sensor Array 1304 | -9/Materials | Build established: Hacker-Mutant 1440 | -9/Materials | Discovered new exit (range 16) 2408 | -9/Materials | Discovered new exit (range 10) 2490 | -9/Materials | Build established: Mutant 2992 | -9/Materials | Repaired Broken Exp. Sensor Array 3069 | -9/Materials | Repaired Broken Enh. Autogun 3126 | -9/Materials | Repaired Cld. Ion Engine 3160 | -9/Materials | Repaired Imp. Treads 3318 | -9/Materials | Entered Mines 3469 | -9/Mines | Found the Drone Emporium 3481 | -9/Mines | Found Prototype Device 3481 | -9/Mines | Identified Sensor Drone Bay 3561 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3563 | -9/Mines | Discovered new exit (range 5) 3567 | -9/Mines | Entered Exiles 3595 | -9/Exiles | Met 8R-AWN 3616 | -9/Exiles | Met EX-HEX 3647 | -9/Exiles | Met EX-BIN 3661 | -9/Exiles | Aligned with FarCom system 3662 | -9/Exiles | Given EX-Vault access code 3689 | -9/Exiles | Opened EX-Vault 3697 | -9/Exiles | Found Modified TNC 3722 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3755 | -9/Exiles | Met EX-DEC 3806 | -9/Exiles | Discovered new exit (range 10) 3929 | -9/Exiles | Found PSU Rigger 3942 | -9/Exiles | Found YOLO Cannon 4064 | -9/Exiles | Discovered new exit (range 14) 4079 | -9/Exiles | Stole three prototypes: Modified TNC, PSU Rigger, YOLO Cannon 4079 | -9/Exiles | Entered Mines 4313 | -8/Mines | Discovered new exit (range 10) 4344 | -8/Mines | Entered Materials 4344 | -8/Materials | Evolved 2 slots: Utility x2 4491 | -8/Materials | Identified exit to Storage 4856 | -8/Materials | Discovered new exit (range 11) 4894 | -8/Materials | Build established: Scavenger-Mutant 5522 | -8/Materials | Entered Storage 5621 | -8/Storage | Identified exit to Factory 5793 | -8/Storage | Central database locked down 5832 | -8/Storage | Repaired Com. Wheel 5894 | -8/Storage | Repaired Enh. Autogun 5955 | -8/Storage | Repaired Enh. Autogun 5983 | -8/Storage | Repaired Wheel 6022 | -8/Storage | Repaired Imp. Heat Sink 6062 | -8/Storage | Repaired Imp. Heat Sink 6098 | -8/Storage | Build established: Hacker-Mutant 6117 | -8/Storage | Found Prototype Launcher 6117 | -8/Storage | Identified Gui. Missile Launcher 6120 | -8/Storage | Found Gui. Missile Launcher 6162 | -8/Storage | Identified exit to Garrison 6162 | -8/Storage | Entered Garrison 6457 | -8/Garrison | Triggered checkpoint 6475 | -8/Garrison | Triggered checkpoint 6742 | -8/Garrison | Discovered exit to Factory (range 15) 6968 | -8/Garrison | Discovered exit to Factory (range 10) 7000 | -8/Garrison | Installed Relay Interface Framework 7273 | -8/Garrison | Triggered checkpoint 7705 | -8/Garrison | Garrison Relay disabled 7888 | -8/Garrison | Triggered checkpoint 7921 | -8/Garrison | Core integrity fell below 50% 8006 | -8/Garrison | Garrison Relay disabled 8626 | -8/Garrison | Entered Factory 8626 | -7/Factory | Evolved 2 slots: Utility x2 8628 | -7/Factory | FarCom data flow suspended 8981 | -7/Factory | Discovered new exit (range 10) 9006 | -7/Factory | Identified exit to Factory 9324 | -7/Factory | Cargo convoy interrupted 9426 | -7/Factory | First assault squad dispatched 9494 | -7/Factory | Fabricated Cargo Storage Unit? 9553 | -7/Factory | Fabricated Arm. Wheel? 9661 | -7/Factory | Fabricated Arm. Wheel (x2) 9820 | -7/Factory | Entered another Factory area 9820 | -6/Factory | Evolved 2 slots: Utility x2 9976 | -6/Factory | Discovered new exit (range 6) 9986 | -6/Factory | Identified exit to Factory 10089 | -6/Factory | Repaired Med. Reactive Plating 10150 | -6/Factory | Repaired Enh. Autogun 10363 | -6/Factory | Repaired Enh. Autogun 10749 | -6/Factory | Discovered new exit (range 3) 10760 | -6/Factory | Identified exit to Lower Caves 11143 | -6/Factory | Spotted B-75 Beast 11651 | -6/Factory | Entered another Factory area 11651 | -5/Factory | Accompanied by 1 ally 11651 | -5/Factory | Evolved 2 slots: Utility x2 11796 | -5/Factory | Spotted B-75 Beast 12009 | -5/Factory | Fabricated Enh. Autogun? 12090 | -5/Factory | Fabricated Enh. Autogun? 12246 | -5/Factory | Identified exit to Factory 13139 | -5/Factory | Self-destructed Last Messages --------------- 13112_ Sensor Drone released from Sensor Drone Bay. 13112_ Sensor Drone retrieved by Sensor Drone Bay. 13114_ R-10 Processor collects Imp. Ion Engine. 13115_ Sensor Drone destroyed. 13115_ K-01 Serf collects debris. 13118_ System corrupted: Matter fused (-8). 13118_ R-10 Processor collects Imp. Treads. 13120_ K-01 Serf collects debris. 13122_ P-70 Sage suffers critical hit (Destroy). 13122_ Destroyed Antigrav System. 13125_ P-70 Sage resets K-01 Serf, system corruption cleaned. 13125_ P-70 Sage suffers critical hit (Destroy). 13125_ Destroyed Antigrav System. 13126_ Enh. Autogun destroyed. 13126_ Arm. Wheel destroyed. 13129_ Sensor Drone Bay destroyed. 13131_ U-05 Engineer builds a Door. 13133_ System corrupted: Matter fused (-7). 13133_ P-70 Sage destroyed. 13135_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #???????##############?????? | | ???????????????????? +???????# #?????? | | ?????????????##?????# #???????# #?????? | | ??????????#### ###?## #???????#= #?????? | | ???????+? ??/R#???????# #?????? | | ???????# """""""""?# #???????# """"" #?????? | | ???????? ?# #####???# """"" #?????? | | ???????# """"""""" # #??##= "" #???### | | ???????#! # k ##### % #???# | | ????????????""""""" + % /| """" ##### | | ???????# # #####! """ # # | | ???????# """"""""" # #?### " + + | | ???????? ?# %p#?### = % # # | | ???????# ?# !%u#########+#+####### ## | | ???????# ]]??# *@ ^ % #???# #### | | ???????# ]]??# k % ^= ##### #??? | | ???????##########???# % #??? | | ????????????????????# ^% ##+##+#### | | ????????????????????# # | | ????????????????????############### # | | ??????????????????????????????????# % # | | ????????????????????????????####### # | | ????????????????????????? # # | | ?????????????????????????"" """ # # | | ?????????????????????????"" """ # + | | ????????????????????????""" """ # # | | ???????????????????????? # # | | ????????#+##########??? """ """ # # | | ??###?# #?# """ """ # # | | ?? #?# """ """ # # | | ??A #?# # ########## | | ?? ? ! #?# + # | | ??# #?# #?# [ # # " | | ??# #??# #?# """T""" # # !!! " | | ??# #??# ################ # !!! " | | ###+#### # !!! | | ## # " | | """ ## / " | | """ ## # " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 8 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 30 Resistance: EM 15 Weapon Cycling 20 Evasion (%) 42 Target Analysis 6 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 20 Defensive Hacking 20 Relay Coupler Types 18 Relay Coupler Value 1 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Enh. Autogun | -9/Materials | Scanalyzed System Shield | -9/Materials | Scanalyzed Cargo Storage Unit | -9/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Hacking Suite | -8/Storage | Hacked Arm. Wheel | -8/Storage | Hacked Arm. Huge Wheel | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cargo Storage Unit | x1 | -7/Factory Arm. Wheel | x2 | -7/Factory Arm. Wheel | x2 | -7/Factory Enh. Autogun | x1 | -5/Factory Enh. Autogun | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaMetafiberLauncher Manual? 0 Play Time 01:55:06 Cumulative 340.6 hours Start 2021.09.09 @ 03:32:49 End 2021.09.09 @ 10:28:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 183 Adventurer 0 Explorer 0 Win Type - Total 10 Types 6/0/2/2/0/0/0/0/0 Lore% 83 Gallery% 85 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38601ed3-0946-494e-9322-6b00ea57ac6b