Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.11 @ 00:32:44 Player: GregoriusTechneticies Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (62) 310 Value Destroyed (912) 912 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2822 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 82/100 System Corruption 0% Temperature Cool (11) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Structural Scanner Signal Interpreter Terrain Scan Processor Transport Network Coupler > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (15) --- Light Ion Engine Light Nuclear Core Light Nuclear Core Large Matter Pod (150) Structural Scanner Sensor Array Signal Interpreter Terrain Scan Processor Improved Terrain Scan Processor Seismic Detector Improved Datajack Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Seismic Detector Transport Network Coupler > --- WEAPON ----------- Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Nuclear Core Large Matter Pod Structural Scanner Sensor Array Signal Interpreter Seismic Detector Heavy Assault Rifle Heavy Assault Rifle Light Cannon Rocket Launcher Improved Datajack Mining Laser [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Terrain Scan Processor Weapon Light Cannon Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 50 | 9 14 7 20 Power 5 | 1 1 1 2 Engine 5 | 1 1 1 2 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 2 . 4 Treads 8 | 2 2 . 4 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 17 | 4 5 3 5 Device 9 | 3 2 1 3 Storage 4 | 1 3 . . Processor 4 | . . 2 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 20 | 2 6 3 9 Energy Gun 3 | . . . 3 Energy Cannon . | . . . . Ballistic Gun 9 | 2 4 . 3 Ballistic Cannon 5 | . 2 2 1 Launcher 1 | . . . 1 Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 20 | . . . 20 Power 3 | . . . 3 Propulsion 5 | . . . 5 Utility 3 | . . . 3 Weapon 9 | . . . 9 Highest Loss Streak 11 | . . . 11 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 100 100 71 Engine 10 | . 14 11 7 Treads 19 | . 28 22 8 Device 13 | . 14 22 8 Storage 11 | . 14 11 9 Processor 12 | . . 11 26 Energy Gun 1 | . . . 4 Ballistic Gun 5 | . 13 . 1 Ballistic Cannon 12 | . 14 21 4 Naked Turns . | . . . . Heaviest Build 36 | 12 30 36 36 Greatest Support 46 | 40 40 40 46 Greatest Overweight (x) 10 | . . . 10 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 8 20 15 15 Average Capacity 11 | 7 8 15 15 Most Carried 15 | 8 9 15 15 Average Carried 9 | 5 7 12 12 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 8 8 15 12 Class Distribution -------------------- 51% | Scavenger-Mutant 43% | Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1852 | 433 685 127 607 Remotely 27 | . . . 27 Salvage Created 1589 | 350 554 113 572 Parts 137 | 32 59 13 33 Haulers Intercepted 4 | . 1 . 3 Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 24 | . 10 2 12 Guns 9 | . 5 . 4 Cannons 13 | . 5 2 6 AOE 2 | . . . 2 Classes Destroyed 10 | 3 5 2 . Worker 10 | 4 4 . 2 Builder 6 | . 4 1 1 Tunneler 11 | 9 2 . . Hauler 4 | . 1 . 3 Recycler 4 | 1 2 . 1 Operator 1 | . 1 . . Watcher 2 | . . 2 . Swarmer 10 | . 6 . 4 Grunt 12 | . 4 1 7 Sentry 2 | . . 1 1 Best Kill Streak 7 | 3 7 4 4 Combat Bots Only 4 | . 3 1 4 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 252 | . 43 7 202 Missed 59 | . 7 4 48 Damage Taken 2727 | . 372 46 2309 Core 609 | . 31 15 563 Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 87 96 . Volleys Fired 216 | 41 67 10 98 Largest 2 | 2 2 2 2 Hottest 100 | 40 70 100 74 Shots Fired 359 | 75 134 19 131 Gun 220 | 75 73 . 72 Cannon 136 | . 61 18 57 Launcher 2 | . . . 2 Special 1 | . . 1 . Kinetic 307 | 75 134 18 80 Thermal 50 | . . 1 49 Explosive 2 | . . . 2 Electromagnetic . | . . . . Robot Hit Streak 16 | 8 8 3 16 Robot Miss Streak 3 | 3 3 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 234 | 46 80 10 98 Core Hits 85 | 18 32 7 28 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 11 | . 3 . 8 Burn 3 | . . . 3 Destroy 1 | . 1 . . Blast 7 | . 2 . 5 Melee Attacks 2 | . . . 2 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3573 | 496 1167 177 1733 Guns 1914 | 496 523 . 895 Cannons 1530 | . 644 177 709 Explosions 126 | . . . 126 Melee . | . . . . Ramming 3 | . . . 3 Kinetic 2854 | 496 1167 177 1014 Thermal 590 | . . . 590 Explosive 126 | . . . 126 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 52 | . 27 . 25 Projectiles 36 | . 27 . 9 Explosions 16 | . . . 16 Melee . | . . . . Knockbacks 34 | . 15 2 17 Impact . | . . . . Kinetic 32 | . 15 2 15 Secondary 2 | . . . 2 Self-Inflicted Damage 74 | . . . 74 Shots 2 | . . . 2 Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 132 | . 33 36 132 Average Temperature 28 | . 9 9 36 Received Heat Transfer 1311 | . 141 27 1143 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1519 | . . . 1519 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 259 | 55 195 120 259 Initial 13 | . 9 12 13 Average 83 | 21 85 67 135 Maximum Alert Level 1 | . . . 1 Low Security (%) 94 | 100 100 100 81 Level 1 5 | . . . 18 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 4 . 2 Investigation 4 | . 3 . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 2 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 19 6 23 Peak Tracking Total 6 | . 4 3 6 Tactical Retreats 4 | . 1 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 5 1 2 Terminals 8 | . 5 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . 17 3 8 Successful 11 | . 7 2 2 Failed 17 | . 10 1 6 Catastrophic 5 | . 2 1 2 Database Lockouts . | . . . . Manual 19 | . 8 3 8 Terminals 28 | . 17 3 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 5 1 . Level Access Points 1 | . 1 . . Terminal Index 2 | . 1 1 . Unreport Threat 2 | . 2 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 2 1 2 Terminals 5 | . 2 1 2 Botnet 5 | . 2 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 8 | . 5 1 2 Full Trace Events 3 | . 3 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2605 | 556 807 455 787 Spaces Moved 1079 | 260 359 253 207 Core 41 | 3 . . 38 Treads 1038 | 257 359 253 169 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 150 Average Speed 175 | 158 160 160 240 Slowest Speed 550 | 160 160 160 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 14 53 22 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . 1 . Terrain Destroyed 16 | . . 1 15 Melee . | . . . . Projectile 2 | . . 1 1 AOE 14 | . . . 14 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1450 | 340 473 282 355 Wait 28 | 11 4 2 11 Move 1076 | 259 358 252 207 Hop . | . . . . Pick Up 47 | 14 11 9 13 Fast Attach 9 | 6 1 . 2 Attach 20 | 1 . 2 17 Detach 1 | . . . 1 Swap 21 | 2 13 5 1 Drop 28 | 6 19 2 1 Fire 216 | 41 67 10 98 Melee 2 | . . . 2 Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 557 | -11/Scrapyard | Entered Materials 558 | -10/Materials | Build established: Mutant 912 | -10/Materials | Discovered new exit (range 6) 1072 | -10/Materials | Identified exit to Materials 1364 | -10/Materials | Entered another Materials area 1364 | -9/Materials | Evolved 2 slots: Utility x2 1435 | -9/Materials | Build established: Scavenger-Mutant 1770 | -9/Materials | Discovered new exit (range 15) 1819 | -9/Materials | Entered another Materials area 1819 | -8/Materials | Evolved 2 slots: Utility x2 2066 | -8/Materials | Core integrity fell below 50% 2072 | -8/Materials | Lost 11 parts (1p3n1u6w) 2148 | -8/Materials | Lost 3 parts (1n1u1w) 2514 | -8/Materials | Core integrity fell below 20% 2606 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02420_ Acquired Hvy. Assault Rifle. 02423_ Sneak attack on K-01 Serf. 02423_ K-01 Serf system offline. 02434_ Acquired 10 matter. 02468_ U-05 Engineer builds a Door. 02477_ Destroyed Welding Torch. 02498_ Pulse Rifle destroyed. 02507_ Lgt. Ion Engine destroyed. 02513_ Critical hit (Burn: +37). 02521_ Y-45 Defender destroyed. 02527_ Acquired 38 matter. 02532_ Acquired Imp. Ion Engine. 02534_ Acquired 10 matter. 02571_ W-25 Informer sends out distress signal. 02587_ Lgt. Treads destroyed. 02593_ Slammed into Y-45 Defender. 02594_ Hvy. Assault Rifle destroyed. 02598_ Slammed into Y-45 Defender. 02600_ Imp. Ion Engine destroyed. 02604_ Acquired 5 matter. 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""?? ? | | ????????????????????????????????????????? ????? ? | | ?????????????????????????????????????#??????? ? ? | | ????????????????????????????????????????? ???? /? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 6 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonUltimateLauncher Manual? 0 Play Time 00:28:35 Cumulative 59.8 hours Start 2024.05.11 @ 00:04:28 End 2024.05.11 @ 00:32:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 76 Adventurer 0 Explorer 15 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 41 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92d76c52-9089-4592-a10d-bab654f5a30c